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Why is it that lobotomy corp is the only serious attempt at a "scp Foundation" simulator? The entire appeal of that project is trapping and studying violent anomalies yet most of the games that surround it are fps or horror walking sims.
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>>737373713
the fucking slime that i hate
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>>737373713
I want to stick my dick in that
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I loev Laetitia
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>>737373713
>Why is it that lobotomy corp is the only serious attempt at a "scp Foundation" simulator?
Because lobotomy corporation sucks dick. Forget the shitty translation and bugged stats that dont work, the gameplay makes no sense
>you fuck up and lose your talented high skilled employees that are expensive to replace, eventually needing to restart once the damage becomes unmitigable
OR
>you get good, learn to avoid its pitfalls, manage the monsters properly......and the game turns into an unbearably boring slog where the most exciting thing that happens is a cockroach infestation
There's no inbetween. I dont know how you autists can stand it
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>>737373713
Those were always creepypastas but CONTAINED.
Their appeal died after FNAF.
And right now, you have ARGs and liminal spaces.
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>>737373713
Because lobo corpo took it took it's logical conclusion and you can't possible do better than it
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>>737374338
Uoh?
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>>737373713
It's way easier to make a cheap spooky walking sim/shooter be engaging than to make any kind of company management simulator be so.
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>>737373713
once you figure out how an anomaly works it stops being interesting to study, so any game revolving around studying anomalies needs
>a lot of them
>that are varied and interesting mechanically
>and are also all original concepts (you can't make a game about studying scps because everyone already knows how scps work)
that's a ton of work to design whereas "the anomaly is an evil monster shoot it until it dies" is very easy
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>>737373713
Probably it would be hard to do proper SCP Foundation manager with aspect of figuring out how monster and items work, unless you use OC SCPs. But at this point you can just make new organisation and setting like what LobCorp did
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>>737376363
>once you figure out how an anomaly works it stops being interesting to study
Figuring things out is only half of it. You still need to deal with during work day, while also dealing with other things (contained or not)
At least this is how LC did and how something similar should do
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>>737374139
You would literally get aids from it.
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>>737377550
Worth
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>>737376815
yeah see i didn't find dealing with abnos to be all that interesting in itself, once you have them studied most of them boil down to "remember to send in a guy with the right stats on time" or "literally just ignore it"
the fun of dealing with them comes from when shit is going wrong because suddenly you're stretched thin and have to make tough choices about what to deal with, but when shit isn't going wrong the gameplay is kinda just cookie clicker with very punishing timers (as i type this i'm realizing that cultsim is basically the same game as lobcorp lol)
>>
Lobotomy corporation 2 when?
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>>737378480
Id rather a library 2.
No limbus doesn't count
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>>737377817
Shill cult sim for me
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>>737379725
NTA but basically card token game where most of the time game over because you didn't treat your depression with opium or treated it hard enough you are too schizophrenic. And sometimes cops call you a faggot criminal since you left to many evidence.
But you can date murderhobos in your cult, summon undead girls with a chance it will fuck you up and also watch ordergod and revolutiongod shit on eachother and on murderhobos who is there because gods fucked up by killing supermegagod.
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>>737378480
I doubt it will happen sadly. Project Moon has dug themselves in a hole by starting a gacha game. That combined that most people who seem interested in the series prefer the other games, especially with Limbus or Roblox games attracting a lot of people as I know. Like I would love Lobotomy Corp but better made, less bugs, and making the grind less of a slog. But yeah, I am sadly in the minority of people.
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>>737374390
t. filtered retard
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>>737373713
An SCP facility working as intended is fairly mundane and there's not too much room to make a game out of it
Even LC has shit break on purpose for lore reasons that gives you things to do
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>>737375386
Yes Rico, uoh
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>>737373713
It requires you to be creative. Most people arent
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>>737374139
This would kill you
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>>737373713
>"scp Foundation" simulator?
You mean Control?
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>>737388702
That's just a generic third person shooter with an SCP skin
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>>737388702
No. Control is just a 3rd person shooter not a management sim
It's got the aesthetic shore but that's not one of the point of the thread
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Project moon as a setting is leagues better than scp anyway
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There's this game but it's deep in-dev and probably won't be out for at least a year or two. Also might just be a shitty "devs first game" situation so don't expect anything great.
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>>737374139
You probably wouldn't even feel the satisfactory sense of pleasure since you'd be infected and dissolved into a lesser goopy dead mass of fuck.
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>>737389439
>SCP
Discarded immediately.
Can't people come up with their original ideas anymore?
It's going to be the Shy Guy, the "Don't Close Your Eyes" statue, the invincible lizard as loss condition, the tar man, the plague doctor, the fire man and the invisible man.
It's always the same ones, I want to see NEW things, NEW anomalies, not just the same old crap that has been co-opted by people who can't write a justification for being alive and wasting oxygen.
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>>737373713
aside from just having to come up with a bunch of anomalies, you also need to make the player take them out of the box, because if the whole point of the foundation is to keep the anomalies in a box then the unfun strategy of "never poke at the anomaly" becomes the winning strategy.
Lobcorp is a good example, it solves this by changing the goal of the SCP Foundation you're Tycooning to "it's a power company, you poke at the abnormalities to make power", and then it also throws in the sephirah missions to make you poke at the abnormalities more differently as you do the thing that is the titular company's actual goal with poking at weird things in boxes to make energy.
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>>737389553
Unf
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>>737389141
*lobcorp

