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I'm having a hard time getting into shmups, it just feels like rote memorization and none of the supposed gameplay density is there
>>
>>737292903
Play less bullet hells and more standard shmups. Bullet Hells are more memorization because the bullet fields are so dense that you practically need to be standing in one spot to survive.

Give the Gradius games a try. Something like Twinbee or Cotton are fun as well, if you don't mind the very colorful anime style. Crimzon Clover can be a lot of fun too, it's more in the bullet-hell style but needs you to lead shots or stay in a general area, over just standing still in one spot to avoid the bullet weave pattern.
>>
>>737292903
Play more bullet hells and less standard shmups.
>>
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SHIT mata
>>
Reminder that Mork
>is an expert in shmups and multiple superplayer
>has mastered every 3D fighting game
>is an expert in third strike
>has mastered every single 3D action game
>was about to release the greatest game ever made that would've set the new standard for shmups but he tragically lost the code
>>
>>737293509
this. and he's married and has a wife. too bad for us.
>>
HOG
LOG
>>
>>737293751
For me it was when 'Hog said games shouldn't have audio or visual cues
>>
>>737292903
The only correct way to play shmups is by jumping between wildly different games in the genre and never attempting to 1CC anything.
>>
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Just play Touhou. No other shmups are culturally relevant or invite any intellectual inquiry whatsoever. It also has better music and doujin fanworks, actual characters, and a far more active and fun fanbase of lovable autismos like me.
>>
>>737293904
based th08 stage 4 enjoyer
>>
>>737292903
>it just feels like rote memorization
Route memorization (and route building) is just one part of it, it is an essential skill but you can't rely on that alone.
The more you play, the more strats and techniques you'll learn, such as how to manipulate ennemies to create doors, different movement shapes, micro-dodging principles, ...
The game you posted have a bit more memorization requirements than other shmups, especially if you want to dive in its chain systems. You should start with easier games that are more forgiving, on the same series there's dodonpachi resurrection for instance that's much easier to approach
>>
rarely found a thread where i can post a pretty mid shmup with superb ost
https://www.youtube.com/watch?v=GIWIreqhsCQ
>>
>>737294340
You're not calling eschatos mid
>>
>>737294340
>mid shmup with superb OST
https://www.youtube.com/watch?v=mAGEuYygm00
>>
>>737294414
Motherfucker did you ever play border down?
>>
>>737294454
T-the game is bad and mid and overtuned and badly designed, it is NOT because I'm shit at it
I do like Border Down but fuck it's hard
>>
>>737294481
Hard as fuck and punishes you for being bad too
I love G.rev
>>
>>737292903
you dont have to get into shmups
>>
>>737292903
>I'm having a hard time getting into shmup
You don't need to get into shmups
>it just feels like rote memorization
You don't need to memorize anything to play
>and none of the supposed gameplay density is there
Elaborate
>>
>>737294861
>>737296241
But I want to get into shmups, some games in the genre really have this allure I enjoy, like Darius Gaiden, Border Down, Under Defeat ,Sin and Punishment and Ketsui
>>
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>>737292903
yes
>>
>>737294340
>silver lining
I thought Survive is the one Eschatos is best known for.
>>
>>737298110
why are there so many nonplayers on here who refuse to watch replays? it is required if you want to get decent at not just shmups but for any genre and it also applies to irl for most things
>>
>>737293864
To add to this, always restart when you die and avoid using bombs. The only acceptable run is a perfect run.
>>
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>>737292903
>>
>>737293904
Shut the fuck up tranny
>>
>>737301502
Input a billion credits before starting the game, every time you run out of bombs just kill yourself, when you get the bad ending go on YouTube and watch someone fight the secret final boss. It's the way God intended.
>>
>>737300381
Because that's bad game design. The player shouldn't rely on external materials in order to beat the game.

I personally just slow the games down to 30 FPS so the partterns are more sight-readable so it feels like an actual game, not just kaizo shit.

>but muh Minecraft
Minecraft is the exception because it was designed in the YouTube era.
>>
People not understanding the difference between rote and route is endlessly humorous to me.
>>
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>>737292903
>shmupmame
I have the games and I put them in the rom folder but this doesn't work for me? Is it even worth doing I can just play on pcsx2 or duckstation either way?
>>
>>737292903
The supreme irony of this shitpost is that's it uses a picture of a completely random pattern in a game that is like 95% hard routing.
>>
>>737300381
I watch replays because I enjoy the music and skill based gameplay. When I found Jaimers it was the only youtube videos i watched for like a week. I used to keep up with all the new releases too. Having commentary explaining the scoring systems or intricacies of the game is actually very interesting.
>>
>>737302981
It's because people usually skip the "routing" process in what they learn by rote. Or rather, they delegate the routing to somebody else and then act surprised when all they are doing is rote.

For me the shmup, or really most arcade games in general, are about firstly figuring out how to navigate the game in a way that you have a fair chance at beating it - which is to say coming up with a strategy that tries to reduce as far as possible pure improvisation or ending up situations where surviving is simply not possible - and only then you begin to practice how to actually execute it. The entire thing feels like a complete whole when you actually bother to think for yourself.
>>
>>737303040
Either the roms aren't correct or the filenames are wrong
>Is it even worth doing
Yes

Just use
https://archive.org/details/mame-0.260-roms-non-merged
And torrent the rom individually. You can find rom names in this data set
https://raw.githubusercontent.com/libretro/FBNeo/refs/heads/master/dats/FinalBurn%20Neo%20(ClrMame%20Pro%20XML%2C%20Arcade%20only).dat

I just control f the game name.
>>
>>737303040
Try FB Neo in RetroArch instead, it just werks and doesn't involve all the MAME autism.
>>
>>737303394
>getting retroarch only to use FB Neo
>"all the MAME autism"(read: picking a ROM from a menu, or from the terminal if you are feeling fancy)
Absolutely braindamaged post.
>>
>>737303562
MAME isn't for playing games
>>
>>737303693
Curious, because I played every emulated arcade game on MAME.
>>
>>737292903
This post is like what an AI would spit out if it was asked to pretend it watches Mork videos.
>>
People who genuinely complain about memorization are utterly garbage at games.
>>
>>737292903
Maybe start with easier games than DDPDOJ that won't totally busy your balls and make you feel like a loser.
Mushihimesama on Original mode. Beautiful art and music. No weird systems like hypers to master (although you should look up how to supershot on the S-type ship) just straightforward gameplay with a fair difficulty curve. And when you get better you can revisit it in higher difficulty modes
>>
The real problem is that many shooters are genuinely designed for extremely skilled players. Ketsui, for example, isn't a game meant for people who aren't familiar with the genre. It's practically impossible to enjoy Ketsui if it's the first video game you've ever played...
It's like when they were testing Tetris Grandmaster 4 (the arcade version that was never released, not the recent version), and they put a warning on the arcades saying something like: "for pro players only," because Tetris had come to be associated with casual gaming, and they didn't want people without the necessary skills playing the game and thinking it was trash or something like that...

