It's Out
looks like shit brorather play unmodded lmao
>>737312195>blueskyDo fromsissies really?
>>737312331Very contrarian post.You're so edgy.
finally, a reason to start my 6th DaS2 playthrough
>>737312431Doesn't matter since the game wasn't meant to look like this.You'll encounter enough bugs it's not worth the trouble.
>>737312431i guarantee i have more hours in ds2 than you, all these mods always overdo their bloom and lightning etc
>>737312517>>737312506I can't believe they overdid it this hard, they totally ruined the 'mat_fullbright 1' soul of the original.
>>737312195Honestly looks like crap. Makes the game even more generic looking than it already is.
>>737312195>bake time420 BLAZE IT
>original>posts sotfsnoticed
>>737313042lol, no
>>737312195Looks neat but I don't want to replay DS2.
>>737312195I don't know why everyone is hyping this mod. Always looks like some indian ai slopper prompted some lighting mod.
>>737313737NPCs, armors and weapons need new materials. They looks too out of place in this lighting environment.
>>737312391As if having to rely on Nitter or logging to X just to view a single social media post is better. Bluesky mogs.
>>737312195Have they made made it look good yet? I've been waiting for 10 years.
>>737312195>bskyGo back SAAAAAAAAAAAAAAAAAAAAR>>737312431left looks better
>>737312195Flames of Old never ever.
>>737312195>finally get to play dark souls 2 as it was intended to look >12 years laterBetter late than never I suppose
>>737312195Lipstick on a pig
>>737314145Yes, the game has officially been Un-Downgraded.Poors, Browns, and Jeets who can't run the mod malding right now.
>>737312431thank god for mods, i hate being able to see what's happening
>>737314276Prove it. Everything I've seen so far in this thread looks worse
>>737314224He's still streaming. 7 fucking years, DS2 supports ray-tracing now and he's still streaming.
>>737314551is this from a stream or wat
>>737313737I wish nothing but pain and sorrow to Jensen Huang and Tim Sweeney and every single developer of the Unreal engine
As always, PC gaming gets carried by the work of volunteers, their efforts go unrewarded.
>>737312431why is it so dark? i can't even see whats being "improved"
Looks neat. Too bad it's Dark Souls 2.
This thread is sponsored by Nvidia to gaslight gamers into thinking they need gaytracing and a 5090. Vanilla looks fine.
>>737314224He stopped after getting harassed from freaks
>>737312506Did you never see the trailers before they stripped the lighting engine out before release? This is what it was meant to look likeYou were meant to explore dark areas with a torch because you can't see shit, but consoles at the time couldn't handle the lighting
>>737315414That was advertisement.
>>737312195>
>>737315534*False advertisement.
>>737314545Lol, already did and everyone thinks you're wrong.
>>737312431Why is it night?
>>737315606It's not a crime.
Cool, keep it to yourself.
>>737313737those replaced textures look like buttcheeksway too clean and flat
>>737312195What is it with the sudden reappearance of DS2? I keep seeing people shilling it lately. Did they finally get tired of being the laughingstock of the souls series and psyop'd themselves into believing their game is actually the best one?
>>737312195Is it just a graphical upgrade or does it do stupid changes to gameplay?Also, what happened to that one project with a dude redoing all the lighting by hand so it would match the screenshots from before they had to kneecap the engine for console compatibility?
>>737315980>analyze player>simply check their stats and attack the weakest(if doing hard more else the highest dps) or the one that has highest healing powerwow insane we could never do this before
>>737312431Left looks better.
>>737312978Left looks better.
>>737313737Left looks better.
>>737313737Unironically soul - soulless
>still looks like shit>480p/50FPSl o l
>>737312195Lighting doesnt fix or finish the game though, so who gives a fuck?
>>737315779youre under a bridge
>>737314551isn't he a she now
Is it only one contrarian bitch in this topic? it seems like it is. LE is the definitive way to play this game, has been for years.