anything after is tranny deviantart derivative slop
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>>737389995
Bait
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>>737389640
Well you just need a reason to poke at the box.
Sure you could go
>let's never touch the box we put this thing in
But what if there are multiple?
What if it is hard to keep it in a box?
Could it get out of the box?
The experimentation doesn't even have a goal beyond
>I need to figure out if this thing will escape and if it does how to contain it

Coming with the Anomalies can seem like a challenge but really it isn't that hard if you're not an NPC
>an obsidian shard that grows the more blood it comes in contact with, when fully fed it turns into an invincible statue of an fat man for a day, its personality becomes the personality of the people who's blood it was fed
>a computer that acts like a dog, it is friendly but requires constant grooming in the form of defragmentation, data dump cleaning and the likes, can be given treats in the form of USBs filled with data which it actually consumes by corrupting it, if you pet the case the fans actually whirr in a "panting" way
>a clown with a huge piece of metal stuck to its head, it constantly grabs people and cave in their heads by headbutting them, can be appeased by giving it mannequins with titanium heads to bash against: the metal on its head is extremely strong so if not appeased it can headbutt its way out of pretty much any cage, furthermore it uses clown bullshittery to face obstacles it can't headbutt away
>a sentient teddy bear who enjoys being rude to people, the more often it acts rude the smaller and more toy-like it looks, meanwhile if it doesn't interact with people or is bullied it grows in size, eventually turning into a gargantuan monstrous bear that can destroy cities

Ultimately it is a time consuming exercise of taking such ideas, putting them down in detail and see if they work within the game mechanics.
If they don't, refine the idea, change it, adapt it or recognize it is shit and let it go.
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>technological capability to pull nightmares out of people's head
>Use it to power 3090's
Was he retarded?
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>>737392818
>Was he retarded?
Yes, for several different reasons but not the one you mentioned.
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>>737392818
Isn't that what we basically do with nuclear energy
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>>737392818
What else are you going to do with them?
>not intelligent enough to weaponize or employ
>can't really harvest for parts since all their byproducts drive normal people crazy
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Dude SCP went gay mega tranny like 10 years ago.
Give it up. it's dead and it died because you didnt gatekeep hard enough
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>>737392818
That's nothing. Have you seen the warp trains?
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>>737373713
Says a lot when the devs just get tired of SCPs and make the sequels something else
even Control devs are doing that kek
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>>737373713
Isn't this just some anime gatchaslop?
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>>737394803
Not all of it. Lobotomy Corp and Library of Ruina were games. Limbus Company though is gachaslop.
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How do we feel about the fact that every other """"""potential"""""" PM game will be through Limbus client?
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>>737373713
It would just end up a cozy slice-of-life townie game where the monsters are the waifus.
...Wait, shit. Why hasn't anyone done this yet?
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>>737396119
Doesn't really mean anything, he doesn't even know what he says half the time.
It probably just means reusing assets.
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>>737396119
Honestly Limbus would be 10x better if they replaced the chores (everything that isn't the story and refraction railway) with Lobcorp gameplay.
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>>737392818
Yes but not for the reason you posted.
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>>737374338
For me, its Road Home
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>>737373713
Because the concept itself is complete dogshit.
>if you look at shitpoopenfarten the fuckcunt level entity with your right eye your cock will explode
Spooooky.
>>
Lobotomy Corp was my favorite of the entire franchise, didn't like any of the sequels/spinoffs.

but then again, I only liked it because of the SCP scary shit aspect of the game.
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>>737397143
Honestly same here, for liking the weird creatures. Not only were they interesting to learn the gimmicks, but also the stories were nice. I like the magical girls for examples not because they are magical girls, but because they have their mental issues which give them way more depth.
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>>737397481
Sex

Tiphereth
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>>737396119
I might be too autistic to understand what you mean exactly but I think PM dug themselves in a hole with Limbus. I am unsure if they will ever finish Limbus Company considering how it is a successful gacha game as I know and how they treated certain aspects of Lobotomy Corporation with Limbus' story makes me think they aren't going to go to anything else for a long while.
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>>737397038
This. It doesnt really work for spookin or making actually good stories
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I would kill a man for a project moon action game on the level of something like control.
Give me some sekiro party slop where you play as an agent during one of the loops.
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>>737375102
>you can't possible do better than it
Pretty much.

