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File: 1774867651056085.png (2.53 MB, 1920x1080)
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devs were vindicated, snakebite didn't need any changes.
>>
Which site/wiki has that autistic breakdown of what events happen on what floor/act ?
I'm at the end of Act 2 and got the choice to get something good but I need the Retain event
>>
>>737499406
I finally won with Necrobinder. Now I'm 1 Win 6 Losses.
>>
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This was a tense run. I'm surprised I won at all. Verdict is that even without Bully for vuln stacking scaling, you can still cobble together some degree of strength scaling multihit off of Fight Me! and Thrash with Cruelty and Dominate to help you make use of vuln
>>
game feel like StS 1 was just repackaged and sold again
>>
nah it doesn't
>>
Hopes and fears for patch tomorrow?
>>
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>>737500176
doormaster says "independent taiwan"
>>
>>737500176
>Hopes
They gonna rework the Doornigger
>Fears
They gonna rework the Doornigger
>>
>>737499406
>cardslop
>>
>>737500176
>Hopes
Ironclad buffs
>Fears
Doormaker buffs
>>
>>737500176
>hopes
Ironchad and Silent buffs
>fears
Regent and Defect nerfs
>>
OH MY GOD I KNEW TYRANNY WAS GENERALLY GOOD

AND BOMBARDMENT WAS ALSO GENERALLY GOOD

BUT I DIDN'T REALISE THAT EXHAUSTING BOMBARDMENT WITH TYRANNY JUST FUCKING PLAYED IT LMAOOOOO
>>
>>737500176
>Hopes
Another Doormaker rework because it'd be funny
Test Subject phase 1 adjusted/nerfed to make it less bullshit in multiplayer
Multiplayer changes in general could be interesting to see
Nerfs to that piece of shit Decimillipede maybe? Probably not necessary but I really hate that thing
>Fears
Nothing in particular
>>
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>Defect darkness build
>24 30 36
>Quadcast Hologram Quadcast Supercritical Double Energy Multi-cast
>>
>>737500540
>Silent buffs
Heh, nice one
>>
>>737500889
all you need is
>Darkness
>Null
>Shadow Shield
>Multicast
>Charge Battery and other energy and non-orb block cards
And just turtle until the time comes. Maybe stacking weak with Go For The Eyes can help on top of Null's weak
>>
>>737500176
Hopes:
Human centipede gutted
Doormaker detects if the language is chinese and sends you to a labor camp.
Fears:
There's some devs that will notice regent colorless is strong (when played by like 1% of players) and autistically make every single colorless card shitty which will both gut a fun archetype and gut the fun of colorless cards from everyone else.
>>
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easy game
>>
>garbage neow relics
>immediately give up
fun game
>>
>>737500975
>Silent buffs
>we removed bandaged from Silent toes
>>
How comeplete is this if I want to only play necrobinder
>>
>>737501692
>jacket of shame
sasuga, regent-sama
>>
>>737502697
Very, the only things missing are alternate acts 2 and 3(1 already has an alternate act), act 4, a bit of placeholder art and balance patches
>>
steam://joinlobby/2868840/109775242814682412/76561198230044444
spire status: not slain (yet)
>>
>>737502969
2/4
>>
Me and some friends just beat the game on our third try yesterday.
So like... now what? Just keep repeating it except with different bosses and stuff?

There was a weird enemy at the end that we "attacked for 1200 dmg" but then he just killed us. How do we actually fight him?
>>
>>737502969
3/4
>>
chinese fans actually think people give a shit about their dogshit opinions huh?
most insufferable numberfag peasants on earths
>>
>>737503516
Start climbing the ascensions the real game actually starts at A9
>>
Reosting for Defectbro

>>737493717
Defect is a bit like Necro in that he's more Block-focused and can have fairly good energy gains but can take some time to build up solid damage, though for Necro the latter part only applies up to mid Act 1 while for Defect this applies to lategame as his Act 1 burst damage is fairly immediate. Defect has probably the best Act 1 but desperately needs to find a way to scale after that or else he's gonna have a rough time past mid Act 2 and into Act 3. While Necro has a good Act 1 and tends to continue to scale easily into unstoppable territories if you're not being retarded and only doing a pure Doom build.

Lightning is good in Act 1 but falls off a cliff very quickly. Try to find Glass for hallways and AoE Elites bc this guy really struggles with AoE which is a premium on Defect because Glass cards are all uncommon and above. Don't over-rely on Dark for boss-killing damage because it's not very fast so you need a lot of defensive scaling which is noticeably harder in this game due to the rarity of permanent Focus.
>>
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>Have clone on a sword sage
>Lose the run because the 1 in 3 is knight gang

lol
>>
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This deck was absolutely fucking insane.
>Need to block? Don't worry just play 3 skills.
With apotheosis of course.
Duplicate deck event once again showing why it's so strong on the regent. I don't like it as much on any other character.
>>
>>737505013
(Cont.)

If you're going Status you have to go all the way, and Lightning build is imo genuinely not worth it atm. Powerslop build is pretty fun but a bit overrated and inconsistent imo.

Status is better to lean into based on your Act 1 boss (Soul Fysh or Vantom, especially since Gunk Up is multihit and Boost Away really helps with his bigger damage numbers). Compact is way too draw order dependent imo but can have very high highs. Doesn't work well witb Echo Form though. Flak Cannon isn't very fast so you need to create a spam engine. Trash to Treasure feels like the better status damage solve but there's a bit of RNG and micro going on with ensuring you have enough Frost for survivability.

Physical build imo isn't that good because orbs aren't affected by Frail and a lot of the physical cards compete for upgrades. All For One and Hologram are fairly overrated imo but they're fairly good cards especially the latter. Multi-orb imo is simply superior to physical 0-cost spam as Barrage deals a fuckton of damage now and having more orbs is just more auxiliary damage and Frail-immune Block.

Overall I think Defect right now is the weakest character because there is nothing he has that is overstatted unlike other characters, outside of his very good Act 1 and Frost orbs being passive Block generation, the latter of which is outdone by Necro with her base deck.

>>737500176
Hopes:
- Card art for Abrasive
- Deprecate Not Yet, rework Drum of Battle: heal per turn at the cost of exhauting your top card. Make it rare.
- Juggernaut uncommon, let it upgrade to 1 energy.
- Add Clothesline as a forgotten card.
- Nerf Vulnerable / Dominate package so other Str cards see use
- Bloodletting uncommon, Fight Me common
- Regent nerfs on Reflect, Bulwark
- Revert Envenom to StS1
- Rework Memento Mori, Death March, Soul Storm
- Revert Follow Through rework but smaller numbers to match common status

Fears
- More Regent buffs
- More Ironclad buffs
- More enemy nerfs
>>
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>>737505232
BADGES.
Really fun seed, if you want to have fun with the regent I recommend.
>>
>>737500176
Ironclad rare rework
>>
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I love dominate, I love big numba.
>>
>>737505301
>Nerf Vulnerable / Dominate package so other Str cards see use
You crazy. Vuln already suffers being shit against aoe, something else needs to be addressed for strength instead of kicking vuln back down the stairs.
>>
>>737505686
This is mainly to help things like Fight Me, Brand, and Inflame. You can always pick Inferno and a few self-harm cards as your AoE solve, and Str scales decently with Breakthrough anyways.
>>
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>get Capacitor and Tempest+ before act 1 boss
>kill the boss and get Voltaic
>get ready for my easy win
>first normal enemy fight in act 2 is the thief bug
>it steals my Tempest+
>not enough attacks left in my deck to stun it and not enough damage now without Tempest to kill it
>mfw
>>
anyone playing
steam://joinlobby/2868840/109775242820017444/76561199486452220
>>
First time playing Necrobinder since they nerfed Defy and I'm realizing how hard I leaned on that 2 Weak to make my Ethereal builds work.
>>
>>737506324
3/4
>>
>>737505974
Fight me should just be tossed for old spot weakness. It's a very cumbersome card as is. Alongside brand and inflame that should be good enough for strength clad.

