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File: monster-hunter.jpg (1.11 MB, 1728x1728)
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>>
is a bad game
>>
>>737357780
Dragon's dogma 2 died for this
>>
I did not put 50 hours into Wilds and I have 3,000 hours in Freedom Unite.
Capcom just can't make a good game anymore.
>>
There actually going to waste time porting this shite to Switch 2 and the G rank expansion instead of just moving onto the next game. Grim as fuck.

No potential good game until 2028 at the very earliest
>>
>>737357780
It's a fun enough game after you slog through Low Rank but not a worthy entry for the series. I'm hoping that the expansion brings it to the fantastic heights Iceborne and Sunbreak brought their games to, but I'm still pretty worried that they learned the wrong lessons from Wilds. That article from around launch with the producer saying "the reason this game sold so well is because of the story" has been living rent free in my head for more than a year now and it terrifies me to think the expansion will force me into even more forced walkie talkie "wow nature's majesty sure is majestic" cutscenes than the base game did.
>>
>>737357853
Why do people dislike this game but loved World so much?
>>
I hate both games equally and world directly caused wilds.
>>
World is the best MH game
>>
>>737359790
dude the monsters tho
Dude the great sword 0.2 second animation dif
>>
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haven't played it since patch dropped. everything was too easy to solo
>>
>>737359790
I've met at least two worldbabs in the past who only liked world and no other MH but they never told me why
>>
I love the wounding mechanic and focus mode, but they really do make the game too easy

Its basically clutch claw all over again, good idea, horrible execution that makes low and high rank way too easy
>>
I went in expecting to dislike this game, but so far I think base Wilds is a better game than both base World and Rise. The combat is great, and I think most of the roster is really fun to fight. This is also the only MH game where I want to go out of my way doing tedious shit like fishing and crown hunting. The game is piss easy, but I’m hoping Capcom can fix that with the expansion.
>>
>>737359790
No real MH fan likes anything released past XX. Worldfetuses have quite ironically decided that wilds is now too much casualisation and dumbing down and are crying on the internet real loud for everyone to see when the game that got them into MH already had nothing to do with the series. Since casuals are now the vast majority of "MH fans" that's all you hear online.
>>
>>737357780
I'll take bingbirds over focus mode any day of the week
>>
Baby’s first ‘Monster Hunter’
>>
>>737360734
XX was the start of modern MH btw. You’re just contrarian and think old means good.
>>
>>737357780
Dogslop game. Slideslop. Weightless. Ugly grey ass colours.
>>
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>>737359790
>UTTER DOGSHIT optimization
>atrocious story and characters
>mindless map exploration
>complete removal of almost all "hunting" mechanics
>focus mode
Probably the biggest buyer's regret I had in the last 10 years. A 3/10 is generous.
>>
>>737360787
4u and arguably tri was the start of modern mh btw. So mh was always on route for wilds, but we are pretending that "before they got it,it was totally different". Mw I've always seen every next one as improvement getting closer to the og vision presented in trailers
>>
>>737360915
>dogshit optimization
fixed
>story and characters
literally the best they ever was retard
>mindless map exploration
as opposed to what, mindful map exploration from gen 3 onward? Or pixel hunting from gen1 and 2?
>removal of hunting mechanics
literally not true
>focus mode
makes complete sense to remove your animation commitment once EVERY SINGLE FUCKING MONSTER IN RISE HAD NONE. We are literally in frontier levels of monster adhd and ALL OF STAGGERS BESIDES FOCUS ONES WERE REMOVED.
>>
>>737359790
I hate World, it was a single player movie game in the same way Wilds was.
>>
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>>737361050
>>
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>>737360925
>>737360787
Kill yourselves.
>>
>>737357780
the only mh i ever just finished the main story and dropped it
well that's half truth, i did the seregios and lagiacrus hunts later on
but yeah
whoever praises the story progression is either going for le epic troll or just don't like videogames
>>
Monster Hunter Milds
>>
>>737357920
Fuck Capcom, fuck them to hell
>>
>>737361050
You got it backwards, the stagger is minimal to encourage you to use focus mode. Likewise in rise, you're supposed to use your billions of iframes and parries.
In a game without those you just get normal monsters.
>>
>>737361509
What Monster Hunter game should I start with to get into the series?
>>
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>le hekkin milds
post your proooves or stfu
>>
>>737357853
FPBP
>>
>>737357780
is a shit game for trannies
>>
>>737362276
Anything but the first one is fine
>>
>>737361509
okay so World was babby's first monster hunter
movie game monster hunter
sure sure
but at least it wasn't a movie about fucking ugly desert dwelling sand shitters
>>
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>>737362276
WORLD
>>
>>737359790
They dumbed it down even more, horrible performance, DEI
>>
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>>737362403
Try to not think about trannies for a moment
>>
>>737362276
The first MH game
Work your way up to MHGU
Stop after finishing GU
>>
There are too many things I would want an expansion to fix that I would rather they just move on to the next generation, it's unfortunate that we know the expansion is coming already. I'd even be okay with a standalone Ultimate release similar to how they used to do them instead of DLC if it means they can fix several things between maps and other core issues I had with the game.
Considering they want the game to be running on a Switch 2, we can probably expect another round of heavy optimization with the expansion, so at least there's a small silver lining
>>
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>>737362330
>no reply
Kek confirmed there are only shitters itt
>>
>>737362708
No one plays this garbage
>>
>>737362276
MHFU for oldgen and World for nu-gen
Then you go
>Tri if you want some weird "experimental mh"
>3U for the complete package of the above
>4U for baguette stick, charge blade and mounting
>GU for the last """oldgen""" game
World-Rise-Wilds can be played in any order, save Wilds for last since it doesn't have G-rank yet
After you're done with those you can
>Try MH1
>Dos to see how seasons fucked you over
>Frontier for curazy shit(renewal server)
>P3rd for a Tri without swimming
In no particular order
MH1 and Dos both have private servers but they're really fucking grindy
P3rd has no G-rank so it's the shortest, you can use the PS3 iso "backported" to PSP so you can play on PPSSPP online
MHFU use these two >>737319468
For 3U you can use the 3ds games with the wiiu textures so you get online play with pretendo on emulators
GU has some fps patches but they always broke some stuff on my game
This is the impartial list, anyone else will tell you "skip x or y" because they're butthurt consolewar fags
>>737362708
99% of the people shitting on milds can't even play it, it's a fact
>>
I've been replaying Rise and I've gotten more addicted to it than I ever did with Wilds.
>better monster roster even pre-G Rank
>better weapon movesets
>unfucked Switch Axe
>skippable cutscenes
>have full control of your Palamute and they actually fight
>stuns and status effects actually exist and punish you
>>
Single handedly ruined a beloved series.
>>
>>737362276
Monster Hunter Stories 1. Shit is wholesome and there are no online opinions on it. You get to learn all the monsters in a Pokémon setting and grow attached to them.
>>
>>737362807
Having 2 pets is too much, and I found palamutes and palicos incongruous
>>
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>>737357780
Wilds still hasn't reached 12M copies sold
Rise reached 12M copies sold 1 year after release
Right now rise, with like 10% of the budget, sold more copies than wilds.
>>
>>737363412
Did RE8 really outsell Rem4ke? That's impressive considering the bump the latter got from Requiem while Village fell off the face of the earth after a while, no one talks about it anymore
>>
this dogshit game made me go back to GU
>>
>>737359790
>Why do people dislike this game
Their computers can't run it
>but loved World so much?
By the time people actually got into World, the 30 series was widely available and deemed one of the greatest price to performance generations of graphics cards. Everyone loves to shit on Wilds and glaze World, but no one seems to remember what World was like at launch, both in terms of performance and ESPECIALLY amount of content.
>>
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>>737359790
Barely any early-game difficulty when compared to each other.
What I usually use as a metric for difficulty in MonHun games is the first quest where most new players cart.
In MonHun 2Dos, it's the literal first fucking quest to small mons and that difficulty is retained throughout the game. It's too difficult even for veterans of the franchise.
In MonHun 3 (both Tri and U) people usually cart at either Gigginox or Rathian. This is what I personally consider to be (or should be) the golden standard. Not the first few large monsters but not well into the mid-game either.
In Gen and GenU it's usually Khezu.
In World, people cart to Anjanath and then Diablos usually (then Kirin, but that's already mid-game). Much more sparse in terms of obstacles but still there.
In Rise, it's Khezu again but then the obstacles stop as new players barely cart to anything until the end-game.
In Wilds, it's nothing. New players just don't really cart at any specific point until end-game when it starts to pick up the pace.