Employees are only permanently lost if you continue to the next day.
Ordeals and meltdowns keep you from infinitely farming employee xp (mostly).
Employee equipment can be easily regained if the abnormality is in your facility but still requires stats for high tier stuff.
The tiers of equipment/damage calculations keep higher risk level abnormalities dangerous.
Abnormalities you don't like managing can be replaced through Memory Repository.
Sephirah meltdowns and missions change up the routine (sometimes drastically).
Instead of just higher stats, higher risk level abnormalities have spiraling consequences for mismanagement.
New abnormalities usually cannot be interacted with correctly the first time making players experiment before unlocking more information.
The map progressively restricts movement as you go down and forces you to interact more with escaped abnormalities.

I could keep going on, there is a lot to praise about the game.
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>>737377550
Dumb bitch
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>>737401174
Don't talk to Hod like that, she's trying her best.
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>>737397481
Binah besto
The mutant fit to survive this era
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>>737392818
>>Use it to power 3090's
That's only what the company says it was using it for
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>>737393365
No we boil water with it
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>>737394803
No that's the third game in the series
First one is Fallout Shelter but kino
Second one in Slay the Spire but kino
Third is gachaslop but kino
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>>737392818
Id make a very safe bet that the lobotomy corps use of its singularity is the least retarded use of that kind of tech in the city.
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>>737392818
Tbf they also use it to make armor and weapons.
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>>737397143
I prefer the SCP stuff but the city of pure bullshit is fun too
I'd like to see more abnormalities being relevant but I'm fine with where the plot got taken
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>>737378480
I just want them to hire 1 (one) developer set aside to just bugfix lob corp (and ruina after). It's not like this is an old pc port from a dead studio, and if they want to most of the most critical performance issues have fan mods already. A lot of missing or bugged effects exist on the abnos and equipment. And there's plenty of shit like binah's hitbox persisting on later days that always fucking happens.
It could even use a balance patch on some of the abno's unique effects that don't actually have the numbers to matter. Like Yin's timer for Yang usage is way too short to ever even think about using yang (tool abnos in general need the biggest look over), fairy festival's timer is too short for the gimmick to ever activate unless you're retarded, shit like bloodbath and spider bud have beneficial effects from feeding them but they're so insanely useless. I don't want them balancing whether something is weak or strong or whatnot, just the undertuned gimmicks that don't do anything.
I'm sure there's some underlying spaghetti code that cause some of the game's issues and I don't care if it's made perfect, but it just feels like it's 1 or 2 patches from being in what I'd consider and acceptable final state and it being perpetually there is annoying.
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>>737381357
This is dumb as fuck. The Dog keeps getting into pissy slapfights with chink/korean gachafags over dumb bullshit. And the dude brings up concepts for the next game every other stream (DD VN or an ARPG).
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>>737373713
I like the setting but I'm just not into the management sim stuff. Especially since this is apparently a pretty brutal game in that genre.
Goop sex btw
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>>737394015
Any of the half dead cousin websites like Chaos Insurgency still getting new material?
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>>737392818
>3090's
Ai data centers actually
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>>737405223
i think rcp is semiactive
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>>737405193
I don't watch the streams. But I am just saying I am doubting so because gacha is sadly like one of the most profitable game types out there to exist.
>>
>SCP in 2026
https://www.youtube.com/watch?v=Fw4Z5eRjH44

loll lmaaao!!1!
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>>737398313
For me it's an anime fighter nobody plays like the umineko game.
Newest limbus segment also paints the backdoor as more backrooms than I initially took it to be while also introducing an up-and-coming company trying to usurp W-corp's place dealing in pathfinding and locking down safe passage through the backdoor. It just matches so many of the backrooms exploration and lethal company/repo type game setups so perfectly that I was entertaining that idea, though unless they figured out some funky game mechanics or add in action gameplay it'd have no reason to exist with how saturated that genre is
>>
>>737373713
why isn't there an SCP but it's monstergirl porn
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>>737405856
There's that coffee machine game
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>>737405636
The guy keeps going on about how the company is his and he will do whatever he wants. And in those same streams he constantly talks about the next game.