>>737316914Well, perhaps we could've done it before, but could we do it before without requiring players to have at least an RTX5070? I doubt it.
why does Dark Souls 2 always attract trolls?people have completely become mind broken by this game, genuine conversations about it are actually impossiblei hate millennials
FROMSOFTHIRE THIS MAN
>>737313737Where the fuck did all the detail from the textures go? I swear to god, modern graphics "developers" are such a fucking joke, both the pros and the community amateurs.
>>737317691HE'S USING DLSSIN ANY WAY HE CAN
>>737312195looks like unreal engine sloppa
>>737312195it's genuinely amazing to see modders make ds2 look even worse than it is
>>737317659It look like a N64 game, and that's enough to leave a terrible first impression that most faggots (especially the "graphics don't matter" crowd) won't ever be able to get over.Then they read about some of the game's janky parts and conclude that everything is trash, completely pretending to forget that both DS1 and DeS had jank everywhere too.>i hate millennialsNigga, the one who liked DS2 are also millennials.
>>737313737this is a troll right?whoever thinks right is better should get luigid
>>737312195I mean thats cool, but it doesn't really matter. The original DS2 is essentially lost to time and unreleased all it will stay that way unless some there is some beta leak i guess. From what i read DS2 was originally gonna be a borderline horror game, when the game couldn't be handled my hardware at the time, the whole thing was stiched together from what they had, a light engine is not gonna change that
>>737315414The original vision was not released, it was not just retail DS2 with a different light engine. It was a completely different game
>>737312195>from discord only currentlyfuck this gay world
>>737312195It looks good, but playing it would still mean playing DS2. No thanks.It looking like absolute dogshit was certainly a big issue, only fixing it doesn't make up for the plethora of other issues this piece of shit has.I'd rather never play video games again than ever play DS2 again.
>DS2 trailers showed very neat lightning for the time and platform, especially with the torches>launch version is downgraded into brightslop and everyone complained>12 years later people call it SOUL you guys are hopeless
>>737318235I agree but, do you have a 5090 to run it?
>>737312195>discordAnd into the trash it goes.
>>737318359Pre-downgrade DS2 looked so good.But even after that massive downgrade game ran like shit on cucksoles, often falling to 20s.At least it ran well on PC because of that./v/ will give you the most retarded takes just for a couple (You)s.
>>737313737The lighting is nice but why would they remove all detail from the textures?
no game with ray/pathtracing will ever be rememered for its great artstyle.
>>737312195>>737312431>>737313737>People love to hate Demasters, Demakes and A.I fucking up the original artistic intention >A mod that completely destroy the original artistic vision for the game comes out>People whom call this shit out get called crazy.
>>737318584because they ran it through AI.>>737318968nobody cares about OP being a faggot because its OP.of course they are gonna lie and call people crazy.
>>737317646Imagine the AI boss scenarios requiring 2x5090s... the possibilities...
>>737312195reinstallan
>>737318359>hey guise, my dogshit mod is totally the same as the pre-release lighting of FromSoftware!!!!>pl0x install my mod, discord only XDDDEat shit and die from cnacer you retarded piece of shit. This DS2lighting engine looks like total shit and nothing like the pre-release footage of DaS2.
>>7373183765070ti mobile runs it... almost. It looks awful if I have to be honest, absolutely not worth the performance hit. Also how do I fix the stretching lol.
>>737313737not only do you have to get lighting correct but you need to simulate the human sensory exposure to it. right is definitely a bit off from how your eyes would perceive it if you were literally in that scene.
>>737312195Impressive unfortunately you're still playing dark souls 2 at the end of the day.
>>737312431i dont think that area is supposed to look like it's the middle of the fucking night, dude
Saaaar pls redeem india, many path trace+rays for you
>>737319275What internal resolution are you running?Can you show me how No-man's Wharf or The Gutter look?I want to see how dark the game gets with this mod.
>>737312431>somehow manages to make it look worseanyway, wasn't there a guy creating manual lighting for 2?
>>737319579Sorry but the game has no cloud saves so I'd have to speedrun to the Gutter first. I am pretty sure this is native 1600p, I haven't touched a thing, that's how the game opens with PT beta.
