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looking at the metacritic scores of all the games before 6 apparently they were not good. did the journos just failed to understand those games?
>>
>>737492340
pretty much all of them came out before Fromsoftware was the media darling that it is today, so yeah
>>
>>737492340
probably because nearly all of them except maybe For Answer are clunky as fuck on purpose and very, very difficult

Armored Core 6 is *very* good to play for the vast majority of people and that leads to higher scores.
>>
Anyone who looks at critic reviews is a subhuman retard.
>>
I mean they're very autistic and had a crazy controller layout. Lot of people bounced off bit of it was your thing there was nothing like it.
>>
>>737492340
I swear if From released Chromehounds 2 today people would love it from name recognition alone. Very much not the case back then.
>did the journos just failed to understand those games
Journalists bounced off of Chromehounds, I recall one whining that it wasn't Mechassault. There were a lot of mech games journos just didn't get, they expect MechWarrior or Dynasty Warriors:Gundam.
>>
>>737492340
famitsu gave AC games like 30-40 usually. the games were appreciated in japan.
>>
If that meme about IQ and tank controls holds any water, then AC has an even higher IQ barrier. It's basically tank controls but you're also constantly aiming the tank with the shoulder buttons.
>>
>>737492340
The PS2 games and AC4/4A were often way behind the times and seemed like they ran out of money before they could implement more detailed locations. I imagine journos started crying when they realized they couldn't pick easy mode and knock out a review in a night, but they're not the pinnacle of what's available on that console, either.
>>
>>737492340
Deffo. Even the OGs for the PS1 were too complex for those piss-brained dullards.

I don't deny the older games had some glaring flaws. The originals had quite... unusual controls due to being early PS1 games (I got used to them tho, and I keep the scheme even today), Nexus was quite a polarizing mess, and despite its praises, Last Raven's difficulty was schizo at best.

However, urinalists back then cared little other than "MUH GRAFIKS" and were too dumb to understand how to play games without cheats.
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The average normalfag cannot understand mecha so there's no way the journos did.
They're excellent fucking games, even the very first one.
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>>737492340
No, armored core is literally PS2 shovelware in the same tier as the bouncer or gungrave. It's just that there's literally no mech game series that's better. Super robot wars is fun because of the huge number of characters packed into each game but the gameplay is piss easy if you aren't going for the challenges.
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>>737493645
>not the pinnacle of what's available on that console
For the genre? all AC games are at the top. The only mecha games that surpasses it on PS2 is ZOE2, that's it, there's nothing else that's better than most ACs.But it's also a very different kind of game.
>>
>>737495912
Nothing about these games are shovelware you absolute niger.
>>
>classic Armored Core controls feel intuitive to me
>completely lost when attempting to play FPSes
>>
>>737493634
there was a full controller remap feature since the first game and you can just set movement to face buttons and aiming to dpad, it's a reverse dual stick scheme but it's perfectly playable that way.
The low iq thing to do is play with the default controls.
>>
They were basically adjacent to shovelware back in the day. Very similar to Dynasty Warriors in that there were multiple releases almost back to back with few (if any) meaningful changes.
>>
At least with the PS1 trilogy, after you come to grips with the tank controls, the difficulty is all over the place. Missions either have you feeling like a god or a woman on an Indian train with little inbetween.
>>
>>737495948
>For the genre?
Period, in that case. I love For Answer, and I still feel like the game is picking a mission from a menu and getting dropped in a default Unity asset store map.
>>
AC will press your testes a bit which is not something vidya journalists take kindly too
>>
>>737496861
Kek it's what it does for most mission. But that's how lower budget games work. The game still has good designed mission, it's simply not presented very well.
>>
>>737492340
it was a very niche franchise and the journos are huge faggots.
>>
https://github.com/VanLaser/analog-controls-for-armored-core-ps2
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>>737495449
insanely adorable picture, very cute
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I hope we go back to 4th Gen again.
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>>737501114
wouldn't a NEXT tower above a sixth gen AC?
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>>737501243
NEXT aren't that big.
On the other hand, LCs and HCs and massive (size of Gundams)
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>>737492340
For japs they were this niche cool genre
For the few westies taht played it was like this cool obscure novelty you didnt take serious like idk crime killer or vigilante 2nd offense and all that.
>>
>>737501410
oh damn, i kinda assumed 6th gen ACs are as big as pre-4
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>>737493634
idk, I'm feeling pretty low IQ when I'm just flying around and shower everything with plasma and homing missiles
it's just this fun
>>
>>737501505
They're big, not Gundam size, but big.
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>>737492340
Every From Software game before Demon's Souls was a 5/10 or below
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>>737492340
I forget which game it was specifically, but I remember reading a magazine that gave an AC game a 65 or something with one of the primary complaints being that there was too much customization, that they didn't want to have to choose different radiators and generators and such. Typical retarded reviewers.
>>
>>737496101
It's way too hard to hit diagonal directions with movement on facebuttons. The high IQ moves it to recognize that the default controls are fucking great and simply put your middle fingers on L2/R2.
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>>737492340
Windows shooting was stupid.
You are piloting a top level humanoid mecha and it cannot do something as basic as shoot 360°?

