>y-y-y-you can't just kill all the guards!!!!If they didn't want me to kill them on sight, they should stop trying to kill me on sight.
This OP was made by a serial killer
>>737406289I don't kill civilians. Unless they try to alert the guards.
>>737405821this game is a lot more fun with at least a bit of lethalitypure nonlethal stealth is fucking boring
>>737405821What else are the voices in your head saying?
i only kill women in videogames if i can help it
>>737405821They are doing their jobTo them you are a retarded nigger/political assassin and not a wronged man on righteous path
Other than hotline Miami 2 is there any game that actually addresses you the player murdering countless goons in cold blood
>>737407838and not the children too?
>>737405821Pure stealth with no kills/take downs is the most fun way to play the game though
>>737406630Boring. It's a game, not like they have to go back to their digital families.
>>737405821high chaos is canon.no man would spare anyone after losing his secret not wife
>>737408075Skyrim
I liked stuffing every single sleeping guard I could into a single garbage containers and then imagining the chaos once they started waking up
>>737405821>be me, Dunwall guard>life sucks, my officer is a dick, girl I was dating died of rat plague, no family left>job consists of protecting annoying rich people who spit at me>also consists of having to separate the diseased from the unhealthy, horrible thing but needs to be done>no hope in life other than Empress Kaldwin, promises to do good things and has been very good to her citizens>just thug it out until she fixes shit>one day hear news that she got murdered by her own bodyguard>feelshorribleman.jpg>at least I get to watch that Serkonan faggot hang>a week or so passes by>he escapes>he shanks some old childhood friends who also joined the guard>finally have a purpose in life and it is to kill this fucker>...>is that a guy with a skull mask in that alley or am I seeing things>next second>"YOU HAVE MET YOUR DEMISE"Hope that lets you know why they want to kill you OP, whether you choose to kill them depends on how brown/Israeli you are.
>>737409291Seconding the brown/Israeli comment. I fully believe the revenge bad meme was and is being circulated by the jews and their collaborators as damage control. They have been up to some heinous shit, and they know it, and they know that more and more people are starting to follow the money, and when they finally put two and two together, they will be fucking furious.
>>737409493The irony is, the jews have been doing this as 'revenge' for WW2.
>guards actually seeing you>killing themYou did NOT beat the game.
>>737408075Gunpoint has a ending where the main character writes about the events of the game and if you killed any guards you can add "I may have killed more people than I avenged" or something along these linesIn Westerado Double Barreled if you gun down a ton of bandits roaming the world they will eventually start avoiding you, being afraid or calling you a maniac and your family's killer questions if your dead brother is proud of what you've become
>>737409493I was implying that killing them is actually the Israeli way. But funnily, one of the game's taglines is "revenge solves everything", and in the game's case it refers to the low chaos ending since you irreversibly fuck up the lives of everybody who actually wronged you, while leaving the innocent and the ignorant mostly unharmed. Only an Israeli or an Indian would mindlessly kill everyone like a savage, the former using antisemitism (some people in that group did something wrong so they must all suffer since they are below me) as an excuse, while the latter just follows its Jewish masters like flies to animal droppings.
>>737405821Killing is good and anyone saying otherwise is a cuck.
>>737409845I will enter your home at 06:23:08 UTC on August 15th, 2027
>you had too much fun playing the game so now I'm gonna shame you and alert the guards to your presence so they'll kill you so you don't finish your mission even though I could've just not let you on the boat in the first placeWhat did he mean by this?
>>737408246Yeah and besides, everyone is corrupt in dishonored, and when we're talking about corruption we're talking about culture; its not something that you can flesh out by simply assassinating the top guy and wait for everything to heal on itself. Corruption was something that can only be ended via killing and massacre because the nature of corruption in every organization is parasitism and mutualism; everyone is involved in this matter and everyone is dirty. If we set the entire matter of pacifist route aside, the whole 'the main target suffered a worse fate if you spare them' aside, and focus more on how the guards and everyone behaved in this game, naturally you shouldn't think twice to assassinate those corrupt and guards that are plaguing your country
>>737405821>y-y-y-you can't just kill all the guards!!!!yes you can. you can kill a ton of them and still get the good ending if it bothers you that much but high chaos is more fun (not like it matters since the canon ending is a mix of high and low and, somehow, delilah returns)
>>737410017Thanks! i need a new sex toy.