Monster Hunter shouldn't be THIS easy so any new player can stroll through the entire game like its a walk in the park.
>>
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>>737362330
That Arkveld health is ridiculous. Had to do it with support hunters. Tried it another time with randoms and got something around your time.
>>
>>737360734
As someone who has played since freedom 2 and just recently picked up world, I think you’re being hyperbolic
World is different in tons of ways but it’s not at all bad game at all
I don’t know how different it was on release, but my only complaints about world are the over tutorialization, whatever story (the fact that it’s there is already an issue), and the general difficulty level
World definitely doesn’t start until HR, but it’s still fun and I always enjoy doing the slide jumps with hammer
>>
>>737362276
World is good and goes out of its way to teach you the basics while streamlining gathering
GU on switch is the best bang for your buck, absolutely stuffed with content, and is kind of a love letter to the franchise before the drastic shifts happened with world-onward
It’s also not as hard as retards say, none of the games besides the absolute 1st one are, so you could theoretically jump in anywhere (mh difficulty is always gradual, meaning by the time you get to the hard content like g rank, you’ll have played enough to survive)
>>
>>737360097
so go try the new shit then, dumbass
>>
>>737362886
but enough about Rise
>>
>>737360532
I mean, have you tried the end game shit they added to Wilds? It's already harder then anything in either Base World or Rise, except for Extreme Behemoth I guess
>>
>>737363476
Village has 2 years on RE4R, and the marketing with big vampire lady was very successful
>>
>>737364240
>except for Extreme Behemoth I guess
I would say this and Hazard Primal Malzeno are the only things harder than what's in post game Wilds. Maybe Ancient Leshen too, but I hardly remember that hunt. The shit we've gotten in Wilds certainly falls into G-Rank tier difficulty.
>>
>>737362330
I haven't done that quest yet and probably never will. I have seen many HR 100s in SoS with the nameplate for PoH and they cart nonstop and ruin hunts so I am going to assume its not that difficult.
>>
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>>737365638
>I haven't done that quest yet and probably never will
opinion discarded
>>
>>737366162
Not an opinion. Anyone that actually plays the game notices a shitton of HR100s with PoH plates and they see them carting nonstop in 9 and 10 stars. Granted I know the game is dead and only 9k people are playing it that arent in this thread.
>>
>>737363701
New players cart to Nu Udra generally.
>>
>>737362330
I’m gonna play this shit game just to screenshot this with a lower time than you faggot
>>
>>737366645
Dont do it - I played to dunk on 9 stars because the game is pretty damn easy but everyone called me a tranny lmao. The game is not that good.
>>
>>737366374
>but but muh le hekkin experience
excuses excuses~ average shitter be like~ no prooves = shitter AHAHAHAHAHAHA
>>
>>737362276
Start with freedom unite if you don’t like it play Sunbreak if you don’t like it don’t play mh
>>
>>737366765
I did do AT Arkveld free challenge the day before it ended cause I am slow to booting the game up. Post your AT Ark FC.
>>
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>>737357780
The dlc will save it, it was the same bullshit with world and rise people called it the worst game ever until the dlc dropped do you guys never learn?
>>
>>737360097
Devs decided that supercharging monster health and damage was the proper solution to that. Rank 9-10 monsters are also faster than their standard variants and have multiple attacks that can wombo combo you to death in addition to OHKO attacks. Game is now technically "harder" but strictly limited to a fraction of all monsters in the game and all of them are about as exploitable as they were on launch. The more things change, the more they stay the same.
>>
Posting times don’t mean anything PC niggers will just idle with the one hit kill cheat
>>
>>737366747
>9 stars
old and busted, 10 star hunts are the new hotness
>>
>>737366870
People dislike the expansion with world tho, because of the fucking clutch claw.
>>
>>737366942
You were not supposed to mention that
>>
>>737366942
so as long as they can avoid another clutch claw gimmick, and remember to keep wounds toned down everything should be great, right
>>
>>737366995
as long as they make a good expansion, yes.
>>
>>737366870
Fags here will argue about anything without even playing the game

I guarantee 70% of the people whining never actually played a monster hunter at all, and the remaining 30% are 4U bandwagoners
>>
>>737366995
I think crapcom already learned their leasson just look at endgame monsters and how often you inflict wounds
>>
>>737366931
9 stars are just 10 stars with 90 seconds added to the hunt tho. They have no speed modifiers over 9 star, they cannot 1 shot because moxie + guts + palico revive and if you have been hunting 9 stars to death for charms you wont feel much difference. Yall are so silly overstating difficulty sometime.
>>
>>737366870
worlds problem is that the endgame and MMOslop fights sucked, they doubled down on it in iceborne and also made combat worse by adding the clutch claw
rises problem is also the endgame, they fixed the endgame and just expanded on the current systems instead of stitching several new mechanics haphazardly onto it

on the other hand every time i try to talk about wilds's problems I always hit the character limit so it's not worth trying at that point. its a complete mess from top to bottom and several existing mechanics need reworks rather than just having new things stitched onto it
>>
>>737367073
>10 stars are just 9 stars with 90 seconds added***
Woops
>>
>>737359790
Third world shitskin poorfags' toaster can only run World at 30 fps
>>
>>737360003
Rise is the only good MH game.
>>
>>737367285
Rise is NOT a monhun fuck off with your bing bing waho
>>
>>737362462
Instead it's a movie about an annoying ugly fuck that can't stop stuffing her fat face. Everything is about HER and helping HER out.
>>
>>737359790
For me, it's the sekiret walking segments.
>>
>>737367549
You finish the story in 5 hours my nigga
>>
why the fuck did they feel the need to start sticking so much story in MH? shit was fine with a few dialog boxes per story hunt, now it's mostly walking sim and cutscenes
>>
>>737359790
Too easy like it was made for tourists or babies. This ain't monster Hunter.
>>
>>737367383
Risr is more monhun than world will ever be

scared of seperating guild and village quests like a lil pussy? Scared of monsters actually being able to hit you in low rank? Scared you need to press more than one button?

Lil bitch baby can't handle risechads, go watch a movie instead kiddo
>>
>>737357853
FPBP
>>
>>737367636
Bing bing waho
>>
>>737367628
Unironically worldbab tourists

Capcom themselves said as much
>>
>>737367603
cant you understand what the issue here is when the hunts are maybe one hour of that playtime in total
>>
>>737367692
Its more Tokuda using that as an excuse to make his zoo and movie game. He has specific intent when he designs shit.
>>
>>737366942
The content and monsters were great, and I think your opinion of the clutch claw depended entirely on which weapon you chose to main
Some weapons (Hammer, SnS, Lance) got it built right into their moveset so that it was second nature to grab on and get wounds, while other weapons basically stopped you in your tracks and forced you to do a QTE if you wanted to tenderize. There's an argument to be made against claggers and how they fucked up the pace of the fight, but I think the actual act of using the clutch claw wasn't that bad if you were playing a weapon that had it implemented well
>>
>>737357780
I bought a 5080 and a 9800x3d for this game and it only gives me 60fps outside of fights at 4k
Fucking unbelievable
>>
dlss quality at 1440p is 1707x960 or less than 1080p btw!
>>
>>737357853
FPBP
>>
>>737367889
The devs obviously designed the game to render every internal effects at 1080p or lower and then using copescaling to do the rest. It's the new hot meme with game engines now days.
>>
>>737367889
And yet people will tell you it runs at 100 fps. Welcome to the club brother; the game is so unoptimized and CPU bottlenecked that the 1% lows constantly drop before 60fps while your X3D sits at 20% usage.
>>
>>737367628
World being a reboot for casuals. All Capcom cares about is the metric that people reach the credits of the game so they praise it as a 10/10 masterpiece. The same thing happened to Resident Evil with the remakes.
>>
>>737367692
I mean even world was bad for it, what was the catalyst for that design choice? kicked you out of multiplayer every cutscene and they thought "hey everyone hated that let's do it more" while also adding a terrible story with the most un memorable character ever. dd2 died for this
>>
>>737366870
People still call rise the worst game ever and never shut up about it though
>>
>>737368261
People only hate rise because its faster paced and the diabetes has eaten away at their hands so they can only play turn based JRPGs and gachaslop
>>
>>737367889
>4k
I'm not defending the dogshit optimization of this game, but you are retarded for falling for the 4k meme.
>>
>>737368261
>45 large monsters
>Endgame is just hunt shit for charm farming
>All TUs released by month 2
>Restored unique weapon designs
>Soulful village and hub
>Baller OST with Kamura village, Rock version of Ibushi theme, arena theme etc
>Best version of Proof of a Hero
>Variety of weapon play styles
>Drifting dogs
>Short to the point skippable cutscenes
>Attractive characters both male and female
Worst game in the series by far and the sales prove it lel.
>Milds has no endgame then adds charm farming
>10/10 THANK YOU CAPCOM
>30 monsters post TUs 1 year later
>10/10 THANK YOU CAPCOM
Best game in the series by far and the sales prove it lel
>>
>>737366870
The DLC won't save it because the core mechanics in wilds are fucked, unlike in previous MH games.
>>
>>737368596
It doesnt matter if he drops the resolution to 1440p or 1080p - his average fps will improve but he will still drop below 60fps at native settings mate.
>>
>>737367383
Rise ascended past being a mh game. No other creation in existence can match how peak the gameplay and visuals and sound are. Risechads keep winning enjoying sunbreak while worldfags don’t even play their game anymore
>>
Wilds is mediocre but it has the best version of HH by far and thats the only weapon I care about so it gets a pass but barely.
>>
>>737368965
I think they did a good job with the weapon animation transition and how it feels to whack stuff with it but the bubble and echo wave centric gameplay piss me off to no end.
>>
>>737368150
>>737367998
their biggest mistake was using GPU BASED Directstorage. the game is constantly stalling your GPU trying to process every texture it loads.
>>
>>737368965
the inputs annoy me and sometimes it feels like you're not really interacting with the monster (though this applies to most weapons) but I still have to agree there, its nice that HH can be in the spotlight again since 3U
>>
I get that Monster Hunter games aren't about the story at all
But Wilds focusing on this fucking ugly little Indian boy was really driving me up the fucking wall. Why the FUCK is this CHILD tagging along into monster infested jungles and put in harm's way!? We encounter the "White Wraith" and suddenly my character can barely hold this kid back as he tries to kill himself to a monster? WHAT!?
>>
>>737357780
I bowfagged my way through the game. It was quite fun actually. Currently learning dual blades because perfect dodging is fun.
>>
>>737369334
the best part is once the story is all said and done he's relegated to a cuckchair so he couldn't be used for anything else ever again
>>
>>737369452
I replaced him with the hub girl in a bunny outfit with fat tits.
>>
>>737362276
Unironically MH4 Ultimate for the 3DS. The story progression/finale is pure refined kino. Everyone saying start at the very beginning with barebones combat mechanics and hilarious grinding are kind of setting you up to failure if you aren't accustomed to those kinds of games.
>>
>>737359790
Personally i feel like they went too hard into the ecosystem stuff. Not quite bad but it taxes the system way too hard so it ran like shit at first and still runs bad at times.
>>
>>737369502
I genuinely am one step from learning how to mod the game so I can remove his model, voice lines, and quest objectives from the game, to the point where if any character talks to him, they both are talking to air like a schizoid and get no response whatsoever
>>
has anyone ever used the expanded item bar where you turn it into a grid
its insane how much they fucked with the UI on everything
>>
>>737367549
I’d rather have those then unskippable cutscenes to be honest
>>
>>737369621
If you have already finished the story he basically doesn’t exist already, unless you are checking in on trades and farms but that’s it
>>
>>737359790
World still had enough of what made monster hunter good to make people unfamiliar with the series like it even if it was inferior to the games that came before it. Wilds went further in that same direction and now it's too much for even the bigger audience which World drew in. It's like how 4U started the big story focus, but they were held back by the limitations of the system it was on so it felt just right in terms of bullshit to gameplay balance; at least if you ignore questionable mechanics like wystones. It's been a sliding scale and they've gone too far from what people enjoyed about monster hunter.

