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https://www.youtube.com/watch?v=tqb4pk3bkbs

Treating EA like a normal launch, as well as long ass seasons, as well as still splitting resources between Poe1 seems like the devs are fucking retarded instead of full blasting PoE2
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Is the game out yet? Kek
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>>737473596
>Why's it feel like Path of Exile 2 completely dropped the ball?
Because it was suppose to be fully released by now but they are still missing half the weapons/classes.


They also catered too hard to the dogshit gamers who came from PoE1 and nerfed act 1 enemies, of all things. Now they are catering to the autistic no life poe1 endgame spammers by focusing all efforts on endgame stuff instead of finishing the game, while also doing poe1 leagues at the same time.
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>>737473596
It didn't drop the ball it's just that about 75-90% of the boom in players around 2018 was driven purely off of spite for Blizz and Diablo. Those that stuck around after that where the same people who never stfu about how they love "Hard games" like dark souls but only ever look up the most meta build and steam roll it instea of actually learning the mechanics of the game. So when PoE2 came out and there was 0 meta knowledge all of those people finally left cause they just wanted to say "I play PoE instead of D4 cause it's more complex." They couldn't actually understand the game and how to properly build a character.
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>>737473596
The devs are retarded. Their intended "slow and tactical" gameplay still lead to people basically teleporting around maps and instantly murdering screens of enemies for dopamine. Druids were horrifically balanced messes. The nerfs to meta classes were essentially slaps on the wrists while nerfing more underused and less common ones,
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>>737474163
to be fair, when jonathan said "slow and methodical" what he really meant was that there would be less visual noise on the screen but that you would still be clearing screens of monsters. He explicitly said this in an interview before PoE2 early access release. Now they might have had a different idea before that interview at one point but i doubt it as poe2 was originally going to just be a different campaign for poe1. A few of the abilities really do feel like they were being designed for a game that was suppose to have "slow and methodical gameplay" though
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Blame poe1 players who need their bottle refilled and heated up every few months.
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>>737474465
>what he really meant was that there would be less visual noise on the screen
THERE ISN'T
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>>737473596
I like the game outside of the endgame atlas being kind of a slog.
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>>737473596
because they did. they made the game for normies to play but normies don't buy $200 supporter packs and they don't like having all their shit deleted every league
on top of this the game has fundamental design problems and jonathan is too stubborn and disdainful of poe1 players to realize his vision sucks
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Did they ever unfuck the areas so they aren't just massive and empty? Literally every zone gets bigger than the previous for no actual reason other than they said they will add content later.
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>>737473983
they're missing 4 out of 12 classes/weapons, but it's certainly true that they're taking longer than it should to add them. The sub classes are also incomplete on 4 of the current characters but 2 are very clearly completed as per leaks.
I agree their focus is whack and should have been completing all this stuff instead of endgame but the quality of the vaal league was actually super high aside from the weird super charging capacity of the temple which turned into POE1 super juicing ridiculous territory.
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>>737479504
they added a sprint so you can traverse the huge areas a tad faster
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>>737473596
They spend lot of money into influencer and it worked better than they expected.
