why do game devs punish skilled players? I'm not playing babby mode to play the real game
>>737272248it's actually to protect shitters who fancy themselves skilled gamers
Play metro for the fist time on the hardest difficulty and try to put your gas mask on without looking at the gamepad mapping
>>737272248They're retard proofing the game and keeping idiots from setting it to hard then saying wtf this is too hard and not playing anymore.
>getting filtered by playing an easier modeReally?
1. pads the game longer for people2. stops shitters from playing the hard difficulty and locking themselves out
>>737272346>presses all buttonsWhat now baboon bro?
>>737272468If OP beat the game on medium, he knows all the tricks and strats, so naturally hard will no longer be hard.
>>737272248Because usually they are not designed for a first playthrough and are built under the assumption you know everything from playing through normal.
Remove difficulty settings altogether.
>>737272248Only game ive seen do this right is doom 3 and thats because nightmare changes the game to be harder in a way not meant to be experienced on a first playthrough.For anons who dont know nightmare in doom 3 makes it so you take 300% more damage and drain health to 25 while removing all medkits from the game. It also starts you off with the soul cube, a weapon you get 3/4 into the game that can kill a demon and steal its life every 5 kills. This the game much different because the pace is set by your ever depleting health bar so unless you want to get 1 tapped by everything you will end up sprinting past everything and essentially speedrunning the game.
>>737272770sounds like a him issue
>>737272315>force me to play entire game on normal>It's too fucking easy>I've already experienced the story so my desire to do it again but on hard is minimal
>>737272248It's annoying. Often feels like you're spoiling your only chance at a blind playthrough.
>>737272894This. A game cannot be appeasing to both high skill and low skill players. It was designed for a specific kind of player. The only time this is not true is when it was designed to be liked by nobody. Difficulty settings only allow good players into a club built for shit players, or shit players into a restaurant built for good players. Good players factually loathe dancing with shit players and shit players cannot appreciate the refined palette of good players. Anyone who says otherwise is either not aware of which side of the fence they truly sit, or they are just so miserably lonely that they don't care what happens as long as there are people in proximity to them.
I never really got the whole "put the game on hard and then complain I am having a bad time" thing.
>>737272248>yes, I AM retarded actually!99% of games have a simple flag in the overarching save file or a mod that unlocks it immediatelyIf you can't fiddle with your files or install a mod, you're too unintelligeᥒt for any sort of hard mode.
If you didnt beat every smt game on hard you didnt beat the fucking game sorry faggots. Interact with the game mechanics or don’t do it at all. I hate when retards talk big smack about beating Nocturne because it’s “le hardest smt game” until said retards talk about how they did TDE on normal or easy and cheesed the fuck out of it with dlc or merciful grinding
>>737273841blah blah dunning kruger blah blahThey think they can handle hard when in reality normal would more suitable, but their ego doesn't want to lower itso it's easier to complain than to actually learn the game or lower the setting
>>737272248My experience with this kind of shit is installing a game after a format and lost the saves that it acts brand new. It's such a stupid and unnecessary thing to keep locked.
>>737272248Artificial replay value
i like it
>>737272248normal is the intended experience. always play games on normal first. 90% of hard modes just turn enemy into sponges and slow down the game without meaningfully increasing the challenge
>>737272248If the hardest difficulty is gimmicky, like Dead Space 2's hardcore mode which only lets you save 3 times, I think it's justified for it to be locked at the start.
>>737273841Doomfags playing Blood in a nutshell
>>737272248hardfags get raped and then refund games instead of switching to normal
>>737272346Thats only a problem in the shitty new versions where they didn't think about it. Ranger Hardcore in the original 2033 still shows information you need instead of blanket turning off the entire hud.
>>737273082Too bad the game isn't the type of game you want to play like thatY'know cause it's kinda boring
>>737273841It makes sense at least for games where normal is a cakewalk and hard is tedium.
I miss when the locust-mentality wasn't standard in gaming.Retards nowadays have to 100% on Ultra Nightmare for their first and only playthrough and then never touch it again.
>>737272248It's why I'm not playing my bought version of RE4 Remake because I already had to beat the pirated copy twice, and I don't want to go through the lower difficulty again.
>>737272248It makes some sense when it's actually so hard, you probably shouldn't play it unless you've beaten the game before. FF7R is absurdly easy so even Hard would make for a fine first playthrough.
They know you’ll fucking hate it is whyI agree it should be removed but it adds replay value for some games. I prefer the unlocking of both Very Easy and Very Hard on a complete playthrough, and New Game+ bonuses that actually reward hard plays.
>>737274798Dont know what you mean i just shoot the demon that pops up in the dark it becomes a funhouse shoot out if you just run and gun
they should just have 1 difficulty mode but they suck at game design they literally have to have multiple versions of the same game to compensate for their lack of ability, objectively how many hits to defeat this enemy? we don't know it's subjective based on the player, then you're low iq and your game can die
Unless you get some reward or it drastically changes how the game plays, I can do without difficulty options
>>737272248whats it matter if its just a sponge-o-matic
>>737273841the average person is honestly fucking retarded
>>737273841Where Winds Meet on anything below Legend is like playing it on autopilot with no difficulty whatsoever to the point that the gameplay may as well not exist while playing on Legend is the only way you get any difficulty in the game at all but you die in like two hits form any boss and it's frustrating. You can't win with that game, and once you drop from Legend you can't go back up to it so you're stuck there. When you beat a boss on Legend they then lose all the buffs they had dropping them to Hard difficulty and you can legitimately stand in front of bosses and eat an entire combo only losing 30%ish health, it's idiotic.
max payne made difficulty unlocks pretty fun
I'm shocked to see anyone defending having to unlock 'hard' mode.>it's to protect tryhards like you from yourselfnice projection, you casuals ruined video games, not even being able to figure out which difficulty is appropriate for you. just let me start on hard, and I'll switch to normal myself if I'm too bad at the game to continue.
>>737279521not defending, explainingthat is why devs do it, a data point probably proved it reduced refund rate by 3%
>>737279558yeah I agree you're probably right. maybe I should start refunding games that do this.
>>737272248>game has no Kid Mode
>>737279667That would be a reasonable thing to do, it won't matter since you're one dude, but it would be the best move.