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What course of action do you take, /v/? Don't lie.
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I literally just suffer until I beat it even if I'm not having fun because I hate video games and myself
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>>737416190
I dont read the board and I press on the hand to lower it down and direct it to my penis.
>>
left
>trying to play rabi-ribi
>extremely shit at bullet hells
>die to the desert themed boss a ton
>it changes to easy mode against my will
>uninstall instantly
glad i pirated that shit
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>>737416215
You could literally always switch to normal, anon. No shame.
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>>737416238
Uhm, if you were so hardcore you would just reset the game and replay it from start, not taking the infinite continue as granted, which doesnt happen in a lot of games anyway.
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I imagine eventually I can finish the game anyway and uninstall.
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>>737416190
Unless the game is piss easy(in which case it is played on the highest unlocked difficulty) , first run is always done on normal. The second run (if the game is fun enough) is the hardest difficulty as hames often lock those behind completion.
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>>737416190
Never left. Switching meaning I've already given up, I wouldn't treat the game seriously any more, I might as well stop playing.
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>>737416190
I leave for a day and come back to give a single try until I beat it. For some reason I'm the best during my first try of the day. If it is my first time in the segment, I'll try a lot until I find the patterns, but if it still doesn't work I go to the daily try approach.
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>>737416190
What if I want to play on Easy/Casual/Story difficulty?
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>>737416190
I never play on hard on a first playthrough of a new game, unless it is highly recommended by everyone and I know normal is baby-mode, because you never know if it is fair and balanced. Some hardmodes are easy as hell, some are the actual normal mode, and some are unplayable, unplaytested garbage.
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>>737416593
Then you don't belong in /v/.
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>>737416190
Chose the right with Stellar Blade, the difficulty spike with Providence was too much for me to work up the effort because at that point I was so tired of the game. I could have dropped diff but I just dropped the game, the story isn't good enough to not just watch on YT. Might go back one day to finish it, but honestly probably not.
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>>737416451
>>737416678
How is it that /v/ would rather not beat a game than allow themselves to just be able to beat a game?
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>>737416653
He could be a 70 year old toomber, let him cook.
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>>737416190
I would never. It's all about getting good.
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>>737416190
I play on normal from the start.
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>>737416190
just play easy, other difficulties are just hp bloat
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>>737416946
Why?
Everyone knows that doing the first playthrough on normal doesn't set you up for the difficulty that's unlocked on completion.
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>>737416769
You didn't beat the game if you switched, isn't it obvious?
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>>737418121
Under your logic, you don't beat the game with either choice.
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Depends on if the game is fun or not. Some games you still have a fun gameplay loop even if you die a bunch or hit a wall but other times it's just shit dev tuning like bullet sponging or more of the same enemy, nah I'd rather just take a nap.
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>>737418186
Exactly, why waste time then? Besides, maybe I re-drop it one day.
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I did that once in pathfinder wotr, fucking devil was destroying my team in 2 rounds. I still have no idea how i was suppose to beat him when he deal 80% HP to tank and destroy rest on first round. He dont care about fire resist
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>>737418186
>>737418651
Yes i did not beat the game and i feel like shit every time i think about it,
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>>737418651
Man I hate stat bloat at higher difficulty levels in Pathfinder games.
Games become simply tedious because you need to not only min-max every character but also buff every single fight while abusing broken spells.
It's very trial and error because you don't know what kind of bullshit awaits around the corner.
I've finished Kingmaker at Hard difficulty because Unfair should be called Unfun, those games are simply too long to enjoy like that for me.
After 30h of WotR I simply stopped caring and I stopped playing, but I feel I should come back to it at some point and just swallow my pride.
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>>737416190
The market is gearing towards games being only hard so i guess the choice is between "bash my head to the tune of the retarded dev" or "quit and play something fun". For Silksong i did the latter because i don't want to be an experiment for devs.
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>>737416238
>it changes to easy mode against my will
More games need to humiliate the player like this if they can't git gud in a reasonable amount of time.
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>>737419052
>Humiliate
>Theres nobody around to see
Lmao...
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>>737418904
>Games become simply tedious because you need to not only min-max every character but also buff every single fight while abusing broken spells.
Pathfinder was created to go after that 3.5 feel, yes
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>>737418651
pathfinder wotr difficulty forces you into very specific min max builds and knowledge about which encounter you will face next, where to get the right items for your build and so on, so theres nothing wrong with lowering difficulty if wotr is played for the first time or with a "rpg" like build where you just do what fits the setting.
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>>737419708
There are just so many pointless encounters, Pillars of Eternity 1 suffers from the same problem.
There are just random packs of enemies sprinkled everywhere.
But you better kill all of them because you want that juicy XP!
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>>737416190
When i first played dark souls way back in 2012 I couldnt get past the first boss. The stuoid minatour. So I just gave up and stopped playing for like 6 years. I didn't look up any guides or tips. I just put it down. When I came back I was wiser and better so I learned its better to just quit and meditate on it
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>>737416190
I will rather honourably admit defeat than take a participation trophy of lowering the difficulty.
Simple as
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>>737416190
Right. Choosing left is basically cheating and also spoiling yourself since you didn't get the real experience. You can never undo left. You can decide to play the game again after a few years.
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>>737416190
always play normal in the first place unless they have locked content behind a harder mode, complete it once and never play it again
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>>737417000
because the game is not balanced around hard modes 90% are just bloated HP, if i wanted a hard game id play an online game vs real people
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>>737416190
>trying some of those "great" call of duty campaigns on veteran diffucilty
>endless grenade spam, tactical play is impossible
>lower the difficulty to stop spam and enjoy the story
>the story sucks
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>>737416190
Right. I know it's worse though. Nowadays I do most first playthroughs on normal anyways.
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>>737416190
Switch from hard to nightmare
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>>737420804
This post unlocked a repressed memory.
>Pavlov's House
>Veteran
>Quick-save my game .5s before grenade explodes under my feet.
CoD1 was still fun at the time.
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>>737419052
Kid Icarus uprising did it right. You CANNOT clear the highest difficulty unless you do it without dying.
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>>737416190
>Play god of war on hard because it's too casual
>instead of just focusing on the real gameplay the retarded devs made all the QTEs way more finicky on hard.
>stop playing the game
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>>737416238
i'd make fun of you, but i could barely beat the post game on normal
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>>737416190
Ram my head into whatever encounter I'm stuck on until eventually I get it by pure muscle memory and/or luck
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>>737416190
I don’t do first playthrough hard it always ruins the game
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>>737416190
First one. I actually did that for Ariana and the Elder Codex's final boss, then went back and beat it on hard after some trophy grinding. That shit's postgame boss levels of crazy.
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>>737424153
Anon, I rarely replay games at all. How many games have you replayed in recent memory?
I pick the highest non-masochistic difficulty the game can offer.
I need to get challenged in some way but games rarely have well balanced experience for normal difficulty.
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>>737424991
NTA but I replayed Megaman X5 earlier this month and that's one of the shitty Megaman games. I'll just replay a Megaman game on a whim because I can. I've also replayed A Link to the Past and Metroid Prime in relatively recent memory.
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>>737416190
Out of those two? Stop playing.
Note that I will also stop playing if the game is just easy even on hard.