Meanwhile before the dominate change I found vuln to be a very awkward archetype. It doesn't scale upwards like strength with more stacks outside of Bully, and the removal of shockwave guts it's aoe potential while strength scales aoe no problem. Dominate gives so much inherent, out of context benefit by itself that it bridges both archetypes together nicely and makes vuln archetype more attractive overall because now it's not vacillating between utterly worthless (top decked, no vuln applied) and having actual value but only if you stacked a bunch of vuln beforehand.
>>
Do you use potions in regular fights?
>>
gg
random colorless bullshit go ended up working for me those last two fights
>>
gg boys
>>
gg
>>
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>fighting nu-doorman with an ashen strike build
>>
>>737507289
Depends on the value you'd get from the circumstances. A block potion that prevents 12 damage when you otherwise didn't draw enough block cards is a given. A damage dealing potion that prevents like 20+ incoming damage is usually worthwhile too. Naturally stuff like power and colorless potions would get saved for elites or bosses.
>>
>>737507289
Use potions if you're going to get full value out of the potion.
If you're going to take 12 damage, then use the 12 damage pot. If the fire pot saves like 15 HP, use it. If you drew all attacks and the enemy is attacking for 18 turn one, use a draw potion.
>>737507583
fuck off I was typing that post
>>
>>737507618
>now wheres the space key on this bad boy
>>
>>737502969
ggs guys. Thanks for carrying on Queen. I bottomdecked Genesis so my hand was just full of star-hungry cards with Runic Pyramid.

>>737507403
A few colorless cards got added to my discard because my hand was constantly full. I assume that was you lol
>>
>>737500176
Ironclad buffs
Regent buffs
Doormaker nerfs
>>
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I am at near the beginning of Act 1, I feel like I should skip all these honestly.
I am not feeling this run.
>>
>Angers that hit for 50 damage
You love to see it, could have taken less damage on queen if I didn't use shackling potion like a moron
>>
>>737508586
take true grit
>>
>>737508586
true grit is the only good early take here
>>
>>737508678
>>737508642
Alright, I'll try....but why would I want to exhaust a random card?
>>
>>737508586
game is saying do an exhaust build you fucking retard
>>
>>737508739
exhausting a strike means you will draw your pommel strikes sooner
also exhaust synergy
>>
>>737508739
it's much better upgraded, so prioritize that if you can, but the base version is still workable

if it's in your hand on a turn you need block, save it for last - play the cards you don't want to get exhausted first and then play it
now you've hopefully removed a card you don't need and will cycle back to your good cards faster

also later you might get cards that scale with how many cards you've exhausted
>>
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>save and quit multiple times per elite
>keep forcing elites
>staying at around 1-10 life
>keep resetting until I get through
>>
how long till patch
>>
>>737508918
I played a custom run once, retried that seed until I won, like 6 times...not the same fight, I mean from the start. I think it was A2, maybe A3.
>>
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>>737508915
I'll try to go for that, but so far, the game has been somewhat erratic.
>>
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Aye Mr tent thanks for the free win
>>
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>fight 2-3 elites per act
>get early game cards to push dps
>get scaling cards for mid and end game
>dont autistically force your build
guys... who else has been playing. . . wrong?
>>
>>737506324
GG
Darv is the best
>>
GG, felt good finally not being exclusively the support slut. Gang Up is crazy strong. All the multiplayer cards, really.
>>
multiplayer
steam://joinlobby/2868840/109775242825620461/76561199486452220
>>
>>737509486
Tent is really good but if you fuck your draft you can s
>Meat cleaver
Game should just let you skip to the credits at this point
>>
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I like money
>>
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>tfw the pendulum and happy flower are synced up
>>
>>737510132
Saw many people rave that this is a bad relic because "oh noes 1 more strike and 1 more defend" but so far I've won all runs I picked it
I only play Ironclad so its either making Perfect Strike better or exhaust fodder.
>>
>>737503516
That last guy is probably full release boss, you can't do anything to him now.
If you're not so into this game, just go beat A10 once with your friends. (the game probably already worth your money at A5-A6 tbdesu)
>>
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Is it really that time again?
steam://joinlobby/2868840/109775242826259575/76561198034815190
>>
>>737510396
how long does it take to get to A10 generally? I'm at like 60 hours and I'm at A4
>>
>>737500176
>Hopes
Chinese seething
>Fears
Chinese seething
>>
Why does Bubbie bother wiping everyone's memories each ressurection when most of these lil niggies would gank the architect 10 quindecillion times on their own?
>>
>>737510381
Really is character dependent. Obviously great on characters like clad who benefits from having strikes, but stuff like silent who starts with 5 of each is a riskier pick if it doesn't give you any good relics to work with. You are more likely to win as long as your relic roll is average and above, or you luckfag an egg
>>
any new gooner mods?
>>
Dropped back to A8, everything just feels slightly over-tuned at A10, especially Doormaker (no I'm not Chinese)
>>
>>737510415
3/4
>>
>>737510665
spiritually chinese. Shamefur
>>
>>737510665
Chang, I...
>>
>3 flankings
>2 knockdowns

Guess I'm just the dedicated debuff bitch this run
>>
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>>737510660
Warning: Rape
Also a mod for that guy who was asking for it before
>>
God I love support slut Silent
>check damage, my Ashen strike hits for 700
>>
>>737510514
Depends.

Some people StS1 vet, they would won most run below A9. If we assume they take 1 hour for each run, they would reach A10 in >15 hours if they focus on once character
There're people who played card game, they would spends some time learning but they would do well.
And there's a dude around here who losses 80+ run before his first A0 victory. His run took 20mins on average, that's 30hours for a single victory.

