Hiroyuki Ito filtered billions of low IQs
game would have been great if it wasnt for the monster level scaling. it came out during a time when square soft tried retarded experimental shit. chrono cross had a similiar useless feature.
>>737304382this game is a lot better with guides. Really let me appreciate the game once i just accepted that it was meant to be obtuse and confusing. Now its still obtuse and confusing, but i think the mechanic itself is very interesting and can be done better
Honestly the problem isn't that the system is complicated. It's not really any more complicated than materia was.The problem is that this game, on top of having a slow first act in general, is one of the boring jrpg tutorial hells there are in the beginning so everyone clicks through it.It's easily the weakest first hour of any FF.
>>737305208Remind me the first hour again?You sorta just wake up, gets thrown out of garden and have to go through the fire cave, thats it?I know the game actually does pick up once you get Zell and Selphie for your mission
>>737304570We share very similar opinions.
>JRPG where leveling makes you weaker and casting spells also makes you weaker
>>737304382Generals belong on /vg/
>>737305389You wake up, go to class, read a bunch of tutorials on the monitor thing on your desk, get a deck of cards thrown in your face with another tutorial as soon as you step outside the classroom, then get lectured on GFs and magic draws once you're in the courtyard, and then if you didn't just get filtered hard having ADHD and being made the read the whole game manual before starting you go out to the cave.
>>737305746your mother belongs in a pig sty
we need him more than ever.
>>737304382I liked the junction system. Always did.
>>737305887and then almost nothing is as cool as the dollet mission, i'd say the closest thing is the parade, but nothing after disc 1 is that cool desu
>what if instead of using magic, you just hoarded it!fucking retarded
>>737305714You do get stronger by levelling up in FF8, even with the level scaling.I really have no idea how speedrunners managed to gaslight people into thinking that wasn't so. If levelling up actually made you weaker, then the countless of casual players would have never been able to beat the game back in the day.
>>737307303>If levelling up actually made you weaker, then the countless of casual players would have never been able to beat the game back in the dayit's not straight forward if it makes you weaker or not. as you level up, enemies level up. some enemies start at a high level, so this doesn't matter. enemies that scale generously throughout the game end up gaining more stats than you do when you level up, making you weaker compared to them. as you can bullshit the game with cards and junctioning magic, levelling up in ff8 is almost entirely a disadvantage.the advantages to levelling up, are better item drops (to refine) and enemies having higher level spells to draw. that's it. both of those are overcome by playing yugioh.
>>737304484 >>737305714Shut up, retards. FF8's level scaling was GOOD and you're deluded bitches.Any smoothbrain who adheres to the gameFAGs advice of "don't level up" didn't play the fucking game.Normal enemy encounter sets change at a select few level gates, they add a stronger variation or a new enemy type to an existing zone, and they came with stronger spells you could draw. In a lot of cases, you could get spells from a higher level enemy bracket earlier/easier than you would other sources. Besides encounter brackets, enemies get an HP boost based on the party level, no other stat increases. Even at the highest level, enemies do not come close to matching you in power. If you didn't level up, you don't understand shit about the game and were just following guides from the start instead of learning shit yourself. You did the equivalent of a journalist playing on Story Mode, or abusing alchemy/enchanting in Elder Scrolls like fucking pussies.You also have enough slots for spells that you have useful shit to cast and not drain your stat boosts. Use the fucking resources properly. Bitches.
>>737307623In almost all scenarios levelling up does make you stronger than the how much the enemies grow stronger. Levelling up interferes with the speedrun pathing because it adds so many more hoops to jump through to actually capitalize on levelling up. But that in no way is equivalent to levelling up making you weaker.
>>737305208I love VI, VII and IX but could never get past the tutorial section of VII. The game just isn’t for me.
>>737305208Maybe try having an attention span and it'll be fun
>ALL THE PROTAGONISTS ARE ORPHANS WHO GREW UP TOGETHER AND FORGOTwhat were they thinking
>>737307968 And they forgot due to GF's known memory loss problems which is foreshadowed.
>>737307827it did not just affect hphttps://finalfantasy.fandom.com/wiki/Final_Fantasy_VIII_enemies>>737307856>In almost all scenarios levelling up does make you stronger than the how much the enemies grow stronger. if you don't use higher level magic in junctions, you start getting floored by mobs if you grind experience, it often makes the game harder.