There are plenty of shooters that are much better suited for beginners. Games like Batsugun or Gunbird (the Steam version, but not the Saturn tribute version,the other one, which I’m not even sure is still available) are much easier to pick up, play, and enjoy.
>>
>>737293354
>Give the Gradius games a try
>less memo
Bro what the fuck even is this post
>>
>beat stage 5 of nemesis
>no ending credits, goes straight to stage 1 hard mode
maybe youre not allowed to see the ending if you use the stage select feature
its pretty hard being treated like a chump even by the game
>>
>>737303074
welp, the tranimai tranny is here, thread's over
>>
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>>737292903
Play something easier, picrel doesn't require memo.
>>
>>737306586
Whats to discuss? It's a bait thread. People say shmups are "just memo" and then tell you to play another genre and it's this
https://streamable.com/pbzydt
lol

It's obvious why shmups are exciting.
>>
>>737293509
>lost the code
Is this true? If so that's a bummer, I was interested to give it a shot.
>>
>>737292903
Many arcade games, and especially shmups, require the player to route. Think of it like speedrunning. Routing an arcade game is essentially the same thing speedrunners do, just for a different purpose.
>>
>>737306885
crazy how hard MS mogs all shmups
>>
>>737306885
That looks much better than all the generic shmup shit.
>>
I tried Gradius V and I hated it.
>>
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Thread theme
https://www.youtube.com/watch?v=PBbx0NQ3p1U
>>
>>737306835
lol
>>
>>737300252
https://www.youtube.com/watch?v=wBmwxxcRPQE
I love how it's the actual composer uploading himself playing guitar in low res RGB-tint over the gameplay video.
>>
>>737314048
This guy is actually very talented.
https://youtu.be/CZLdUG3bVgk
>>
I don't like cave shmups; I don't think they're fun for me. The stage and boss design never really clicked with me outside of a few outliers like Progear and Guwange. Hate every dodonpachi game I've ever played.

I'm enjoying Under Defeat right now on steam. Folks shouldn't sleep on it, it is just so good and well-designed. I'm not crazy about the wide-screen mode but it isn't bad. I prefer to play on Arcade (the original). I have reached the final stage a few times and hope to get to loop 2.
>>
>>737314549
Try zero gunner 2 when youre done
>>
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I can't decide whether I love or hate Hellsinker but either way I can't stop playing it
>>
>>737314867
It's just a normal bullet hell with atrocious visibility
>but the gimmicks
I know this game mostly attracts touhou fans but this stuff is pretty normal in most shmups
>>
>>737314701
I have been meaning to give this one a shot eventually. I think Dreamcast games are generally as good as it gets when it comes to shmups, with some exceptions. Most dreamcast shmups are good in my opinion with the exception of Trizeal, which sucks!
>>
>>737306835
Yeah, I always recommend this game. The easy mode is an easy 1CC, and you can build on top of that. Mushihimesama is also a good easy mode shmup.
>>
>>737315032
>I think Dreamcast games are generally as good as it gets when it comes to shmups
It's kind of just strikers but you can spin around
>>
What are the top 10 essential must play bullet hells?
>>
>>737294784
What I like about G.rev shmups is that even though they're tough, they expect you to play like a normal human being and learn the game in a natural way. Gradually giving you more continues the more you play, and continuing doesn't autistically lock you out of the endgame meaning you are not restarting the game with every mistake like some developers. You can actually learn just from replaying and getting better instead of min max grinding 30 second chunks for days.
>>
>>737315108
Psikyo is the personification of "it's not broke so we won't fix it"
>>
>>737314549
Cave gets glazed so much that one can occasionally think they're the only people who every made a fun SHMUP, and Danmaku is the only type of STG that matters.
Going back and trying games like Terra Cresta and Image Fight really widened my horizons.
>>
>>737315238
Boku no Pico
Kung-Fu Master Jackie Chan
Dino Rex
Pulirula
Half Life 2: Survivor
Densha de Go
Gary Grigsby's War in the East 2
Sam and Max Hit the Road
Blast Corps
>>
>>737315618
You can't say shit like this then recommend Terra cresta, Jesus christ lol
>>
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>>737315912
I liked it and had fun playing it, that's what a game's job is!
Sometimes digging around and trying no-name STGs is fun on its own.
>>
>>737316096
Why is it every time someone whines about cave it's the most antiquated dadshmup ever that's been done better in a bunch of other games
>>
>>737292903
Just play run and guns, they're more familiar since everybody has played 2D sidescrollers. If you're like me you're not clearing these games worth a shit anyway, so what's the hurry? Just relax and find an arcade genre you like, eventually you'll get a clear on something cause you have fun playing it.
>>
I love shmups but hate anime so that leaves me with very few games to enjoy. it's mostly old shit I play.
>>
>>737316208
I have no problem with Cave, I like their games too. They dominate SHMUP discussion, which shouldn't be controversial statement. I was surprised and intrigued that and Anon didn't click with their games and wanted to chat about that.
>>
>>737314993
>I know this game mostly attracts touhou fans but this stuff is pretty normal in most shmups
It really isnt'
>>
>>737315358
It's kind of weird even their older games before they were psikyo are pretty similiar. They just kept building on it with mixed results. There's not really any modern psikyo predecessors, it's like they've taken all their ideas well beyond their logical conclusion and can't even be iterated on anymore.
>>
I recently made a fightstick. It's fun for arcade games but idk how to feel about actually playing shmups with it.
>>
>>737292903
play shmups that arent caveshit
also try and come up with your own routes rather than copymonkeying superplays
>>
>>737317925
But cave 1-alls generally have more forgiving memo for beginners, that's why they're recommended. Like konami is just aligning options, psikyo is an execution test, etc.
>>
>>737315238
hellsinker
>>
>>737313628
?
>>
>>737318281
more like hellstinker
>>
play murasaki and murasaki tsurugi if you’re looking for improvisation
>>
>>737319114
>>
>>737315618
Yeah the fanboyism can be a little annoying especially since they suck up all the oxygen. I don't deny that they're well made but I dislike almost all of them. I am glad that so many of the best Taito games are on steam because that is a real eye opener, especially the Ray series.
>>
People who complain about memorization in games have never beaten anything harder than SMW.
>>
Is Cotton actually considered good? I've been playing the reboot game and whilst it's not bad there feels like there isn't much depth. You're just spamming spells and the only actual challenging stage is the Egyptian one. I'm not the best at shmups but I thought this would be right up my street since I normally play more weeby cute em up type games
>>
>>737319750
It gets the pedophile bonus
>>
>>737319483
It can be a lot for people. Heck, as much as I love the Gunbird games it's exhausting needing to memorise and path so many of the stages if I'm looking for a 1cc.
>>
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Touhou has spoiled me rotten for shmups... I get frustrated when I play regular bullet hells when there's no exclusive music for each stage boss and on that point all stage bosses are just giant mechs with few to no ways to distinguish them from each other. You could show me the entire Dodonpachi lineup and the only mechs I'd recognise would be Hibachi and the waifu bots.
>>
Go play under defeat
>>
>>737320420
But the ddp series is one long reference of meme bosses from the previous games. Like if you actually beat them you'll be soifacing at that retarded doj turtle every time it shows up again.
>>
What the shmup with the best story?
>>
>>737319971
Typical shmup is 5 stages, each stage is about 4 minutes long including the boss. It's not hard when you take it piece by piece.
>>
>>737320581
I genuinely cannot even remember which one you're talking about...
>>
>>737319971
I find the 1-alls easy to learn because they are so short. The 2nd loop is where things get really fucked up. Additionally, psyiko stops having true random stage order from like 1997 onwards, it's static if you reset the game. For the first gunbird just use marion. Her sub shot is just stupidly good and you barely even have to worry about routing for the first 3 stages, whatever they happen to be.
>>
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>>737320585
Its definitely not "the best" but the one I think of the most is Sora's story. Humanity doubling down on making war machines even when given outs is kinda engaging to me and the extra stage where Sora just kinda snaps until she finally sees that Earth is recovering tickles my kino blne.
>>
Play RefleX, Hellsinker and ∀kaschicverse
>>
>>737293464
It's the complete opposite
>>
>>737320917
Tbh I don't bother with second loops. They're one of those aspects of shmups that I just kinda accept is above my skill grade.
>>
>>737320581
There's the dude with the two thrusters...
I will give him this, I do not find the normal enemies memorable at all except maybe the cheesegraters. Machines CAN be memorable but even Ketsui does a better job at that imo.
>>
>>737320763
The black tortoise. The bosses in doj and sdoj are references to the four symbols in Chinese mythology and he's like a zaku flattened into a flying saucer.
>>
>>737320585
Ketsui's backstory is sick as fuck
Hellsinker is really cool if you like vague poetic apocalyptic type stuff
>>
>>737320581
>But the ddp series is one long reference of meme bosses from the previous games.
Is it? The only thing I know if is the DDP boss rush in DOJ's stage 5. I know SDOJ is a soft remake of DOJ but if the any of the bosses are referencing older ones I've never noticed.
>>
>>737321363
Yup sdoj is just suped up versions of doj bosses, even the bullet patterns are references. Here's punished turtle bot.
>>
MOOOOOOOOOOOORK
>>
>>737319750
It's good for scoring
>>
>>737292903
Obviously fake & gay, shmups only feel like rote memorisation if you're practicing patterns for a hard mode run or something. Not that memorisation isn't a factor at all but there's more to it than that
>>737293354
Retarded advice, if anything games like Gradius require more memorisation since threats are much less telegraphed. Not that you shouldn't play Gradius but relative to the OP's post it's a dumb response
If the OP is genuinely having a hard time, i don't know, my beginner's rec would be to play Touhou 8 and Blue Wish Resurrection Plus. Then try Touhou 10, then 7... then you can go for Mushihimesama and/or Mushihimesama Futari Black Label to get a foot in the door of Cave arcade bullet hell
>>
>>737321297
Hey, I haven't played any of the Donpachi games but want to give them a go. What are the more accessible games for figuring them out? I'm not the best at shmups but want to start playing cave games
>>
>>737320585
The ones that have stuck with me are Metal Black, RayForce, and G-Darius. Very mysterious, melancholic atmosphere and surreal worlds/stories. All told in-game as well (though reading the backstory of RayForce helps).