Hard confirmed that they will start dual developing once they get their new office later this year. And its soft confirmed to be the DD game since Director said they learned Limbus' engine and found better ways to do stuff.
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>>737398313
muh eo dungeon crawler....director please...dumb alpha kids please....
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>>737398313
>Bloodborne clone where you play as a rabbit that has to solve shit
Mighty fucking need
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>>737374390
You should look up the ending it will make more sense
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>>737396119
I still hold a sliver of hope PM will make another non card battle/gacha game.
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I'm in love with Angela!
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>>737374390
the game is shit and the controls are bad and you will likely fall into a trap that forces you to restart the whole thing just before the final part but you can almost argue that it is thematically appropriate
can't see that for their other games
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>>737406608
that would be nice
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>>737388702
It's tragic that 8 hours later a post this pants-on-head retarded hasn't been called out for being fucking retarded more than it has.
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>>737374390
>In this game you either do well and win or do poorly and lose!
Yeah man.
That's how games generally work.
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>>737405205
I find this morosely funny.
Melting Love is tailor-made to convert coomers into corpses.
It cannot control the assimilation process no matter how good your rapport.
It won't resist its impulse to assimilate you no matter how charismatic you are.
If you touch it, at all, you *will* become a sub-sentience pile of slime.
Some of you faggots even know this and still want to plap it.
Frankly, Melting Love is doing a civil service by removing such dick-brained people from the genepool.
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>>737411532
With what we now know about qliphoth deterrence, there's even odds ML's infection gets defanged while the deterrence is cranked. Like between workdays.
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>>737397143
I liked it because of the gameplay and because of the esoteric atmosphere. The game felt like an allegory or a parable rather than being grounded in a specific time period of a specific setting.
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>>737410230
same
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I hate *ngel* more than Leaf.
>>
We're never getting a non-gacha Project Moon game again, are we...
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>>737413215
Nope
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>>737374390
>t. winrate spamming limbustranny
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>>737374390
>I don't get walking on a tightrope. You either fall, or you get good and it turns into a boring slog.
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>>737413215
Forget about it lol, they literally killed LC-B and Distortion Detective game a while ago. They are completely focused on gacha slop now
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>>737413215
No, it's over.
Binah, though.
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>>737413215
god, I love binner so much
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>>737378836
>D-d-d-doesn't c-count!
Yes, it does. You got exactly and precisely what you are asking for, a piece of glittery and shiny crap. Congratulations, you win and ruined the entirety of the series and franchise forever, with no chance fir recovery.
Good god, i hate urina secondaries so fucking much, you "people" are a fucking blight, the second worst thing that happened to us.
>>
>>737393845
>not intelligent enough to weaponize or employ
>what is Der Frieshutz and Red Riding Merc
>literally all the EGO weapons
Ayin clearly just wants to hoard them all for himself
Besides conquering the City was never the plAn in the first place
He could easily do it
But he wont
He can
but he doesn't want to
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>>737401969
Why did Ayin age her up? She's barely older than Tiphereth
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>>737406608
R-Corp Hatchery battle royale
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>>737373713
was it ever revealed in Limbus company what CENSORED actually was? LoR was Kino but i dont wanna play a gacha game
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>>737416785
It was revealed in the gacha game
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>>737416627
Watch out, they gonna say that he couldnt actually deal with the abnos on his own or that they actually did make deals, just not with Ayin and that he was only getting breadcrumb
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>>737416785
It was never revealed, the other anon is LYING to you.
I saw a theory on Youtube saying it represents the Smoke monster though.
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>>737416950
Those faggot tourists never played LobCorp in LEGACY mode where Ayin has to do the Final Observation himself personally
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>>737417023
>that observation on red shoes
Doesnt quite add up and yet somehow adds up way, WAY too mych for my or anyone else's comfort
Baldie one is funny though but kinda wish theyd made it bit more serious with some thematic linking to one sin or maybe even jb/ab
Also i meant project noon themselves by "they"
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>>737417151
LEGACY was more fun imo
the nuggets are actually gendered and some abnos have gender specific quirks like red shoes only latching on to biological women
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>>737417220
It was definitely more ambitious in regards to such specifics. Limbus would do better if it had allowed to hire/make your own "generic, faceless, nameless nugget" rosters in addition to minuscule embarrassment it settled on but i guess it good thing they never did
>>
>>737416317
W LARPs my nigga.
>>
>Melting Love
>ML
Holy mother of seething, malding momma's little boy, what a fucking red flag! How could i not see it right off the bat?
>>
>>737416785
They don't go into old abnos unless it's fan service fun event about lobcorp
>>
>>737417652
What mental illness are you talking about man
>>
>>737416974
>CENSORED is a self-replicating monster that inflicts horrible mental damage, whose true nature is hidden from the player
>smoke war monster as recounted by Roland's meltie is a self-replicating terror that inflicts horrible mental damage, implied to have been (partially) erased from his memory after the fact
It lines up too well to ignore completely.
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>>737416785
It's a rape horse
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>>737410360
Hate poisons the soul.
>>
>>737417652
This post reads like a legitimate psychotic break
>>
>>737416040
>>737413534
Hag
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I prefer young, ripe and perfectly fertile women actually.
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>>737425252
but she's a COOL hag, so it's OK
>>
>>737426043
Why didn't you post tiphereth?
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You guys did this same low quality thread into necrobumping for 36 hours shit over the weekend.
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>>737426801
And you didn't stop me
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This is what Director dreams about when he hears some people say they want lobcorp 2 with binah clones and more waifus
>>
LoR ruined everything
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>>737428216
... on opposite day
>>
>>737389439
What is up with the wacky different models of 173 in every game? The peanut model is iconic, why does every dev make some faggy new edgy rendition of it with exposed rebar