>>737408246>no man would spare anyone after losing his secret not wifevery true. but ironically a lot of the "non lethal" methods and results for the main targets are far worse than a quick death.
>>737410045He's a retard because he though I wouldn't kill him for doing that
>>737405821I think it was the Deus Ex GDC Postmortem done by Warren Spector that nails the problem with these games the most. that is that it wants to be Thief, but lets you fight so there's no real reason to sneak around, which is when the game is at it's best because you actually engage with the level design and guard AI. The Thief devs basically told Spector to fuck off when he requested John Thief be better at fighting because they knew the game worked better that way, it's a shame no such voice prevailed for dishonored.
>>737410110>somehow, delilah returns
>>737410335Dishonored 2 feels so fucking lame compared to 1. Gameplay is fine and I like most new changes, visually Karnaca is pretty but it's hard to sell a dictatorship when the environment looks like a vacation in Naples. But the story is just a snoozefest, only upside is my childhood crush Emily became playable and she talks now and then. And fuck the DLC.
>>737410262you can totally make the player sneak around through narrative weight, "don't kill those people they are blah blah blah" different badges for different play styles and by simply making games more repayablei have played same missions in dishonored, mgs 5, intravenous 2 and hitman simply because it's fun do try new stuff and they very repayable problem is that most people don't replay at least not back to back
>>737410045Can you kill him before he fires the shot or does it happen in the cutscene where you can't act?
>>737405821I don't really care about non-lethal in the first game, I just go ham. The second actually added some more options that actually made the whole thing about not killing make more sense.
>>737412086narrative weight is alright but I think it's much more compelling to have mechanical weight, you really do not want to get caught in Thief because you are very much in danger if you do, the game turns into a cat and mouse kind of situation. you get caught in Dishonored and slaughter every guard and it's like, oh no my daughter will be slightly edgier in a cutscene. just really undercuts the whole sneaking around thing the game has going for it. I feel Deus Ex has the same problem too, eventually I just give up on Stealth and start booming everything because there's really no reason NOT to.
>>737408075Are we excluding Metal Gear Solid 3? It's by far the most famous example.
>>737405821This is non white thinking. Games like this are a racial filter.
>>737408075Deus Ex Human Revolution.
>>737405821>on sightimagine being seen in a stealth game
>game where you play as an assassin>punished for assassinating enemies>you should've just non lethally killed all these awful horrible criminals because I said so, good guys don't killstupid ass game
>>737410110>somehow, delilah returnsPissed me off more than anything. They changed the Outsider as well. They brought back Billie Lurk but left Daud for DLC? Emily/Corvo and Daud teaming up to stop Delilah could've been great. Dishonored 2 was a failure but that clockwork mansion was fun
>>737413856Not to mention how the game gives you a gorillion + 1 cool gadgets and powers to kill people with then actively shits on you for daring to do so. What a waste of dev resources.
>>737410045>you had so much fun playing the game that I am going to make the last level even more challenging and fun for you as a reward. have fun, champ
>>737408075Hotline Miami 1
>>737405821Isn't this game's whole thing you're falsely accused of a murder? Why would you be allowed to kill them at all mechanically?
>>737409493>revenge badDishonored isn't against revenge you retard, but random guards just doing their thing for a living are not targets of your revenge.
I don’t know why /v/tards shit and piss about hugh chaos when it’s so clearly the more compelling ending anyways. You get the moody stormy atmosphere, the setpiece of the ensuing civil war between the conspirators, a personal goodbye moment with every person who betrayed you, and a thrilling climax where to need to save Emily from havelock. Low chaos kind of ends with a whimper.
>>737415648High*
>>737405821>can'tI'm pretty sure you can, though.
>>737407681It's fun for a challenge but yeah, devoting yourself to it means a ton of gear and powers are worth nothing. Can't remember if 2 tries to pad that feeling by adding more options to each playstyle.