Honorable Mention goes to Radiant Silvergun.
>>
>>737322370
I would just start with Dodonpachi. They're all fun, but the others have some weird shit. If you just want to play a Dodonpachi game, that's the one you want.
>>
>>737322370
Dodonpachi has no nonsense and is very generous with lives and bombs. Donpachi (previous game) has some really bullshit design after the first few stages and Daioujou (next game after Dodonpachi) adds some more systems and is much much harder overall.
>>
>>737320420
Raystorm has unique themes for bosses and each of them are overflowing with personality.
https://youtu.be/t7dNKDmR4nM?si=nkBPcpG6ffZbgIRZ


Zuntata simply cannot be beat.
>>
>>737321016
Only if you play RefRain and Hitogata Happa.
>>
>>737322370
>What are the more accessible games for figuring them out
DDP is actually great for beginners.

Something to keep in mind is that these are routing oriented games, you need to route, but I consider memo a non-issue because these are games where it feels fundamentally good to move around and piss lasers over stuff, and while situations typically have best answers, there's tons of variance in visual cues and movement, as well a myriad of wrenches thrown in the machine, that you can work around, which will likely make your experience different from others, and highlight variance in similiar but different answers to singular issues. And from the standpoint of survival clearing, there's plenty of choices on where to dole out resources and the like. But definitely go into it with the expectation that you'll be looking for safe setups and consistency, although in ddp it's not that bad and you have tons of wiggle room where it won't immediately wall you in the beginning.
>>
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I'm genuinely curious your thoughts on Ikaruga. It's the only bullethell to ever get mainstream reviews in the US because it was a GC exclusive.
>>
>>737320420
I feel "spoiled" when I'm playing a game that isn't Touhou and they bothered to make stages that don't just look like a Powerpoint transition.
>>
>>737320420
I like mech bosses, I like bug bosses. I do not care for magical girl bosses. I really hate when your character is a magical girl with no dot for the hitbox. Absolute shit.
>>
>>737323424
The only issue with magical girls bosses is that there is very rarely boss dismantling. Like you can blow a magical girl apart piece by piece strategically.
>>
I love shmups. They're my favorite genre. I love old ones. I love new ones. I rarely bother trying to 1cc anything and just enjoy them all. Been enjoying Mad Shark recently and have been playing a bunch of shups on my TurboDuo. Boy, I love shmups.
>>
>>737292903
Nigga just playnbeat one shmup and drop the entire genre.
>>
>>737323587
>TurboDuo
lul what a fag
>>
>>737323551
Once you've seen one magical girl you've seen them all. Not enough games force you to fight from the top of the screen either.
>>
>>737323587
>TurboDuo
Mega based. Nothing better than a 512-color palette.
>>
>>737303074
>Tranime
>>
>>737323176
It's neat but it's really its own thing. Liking Ikaruga doesn't mean you will like shmups and liking shmups doesn't mean you will like Ikaruga.

I know it's a meme but I think it being called a "puzzle game" is perfectly justified
>>
>>737323176
It's not my preferred style and I think it can be annoying to play but a lot of the hate comes from its extreme glazing from people wanting to be seen as hardcore back in the day. Especially from people who don't play any other shmups and say annoying shit like "other shooters are too boring, this is a fresh new take!"

As its own thing I can appreciate it, cuz not every shooter needs to be the same. That said I like Radiant Silvergun more.
>>
>>737326752
do any other games do the same mechanic well? I know i've seen it somewhere but I can't recall which games did the color swap thing like Ikaruga did.
>>
>>737323176
I don't agree with the contrarians. I really like ikaruga (even though it's not a bullet hell) and I think it's very well designed.
>>
>>737326867
eXceed 2nd
>>
These threads are boring again with the same 2 schizos jerking each other off and the faggot avatarnigger didn't kill himself
>>>/vr/
>>
>>737326867
Dimahoo has a tiny bit of it
RRootage has a polarity mode but it's kind of just a "lol ikaruga knockoff mode" thing so I don't know if it counts
>>
>>737324083
>Not enough games force you to fight from the top of the screen
This is why HSiFS is a good game.
>>
>>737327601
>is that... a video game discussion on /v/?
>HELP ME JANNYMAN
>>
>>737327003
This is much more fun than Ikaruga to me. I don't like the look of it as much, but I'd still rather play Exceed 2.
>>
>>737327003
>character is a magical girl with no visible hitbox
AAAAIIIIIEEEEEEEEEEEE
>>
>>737327689
>>737327979
Meds
>>
>>737326752
Radiant Silvergun is the only shmup I've really gotten into and I don't know how to branch out. The game may be memoshit but the whole leveling arms race aspect of it means that your fuckups carry throughout the whole game. I love that. I dunno if any other shmups capture that same feel.
>>
>>737328352
scroll up i am referencing a post from earlier.
>>
>>737323587
based things enjoyer
>>
>>737328695
Why did you reply to an unrelated post then
>>
why arent there more shmuppies like devil blade... is it because shmuptards are too dumb to realize why it's the goat?
>>
>>737328478
Mars Matrix carries a hint of that in that your scoring determines the exp you gain and how strong you are, but it's a much different beast. If the MAME game is a little too weird (it maps four actions to a single button depending on length of press), try emulating the godly dreamcast port which maps the four attacks to their own input.