>>737314224>>737314551I WAS FOLLOWING THIS FUCKING MOD IN 2019SEVEN YEARSWHAT THE HELL
>We made the game look and run like shit >Anyone that points this out is a poorfagHow about spending time trying to mod DaS2 into a good game?
>>737319741You can't just mod the good into the Good...
>>737319650Like 90% of tranny schizo modders the goals shift every day.
>>737319715it was never gonna release when he started making gameplay changes, he feature creeped way too hard beyond lighting and general prettification.
>>737312431>>737317262Every single stupid mod that messes with lightning, from skyrim to dark souls seems to forget this>EVERYTHING REFLECTS LIGHTThis means that even if you're not directly under the sun, being under a bridge would not be fucking dark as night like it is on that pic.It means that a single torch would illuminate a whole room because the objects it hits would also reflect light and illuminate more objects.Every time mods seem to think more dark = more real like fucking retards.
>>737317659It was most peoples first souls game. It came out right when Dark Souls 1 was picking up a lot of traction for its difficulty. Its just concern trolling.
>>737319928You're assuming these people have at least high school levels of understanding. I want you to take a moment and fully grasp that 90% of the world is not on this level.
>>737312978IT'S NOT FUCKING NIGHTSTOP MAKING EVERYTHING DARK AND THINKING IT'S MORE REALISTICGO LOOK AT PICTURES OF REAL LIFE FORESTS DURING DAY
>>737312391>He doesn't use NuTwitterMusk lost, CHUD-kun.>>737312195>Still doesn't look like PS3 betaDark Souls 2 lost.
>>737320076I would expect that 90% of the world would have walked under a real life bridge at some point but I guess that's expecting too much.
>>737312431>What if we make everything dark for le realism
>join my discord to download somethingkys
>>737319579I will lit it up but first I have to remember how to change controls in this game.
>>737320415Thanks, yet another reason to buy an OLED, kek.
>>737312195Damn, that actually looks pretty fucking good.
>>737319913>anybody who tries to fix DS2 ends up failing for the same reasons the original game didKINOOOOOO!
>>737312195>broski>join my groomcord>no new lights addedthird strike and you're out
>>737319928This is not a matter of lacking knowledge, it's a matter of the more rays and the more bounces, the worse performance is. Current hardware is not ready for proper path tracing, but people want the new tech, so it always looks subpar in some way.Manually placed lighting by artists gets around that by simply making things look good instead of running a realistic simulation but with not enough data. The people who make those mods know it shouldn't be this dark, they just don't have enough frametime budget for it.
>>737321240>it's a matter of the more rays and the more bouncesWhich is why the modder should realize their own limitations and increase the general lightning levels by a notch or two.
>>737321334Lighting Engine is highly customizable, so I guess he's leaving it to people to make different presets with more lights or whatever and wants to keep the default pass as neutral as possible.Though personally when I tried the non-path traced LE I thought every single highly rated preset looked like absolute garbage and only the default LE preset and the vanilla unmodded game looked acceptable, everything else was abhorrent.
>>737312195must be bait. Anyone who unironically thinks that this shit is better than original must be truly soulless, pun intended
>>737319928It also doesn't take rayleigh scattering into account because the light source isn't an actual star a hundred million miles away. Light doesn't just come from a single direction, it's coming from basically every direction to some degree, bouncing off the atmosphere as well as objects. Shadowcasting intensity depends a lot on comparing general lighting from rayleigh scattering and direct lighting from the source. These raytracing models will rarely be able to do multiple shadowcasts well and have it perform faster than a slideshow.
Dolling up the visuals won't stop the game from being a piece of shit
https://nexusmods.com/profile/Ganaboyhttps://x.com/DS2LightingMod/aboutThe developer is indian.
>>737321934>The developer is indianlmfao
>>737319275Can you run this mod without the fucking awful textures? It looks terrible with the new textures.
>>737322365There are no new textures, it's all due to the lighting. You can download it and check for yourself if you don't believe me.
>>737321934>The strongest western tranny couldn't beat the weakest ranjeet of the streets of Mumbai lmao
>>737322475>Pls be joining the discord"No."
>>737322564huh?