I'm looking forward AC6 but with sightly more depth in the mech design and mods.
>>
>>737504632
Lock on box and turn speed are both genius gamedesign and AC6 not having turn speed at all hurt it's gameplay.
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>>737492340
>did the journos just failed to understand those games?

I would love to just straight up shit on them but AC is not a easy series to get into to, after you start though is hard to stop, pure mech crack.
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>>737492340
Game journalists are retards and /m/ games are unappealing/inaccessible to normalfags
AC6 is good but it's a shame how they watered down the mechanics and game design to make it more action gamey and melee focused, the turn speed stuff and arbitrary range limitations come to mind
>>
>>737502652
Every From Software souls game was a 5/10 or below.
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>>737501505
They are
>>737501410
this scale chart is inaccurate due to wonky models from the early gen games, NEXTs are bigger by a little bit and 6th gen ACs are about the same canon size as oldgen ACs
5th gen are comparatively dwarves of course
>>
>>737492340
>apparently they were not good. did the journos just failed to understand those games?
both
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>>737505037
I love the meleeing in 6 and I don't think they made it too simple (and it's very hard overall even for AC standards), but having no sniper option is a huge shame and yeah something doesn't feel right when you can instantly turn around.

Still EASILY one of the best videogames ever made.
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THE.
KINO.
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>>737505253
They're GOOD GAMES though.
>>
>>737504632
>its advanced so it should be easy
It's a game, it should be hard.
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>normalfags when game asks you to learn slightly less conventional controls and is mission based
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>>737492340
Journos
>>
>>737505270
The improvements to melee were great, I just mean it feels like they nerfed long range combat as a result
Of course I'm not a game designer or anything but I feel like the ricochet range was way too short and kinda forced most builds into either kiting with guns or focused on melee punishment, at least in singleplayer even when it didn't need to be like that
>>
Nothing else, not movies, not anime, not other games, even comes close to the setting and tone of Armored Core.

The controls were supposed to feel like a vehicle, not like a ninja in cosplay. That was the filter.
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>>737504948
>after you start though is hard to stop, pure mech crack.

This, also that's my webum kek, i'm playing through all the game (minus Ninebreaker-Formula Front).
Enjoying Silent Line right now.

>>737492340
Yes OP, they're faggots, AC is amazing i can't believe how good it is. And nowadays you can have all the games with the True Analogs Hack to use dual stick on all of them.
>>
Since it's classic AC I'm going to voice my opinion that everyone dismissing Another Age is fucking bullshit.
>"Skip 2:AA and go straight into 3, it's the best one!"
3 is fucking lame as fuck and Silent Line only barely saves it by injecting straight personality back into the game.
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>>737505440
But every game should be OPEN WORLD OVER THE SHOULDER COVER SHOOTER SURVIVAL CRAFTING WITH EPIC FATHER AND DAUGHTER NETFLIX STORY
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>>737505563
>Nothing else, not movies, not anime, not other games, even comes close to the setting and tone of Armored Core.

Yep.

https://www.youtube.com/watch?v=L8ctLtUlgIE
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>>737505597
I almost skipped AA because of the number of missions, i'm glad i didn't.
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>>737493173
>Chromehounds
Incredibly overrated.
It's literally just battletech walking-tank, except with uglier mecha, extremely simplistic turret on a stick design, no cockpit view, no jetpack and more simple customization mechanic.

Even if AC gameplay isn't that sophisticated either, at least you move in 3D, the terrain is far more complex and the flying require you to manage your energy.
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>>737505643
Excellent goddamn choice
>>737505597
AA is still my personal favorite. Pure mecha action, no bullshit.
>>
>>737505704
>I almost skipped AA because of the number of missions
Who the fuck skips a game because it has TOO MUCH of what you're playing for?
>>
>>737505307

>AC3
>Silent Line
>Last Raven

Holy shit 3rd gen is still the best gen.
>>
>>737505597
Never heard of anyone saying this, it's one of the best games in the series imo. I like the Arena in the games but I would always take more missions over more Arena grinding.
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>>737492340
>did the journos just failed to understand those games?
https://www.youtube.com/watch?v=s91YCc0iwIo
>>
>>737505751
they ran ACV's online like chromehound anyway it was much better there, maybe a little bit too ambitious because it needed more player to really get going.
>>
>>737505751
Don't design ugly stick mechs you idiot? It was completely modular. Plus I've never seen a game have individual gun cams save for some tank sims
Chrome hound rocks. Probably the closest to walking tanks I've seen.
>>
>>737506060
ACV online was unbeatable when you got full teams, that shit was absolutely kneecapped by being stuck on 7th gen consoles instead of PC
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>>737505902
Not every mission is good in every AC game. AA is the only game that forces you to play EVERY SINGLE ONE.
It's a chore on reply. Escort missions suck ass and at least in the other games I can pick around them
>>
I wish we were still in the era where devs could take a risk on a niche concept and smaller audience

Armored Core used to have a release every year or more, in addition to all the other weird games they put out at the same time, but their asset re-use and lower budget is no longer acceptable from these exact same guys because now FROM is a "prestige" developer who has to compete for GOTY with every single release
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>>737505940
3rd gen is already best because of the AC designs
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>>737506360
Y'all niggas insane. From is not a prestige company with crazy dev cycles. They just have multiple small teams and they're certainly NOT chasing mass market since Elden Ring. See bringing back armored core, night reign, Elden rings DLC locked behind majority of the game, and dusk bloods

I swear you niggas are in an alternate reality sometimes
>>
>>737504857
Turn speed ok,
But it's retarded to not be able to lock 360°.