Though MM is far more brutal in my opinion, though I think most others find it easier. You have to act fast!
>>
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>>737329598
No one's playing them because they're bad games
>>
>>737330086
1
>>
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MORKY ROCKERS IN THE THREAD TONIGHT
He hasn't come up with any new good phrases lately
>>
>>737323424
The bug bosses are fine but again they don't really stick with me. I can remember the big caterpillar you ride on and that's it. I do remember most of DeathSmiles 1 bosses too but that game is a special case.
>>
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>>737331131
he's recycling forced /v/ memes now
>>
>>737323176
>our frothing demand for this game increases
Literally what did they mean by that
>>
>>737328478
Psyvariar has a level up system, so you have the similar feeling that you fucked up a long time ago if you don't have enough XP. I can't think of many shmups that have a long delayed punishment for a mistake, though. Other than just losing a life early, so you have fewer lives later. Probably the best more traditional example would be Caladrius, where you get sort of power up items for your shots, and you'll similarly notice they suck hard later on if you haven't been powering them up enough.
>>
How would you rate the Donpachi games difficulty wise?
>>
>>737331131
"High literacy" is schizo babble like "gameplay density" when it's used to refer to being good at action games, not reading. Probably Boghog doesn't like making up phrases there everyone will make fun of instead of talking about his point.
>>
>watch his NG2 video
>he seethes about sigma for half of it
>"gameplay" consists of spamming i-frames
>>
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>>737300381
One thing is "learn about X and watch someone else do X to have a better grasp of the rules/principles around it and how to do it yourself later", and another way different thing is "X is so massively detailed and complex in its design that you'll inevitably fail unless you watch someone else first and repeat what they did as best as you can"
You're talking about the latter, and by that point your "learning" is reduced to forced memorization rather than develop your own method, and that path is sooner or later completely devoid of anything resembling fun
>>
>>737331579
Artificial of course :)
>>
>>737330086
>1
still more players than concord
>>
>>737300381
There's a difference between wanting to know generally what a good player tries to do to beat the game, and being a human photocopier trying to repeat every input exactly like the replay. You don't ever have to copy a replay, and if a game repeatedly makes you feel like that's the only way forward, you hate the game.
>>
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>>737332684
Not anymore lol
>>
>>737332239
By emulating someone else you'll grasp the meaning behind what they're doing. It's like trying to learn math from scratch versus studying it. Like imagine forsaking 30,000 years of accumulated history to recreate algebra from scratch. It's something that could be learned in a month that would take 4000 years to invent. You think you can just grasp the gyst of it and for the really fun stuff you kinda can't.
>>
>>737331579
>DFK
Free
>DP/DDP
Beginner
>DOJ
On the precipice of intermediate
>SDOJ
Intermediate
>2-alls
Expert
>>
Play Treasure shmups. Good luck memorizing that shit.
>>
For me, it's "fairness poisoning"
>>
>>737332239
The game isn't over when you get a clear. That's just the first step. Once you're capable then you enter the actual competitive aspect of the game and that's when it opens up.
>>
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>>737293764
>>
>>737333176
I get that these posts are just ragebait, but Deathsmiles in particular is played more on the Xbox 360 or even an emulator.
>>
>>737334273
I don't use Twitter but I choose to believe he really said this
>>
>>737334412
>I don't use Twitter
You'd fit right in.
>>
>>737331501
>I can't think of many shmups that have a long delayed punishment for a mistake, though.
I haven't played it yet, but doesn't Battle Garegga do that as well? I've been meaning to check that game out.
>>
>boho
>>
>>737334181
The game is over when you see the credits, whether you credit fed or 1cc'd it.
>competitive aspect
Tranny shit
>>
>>737323719
What's wrong with a TurboDuo? It's an excellent system with an excellent library and the definitive version of Ys I & II. I think you should try it. You will have fun.
>>
>>737334412
I urge you try it out. Preferably fuck off and stay there permanently.
>>
>>737334485
>>737334582
Mork schizo melty
>>
>>737334704
hi schizo #2
>>
>>737334746
https://streamable.com/csmwra
>>
>>737334813
>png floating in the air
>awful voice acting
>daddy issues
perfect representation of shmuptrannies
>>
>>737334503
I think you're talking about the dynamic difficulty system, referred to as Rank. It climbs up from doing fucking everything, even shooting at nothing, so people will often intentionally avoid things that will crank the difficulty up. It's not exactly like getting stronger weapons for playing well, but I guess it does mean actions early on have long time consequences on the difficulty.
>>
>>737334942
>png floating in the air
It's literally me
>>
>>737335018
Rank isn't all that special. Even Touhou has it.
>>
>>737335114
>you're dying in space and will fuck off back to twitter
god i hope so
>>
I am sick and tired of bog sucking off mork
>>
>>737334412
Twitter is just 4chan for adults. Or it was, now it's just 4chan.
>>
>>737335142
Which Touhou has dynamic difficulty? I don't really see the point since those games already let you pick how hard you want them to be.
>>
>>737331501
DDP increases your bombs as you die, so every time you die, each life carries increasingly higher weight. It's a really interesting inversion of modern takes on difficulty which from soft hysteria has brought on. It's a lot easier to take risks when you have 3 bombs on the line versus 6. Another example is the power gauge is psikyo games, it's a resource you have to manage the entire game. Not only do you not want to have too little, but you don't want to have too much either. For example, in Strikers II it's effectiveness increases in stages, and if you pop it at stage 3 you lose all of it, but if you pop it when you have 2 1/2 stages of meter you have 1/2 meter left. So by the time the power wears off, you have enough meter to pop it again right after. And how much meter you have depends on how many enemies you kill, which can drastically change since it's not only possible to miss enemies, but you can get more enemy waves if you kill them fast. And when you die it gets reset to one stage of power, which can be really bad. Your resources are also frontloaded, so dying is really, really bad, in all psikyo games. When I played focke I had to juggle this a lot.
https://youtu.be/VgvGIbLV-KU
So that's pretty interesting in my personal opinion. There's a lot of variations on this, it's not limited to exp or rank. Shmups have a lot of interesting gimmicks in general, you can do a lot with them since there's so little limiting what the player can do on a fundamental level, so I don't think it's fair to just leave it at "only this one game interests me" or whatever.
>>
>>737335614
mostly 6, there's some very minor elements of it in other games but they usually only effect like 1 attack from 1 boss.
>>
I always skip over his posts since I know he'll post like a Twitter tard
>>
Kinda sad that Cave went the moe route since Touhou was getting so popular. SDOJ looks like a PS Vita rpg
>>
>>737335840
Really? I never noticed, damn...
>>
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>>737294340
>eschatos
>mid
>>
>>737335614
EoSD and PCB.