>>737405821But you literally can kill everyone>inb4 yeah and the game le punishes me for it! the game should not be a meanie to me!lmao
>>737408075There’s an old freeware game called iji that has 4 different endings based on how many enemies and bosses you kill. About halfway into the game you end up with different allies or you go full murderhobo on the enemy factions. The message logs from the enemies also change iirc if you go genocide mode and there’s a whole list of the names of the soldiers you killed towards the end on a computer. Also your brother is murdered by an enemy boss if you go genocide mode and your character starts to hallucinate and pretend that her brother is still alive. The ending credits slideshow drastically changes per ending as well. The one of the two genocide endings shows human children playing with alien guns on top of a giant alien corpse, the pacifist ending shows the kids playing on the corpse but no guns in their hands. Surviving characters also show up in the slideshow too depending on what happened ingame
>>737405821>y-y-y-you can't justYou can. The game gives you options. It literally tells you to play your way. It just doles out skewed consequences, but that's not even technically a downside. If you're going for a path of blood it'd be rather boring if there's no threats around.>>737408075Undertale I guess
>>737415582You're falsely accused of regicide and how you handle the consequences basically determines whether you're truly a wronged man out for justice or everything your enemies slandered you as and worse.This also decides the ending because the city is in the middle of a deadly rat plague and adding dozens of bodies to the streets naturally makes things fucking worse AND your actions serve as an example for the future Queen, given you're her savior/father/bodyguard.
>>737408075Tactics Ogre, sorta. If you kill a lot of certain race of people you might not be able to recruit any of those race to your squad cause they fucking hate you.
>>737407681the biggest problem with dishonored is this basicallydon't get me wrong i love both games but they are at their best when you mix stealth and lethality, yet the games encourage you to do either/or
>>737408246Some of the non-lethals are pretty sick. The Pendletons are a highlight. I feel like no matter what path though, there's no chance Corvo takes the nice guy approach to the man who unleashed plague, arranged for the assassination of your love, mother of you child, and beloved empress, framed you for it and had to tortured for false confession whilst awaiting execution, had your daughter hidden away in a whorehouse, then took over to rule with a clumsy, bloody iron fist and made shit way worse. No death's good enough for him, but I like to feed him to the rats and then play the secret audio log. If I could summon weepers on him I would.
>>737415901You can tho. You literally need to kill a full quarter of the game's population to get High Chaos.Genuinely, anyone whining they got High Chaos for stepping just a bit out of line is fucking lying. You played like a serial killer, stop being a bitch and own up to it.
>so many anons on /v/ complain the game "punishes" you for killing>check to see the actual effects>npcs react and are disgusted at you for being a mass murderer (just in dialogue)>game gives you more enemies to kill because you like killing so much (and more rats for you to use your abilities on)>final mission has enemies on alert and saving emily is harder (more challenge for the lethal gamer, I thought difficulty is good?)>only difference in the ending cutscene is that emily doesn't rule a golden age of dunwall because corvo murdered tons of people, but she still is empress (you like murdering everyone including random guards just doing their duty so why do you care about the story?)this is what shitters complain about?
>>737407681Just a reminder that you absolutely can get low chaos by killing some peopleAs long as you don't go genocidal on the guards it should still be possible
>>737415954I would like to add that the final level on high chaos is BETTER. More interesting layout, cooler visuals, just 10 out of fucking 10 overall. You get rewarded for being a turbo-murderer., not punished.
>>737415832It’s a bit more understandable why high chaos convo would snap with full context. His secret royal lover is killed, his secret royal child is stolen, and he’s taunted and tortured for 6 straight months by the people who did it. That’s a villain origin story if there ever was one.
>>737416028I like that in high chaos the final confrontation is straight out of a movie. the raging storm, the admiral and emily near the edge, and then after the fight as emily hugs you she said that she gonna rule with cruelty like corvo and kill everyone that opposes them. pure kino.
>>737405821>If they didn't want me to kill them on sight, they should stop trying to kill me on sight.They are wherever they are legally, you are not.
I'm a certified Arkane Studios hater, but how do people so easily get the bad ending? I played pretty fucking loose because I had a low opinion of Dishonored (It's definitely better than I gave it credit for)
>>737407681I think the main problem is that Blink is extremely overpowered even without upgrades, so alot of the interesting stealth moments can be bypasses bypassed by just teleporting out of danger. It’s still a great stealth game, but it suffers from the same problem as MGS with its tranq gun where there’s a tool that acts as the optimal solution to almost all problems in the game. The game does try to balance itself with things like Walls of Light and Tall Boys, but these all have easy bypasses too.>>737408075Spec Ops: The Line. In fact, that’s the entire point of the story.