>>737505361
>It's a game, it should be hard.
By that logic remove lock and only allow manual targeting using button that turn strictly by 45°.
Hard =/= fun.
Beside, Zone of the Enders has the fastest 3D dash and brawling mechanic and it's not easy.

My dream AC game would have you design the mech solely to match a mission profile, with even more parameter to design for.
Also more mook enemies to justify specific kind of weapons.
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LR is overrated. This is the real peak.
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>>737506662
Only slightly above Nexus.
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>>737506583
>Beside, Zone of the Enders has the fastest 3D dash and brawling mechanic and it's not easy.
ZOE1 and 2 are two of the easiest fucking games on the PS2, what are you talking about?
>>
>>737505902
Nta, but if a game has 1000 procedural mission or 9000 duel in an arena with slightly different variation, it's not worth my time.
When I was a kid I cried for games having only 9 hours of gameplay.
Now as an adult, I'm glad to find game with only 9 hours of gameplay, instead of 100+h of procedural roaming
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>>737506214
Forced to play the game you booted up to play.

>>737506890
What? Is this a bot post or something?
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>>737506378
This is true.
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>>737506890
>Now as an adult, I'm glad to find game with only 9 hours of gameplay
Do you get paid when you 100% it or something? Who the fuck is forcing you to complete it? Play a game until it's not fun anymore, then stop. Holy shit what a retard
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>>737506138
>Don't design ugly stick mechs you idiot?
They look ugly no matter what you do, plus you should be designing for the mission, not for appearance.

>Probably the closest to walking tanks I've seen.
Not exactly a high bar, I've seen tank game with better traversal mechanic. Use interior view in a tank game with much better physics and voila, you do better than Chromehound.
Actually I play Tetra most of the time in AC, so it already do better than Chromehound.
>>
>>737505270
meh, the melee focus was cool but i don't think it makes up for all the other features that were in earlier entries being gone. Plus the stun meter in general was an overplayed gimmick 3 years ago.
>>
>>737492340
they were never all that great
6 got the elden ring review score bonus
>>
>>737507410
Kill yourself.
>>
>>737507016
Forced to play gay ass missions all other games are kind enough to let me skip. Yes that's a chore and yes I will complain about it

Best post game of the series though, no question.

>>737507293
>Tetra in AC6 is like a tank sim
Nigger are you high?
>>
>>737507440
UOOOOHHHHH DODGESLOP STAGGERSLOP
it's the worst possible fusion of AC, dark souls, and sekiro
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>>737507410
>>
>>737507521
Quick boost predates even demon souls, and there's no invulnerability on it
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>>737506360
>I wish we were still in the era where devs could take a risk on a niche concept and smaller audience
But we are.
You just don't want to accept you'll need to sacrifice AAA finitions, give the same amount of money as back then to indy developer, and also take the financial risk yourself to fund said niche development.

We have never lived in the best time to literally give money straight to promising project without a middleman or needing to wait for physical release.
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>>737506360
>Steel Battalion
reminder that From made that Kinect trainwreck
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>>737502636
MTs are like Metal Gears, mass produced and lightly armed. Armored Cores are like 2.5 stories tall.
>>
Just remember, journos panned demons souls too while the playerbase supported it so much the rest of the souls series managed to draw attention. They do not know shit. Old armored core still has an existing competitive scene to this day which should tell you all you need to know about its staying power.
>>
>>737507587
clearly i'm talking about the camera lock combat
>>
>>737507521
Anon, there's no temp invulnerability also the first gen games had stagger and it was much more brutal
>>
>>737506784
Did you play in easy mode or something? I'm not saying ZoE2 is the most difficult game ever, but unless you way in easy mode it require to have very good reflex as well as a very strong situational awareness.
ZoE1 was sort of hard but mostly because the controls were more rigid.
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>>737492340
from only made kuso until des
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>>737507672
LCs and HCs are the Gundam size
>see pic
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>>737507674
>journos panned demons souls too
Just because Nahtzee did doesn't mean everyone else did.
>>
>>737493173
Chromehounds was From? Goddamn, they really fixed their shit. Chromehounds was bad.
>>
>>737507016
If you are too retarded to understand getting bored with getting missions that look too similar one with another, you might be the bot.
>>
>>737507875
god i would pay good money for Chromehounds 2
>>
>>737507604
What game?
Don't tell me that's just some vaporware tech demo
>>
>played through the first game
>took a couple of hours to beat
>play through the next game project phantasma
>beat it in two hours