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>>737474163
>Their intended "slow and tactical" gameplay still lead to people basically teleporting around maps and instantly murdering screens of enemies.
They only got themselves to blame for this when they make the enemies zerg rush you and rape your asshole if you aren't fast enough to deal with it. Campaign is actually enjoyable with a slower pace. Hit maps and its back to PoE1 nonsense.
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>>737473596
>Treating EA like a normal launch, as well as long ass seasons
Are they? Didn't they do the same with PoE1?
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The writing was already on the wall when they started doing fucking Seasons for the game instead of finishing the Acts.
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>>737474163
It doesnt matter if they add dodging if the monsters still act like a gigantic swarm of gnats and home in on you immediately. It completly clashes with the combo focused gameplay they intended and forces players to go with those simple and effective one skill builds because you'll just die otherwise.
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The skill tree fucking sucks. It doesn't need to be as big as it is, when all the skills fucking blow donkey dick.
Fick any skill node that comes with a statistical downside. I'd much rather take
>40% increase to physical damage
Than
>60% increase to physical damage. 20% decreased attack speed
That shit is fucking stupid. The only build I want to run is dual greatsword. Until they release SWORDS I don't give a fuck.
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>>737473596
I've played a ton of PoE and i post a lot about it. I think the main problem with PoE2 is; in PoE1 all the systems are kind of generic so they're easily expandable. You have a passive tree, then you have ascends (which are just fancy passives). You have attacks but all the attack animations are the same. In PoE2 there's a bunch of unique mechanics and the ascends have 'cute' features like Oracle having a secret tree but this means any change to the tree has to accomodate Oracle. They add new attacks but they all need unique animations. There's a lot more detail in most things in PoE2 but it's obviously way slower to develop. I'm pretty sure there's still uniques in PoE1 that don't have 3d art but i'm pretty sure every item in PoE2 has art, is another one
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>>737480146
passive tree is missing half the classes, once they're all in it won't seem nearly as sparse as it currently does.
The passive tree in the first game went through several revisions, this one won't be any different.
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are they going to fix the problem of the game being the most CPU hungry game in existence? shit performance? insane loading times? more than half the ascendancies/skills being unviable garbage?
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>>737480019
every poe 2 league is a permanent addition to the game and doesn't get deleted like certain other games.
Gives the devs a bunch of live data to tweak the league mechanic the following league and gives players a reason to come back because it resets the economy. I honestly don't see the problem with how they're updating the game besides "IT TAKE TOO LONG"
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>>737480847
>PoE 2
>CPU hungry
you haven't even played the game.
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>>737480847
My grandpa just buys me a pc that can easily run diablo 4, it was like $8000 which is the minimum specs for the game. You should get a job normie ahahahaha because my grandpa won’t buy you a pc like you dream of. You have to work for your shit loser bwa ha ha ha.
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>>737480946
are you retarded both poe1 and poe2 are cpu hungry, poe2 even more so. I get 5 second loading times on poe1 but poe2 can go above 60 fucking seconds on the same SSD
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>>737474146
To be fair, I really don't understand why there is such a widespread appeal and demand for complex games like PoE1/2 and Diablo 4, when actually less than 0,0000000000001% of the playerbase will actually engage with the buildcrafting aspect of the game and the rest will just copy whatever the content creators put together.