60 hours at A4 is a bit slow if it's all on one character, it's but still within expected playtime, especially if you're new to the genre.
>>
>>737500176
i hope its more of a content patch than a balance patch, maybe we get the alternate act 2, tired of it being the hive every run.
i hope they do not cave into chink review bombers, the game can only get worse if the devs listen to that crowd
>>
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Whatagarbage.
>>
>>737512541
Seal of Gold and only use shops to heal
>>
>>737512541
Compass is nice
>>
>>737512541
Compass for two treasure chests. Middle if you have royalty.
>>
>get Oblivion and Sleight of Flesh from poultice
>and a motherfucking Deathbringer as a first card reward
holy shit everything just insta died, easiest run I ever had including sts1
>>
>>737512541
>see golden path
>take golden path
>>
>>737512702
>>737512948
It's basically "lose your boss relic for a random relic sometime later".
>>
>>737513215
Golden path also guarantees a somewhat more balanced and easy path which for act 2 is really big. Its not just the extra relic.
>>
>>737513215
This >>737513362
Its like two easy rooms, one more normal hallways, and then the rest are question marks up until the elite? With like 2 guaranteed fires and a shop after those two chests. Its not as good as the other ancients, but its the only thing she offers thats worth anything most of the time
>>
>>737500265
Maybe its worse above A6 or something but I dont get the doormaker freakout. His HP is so low that I feel like you can kill him fast enough, even if 2/3 debuffs are bad for you the last one will be workable. Queens debuff is conceptually way worse in it's ability to shut down a deck completely with no window to free yourself from it and *demanding* one specific solution (draw). Killing her minion should at least reduce the debuff effect.
>>
HOOOOOOOOOOOOOOST
>>
GG I can't believe I actually thought running double Blur could be a mistake lol. Damage just ceased being a concept,
>>
>>737513640
If you say so
steam://joinlobby/2868840/109775242831009048/76561198034815190
Gonna take a fat shit tho
>>
>>737513471
No, you're right. Doormaster is the easiest boss if you're not a retard.
>>
should they nerf act 1 elites/buff rewards? they're not usually worth the risk considering the damage take, you can get a camp card upgrade instead for the card you actually want
>>
>>737514002
the frog probably needs a nerf
everything else is mostly fine

if any rewards need to be buffed its boss rewards, like half of the ancient relics are tiny house tier, more than that just looking at act 2
>>
>>737513710
>barricade but 1 cost uncommon
t-thanks...
>>
>>737513095
It's funny how oblivion goes from useless by itself to a 70+ damage giganuke on any turn you draw it after sleight of flesh is down
>>
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finally got clone on a good card and well... yeaahhhhhhhh.

originally a doom deck
>>
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Am I smart? I thought it was smart...
Sucks that I only get the retain event on early ?s
>>
Reconnection!
>>
>>737514918
The room link sir
>>
>>737514730
Why is dangle in your deck and why is it upgraded?
>>
>>737514962
Of course
steam://joinlobby/2868840/109775242832450656/76561198034815190
>>
>>737514730
thats a skip card unless you have snecko oil
>>
>>737515035
This one says it no longer exists, you have to refresh your steam page
>>
>>737515035
I think you need to make the link from scratch. It says the game no longer exists.
>>
>>737513471
Most people pre patch weren't building decks that did 512 hp in two cycles or that giga blocked forever. They were building small decks that exhausted down and cycled the good cards like ten times and door shuts these down unless they're super strong
>>
>>737515090
>>737515078
Fuck. Try this one?
steam://joinlobby/2868840/109775242832682785/76561198034815190
>>
which visual mods do you guys use?
>>
>>737499406
Mobile when?
>>
>>737515073
or cascade, or stampede, or unrelenting, or any of his energy generators, or thrash. Hating mangle is the mark of the midwit.
>>
>>737515167
>door shuts these down
he really doesnt
even the dickless, lame, 2-card flash of steel infinites will still work as long as you can survive 2 turns
what he mostly punishes is bad draw, by basically locking you out of draw + energy to dig for a better hand if you brick
the only other thing he (minorly) punishes is lack of weak redundancy, since he fully purges after turn 1 and forces you to exhaust a weak source turn 2 if you want him weak at the start of the fight

but really if your deck benefits in any way from exhausting into a tighter cycle (protip, it does) he tends to benefit you more than he punishes, unless you still have a shitton of basics/curses and god hates you multiple turns in a row
>>
>>737515578
I got a Pyre mid act 1. Was pretty nice.
Lost because played too fast against Knowledge Demon
>>
>>737499406
Trying to beat 2 final bosses in a row is too hard...
>>
Had a dream I managed to Dark Embrace + Anger on Doormaker
Exhausted all the deck except the Angers.
Now I wanna try to force it.
>Doornigger, I have come to bargain
>>
>>737515394
Currently just this regent one
>>
>>737516125
I want to flick that fivehead
>>
>>737514174
>that also gives block instead of being a 3/2 do nothing
>>
Hostbro...
>>
>>737513471
Doormaker doesn't punish deckbuilding, it punishes mindless playing.
I know it's a tough ask to expect anything of delusional chink retards but damn are they getting filtered by the latter and thinking it's the former.
>>
>>737515578
This, offense is Ironchad's best defense. Why isn't fistcuffs an Ironchad card? Would fix all his defensive problems.
>>
>>737512541
seal of gold is objectively strong just stressful to use
>>
>>737516318
idk if I walk into door maker with a devour life haunt soul build I don't think there's any micro that's saving me
>>
>>737516125
How do you handle saves being different? Can you mklink the mod and unmodded folders? I see nothing but people having issues with the mod that affects saves.
>>
>>737516271
Rest in peace
>>
>>737516721
I don't have them linked. I just copied the main save to the modded save.
>>
sts1 a0 is so piss easy I'm starting to wonder if sts2 really is the harder game at a0
>>
So card gen Regent is this game's designated "random bullshit go" class instead of dead branch corruption Clad?
>>
>>737517612
He's the designated fun character
>>
>>737517612
https://youtu.be/VomBuudIDsM?si=YoXOLcndRmFt1en9
>>
>>737509000
2 hours. But it's a new patch cycle so it might be longr.
>>
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>Got hunt from tablet
>which led to early double footjobs
>which led to early elite chasing
>which led to another hunt
>which made acts 2 and 3 victory laps
Its stupid how an early hunt trivializes the game. Meanwhile Ironshart's quest does fuck all.
>>
steam://joinlobby/2868840/109775242837785585/76561197997192985

come play cards
>>
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What even is the point of this card? I'd rather take Cinder because at least I know what I'm risking to exhaust and I know how much damage I will deal.

Drum of battle sucks ass too.

I want the game to be hard but I also want less cards that suck ass, right now the current autowin strategy for clad is vulnerable synergies with a side of exhaust synergies, but these cards sucks ass even in the context of vulnerable synergies.
>>
>>737519675
you can pay to remove cards like a wagie, or you can exhaust the chaff from your deck
>>
>>737519675
Energy cheat for hallways, can play powers for free if you use headbutt.
Only worth picking up if upgraded.
>>
>>737519675
It can double cast howl and that's as useful as it gets. Ironclad needs more cards that benefit from being banished desu.
>>
>>737519675
>headbutt
>havoc
>>
>>737519675
That card wasn't good on spire 1 and isn't good here. It's just bad.
>>
>>737520012
Sorry, best we can do is more randomly targeted exhaust.
>>
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>>737519849
>>737520089

I understand the headbutt and havoc argument but it's still not enough, Ironclad can't put cards at the top of his drawpile so reliably for this to be good, I had something like this only work for me ONCE with headbutt, warcry, and a demon form in Slay the Spire 1 like two years ago and it has never happened again, warcry no longer exists in Slay the Spire 2, and it'd be a great enabler for this, there's a similar colorless card yes but as I said before, that's not reliable enough for it to be worth a shit.
>>
>>737519849