>>737416031Oh yeah, I think High Chaos fully makes sense given what Corvo's been through. I just think it's retarded that people are ragging on there being an organic consequence to going full murderhobo. Just because you think Corvo is justified in his crashout doesn't mean reality's gonna bend to agree. High Chaos objectively makes the world worse and that's fucking kino.
>>737407681I’ve never understood games like that they give you a whole arsenal of powers and weapons to slaughter people in really fun ways but then you’re not supposed to use them or it’s bad or something.
>>737416371See: >>737416212I used to believe you retards when you said that, but I legit don't know how you guys got the bad ending if you're playing the game right, while even using your full arsenal and powers.
>>737405821I spared the guards until they killed my people after I came back from the second betrayal. It was a damn massacre and it felt pretty good after an entire game playing Mr. Nice Guy.
>>737416416Also does it really matter if you get the good or bad ending? Most game sequels will disregard them anyway. Is it just the fact that it's called "the bad ending"? It's not even bad, it's called high chaos so who fucking cares
I personally don’t understand why some people think to this day that you need to do a pure no kills run to get Low Chaos. It’s pretty obvious that the game allows some leeway with kills before dipping into High Chaos. If I could figure that out in 2012 when I was 14 from reading the loading screen tips, I don’t see why other people couldn’t.>>737415947The Regent’s non-lethal is pure poetic justice to be fair and he gets executed in Coldridge Prison in that route, meaning that he dies either way. I do like killing him and also playing the recording though. In fact, IIRC, the game acknowledges that you played the recording even if you killed him.
>>737407681I genuinely enjoy non-lethal, never did a lethal playthrough. I go full ghost (no alarm, no death) and each map feel like giant puzzle. Also I enjoy playing a moral character in a setting that is already unrelentingly depressing. Lethal stuff does look fun though, I need to try it at some point.
>>737416416>if you're playing the game rightIdgaf Im not playing games with explosives and lethal weapons to be a nice guy I genocided everyone in deus ex, dishonored and metal gear solid V and it was fun
This thread is full of Silent Assassin-less behavior.
WHAT DO WE DO WITH A DRUNKEN WHALER
>>737410092I think it's neat that 2 made there be good and bad guards to kill. 1 had some clearly nice ones trying to make the best of a situation and some who were giddy being assholes, but they all live and die the same. 2 didn't handle it perfectly, but it was a nice step forward.
>>737408030The wehrmacht was just Germans doing their jobs too?I just find it very hypocritical that people who would kill you without remorse if they could would raise moral objections to you doing the same to them.
>>737416976Uhhhhhh those were the good guys>>737408030But yes this is how you appear because you are DISHONORED you were framed to look like you murdered the Empress so it's only natural everyone wants to kill you on sight
>>737416813I have played Dishonored only killing the targets (in fact, the game has an achievement for doing that), but I will say it’s not as interesting as it is in Hitman because it’s way easier to do that in Dishonored and you also don’t have that many opportunities for unique kills beyond your standard stabbing and shooting. The weird part is that Campbell and the Pendleton Twins both have Hitman style accident kills in the form of swapping the poison glass and overloading the pipes in the steam room, but after The Pendletons, no other target has kills like this. It makes me wonder if the original plan was for the game to have more Hitman style kills, but then they got scrapped in favour of non-lethal eliminations.
>>737410262>that it wants to be ThiefDoes it though. Feels more like it wants to be a Thief Dark Messiah hybrid, which it does really well. >Players won't sneak if they can fightNo, players will naturally follow the path of least resistance, which is often sneaking. Fighting isn't really easier than sneaking. And having different options adds to replayability.
>>737417098I don't know when choice became a bad thingI'm playing coop Black Ops 3, and I fucking LOVE taking over and piloting the drones. Meanwhile my friend loves running into the action.But no, some curmudgeon will say "god dern it you should be forced to play one way!"
Stealth is such a shit genre. How the fuck am I supposed to know when a packet of data sees or hears me? Every game with stealth has a completely different ruleset on how to avoid detection. There's no intuition involved.