>>
>>737373713
Regardless of how you feel about urban powerlevel fantasies, Lobotomy Corp actually wanted to tell something beyond being a clipfarm simulator on the same level as those 'spot the distortion' camera games.
>>
>>737428813
The peanut was the original SCP, before SCP was a realized concept, much less an organized website with an actual copyright policy. The guy who made the original /x/ post grabbed a random picture from the internet. The fags who now run SCP are really anal about only using pictures you own or have permission to use, and they didn't have permission to use the peanut. At first they reached out and asked and got retroactive and continued permission from the sculptor so long as it wasn't used for profit. Then a few years later that wasn't good enough so they put a big fat legal disclaimer on the page. Then they just removed the picture and told fan creators to not use the peanut design anymore, make up their own based on the text description.
>>
>>737428894
PM is really good about having something to say with its works in general.
>>
>>737429691
PM is really good at world building. The message of
>The world is a political nightmare run by big businesses seeking power and profit
Is not as unique as you might think. But the the way they present it through the world they built is.
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>>737425252
it's ok, she's a cute hag
>>
>>737431738
Her boobs are not that big
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>>737431704
That's a relatively surface level part of what PM's works have to say, to be fair, it'd be odd if it WERE particularly original. There's entire countries of people living in that type of condition, of course plenty of art explores it.
>>
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>>737431861
and?
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>>737428813
They removed picture to please original creator of Sculpture (who wasn't happy about his work being used for murderous monster but didn't demand any removal). So all fangames have their own version of 173. They claim it's only for sake of that artist but I think they want to avoid issues with any monetisation
>>
>>737416785
It will never be fully revealed.
The entire point of CENSORED is to be
>le ironic big scary thing that CENSORED you all over the CENSORED until you CENSORED
It's literally mocking all those SCPs that try and be edgy and scary by having 30 pages of Redacted lines.
Revealing what it truly is would ruin everything, both the ironic part and the unironic scary edgy part
>>
>>737431903
Binah would never do this
>>
Binah's binahs...
>>
Binah's Binahs aren't that big
>>
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>>737417652
What the fuck are you going on about?
>>
>>737417652
>anon triggered by letters
>>
Shame that PM peaked with their first game.
The memory leak abno was tough on my laptop
>>
>>737434445
>First game in the series is the best
Many such cases
>>
I want to crack open a bear
>>
>>737411532
nah ill win
>>
>>737374390
>it's another one of these retards that refuses to see his employees as diposables
Oh no no no no.
Couldn't be me.
When I went on my final run I just mass printed level 1 shitters for 1 lob point each and cycled them all on the grind so I had a ton of them up and level 4 to 5 before I even got to day 25.
By the late days I was just sending them in the iron maiden for energy with red resistance armor to speed shit up.
Avoiding pitfalls is definitely a part of the win condition but retards that just get a handful of agents early on then are surprised when they got no agents left after losing them over the span of 50 days so they burn through 300 LOB points to make 10 level 5 agents are hilarious.
>>
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>>737373713
This game already filters the fuck out of people when it's just a spaghetti coded mess of a simple game.
Imagine a better done version of this kind of game and how hard it would brick wall anyone that tries to play it. I'd buy it in a heartbeat though.
Excuse me for mentioning >Roblox, but it has a multiplayer version of Lobcorp and it's pretty fun. Everything is better if it has the option for multiplayer, it's unreal.
But holy shit, the bad abnos are fucking run-ending garbage if you pick them in a public lobby.
>>
>>737373713
have you actually played the game? it gets unfun real fast once you go past day 40 or something
>>
>>737374139
I remember seeing a really hot r34 art of her but I can't find it anymore
>>
>>737437380
>join pub
>Meat Lantern breaching constantly and spawn camping doors
>Price of Silence and Train blasting everyone constantly because nobody wants to look out for them
>WhiteNight breaching for 50 minutes because nobody wants to deal with him so they slowly die from pale AOE because Judas won't confess
>All 3 birds breaching
>some cocksucker that got melting love blessing running into everyone
Sasuga multiplayer
>>
>>737379725
>>737380253
I tried so many times to get into the game but I always fall into weird loops with nothing happening anymore
>>
>>737394015
>that retarded antenna that got protected by the mods
that really sealed the deal
>>
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>>737437526
>someone buys the Magic Bullet gun
>randomly shoots and kills noobs while they're working on abnos
>>
>>737379725
Solitaire but with breaking into old folks homes and stealing books, and dying of depression.
>>
>>737437141
You don't even need to iron maiden them for a fast day, just cycle work into all of your WAW and ALEPHs at the same time and you'll be done with a day 40+ energy quota in less than 10 minutes. I'm cycling days 41-42 right now since I want WN in the facility and 42 is the only day left I can get it, and day 41 goes by practically instantly when I play it for time
>>
>>737437608
Keep trying.
I only figured it out on my third attempt. Pick the physician start when you can and you could also install the mod that auto-refreshes jobs, this way you'll never have to worry about money later.
>>
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Any of you Lobcorp fans reading The Creepy and Freaky? If not, I suggest you check it out.
>>
>>737431861
They are actually bigger. Director told me.
>>
>>737392818
I look exactly like that during my college days and now I look like a hobo that will jump you at night
>>
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>>737438295
Too busy spreading the HMOFA agenda
>>
>>737392818
>>Use it to power 3090's
He was basically funding every Corp with that shit.
R Corp is probably struggling without him and W is about to go down under.
>>
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>>737438186
WN is for my WIP gigabong (Hokma not suppressed yet for justice cap). I'm still missing spore (+5 sp), green stem (+6 sp), cobalt scar (+4 hp, 2 justice), switching regret out for crimson scar (-2 sp, 2 justice), and switching penitence out for the tier 1 crumbling armor gift (-2 sp, +10 justice). I'm going to re-do apoc bird for the gift, and hopefully getting WN (and actually getting his gift) I can get her to 200 effective justice. I didn't even have this goal initially, but happened to get all of the best in slot justice gift abnos (aside from the brooch slot) and decided to do it
>>
>>737438186
Oh for sure it's not needed at all, but sometimes I'd go
>this could be risky if I work a few more times X/Y/Z could breach
>ah I was grinding a bit too much this day Dusk/Midnight could happen
So I'd pop it instead.
White Midnight was a snooze at least.
Shoutout to Black Fixer that kept on spawning inside of Binah's department every single day so I wouldn't see him and he'd breach 4 WAWs every time.
>>
>random lobotomy corporation thread
>my drawing gets posted
Oh my gaaaaaaaaaaaaaaaw~
>>
>>737375102
Why should that stop anyone?
Everybody knew they wouldn't be able to do high fantasy better than Tolkien and yet the genre still exploded with less good ripoffs.
There were authors who literally became popular based on the assumption that there work was not better than LotR or rereading LotR a dozen times but was better than starting a 13th reread.