I want to be challenged. I want to try again and again and have to improve and get things right. I want the game to be hard.
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>>737416190
I played FE Conquest on hard blind. Had no idea what I was doing with reclassing and neutered most of my army in the process, got hard carried by Xander and managed to brute force my way to the final map. After several failed attempts at a perfect no death clear and a few suicidal charges I caved and swapped to normal and shitstomped the final map so hard it was laughable. Left a real bitter taste in my mouth about the whole experience.
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>>737425301
How long are those games?
I think you know them well so you can finish many of them in a single day.
I think my problem comes from the fact I mostly play long ass games.
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>>737426405
Megaman X5 is a single sitting. The others are like 10-15 hours I suppose. I don't play long ass games much, I rarely play anything that crosses the 40 hour mark, I prefer 10-20.
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>>737416678
You don't unlock hard until you complete the game casual.
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>>737426609
For me it's definitely 40+ hours average. After spending 150 hours in STS2, I just installed Banquet for Fools and I expect it will take a while to beat as well.
Pic rel is just some of the games I bought but I pirate a lot of stuff as well.
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>>737416190
I recently did the left on the lampmaster fight in e33
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I turn on cheats instead to learn without needing to reload, reset or repeat the same thing over and over from the start of the map/area/cutscene. Great for trying dumb shit that has a 90% chance to not work without punishment.
Then go back and beat it proper on hard.
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>>737427002
I'd have a hard time finishing any of those once, let alone replaying them. I never even finished the first Hollow Knight. I did two playthroughs of the Fatal Frame 2 remake at about 35 hours and needed a break from it. There's still stuff to unlock on a third playthrough with that one but at about 30-35 hours I'm ready to move on.
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>>737416593
you are playing Mass Effect 2 or 3
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currently stuck on trokka in khazan
got about 20 tries already, maybe 2hours total

im forcing myself to finish the boss, then ill uninstall
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>>737427753
I hate games that require multiple playthroughs to get to the "true" ending.
Nier:Tomato almost made me quit because of that but I just rushed through and I would not even consider playing that game on the hardest difficulty.
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I put Baldurs Gate 3 and Ace Combat 7 on easy mode I tried to do the same with Wolfenstein and Ninja Gaiden but the game called me a fag so I gave up.
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>>737427921
I never played that game but I've smashed my head against the wall in many games.
It's never worth it, but I do it anyway.
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>>737427789
Those games are actually way more fun on nightmare.
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>>737427987
I played Automata on Hard. Difficulty's crazy fucked on that game though. Normal on the tutorial, then switch to Hard once a save system exists at all. That said, I see getting to Ending E as a single playthrough. I also feel that way with stuff like the Zero Escape games, reaching the true end is beating the game once.
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>>737416190
I keep dying to this guy in smt5 but I refuse to lower the difficulty because I've already been playing on hard for like 50 hours so I've had it on backlog for months
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>>737428210
No, they aren't, especially ME2 insanity is garbage.
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>>737428489
I thought it was fun.
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>>737428293
I played it on Hard as well, I mostly dislike bullet-hell shmups but it's not that hard in this game. True ending aside.
Very Hard is just too far.
2nd playthrough adds too little to the experience and it could easily get merged into the 1st one.
A2 route is at least distinct from the rest.