Personally, World was one of the worst games I've ever played, but I was still willing to give Wilds a chance because the new mechanics it was introducing seemed interesting. Unfortunately, they fucked all that up. Besides the sliding scale, they just did not put out a good product to start with and had to play catch-up with title updates. Even if they add harder content that's balanced around all the stuff hunters can do, that doesn't fix the rest of the game leading up to it. Maybe they'll use the expansion to fix the rest up too, but I'm doubtful at this point.
>>
>>737361050
Focus mode is okay
>>
>>737368358
No, I hate Rise because wirebugs basically turned every weapon into “spam your ultimate move on CD” like it’s some fucking MMO garbage game, which Sunbreak doubled down on hard
>>
>>737362330
Not reached there yet but I will bowfag it
>>
>>737362276
I don't care what game you play first as long as it isn't GU. You want to play that after experiencing gens 1-4.
>>
>>737362807
Rise indeed has more monsters and likely better monsters. Probably because they don't need 8gb of vram to keep it on the screen
>>
>>737359790
I dislike Worldborne and hate Wilds. Also not a big fan of Risebreak, but it has the best iteration of the SA and a solid roster, so I'm more tolerant towards it.
>>
>>737370215
I haven't experienced that with my GS after over 1000 hours tho
>but strongarm
I prefer surge slash combo/ACS/Rage Slash, and I'm pretty sure nobody would unironically call ACS or Power Sheathe "ultimate moves"
>>
>>737370415
He's referring to optimal play for several weapons deep in Anomaly endgame. With LS I am just chaining Iais and Serene Pose nukes nonstop until the monster dies. DBs run around and spam drill nonstop until the monster dies and yea for GS Strongarm is quite literally run away until you SA their final move of the combo for 12k damage.
>>
>>737370415
First of all, Strongarm is so much better then any other GS build that not using it is basically shooting yourself in the foot but even ignoring that, just because GS can (sorta) get away with it doesn’t mean basically everything else can as well. Like don’t even get me started on how terrible LS is if you aren’t spamming Wirebugs on CD.
>>
>>737370537
>>737370606
I've been farming SIs with that playstyle for hundreds of hours without trouble
>but other way does more damage
I have more fun playing this way
>you're gimping yourself
Sure doesn't feel like it
>>
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>>737359790
People like world because it's first babie's MH
Wilds have a 100000x better roster
>>
>>737370696
Its not about trouble or playstyles its about the damage difference. I can play LS with only spirit combos and helmsplitter...but my damage doesnt touch SP and Iai nukes or adrenaline rush sleep Sacred Sheathe nukes. Likewise you can spam aerial with DBs but you arent touching your drillspam damage. I love SB and will play many styles but their is a balance issue.
>>
>>737370696
>im a zero DPS shitter and PROUD
The average Risebaby, ladies and gentlemen
>>
Is hammer meant to be fun in rise? I tried it yesterday and it felt janky as fuck.
>>
>>737368775
>visuals
Yeah no the only reason i didnt bring myself to play rise yet is because of that shitty anime graphics
>>
>>737370956
Hammer gets far less downtime in rise. It manages to be near constantly on the offensive either with the alternate attacks turning regular hits into counter blows, silkbinds that allow you to constantly advance or just generally being really strong.
>>
>>737357853
FPBP
>>737359790
focus mode sucks ass and i still can't believe it's actually real. it's fucking crazy how bad of an idea that was
and that's just one of the issues
>>
>>737370905
Carting is still a bigger DPS loss than playing a way that works.
>>
>>737371091
What makes Rise anime that wasn't in the rest of the series?
>>
>>737362330
problem for me isn't the difficulty (although 99% of the game is too easy)
the problem is that combat is fundamentally too different from other monster hunter games. focus mode is just retarded, hard monsters or no
>>
>>737371268
NTA but at some point you get good enough to not cart and then only damage and style matters which results in quick times.
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>>737371319
Do you really have to ask? Not even touching what they did with the food turning the meat into sweets
>>
>>737371347
Haven't seen that yet. Most of the randoms snobbing at my playstyle tend to be the ones who cart all the time.
>>
>>737371421
NTA but where's the anime? what are you saying?
>>
>>737357780
it's becoming the dark souls 2 of the monster hunter series. contrarians start to praise it because it's objectively worse than the last one (world)
>>
>>737371421
If you value your eyes, don't look at how you get your pre-hunt buffs in P3rd.
>>
>>737371464
If you need to ask you might be blind
>>
>>737371421
You're comparing Rise to world.
Rise matched the series before that point whilst World is the outlier.
Saying Rise has the shitty aesthetic is saying the whole series has that.
>>
>>737371542
it's more cartoony, we all know that. but where's the anime? i don't think you know what that word means
>>
>>737371537
Shut the hell up tranny p3rd is up there as one of the bests monhun together with fu
>>
>>737371424
I would assume that anon in the thread is more than likely fairly competent. You can play however but I see plenty of high HR players in SoS playing optimal and not carting. Hell my online buddy in Milds is an HR 900 GS player and I have only seen him cart once in 50 or so hunts at endgame.
>>
>>737362708
Correct. I don't play garbage shit games
>>
>>737371608
How do you get buffs in P3rd?
>>
>>737371091
>That game sucks because it's anime
>poses on the Wyvern with a railgun face whilst holding a weapon double their size.
>>
>>737371583
>japanese clothes
>katana on every banner/ad instead of the usual big sword
>the fucking dog has a japanese knive on its mouth
>the main monster looks like a kike youkai from japanese folklore
>dangos
>>
crazy how wilds looks worse than world when it also runs so bad
>>
>>737371695
are you aware that japan is a real country, with real history and real folklore? you do know it exists outside of anime right?
>>
>>737371703
It can look better if you run native 1440p at 150 render scale with DLAA/FSRAA over TAA and post processing mod to sharpen the image and colours....but you will be rocking 25 to 60fps on flagship hardware...lmao
>>
>>737371801
no it just looks better in general, no fiddling needed. wilds is so fucking washed out it's crazy
not saying world is an amazing looking game, it's just damning that a sequel looks and runs worse
>>
>>737371630
Cool. I'm HR999 and rarely cart as well. Do you think I don't know what I'm doing just because I play a certain way over following the meta?
>>
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>>737371695
>talking cats
>eating more that you're bodyweight in food before hunts
>weapons eclipsing the character
>posing after actions
>shrugging off atacks that would tear you in half
Japanese themes aren't necessarily anime, but the stuff above which has been in all MH games sure is.
The monsters are specifically styled off Yokai by the way, the dlc has monsters themed off western horror (Frankenstine - Garangolm, Lunagaron - Werewolf).
I shouldn't have to write this but lets make it clear, the concept of yokai long predated anime.
>>
>>737371921
Nah you can play however you want but there are objective number differences between combo GS and parry GS in SB. If you are good at the game and dont cart I am not sure why you are worried about carting in the first place - it shouldn't cross your mind.
>>
>>737372023
The original narrative was that OP silkbinds were required to play lategame sunbreak, which is not true in the slightest.
>>
>>737371879
Thats what the post process mod is for...to remove the wash out. Worldborne has a better art style to it tho in Milds dont look at the rocks or waterfalls.
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>>737371879
anon, he's talking about fiddling with wilds
>>
>>737372002
>talking cats
Not mines they only meow
>eating a lot
Not anime thing just fiction in general
>big weapons
Not anime thing just fiction in general
>posing after actions
Not anime thing just fiction in general
>shuring off atacks
Not anime thing just fiction in general

And dont pretend like yokai inst popular nowadays because of anime the things i listed might not be anime only but theyre mainstream because of anime trend
>>
>>737372096
i used reshade for wilds and it helped a lot with the vibrancy, but i still thought the game looked very off compared to world
and that doesn't mean i think world looks good (i don't)
>>737372120
yeah im retarded.
>>
>>737371784
Goalposts in motion
>>
>>737372267
how the fuck is that a goalpost shift? you're saying all japanese culture is just anime
>>
>>737372234
I cant stand any of the reshades - I think Shepards mod is much better and doesnt touch my performance.
>>
>>737372191
>>talking cats
>Not mines they only meow
They talk. Only wilds gave the option for audible human speech but every game had them with lines that the player could read and understand. They are talking cats.
And then you're just dismissive of well known tropes.
You're wrong and can't handle well laid out facts. I might as well be arguing with a child, unable to use basic punctuation and pretending you know the topics you talk about.
>>
>>737372463
tried rehydrated? it's very mild and tasteful
>>
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>>737371695
And the issue is? Most monhun have a lot of different styles of food, a lot of them being silly af. Heck just remember about the Kirin Cheese, the beers, the stupid fish soups or even the tea in P3rd. Also the cats had a samurai armor in FU, same game that has fucking asian dragons and a whole stash of absolutely unrealistic katana. Does that count as anime for you too? Ffs anon either you are a tourist or retarded, maybe both
>>
>>737371319
This poster is postering the same dogshit that people were using to pretend X wasn't anime for kids by the way
Thank fucking god the interviews exist now
>>
>>737372601
By correctly questioning why some is dismissive of Rise "because anime" when the whole series is heavily anime inspired?
>>
>>737372509
I have no desire to boot it up again unless I finish my TA goal for Lagi. I will take your word for it.
>>
>>737371695
Yeah rise is the spiritual remake of P3rd we know that worldfag
>>
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>>737372748
Don't forget about the anime collabs, that anon would be crying and seething if he wasn't just a worldbab
>>
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>>737373048
Some of them resulted in really cool designs. This was an attack on titan crossover
>>
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Or the horrifying plesioth.
I think it's from Higanjima
>>
>>737373167
I miss all the dope collabs. Now we just get Akuma and FF14 each time. Well I guess Rice got Okami which was decent.
>>
>>737373317
it's the lead poisoned Plesioth
>>
>b-b-but that game is ANIME
Yeah? Anime as awesome. That makes it better.
>>
>>737373317
Really miss those and the usual Dengeki collabs so much. I still remember playing P3rd back when it came out and discovering how much we were missing collabo wise
>>
>>737372748
correctly questioning?
Rise is meant to be more celebratory and leans heavier into softer aesthetics. The particle effects are off the wall as is the power scaling. You have regular ass ex-hunters slicing hordes of wyverns into nothingness.