>>737416314Also falls in line with the Outsider's interest in the first place. Corvo is a man about to die, but that's no fun, instead he'll be placed at the starting line able to run wherever he'd like, and many interesting things will follow whichever way he goes. If given power or even just freedom he wants to right the wrongs of his city and succeed where his beloved empress was cut short, he can do that. If he wants this bastard world to fall down into darkness for what it took from him, he can do that too. Honestly high chaos is still a win, it's a more pleasant reality than a man like Punished! Corvo should've gotten, so it's kinda funny that people see it as needlessly going too dark too fast.
>>737417098I do think people forget that Dishonored was worked on by a lot of the same people who made the OG Deus Ex, including Harvey Smith, who was the lead level designer of Deus Ex. I think comparisons to that game are more apt than comparisons to Thief.That said, combat really isn’t that hard in the game unless you’re playing on the hardest difficulty. On normal difficulty, combat is pretty forgiving, so it can be faster than sneaking in that case, especially considering how powerful Corvo can get compared to 90% of other enemies in the game.
>>737416416>"if you're playing the game right"There's no "right" way to play Dishonored, you fucking retard. That's the whole point. You do what the fuck you want.
>>737417319By "right" I meant shanking them appropriately once you get that ability that makes bodies disappear.
>kill almost every enemy I come across>do pacifist for the main targets because it's more interesting than just stabbing them>get good ending anywayI don't know what the fuck you retards are doing
>Game: "Don't kill anyone">Uninstall gameSee? I didn't kill anyone.
>>737417217>stay out of the guards’ line of sight>distract, kill, knock out or find an alternate route around the guard if this proves difficultThere. Those are the basic rules of every stealth game ever made, regardless of what other mechanics they have.
>>737405821In their eyes they're attempting to take down the guy who stabbed the Empress.They're doing the exact same job as you, just with less information on the truth.
>>737405821I like when stealth games let me torture the guards before I kill them, that's why MGS3 is my favorite stealth game
>>737417451What is their line of sight? How far does it reach? How wide? It's not based on reality at all because I can see shit coming from way far away.
>>737417524Most of the time, it’s based on real world logic and you often get a grace period when you enter an enemy’s light of sight to either hide or take them out before the enemy actually spots you.
>You're wanted for the empress' death who can blame the guards for blah blahYou guys really need to replay this game, Corvo and the masked assassin are treated as two different entities by the public, until you're in the final chapter. Sure it's not impossible to figure, but it's not innately assumed, especially since you can go unknown for a bit as the assassin.
>>737417481This is the correct and only answer you need.
>>737412359>HERES ALL THE PEOPLE YOU KILLED>literal hundreds in procession>shrug and just go make a snack while it goes onshouldn't have given me the M63
>>737417759One thing I never understood is how the Lord Regent didn’t immediately figure out that Corvo and The Masked Felon were the same person.Are you seriously telling me that the connection between between Corvo escaping prison and the Regent’s allies either dying or disappearing under mysterious circumstances wouldn’t be obvious?
>>737417481When you see it like that it's more tragic for sure, guards are from the lower classes and they probably have no love for the corrupt elites who killed the Empress. They're hardly some devoted SS members who want to slaughter everyone like some poster mentioned above.
>>737412359I remember my first playthrough, most of that part was empty for me because I only killed like 3 guys when I was in a desperate situation.
You played 2 yet? Holy shit is it bad. First one was okay but wow, 2 is outrageous
>>7374179562 is a good game overall. The problem is that the story shits the bed.
Emily in the Sequel is way more fun to play For nonlethal Runs.Because she has actual nonlethal Powers.Korvo is only fun if you want to play runs where you dont even do nonlethal take-downs like literal touch no one but the target runs.Otherwise he is designed to be a Murder Machine.Thats why i prefer her in the Sequel as the Default Protagonist.Korvo makes the sequel just feel like an Expansion.
>>737418114That and you want to troon out.
>>737416031That's why low chaos is better.You rise above what they did to you and live as the Empress would want and knowing your daughter is watching what you do.You also get to prove The Outsider wrong, which as we all know is the most important thing.Getting to meme on a bored, cynical god is vital.
>>737405821The game becomes harder and more fun if you kill people anyway, stealth is the baby mode
>>737417892If Corvo had escaped on his own there's arguably not much shit he could do or know how to do other than flee back to Serkernos and hope he hasn't brought plague in. It's all clothed up in game mechanics- loading screens and main and side objectives, so it's easy to forget just how much the resistance ended up helping, how much they provided you. To that end, the Regent would still likely have enemies, plus he got on Daud's bad side. Corvo's one of few with the skills, depending on how you play, but likely plenty share his motivation. After all the resistance grabbed you to be their muscle, if that failed they probably would've picked someone else.
should we gather for whiskey and cigars tonight?