I know not all cards can be the same power level but it surely must mean something if I get excied every time I see true grit, I am mildly amused if I see an upgraded cinder, and if I see a havoc I jut ignore it inmediately
>>
>>737520739
Anon the goal is to use it to play your expensive cards. Consider the fact that most of his powers that aren't good in the first place like demon form or barricade cost 3 energy, and then consider the fact that if you manipulate your deck properly you play it for free from any of the options available to you, and at worst if just plays a defend or strike and gets rid of it for free. Just don't use it when your good stuff isn't in the discard pile and its free thinning
>>
>>737520953
I'll give it more chances but I consider myself a reasonably good Ironclad at high ascensions and this has never worked for me, as I said, it made more sense in STS1 with warcry but now Ironchud doesn't even have that
>>
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>>737515394
Mesugaki Regent (Feet form) + De-zogged Silent
>>
steam://joinlobby/2868840/109775242839383229/76561198230044444
lobby type lobby
>>
2/4
steam://joinlobby/2868840/109775242839382012/76561198006368528
>>
>>737520953
That might've worked if he could send cards from the draw pile or hand directly to discard or from his hand to the top of the deck, except he can't. Top deck manipulation is Defect's archetype.
>>
>>737521151
alright, closing mine
missed the post
>>
>>737520953
*meant regent
>>
>>737521118
Its never been an absolute pick, and there are usually better cards to take over it, but it just depends on what your current situation is, how many expensive powers you have, and how many curses you're carrying. Also consider the fact that enemies in this game love hitting you with status cards like phrong parasite and test subject

>>737521186
Its niche. Occasionally it plays a power for you. More commonly it gets rid of a curse or status card, and sometimes it gets rid of a strike/defend. Just don't hit buttons mindlessly and its usually a positive statistically
>>
>take echo form atter act 1 boss
>immediately get snecko, time to game
>meteor strike and a second echo during act 2
>deck dupe event in act 3 gives me two more echo forms
i had four fucking echo forms running
god i love defect
shame that was just a9 and not a10
>>
steam://joinlobby/2868840/109775242839874078/76561197997192985

rehosting for the rook
>>
steam://joinlobby/2868840/109775242840088568/76561197997192985

my defect died and i don't want to load the save, i only want NEW GAME
>>
>>737499406
Why is part of this image shittily cut/pasted?
>>
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Stoke is such a retarded and fun card
>>
ironclad's problem is so many of his cards that do hand manipulation cost 1 where they would cost 0 on other characters, and this game is severely lacking in reliable energy relics
he just physically cannot do all the shit he needs to do in a turn
>>
Hosting and testing
steam://joinlobby/2868840/109775242840870950/76561199498658249
>>
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https://store.steampowered.com/news/app/2868840/view/535507353628312243
https://store.steampowered.com/news/app/2868840/view/535507353628312243
https://store.steampowered.com/news/app/2868840/view/535507353628312243

ITS UP ITS UP
>>
>>737522665
Holy fuark. Let's read.
>>
IronCHADS we are eatin' GOOD

Ironclad:

Reworked Conflagration card:
Old: Conflagration - Attack - Cost 1 - Rare - Deal 8(9) damage to ALL enemies. Deals 2(3) additional damage for each other Attack you've played this turn.
New: Conflagration - Attack - Cost 1 - Rare - Deal 2 damage to ALL enemies 4(5) times.

Reworked Drum of Battle card:
Old: Drum of Battle - Power - Cost 0 - Uncommon - Draw 2(3) cards. At the start of your turn, Exhaust the top card of your Draw Pile.
New: Drum of Battle - Skill - Cost 1 - Uncommon - Draw 2 cards. When this card is Exhausted, gain 2(3) Energy.
>>
>>737522747
new conflag is crazy wow
>>
Well then, redoing it in the beta branch
steam://joinlobby/2868840/109775242841110083/76561199498658249
>>
>>737522747
New drum of battle is exactly like that old sts1 block card that you wanted to exhaust. That really wants corruption in play that you never have.
New conflagration is really good.
>>
>>737522747
new conflagration is probably better but just becoming an ordinary multi-hit is kinda boring
>>
>Buffed Untouchable card: upgraded Block gain increased From +2 -> +3
great
>Changed Tyranny card: now triggers before Bombardment card
also great
>Nerfed Reflect card: Block decreased from 17(21) -> 16(20)
understandable but the card is still as good
>>
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>>737522747
>new conflag is just act 2 bug card
>>
>Buffed Neow's Booming Conch relic: in addition to drawing extra cards, now gains 1 Energy at the start of Elite combats
>Buffed Neow's Fury card: instead of selecting randomly now allows you to choose which 2 cards will be put into your Hand from your Discard Pile (you may also now choose fewer than 2 cards if you want)
>Buffed Tezcatara's Nutritious Soup relic: in addition to making your Strikes cost 0 and giving them Eternal, now makes all your Strikes deal 3 additional damage

thoughts on neows?
>>
Pretty nice Neow buffs. Might make Act 1 more bearable

Ancients:

Buffed Neow's Booming Conch relic: in addition to drawing extra cards, now gains 1 Energy at the start of Elite combats
Buffed Neow's Fury card: instead of selecting randomly now allows you to choose which 2 cards will be put into your Hand from your Discard Pile (you may also now choose fewer than 2 cards if you want)
Buffed Tezcatara's Nutritious Soup relic: in addition to making your Strikes cost 0 and giving them Eternal, now makes all your Strikes deal 3 additional damage
>>
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Chinkbros...they're not giving up...
Pretty based desu
>>
steam://joinlobby/2868840/109775242841390659/76561197997192985

i love rehosting
>>
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I'm doing a meme run with sealed deck and normal enemies dropping relics. I don't have any strikes in my deck, so why is this ancient relic even in the pool.
>>
>Added Skulking Colony animations
Skulkingbros... our time has come
>>
>>737519675
Drum of Battle has its uses. If you need instant draw dueing hallways, it doesn't get much better unless you have Battle Trance
>>
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>>737522665
Low ascensions will be easier
High ascensions will be harder
Doormaker easier to beat than the other two according to the stats
Parry adds Block to Blade so Block relics work on it I guess so it's a very marginal buff and I will still never pick it
Multiplayer buffed (easier) by nerfing everything's artifact and such scaling
>>
>>737523069
Pretty irrelevant changes but all buffs are welcome. Won't move them from their current powerlevel spot too much (meaning: they're low imapct and often undesirable)
>>
>>737523303
>Doormaker easier than Queen
I always have an easy time on Queen. Its a free win. Since fight is split between two niggas, depending on the deck I can go all in on the queen ignoring the minion, or play it more slowly.
Test Subject is a coinflip. Draw good, eat good. A single phase with poor draw fucks you up more than anything
Doormaker is the same as the dog, except you need perfect draw on multiple phases.
>>
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HOSTING NEW PATCH
steam://joinlobby/2868840/109775242841725435/76561199498658249
>>
>>737522993
-1 block on reflect is such a slap on the wrist, that card is still broken
>>
>>737510514
just unlock all with the console
>>
>>737523408
The conch was great if you rolled an Underdocks with 4 elites and rest sites inbetween.
Yes its rare but it does happen. Doable on 3 elites too. And now it got much better.
I think they should rework Neow's Fury entirely. A Headbutt for 2 that exhausts? When the fuck would you want that?
>>
>>737523303
>>737522665
I'm glad that they didn't make Reflect 4cost and completely kill the card. The jump between 3 to 4 is the largest difference possible.
>>
>>737523146
I always thought Queen was the easiest, but only after learning I should take her to half health before killing the minion desu
>>
what a dogshit patch
>>
>>737519675
havoc- should cost 0 and give + retain or something
>>
>>737523550
>A Headbutt for 2 that exhausts?
The cards are added to the hand. It's actually worht considering now.
>>
>>737523760
while these small patches are nice, i wonder when we're going to get a new act or a new char
>>
>>737523528
It really is a nothingburger change. The card is impossible to balance honestly. If you +1 the star cost then it's almost unpickable until you're well into act 2 or something because the effect isn't worth the cost and the potential misfire of the draw order.
And the numbers don't matter because as long as they're in a sensible range for the cost (obviously don't make it give 3 fucking block, but every number above 14 is already playable) that as long as you bounce damage it's still going to provide the same type of utility. They're probably throwing a bone to the complainers and overhypers so they shut up for a while.
To be fair regent has been super buffed since release so I can't complain either. I still miss old glow.