Story wise, no other game in this franchise has some bullshit like your local not-shrine-maidens achieving wyvern synchronicity. Region wise I don't think it's a """anime"""", it's just asian/japanese stylized.
>This game has a very Japanese/Asian-flavored setting
https://news.capcomusa.com/2021/02/22/monster-hunter-rise-interview-with-director-yasunori-ichinose/
Which the main point is always that things are "different" than usual. Which they are. They deliberately fucking are
We have over twenty fucking 7 interviews https://www.monsterhunter.com/mha/en/mhr_interview/ talking specifically why they are

I legitimately don't understand why people get so fucking obstinate about what is clearly in their face.
>>
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>>737373651
Bro doesn't know about GU and P3rd
>>
>>737373762
Niggers complained about the same shit in GU
>m-muh anime styles
As if that was some kind of negative. They've been pissing and shitting themselves over anything that isn't gritty brown and bloom realism for decades.
>>
>>737373860
That’s why I only engage with the jap side of the fandom and 4chan
>>
>>737373651
Are you misunderstanding me from the other guy.
I'm saying that Rise is Japanese themed, not anime themed. The inspiration for monsters is based off Yokai.
I'm countering him saying that particular game being anime themed.
The whole series takes tropes from anime and freely accepts and uses them.
Every game has different villages and styles at its forefront. The fact that one is Japanese is singled out.
Previously they dismissed rise because of anime and wrongly presented world as their counterpoint to how it should look/be.
>>
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>>737373860
I remember that happening even when 4 came out. People that only played FU at the time literally complaining about TOO MUCH COLOR and that the jump attacks were broken and too flashy (while also crying for the supposed PsVita monhun that would kill nintendo forever). The issue is tourists like always, they can't conceive anything beyond muh realism and sports hooligan tier console war shit
>>
>MUH JAPANESE GAME IS TOO JAPANESE
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I found the most cursed crossover monster

>>737374243
I couldn't understand how people were so upset about the verticality that 4 added. Not being glued to the ground made it feel so much nicer.
>>
>>737359790
"Moviegames" except World was an interesting movie with better setpieces. Ironically felt more freedom even though it wasn't "open world". The hubs are fucking cool as shit in World. I don't even get a bomb ass hunter's lodge just some shitty tent in Wilds. The only thing Wilds over World is one singular waifu. The hunting grounds in World were even better. Fuck man.
>>
>>737363224
>Shit is wholesome and there are no online opinions on it.
Plot is too basic and the game is too easy even for a kid's game. Post-game is decent, but short.
>>
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>>737374419
Also traversing the maps became way cooler and less tiresome. Don't forget people complaining about the Kushala scripted fight saying that sole event RUINED a 500+ hours long game and didn't want to play it anymore after it (probably basedniggers att)
>>
>>737374448
The one thing that Wilds did right was the amount of monsters.
The earlier games had a limit of 2 or 3 big monsters at a time. Wilds can swarm you with a quest to deal with 6 KutKu at once and still have extras come after you.
If they don't add a Qurupeko in the expansion that pulls in half the map then they've wasted the potential for it to completely ruin hunts.
>>
>>737374969
>6 Kut-Ku at once
Extremely rare case because the monsters will separate very quickly if more than 3 of them are in a "zone" at a time.
>>
>>737375098
That's why I mentioned a quest. There's an event quest to thin their numbers. I had so many turn up that I didn't realize I was killing 2 extra until I notices they didn't have the quest marker when tracking them.
>>
>>737375206
Yes I'm talking about the same quest. You still rarely have more than 3 of them in a zone at a time, if more are present then they immediately start to disengage and try to fly away to another zone to reduce the number. It can be a little bad because there isn't any leader election for who fucks off and not, so you might end up having to run back and forth between zones constantly while they refuse to sit still.
>>
I really liked Wilds but for me, the things that stopped it from being great were the maps and the difficulty. Half the zones don’t do it for me, and the difficulty throughout the all of LR and HR made it feel like things fell over rather than me being good. Apparently the new hunts are proper difficult now, but it took way too long to get to this point
>>
>>737376284
There was no carrot to chase after either, drops were so plentiful that you could build an entire armor set and weapon after a single hunt.
>>
>>737376842
holy shit yeah what were they thinking with the drops? grinding is part of mh's identity and chasing specific parts is super fun
>>
>>737357780
X9N2B-XXWJC-VXM9K

free steam key
>>
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>>737359790
World was a fluke, release this shit today and people shit on it just as they do with Wilds
> but World still has more. players today!!
because it's a G rank game and any poorfag can run it decently
>but Rise a Grank game too
Most "people" are graphics whrores.
>>
>>737377784
not saying world was amazing but wilds is ten times worse
>>
>>737377865
Both represent the worst part of the franchise and the main reason why capcom sucks balls nowadays
>>
>>737359790
the maps were thoughtfully designed
the environments were livelier
the side content was deeper
the music was more memorable
the npcs were more charming
the gameplay was tighter and more methodical
and this is without getting into all the other bullshit
>>
>>737357853
fpbp
>t.350hr

>>737359790
Dogshit easy game where most of your 2-5min hunts that make up everything not endgame are spent either riding to the monster or with the monster toppled on the ground from Wound abuse. The maps are all awful and designed entirely around autorun seekret navigation. The soundtrack is entirely forgettable outside of Rey Dau's theme. Last but not least, the awful story blocks features like the hub and stars a retarded Indian child that forcibly becomes your protege after you finish saving his ecology clearing, self insert pitbull of an ugly flagship.

Also worth noting that they heard all the complaints about the mandatory story segments in World blocking coop, so they made sure to include that exact same problem again. Now however instead of just rushing to your fat fuck chungus handler to trigger and quit out, you'll do a Rockstar inspired walk and talk because unfortunately the the Capcom dev team hasn't drunk themselves to death yet at an izakaya
>>
>>737378167
i definitely agree with that
>>
>>737359790
The truth is that World wasn't actually that popular. It got an ass ton of sales sure but how many actually liked the game or stuck around, especially in friend groups who bought into hype and fomo? By the time Rise and Wilds came around those same people who bloated World's numbers probably never came back.
>>
Lmao
>>
>>737378446
Wilds is objectively the hardest modern MH game by far now btw. They went from a difficulty of like 2/10 to something like 8/10 difficulty. Playing with randoms is basically impossible because monsters borderline 2 shot you now and can true 100-0 combo you with some moves.
>>
>>737378587
the 24h peak for world on steam is at 30k, meanwhile wilds is at 20k
>>
>>737378727
I don't think that actually means anything more than that the MH fanbase is not as big as some think and each title cannibalizes players depending on various factors which lends reason to why Capcom never bother with remasters or collections of MH games.
>>
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>>737362708
no one is playing monster hunter milds anon.
>>
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>>737378697
The only hard monster is Omega come on, even Gog was shilled as the god of destruction and the fight is just a 3rd person shooter scripted snoozefest. At least in Rise you had the Risen monsters and Primal Malzeno
>>
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>>737357780
It's fucked that he probably won't be in until the expansion.
>>
>>737368596
Yeah, because 110fps at 1080p is so much fucking better
This is literally the only game I've played so far that cant break 100fps at 4k
>>
>>737379442
If we're talking base games then Rise had emergency event quests but nobody actually played those.
>>
>>737379442
Mildissies will always say they have the hardest game just ignore them.
>>
>>737379442
sunbreak really had an incredible endgame roster
>>
>>
>>737371421
>Not even touching what they did with the food turning the meat into s-
SKIP
>>
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I can't wait to fight Rayquaza when they announce the Switch Port, bros.
>>
>>737373167
this is not real
>>
>>737380961
If only all the Hazards got the rework Violet Mizu and Lucent got. Still - I think we had about 11 of them + Risens + 50 SI Anomaly hunts. We will never get that kind of huge endgame roster again.
>>
>>737381901
and that's because they're completely obsessed with realistic graphics, way too much dev time is wasted on that shit
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Just bought rise and so far it's quite good? I think it's more fun than base World was. I also tried 3U but it didn't stick.
>>
For all of Wilds shortcomings I can't possibly imagine saying it's worse than the PS2/PSP games
>>
>>737371537
the hot springs are also pretty "anime" (dicksucking japanese culture to a cartoony degree in what's otherwise not supposed to be a game set in japan or about japanese culture, which is what people mean when they say "rise is anime")

however, hot springs do have objective health benefits even if japan massively overstates them to feel better about themselves, meanwhile in rise you literally eat candy. p3rd is also literally rise 0.5 only instead of giving you giga super moves to make monster hunter way easier they just make all the hitboxes super forgiving so you can dark souls roll the whole game without any evade extender
>>
>>737382163
rise is fucking sick, hope you got it with sunbreak
>>
>>737382163
You might just prefer the arcade games
Go try GU when you're done with Rise.
>>
I just hate the wilds monsters and zones so much
I look at what to hunt and all of them are wildly (heh) unappealing. Pretty much the only things I like in wilds are returning and Rey Dau
>>
>>737373331
https://www.youtube.com/watch?v=Uu7hC1jMZKQ
Never ever again
>>
>>737374243
>People that only played FU at the time literally complaining about TOO MUCH COLOR and that the jump attacks were broken and too flashy
literally all of these things are true though. mounting in 4U was literally a qte you did to get a free knockdown because you jumped off a ledge 1 time and they made the game a giga saturated because the 3DS screen is literally smaller then the psp and due to the 3d gimmick has HORRIBLE resolution so it would be impossible to make a game like how gen 1/2 and tri looked. you could see it again with 3U where they had to saturation-max the levels because it was originally just a 3DS port of tri with no extras.