Hollow Knight spawned a ton of metroidvanias with Dark Soul inspirations in setting or some shitty soul retrieval mechanic and I don't think any of the devs thought 'we can do better than HK' they just thought 'this is popular right now so we'll sell a bunch of copies even if we aren't quite as good as HK'.

The reason that we aren't seeing LobCorp ripoffs is that LobCorp was not popular enough to inspire ripoffs and because the amount of effort to make a good or even decent SCP simulator management game is exponentially higher than stealing a bunch of UE5 assets and making a Slender ripoff. LobCorp and derivative games would need actual conscious thought and planning from the dev and would probably be a lot more intricate to code than a spooky simulator where you walk around and collect notes or a platformer.
>>
>>737441272
Post more of your work, nerd
>>
>>737379725
Cultist Simulator is a game where figuring out the mechanics and interactions IS the game. You start out with a limited number of possible actions and ways of training your stats. You have no idea what the win condition is and only a vague sense of lose conditions (you have health as a stat). You quickly learn that by doing your actions you can unlock new actions and train your stats to be higher.
It's a real-time (with pause) card game in which carrying out an action takes time and you are constantly racing against the clock. It can be stressful at times but never as bad as LobCorp or something like Pathologic where you feel like you are against truly insurmountable odds.

I recommend pirating it because once you understand the mechanics well enough it is not particularly challenging to finish the game and there is a good amount of tedium/repetition once you understand how to play. Some people enjoy the harder NG+ options but I think it's worth playing until you beat it once (should take maybe 5 hours if you go in blind) and then never touch it again.

Writing and aesthetics are on point. The setting is really interesting and I hope they do more with it outside CultSim and Book of Hours.
>>
>>737441272
>Dandy's World
Post less of your work, groomer
Are you also the faggot that always posts the "liking off-model drawings" image everywhere recently?

On a different note as a non-artist it's even weirder seeing absolute shit I made for a random MS Paint thread get posted in an unrelated discussion months later
>>
>>737433840
Okay so I'm a bit of a secondary who's about half way through ruina but how many color fixers are there in the setting?
Seems weird that fucking four of them would go missing in lobotomy corp and no one would care especially with how much wank they give them in ruina
>>
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>>737441391
I havent drawn much Lobotomy Corportation stuff, thats why i find funny my one drawing of Melting Love was saved and posted elsewhere.
>>
>>737442616
Despite the white ordeals being fixers and a claw, they're still manifestations and not actually real fixers and claws IIRC
>>
>>737437380
wtf that sounds fun
>>
>>737442616
The fixers that show up during the white ordeal aren't color fixers. At least not during Lob Corp time. They just specialize in different types of damages so they have "colors" but those colors are completely different from the colors you see in Ruina (And maybe Limbus I guess? I don't know I don't play Gacha)
A fixer in LoR gets a color when they literally become too good at their job. It's the wings literally acknowledging that you are a possible threat to the city itself
>>
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>>737443268
Robotomy Corporation was really fun, unfortunately due to chat restrictions i can no longer communicate with people in games and that takes half the fun away in some games such as that one.
>>
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>>737444013
The chat was one of the best thing in the game to be honest, the each player is an agent and one is the manager worked pretty well for chaos to unfold.
>>
>>737444013
This is crazy.