>>737312431>seeing things is cringe>not seeing things is based
>>737312978Lmfao you fags are just impossible to please. Unless it's literally the same thing with no changes what so ever it's never "faithful". You don't need to play it then
>>737322665I'm talking about the Nexus release and I'm not the jeet dev, you fucking retard.
>>737312195>you can now sloppify your game yourself!lmao fuck off
>>737312978>>737320106That looks good. It's not night there's clearly light in that pic.>>737312431This one is too dark though. Needs more light sources. Is this just a straight 'yeah let's put path tracing in it and only use existing light' or did he add some?
>>737312431Too dark
>>737318968>original artistic visionThe original looks fucking horrid in this day and age. There's barely any depth it looks like a PS2 game while being a PS3 game
>discord only currentlyTroons are fucking insufferable.
>>737322365Pretty sure you can disable them, or at very least replace them with another mod like Second Sin.
Ds2 needs to be rebuilt from the ground up for it to ever be on the same level as the other games, no amount of discord tranny modding is gonna truly fix it. Sadly its never gonna happen, hoping we at least get a good ds1 remake
>>737312195>>737323072>>737312431>>737313737>Faggots will look you dead in the eyes and say that this soul remover mod looks better.Do you guys get excited on those "UE5 [GAME] REMASTER" videos on youtube also?
>>737324827the second image looks like shittier demon souls
>>737324827Left looks better.
>>737324827left emanates so much SOVL
>>737312431FROMSOFTWAREHIRE THIS MAN
>>737324827Left looks like total ass and Right needs more effort put into itLet me guess you're one of those no TAA DLSS cultists too
>>737324827Dark Souls 2 vs Jeet Souls 2
>>737325335There (you) go buddy.
>>737325582>no argumentThanks for the (You) retard I shall invest this in my jewish dwarf bank on high risk investment
>>737312431>leftsoulless green xbox-era slop>rightsoulless photorealistic windows 11-era slop
I'm not a fan of the default settings, but we've officially ascended beyond the highest plane of contrarianism to where Dark Souls 2 is now the best Souls game, but only the original and not SotFS which COMPLETELY fucking RUINED literally EVERYTHING and the original lighting (or rather, the complete lack of it) is actually soulful and beautiful. The one-upmanship meta has gone off the fucking rails, and I'm not sure where we can go from here.
>>737312195What is with the autistic trannies and discord? What the fuck happened to just having a fucking website?
>>737326313Or maybe we have one bored faggot samefagging in every DS2 thread. Just a thought.
Too bad the game is still bad. And I say as someone currently going for the platinum(fuck collecting sorceries, hexes, miracles and pyromancies).
>>737326451Also definitely possible.
Why is it never for Dark Soul 3?Still I'm excited. I still remember the video of DS2 from before they gutted the lightning
>>737317847Textured surfaces fuck with the raytracing.
>>737326582DS2 was made with dynamic lightning in mind. DS3 just needs more colors.
>>737318968Compare Dark Souls 2 to the rest of the best games that came out that year. The game is criminally ugly.
>>737317194I saw a vid of a dude a while ago running it on a 3060ti
>>737326674It was definitely being made in hopes of new gen but ended up on PS3/360 era instead. At least it had a stable frame rate unlike most of the Souls games do,
>>737326674It's an absolutely insane fucking position to say that the release game looked good or "soulful." It was panned by everybody for looking ugly as fuck for literally no reason considering the network test looked fine and had proper fucking lighting. I don't like the fuzzy DLSS raytrace sloppification, but you can tweak that shit and work with it compared to how horrific the base game looks.
>>737324827>soul removerKill yourself
>>737312195>>737312431>>737313737Wow, DS2 visuals really can't be salvaged. What an ugly game.
The materials need a lot of work to look good with path tracing.
Did the devs purposefully make all the boss fights in the main game bad as a joke? Fume, Alonne, Sinh and Ivory King are good. Everything else? LMAO.
>>737318556Launch version ran at 60 on toasters while consoles still struggled still to hit 30. The downgrade was so heartbreaking.