Realistically, who the FUCK has any chance to put together a competent build when what exactly the stats do are often arcane knowledge, the typical breakpoints for stats like attack speed are unknowable without effort requiring concentrated autism, etc.? It basically requires it to be a full time job to actually understand the mechanics. So really, what's the point? Why is it so important for players that it's complex, when realistically 99,9999999% will never engage with the complexity?
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Nerf enemies, essentially trivializing them
In reality the only problem has been collision detection, shitty pathing and bad dodge roll that was the actual issue getting you killed

Nerf skills and automation
Gem levels remain the only viable dps increase regardless

Rng crafting to force you to waste your currency
Currency drops are abysmal, armor and health are mutually exclusive, movespeed remains king

Slow methodical gameplay touted as the primary concern
Everyone plays lightning archer regardless of class, build of the week nerfed every patch

Use specific interactions that are supposed to enrich the gameplay, such as parry and elementally infused minions
Everyone plays SRS and generates charges through heralds

Boundary pushing technology for powerful hardware
You can't see shit during boss fights from all the particle effects which themselves gimp your builds because there's hidden stats on the back end to ensure they're rendered properly regardless of build

Paid early access
Rabid fanbase of cultists
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>>737481113
>I get 5 second loading times on poe1 but poe2 can go above 60 fucking seconds on the same SSD
what does have that to do with the CPU, but yeah it is badly optimized, late game Abyss fights essentially tanked every CPU in the market to 30 fps
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>>737480946
PoE is cpu hungry. I have a piece of shit CPU and it's super noticable. PoE1 is less bad but its actually retarded how slow it in. It's lucky they added async trade because it's so bad it basically made trade impossible
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>end of May
Reee, I need my fix but I don't want to play PoE1 because I already leveled 4 characters this league.
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>>737481512
just play d4
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>>737473596
is shadow or duelist coming? are we getting actual martial arts monk? if the answer is no then I don't care
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I hate PoE 1 but bought a early founders thing for PoE 2 and really enjoyed it on initial release where it felt like a soulslike but isometric but i got into the desert area after the centaur boss and kind of lost interest. Tried going back a little while ago and it felt like they drastically over corrected to complaints and now just feels like a worse diablo 4.
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>>737481392
the CPU has to find and categorize and load every asset into memory during a loading screen, bro. it doesn't just magically pop into the RAM.
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>>737473596
Its very funny that they know they'll see a massive player boom once they make it f2p, but they still won't do it for some reason
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>>737473596
But it's being treated like a beta which it is?
Retards think EA = even remotely playable
It's not and never will be until it's out of beta
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Building a temple was a good time waster but running the temple was boring and monotonous, they should merge that mechanic with mapping somehow to make something twice as tedious
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>>737474465
>that there would be less visual noise on the screen
I wish that was the case, it's the one reason why I've only played Spark builds.
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>>737473596
Tencent bought em out, and then the chinese 3rd party sellers got the green light
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>>737473596
By lore who are the Ancients?
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Because they did. We're over a fucking year in, my man. almost a year and a half, and they've added in some more half baked weapon skills and redone the passive tree which is filled with 1% buffs and shit. It's poe1 but a new story and slightly better graphics and slower movement (but the same speed enemies)
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Why is everyone ripping their dicks off over this?
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>>737482516
They used CGI for the teaser trailer and that "show of effort" for their next big update is bad or something, idk, poe players are complete schizos.
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>>737473596
slop roll
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>>737481578
Sorry, I'm not a billionaire who can afford to pay $40 for every patch.
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PoE1 redditors had a giga meltdown and reviewbombed both games, GGG bent the knee and instead of finishing 1.0 in half a year they now have to drag it out over 2+ years.
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i posted a review saying this game wont be finished in a year, like 3 days after EA launch and its not going to be finished for 3-4 years
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>>737482864
You are very smart
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>>737482615
>They used CGI for the teaser trailer
They've done this for ages. Nobody is mad about this. People are mad because the league was supposed to launch early April according to schedule.
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>>737483264
I guess they didn't want to compete with the D4 expansion
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>>737482464
They're the first (known) people/humans, that predate everyone. Sin is supposedly one. They all disappeared for some reason. I thought they stopped The Beast so it wasn't that. They have some doomsday thing where if the earth gets fucked up they come back and kill everyone or something idk
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>>737480069
Don't worry. To solve this, we added sprint with tank controls
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>>737483290
oh how the turn tables turn
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>>737483264
Nah they never do CGI, it's always in-engine stuff
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>>737482710
>PoE1 redditors had a giga meltdown
Idk how those autists ruined an entire genre but they did
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With always online you Always lose
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I think you'll be able to survive having to wait one month and a half longer than expected, PooEfags.
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I'm not touching the game until all of the weapons / skills / classes are available. At the rate they are currently going, this isn't going to be until 2028+.
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>>737482710
how exactly do the players hold ggg back from their overly ambitious release schedule?
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>>737473596
>instead of full blasting PoE2
Lmao, if they were "full blasting" PoE2, the company would be bankrupt by now. The only way you can keep an f2p game profitable is either through gacha mechanics or by catering to a specific niche of autists. And autists who keep buying GGG's $200 supporter packs like zoom-zoom-screen-explode gameplay, not whatever the fuck Jonathan is trying to do with 2.
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>>737487247
They'll never fully release the game because every update gives them any excuse to fish out for more people to buy the early access pass. I can imagine them doing shit like going from 0.9 to 0.95 and just never hitting a full release.
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When does the game come out? Won't be playing it until then
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>>737488048
Nah, $25 for EA is chump change compared to what they make off overpriced skins and supporter packs
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Poe2 is not that fun yet. We plan to do some multiplayer next league hope its better but there are so many trash skills that do fuck all currently.
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POE2 made me go buy and install D4 and it's DLC and I'm having more fun than I was in POE2.
I know it's EA but they said it would have been out by last year Christmas.
It won't be out until this time next year at the rate they're going.
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>>737473596
im fucking hyped and OP is a gay nigger jew