I was recently informed that Roblox is basically garrys mod and kids are creating their own games in it. I started hating it way less once I found that out, it's nice to see stuff like this much like how it was nice to discover all the shit you could do in garrys mod back then
>>
>>737443543
They are manifestations of color-tier fixers pulled from Ayin's traumas
>>
>>737444354
>kids
it's rent-seeking adults using indonesians for labor and kids for word of marketing, or worse using teenagers for free labor and sex.
>>
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>>737444013
There's another one that makes the game more action combat focused, but yeah. >Roblox as a whole was already shit, but randomly not being able to chat with people in multiplayer games just nuked it even more.
>>
>>737437380
Fun fact, there is also a gimmick Space Station 13 server that does something similar. Sure it has some problems Space Station 13 servers have but it still is a nice way to play Lobotomy Corp, where people can play the different roles like Manager, agent and clerk and such. Might not have as much players as Roblox but it is more thought out and honestly has balanced awful abnormalities to not be as awful which is nice.
>>
>>737437608
you have to dream on your ambition card to start on the path to victory
>>
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>>737438295
>chapters 7 through 40 just aren't available on random manga websites anymore
Guess I'll see where I can torrent the rest.
>>
>>737441389
I can't even think of more than 10 concepts for new abnormalities/SCPs in-gameplay with original and unique mechanics before it starts borrowing from other famous concepts like
>if you look at it, X
>if you don't look at it, Y
>if you're nice to it, Z
designing these monsters for a management sim is hard, dare i say almost as hard as having good level design in a stealth game.
>>
>>737444891
I'm so sorry that you won't be able to proposition children anymore
>>
>>737447085
You're weird, dude.
>>
>>737447085
>"I dislike not being able to communicate with people who share the same interest as me"
>"OK PEDOPHILE"
You're weird, dude.
>>
>we have faggots discussing fucking Roblox
Just nuke this thread already
>>
>>737437380
there's also one for ss13
one of the servers is slop while the other isnt as bad
>>
>>737446803
I think that's kind of a (you) problem anon, personally I can see a bunch of unexplored territory even within the mechanics established by Lobcorp, much less the potential of brand new systems if I were making my own game/clone. Some of the ideas involved in a game in a similar genre would be best explained to someone who had played Lobcorp in relation to Lobcorp, that doesn't make the ideas inherently unoriginal.
>>
>>737446803
As long as it doesn't always end up as "it instantly kills you", then it could be interesting. Especially with needing to manage many more oddities.
>>
>>737447224
>Bemoaning not being able to chat on the notorious grooming platform
>But still could if he really wanted to, just not with kids
>Trip and avatarfag
I calls em like I sees em
>>
>>737447501
Let's be honest, Roblox should just ban children at this point.
>>
>>737447320
Why are there two? What's different about them?
>>
>>737446803
I like how there's only like 6 actions you can even do in lob corp and there's plenty of abno gimmicks to work around with a bunch of different triggers to manage. Shit like melting love that requires quarantining the working nugget, lured employees that need to be caught for shit like red shoes and parasite tree, shit like frost queen that you want to piss her off and have her steal a nugget because freeing them has a benefit, shit like alriune and silent orchestra that want you to toe the line for neutral work, shit that's normally extremely safe to work on but can absolutely fuck shit up if it ever does breach like dreaming current, and of course everyone's favorite clerk lovers that turn any fuckup into a spiral
>>
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>>737447686
I also like the abnos that are pretty easy to keep in the box, but are so devastating they could easily force a reset if they escape. I think only Blue Star and Nothing There fit this criteria. It's just stat checks, and then simply surviving the work.
>>
>>737447856
I do get a little annoyed that Nothing There has a really neat mechanic you will basically never see unless you are actively trying to do it for fun
>>
>>737447501
The projection is so hard that its even concerning, don go out there trying to touch children, dude.
Seek help.
>>
>>737447560
NTA but there are two servers thanks to some usual SS13 drama. One of them also does gimmick sidemodes like one where it is a team based PVP mode where an R Corp team fights abnormalites, but also focuses on tries to make the game at least accessable and balances around the average player I guess. While the other one focuses around fast paced gameplay of grinding abnormalities that I think might balance more around the most skilled players. But then I haven't played both servers in a while.
>>
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>>737416785
Found him
>>
>>737446215
It's free on manga plus
>>
>>737440012
Abraham...
>>
>>737447856
Yeah, and then there's the whole training mechanic, so the work types matter for training your facility up and shit like Little Prince has the weird mechanic where you can't have any one agent work on it too many times and need to do an insight every third work, but can do any work otherwise, so you end up having your whole facility line up to run a train on him doing two X works and one insight each.
There really is a lot of variety even if some of the abnos can end up being brute forced by stats. One of the reasons I posted earlier about wanting them to come back and patch the game, mostly for bugfixes, but also to update abno gimmicks specifically. As another anon mentioned Nothing There, Nothing There would be nice if it had a much easier time copying nuggets and escaping, but also didn't insta-kill nuggets when copying them so you actually had to engage with the sniper minigame to keep him in check.
>>
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For me, it's the Big bird.
>>
>>737448260
basically this besides the original one trying to do changes to be a bit more new player friendly
>>
>>737389439
>It's always the same ones
There are over 9000 different SCPs, and they pick a handful from the first 1000 because they're popular. A good SCP game would throw in maybe one or two of the known ones and then throw a bunch of lesser known ones to add some mystique.
>>
>Roblox players
>M*riel
Eww
>>
>>737374390
>>you get good, learn to avoid its pitfalls, manage the monsters properly......and the game turns into an unbearably boring slog where the most exciting thing that happens is a cockroach infestation
You can tell this hit them where it really hurt. The final prepwork to the last 5 days is so boring and so long that even a meme compilation video calls it out
>>
>>737453091
The problem with just including newer SCPs is their design is often a bit too complex to be fully represented by a guy who comes at you during a breach. Dealing with 173 during a breach is dealing with all of 173, but there's no way to slip in, like, the massive eel thing they harvest amnestics ingredients from, not in that same context. That said, I can see a more episodic game with chapters more handcrafted around the anomalies incorporating such things well enough. Maybe.
>>
>>737453091
>and they pick a handful from the first 1000 because they're popular.
That, and they all just copy Containment Breach because that's the only good SCP game and it had 173 and the other funny SCPs like the black man, the plague doc and co.
But Breach had a bunch of gimmick SCPs like that one jumping insects and a bunch of tools but people never give a fuck about those...
>>
>>737454884
yeah well it's kino
https://www.youtube.com/watch?v=Pgt_beIseIY
>>
>>737452636
Oh really? That is neat. I used to play a lot before the staff team split. Part of me kinda misses though when they had more consistent pop though.
>>
>>737373713
Have they fixed the translation yet? I remember the text was horrible when i first played, very stilted and awkward to read. I'm willing to give it a second chance now that years have passed.
>>
>>737454756
I think it's so much that the popularized ones are often complex, but the simple ones aren't meta enough to get the fans going since they're tired of seeing the basics. There are definitely fewer simple ones in the later series, but there are also some complicated ones in the first series that wouldn't translate well. I just don't think anyone is willing to dig through all the articles to find some when everyone knows peanut and old man without having to pull up the wiki.
>>
>>737456249
The first go around was done by a Russian company that didn't speak English
It's since been officially retranslated by some fags from /v/
Note that some shit may still confuse you but it will be by design
>>
>>737454884
The inert objects in CB are either "the pills that heal you" or "interact with this to instantly die", there's not much interesting going on with them
>>
>>737457118
Official /v/ translation? I don't quite understand. Do i need to download a mod from some website or does the steam game have this updated already?
>>
>>737457331
It is in the game by default now, they basically just handed it to PM and became their official English translation team
>>
>scp
We kindergarten now bro. Keep up
>>
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>>737451934
I miss him.
>>
>>737438295
It had an amazing premise but ever since they dropped the main cast to do spooky end of the world shit it's completely tanked in quality. Such a slog to get through when the fun short stories every chapter going over a new "abno" were so fun.
>>
>>737374338
why is she so smol?
>>
>>737458896
It might've jumped the shark too quickly, I wonder if Fire Punch was also of the author's inspirations. But my only real issue is with it so far is that they turned Akutsu into a typical power hungry villain, I hope that changes by the time the story ends.
>>
>>737389553
Stop it I can only get so erect.
>>
i remember someone making a rpgm fangame about LC did that anon ever deliver?
>>
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>>737417652
>>
>>737463192
How well would mario and luigi fare in the city?
>>
for me its https://www.youtube.com/watch?v=PRUrlZFty3A
>>
>>737454691
There is no prep work. You do not grind, you just get good
>>
>>737463192
Glad something slightly funny came out if that
>>
>>737463192
Moderate kek, good one anon
>>
>>737416785
Jibril was wasted on that piece of shit show
>>
>>737467718
m-moderate? you wound me anon