>>737523550
I don't think I've picked the conch once and I don't think I'll pick it ever.
Neow's fury isn't a headbutt, it's like graveblast or hologram, it puts cards into your hand. It's still bad even if you can choose. Honestly the card does more as an attack than it does from picking shit from the graveyard as the only redeemable aspect is that it deals like 14 damage for 1 energy (which is ok early)
>>
>high ascensions will be harder
owari da
>>
>>737523465
Still open!
>>
>>737522665
new apps art is sick
>>
>>737521151
GG
my deck is not so bad, but damn it's so slow (regent)
>>
>>737514730
>deal 20 damage and take 0 damage on a turn where the boss is multi-hitting for a fuck ton
It's not bad, not amazing, but not bad.
>>
>>737523465
2/4
>>
>>737524243
gg
played like 7 trash to treasures turn 1, duping really took things up a notch
>>
>>737523960
A:9 Ironchad is currently beating my ass pre-patch
>>
>1st card pack pick Claw
>get two All For Ones and the ancient relic that gives you the dupe of the 1st attack you play
Well that was fun
>>
>>737519675
Havoc’s a guilty pleasure of mine in StS1, but yeah it’s not that great and I’m surprised they brought it back to 2. It’s interesting because it still plays the card so you get some upside, but playing it for 1 is still pretty rough since it’s somewhat random what it’s gonna play. Playing the upgraded cost for 0 is interesting because you could possibly cheat out something and it pairs nice with Headbutt, but that’s still kinda inconsistent.

Drums of battle is kinda interesting as a consistent payoff for “exhausted a card this turn” effects. Imagine always having Evil eye or Forgotten Ritual active. Also a draw 2 for 0 energy a good effect. Still a rough card to pick though, it can exhaust important cards but it can also just exhaust strikes/defends. It’s also a guilty pleasure card of mine (although it seems the beta is changing it so there’s that)
>>
>>737523441
test subject is way more volatile than door and is the scariest boss
>>
>>737523303
>Conflagrayion is now a strength payoff
>Drum now synchronizes with exhaust synergies
Amazing
>Parry doesn't just fucking block when you have the sword on hand
Retarded
>Reflect nerf
Sad, but expected
>Neow's buffs
Fuck yeah
>High ascencion still turns the game into a rape alley
Fuck you, fix your hallway fights
>Scarcity still exists
FUCK YOU

Can't wait to play this patch
>>
steam://joinlobby/2868840/109775242843061379/76561198230044444
>>
>>737524554
I liked the old Drums.
It + Ashen on the deck is already a pretty good scaling strat. Assuming you don't lose the Ashen.
And like you said it auto activates Evil Eye and Forgotten Ritual.
>>
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>>737522747
>new Conflagration
Good but kind of boring to be honest. Sword Boomerang+ also effectively does the same thing as an unupgraded Conflagration against solo encounters, which feels like something that really shouldn't happen with a Rare. I feel like they should have pushed it towards the Exhaust archetype some more given the name, maybe making it an Ashen Strike/exhaust counterpart to Tear Asunder.
>Deal 2 damage to ALL enemies 4 (5) times.
>Hits an additional time for each card in your Exhaust Pile.
>>
>>737524710
2/4
>>
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. . . . patch 4/23 is here . . . . .
>>
>>737517525
>newest patch notes confirms that a0 is harder now than it was in sts1
i feel like its inevitable that they are gonna rework one of the ascensions to change the enemy attack patterns and the current patterns will be the hard patterns. idk how else they really make a0 easier unless they want the a0 enemies to hit like wet noodles and crumple like tissue paper.
>>
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GG. 2 Fur Coats make act 3 a joke.
Now to read the patch notes and change to the beta.
>>
>>737524861
3/4
>>
>>737525006
GG fellas
>>
Bros, is this true?
https://x.com/skysakura3/status/2047297968311849142
>>
>>737524946
i'm guessing minor changesfor a0 like bee nigga doing 3x6 instead of 3x7, that kinda thing
>>
>>737525117
>A1
>>
New conflag is just exterminate. Which is honestly a lot better, and makes strength cards better (and ironically makes dominate even stronger), but feels a bit boring.
New drum of battle is dope though. i look forward to havoc into drum of battle for free pseudo-offerings.
>>
Easiest way to tell if someone is a retard is to ask for their opinion on the defect
>>
>>737525190
he's fun.
now am i a retard?
>>
>>737525190
To be honest, you need a very high IQ to play Defect darkness build
>>
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The new skulking colony animations are freaky
>>
>>737525181
that would be cool if good but net draw zero
>>737525190
physical statusmaxxing being optimal strats is a little sad
>>
>>737524946
A1 is "easier" because more elites = more rewards to farm, and they're piss easy to farm when there's 0 meaningful modifier.
fresh players start at A0. Their skill dramatically improve after reaching A1, making A1 winrate higher. If you swap A0 and A1, the result would probably be the same.
>>
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PHROG'D
x.com/timmit0514220/status/2047290874225377394
>>
>>737525190
making this statement without commiting your own opinion outs you as a homosexual
>>
>>737525369
>2 minutes long
wew
>>
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So is everyone gonna start going for bragging rights?
>>
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wtf happened to him????
>>
>>737523069
neow fury buff is a big buff but idk about how good it will be for early game as your neow bonus. silent can play her 0 cost starter with it. necro can do neows fury into unleash to burst something. maybe if it shows up next to the strike/defend upgrade or some other dogshit?
>>
>>737525190
I've tried powerspam, darkness, and orb cycling so far and every build felt fun and strong as fuck desu. I really wanna get a status or zero cost build rolling but I haven't had the draws, fun character.
>>737525251
Passing and floating mana instead of jamming a channel lightning because you see dualcast in your draw pile is the human equivalent of balancing a treat on your nose.
>>
>>737525484
what even is that head/face perspective, that looks off
>>
>>737525484
>Signature look of superiority as he offers you 3 curses
>>
>>737525484
I want my cool drug dealer uncle back.
>>
>>737525423
second strongest in the game
>>
>>737525484
Smug little prick.
>>
>>737525569
i think silent and necrobinder are stronger but not because defect is weak
>>
>We are slowly starting the process of making lower Ascensions a little easier, and high Ascensions slightly harder.
retards haven't learned a single thing
they deserve the chinks
>>
every character is so easy it doesn't really matter to discuss power levels
>>
>>737525470
This badge is going to make some people play like a retarded. often time it's not the player with best deck that deal most damage in a lobby, but the most unga bunga frontloaded deck that would die if there's no proper deck to finish the job.
>>
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>Reworked Axebots combat to have just a single, more challenging Axebot.
Aww, I liked that fight.
>>
>>737525634
necrobinder is overrated because everyone is just playing block heavy