>>737335881
There's scripts for filtering posts with certain images. I recommend it.
>>
>>737294340
wow that's smooth
>>
>>737335614
pc-98 games have it too
>>
>>737292903
another thread by the antishmup schizo that backfires on him
>>
>>737335961
Still mogs DOJ even if contrarian schizo has a meltdown about it
>>
>>737336150
Everyone knows it's the same schizo making a ragebait thread and "owning" himself. That's what the last 500 threads have been.
>>
>>737336234
Is this really worse than the guy in the thread complaining about shmup trannies then pretending to play shmups to troll people while posting ecelebs
>>
>>737336017
That nigger put me off from that series anyway so I think I will
>>
>>737305902
NTA but I beat most of them as a kid and I'm a super casual. The home version of 3 is fine. Gaiden is easy.
>>
>>737293354
>the stars don't lag the shit out of the game
What the fuck? I can't masturbate to this.
>>
>>737336501
How does the difficulty relate to the amount of memo required? Is the complaint that the memo requires execution? If that's the case then the butthurt stems from execution, not memo, but I guess complaining about that must sound pretty lame.
>>
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tfw no nazi gf
>>
>>737335142
I was thinking of Rank in other games, whether it's item Rank in Gradius or the relatively simple Rank in some Dodonpachi games. It's not special, but people want to know what Garegga uses to calculate Rank, especially after someone else on the cab cranked the difficulty before you started.
>>
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>Making your way over a massive ship just to fight another massive ship on top of it
kino. This game feels very Top Gunâ„¢. I fucking love the slow time button every game needs that.
>>
>>737334503
Battle Garegga's particulary extremely heavy implementation of a rank system kind of has that effect but it's all very opaque and intentionally hidden so it probably wouldn't apply here
>>
>>737336791
What makes rank in some YGW games malicious is that it can have dramatic routing implications. Like if you want to route in some scoring you may have to plan suicide somewhere down the line where you previously didn't. It's sort of like speedrunning super mario brothers, where optimizing your route affects RNG calculations, which in turn alters the route. This goes well beyond the the leveling implications in something like RSG and can become a tangled mess.
>>
Remember, Its ok to 2cc games
>>
Someone dump all the tranny's images so I can filter them
>>
>>737337135
Anon there's a whole general on /a/, there are hundreds if not thousands of them.
>>
>>737336619
Maybe I've just got rose tinted glasses, but the only real memorization I remember was if the first wave of popcorn enemies starts at the top or bottom.
Even then, you know they alternate, so you miss maybe one or two upgrade?
>>
>>737337081
Not having too many lives is a big part of keeping the rank lower, yes. Just most people will be dying enough that it doesn't matter much to them. It comes into play more when you're intentionally trying to get more points, since that means more lives and a generally higher rank. At that point you're probably routing the game anyway, though. Your route just includes things specifically to keep the rank down.
>>
>>737337262
The entire game is setting up trail options to eliminate danger. Gradius doesn't really even start until loop 2, which is pretty damn annoying, the first loop is basically a waste of time.
>>
>>737337081
>It's sort of like speedrunning super mario brothers, where optimizing your route affects RNG calculations
see, you have no idea what you're talking about. perfect for twitter.
>>
>>737337197
Don't care
>>
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Anyone who enjoys this genre is a nigger and should kill themselves.
>>
>>737337380
What do you mean? The inputs you make in smb affects the position of things like projectiles and fire chains, and in turn alters how you approach the level. Utilizing boss milking and bombs in garegga pump rank, which in turn altering the route for suicides. And you really want to plan those, because you don't want to have a medal slip through or get a life when you already have some. I don't find the stage design or boss patterns in YGW games very interesting, I don't see why I should play them if I'm not engaging with the scoring in at least a minor capacity.
>>
>>737337649
>The inputs you make in smb affects the position of things like projectiles and fire chains,
wrong. keep going, i love seeing you bullshit and flail around.
>>
>>737337634
BASED
>>
>>737319750
The depth of the newer Cottons lies entirely in farming points. If you watch the videos, there's definitely some depth to it, because the players manage to make a boss worth 100 times more than usual.
>>
>>737337695
>wrong
That's not wrong. RNG in smb is calculated by input, or more specifically how these inputs effect time. This changes critical level design elements like hammer bros and fire bar positioning.
>>
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I think people should play what they want. We just have to accept that 99.999% of them don't care about shmups at all in the past 20 years.
>>
>>737337876
>that's not wrong
>actually it's [something else entirely]
Kek, keep going
>>
>>737337927
I accept your concession.
>>
>>737314048
Escathos is my favorite game to play when I'm drunk.
The music is super fun, combined with fast-paced combo-based gameplay, and you've got the perfect mix for when you're fucked with vodka in you rbrain.
>>
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>she plays shmups
>>
Why are shmups so good at absolutely mindbreaking people?
>>
>>737337634
Seiun Sky wouldn't say that....
>>
>>737337883
What people "want" is gacha and skill trees and RPS combat. We have to teach them that these quasi action rpgs are slop and that arcade games are more fun and don't make you an addicted zombie trying to fill up an xp bar
>>
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>>737338148
Kill yourself.
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>>737338185
She wouldn't tho
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>>737338173
Based
>>
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>>737338173
We don't have to teach them anything. If that's what they want, that's what they'll play. Go back to stewing in your loneliness in your Discord server of 5 other trannies on the brink of hanging themselves.
>>
>>737317807
>but idk how to feel about actually playing shmups with it.
I used an arcade stick for a year just for fun, and now I can't play shoot 'em ups with a D-pad anymore. Once you get used to the stick, going back to using just your thumb in a fucked dpad feels pretty awful.
However, if you're used to playing at a high level with a keyboard, the stick might even be more fun, but I doubt it will give you the same level of performance...
>>
>>737338337
based anti-avatarnigger
>>
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Heh. Never change, Strikers 1945
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another one
>>
>>737338383
I remember an absolutely divine screen cap of a redditor complaining monkey difficulty was actually too difficult for an actual monkey to complete, really wish I still had that.
>>
>>737300381
Because that's not actually normal behavior. Having to watch replays to learn a game effectively is indicative that it's not communicating how to play it effectively.
>>
>>737338337
The problem with this argument is that the market is being told what they want and are slowly being conditioned into accepting it.
Loot boxes were reviled when they were a new thing but they've been around long enough that people just accept it now.
>>
>>737338370
Try using your thumbstick like its an arcade stick.
>>737317807
Its actually the most accurate form of controls for a SHMUP even better than a keyboard.
>>
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>>737338509
No, you niggers are too lazy to watch and learn anything from them.
You know what's even more effective? Watching your own replays and learning what you're doing wrong instead of savescumming every 5 seconds.
>>
>>737293354
>bullet hells
>more memo
>>gradius
>>>less memo
You're a stupid nigger and you should NEVER post in a shmup thread EVER again.
>>
>>737338625
Which is, once again, not normal behavior for an entertainment activity.
>>
>>737338582
>muh conditioning
what makes you think arcades didn't do the same thing
>>
>>737323176
Ikaruga is not a bullet hell.
>>
>>737338509
Depends in a shooter like CS:GO it actually improved my wallbang ability to watch where the scanlines were going into without having to hack. There's some value in at least understanding how certain patterns happen to get better at a game.
>>
>>737338470
I'm gunna be honest, I can just post any manga and so you're not really achieving much here.
>>
>>737338370
I only played keyboard for 15 years and I just started using a controller d-pad. It's wierd but good I can control it from my lap.
>>
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>>737338780
CS:GO is a competitive game that has a clear reason to do so and still 99% of the community will not do it. Single player shmups are not because only autists give a shit about score.
>>
>>737338723
if you like to improve it can be fun.
>>
>>737338761
Most people consider arcade games too difficult to be worth playing.
>>
>>737338843
SHMUPs are competitive games for 1CC clears. You are competing against yourself and other people's score/time.
>>
>>737338945
As I said, only autists give a shit about score.
>>
>>737338979
Autist website
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>>737338798
so what exactly are you trying to accomplish here?
>>
>>737338723
Overcoming the friction is the fun part. That concept is almost non existant nowadays.
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>>737339007
You're the autists other autists look down on.
>>
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>>737339013
Ragebait like a Twitter user, obviously.
>>
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>watch replays of a touhou game to get better
>everyone uses reimu or sanae for the homing projectiles
>I'm a Marisa enjoyer so I can't replicate the runs
>>
>>737339049
That goes out the window the moment the friction is something deeply unenjoyable that can't be removed. Which is the case with shmups. Which is why noone plays them anymore.
>>
I genuinely believe modern games focusing on atmosphere and story have absolutely brainrotted people, and have even retroactively corrupted their perception of retro games, and it's genuinely beneficial to experience a genre that's as razor focused on gameplay as shmups if you really have interest in video games, or at least think you do. You may find your investment in this hobby is misplaced.
>>
>>737339054
>t. fake weird nigger
Troontok is down the hall and to the left.
>>
>>737339093
Touhou resources are atrocious. They have their own version of shmup wiki/restart syndrome but it sucks ass and is highly selective.
>>
>>737339093
There's an LNN archive on the Maribel Hearn site with videos and replays for every single shottype. They're usually going to take the safest routes, otherwise you can just bomb whatever's too hard.
>>
>>737339093
Based, just learn to dodge bro. Once you start to think of SHMUPs as rhythm games you sort of rewire your brain right.
>>
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We need Ric here to straight them up
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>>737339139
>play shmups for gameplay
>gameplay is not fun
>stop playing shmups
>>
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video game genres are all bullshit. I'm sure you already knew that, how many times have you seen a game advertised as "adventure" or "action", fucking useless. this game is evidence that even very specific genres like "shoot-em-ups" are actually a hodgepodge of different types of games. the problem is that genres are defined by some surface level aspect, such as "an autoscroller where you control a character and shoot waves of enemies", not ever considering the core intentions of the game design, which could be "memorizing patterns, shooting and dodging in a 2d plane" or "idk watching all the explosions while wildly flailing around and then you get to buy some wacky new gun with the money you collected"