i put my last two braincells together for that shitpost and all I get is a “moderate”

next time I’ll add a basedjak diagram and a fake leak screenshot so it graduates to “solid kek” tier for you ungrateful bastards
>>
>>737468782
NTA but I honestly enjoyed the original content. I kinda find it funny of the ideas of the plumbers living rent free in Bowser's mind like that
>>
>>737458116
JUSSIS
>>
Necrobumped general thread
>>
>>737470718
Thanks
>>
all me btw
>>
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>>737470718
negrobred gentile anon
>>
>>737470718
Way worse things on the catalog to worry about
>>
>>737447856
Nothing There is relatively easy to contain, once you have nugget with high Red armor (such as Nothing There's own suit), because it's slow moving, predictable and easy to bait on a designated "tank"
Blue Star breach is easy too - just evacuate the department and send in the Rabbits, they are immune to the succ and deal enough damage to take it down.
>>
Any new fun mods for LobCorp? Its been years since I played the game and I remember people did some basic modding stuff.
>>
>>737471528
Aside from QoL mods, I had some fun with mods that add Abnormalities from later games. The Wonderlab mod adds a bunch but it seems to be dead now.
>>
>>737373713
Some SCPs are impossible to truly contain and others have ways to contain/combat it that doesn't translate well to gameplay. LobCorp is a good middle ground even it is jank
>>
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I love you



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