I only ever played Final Fantasy games? What's a good RPG on PS1. Xenogears? Valkyrie? Koudelka? Something that is bearable with fast forward toggled.
kill yourself
star ocean 2, it has a long intro but the actual gameplay afterward is fast paced. the remake is very good and also faster
>>737320164Valkyrie Profile and Vagrant Story are good. Xenogears is dogshit, both the gameplay and the writing.
Xenogears is only half complete. Literally. They only made about half the game before they needed to ship it, so it just cuts off abruptly with a final boss fight partway thru. The combat system looks impressive but honestly just isn't that good, for reasons I'll give in with Legend of Legaia.The best RPGs on the PS1 are probably Grandia, SaGa Frontier 2, and (if you count it as one) Legend of Mana. Grandia is my go-to recommendation for a lot of people because it just does everything really well, and is fun to just play, and the battle system is pretty interesting. SaGa Frontier, with it's complex story and the whole weapon-art-learning mechanic, is something I'd recommend if you want a more interesting system to the game. Legend of Mana isn't turn-based and so can't be played of fast forward (outside running around areas) but it does have set encounters, sort of like Chrono Trigger, and there is a lot of stuff to do and play around with in the game. It's definitely one of my favorites, on any system.Wild Arms was a fun game on the PS1 as well. Star Ocean 2 is also worth checking out. If you like WRPG dungeon crawlers, then you can play Wizardry: Llylgamyn Saga (Wiz1-3) and Wizardry: New Age of Llylgamyn (Wiz5) on the PS1 as well. You probably can't find discs, as they are JP-only, but they have english options if you want to emulate.Valkyrie Profile is a good game, but it is also a fairly strange one. I'd highly recommend it if you're interested, but understand if you aren't or if you bounced off it. The combat system isn't a typical JRPG, as each attack has timing and you want to chain attacks from different characters together to keep hitting an enemy and break its guard.Koudelka wasn't something that I liked. I got to a point where I had beat on a boss so long that all my weapons broke and I was stuck just punching it until it finally died. Other people say it's good so maybe I was just an idiot and couldn't figure out how to play it properly.
>>737320164>I only ever played Final Fantasy games?I don't know
>>737321815>GrandiaMy nigga.
>>737320308The remake (not the psp one) has such a cheap ugly opening cinematic.
>>737320164>>737321815Other than that, I did have fun with Azure Dreams and even Chocobo's Dungeon 2 and Torneko: The Last Hope. Those are the Shiren/Mystery Dungeon games, as so might not be what you're looking for exactly.Legend of Legaia is one that I see recommended a lot. It can be okay, but I found it generic and boring. The biggest problem with the game is that it gives you a set number of hits per attack (starting with 3 hits, increasing as you progress) and you can use for different directions to make up the attack. The game also has "combos" you can discover and unlock with specific directions, and can be strung together. This sounds nice, but the problem is that you'll either be spending the entire game just using ineffective basic hits against every enemy, making all fights take FAR longer than they are supposed to take, or you're going to just look up the commands for combos in a guide, making the entire system irrelevant. Xenogears uses basically the same system, with much the same problem. You're either drawing out all fights with basic hits to systematically go thru every possibility to find the combos yourself, or you just look them up and then kill enemies efficiently - which is certainly the intent - but the whole "discover combo" system is just irrelevant.Legend of Dragoon is another one that gets recommended. It's fine, it's a very long game, and I didn't find it particularly interesting to play thru. This game has a timed-hit on attacks and a timed-hit on defense, sort of like Paper Mario. But every attack string has different timing and you have two options for defense, and the timing is a lot tighter than what Paper Mario or the Mario & Luigi games ever required. I found it pretty annoying to get the timing right on three different characters in a constant cycle (and the damage improves after doing it successfully 1000 times, so you are strongly encouraged to do so) but maybe you'd like that better.
>>737320164>>737321815>>737322286One final word: Dragon Quest 7 is a very long game. A VERY long game. Final Fantasy frequently claimed to be 80+ hours long, but that's mostly if you're breeding chocobos and completing all the minigames. DQ7 is honestly a 60-70 hour game at the base, and can go over 100+ hours to do everything. It also involves collecting puzzle pieces to progress thru the game.Outside the length. I would HIGHLY recommend having a guide you can check on the location of the puzzle pieces, because if you run into a point where you don't have enough, you won't be able to unlock the next section and will need to scour every previous world and check every box, barrel, bookcase, and interesting tile to find enough ones you missed to progress. This is pretty annoying, and it's a requirement to make progress.If that just sounds too long, or if checking every shelf and bed sounds like too much of a chore, then go ahead and give it a pass. It's a pretty classic DQ title otherwise, fun if you like the series, but nothing outstanding past completing such a long game.
>>737322593Wow thank you. Helps me a lot to narrow it down.
>>737323754No prob. Everybody will have their opinion on games, so I try to state why I think some things. Some people might think the description of Legend of Dragoon is awesome and would love 40 hours of difficult timed-hit challenges in combat, so I just try to describe the system as opposed to saying why it's good or it's bad.Suikoden is another series you'll hear people talk about on the PS1. It involves collecting 107 characters (you don't HAVE to collect all 107, most are optional) and putting together a revolution to fight wars with other empires. Interesting concept, and I'd say the main story is pretty good. Suikoden 2 is definitely better than Suikoden 1. My main complaints are that most of the characters are just recruit-and-forgotten just to fill up the roster.Also, if you plan on playing the games: Walk into the nearest town before using the Blinking Mirror to teleport. I actually softlocked my Sui1 game because I'd teleported after a lengthy war section/cutscene area, and found that I couldn't pass thru the closed gate that you bypass after the scene and hadn't visited the nearby town to set it as a Mirror teleport location, fucking the whole save file.
>>737320164Disregard all other posts. Play Saga: Frontier.
>>737320164>Xenogears? good first disc, atrocious second disc>Valkyrie?good presentation, bad gameplay/combat/localization etc, and the pacing is awful. Not worth playing at all.>Koudelka?Just plain bad. It's so slow it takes an hour to move across a single room, the combat is abysmally slow mostly because there are load times on every single move. Not worth playing at all.
>>737321815Grandia is shit on ps1.It's excellent on saturn.
>>737320164>fast forwardyou don't like rpgs, go play a fucking racing game or a fighting game or a platformer or some shit you adhd-addled nigger
>>737321815>>737322286>>737322593>>737324313these posts read like a 4th grader was told to write a persuasive essay for the first time
>>737320164If you're going to use fast forward you're a philistine anyway and deserve no recommendations.