this doesn't mean 4U is a bad game or that bright cartoony superpower monster hunter where sentai heroes in rathalos armor dab on monsters that do breakdance moves and have special fighting techniques isn't also sick, I like nargacuga and zinogre a lot, but monhun used to be a game that was so dedicated to recreating reality given the graphics of the time that you literally couldn't even fucking see the thing you were fighting because that's what an irl fight against a big dinosaur in a jungle would be like, and that's why world took the direction it did while rise did the opposite
>>
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People always hate the newest Monster Hunter but come to love it after about 5 years.
I'm ahead of the curve, I like it.
Should have been better optimised so the poor peasants could enjoy it on release. From what I understand the Indian tier PC builds that couldn't run it on release now can.
>>
>>737382271
People saying its worse than 1, Freedom, Dos, Tri etc are being a bit hyperbolic but there is a standard and expectation from 4th gen onward and the series regressed in the name of capturing a magical hidden fan base of 100 million people for the suits.
>>
>>737382848
defending dogshit performance for no reason is just cattle behavior, come on
>>
>>737382869
wilds is literally 4U-2 though, only instead of the color-coded saturday morning cartoon cliche squad endlessly yapping in text boxes about unfunny jokes and dumb nicknames for the hunter it's a bunch of western movie game characters yapping, both are annoying as fuck and get in the way of me hunting. both have a bunch of forced cinematic bullshit, a bunch of 4U characters come back in wilds and the open world and roaming into random monsters is just the expansion of the everwood in 4U where it would spawn in shit one after the other
>>
>>737382939
Not defending anything, I don't have anything to complain about. I never had issues because I built a decent PC before release. Sucks to be everyone else I guess.
>>
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>>737380961
Let alone the fact Rise has the best endgame since you have to farm a good variety of monsters. It's not just double rajan apex 140 every single time or the hyper monsters and variants in GU (which was still leagues ahead of whatever thing they were thinking with World and Wilds)
>>
>>737383045
oh yeah and both games are also entirely about rng gacha grind at endgame because instead of crafted weapons being the strongest it's dumb relic/artian shit because someone decided that you shouldn't actually be rewarded for hunting monsters in monster hunter but just kill the 1 guy that has the best drop rates for this shit over and over. 140 rajang genocide got replaced by arkveld genocide
>>
>>737362330
I still havent completed that, im not worthy.
>>
>>737383045
I know it is and 4/4U is one of my least liked MH games. Regardless 4 and 4U had bigger and better rosters with a GQ endgame. Milds has charm farming and 10 stars for a select few fights while the other 7 monsters are stuck at 9 star and the other 15 are stuck dropping in 30 seconds and 4 die in under 5 seconds (TA WR for Frenzy Kutku is 1 second lel). God damn the roster is so small.
>>
>>737383058
no, you just have low standards and don't understand that performance is about more than avg fps. you don't have a magic pc
>>
>>737383058
Post your locked 60 fps native in scarlet forest during a hunt. I dont want to see a single frame drop below 60 either. Same goes for gathering hub with 20 other players.
>>
>>737382752
Obviously you weren't around when people were also complaining about the palico in FU calling it casualization or when people were also shitting MHDos because the longsword was too broken compared to the rest of weapons. Whatever realism fags are looking for, is not in monhun and please stop trying to turn it into something it's not
>>
>>737357780
>>737357853
game feels like they bitched out from making it good at the last miute. if you actually had to use the open world to gather shit then all the mechanics in the game tie together in a bow and make sense, but LR is comically easy and handholdy and then you unlock farms at the start of HR so you never actually need to go out and explore for it's own sake, which means the game just kind of has dogshit performance and needlessly huge rides between the areas the monster will actually stop and fight back for no payoff

peak greatsword moveset design though, the entire moveset is really strong and worth using for the first time since fucking MH1 where you only had 3 swings and a block so it had to be
>>
>>737383226
No, I just don't see it as a problem for me.
It's like, I know people somewhere in the world are starving, but I don't really care about it. "The food on my plate is great, it's a shame they don't have this."
>>
People like World because it's the best Monster Hunter game, but retards seethe about it because it wasn't available on their baby gaming tablet.
>>
>>737383538
The best MH game is on the "baby gaming tablet" though.
>>
>>737383315
>Obviously you weren't around when people were also complaining about the palico in FU calling it casualization
and they were right. the entire point of the freedom/portable games was to be monhun but easier so japanese schoolkids can do it. that's also why they introduce farms and make the shitboxes a little less shitty compared to G/dos. even when mainline decided farms and an npc to take aggro were good ideas for tri, p3rd upped the ante by having an even more convenient farm that does everything for you at the push of a button and TWO cats that played better then the average actual person you'd run into on ad-hoc

I'm not really sure what point you're trying to make here is esp when the objective best selling monhun game ever that has more players online then its two direct followups is world, the game that tried really hard to bring things back to that ps2 era of visual design
>>
I dropped it because it was too easy. I heard they have harder quests now but I'm not sure if I can get back into it.
>>
>>737382359
All MH games are arcade in nature
>>
>>737383492
it's more like you're eating shit but your tastebuds are so underdeveloped that you think it's steak
the game ran like shit for you as well, you're just tech illiterate
>>
>>737382290
So taking a bath has more caloric intake than eating a snack?
>>
>>737383694
soothing your muscles and soaking up a bunch of minerals has better logic for increasing your characters stamina before fighting a big dinosaur then eating a ball of sugar and rice flower, absolutely. if anything the dango should lower your stats instead of increase it
>>
>>737383209
>Regardless 4 and 4U had bigger and better rosters with a GQ endgame.
yeah because 4 could steal a bunch of the roster from 3U and then 4U was a G rank game. do you honestly think if they could just copy some/all of the world roster into the game they wouldn't?
>>
>>737383989
>do you honestly think if they could just copy some/all of the world roster into the game they wouldn't?
I mean are we pretending Risebreak wasn't REngine and are we pretending shitcom doesnt purposely cut content to bait nostalgia at a later date
>>
>>737383662
>"the game ran like shit for you as well, you're just tech illiterate"
Sounds like you're trying to project your experience onto me.
>>
>>737384181
the 4090 had stuttering issues in 1440p with fucking frame gen on. it was an engine problem, your performance was not good
well, maybe by your standards it was
>>
>>737384513
The human eye cannot detect 1% and .1% lows. 110 average fps = 110fps locked with perfect frametimes.
>>
>>737383838
Good to know that starving yourself has more nutritional value. Thanks for clarifying.
>>
>>737384867
rice flour and onions sauce is literally not nutrional, it's like cotton candy where it just goes in and out
>>
>>737383623
Did you actually read past what I said about FU or the zoomie attention span doesn't let you?
>>
>>737382848
>Goomba.jpg
>>
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Have faith
>>
I feel like I remember reading about a lodestone gun that would let you shoot a mon to track them only to have the game literally give you a gokart instead.
>>
>>737370956
It's the same hammer as always, it's just got some new tricks to mess with now like silkbinds to get/maintain charge while moving, water strike to counter when you aren't charging, chaining the spin into the final hits of big bang, or releasing your charge switch for an i-frame dodge and instant level 3 charge. Also try courage mode, you can get shortcuts to higher charge levels through your pound combo and water strike. Don't know why they didn't give the combo shortcuts to strength too, that makes it feel a lot worse even outside of how much better element is than raw at endgame.
>>
playing 4U for the first time, I notice everything talking about greatsword for this game only talks about doing the draw -> slap -> strong charge for downs, but you can actually go into strong charge off the wide slash in this game which is literally double the damage of the slap but only slightly slower. did people just not know you can do this and assume it was like gen 3? even the official capcom movelist just forgets to mention that you can hit the wide button again to do this
>>
>>737366765
Use of a tilde in any post on the internet should be ground for immediate castration.
>>
>>737388372
Depends on the build and hunt. Slap for stun then another charge depending on monsters wakeup time for trip locking. Charge > Sheathe > Charge for damage and sharpness management. Wide swing is fine and yes people know about it.
>>
wilds or rice?
>>
>>737382163
Every other game is just worse from here.
>>
>>737387859
Are all those skills available in low rank? I remember a lot of switch skills being locked behind sunbreak for switch axe.
>>
>>737383538
I’m trans btw. Not sure if that’s relevant.
>>
>>737362614
They aren't going to fix the awful design decisions they are going to double down on them. Anyone who buys the expansion is a retard.
>>
>>737389518
wilds is world but worse with some 4U mixed in
rise is GU but worse with some p3rd mixed in

just play those games tbqhwu
>>
>>737390014
Its crazy people act like we arent just going to get more story, additional focus gimmicks, another giant map to autopilot through, 6 subspecies of Milds monsters aka chicken is now water and the frog is now poison, a few new monsters and a barebones endgame that will be dripfed for 12 months. The cope is unreal.
>Sunbreak fixed Rice!
No it didnt; they added more monsters to hunt and skillswap. It had no endgame until the TUs.
>>
when people say they specifically like 4U charge blade are they just talking about it being OP or is there some specific ineffable way it plays that I can't tell button mashing with it in the training, because it seems pretty similar to other later charge blades but without chainsaw mode
>>
>>737360532
have you played base aka release wilds though? that game was putrid shit
>>
>>737389860
Oh sorry, didn't realize you were just starting out in LR for this. You'll get one set of switch skills via story progression in LR, then another per-weapon by crafting different types of that weapon. The third set is a bunch of per-weapon HR quests that unlock as you progress, and after that there are two more sets you unlock via progression in Sunbreak. For LR, Hammer just gets a different mobility silkbind as its first skill, then charge switch: courage from crafting a bunch of different hammers. You'll already have all the basics before Sunbreak in Hammer's case, it doesn't need any of those later tools that badly.