But I had no patience with Nier: Replicant that game is just a slog in comparison.
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>>737416190
Stop. I play games for exploration and fun. Having difficulties is insulting at best. The games actually hard enough for this to come up are the indies developed by one autist who played the same game for years while developing it, after years of playing similar games with no other real play testers to tell him how fucked it is. Sometimes there are special retards who don't even play their own game though. That is obviously worse.
Difficulty signs to quit a game:
- first boss already takes significant time to beat and you have 0 gameplay options
- long pixel perfect precission platforming sections over spikes. Fuck you to every single wall cling -> air dash under -> double jump -> wall cling on other side.
- forced parrying. Parrying does not work when you see the attack start but when you should be taking damage. Nothing makes me quit a game faster than parrying.
- boss takes more than 40 hits, you die in 2-3
And while I won't quit because of it, I really really fucking hate 'gets stronger as it loses hp'. If you aren't completely dominating the first 2/3 of the boss you aren't going to beat it so what purpose does the first 2/3 serve but wasting your time and giving you a false sense you can beat it?

I've beaten all the souls, Stranger of Paradise and Nioh 3)
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>>737428489
I had fun with it, but that's NG+ difficulty. This was the only ME game I bothered to replay back to back. ME3 made me seethe too much, I replayed the epilog 3 times because I could not believe my eyes.
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>>737418651
I don't play western rpgs. Did you try talking to the devil and seeing his point of view instead of being a chud murderhobo who hates people for their differences?
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>>737416190
Resi9 is stressing me the fuck out in Normal but dropping down to Easy just feels like extended losing
I was expecting the game to be like RE5 or 4R..
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>>737428734
Replicant's on my to-do list still. I do agree that the B route's too much of a retread, but the rest sets itself apart enough.
>>
Neither. If you pussy out and lower the difficulty you might as well quit like a bitch anyway.
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>>737429131
>extended losing
I feel like this has shitpost potential.
>That's not beating the game, it's just extended losing.
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>>737420513
Climb up behind you and kill the archers.
Spawn boss.
Climb back up.
Apply lightning to your weapon.
Plunge attack.
Finish it off.
The area people complain about being unfinished near the end has about 10 of these guys together. If you aren't driven to explore though you were right to stop.

The tutorial boss of Dark Souls 3 is harder than 90% of Elden Ring.
I died 87 times to the tutorial boss in Nioh 3, mostly because I didn't know how rare potions were going to be, while they actually drop from most enemies. 1/4 of my total deaths.
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>>737429167
I wish you luck, there are so many fetch quests I couldn't stand it.
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A problem a lot of difficult games have is that engaging with enemies is a losing strategy and you need to avoid enemies as much as possible so that you aren't really even playing the same game.
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>>737416190
This was Skeletron or whatever he was called in Terraria for me.

I fought him countless times before finally winning on expert. I never looked up any strategies nor did I lower the difficulty.
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>>737424991
I'm in my 40s. I almost entirely replay games because there are at best 2-3 mediocre new games per year.
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>>737429757
Well, but how is that a problem?
You just described stealth games.
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>>737429875
I still manage I find multiple games I enjoy to play each year I haven't played before.
Those don't have to be new games, just games I haven't played before.
There are still games I come back to but those aren't story focused games mostly autism-core with unlimited re-playability.
t. 37y
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>>737416190
I would never play hard before normal, so assuming I've already beaten normal I would simply turn the game off.
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>>737428293
I no hit the last postgame boss of Star Ocean 3 on hardest difficulty but beating the tutorial is beyond me.
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>>737416190
The only game I've played on the hardest difficulty and it was too cancer to do, is the Witcher games
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>>737416190
I don't play games for a challenge. Or rather, I don't play games to try and fail repeatedly. I don't like losing and I also don't want to waste time "getting good"
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>>737416190
I only play on normal nowadays. I'm a wagie, I have enough challenge in my life.
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>>737429812
Did you at least build a platform?
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>>737416190
right button obviously
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>>737416678
Raven was much harder than Providence. But then again I cheesed Providence easily with knockdown attacks. He has zero defense against that, whereas Raven eventually counters you after a certain point.
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>>737429896
Because the journey is the point, not making the credits scroll.
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>>737430496
Sure, but you still didn't tell me why that is a problem.
There are whole genres where avoiding combat is the goal.
Take Deus Ex, you can go guns blazing but it's much easier to just be a sneaky-boi.
Same with many survival horror games, killing every enemy is often waste of resources.
Just because you don't enjoy that doesn't mean it's an issue.
I don't deny there are many games where fighting enemies is pointless and tedious, but I would not call this "difficulty" just padding.
The same way as some games require grinding due to stat-check combat.
But maybe you have some specific game in mind.



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