bruh
>>
>>737507649
I played it and it was a fun concept but a bad execution.
>>
>>737507896
I think you're a moron who uses words like "procedurally generated" without knowing what they mean.
>>
>>737507791
That's not true at all, you get infinite dash on all modes and can just zip around everyone all the time, not a single enemy outside of Anubis could keep up, not even VV
AC4/FA actually did the high speed aerial combat much better because it had limitations and dangers (unless you switched to 1.00 regs or something)
>>
>>737508001
You should be happy though?
Didn't you just hear that TOO MUCH GAME is a horrible thing?
>>
>>737508001
Phantasma's pretty funny. Fucked up that you can only get that asshole's funny mech parts in Last Raven.
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I like fighting the pca.
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>>737508001
Phantasma was from's only mistake. And only because it was extremely scummy of them to lock parts if you didnt import a save from ac1.
>>
>>737507230
Please,
It often takes +100h just to finish whatever main storyline open-world game have, and that's if they don't lock area behind procedural fetch quests or grinding, or you don't get the fun items without searching for them.
It is fun, but taking far more time than it needed to so they can boast about having the bigger.
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>>737508242
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>>737508242
I used to get my ass beat by this thing
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>>737508325
Okay buddy take your retard babble over to the Black Flag remake threads or something nobody asked.
>>
>>737507823
Oh right
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>>737492340
Journos are FAGS, long live oldgen
>>
Journalists hated it because it wasn’t Gundam. Fans loved it because it wasn’t Gundam.
Mechanically, it’s an inbetween of Battletech and Gundam, and I like it that way.
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>>737508680
Journalists hated Gundam games too
They have always hated mecha in all forms
>>
>>
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>>737507934
I honestly didn't grab the name if it was posted.
But given the lack of texture it's certainly just someone's tech demo.
We still live in an era where that level of game design is no longer limited by studio size and physical release
https://www.youtube.com/watch?v=0dVoRmMykkQ
>>
Back then, they didn't like movieslop, but now they do, hence why AC6 got sucked off by journos
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>>737508341
that's what make bullying them so satisfying
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>>737492340
>tank controls, but unlike tanks you're expected to navigate vertically as well
>extensive build autism with multiple right, wrong, and "it'll do I guess" possibilities depending on the mission
>bullets cost money, damage costs money, playing carelessly or poorly can turn the mission rewards into outright penalties and stop you from interacting with the build autism section of the game
>not only do you incur costs when you lose a mission, not only do you possibly get locked out of missions when you fail a mission, but if you go enough into debt you get forced into easy mode
>mission difficulty goes from "kill 5 MTs that are humping the wall" to "extensive tank controls platforming section that you have to redo every time you die to the 2 ACs after it"
This series genuinely isn't for normalfags. It takes a certain kind of person to look at all of this and say it's enjoyable. I could not fathom a journalist even finishing one of these games.
>>
>>737509165
I beat their asses like it's nothing now.
>>
>>737505902
I wouldn't blame them if they thought AA would be like 2, since half the missions in 2 are just annoying
But the only missions in AA I'd say are like that are some of the ones in Arkot Ocean
>>
>>737508030
Do you really need to be spoonfed that much? I'm not saying procedural bad, just pointing out it's a tool used to randomly generate content without putting much work.
Not saying old AC abused/had such tech, but quantity =/= quality.
>>
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>love master of arena
>get tips and tricks
>monthly articles about the best builds
>copy one
>make a ton of progress
>keep getting bodied by a 1v1 fight
>say fuck it, just go just moonlight + speed
>dodge every enemy attack until they run out of ammo
>swat them to death
It was a different time, a better time.
>>
>>737492340
>trusting journos to actually play video games
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>>737492340
From is filtering the gaming media since 1994.
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>>737509410
I just rebind the analog sticks on PS4 version.
>>
>Armored Core finally getting its own "Wingman"
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>>737509474
I did this and still got fucking filtered lmao
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>>737508074
You have to zip around because on hardest difficulty few hit are fatal to you. If you are not playing NG+ with the Jehuty that literally die in a single hit.
AC FA actually made it easier to boost & dash really far away from danger, the aiming windows and rigid turn mechanic only slowed down the speed at which you fought back. That's arbitrary difficulty in my book.
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>>737509663
Really?
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>welcome to the 4chan armored core thread, how tough are ya?
HOW TOUGH I AM? I defeated Zinaida in Armored Core Last Raven on the PSP.
>yes, so?
Using a PSP Go
>>
>>737509904
kek
can you even claw on a go?
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>>737509785
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>>737509956
Just use energy weapons anon.
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>>737509291
I used to think "wow, those long time player really learned how beat this boss easily"
But then I realized as you progress you can put free point into armor buff and damage buff. So of course it's fucking easier.