>>737312195waiting on DS2 seamless co-op
>>737312195let me guess it runs at silky smooth 24fps (the original ps3 experience) and you need to hallucinate fake frames
>>737327146Stop rolling.
>>737312195This doesn't blend well with the rendering, the low geometry environments and textures. Lighting Engine without Path Tracing looks much better.
>>737327498Ray tracing and path tracing continues to be a worthless performance-raping gimmick. Nvidia and its consequences have been a disaster for gaming.
>>737312431You're not even standing at the same spot. ds2fag being retarded once again.
>>737324827Top right looks good, but all of other ones look better on the left.
The examples they use kinda look like it has no proper preset for the sake of testing shit. It makes even the non-PT version of the mod prior look better.
>>737327592I don't think it's worthless, because it's good for completely dynamic environments.But it should be used to make already good looking game better. Not picking one that looks like trash and them using RT/PT to look decent.Right now though, the hardware isn't good enough to run RT/PT with acceptable number of rays, without relying so much on denoisers (which are agressive and make everything too soft) and upscaler technologies.And there isn't even too many games with dynamic environments to justify it. For example, RE Requiem environments are mostly static. There's little interaction and physics. I think we will need two more generations for it to look really good and not too taxing on the hardware, while also justifying its use.
>>737326116wrong, ds2 is peak soul, you're thinking of ds3.
>>737324827the rushed and gutted og lighting doesnt look soulful, always looked bad even in sotfs, but these jeet mods are equally tasteless, the one autist who was at least handcrafting changes could have been a good alternative but it'll never release anyway
>>737312431Well, it is called DARK souls, all right?
>>737317194>480pAre these people for real?
I thought they had to downgrade the game because it was completely unplayable on 7th gen but then https://www.youtube.com/watch?v=hFHIx5khb0U I found footage of a PS3 build with much better looking lightingUnless they faked the setup and it was all mini-supercomputers, I wonder what the fuck were they cooking behind the scenes...
>>737329524>>737321934
>>737327304You don't need to roll. You can strafe every boss.
>>737329969In order to be successful in this game, it is advised to stop making evasive maneuvers and simply walk around the attacks of enemies.
>>737329756>its realOH NO NO NO
>>737320242>play dark souls>complain it's too darkbaka
>>737330089I'm surprised no one mentioned how he literally stated he'll delete all comments that complain about his mod on YouTube.
>>737326635>DS3 just needs more colors.This. Existing mods like Convergence and Archthrones basically have that covered. The game can look better with just a little bit more saturation.
>>737326582https://x.com/DS3LightingMod/status/1889364055305101392
>>737313737>>737312195DS2 is the only game where I didnt make multiple characters And I played the whole thing including DLCs on PS3It might be fun to play this shit again since I've forgotten so much of it.
>>737318336Dark Souls 2 needs a first person mod, then it would be one of the top 5 video games ever made with zero other changes. King's Field really is the best series ever made and I dislike FromSoft for abandoning it.
on my first run of ds3 champion gundyr was the hardest boss of the base game for me. he was a tough son of a bitchreplaying it as a mage and i beat him on my second try. struggled a little on nameless king but people really overblew how tough he was toughest fight so far has probably been the princes and i fucking lost like 100k souls to the goddamn lothric knights right outside the arena
>>737312431>>737312978>>737313737>>737324827Some shots in vanilla DS2 look great because the setpieces look great but when it's extended closeup of something repetitive like dungeon or cave walls there's something terribly rotten about it: like the vanilla lighting really brings out how dull many of the textures are rather than masking it?LE brings a bit more visual interest to the dull shots but changes the atmosphere (not for the better) in shots that already look great.>>737330350Pretty much same. Despite the initial shock of how different it was to DS1, had a decent time but I was so done with it instantly after finishing and had zero desire to replay and PVP like in DS1. Played SotFS for the first time recently and it's plenty enjoyable.
>>737312431I don't know what game this is so I thought left was the modded improvement until I read the replies to this post
>>737330387
All of this is irrelevant until I see the Gutter.