this game has more in common with those old "desktop destroyer" stress relief "games" than with other "shmups
>>
>>737338370
Wouldn't call it high level but I do play with a keyboard. I bought an 8-directional restrictor, let's see how that goes.
>>
>>737339281
le
>>
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>>737339013
Well at this point plausible deniability seems to be in a play. You know what I really think? I think this genre makes people mad because they can't brainlessly hammer through it. I genuinely unironically believe people who play rpgs and roguelike deckbuilders all day are npc golems that exist to waste oxygen and take great offense at people trying to climb out of the bucket.
>>
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kinojank
>>
>>737339281
STG used to be a singular genre before FPS games came out and it expanded from there and SHMUP was granted only the "Vert/Hor" shmups definition that auto-scrolled rather than any of the other definitions like 3rd Person Shooter or Twin Stick Shooter. They are explanatory based on style/perspective of the shooter game.
>>
>>737339435
OK whats the "kino" part of it you stupid fucking nigger faggot? The entire game is uniform lines of enemies moving straight down the screen in boring, uninspired patterns, and occasionally firing an aimed shot. No patterns, no acceleration, no flow, no momentum, no risk reward, no dynamics, just fucking grindy garbage. Kill yourself. Kill yourself now.
>>
>>737339478
I know you're doing a bit but this kind of rabid elitism is why shmups remain such a stagnant genera. It's the equivalent of people screaming about modern first person shooters not conforming to the standards of Wolfenstine 3D.
>>
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>>737339406
And yet you've convinced 0 people despite all the avatarfagging you've permeated in all the other threads on /v/.