Reminder: If you used any Core Expanse module you cheated and didn't beat the game.
>>
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>>737509904
>PSP Go
Jesus Christ.....
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>>737510014
Anon, I often restart the game. The only OS tuning I need is the weapon's bay.
>>
>>737509697
>You have to zip around because on hardest difficulty few hit are fatal to you
Ah yes "If you stand still and let them kill you, it's hard!"
Just keep pressing dash and you can just dance circles around anything and everything that's not Anubis, no limits, no difficulty at all. You don't even need ranged attacks outside of gimmick stages that require them, you can literally just fly right up to any enemy and melee them, then boost away in the middle of the animation before they can even react and back again. How the fuck is that hard?
Meanwhile in AC4/FA the enemies are as fast as you are and will easily catch you during a maneuver.
>Uhh but you can go really far away
And? You have to come back to fight them. You can't just wait out a timer on the other side of the map and win. That's like saying you can just turn the console off and not lose so it's easy.

>the aiming windows and rigid turn mechanic only slowed down the speed at which you fought back
>That's arbitrary difficulty in my book
So if there is just one scenario in which it is possible to lose (stand still and let them hit you), then you think that's hard
But if it's got an actual in-built obstacle to overcome (limited maneuverability and firing angle to work with), then it's arbitrary
You sound like you're just a shitter.
>>
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>>737504632
The verisimilitude is better. Turning it into SekiroSouls was retarded and lazy.
>>
>>737505704
i seen a co-op mod. cant wait for double zinida dp in last raven
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>>737504632
Just boost backwards anon.
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>>737508680
It's more equipment focused than Gundam, but the plots certainly are in line with them for sure, but not as autistic about it as Battletech. A daring synthesis, if you will.

Also OG Battletech designs coming from Armored core makes them at least related.
>>
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They should have made a Armored Core/Ace Combat crossover game. Hell they could have even thrown in some nods to shmups.
>>
>>737510649
You mean a Macross game? They made a bunch of those.
>>
>>737509302
>Spoonfed
Again, using words without knowing what they mean. Protip: An argument is when you want to be as clear as possible with what you mean and if you're using "inferred meaning" and go, "what, you want me to EXPLAIN what I mean?" you're just a drooling retard who can't communicate.

Going on a dumbass tangent about how you're a BIG BOY with BIG BOY problems and little BIG BOY time to play BIG BOY games and that you have no time to play RANDOMLY GENERATED content-
Has nothing to fucking do with anything. It's some exaggerated way of saying you just don't want to play the game because you don't like it while making something up.
>>
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I'M GONNA TURNNNNNNNNN
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>>737510014
I didn't think the OS tuning had a very big effect on a robot's stats. A lot of them were just new moves that should have been available from the start, and it doesn't take very long to buy every OS upgrade.
>>
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>>737510726
AC/AC are kinda simcade games. Are any of the Macross games like that? On a quick google they look weeby and not what I am looking for.
>>
>>737511047
What the fuck are you looking for?
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>>737511136
Not weeby and simcade. I think my post made that obvious anon-kun
>>
>>737511261
Simcade of WHAT, exactly?
>>
>>737511047
I honestly don't know what the fuck you're talking about. AC/AC are both incredibly arcade, and incredibly weeby. Just go play the PS2 game.
>>
i just play with the true analog mods, i dont care

>you didnt le heckin beat le

i dont really care man
>>
>>737511261
Anon you're like mentally fucking ill and if you don't get over this "weebs bad" phase you're gonna start making up stupid genre names like that "metroidbrania" shit.
>>
>>737511490
Cared enough to post when nobody asked.

I'll move my stuff into your head on Sunday. Just gotta break a lease.
>>
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>>737511397
anime =/= weeb
>>737511348
fake mechs and fake planes
>>
>>737511397
I think when he asks for AClikes that aren't weeby, he's separating AC from games like Daemon X Machina or Dolls Nest
>>
>>737511765
Which is an extremely mentally ill way of describing these games or limiting the games you play.
>>
>>737511542
nobody knows who you are, especially not the girl you stalk at your wage slave job
>>
>>737511882
You may not know who I am but the null void of me you've imagined in your head exists.
>>
Has anyone kept up with that Chromhounds spiritual successor? I think it was Module Assult Vehicle or something. Last time I bothered was during the height of the woke virus and they couldn't stop using the announcement channel for BLM garbage
>>
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>>737510262
>And? You have to come back to fight them.
Same can be said of ZoE2, plenty of enemies are fast enough to hit you but they overwhelm you with numbers.
I can tell you'll reject it no matter what solely because NPC don't pilot the same mech regardless of the actual difficulty of some. Soon you'll tell me AC doesn't count either unless you play PvP against human. So I don't see the point of continuing that discussion, you sound immature.

>AC4/FA
You are entitled to prefer its dynamic, but it doesn't change that not having basic 360° tracking is silly and fake difficulty.
FAKE as in: it's not actually hard, it just makes everyone's fight their own controls instead of each others while performing inferior maneuvers.

>So if there is just one scenario in which it is possible to lose (stand still and let them hit you), then you think that's hard
There we go, you are putting word in my mouth, making your little strawman...