The iframe dodge is just a basic mechanic for both charge switch modes though; basically you switch from yellow to blue mode to make your charge attacks stronger and you release blue mode to get an i-frame dodge and an instant level 3 charge that you can use for the spin, the quick charge pound, or silkbinds (most of them scale with charge level). The yellow mode isn't necessarily useless though, since it lets you chain level 2 charge uppercuts faster than strength and the spin to big bang is one of your highest-damage combos. As for the other stuff I mentioned, Courage lets you chain charge attacks together, unlocks new combo routes to skip to higher charge attack levels, and offers more element/stun while Strength is raw-focused. Water Strike is the high rank switch skill you'll get later, which lets you counter but is a bit awkward since you can't use it while charging.
>>
MH should return to being a slow and tedious experience.
>>
>>737359790
I'm not sure myself. I'm a bitter boomer who think's everything in 5th gen and beyond is irredeemable dogshit.

That being said, there seems to be a divide amongst Worldbabs. Between actual FOMO shit eating normalfags and Worldbabs who have taste but just never heard of the franchise until World.
>>
>>737359790
I hate World as well. In fact I hate it even more because it started Crapcom down the path of Westernisation, DEI, and cinematicexerpiencestm that have plagued their games since World.
>>
>>737359790
World has content.
Didn't have performance issues.
Didn't have it's gameplay being 50% walk&talk.
Didn't have a cringe story.
>>
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>>737391662
>World has content.
>Didn't have performance issues.
>Didn't have it's gameplay being 50% walk&talk.
>Didn't have a cringe story.
>>
>>737391556
This, but unironically.
>>
>>737357853
FPBP
>>
>>737391556
Unironically this. They lost the plot along the way trying to appeal to zoomers. Let me feel the struggle and weight again. Having the sekiret run right up to you, full of equipment and a change of weapons is too much.
>>
>>737391690
Do you also have a counter argument?
Or can I just accept your concession?
>>
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>>737392161
>>737391690
Don't forget, World was also shat on massively both on release, and on Iceborne release for bad performance.
>>
>>737392161
World had no fucking content at launch and is only praised because of all the stuff Iceborne added.
World had huge performance issues at launch on Playstation, including how long it took to just load up Astera and the maps. PC launch was all so shite.
One of the biggest criticisms World received was how much the story dragged on with long interactive cutscenes and walking sections that killed group play and required you to rely on the shitty SoS system.
And the story was just plain boring.

So yeah, every criticism you posted about Wilds (which is also shit btw) applied to World at launch. Just because you're a secondary that didn't pick the game up until Iceborne was finished doesn't mean World wasn't shit for years. Base World is still shit.
>>
>>737392409
>Caring at all about the performance on the pisstation
nvm I realized your not worth talking to.
>>
>>737392315
Ran on my machine back then.

>>737392409
It had a good amount of content on launch.
>consoles
Lmao, nobody cares.
>story
And it still wasn't nowhere as bad as Wilds.
And boring is still better than cringe. You can just buttomash your way through the dialogue, you cant do that in walk&talk.
>>
>>737392409
Seriously, it's like we go through this every single MH game. Base Rise was fucking awful, but now there's all this revisionism about how great it is because of Sunbreak too. Too many people were weaned on the fact that global only got the Ultimate versions for a time and never got the standalone experience and then the expansion version.
>>
>>737392495
>>737392557
>PC launch was all so shite.
See >>737392315 retards.
>>
I think World just feels more satisfying for people; slower and more methodical, really good hitstop and sound design etc. People just dont like playing a mobile TPS with paper sounds and 0 hitstop.
>>
Are people STILL whining about food cutscenes? Not even the systems or mechanics, but the literal fucking CUTSCENES?
>>
>>737392595
Base Rise is a terrible example because it got shitposted to death for years by consolewartards whenever anybody tried to talk about it. It was never that bad aside from forced wyvern riding, rampages, and a lack of endgame on release. Sunbreak improved it for sure, but the base game after the Sunbreak updates was not changed that much outside of weapon balance, an on/off switch for forced wyvern riding, and the knowledge that you don't need to worry about rampages or endgame anymore. The worst parts of Rise, like lack of difficulty and infinite restocks at camp, came from World.
>>
>>737390345
SB didn't fix Rise because in truth Rise didn't need fixing, just more content.
>>
>>737393206
The sound design was absolutely pathetic in World. It was awful hearing the GS sound like it was just slapping a metal plate when it was supposed to be digging into flesh.
>>
>>737393507
I know that Rise was good and had a strong foundation. My point is the zoomer narrative that Sunbreak fixed Rise when it absolutely did not. Just like the Alatreon review bomb that never happened or Jho eating its own tail or mother fucking zoom zooms starting Worldborne in 2021 on PC and dont remember all the complaints for base World.
>>
>>737393206
Rise was a portable title. some like those, some don't
>>737393627
>making shit up
>>
>>737394413
Nah was referring to Milds. Rice doesnt have focus mode and some weapons like LS have a fuckton of bullshit hitstop. Playing at 120fps also extended it too making some monsters punishes things that aren't possible at sub 60 or on Shitch. Thank God for hitstop reduce mods.
>>
>>737394413
Compare GS hitting a monster in pre-world games vs. world and world's sounds much hollower and less satisfying. Don't forget how hard it butchered the raths' roars. The only reasons its sound design gets so much praise is because it was so many people's first MH and because the later games somehow got even worse sound design.
>>
>>737394621
My original post is referring to post World titles. You think 38 million people want to play fucking Dos or Tri? They want World and anything post World is less than its predecessor for the fans.
>>
>>737391662
>Didn't have performance issues.
>Didn't have it's gameplay being 50% walk&talk.
>Didn't have a cringe story.
holy revisionist history
>>
>>737394621
Same with the sound effects on hammers, it felt like a massive downgrade in sound design all around.
>>
>>737362276
If you're under 40, World.
>>
>>737359790
Because Wilds somehow both looks and runs worse than World
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Show me a better kill screen. You cant.
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>>737394621
>Compare GS hitting a monster in pre-world games
check your ears. the sound quality is worse in older titles, for starters, and it's obvious that they went for a different feel in World. World has a satisfying "crunch" sound and when you hit the right zone. hitting the wrong zone gets you a hollow "bonk" sound. very distinctive and good sound design, because it communicates the game mechanic clearly. the crunch is also not out of place, because you're hitting bones or scales, not just some flesh. older titles had a higher pitched metallic sound that isn't bad, but the quality is clearly not sufficient anymore and the difference between good zone and bad zone is not as clear, judging from the sound alone, and because I'm talking to a foggot I have to clarify that it's still distinctive
>>
>>737357780
Oh yeah, that happened
>>
>>737383472
The problem with the HR progression is also that, by that point, the shitty ultra-guided LR already spoilered all the maps and new monsters, so the only things left for you to discover are Gore Magala and a bunch of super vanilla easy monsters from gen1-2, which honestly have no right to be locked behind HR.
>>
>>737391662
>Didn't have as many performance issues.
>Has it's gameplay being 50% walk&talk, Wilds is like 70/30.
>Didn't have as cringe of a story.
FTFY
>>
>>737366632
I carted there as well but it was just a joke in general because the game was so easy up to that point that it literally just punished you for simply standing there and hitting attack relentlessly.
Up until Nu udra you dont even have to evade, you can just hammer attack and the game works totally fine this way.
Nu udra in that regard isnt a challenge, rather its a tiny reminder that you actually do have a evade button.
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>>737395224
>>
>>737363701
>In Gen and GenU it's usually Khezu.

FU also.
>>
>>737382163
Enjoy the absolute sex that is shoryugeki
>>
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>thread about MHWilds
>somehow Rise gets tossed into the mix because it didn't ride MH World's dick in terms of everything due to the team wanting to do something different
I get not liking Rise visually and I'd never argue that point to anyone because certain parts of the maps do look outright disgusting. Having said that, Rise is one of my most played Monster Hunter titles, without question. I like the Palamute, swinging around and getting around with Wirebugs is a great movement method, and I enjoy most of the newcomer monsters. Most important thing and the big reason I play Rise over World and Wilds is the weapons. Rise has weapons, all kinds of weapons. New weapons, classic weapons, joke weapons, they're all present.