defect can do everything and do it well
>>
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>>737525484
What's this art used for?
>>
>You now get 600 gold for each copy of the Spoils Map quest card you have
The secret tech of mirroring the spoils map card.
>Fixed The Boot relic amplifying Bad Luck curse's damage from 1 to 5 when the player has Intangible
Bro...
>>
who the fuck thought the biting scrolls needed more fucking health
>>
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Noooooooo my can of Spite is fucking gone!
>>
>>737525859
pretty sure they just want act 3 to be harder. that fight just feels a lot worse to play than it actually is.
>>
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>>737525484
No more weird unc asking for a sig on some powerful hallucinogens
>>
>>737525694
Should've changed it to only letting a new one spawn in when you are ready or something, was a cool fight but they weren't that threatening
>>737525882
no way it doesn't come back as a toggleable unlock
>>
Reflect should be 13 - 15 Block imo, I suspect next week it's going to be nerfed again since they're doing small adjustments to avoid shaking things up too much out of the gate it seems.

Untouchable didn't need the buff imo because it already works with a number of Block Relics. I guess they want to make upgrading it more desirable? But I just fish for extra upgraded copies instead desu.

>>737525706
Who is this "everyone" you're referring to outside of loudmouthed ecelebs who change their minds every 2 weeks? These morons are still rating Borrowed Time a bit lower and will likely change their minds next week based on patterns.

Defect cannot deal big damage quickly past Act 1 especially not without rares/ancients and this damage isn't even that big compared to the options of other characters. That is literally an objective fact simply by looking at his current card pool.
>>
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>>737525730
Apparition.
>>
>>737526040
that sucks
the old nemesis art was better
>>
>>737526087
nah, I think that's cool

>>737525484 this however kinda suck
I like his old face more >>737525989
>>
>>737526039
name one fight that checks you to deal "big damage"

oh wait there isn't one almost like the entire games balance right now is around consistent damage and not burst
>>
>>737526227
eels
test subject
>>
idk how tierlists manage to trigger retards so hard. every eceleb tier list i've seen has put borrowed time just below the insta-click tier and you smoothbrains still manage to get mad about it and go to the comments complaining about how they rated the card unpickable because they had this one run where they won with the card
>>
>>737526267
>eels
aoe, also since when is 27 damage considered big
>test subject
literally just wrong, another block check
>>
>>737526227
Uhhh
Every single fight when you play Ironclad
>>
>>737526325
>also since when is 27 damage considered big
in act 1? are you stupid
>literally just wrong, another block check
you have to have huge block otherwise you really want to kill phases 1 and 2 before they outscale you. you also get large rewards for killing a phase, valuing burst (if you hit the burst you get a free turn)
>>
>>737526227
uhm, phrog parasite and bygone effigy?
>>
>>737499406
Based. Snakechads RISE UP
>>
>>737525882
GAME RUINED
>>
>>737526465
>>737526414
all block checks if you have enough block :)
>>
>>737526568
And all damage checks too! just kill them turn 1

>but coral man..
Just doom it to death turn1
>but doom trigge..
End of Days
>>
>>737524801
Yeah it’s a shame they’re changing it, at least we still have the main branch to play with Drums for now. I should try to run it with Ashen Strike. The few runs I had with Drums was where it indeed fueled Forgotten Ritual and Evil Eye for free. And also Tez’s Toasty Mittens can also do something similar while giving str scaling. Those have been some pretty fun runs.

Kinda surprised to learn from the patch notes it was the least picked Ironclad common, but I don’t claim to be experienced with clad.
>>
>>737525484
SOULLESS
>>
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Colorless Regent STRONK
>>
>>737525484
>when you pommel strike but she keeps on hellraising
>>
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>>737522747
>stats confirm doormaker is the weakest boss
chinks and fags blown the FUCK out. Get good!
>>
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>>737523465
GG
By the end of that last fight I had about 20 strength and the base damage of my Claws had gone up to 55
I fucking love 0-cost builds
>>
>>737526039
By this I mean base 13 upgrading to 15. The resource cost is fair for the effect which has a strong potential but the base number invalidates too many other block options.

>>737526227
Eel, Prog, Byrdonis, Effigy, Decilimipede, Knight, Test Subject, Door, Queen. Basically 80% of the major encounters.
>>
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Had a stacked defect run. Relax is often pretty shit but it was amazing on this run. Synergy with ripple basin, supercritical/hologram, and beautiful bracelet/mummified was great. Getting to cast it for 0 with mummified makes it a pretty broken setup power and swift 3 on a few filler powers really gets the deck going fast. Took 0 damage against test subject/doormaker
>>
>>737523465
gg Regent is a lot more fun now that I know colorless builds are actually viable
>>
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>>737526906
Lizard Phase 1/2 is scarier than v.103 Doormaker. Especially Phase 2 after the scaling change they did, that shit is genuinely unhinged.
>>
>>737526714
>there's a power card to automatically draw and discard, guarantee 1 sly activation every turn for silent

>there's a power card to automatically draw and exhaust, guarantee 1 exhaust activation every turn for ironclad
>but it's a regent's card...