I don't think my machine can run this
>>737312431>my turd looks better than your turd
>>737331889Gutter will never be as good as it could be because they threw out the actually good version of it.>ywn have comfy fight clubs in the SCUMM Bar
>>737331692>Dark Souls 2 was just King's Field 5 all alongI knew it!
>>737332056>expectationVast interconnected labyrinth of waterways and shanty villages. Wow!>realitybrickwall_texture.png and dilapitatedwood_texture.png on loop for 7 hours of gameplayYou think you want more sewer level but you don't.
Today I will remind them
>>737332512>Cortisol level risingThanks for nothing.
>>737332512
>>737332512The part that actually bothers me the most is how the bones just fucking evaporate
>>737332623
>>737332512>>737332623>>737332692dammit now I'm going to go to sleep angrythanks a lot asshole
>>737332512>>737332623The biggest issue with DS2 and the way it looks is that it was clearly built around using the torch which is why it has a timer and takes up a weapon slot. Like it's obvious that was a main, integral mechanic. When they realized their lighting system didn't work on consoles, they just set fullbright and now it's repeating textures and geometry that doesn't make sense because you were never supposed to see them.
>>737332692>>737332686It was originally being designed for the ps4/xb1 and directx11. The need for ps360 compatibility kneecapped the whole thing>>737332740We can't forget the price of backward progress
>>737332842
>>737332909Besides lack of directx11 support, the ps360 had tremendously lower RAM, 256 or 512 shared, vs the 8 GB of GDDR5 the PS4 had. The hackjob on textures is obvious
>>737312431WHOAAAAAAAAis that... LE COLOR GRADING?
>>737333241you might notice the right has shadows.
So AMD cards can't run this?
the only thing i liked about ds2 was the first 3 or 4 hours of the game and majula as a whole
>>737331692This looks so good. Thank you.
>>737332692Cheating a little with Seeker of Fire and its filters removed for the last public lighting engine release, but that shouldn't be changing anything substantially, plus some textures that came with it.
>>737334276
>>737312195>bluesky>discord>nexusthe trannyfecta
>>737334276>>737334316official remakes:>only intensities between 0 and 0.5anon's mod config:>only intensities between 0.5 and 1for fuck's sake, it can't be that hard to keep the full spectrum of color / intensity from BLACK to WHITE. why does everyone keep getting it wrong?
>>737334506That's using that Atmospherics Extended preset that the thing defaults you to. To actually go configuring this is map-by-map, setting by setting, autism levels of creating your own preset throughout the entire game, which is why there's like.. two or three public presets on Nexus at best that mostly emphasize being extra dark for torches. LE unfortunately is default configured to highlight its shit with heightened intensity, and no one is exactly wanting to make a Vanilla+ or a Network Test style preset that isn't overexaggerated.In theory someone with the Path Tracing version could probably make a hand-tuned preset throughout the game that looks great, but few will ever bother to try, so you're stuck with the Lighting Engine mod just giving you the most exaggerated examples possible.
>>737331504>LE brings a bit more visual interest to the dull shots..by completely destroying the original artistic vision and making the whole game look like a UE5 youtube A.I remaster...
>>737334902>by completely destroying the original artistic visionNigga, the original artistic vision was destroyed at launch AND it looks like shit to boot. Stop acting like it looked good, it's not 2010, the hipster olympics died.
>>737332512>>737332623>>737332692>>737332842If only these faggots had spend all this time into making the game look like this demo instead of a UE5 A.I filter...
>>737334959Are you blind? >>737324827Or are you going to try convince me that the right looks better?
>>737335225No, I actually played the game and the cherrypicked screenshots on the left are not representative of the entire experience, which is in fact a completely flat and lifeless shitpile. Everyone who played the game knows this, and because you're an anonymous user nobody will remember how "based" you were for liking the dogshit mat_fullbright look.
>>737312431>leftSOVL>rightdark soul
>>737335503keked
I'm not going to be a mouth breathing contrarian retard and say the og looks better but no this DOES NOT look like the original lighting that was promised to us.https://www.youtube.com/watch?v=kAKPk4VHaZE
>>737312506Incredibly Japanese-coded post.