However, if you tweeted that, you'd get 10k favorites and 5k replies calling you retarded. Deep down, that's exactly what you wanted.
>>
>>737339535
>some guy being rude on 4channel dot org is why normalfags dont like shmups
Let me guess, you also think that a shaman performing a ritual to the rain god will make it rain tommorow? Actual retard djinn brain belief
>>
>>737339281
Not every shoot em up is a danmaku game.
>>
Man when the west coast gets off work this site really goes to shit
>>
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>>737339546
Anon, you're in here all day bumping these threads in a rage. Shmup threads are the busiest threads on /v/ these days.
>>
>>737339586
What is it with you retarded faggots and pretending that non-bh shmups and trash like Tyrian where you just jerk around your mouse aimlessly while taking forty billion forced hits are the same? Danmaku, trad verts, and horis all have infinitely more in common with each other than each have to do with dogshit like Tyrian
>>
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>>737339535
>>737339626
It's both. The elitists in the community are insufferable and the games themselves are inaccessible and aged like diarrhea.
>>
>>737339671
This is aus hours.
>>
>>737339535
You don't really believe this, right? Like do you seriously think that shmups are niche because a few people are mildly annoying on random internet forums? You aren't ACTUALLY that retarded, right?
>>
>>737339535
>DUDE all of those normalfags totally want to play shmups TRUST ME the ONLY THING thats stopping them is this stupid fucking chud who's being meannnn to me on 4 chan dot com :(((((
actual mental retard.
>>
>>737339742
>average person watches random shmup video
>"ew this looks old"
>clicks off 5 seconds later
>>
I've always wanted more, I dunno, "western"? style shmups like Raptor. I don't want to deal with bullet hell autism, i just want to scroll and shoot and blow things up.
>>
>>737339863
>I just want to scroll and shoot and blow things up, I dont want to deal with bullet hell autism
If you really meant this you would just play any Jap-style shmup that isn't a bullet hell like Zeroranger or Psikyo games or Raiden Fighters or Mushi original or Eschatos but you won't because you're a stupid fucking faggot liar. Kill yourself.
>>
>>737339406
The only thing that makes me mad is how the communities for them are the most insufferable faggots known to man, right up there with Starcraft fanboys, but at least that game is actually hard instead of pure memorization. A genre being unfun is a genre being unfun, but fart huffers jerking themselves off to it and claiming it's the hardest genre ever while shitting on everything else is annoying.
>>
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I believe normalfags are fascinated by shmups.
https://youtu.be/lH1KHsjTC4M
They are just demoralized and think they can't play them. (They can)
>>
>737339928
>instead of pure memo
typical non-player faggot opinion. Not playing shmups is just not playing shmups, but being a retarded nigger and pretending you know what playing shmups are like while shitting on them is just annoying.
>>
>>737339928
Have you considered going to a safe space where only like minded people are allowed? Like a subreddit or perhaps a discord server?
>OH GOD I MADE 30 FALLOUT THREADS TODAY WHY DID PEOPLE COME IN MY THREADS AND CALL ME A RETARD
>>
>>737340008
I'm shitting on them because I played them, retard.
>>
>>737339709
>>737339761
>>737339797
>>737339626
>>737339570
>>737339535
>all one minute apart
What's going on here
>>
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>>737339939
I knew this would be brought up eventually. Whenever AGDQ features a shmup run, rhythm game demonstration, or arcade anything there's always a dip in viewership when you look at the whole event. People want to relive their childhood games, not be impressed by foreign games they never heard of or care about.
>>
>>737340059
No. That seems to be what you want though. I'm not inclined to give you that.
>>
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>>737340064
>I credit fed random games for 5 minutes each so I have the right to call every shmup ever worthless dogshit trash you STUPID fucking chud!
Hi Shitthetic!
>>
>>737340090
>People want to relive their childhood games
I don't care about normalfag cattle
>>
>>737340090
I dunno man, that crowd seems insanely hyped versus someone narrating a jak and daxter speedrun for the 100th time
>>
>>737340120
Who?
>>
>>737340178
the crowd is being nice. now show the super metroid crowd.
>>
>>737339742
>The elitists in the community are insufferable
This coming from you. The fucking irony.
>>
>>737292903
Play Battle Garegga or some dadshmup like Gradius then
CAVE games are overrated because they fully play into shmup conventions in a way the purists like. They're very shmuppy shmups. Older shmups are designed more like regular action games. Battle Garegga especially has so many moving parts it basically requires improvisation.
>>
>>737340225
The announcer is so stunned he accidentally drops an f-bomb on stream at the end lol
>>
>>737340293
>being nice
>>
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>>737340323
Bro what
>>
>>737339834
Should had [RETRO] in the title.
>>
>>737340352
>getting banned from gdq is just being nice
>>
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>>737292903
Besides the same 10 normie games you losers name in these threads every single day what other Shmups do you play or are you some fucking normie loser?
>>
>>737340090
>mushitranny run has 110k views
>the runs before it, super monkey ball and tmnt arcade, have 704k and 147k views respectively
>the runs right after it, mgs3 and oot, have 465k and 1.6m views respectively
no one cares about arcadeslop and neither should anybody
>>
>>737340501
I'm playing sengoku ace now. I don't buy into the whole hipster being different for the sake of being different thing.
>>
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>>737340501
>Besides the same 10 normie games you losers name in these threads
This genre doesn't get new games aside from Touhou every other year so that's all we can talk about.
>>
>>737340548
>popular=good
Cutting your dick off and "transitioning" into a "woman" is pretty popular right now. Go ahead.
>>
>>737340660
maybe it's popular in the twitter and discord servers you hang around in
>>
>>737340548
The interest in speedruns is directly correlated to how popular the game is to casual audiences, OOT will always get massive views even though its a boring run.
>>
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I care.
>>
>>737340501
I main Crimzon Clover but i'm playing PS1 and PS2 shmups now.
>>
>all three schizos have entered the thread
*sigh*
>>
>>737340751
Is this THE semenfairy? Bro I kneel
>>
>>737340571
It's not being a hipster. It's called finding your own taste.
>sengoku ace
Which one?
>>737340837
Which ones though? Why would name Clover but then not name the other shumps you're playing?

>737340619
(You)
>>
>>737340916
>continues discussing the normie shmups in these threads every single day
>>
How come nobody speedruns shmups
>>
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>>737340916
dam bro u made me waste a bomb. I'm playing dodonpachi and strikers 1945 on PS1. More dodonpachi on ps2.
What's funny is I had been comparing other games to Crimzon Clover, and now I realize how much it took from the earlier titles. It's like every 1st boss has extra parts to shoot and every last stage is going deep into the enemy weapons factory. The patterns are almost the exact same in with how the tanks sit on the screen and flyers go hard from right to left. Getting some real Crimzon Clover vibes from Dodonpachi iykwim
>>
>>737341034
Because they're autoscrollers.
>>
>>737341034
Wdym
https://www.speedrun.com/touhou_fuujinroku_mountain_of_faith
>>
>>737340916
>It's called finding your own taste.
Kinda gotta land the 1cc to so that first, let's not get ahead of ourselves.
>which one
The first one. I've gotten a couple no misses of the first loop so far but i still get dinged by random things sometimes, I'm trying to learn the 2-all. It's not a super hard 2-all, overall it's pretty much in line with what I usually do.
>>
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>>737341110
>Kinda gotta land the 1cc to so that first, let's not get ahead of ourselves.
ESLnigger aside, 1cc is a self-imposed challenge and means nothing. Credit feed all you want, nobody worth your time gives a shit as long as you're enjoying yourself.
>>
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>>737341315
>ESLnigger aside, 1cc is a self-imposed challenge and means nothing
Nope.
>but
Nope.
>>
>>737341315
I usually play through them once and never look back
That's normally how it is if you aren't extremely autistic
>>
>>737341081
>I'm playing dodonpachi and strikers 1945 on PS1. More dodonpachi on ps2.
Ah, no wonder you didn't name them. Had my hopes up, but, more normie shit.
>>737341110
I haven't gotten to them myself. I ended up playing Dragon Blaze and 1CC'ing it when I did play the collection. Right now I'm playing Alltynex Second, been at it for 2 months and I am fully confident I can get the WR.
>>
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bros my shmups are deep enough cuts for the autist how can I come back from this?
>>
>>737341315
based
drive these schizos back to the 'cord
>>
>>737341565
Get the WR in a game that only 2 people play and then call everyone playing games with warplanes and spaceships a tranny
>>
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>>737341085
Must be nice to have an active community of more than 5 people.
>>
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ummmm sweetie we're all playing Detana!! TwinBee
>>
>>737341805
looks even gayer than touhou
>>
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>he didn't play Dangan GB2
>>
>>737339245
Has he got the 2all yet?
>>
>>737341837
TwinBee is for manly, muscular, oily men.
>>
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Post your Cho Aniki - Seinaru Densetsu 1CC clear right now.
>>
>>737342092
thanks for agreeing
>>
>>737293714
nah, not true.
He said he scrapped it because he just started shoving every interesting idea that came to mind into it until it was an unsavable mess
>>
>>737342243
oops this is meant for >>737307949
>>
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>there are TWO onimai posters now
shmup threads are a mental asylum
>>
>>737342310
marathon threads are that way.
>>
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>>737340501
I like Viewpoint. It's fun, looks cool and sounds cool.
>>
>>737342468
I thought this was that Michael Jackson game from the thumbnail
>>
>>737342310
Yep, I also love sucking black cocks every day.
>>
>>737339734
So true. At one point, mark used to have a discord channel but he had to shut it down because it got overrun by low iq browns that didn't have a single 1cc under their names
>>
>>737342457
Stop making me sad, I stumbled on to yhe Marathom games through AlephOne and enjoyed their nonsense maps, jank shooting and esoteric sci-fi stories. I'm still in shock about what happened to it in recent years.
>>
>>737342527
God onimai is such a good manga
>>
>>737294308
That's not a typo ESL-kun... nice post though
>>
>>737342569
Lol. I remember mork doing 2-all attempts in vc
>>
>>737340751
>top 5 best players are all troonhoufaggots
how have shmuptards not killed themselves from embarrassment yet?
>>
>>737340751
YOOOOOOOOOOOOOOO JAMEARS
>>
>>737343137
Shmuptards just larp and savescum everything, of course they're not going to compete with the big Touhou boys.
>>
>>737340854
It's crazy that one could see the thread collapse in real time as each schizo came in. Even ignoring them didn't stop the assault...
>>
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>>737343594
I think it's more the case of plaza tards having a schizo melty then the thread dying once everyone leaves as they have nothing to talk about and subsist on others. This has to be a really scummy server.
>>
>>737343594
yeah.
>>
>>737292903
>shmups
gay terminology
>>
will controllers work with th6?
>>
mork
>>
>>737344563
yeah SMYK plays with one for all 2hu games
https://www.youtube.com/watch?v=9rNWhnj4hHk
>>
>>737340501
I went to a real arcade the other day and fell in love with this one called Gyruss
>>
Play Exceed 3rd

I play a shmup every day.