that's why silent is the best and ironclad is the worst. the world isn't fair.
>>
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Showing the other Regent for the new Debuffer title
>>
>>737526906
He is and most of the time I'm fine with him but damn just today I had a great attack build where I spammed anger, pillage, and expect a fight with pommel strikes and the fucking doormaker shut me down completely, I dominate the queen but fucking doorman hardcountered me somehow, I didn't have a good scaling or payoff card to finish him quickly.
>>
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just got my 2nd a10 defect win...
try to pretend the ~20 multiplayer runs don't exist
>>
>>737527012
yeah you have to nuke him down incredibly fast
>>
>>737526906
that whole paragraph was funny. they directly called out every whiny shitter cope thats been thrown around saying "we promise we are looking into it ;)" while also saying they think door is in a good spot and hes actually kinda easy according to the stats and that the whiners are just being babies
>>
>>737527140
they still threw the absolute shitters a bone by saying they'll make a0 a little easier.
>>
>>737527012
Yep, lizard just killed my defect run, did a 45~ dmg attack into 55~ dmg attack. Shit's ridiculous.
>>
>>737526701
Could you even turn1 doom skulking if you could play god on every node before it?
>>
>>737526906
what's surprising to me is how it's weaker than queen.
I get test subject being a fucking menace(especially in multi fuck that p1) but weaker than queen?
>>
>>737527178
who cares about a0
>>
>>737526270
every tier list i've seen has been inferior to just looking at the statistical win rates of the cards
>>
>>737527221
the win rates are worthless compared to the discussion you get in a tierlist video about when the card is good and when its bad and what it can and cant do
>>
What's the site for card/ancient winrates anyways
>>
The change to I hate bridges kinda sucks. You had to weigh your options before, whereas now you can kinda always force it to be a decent card remove. The last thing events need right now is buffs.
>>
>>737527140
it's nice to be vindicated that doorman is an easy boss. so much whining over having to think even a little bit, it's sad.
>>
>>737526270
No they tend to put it in B tier or situationaly good, which is lower than it's supposed to be atp.
>>
>>737527206
probably doable with :
-Bag of Prep
-Tea Set
-Lantern
-some copies of No Escape
-cheating End of Days out in some way, (Catastrophe or Borrowed Time)
>>
>>737527350
sts2.fun
>>
the sts.fun card stats are fucking horrendous lol i hope none of you actually play based on these
>>
>>737527206
Double doom pots+ End of days
>>
>>737527490
don't forget potions
should be piss easy with duplicator and/ir energy pot
>>
>Nerfed multiplayer scaling for enemy Artifact, Slippery, and Skittish powers
Holy thank fuck
>>
>Get blueballed with a good Regent run that doesn't take off the ground
>Get blueballed with a doom necro that makes it to the queen and dies the very turn the queen has max doom oh my fucking lord
>Finally get a win with Ironclad and filled with blissful post spire-slaying serenity
>>
>>737527582
oh right that would be wayyy easier with potions
>>
Beta hostin'
steam://joinlobby/2868840/109775242846900571/76561199498658249
>>
>>737527208
bound can really fuck you over. probably the most punishing mechanic which is why queen does the lowest damage
>>
>Currently, from looking at millions of runs, Doormaker's overall difficulty/winrate is in a good place (slightly weaker than the other Act 3 bosses both in kill rate and damage dealt).

HOW??????
>>
>>737527565
show me the egregious statistic. there are some aspects like early commons looking way worse than they actually are but for rares and ancient relics it gels pretty well with what i've experienced
>>
File: fuck_these_guys_02.webm (3.76 MB, 720x404)
3.76 MB WEBM
I lost this run btw
>>
gg
thats why you dont play around with sockets
>>
>>737527140
To be fair they still acknowledged that they'll probably tweak the door a bit to not cuck certain builds too much.
>>
>>737527775
Phase 1 test is a direct counter to a lot of decks. Queen scales up and hits really hard.
Door is just annoying.
>>
>>737527775
Queen + Test Subect have a bigger kill % based on this page: https://www.sts2.fun/
>>
>>737527805
grave blast is 40/82 for necro, bone shards is 67/82, and reap is 78/82. absolute nonsense. there are way too many confounding variables here.
>>
>>737526714
It's not surprising if you see the reaction to picking it in these threads. People accused me of trolling or posting fake decks when I won with drum in it. It did seem pretty unplayable in small decks but the RNG chance of it fucking me over was worth consistency and payoffs you listed, plus the typical exhaust synergy with feel no pain/dark embrace. New version sounds good too though. I definitely won't miss accidentally headbutting something and forgetting I played drum.
>>
>>737527775
Test Subject phase 2 and 3 absolutely fucking shits out war crime levels of damage, one bad turn against this guy and you can just die
Queen is kind of split between 2 health bars that both start doing strength scaling and multi hits
Doormaker hits you for like 30 or less every turn
>>
>>737527862
just give door one bonus card draw on the no draw phase and he's fine. that's the only pain point.
>>
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>>737525484
Why is he doing the xbox kid face?
>>
>>737527775
I can see Lizard being higher placed because you essentailly have to go full gas Phase 1/2 since you only get like 2-3 turns maximum or you die, even if it means having to facetank. Queen is dependent on how good your deck's draw power is I guess. Getting locked out of 2/5 cards (assuming you have zero draw) per turn after the Bind can be nasty and then there's the Weaken + Frail ontop of that. It's weird because even with all of that + Doormaker being easier, I still hate his Phase 2/3 more than any of the other bosses gimmicks.
>>
Okay this is an important question but are they basing these stats on only A0?

Because I agree Doormaker is fine from A0-A9 but he becomes utterly insufferable in A10.
The double boss combos after his change are just too insane and it turns deck building over the course of the run even harder than the first game at A10.

A back to back Doormaker x Test Subject fight is insane.
>>
sts2.fun should hire jorbs to make better analyses for them. jorb's spreadsheets aren't perfect either but at least he tries.
>>
Buxom mod when?
>>
>>737528117
yes it's insane but i would much rather have door + subject or door + queen than queen + subject
>>
>>737528157
they threw together the site in like a day using claude.
>>
>>737499406
>2 cost
>tiny amount of poison
what's the point? why do faggot devs always have to ruin poison/dot in every single game?
>>
>>737528117
yeah this is it for me
sure blame me for being an ascension cuck but doorgoatse's mechanics are incredibly annoying when you need to account for him and another of the act 3 bosses
>>
steam://joinlobby/2868840/109775242847616447/76561197997192985

you DID update your spreadsheets and send in 10 complaints about doormaker, right?
>>
>>737528157
jorbs' bad player takes on out of date cards can be found here sts2.untapped.gg
>>
>>737528193
Bro you're crazy queen + subject is easier.
>>
>>737528117
test subject as the second boss is the worst a10 scenario
>>
>>737528251
*20 complaints about phase 1 test in mp
>>
>>737528251
yes they nerfed him too hard and should make him harder to match the other two :)
>>
>>737527775
Doormaker deals as much damage as decimillipede and knowledge demon, it's literally just an IQ/deckbuilding check.
>>
>>737528251
3/4
>>
>>737528251
3/4
Join up sisters
>>
New Neow card was pretty good, still not picking it tho
>>
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>>737499406
I don't know why I made this lol
>>
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jesus this thing looks horrifying now
>>
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>>737525369
Goddamn, I haven't fapped to tentacle porn in years.
>>
>>737528251
Only (you) can save the spire
>>
The age old lesson here is that being fucking annoying is a bigger sin than being hard
>>
>>737527903
Abysmal sample size and doesn't properly distinguish between patches.
>>
>>737528513
>I LOVE Regent
>I love Slay the Spire, period
>>
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How is megacrit gonna survive hurting the feelings of the chinese people?
Euro bros are incensed to violence and demanding MegaCrit stop killing games.
It's over for them.
>>
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>>
>>737528698
reason why time eater is so hated kek
>>
>>737528862
and the best part is every actually good player says time eater is good for the game, same as doormaker.
>>
I have 300 hours in spire 1 and another 200 on this one and still don't know how to use wraith form
Like cool I avoided three turns of damage but now my defends block for 1 and the bad guy still has half health left what's my big plan here?
>>
At least the Act 3 bosses actually do shit.