Weapon design the big reason I got into this series and I contemplated quitting World several times over when I realized certain ones were either neutered into that stupid iron/bone aesthetic or just outright missing. Because why spend time in a game where most of the weapons look like dog shit? If it doesn't look cool then I don't hunt and I have less reason to stay around. And miss me with that gacha shit from Kulve and Saafi. Not like Wilds is any better. All the fun shit like Gunhammer or the Dobiscus lance are gone but the Speartuna fucking stays? Give me a fucking break. Even with most weapons having unique models this time around (and some of them do look cool I'd never deny that) it feels barren to compared to even fucking Freedom Unite's offerings.
>>
>>737395224
Based bombcat.
>>
Where is the “yian kut ku :)” poster
>>
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Who ever thought that this thing would be okay to put in a Monster Hunter game needs to be fired.
>>
>>737397021
>outperforms you
nothing personnel, sixer
>>
>>737397021
That's not very progressive of you, Anon.
>>
>>737359790
Because World is better in almost every single way.
>>
>>737359790
Because world is a good game

Wilds is a very bad game

It’s not complicated at all
>>
>>737395470
those mons are all in HR because they're mons that were in 4U but not world and wilds HR is just the 4U nostalgia tour
>>
>>737383064
You forgot a major flaw about Rise's endgame; it forces you to play Rise.
>>
>>737394621
World GS sounds and feels amazing, you are out of your mind, the hit stop frames are also amped up. You’re doing stupid shit like comparing draw slash to TCS where all the MV is
>>
>>737397021
this is the literal only good npc in the game, she's like the boss from mgs3 if the player character was always better then her
>>
Nighreign has more players than milds lmao

Fallout 76 has more players than milds lmao

Balatro has more players than milds
>>
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>>737397268
Honey isn't mean for nigger taste
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>>737357780
worst story.
worst hunter fantasy.
too easy.
>>
>>737395238
Sorry m8, world sounds were weak as shit, and modding in the classic sfx dramatically improved the game.
>>
the worst part is the mainline series is pretty much ruined unless they remove focus mode, it poisons all aspects of the actual gameplay
>>
>>737397268
I’m trying to play world with my friend but there’s a movie every 2 seconds kicking me out of the lobby. How do I fix this glitch?
>>
>>737397273
>it's supposed to sound bad because the only good sound is on the retarded cartwheel!
Not making a case here
>>
>>737397751
It’s 2026 and you’re still rocking the shitty “greentext some retarded shit no one said” strat, millennials are so cringe, you still listen to the lumineers too?
>>
>>737397880
Watch out he may hit you a concession accepted, these fags are so boring.
>>
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>>737395224
Frontier has such a satisfying Wyvern Fire even at just the base level.
The added trick of being able to load shells into it is a fun one.
>>
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>I like GS because it's methodical and requires skill to use effectively. no, it's not brainless to trigger turn animation into drawslash x100
Capcom: ok hunter, here's a GS that requires even more commitment and skill to use
>NOOOOOOOOOOOOOO NOOOOOOOOOOOOOOOOOOOOOO where is my comfy GS? I mean, World ruined Monster Hunter by catering to casuals and giving GS a cartwheel. Sound is also bad, just like the better graphics because... because VISUAL CLARITY, yes!
>>
>>737359790
At the end of the day its all about the combat.
And wilds combat is irremediable dogshit, like all counter/parry slop.
>>
>>737397880
You said draw charges sound like shit in world and that all the good sfx are on TCS
>>
>>737357780
anyone wants to hunt omega?
>>
>>737359790
in world, it actually does feel like the monsters are part of the ecosystem and actually living in there. they interact with the environment and introduce you to different surroundings that influence the fight, the lizard that goes into holes, dragon flies to nest, waterfall breaking, anjanath jumping up vines. compared to wilds where they just go from circle arena to circle arena, it feels like they put no effort into it. things are streamlined and handholdy but not to the extent of wilds. the green line thing at least still makes you have to go to it, compared to seikret ubering you while you look at your phone. in wilds, the lighting is really poor and makes the game look completely flat. the monsters just seem thrown in there.
>>
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>>737373317
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How can i break his horn faster with SnS? Spent half the fight whiffing.
>>
>>737398554
mother of cursed webms
>>
>>737398384
No one said that, you are bald
>>
>>737398626
>You’re doing stupid shit like comparing draw slash to TCS where all the MV is
>>
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>>737397021
>Have one of the sexiest guild sets ever made
>Ruin it by making her clownsuit with Gore parts in the lategame
Olivia is a fine hag anyway, it's a shame Werner is too autistic and will never give her the dick
>>
>>737396347
This is part of why I did quit World. Why would I want to play this over any other monster hunter game when there's no cool gear to collect? The monsters suck, the maps suck, and the story sucks but if there was cool gear I'd at least have a reason to keep playing. Instead, everything's boned and one of the first instances of cool gear I find is fucking Zorah of all things. I was considering Wilds if the expansion fixed it up, but if the weapon selection is really that bad then I guess that's yet another reason not to bother with it.
>>
>>737399595
With Wilds they repeated the same system like they did World. Standard iron, bone, monster weapon trees... and that's it. Speartuna can actually caught this time around, but it's also among the handful of non-monster related weapons available. The weapon design of what's there is good though, I'll not fault Capcom for that because they did put their best foot forward when it came to them. Still because of how rigid Wilds' gameplay structure is the early weapons get obsolete very fast so there's never really a reason to create much unless you really enjoy their look. Though Wilds does introduce weapon skins in game now without having to shell out money like Rise did so that's one step in the right direction. If you gotta use something that looks shitty, may as well mask over it.
>>
>>737400363
Wilds' weapon balance makes it so 90% of melee weapon trees are endgame viable, don't really know what you're talking about, it's either one of those or Gogma Artian weapons and the latter need ridiculous grind to be worth it anyway and will be obsolete the moment G-Rank drops while the weapon trees will get more stuff so there's actually a lot of reasons to invest in multiple weapon trees.
Bowguns got the short end of the stick though and currently most of them are not worth it.
Outside of the Gogma Artian weapons the only bowguns that are worth investing in are
>Rey Dau LBG for pierce
>Steve LBG for spread
>Jin Dahad HBG for ice and guard
>Arkveld HBG for spread
>Nerscylla HBG for pierce
>Steve HBG for Normal 3 and Pierce 3
Everything else is just sort of there and we'll have to see what G-Rank ends up doing.
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>>737359790
Wilds is if you inject all the mistakes from GU and Risebreak into World.
>>
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>>737357780
I still haven't done TU4 and TU5 yet. Not because the game is bad or anything, I've just burnt myself out on Monster Hunter the last 2 years. Too much 4U and GU grind to finish that shit.
I want to continue playing FU as well as really finish Wilds but I just can't bring myself to grind it out without a long break from this series
>>
>>737400997
>it's either one of those or Gogma Artian weapons and the latter need ridiculous grind to be worth it anyway
nope. gogma weapons are so hilariously overtuned in terms of raw stats that even a badly-rolled one will be better than crafted weapons
>>
>>737400997
Not only are Gog weapons with poor rolls still better in terms of raw they also have the added benefit of armor skills on them as well. I hate the system. Perfectly rolled (or edited) Gogma Artian weapons invalidate every single other line of weapon.
>>
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>>737401616
>>737401863
Literally not true, it's especially damning for the bowguns which can easily turn into complete garbage if you fall for the affinity trap and don't minmax attack bonuses.
>>
>>737402236
that's because affinity is a dogshit for elemental ammo. it is literally true for any other weapon that doesn't have lopsided damage distribution like bowguns
>>
they're gonna remove focus mode in the next game, right???
>>
>>737403614
lol
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I lieked the FF spider thing, probably the funnest fight between Wilds and World, comparable to MR Kulve Taroth.
Savage quest really showed how many shitters are on /v/ that can't beat a simple as fuck post-game hunt.
>>
>>737363701
>khezu
>monster that throws out the least attacks with most of them being "dont be near me lol"
you niggas actually SUCK
>>
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also I noticed a lot of shitters here caring about focus mode
I played Hammer, so idc and using it was an active detriment (it disabled snap-turn on charge attacks)
SnS was so good it barely needed it
GL barely used focus outside of aiming WF
Bowguns were just 5th gen aiming
>but muh GS turns
GS was ruined in 5th gen, don't talk to me. Wilds GS is all about landing offsets anyway, fucking hate 5th gen GS so anything else is better.
>>
>>737403926
what are you doing out of /mhg/ containment
>>
>>737404219
wilds being so shit that the discord freaks don't even want to play dress up in it
>>
>>737403926
I fucking hate that I know who you are.
>>
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If that little poojeet retard shows up for more quests in the DLC I swear I will not buy it. I don't want to see him do anything ever again.
>>
>beat Guy's My Goy the other day
>took a look at the whole afflicted grind and lost most of my motivation to play
Do I just drop Rise now and move on to World (for some reason I'm doing it backwards) or will something interesting unlock on the MR cap grind?
>>
>>737405151
lmao he's the "main character" equivalent to the twins from Rise or your Handler in World
he's not going anywhere
they should have made him a cute brown hebe
>>
>>737405201
Your missing out on some cool hunts.
Flaming Espinas, Lucent narg, Scorned Magnamapo, primal malzeno, and the risen elders
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>>737404170
>I hate GS actually involving any challenge instead of just being crit draw headsnipes as the monster does obvious 90% spins to face me like based oldgen GS
>it's actually really hard to be in the safest position possible (unsheathed) for 90% of the fight and still do top 3 dps because of how overtuned my few hits I land are
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>>737404219
>>737404813
idk who that is
It's just webms I saved if the Tachikoma monster
>>
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>>737357920
>>737357853
>>737357780
THIS!

Has ANY OTHER Monster Hunter ever died this fast?!
Seriously they damn near put a nail in the coffin for the series
>>
>>737357780
It's aite. No World or 3rd gen but at least it's not an abomination like Rise.
>>
>>737360761
Thats 4U
3dsbabs deserve the rope
>>
>>737404170
apparently I'm supposed to use it all the time with LS, but I actively fucking can't stand using it with LS outside of like, going for focus strikes on wounds so I dunno lol
>>
>>737405993
As you play more with LS you can use it less but you will lose damage on your loops aiming for the weakspots
>>
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Sad to see Wilds sucking so bad that now 3dsbabs and even rise toddlers feel like their opinion matters
>>
>>737405993
you can toggle it on like with IG but LS really doesn't need it
It's attacks have weapoint priority and hit wide area, the new SHB also magnets to weapoints
When I played LS I wasn't using focus aim much
>>
>>737403994
New players don't know what Khezu does yet and it has the tendency to stun you for a kill if you mess up a couple times in quick succession. Sounds reasonable to me. Obviously it's going to be a punching bag if you already know how to fight it because of how slow it is
>>
>>737408684
So gu players just bumrush the monster and expect the best?
Checks out
Maybe rise players too
>>
>>737394953
Have you tried not being a consoletard?
>>
>>737409770
That's most new players for any game, which is the same reason why so many people carted to a monster as pathetic as anjanath.
>>
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Wilds was so disappointing that it barely got any good porn. The characters are ugly anyway.
>>
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WILDS

IS

CLASSIC

HUNTAN

SOUL

This is what REAL Monsters Hunter is supposed to be like!!
>>
>>737411520
YOOOOOO IS THAT JOHN SOLOLEVELING!!!!!!
>>
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>>737395224
>>
>>737410603
You don't like the shitty 3d animations on r34 dumpster sites?
>>
>>737411520
omega was really the cherry on top for a game that released to poor reception, nobody wanted another crossover and they did one with an MMO that was also started to die out in popularity completely that it was brought up in shareholder meetings just like with Wilds, and the fight was so difficult for the typical rando that most people's first kill was a solo experience contrary to being an MMO crossover in a co-op game
>>
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Erik is best boy.
>>
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Big fan of rise, personally
>>
Wilds is so bad I actively dread the expansion because it will waste development time
>>
>>737412449
God Rise is so crisp and high fps with insanely smooth frametimes. Also shockproof panty bravo
>>
>>737392315
Worlds performance took a month or so to fix, Wilds took a year and it still isn't done
>>
>>737390365
They literally just mean it was strong in that game, that's literally it
Mechanically it was the least braindead in GU but people didn't like that one because it wasn't just braindead GP defense
>>
>>737412449
This is not an authentic representation of rise, because in real rise both those hunters would be covered in overpowered armor skills
>>
>>737412449
My first MonHun. Finished the first Rampage quest today earlier and hopefully I don't have to do it very often, because holy shit, what a way to ruin the good pacing. I was really enjoying it until that point.
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I just started MHFU with my wife and my little brother.