>draw>draw>draw>draw>drawtedious bullshit
>>737308096for posterity, squall's raw stats without junctions. do you see how the monster gains a shit load more stats 1->100 than squall does? you effectively become weaker against those types of enemies. some boss encounters start at a higher level, so it's not always affected by levelling up, but in general, levelling up makes the game harder.
I didnt magic junction a single time in disc 1. Disc 1 is baby easy
>>737307303the player scales much better at a low lvl compared to enemies b/c the player doesn't need to level up to power upyou just abuse the broken ass junction system and you've got 9999 hp + busted stats even at a low levelthen you just keep squall in yellow HP and spam renzokuken and everything is trivially easy
>>737304382>"Auto" is an option>It automatically junctions Guardian Forces and magic in one-click, powering up that characterIt's just like how FF12's "Gambits" can literally be turned "OFF." People just like getting angry.
>>737304382*clicks auto*2 ez
>>737309132ff12 doesn't really work with gambits off I'd imagine given how fast you need to act to play optimally. I assume FF8's auto is sub-optimal as well but haven't ever tried it.
>>737309132what are these gambits?i dropped the game too early to know
>>737304382in my defense i was 14 and knew English only from CartoonNetwork
>>737309209what did auto do?
>FF8tards have entered the; "Have to praise every single thing about the game even if I have to lie about it" phase of their obsessionI don't think I have ever seen anyone defend junction and level scaling. Both are broken systems that are not hard to break, nor intuitive in how it punishes the players for engaging with the mechanics of the game.
>>737309457you didn't play the game tranny, if you did you would not write cringe untrue shit like that
>>737309276With Gambits you code a script for each character that plays the battles for you.
What is the least shit way to play FF8 these days? Kinda want to replay it since last time I played it was when I was a little shit. I might appreciate it more now that I'm a bigger shit.
>>737309702Duckstation, dont bother with the PC ports, its pure cancer
>>737309765I was afraid of that.Might as well dig out the old PS2 and play it on that.
>>737309702dont bother with duckstation, wait for the remake
>>737305714Leveling doesn’t make you weaker, it makes you stronger. The problem is that many bosses scale stronger than the player does. To supplement that, the junction system lets you attach spells to your stats and attacks to make them stronger. There’s also the fact that later GF’s give you bonus stats when you level, so many argue “hurr you’re wasting time leveling early!!” When in reality outside of Omega Weapon without Holy Wars, you don’t ever need these extra stats.That said, FF8 is the most fun to play at low level, as you can do some real neat things to get incredibly strong really fast.
>>737304382>Making intentionally obtuse features to force you to buy the $30 officially licensed strategy guide with the $50 gameThank God for gamefaqs, but that era of videogames was truly dogshit.
>>737304484Scaling was need to encourage players to actually use junctioning.
>>737305714in pokemon if you run out of pp, your pokemon literally starts killing itselfdoesn't mean that using attacks makes you weakerit's resource managementthe small stat loss is worth the power of the spell, and the spells aren't finite
>>737305208That first hour is very short:>absolute kino opening FMV>wake up in hospital and go to class >explore Balamb Garden at your leisure>go to Fire Cavern and head back.>Do SeeD exam, where the game REALLY beginsIt’s really not that slow.
>>737309702PS1 games must always be played with CRT filter.
Hiroyoki Ishimura filtered thousands of low IQs
>>737309905>tales of vesperia
Am I correct in feeling like FF8 is discussed more on /v/ now than FF9-16?
>>737310272after the FF7 remake turned out to be a complete dogshit flop people are going back to the real FF aka FF8
>>737310272>nowIt's been that way since the Spoony review came out 20 years ago.
>>737304382>Oh no the party is splitting up they are giving me a chance to change gear>jokes on you, the party only moves 2 screens without combat and then switches to the other party I hate this soo much in JRPGS especially FF loves doing it.Not liking a system doesn't mean it's not understood.
>>737310427yep, spoony became one of the first 4chan lolcows after his FF8 meltdown
game had some good moments. the dollet mission. fighting fujin and raijin in the hotel. all the laguna flashbacks.