D4 bad
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>>737473596
>6 months per update
>railroaded builds with 0 build variety
>heavy right side of the tree/ranged bias, melee builds attack AND move much slower
>godawful balance, some skills gets to oneshot the screen like poe1 and other builds need to combo 12 skills to kill a white monster
>endgame is a fucking mess
Why does /v/ still have hope left for this turd, again?
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>>737473596
i agree but the problem also is because of the players. any dev or player talking about the "economy" as important instead of fun or gameplay deserves a bullet - and economy is why they find themselves not able to just change and add shit as they have it ready, and instead treat it like a regular retail PoE experience with set leagues being the only time they update.
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>>737473596
lemme guess no new class?
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>>737488574
MTX shop for poo2 is pretty sparse still. Most of their revenue still comes from the first game last I heard. Honestly I'm grateful to Johnathan, though. Poe2 was so shit it made me stop playing arpgs including the first game. I'm in the best shape of my life and I have actually productive hobbies.
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im playing crystalfall
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Probably going to put another 200ish hours into this patch just like the last. I like this game.
Think they are going to change max charm slots in 0.5? Didnt they mention something about that? What about TotA?
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>>737474163
The entire point of the fucking genre is to build a character strong enough to clear entire screens of mobs you stupid cunt
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>>737491209
no it isnt poe1bab
we will undo all the damage diablo 2 has done to this genre inshallah
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>>737491619
Why do you retards try to act like poe2 is in any way harder, though. Act 2 is the hardest that game gets and it's till fuckin easy. It's just more of a slog.
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>>737491908
It was at launch. Idk about now since ggg ruined it. Cant trust them to do anything right since they rely on live service monetization. A singeplayer campaign focused game will be the one to pick up the mantle, my hope is a grim dawn sequel with better/wasd combat
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>>737473596
Does it still have the fucking stupid towers in endgame?
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>>737492460
I played on launch. The only thing that was more difficult was the beetles body blocking you in that one area. Boomer dad game.
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>>737492519
Yes. Lol
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>>737492519
we dont know for 0.5 they just showed a teaser and thats it, its a total rework incoming thats been 6 months in the making for endgame
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>>737481119
>who the FUCK has any chance to put together a competent build
Anyone, really. It's not that complicated. The issue here is how "viable" is defined by a large portion of the community, typically being a build that clears the entire screen with 1 press of a button, furthermore if there is more than one build that can do such a thing, only the very best of these builds will be deemed "viable". This is not a build most normal players can create, it takes a special kind of no life autist to do that.
However most players can create a decent enough build to clear what the game has to offer.
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>>737489348
Because it's another charop simulator to sperg off to, the gameplay being a bit worse than PoE1 isn't and shouldn't be expected to be a dealbreaker.
>>
>Announce new game
>This is going to play completely differently! It will be slow and methodical and gritty! The Dark Souls of arpgs!
>Comes out in early access saying it'll be ready in a year
>Actually we mean like 3-4 years
>PoE1 players play the game
>Wtf this isnt PoE1, make it PoE1
>The devs make it PoE1
>Now you have two PoE1 with split teams doing less for each
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>>737473596
>Why's it feel like Path of Exile 2 completely dropped the ball?
Because it did?
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>>737474163
Then put a hard cap on movement speed and a shared internal cooldown on all teleportation/movement abilities of like 3 seconds. And make it so enemies basically have health gating where they cant take more than X% of damage per second.
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>>737493010
their intention is for poe1 players to move to poe2 so of course they're going to slowly move the games towards each other
the alternative is trying to get casual retards to play who finish the campaign then log off. wowee that sounds like a viable business strategy