>if it's got an actual in-built obstacle to overcome
Plenty of those in AC6 and it didn't use the silly targeting windows meme.
Again, I'm not against the next AC re-introducing turn-rate in a way, maybe even a stealth mechanic if it can be made to works.

Just not the square targeting mechanic that only mattered to distract from old playstation limitation.
Because this is what it was ACTUALLY for once you remove the nostalgia goggles.

>You sound like you're just a shitter.
You sound like you're just a kid who think he'll look tough if he defends an old obsolete gameplay as "2deep4you".
The most I give you it that by nature AC FA kind of dash enforce a different kind of visual.
>>
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>>737512464
>shitter drivel
cry come more little boy lmao.
You'll lose your mind once you find out about manual transmissions.
>>
>>737510402
>verisimilitude
>sensors inferior to what modern weapon system do/aim for.
Using the stagger mechanic is more effort than old AC gameplay

>>737510490
It's an arena tho
>>
>>737510802
The meaning of the words, within the context of the discussion, were and remain obvious so long you aren't an angry contrarian dumbass mad because he was slow on the uptake.

Frankly I disbelieve you didn't get the meaning, what is hard to understand in "I don't feel like playing lot of missions that feel like they were generated on the cheap" ?
Actually Proc gen is a more sophisticated tool than what they had available at the time, so it's even more problematic if there's not enough variety.
>>
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>>737511503
>Anon you're like
>>
737512592
>low effort
>>
>>737513346
Listen this is all petty whogivesashitism so I'm not gonna read your post.

"I don't have time to play video games." Continues to be the most pathetic excuse for not liking something. You're a fag.

And all this shit said, 2:AA has great fucking missions. Going from 2:AA to 3 and Silent Line disappointed the fuck out of me because the missions weren't as interesting.
>>
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I wasted 15 bucks on gravity rush 2, could've used them 15 bucks + whatever's needed to reach the set price to pay for a collection of all armored core games on current systems instead. What the fuck is fromslurp doing? I have waited an entire generation on PS4 for it.

speaking ill of GR2 because I'm very pissed at how dogshit the game is but too lazy to make a designated thread. Weebs who assured me that the game was great need to hang.
>>
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>>737510996
>I didn't think the OS tuning had a very big effect on a robot's stats.
It does.
Up to +15% damage, +15% damage reduction, enemies feel less like bullet sponge and you can focus less on dodging.
You should try a reset and to play without them. You'll still fare better than the first time without having all the parts, but you'll feel the difference.
>>
>>737513353
Not taking this from a fag who says something "looks weeby".
>>
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>>737513531
>Who care about grind!?
Ok dad.
>>
>>737514034
Anything to get away from the nagging wife and the ungrateful son.
>>
>>737492340
>Fromsoftware becomes a juggernaut in the industry where developers have been heavily inspired by the Souls games
>suddenly journalists give the latest Armored Core a much fairer score because they will not be able to get away with shitting on a niche series that nobody knows about but diehard fans

The games were always quality and better than they were rated. They just didn't resonate with these faggy journos because they were mech games with mechanical depth and mech building. Something that goes heavily against what journos actually prefer which is simplistic movie games with as little gameplay depth as possible.
>>
>>737507791
lol
>>
>>737507791
The hard part of ZoE1 is getting to the end of the game with such barebones mechanics and levels. Impressive because the game is only like 5 hours.
>>
>>737506662
Is it the only one you've played? That's just Armored Core 2 copied and pasted for the third time.
>>
>>737514608
I France I remember journalists being rather fair with the playstation 2 entries, they pointed out the outdated engine and reuse of the same game model with little to no new ideas to be found between games, even calling them for what they were: extensions. But they weren't rough, they consistently gave it good scores ( between 13 and 15 ).
I'm talking about paper magazines.
>>
>>737506060
>>737506139
we NEED a verdict day PC port bro why do we have the formerly unobtanium japanese flipphone AC games on steam but not any of the good ones
>>
>looking at the metacritic scores
What is it about being OP that also causes you to be a gigantic faggot at the same time?
>>
>>737513714
They have never re-released or ported anything ever afaik
>>
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>>737515776
Just run some memory leaking graphic glitching emulator and join some weirdo's shitcord bro
>>
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First time i played AC2 the technology jumped was insane.
>>
>>737507649
I'd honestly try it again as a port for VR titles
>>
>>737516816
Damn this looks kino as fuck
>>
>>737506010
The funny thing is that he happened to be right the first time. The original 4 was ass. But so is 6.
>>
>>737517550
4 was awesome. You got filtered.
>>
>>737492340
I've spent these last months playing them and all the other older fromsoft titles and they are all great. Just pure fun gameplay with no bullshit. Journos generally prefer production values and cinematic gameplay over anything else, not like their opinion matters much
>>
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>>737517135
I want to see a new AC game but with movement and controls like this
>>
>>737518359
Just look at all that CLUNK and JANK, ugh
>>
>>737492340
People didn't care about Metacritic back in the day.
>>
>>737509531
>machine clad for vfags
>code rapid for sixfags
We're all gonna eat good in the coming years.
>>
>>737505563
Watch VOTOMS retard. AC fags trying to act like the series is actually grounded like mechwarrior when high level pvp looks like this
>>737506784
>he didn't play the europe exclusive hard mode
>>
Is there any hope for a remaster or collection of these games for modern consoles + PC?
>>
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>most of the Re : Resonance tracks have been taken down from youtube
Why not release them publicly?
https://www.youtube.com/watch?v=5cZdHiFjytE
>>
>>737492340
AC6 worked with casuals cause they just copied the premise of Eureka Seven but took out the teen angst along with making it souls fag friendly
>>
>>737505643
I've only played the latest Armored Core like the majority have I guess but of all the old ones Silent Line seems to interest me the most. I like the soundtrack to this one the most as well. You posted my favorite song from that game.