>>737312978holy shit just like my crimson desserts
>>737335694I'm desperately trying to find the thick thigh Wendy lookin character this guy makes but can't find anything of her. Help. HELP!
>>737313890I've followed its development since the beginning, and I think there's some stuff going on behind the scenes>mod's author releases an alpha on Nexus>it looks like shit>however, he says he knows it looks like shit>it's intended to be a "tool" for people to make their own presets, because his focus is on coding and rendering>mod goes into beta>there are now two people working on the art direction side of the mod>one is configuring lighting settings for every area in the game, and doing some post-processing stuff>one is working on updating DS2's textures so they work with the mod's features>mod gradually gets better>one day both of them disappear from the Discord>each new update makes the mod look more and more like a generic UE5 gametl;dr the mod had two artists working on it during beta, but I think it's back to being only the original author, who has no artistic sense by his own admission. No one else seems to baking presets that were as good as the beta preset.The preset settings guy disappeared and the texture artist also briefly disappeared before resurfacing on Twitter. I think she's working on a Bloodborne mod.
I'm not installing anything on my pc that came from some pajeet. You gotta be insane to do it
nothing will make ds2 not shit.
>>737312195>bluesky>discordyikes...
>>737334902>>737335225I meant what I said. You can re-read my post again or I can word it differently for you, if that helps. There's tons of areas like Lost Bastille, Earthen Peak, Drangleic Castle, Undead Crypt, Forest of Fallen Giants and ESPECIALLY Shaded Woods where you just see walls walls walls walls and have very dull texturework and the flatter lighting emphasizes how ugly they are. I also said vanilla DS2 has great looking shots as cherrypicked in >>737324827 , the post that I replied to as well. In parts, they did put in effort working with the engine they've got to make very stylish shots. But all the transitory areas without pretty setpieces, without pretty backdrops, without care put into it, where you see just the engine for what it's worth, it looks DRAB and UNINTERESTING. Which is where in my opinion just having any other kind of lighting helps mask mask the issue. Look at >>737312978 : look at the ground around BearSeekSeekLest's feet, look at the rock faces. It's not a perfect solution, it might not even be a good solution, but it's something.
>>737324827>>737313737>>737312978>>737312431This looks fucking horrendous. All art direction is gone, actually kill yourself if you've worked on this holy fuck.
>>737334674this. i tried to make own preset and immediately realized how much work it was. it isn't just map by map, it's map subsection by map subsection. almost all of the levels in the game are divided into subsections, and some of these subsections are shared across levels, which is extremely annoying.the issue with those>atmospheres>atmospheres extendedpresets is that one of them is the original preset that >>737336105 mentioned, and while it's good, it's outdated. it still works with new versions of the mod, but it was designed for the old version. i think the author maintained it because people requested it be maintained, but it very likely doesn't work with the path tracing version.i have some screenshots of the old presets that were posted here a year or two ago.
>>737337805
Post a video or it's garbage, no one cares about screenshots
>>737337850>>737337865don't you have some youtube shorts to watch, timmy
>>737312431nigga just make it like the mist forest why add the fuck stupid dark filler for artificial trash.
>>737337937I don't care how it looks in a still. It probably looks awful in motion
>>737337805 Yeah that’s exactly the problem. People screeching “just tweak it lol” have clearly never opened the config. It’s not one slider per area, it’s like 5 different lighting volumes per subsection, half of which are reused in completely unrelated maps so you fix one cave and suddenly Heide looks like fucking Avatar.Atmospheres (extended especially) peaked because it had someone manually massaging the mood per chunk instead of globally nuking exposure and calling it a day. You can tell in your old shots - it’s stylized but still cohesive. The newer path tracing builds just crank physical accuracy and forget art direction exists. Cool, the bounce lighting is “realistic,” meanwhile the entire level palette collapses into blue soup.Honestly unless someone is willing to spend months doing per-subsection passes, we’re never getting beta-tier presets back. And the original guy already admitted he’s more programmer than artist. Without that lighting dude, it’s just tech demo Souls 2.Post more of the old screens if you’ve got them though. At least that version still had a soul to it.