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>Change Atlas to current POE1 Atlas
>Move away from forcing every class into fire/cold/lightning fps killer screen clutter
>Get rid of combos
>Fix the passive tree
>Remove temple
It's that simple
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>>737493740
uh, isn't that just poe1 then? Whats the point of your solution?
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>>737473596
Because they made PoE1.5
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>>737493010
>deliberately sabotage PoE1 for years while you siphon all company resources into a sequel that was supposed to fix all the issues people had with PoE1
>the sequel is shit and has even more issues than PoE1
>pull all devs off PoE1, put out a video where you say you didn't realize having no devs on PoE1 would result in no work being done on PoE1
>constantly make out of touch statements that genuinely make people think you don't even play your own game
>have a meltie on stream when one of your paid shills asks you basic questions and challenges you to show people how you actually play the game
Thank God that they split the teams so Mark can work on PoE1 without having Jonatroon deliberately shitting it up
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>>737473596
Imagine making a game slower than grim yawn lmao-roa
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>>737494792
don't forget
>convince shareholders to force out a founder because he's opposed to the shitty direction you're trying to take poe2
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>>737494451
>Whats the point of your solution?
Poe2 bad. Game made for retards who don't take life nodes.
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>>737492981
I tried making my own build when PoE2 first "released" and everything went well until it didn't around T10 maps.
Why? No clue, but my lightning crossbow build just stopped scaling while mobs didn't so I was stuck. Turns out the grenade build was actually way stronger and thus 1/10th as frustrating.
Granted PoE2 was just out so you can't expect perfect balance but let's be honest: shit like this happens in every video game that lets you make "builds" and it will always be this way.
In PoE1 it's 100x worse because there's a lot more features and you are expected to use them.
No way "anyone, really" can make a build that can clear all the content (i.e. Uber bosses).
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>>737473596
they are making twice the money, so whos retarded
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>>737473596
idk they told me it was coming out and I was excited to try it but then they wanted $30 so I haven't played it yet
not going to pay $30 to beta test a game that will be free
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>>737492519
If you mean the way towers originally worked then no, this has been canned a long time ago already.
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>>737495556
>Why? No clue, but my lightning crossbow build just stopped scaling while mobs didn't so I was stuck.
Your weapon simply didn't have the damage mods. PoE 2 shifted damage numbers to the weapons even with mages so its easier to adjust the class balance. Your experience of the game is more reliant on your luck with finding good weapon loot. For some weird reason for 3 Leagues now I've always found the best weapon upgrades by checking vendor inventory instead of finding monster loot or crafting my own.
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>>737494804
But enough about D2.
>>
>find weapon with +4 skill levels
>can't upgrade it for 70 levels
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>>737473596
>pay to beta test
lmao
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>>737473596
I swear to fucking god if the next teaser isn't just "SWORDS" im gonna be pissed
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>>737473823

I thought it was supposed to be fully fleshed out a year ago.
>>
Is there any particular reason the PoE2 group finder can't be sorted by region and doesn't show connection quality? Kinda weird coming from NZ that's in oceania, they'd be well aware that the input lag for matching with americans sucks massive anus, yet there's probably no intention of implementing it for some reason
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>new (meaningful) update (usually story chapters)
>play through the story again (and the postgame chapters now that they are proper-ish ones)
>never bother with maps
>just build whatever I feel like this time
>forget about the game until the next meaningful update
That said the game is too easy, especially if you do some DPS single-ability focus build you end up wiping the floor with enemies before they can meaningfully threaten you.
>Y-YEAH WELL IF YOU PLAY MAPS...
I don't give a fuck about maps, the basic gameplay of ARPGs really isn't very interesting, I wouldn't have cared for Diablo 1 and 2 if it weren't for atmosphere and story either.



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