>>737410262>that is that it wants to be ThiefThe game was clearly inspired by Thief, as are a lot of immersive sims, but I think to say it wants to be Thief is just you seeing too much of what you want to see.
>>737415648Because they're retards. The characters get upset with them and they take it as a personal attack from the devs. Most of the faggots whining about it would be praising high chaos as the best ending and mocking people who chose low chaos if it was just a single choice at the end.
>>737418542>Game is meant to be immersive and reflect your choices>Tear through a mission unseen and people go "woah you were like a shadow">Carve a path of blood and people think you're a psycho freak >The latter happens and instead of seeing it as a natural reaction gamers will assume it's the game going (you) the player are a stupid failure and a scoundrel, how COULD YOU?
Why can't I leave my weapons at home? Would stick out a lot less as an unarmed man, if I'm not going to kill anyone anyway.
>>737418756It is strange that you’re forced to pick up your weapons initially. Especially when going back to retrieve them in the Flooded District is optional.
>>737418674It's such a shame. I wish games would have more reactivity to how you play but the average retard apparently gets offended by it. I loved my first high chaos playthrough where I went out of my way to murder guards, used the heart to decide who lived or died like a serial killer, and everybody was clearly unnerved and Emily started talking about making ships crash into each other for fun. It's so kino.
>>737418914Alpha Protocol is the game for you. It’s absolute jank and has shovelware-tier gameplay, but it ticks those boxes.
>>737416028Yeah tbqh I played Dishonored several times and always finished low chaos, then one time I played it in high chaos just to check it out and it was unironically pure kino at the end, the low chaos ending actually seems boring and fake now.High chaos>the fortress is in ruins>the conspiracy have turned against each other, different factions in parts of the map>stormy weather>dramatic endingLow chaos>fortress is quiet, nothing happening>conspirators have all been poisoned by havelock>calm weather>dull ending
>>737418674This is incomprehensible to me, you would think most people would be happy to have such a reactive world but instead they're seething about it, gaymers really deserve to eat slop.
>>737416734You can kill in dishonored and get the good ending, just don't kill more than like 4-8 people per mission.
>>737418756Most are concealed anyway, and you're always wearing the mask (or else you'd be the alleged killer of the empress) so they don't exactly give you away. Besides they're useful for distraction even if you're not going to go killing with them, and you can use them on fauna without taking a morality hit.>>737418914I don't know how I managed to fumble my way into high chaos my first ever playthrough, but I vividly recall getting poisoned, talking to Dark!Emily, and getting my first "oh fuck something's wrong" visual. So I ended up thinking the occasional screen flickers of darkness were like, confirmation that I had locked into the bad ending, until I eventually went to bed and got told what happened. Not the brightest first playthrough.
>>737418963Already played it. Thanks though, it's a great game. Jank as fuck, like you said, but you're right I love it.
>>737419272>and you can use them on fauna without taking a morality hit.Well that's bullshit. If I saw a hundred dead dogs or cats in my neighborhood I'd freak out way more than if a few shitty guards died.
>>737419238Pretty sure you can do significantly more than that. You just have to stay under like 20% of the population in a level, IIRC.
>>737419110Mentioning Undertale again, the obvious meat of the story in the "kill everyone you meet asap" mode is that you kill everyone you meet asap, and so most people avoid you and think you're an evil freak, and the character that can "tell what's going on" measures your value as being said freak, because to them it's still real. People took this as "abluhbluh this dumb game lets me be fake evil but then calls me real evil for it". It's hilarious that the issue is being too immersed to consider it's still just a game yet not immersed enough to catch on the this is a natural progression of story. People can't even handle fake accountability.
>>737419107IMO, the Low Chaos Kingsparrow Island should have been more like the High Chaos version, but with more subtle changes. I respect that they went out of their way to make an entirely new variation of a level based on Chaos rating, but the Low Chaos version is an anti-climax in comparison and logically, the loyalists wouldn’t be affected. Maybe the only thing that changes could be Havelock only tries to throw Emily off the roof in High Chaos, whereas in Low Chaos, he’s still in the room with her locked up. Meanwhile Martin and Pendleton still have their High Chaos variations.