https://www.youtube.com/watch?v=vWgFqsq6rOY
https://www.youtube.com/watch?v=oPcJ-RTx8zY
https://www.youtube.com/watch?v=0BL8QY7WVZE
>>
>play AC1 for the first time
>every single mission is doable, ranges from easy to slightly challenging
>final mission
>absolutely fucking impossible
are the other games like this?
>>
>>737520212
it's not thoweverlbeit
The worst mission was the one inside the tilted spaceship. Or was it in arena?
>>
>>737519610
>Watch VOTOMS retard. AC fags trying to act like the series is actually grounded like mechwarrior when high level pvp looks like this

lmao you dumb nigger
you absolute pavement ape
There is zero overlap
And nobody said anything about "grounded" except you, kunta kinte
>>
>>737520212
the one with the Nineballs? just bait them into the tunnel and blast them with a chaingun.
>>
They were awesome. Picking up AC2 for the first time is still a core memory for me. The music, the setting, the customization, the funny descriptions for fighters in the arena. The games just scratched a certain itch that no other could. Been a fan ever since.
>>
>>737492340
>did the journos just failed to understand those games?
Yes. They failed to complete the most challenging game entries. They also complained that there were multiple games in the series while also fellating games that had 10-30 games between mainline and spinoffs.

Journos were always bad.
>>
>>737520702
>fighter descs
nothing can beat that guy who likes the number 1 so much that he's adamant about staying #11 cuz it's a double 1
>>
i hope ac mobile mission 4 is good. 3 was fun but too easy
>>
>>737509035
>>737507604
https://store.steampowered.com/app/2473720/Vulture_Unlimited_Frontier_0/
found it if you fagets are curious
>>
>>737507934
hey i got ya, here >>737521637
i just fucked up and didnt include you in the post accidentally
>>
>>737521701
>>737521637
Thanks, movement looks cool as fuck
>>
>>737506510
You are absolutely delusional.
>>
>>737522104
cheers bro, let's hope it will come out this decade
you might also like omega phenex, that one's set for next year and it has cockpit fps view too
https://store.steampowered.com/app/3392040/OMEGA_PHENEX_COMMENCED_PROJECT_SIX/
>>
>>737520212
Just ignore the enemies. They can't kill you without your consent.
>>
>>737492340
All you need to know is that it had one of the best menu themes I've heard in any game.

https://www.youtube.com/watch?v=PPx0dqBuQR4
>>
Armored Core > Mechwarrior
>>
>>737520212
I still have no idea how you're supposed to beat the final boss without quicksaves. He more or less one-shots you if you stay in his line of sight for longer than a second, and then you have to do the whole fucking platform section all over again.
>>
>>737516602
They remade King's Field 1 for PC back in the 2000's and released it for free with modding tools
>>
>>737505440
journos would have never got the idea of building your own mech being half of what these games are about either. Such a thing is lost on them.
>>
>>737513714
You're not alone, those fuckers got me with Gravity Rush too.
>>
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>>737528576
i wonder why they have such huge hallway for robots?
>>
>>737528695
Why don't you? Have you considered if your house is giant robot accessible recently, you fucking bigot?
>>
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>>737528772
..no. i lack the credits
>>
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>>737492340
It wasn't easy to control at first. They failed to understand that anyone can easily adapt to the controls.
And even now people still need to use mods to play it, despite the mods is unnecessary.
>>
>>737528960
I could play Type B, I just don't want to.
>>
>>737510996
It does. I think most of fromsoft games were like this. Towards the end of the game it become easier because of the upgrades. And on the NG+ the upgrades were carried over so what you first found it hard (because you died easily) it will become easier.
>>
>>737510849
>human plus
disgusting
>>
>>737520353
>>737520558
>>737524179
>>737525863
He's referring to the platforming cubes
>>
>>737492340
everything post ac2:aa sucked ass
>>
>>737530617
3 series was alright. silent line that the better story.
nexus, and last raven were okay but plagued with strange story beats and difficulty using heat system an aggressive opponents
ninebreaker was a challenges spinoff and formula front was weird create a battle ai stuff
>>
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>>737528882
I wish the Basho had those proportions in game.
>>
>>737531091
All AC games have a kino story.
>>
>>737531130
they do but the middle parts sorta messy in nexus and last raven, since the rivals didnt give much interest at those parts
>>
>>737531235
You didn't like Evangel or Zinaida?
>>
>>737492340
they were really not that good
if you look past whatever complaints about awkwardness or clunkiness and you master the controls, you realise its just not really a very interesting game. Hell its actively carried by retarded controls in a way, once you get the hang of them (or invalidate them using some emulator that lets you rebind your controls freely) you get like