We're gonna play all the MH in order only skipping pre MHFU for last because I started with MHFU as a kid and haven't played since.

I'm pretty thrilled with how much fun they're having and how comfy they find the games atmosphere. Brother went GS and wife went with bow.

I'm just hotswapping between everything to help depending on the monster, they both got wrecked by the tigrex during the infamous popo tongues quest and now have a personal vendetta against him and that makes me happy. I really loved how much of a bastard he is.

I also started MH Stories 1 and named my Velocidrome, Velocity and this game is insanely comfy

I hope you all have fun my huntfrens

Post cats or MH memes to unsubscribe from my blog
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>>737412664
You only have 2 to do. Apexes are available as normal quests and events.
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>>737412664
there are gay turret sections in all the monster hunters don't worry
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>>737362330
Impressive. Very nice.

Wilds is a fantastic game despite missing much of what made MonHun good
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>>737411520
>still have to cut air before you can do the move you actually want to do
Man the MH combat is so bad and cringeworthy...
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They need to completely remove the longsword before Monster Hunter can begin to heal.
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While I initially hated the game's art style it's grown on me. Wilds has the potential to be the most beautiful MonHun game in motion, I wish they figure out Rengine for larger games sooner rather than later. Still can't measure to the unmatched atmosphere of old background renders of 2nd and 3rd gen.
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>>737359790
World ran at least @ 60fps on my system
Wilds did not

I'm using a 1080ti
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>>737403994
Who carted to rize khezu please get these retards away from me
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>>737414783
>he doesn't know about bloodborne speedrunners
https://www.youtube.com/watch?v=xt5yBib9Zas
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>>737412664
The final boss for hr has the stupid siege platforming mechanics too, but sunbreak removes it entirely
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>>737415650
Soulsfags when they have to play other games kek
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>>737390365
It's the only time the weapon has just been normal. Rise and GU fuck the weapon up by splitting all the options into exclusive choices you have to make and making it unwieldy as a result, while World and Wilds try to make it too down to earth for lack of a better term which makes the weapon lose a bit of it's pizzazz. The weapon and it's usage hasn't changed realistically speaking, but the feeling is entirely different every time and there's always jarring changes with seemingly no reason. If you play IG you'd understand.
It is still fun in all the games.
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Wilds is a lot better than World, still not good as Rise. That's my opinion, and I'm not bothered by it considering Main team has failed to make a truly great game without any glaring flaws since......Dos.
Also main team needs to fucking change over to the second internal tech team in Capcom so their games stop performing so bad.
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>>737415650
This guy is just doing a bit right? Even my autistic friend with motor issues who never played a game more complex than pokemon still beat primal malzeno (with me, but im not that much of a carry)
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>>737357920
There's is new DLC hopium, arisen
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>>737416350
No. He quit mh and said the community is toxic because everyone called him a retard so he ran back to bloodborne speedruns where he can press 2 buttons
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>>737416350
It's obviously performative like every streamer is about every single thing they talk about. It might only be at the level that he just doesn't want to play the game anymore and he's not actually angry, but that's arguably more pathetic anyway.
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>>737383472
focus alone stops it from being a good game. it's fundamentally fucked
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>>737383472
>peak greatsword moveset design though
the offset counter is way too low risk, you can spam it like crazy anytime you want to
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Is it good now?
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>>737417523
no. it never will be
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>>737412664
FWIW every MH has at least one shitty siege quest.
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>>737413256
Portable team already figured out how to work RE Engine for larger games, though.
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>>737362330
>>737363746
>>737412865
Git gud noobs

Also Wilds is one of the best Monster Hunter games. Second only to 4U.
People are only sour grapes because they spent SO much time on World they're scared of investing so much time into a new game, so they shit on the new one to make themselves feel better and like they don't have to participate.
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The worst thing about Wilds was it's ABYSMAL performance, it's still kinda trash for what it is.
Anything else is better than world, forget about the LR story, faggots talk like that shit is 99% of the game when it's done in a day of playing.
The monsters introduced are way better, no more BONED weapons, actually diverse cast of species to hunt. They just need to fix performance even better for the expansion and it'll be great.
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>>737418042
>no more BONED weapons
This alone made me like wilds better than world.
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Why did Capcom remove the "abandon quest" feature that allows me to reset the hunt? This is BS. Monster Hunter World has it, and I use it every time the hunt doesn't go my way, and this also helps me avoid wasting limited resources that are hard to farm, i.e., max potion, ancient potion, mega demondrug, dash juice, etc., needlessly.
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>>737417490
if you don't trigger the offset (which is like a mount or any other status where it builds a tolerance over time) you can often get hit out of the recovery because you offset one move but they did a second one, going full parryslop with perfect guard is way safer.

either way even if offset is strong, the upswing is actually fucking worth anything besides griefing your team and getting tailcuts in single player since mh1. quick draw is better then it has been in a long fucking time because it's +100% affinity for several seconds so it can cover several attacks and the MV"s are closer to the other charges again, strong charge + strong wide slash is like 94% of a tcs so between this, tacking with an adept dodge timing keeping your charge level to throw out several level 3 charge attacks in a row and the new upswing you can "combo" greatsword if it won't stop fucking moving, and you can perfect guard to use GS blocking for more then "oops he's charging on my wakeup"
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>>737360915
I have to say, i enjoyed the story bits for what they were.
Way too much tho.
Like interacting with different cultures.
And discussing moralty in the face of death.
The only tribe i gave a shit about was the elders of suja.

Dragged way too long.

Every cutscene a monster apeared was unfilthered kino tho, i felt like i was watching jurassic park with my dad back then, i coud literally picture how he woud sit on his couch react to it.
Uth Duna chase was perfect man.
Riding the seikret around the forest along the river the beast swims in during the downpour.
>tfw you offset halve of the moveset with your Unga Bunga Hammer
K I N O

Zoo Shia was fucking awesome.
You just think its the average high rank final, and then the fucker morphs into fatalis!
He gets more agressive, does fire ball combos and moves faster.
I lost my shit when he channeled white fatalis too.

Wilds has the best OST in the series as well.
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>>737418716
I just love that main team isn't afraid of Monster Hunter's weird lore and worldbuilding anymore. After World completely murdered all the charm and weird shit from the IP I thought for sure that they would never go back from it, but I'm glad they did and Wilds just has full on in your face dragon war lore in it.
And the fact that we actually have an EDW as a monster is insane.
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I'm too bored with Wilds. Wasn't a fan of the overlong tutorial so I already know this game is a one and done for me. Weapons don't feel good to wield, or at least the ones I used. Even with the how chunky lance sounds it, every hit still looks and feels like there's no power behind it. Not a fan of all the gameplay changes either like forcing certain skills to be connected to weapons only and can only be slotted into weapons. Removing skills AGAIN after Sunbreak added in everything World removed and more. Speaking of removing shit they for some reason axed most of the non-monster weapons that Rise and Sunbreak fully restored and didn't even bother trying to compensate for it. I hate being around these NPCs constantly and having to keep my game on mute because this glasses wearing bitch is forced to be next to me at all times, and no changing her out isn't an improvement because I don't want any of these assholes near me while I'm out hunting; it's that simple and no, hiding them isn't good enough.

Above all else though the gameplay loop bores me. Since the demo. Wilds is the first time I ever took prolonged breaks between playing, even when with my friends were hunting weekly. Everything is so dry and the new monsters don't hold my interest. Riding your ostrich raptor is boring compared to the dogs and while the environments can look pretty, it just makes me wish I was playing Sunbreak or even fucking World and I don't even like that game much either. End game loop is the most joyless thing I've seen in a long time.
>hunt these stronger versions of monsters
Why?
>for tickets
Why?
>so you can make your weapons stronger to fight these same monsters more
No thanks, I quit.
>but wait! We made the monsters stronger now!
What's the reward?
>the same tickets
See you for the expansion.

Haven't even finished high rank yet. Why bother when I'm already experiencing the end game loop. There's nothing for me here so I dipped and went back to the older games.
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>>737417810
You mean the ugliest monster hunter to date?
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>Leave Gogmazios to me
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>>737411520
If the player character was some scantily clad anime bimbo and there were slightly more particle effects on the sword moves you could convince me this was footage of some random new up and coming chinktrash gacha
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>>737419293
how does bottom look better?
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>>737417810
>>737419293
It's honestly impressive how Rise managed to have way more readable and open maps than either world or wilds, and it did it on a platform that was about as powerful as an XBox 360.
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>>737418872
>After World completely murdered all the charm and weird shit from the IP
The more I read shit on this board the more I believe the idea that the people who criticize post XX games have no actual knowledge of the series and are really just butthurt 3DS bandwagoners.



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