>>737419343Well most of the wildlife you encounter is man-eating swarms of plague rats, man-eating swarms of fish, and acid-spitting mega barnacles. I don't think anyone would judge you for ridding the area of those. The only dogs you tend to see are guard dogs, which is still a shame imo, but not hard to work out why someone sneaking around would do something about those.
>>737418343Never doubt it.
>>737419543There’s also certain circumstances where guards and targets dying doesn’t count as a kill. If Curnow kills Campbell with his sword or kills any Overseers while trying to escape, it doesn’t count as a kill and has no effect on Chaos.
>>737407681nonlethal stealth is more challenging which is why a lot games will reward you the most if you do it this way and it's more funeven more fun when you don't touch or disturb anyone at all
>>737419629ghosting fucking sucks in DH. its mostly trial and error of "guessing the right path" since the game will funnel you into areas with NPCs that have massive FOVs. its even worse in DH2.
>>737410262Deus Ex Human Revolution never really had a twist or reason to make you feel like a pacifist run was worthwhile. For the most part your fighting terrorists, organised gangs or ruthless mercs who will kill anyone who gets in the way. That oil rig DLC has a line from an NPC helper that you've terrorised the guards so much they won't leave their rooms like it's a bad thing. They're all shady mercs running a black site, like I give a fuck. At least in the first Deus Ex the NSF turn out to be the 'good' guys, the UNATCO guys think they are the good guys and don't know how manipulated they are, and the triads and other NPCs are just trying to get by.
Fun fact: you can save Callista in High Chaos and get a rare High Chaos ending slide for her if you go into the Hound Pits level in Low Chaos, then finish the level in High Chaos. I’m genuinely surprised the devs even considered that possibility.
>>737419613I hated the opposite, surprise killing. Rescuing calista's stupid uncle and dropping in the objective from above, so the animation starts making me drop him and killing him from that height.
>>737419737Metro Exodus has two factions you couldn't give a fuck about, but then it hits with you the most sympathetic "i don't wanna hurt these guys" group of people I think I've seen in a game.
>>737413856It's not stupid, your supposed to kill the heads of the conspiracy that killed the Empress, most of the other people are unaware and just trying to do their day jobs. It's the same in Hitman, you only get max score by killing the target undetected.
>>737419881Yeah, they almost have no control over anything anyway and maybe there's a couple of asshole guards but they're not doing evil. They're dare I say, NPCs to the whims of the elties. YOU'RE the power player now and you have to be the bigger man and sway them back to your side essentially.
>>737405821>Game punishes you for playing itAs soon as I heard about that, I told the whole Dishonored franchise to go fuck itself.
>>737419881you work for people like that it's on you
>>737416932Blow off choffer
I've had some funny achievements but forgot bout em.
>>737412172you can kill him before he fires and it wont alert the guards
>>737419629It's more challenging in a way that just turns the game into a quick load simulator, because the only way you're realistically ghosting levels is if you retry every segment 20 times.
>>737419698>>737422085Is this not most stealth games though? MGS, Hitman, Splinter Cell, all feels the same in this regard of trial and error.
>>737422383almost none of them are about ghosting. But MGS is probably the least trial and error for it in some regard.
>>737420020Actually, it rewards you. If you indicate that you like violence the game gets more violent.
Games like this would be way better if>they didn't give you a million ways to kill people and one way to not kill people>nonlethal wasn't massively overpoweredIn these games you can always just choke out an entire building of guards and leave them all in a corner, and no one ever notices that all the guards are dissappearing. NPCs should go on high alert once they notice more than one or two people missing, yet few games ever do this.NPCs should also sometimes make a good bit of noise when they are getting choked out, because some people are naturally going to prioritize trying to warn their buddies over personal survival.
>>737419737Pacifist runs are dumb in most games in general. It made sense in Thief and in Hitman (where you still kill your targets), but everywhere else, it’s just a gimmicky challenge run.
>>737422383Only if you're trying to be le ghost man. I'd also say not at all for MGS and the first two Splinter Cell games since they don't have quick saving and loading, which is what enables this retardation. You're a lot less likely to want to try to pull off the most unreasonable bullshit 50 times until you finally succeed when each failed attempt sets you back minutes instead of seconds.