>>737314551>>737319715>>737319913I know he hates when people point it out, but it ain't ever coming out.Dude's standards are just way too high, unreasonably high, unattainably high. Watched a stream of his where he was manually fixing some random mob's feet normals and edge separation.Basically, while developing the game, FromSoftware baked a normal map texture for this creature, but whichever tool they used to export the mesh, doesn't always properly preserve the ideal edge separation for these normal map textures to look as intended.All of that just to say, just picture him spending an hour staring at some low-poly giant's feet, manually toggling sharpness on the edges between his toes, checking the output for changes, until, through trial and error, he can guess the exact combination of smooth edges and sharp edges originally used to bake it in the first place.
>>737338790What's gonna be your next cope when it doesn't? Holy shit. Just because you don't have a good gpu? get a job.
>>737324827DS2 looks so fucking bad goddamn
>>737332512Dark Souls II had a troubled development and many assets were repurposed, moved around or removed entirely.DSII started off under the direction of Tomohiro Shibuya. It was going to be even more open world. They got a lot done, but Bamco came down on them and forced them to scrap half the game. They put Yui Tanimura in charge who had to pick up the pieces 6 months from launch. Bamco originally designated DS2 to be a PS4 game and then decided that nope, we're actually putting it on the ps3, which forced the downgrade, Cell architecture, garbage gtx 7800 rebrand GPU and 256MB+256MB = PS3>Dark Souls 2 downgrade full comparisonhttps://www.youtube.com/watch?v=59eLW1IGUCU>Dark Souls 2 Design Workshttps://peterbarnard1984.tumblr.com/post/113163062955/dark-souls-2-design-works-translation>How The Gutter Got Guttedhttps://youtu.be/t_YcEvpAafE>Dark Souls 2 Graphics - Network Test vs. Vanilla vs. Scholar of the First Sinhttps://youtu.be/eMKsouZ9CNI>The Archives - Repository of lore documents, interviewshttps://drive.google.com/drive/folders/1MsqQvo7nQGzeifTMbAV5e0gL-5hshof_They tried to expand the engine with a new lighting system but it fell through and forced them to visually downgrade the shaders through most of the game. The project was rebooted almost entirely when Tanimura's team took it over. They had to rework the original, unfinished 'open world' version of the game and take what little bits of it were complete enough to use and put together a full-length game out of it. As a result, Drangleic is missing many, many of its intended areas, transitions were cut, levels were left unpolished and unfinished, questlines were cut, etc.Dark Souls 3 and Elden Ring have a lot of Tanimura's ideas for Dark Souls 2. Miyazak joined the team after Bloodborne released, by which point DS3 was half finished. Miyazaki only directed High Wall of Lothric, Undead Settlement, Cathedral of the Deep, and the two DLCs.
>>737341695I'd argue that it's a worse case than Sonic '06 despite being a better game, where the hellish development led to the devs scrambling to put everything together in something vaguely coherent, and that included the entire graphics engine.
>>737341695>>737341971What was the target platform for DS2?
>>737329756kek
https://www.youtube.com/watch?v=rhw0vPVMvRMyeah it runs on a 3060ti, and not even with extreme upscaling, this is extremely impressive, no idea how that's possible. So there's no reason to even be mad about that part, you probably have something better
>>737342302it's honestly likely not trying to do "everything" involved with path tracing that more intense engines try to pull. plus it's already replacing the renderer altogether instead of an rtx remix hijacking, so less technical overhead complications.
>>737312195It's just like the "Bloodborne Remastered" mod which looks like ahh on top of tanking your performance on an emulator
>>737312431>that screenshotI know this is a bait post but holy shit you can’t make this shit up
>>737315980>some random guy used his own graphics card to make some shitty thing >NVIDIA NVIDA NVIDA NVIDA NVIDA NVIDA NVIDA NVIDAbased retard
maybe PT will make seeker of fire look less jarring
>>737345921okay no, if anything a bit more jarring
Dark Souls 2 scrapped maps in Nightreignhttps://www.youtube.com/watch?v=pzdYD1LzSdE
>>737332815Mostly true. They still simplified textures in visible areas too.
>>737312431Oh wow. Not bad.