>>737310427NEVER FORGEThttps://www.youtube.com/watch?v=umy6MBIND4s
>>737304382I remember jontron's video about ff8 and how he delisted the vid but he complained about not getting the game and seeing others destroy a boss he was having tona of issues withEl oh el
>>737304382When I played FF8 at first I didn't use junctioning much and instead relied on summoning GFs. This works for the whole game. Eventually I figured out the best way to play FF8 is to find the strongest magic to junction to Str and spam attack and limits. The game is not hard. The monster scaling is useless because most bosses have a hard cap and players scale stronger than enemies.FF8 was terrible because the plot is dumb and characters are total retards except for Squall. He deserves a better game.
>>737310427Seems a bit unlikely it beat out each of FF12-16 during their release times. Obviously 4chan or /v/ didnt exist for FFX's release.
i beat the game when i was a young ESL teenjesus fucking christ how stupid are regular people if they get filtered by a mainline FF game?
>>737308540>some boss encounters start at a higher level,Which ones and how high? I remember certain bosses being pretty hard so that might explain a lot.
>Ito designs both VIII and XII’s combat systems>these systems are both infamous for filtering peopleWhat is it about Ito that makes him know how to filter people?
>>737311418Omega Weapon caps out at 100, but even final Ultimecia only caps out at level 61, so most can be easy with decent setup. You can actually one shot Ultima Weapon with a single Renzokuken if you have Lionheart.
>>737311418>Which ones and how high? I remember certain bosses being pretty hard so that might explain a lot.i think the bosses start having a minimum level pretty quickly, like by the end of disc 1 i think seifer and edea have a minimum level. might be mistaken though.
>>737311726Weird because most of the Seifer fights are really easy aside from his first Galbadia Garden fight. The one in the Lunatic Pandora is basically a formality.
>>737304382its weird they put the computer in the school to explain everything, but it's all text. video game players don't like to read, they want to engage with the controllermaybe it was in the manual too but there's no way you can finish reading all that on the ride home from target
>>737309943>the small stat loss is worth the power of the spellNo it's not. You're never casting anything other than double/triple, haste, or aura. You're never sacrificing stats for attack magic unless you're just a fucking retard.
>>737312315The tutorials in FF8 are slow. Slow as in the text crawls as a snail. The best way to learn systems is to just fucking play. That's how you learn. If you can read the words, you can learn how junction works. If not you have a learning disability.
>>737312347There are zero enemies that require you to cast magic on them over using a basic attack.If do exist and I forgot about them, you can either use a GF or better summon Doomtrain since it inflicts Vit=0 allowing physical attacks to do full damage.Not even a high magic stat casting Ultima or Flare does as much damage as full STR critical hits.
>>737312347Most attack magic isn’t ideal for junctioning outside the highest of high-tier spells and not all GFs have a STR junction, so you’ll wind up with at least one mage character across 6 party members.
>>737312856Like the dude above you said there's never a reason to cast an attack spell over just attacking normally and by the time you get aura there's never a reason to do anything but spam limit breaks. They system is fine in theory but it sucks in practice because FF8 is a poorly designed game.
>>737312856You never need to have all party members decked out in GFs, magic, and equipment. Since with a click of a button you can swap one build to another character.Plus there's no point in using Quistis, Selphie, or Rinoa. The male cast have better limit breaks, the only meaningful difference between party members.
>>737304484>stop doing retarded experimental shit>why are all games doing the same thing
>>737313078>Plus there's no point in using Quistis, Selphie, or RinoaBlue Magic has some busted abilities, The End can one shot everything, and Rinoa has Invincible Moon.
Only low IQs think FF8 is a complex game, let alone a good one.Then again, you can say this for all FF.
>>737313303The End is gimmicky shit if you want to sit for 20 minutes until you get it. It's like "just use Zamato" for all superbosses in FF10.Blue Magic is only useful for challenge runs where you gimp yourself.Riona's is all RNG. Angel Wing would be a great limit break if it wasn't a pain to set up.
>>737313303The only Blue Magic worth anything is Mighty Guard, everything else is worthless dogshit outside of MAYBE White Wind.The End forces you to sit through Selphie's reel for god knows how long and deal with RNG to get it, Rinoa's the same.