Also, play the Dreamer series (Like Dreamer, Cosmo Dreamer, etc)
>>
>>737344836
my game magically started working after having the 10k fps glitch for a few weeks. I don't want to break it but Im hoping ds4windows will connect to it.
>>
>>737345082
No thanks.
>>
>>737345082
>black package
not for me fella
>>
>>737298110
yea i never went to school because watching someone else teach me things is cuck behavior
i just bang rocks together and watch what happens like a real man
>>
A valuable lesson I learned playing fighting games is that people will try to distract you and try to drag you into wasting your time on utter garbage literally who kusoge. It's best not to appease those people.
>>
>>737344594
morking it
>>
>>737342310
isnt this guy a cuck
>>
>>737345979
Why is this deleted? It's a good question.
I think that videogames are a social hobby even when they're single player, and you should use your skill and knowledge to actually socialize trough them. After all, time spent with friends is never wasted.
Also, you still enjoy them so you kinda answered yourself.
>>
hog log
>>
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>>
>>737347083
>metal slug fans when you ask them which ones they've 1cced instead of just jerking off le pixel art crab
>>
>>737347083
>memorized routed movement while safespotting the boss
What's the difference between this and a shmup?
>>
>>737346630
I can't tell if it was bait or genuine.
>>
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>>737347229
The difference is snk games are genuinely broken kusoge and they didn't give a shit if people beat them or not. It's an interesting example of perception in terms of experience. Any mediocre shmup player can easily rip that game to shreds. Like there has to be more to games than just gaudy visuals. Gotta add some execution, gotta make it spicy.
>>
>avatarfag literally circlejerking with himself
>>
>>737347708
So exactly the same thing.
>Any mediocre shmup player can easily rip that game to shreds
No they can't.
>but
Nope.
>>
>>737347708
you can't play rhythm games with 2 notes a second
>>
>>737347773
>No they can't.
Then how did I find that setup just from playing and realizing how stupidly programmed the boss is
>>
>>737347708
>He says when most shumps are also broken kusoge
>>
>>737347838
Larping and plagiarism, the hallmark of a shmupfag.
>>
>>737347887
Sure, there's a lot of shitty shmups. Most of them are on consoles. But generally there's some redeemable moments that make you clench your butthole and keep you hooked. That's the spice. Season yo games.
>>
>>737347941
LOL this fucking guy
>>
I actually thought this game was lost to time. My first shmup.
>>
>>737348490
Even something as simple as pulling down on a intersecting aimed shot and hanging left to avoid the follow up is infinitely more interesting than the half second long window you have do that setup on that boss where all you have to do is jump once when he throws a grenade. Thats an example in an utterly broken crusty old shmup I'm playing now that's full of safe spots and quick kills. Little things like that keep it interesting even if im not having the most fun ever. And as an example for bosses, we can look at the infamously broken Raikou in ddp who repeatedly appears throughout the series to be a jobber, and his much improved DOJ interation requires surviving a hell gauntlet without expending a resource and dodging his initial spread before paralyzing him. And CAVE let you do it because it was fucking cool in ddp and it's fucking cool in DOJ, and there's still the trade off of a resource that you may want to avoid. So you get the sick set up and the option to avoid expending a resource and just raw dogging it. With this Metal Slug boss, there's no reason to not ever do this, you get plenty of nades anyways and theyre of no use on the final boss of the stage, which is also extremely easy, repetitive, broken, and exploitable due to vehicle exit i-frames.
>>
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>>737319750
Cotton has always been on the entry level side of shmups, it's mainly about scoring desu
>>
>>737348832
even without the tranime avatar i refuse to read that
>>
>>737348832
All that yapping to say shmups are a memo genre for autists, which we knew already
>>
>>737348883
>yapping
Stop using that word homo
>>
>memorization
:(
>memorization, arcade game
:)
>>
>>737323176
ikaruga is my favorite chart
https://www.youtube.com/watch?v=eRUtMtyaqcQ&t=66s
>>
>>737349001
>that adrenaline rush at the end
No shmup would ever make me feel like that.
>>
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>>737347229
yes
>>
>>737349882
gameplay as pure as can be
>>
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>>737349882
My asshole is clenched. This is the perfect level of difficulty for my 90-year old hands.
>>
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>>737350331
UVRGH THE DENSITY
>>
>>737349882
NOW THIS IS TRUE GAMEPLAY DENSITY
>>
>>737343383
Has anyone ever told you that the fucking horrible anime avatar you hide behind makes it so it doesn't matter what you say? It's a bad post regardless.
>>
>>737292903
Just don't then
>>
Arcade games are the mobile slop of their era, just a complete shallow waste of time.
>>
>>737292903
>Chooses the subgenre of shoot-em-ups where pattern recognition is mandatory (bullet hell/danmaku)
>wtf why is this nothing but pattern recognition?!?!!
>>
>>737337634
You gonna make me?
>>
>>737292903
Start with actual fun old school shmups like 1942, Arrow Flash, Gynog etc
>>
>>737348616
what game is it
>>
>>737356814
Blue Wish Resurrection Plus you fucking illiterate
>>
bombar
>>
you can't memo a whole run, this is BS.

>>737354965
Who would seriously believe this post.
>>
>>737350331
At that point might as well play an i wanna be the guy japanese fangame
>>
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>>737323176
Amazing game, a top 10 in the genre for sure, couldn't care less that it's popular.
I could barely 1CC it so that's just my mostly casual opinion (I played a lot of shmups though, most of the big ones, and still do) but it's fun and great no matter how you engage with the game, the style is still unmatched, the music is timeless, the level and boss design are incredible, etc. This must be the shmup with the best final boss, when I think about it.

The chaining I'm a bit less of a fan but I understand it makes scoring unique and cool in a way that's way better than Radiant Silvergun's. I like that scoring can be mostly ignored unlike Radiant, however, that's imo a + over Radiant because man that game really wanted you to score or you just won't have enough firepower to survive the later part of the game (which is also fascinating, I'm not shitting on Radiant, but for a player on my level asking me to score is asking for a lot when survival is already hard)

There's so much to say about Ikaruga but I'll leave it at that. I'm never gonna hate it on it just because it's popular if that's what you're asking. Me and my bro imported a Dreamcast copy at the time (we still bought it when we already knew how to burn free games for the console) so I had no idea it got popular because of the GC version, that's.. interesting, if true.



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