>yeah the game is braindead easy, you circle or zigzag enemies while applying half your braincells and you win every 1v1 via a dps race and all the normal enemy fights are kinda easy
Its entirely carried by the mecha fantasy. If it was a less shitty mecha fantasy people would have liked it more, that simple
>>737505440
there are a ton of incredibly popular games with very unconventional controls or game mechanics
>>
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>>737531376
i was talking about Genobee and lr Evangel.
those two are great
>>
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From was always destined for greatness.
>>
Do you guys think tank control AC game could work in our current year? I know this was the big talking point from veterans on their criticism of AC6 before it released even.
>>
>>737533413
yeah but with analog controls, it will be fine
>>
the music made the games
https://www.youtube.com/watch?v=eObh-he5eEw
refrequency was stopped from making good tracks for ac6
>>
>>737533815
Big contributor. AC has never had music as good since. 4th gen need not apply.
>>
>>737531790
They should've let Genobee survive. He's the only one who can take Zinaida, Jacko and Evangel
>>
>>737504948
it was my favorite game along with FFVII and FF Tactics. Its the biggest reason I stopped being a Nintendo fanboy and saved up cash to get a Playstation.
>>
>>737533413
it won't be that much different if they're using analog anyways.
>>
>>737492340
Just started 4A as my second AC game ever (after 6) today, is there anything I need to know? Already found out how to do quick turn so I'm not struggling just yet, but the mech building part seems very daunting for a new player
>>
ac4a music is legend
https://www.youtube.com/watch?v=FHsH3kAyu48
>>
>>737534113
You can do a quick tu-
>already found out
Nah, you're good. There's a second stage quick boost that you'd never figure out about too, but it's far less important. You need triggers to do it, you do it by gently pressing the trigger.
>>
>>737534258
>2nd staging
Yeah I've heard of that, but it seemed like a PvP sweat thing so I never looked much into it
>>
>>737534131
>anime power of friendship J-Rock shit
I'll take the DnB: https://www.youtube.com/watch?v=AgALtlC2Mh4
>>
>>737505037
Arbitrary range limitations? This has been a thing in literally every AC game. The turn speed is between old and for answer and calling it melee focused is completely baffling when the shotguns beat the game for you. If you make a melee build it becomes melee focused i guess. You cant even dual blade like 4 answer.
>>
>>737534334
Yeah, that's an accurate take. I guess another thing is you can fuck around with the regulations of the game in the options which can provide some different balance. Most notably people often used to change to a regulation that was easier to do shit like infinite flight on.
>>
>>737534113
Look up the arm stats. I cant remember which but one of those stats controls how fast the arms track a target. I think its agility or something. If its too low some arena and boss AC'S are way harder to shoot and feels borderline impossible to hit
>>
>>737534524
>>737534553
thanks /v/ros, I'm thinking of doing a dual pistols or shotguns build since that's what I ran in 6
>>
armored core 1 is still my favourite even after all these years
>>
>>737492340
Originally they hated eastern devs. Especially a robot game that required you to not be completely brain dead. They are completely devoid of skill. Lost Planet 1 and 2 are a perfect example of this bias; two very high skill gap games with invincibility frames in rolls before it was cool.
>>
>>737492340
I don’t know why throughout the entire lifespan of this franchise that the idea of having your camera separate from the turn speed was such a foreign idea. Its really should be a no duh idea to everyone except From.
>>
>>737535143
Not today, Satan.
>>
>>737533849
The only correct opinion.
>>737534415
This is the only LR track I managed to appreciate while actually playing, though the rest of the OST grew on me when I listened to it standalone. It just wasn't a very good fit for a PS2AC game and mixed like shit on top of that.
>>
>>737534449
Shotguns are basically melee, that they're the ranged weapon you bring up just proves the game favors close range.
>>
>>737535443
The mix has a noisy quality to it I like but I can understand disliking.
>>
>>737535548
I mean the in-game audio, it was hard to properly hear most of the time. Though it might still have been mainly an issue of this kind of music not meshing too well with the game's SFX.
>>
Guys I love every AC game I've played
>>
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Most people forget From was a slop company. We had a new AC almost every single year, sometimes two a year, and there was even a two-year period where they released FIVE AC games in a row (all at full MSRP, of course).
And that's just AC. From historically also released 5-6 non-AC games every single year while also doing all the above. Hell, the Playstation 2 had three (3) From games as LAUNCH titles.
>>
>>737492340
>metacritic
Why did you do that to yourself?
>>
>>737538072
holy mega man
no wonder why they shook up the formula after lr



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