>>737313726Shockwave Pulsar is the only ability in the game that can break the damage cap.
>>737308540It's honestly shocking to me people argue about stats in this piss-easy game. Like, so what?A kid playing this and slapping 0-encounters early would reach the final boss at level 20, get smacked despite having a good chance, enjoy itAn autist would grind from Balamb, struggle against bosses, have to discover card refinement, become OP enough, still get some challenge from random mobs.A veteran would play casually while gathering cards and converting the most useful ones, reach disc 3, max levels, do battleship island for Eden, have an epic final battle. Shit, now that I wrote it I want a run starting with lv100, I never did that. I wonder if Elnoyle gets much stronger...
>>737314196what a facetious and disingenuous postff1-7 all had hitch points where players would likely need to go out of their way to increase their power on their first playthrough. this was usually done by grinding. the fact that this is wholly counter-intuitive left a lot of people confused by the progression system, as they found they had become relatively weaker compared to the creatures by levelling up. where in the last 7 games, grinding a bit would level you up and make the boss easier, this counter-productively made the boss harder.why are you pretending this wouldn't frustrate players?
>>737314079>HOLY SHIT 10-20K-ISH DAMAGE IN A GAME WHERE THE META IS OVER 10 TIMES AS MUCHEden can also break the four damage cap by the way, nobody's going to justify minmaxing Quistis and putting her on death's door for a meager 30K damage
>>737314725NTA, but a big problem I have with a lot of JRPGs is that you can just grind to become overlevelled and completely bypass any challenge the fight would present. At least in VIII’s case, you have to actually engage with the mechanics and make smart build choices to become overpowered.
>>737314196>Shit, now that I wrote it I want a run starting with lv100As someone that tried this, don't bother. Bosses barely level scale. If you are after a difficulty tweak than you'll have to download a mod like the Ragnarok mod.
>>737315160if i'm playing for a challenge it's galaga or solitaire, i'm glad final fantasy learned in kingdom hearts that i want to be able to press "start" and pick "skip cutscene"
>More FF8 threads getting postedNo complaints from me. https://www.youtube.com/watch?v=S5bRMje6V9Yhttps://www.youtube.com/watch?v=KwmTA_TmaxMhttps://www.youtube.com/watch?v=sj_MqRAA8eshttps://www.youtube.com/watch?v=sbgtlcAonOMhttps://www.youtube.com/watch?v=q1qVczfirxUhttps://www.youtube.com/watch?v=SaNqpBAy54ohttps://www.youtube.com/watch?v=U7jRbujYhSchttps://www.youtube.com/watch?v=HFzbRTAyal8https://www.youtube.com/watch?v=eL6y0Zb2h2whttps://www.youtube.com/watch?v=OYpHS6ffvVc
>>737315160>NTA, but a big problem I have with a lot of JRPGs is that you can just grind to become overlevelled and completely bypass any challenge the fight would present. At least in VIII’s case, you have to actually engage with the mechanics and make smart build choices to become overpowered.the problem isn't that it happens, the problem is that it doesn't inform you in any meaningful way. the only indicator is the draw menu changes, and how are you supposed to correlate that with level?>Quistis: Hey Squall, be careful about cutting down too many of these.>Squall: Why's that?>Quistis: You'll only leave the strongest ones, so they'll keep getting stronger.
>gameplays is spamming GF early game and limit break/attack late game>using magic is bad>easy as fuck to break by converting cards>Mc is a autismo retard>good luck finding white seed ship without a guideit's subhuman garbage. In fact most FF except 7 and 10 are subhuman garbage compared to SMT or DQ
>>737315370While I admit the scaling could be contextualised better, I personally think it’s a better game for having it rather than lacking it. Level scaling as a vidya mechanic gets way too much hate in general IMO. Dedicated players shouldn’t be punished by getting a boring, piss easy game just because they spend alot of time fighting enemies. Expedition 33 suffered from this immensely because even becoming a little bit overlevelled in that game was enough to have you killing bosses in a single turn. Level scaling is an elegant solution to this, since you can outpace the scaling if you invest your points smartly. There’s also the Kingdom Hearts approach where stats have a soft cap, which I quite like.