You can't convince me that anyone found the shapes or caw dad any good lmao
>>
>>737505301
>heal per turn
ARE YOU INSANE
>>
>>737528978
>Like cool I avoided three turns of damage but now my defends block for 1 and the bad guy still has half health left what's my big plan here?
Retard

You get 3 free turns of using your 9 (potentially more) energy and 15 (maybe more) drawn cards for shit that isnt block
>>
>>737529040
*2 turns
But you get what I mean

Imagine how good adrenaline is now apply that same cost effective logic to wraith form
>>
>Fixed being unable to give the Foul Potion to the Fake Merchant
I knew this shit was broken. I've ran into him half a dozen times with the foul potion and it never let me throw it at him for the fight. I wonder why it was only bugged for some people.
>>
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>>737510592
one of the defect neow dialogues mentions he can no longer do that
>>
>>737528978
You're supposed to win in those 2-3 turns. If your deck is slow and turtley you're not supposed to use it. Or nightmare/multiple wraith form is another option.
>>
Why are my cards hiding at the bottoms when I pass my turn now
>>
>>737529020
1 HP per turn in exchange for 2 cards being exhausted.
>>
>>737528978
It's not a card you play the moment you see it, you retain your Wraith Forms with Well-Laid Plans and then only play it on the second half of the fight. Say like the last 3 turns of the Transient.
>>
>>737519675
you take it to make it cost 0 when upgraded

drum of battle just got reworked on the beta, seems the devs agree there.
I'll never forget the time I took it with game piece on defect, and ended up with 9 burns and a turbo in my hand by the end
>>
>>737528994
awakened one defect was funny
>>
>Bing Bong+Dolly's Mirror Spoils Map
Thanks for the 2400 gold.
>>
>>737523303
Does parry + sword sage still work? That was one of my favorite interaction
>>
>>737529603
That is 1800 gold thoughever
>>
>>737529603
duct tape lord's parasol + 4 curses kek
>>
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I can't beat a10
>>
>>737506981
Spot Weakness would be too good in this game because 90% of the time enemies attack at least 3 turns in a row non-stop.

Vulnerable was awkward before but became too good with Dominate and Break megabuffs happening at the same time.

>>737525190
Put some real effort into rebutting someone's analysis instead of this gay vagueposting shit then.
>>
>>737529683
4x600=2400 anon
>>
>>737525634
I feel it's Silent > Necro >= Regent > Ironclad > Defect. Clad has overtuned options and scale faster than Defect with more accessible options. They're both characters with a good Act 1 that needs scaling to take on the rest of the game but Clad just scales faster and has much better upfront damage options at the cost of riskier/ less accessible Block. Defect is the only character whose relic becomes almost obsolete past Act 1. It's why Barrage, Coolant, and Synchronize, and Compile Driver are so good on this character btw because the scaling you get from multi-orb is just faster and higher statted than other builds.
>>
>>737527265
Most of the discussions are low-value or highly PEMN vibes though.
>>
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i know its only ascension 1 but man what a run, one shotting the test subject in all forms besides the first one felt so liberating after how many runs have been cucked by him
>>
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Did not know big mushroom increased character size.
She's a big girl...
>>
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GG. Anthony says I'm the best btw (not saying who i was tho)
>>
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>>737527668
GG wp all
TIL Forge slut is a thing. Everyone use the sword better than I did because I'm so energy cucked.
>>
i like card games-- hearthstone, gwent, magic, yugioh... even that card game from ff8

but how is this even a card game? the only part of the card game is the deck and the hand/drawing. theres no interrupts, spells, lands, traps, permanents, creatures, monsters... the game is like MMBN but built as a roguelite, but not as fun

whatever, the dev is a millionaire so what do i know i guess
>>
Just got home, hosting
steam://joinlobby/2868840/109775242850515441/76561198043831607
>>
>>737530601
>>737530612
>>737530706
wait the game has multiplayer/co-op now?
how does that even work
>>
>>737530469
youre just bad
>>
>>737530730
It just works nigga
Get in here
>>
>>737530649
That's great anon
>>
>>737530649
This is much more of a card game than ff8 tiple triad, just that it's PvE.
>>
>>737530730
Welcome back from your jail sentence!
>>
>>737530789
its basically MMBN with less stuff to do on your turn
i guess it fills a niche
>>
>>737530528
First win? gratz
>>
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>>737530743
i pirated it
>>
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>>737530730
It usually works like this
>>
>>737530894
Buy it like I did. It's worth the multiplayer
>>
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>>737530894
me too ):
>>
>>737530864
It's nothing like MMBN
>>
>>737530875
i have higher ascensions on other characters but thanks. just one of those runs where everything was falling right into place all along the way, the combo of 3 lethality's+ and 2 wisps + with eradicate, the runic pyramid to better set it all up for the test subject, the defensive relics to help me manage better due to lower amount of defensive cards.
just one of those runs
>>
>>737530920
im a poorfag neet, also i bought the first one back then and the creator is now a millionaire so he will manage fine without my buy in this time sadly
>>
>>737531123
I know its not always possible but I always go for that bodyguard+
it might aswell be block 7 forever until needed for 1 mana
bitchin
>>
>Get silver crucible colorless card reward
>Take panache+
>Now forced to take all souls I see so I can just cycle my deck foreverially delitized
>>
>>737505647
Killed doorcuck with 2332 damage in one Bully hit earlier...god vulnerable is so good - so of course megashit is gonna nerf it to make me play MORE GODDAMN EXHAUSTSLOP
>>
>>737513757
>if you're not a retard.
that's that you are, you fucking faggot
>>
gg
sadly my serpent form gamble in phase 1 didnt pay off
>>
>>737531719
Gg lads
Another a10 doornigger crushed
>>
>>737530649
Have you played Slay the Spire? It's pretty fun. Battle Network is pretty fun too, good mention.

I don't know if you need to think too hard about binding the genre of Slay the Spire to other card games. It's a PvE roguelike first and foremost, which yeah is pretty different from the PvP TCGs. It's just a roguelike where we interact with our enemies by drafting and using cards.

I don't know if you have played Slay the Spire, but you'll probably find a lot of the same ideas in Slay the Spire that's also in your mentioned card games. I'm saying this as something who is decently familiar with HS/MTG/Yugioh. Give it a try if you wish or don't, idk
>>
>Scrolls have up to 39 HP now

A stealth nerf to End of Days and a minor buff to the already dominating high-energy Necro build. Doomchuds just keep losing lol.

>>737530738
Sorry but I don't rate solid, highly accessible cards lowly because "you pick this if you didn't see the overstatted cards" bullshit by eceleb tier lists.
>>
>>737531005
It's kind of like MMBN
>>
>>737531898
It's not even remotely like MMBN besides both using cards
>>
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>>737517612
>>
Cloned tools of the trade, got 8 of them. Thought i was a fucking genius until i used them all and basically discarded my entire hand
>>
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>>737532161
discards are just ripe for disaster
>>
>>737530592
>>737530592
>>737530592
>>737530592
>>
>>737532419
theres a reason noone gave a shit earlier
>>
Sometimes you get sucked off by the insatiable because your deck's too slow so you get mongled it is what it is
>>
If you die the turn doom was going to go off it should change death text to "Necrobinder saw X in hell"
>>
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>>737513471
so the chinese have a culture of cheating, it's like their own izzat, so as a normal person, you understand the changes. They cannot
>>
Test Subject is such a nigger in multiplayer, MegaCrit needs to nerf phase 1 so people don't just partywipe to him outright
>>
Prep time + stardust
A10 is that easy
>>
>>737532534
Retarded newfag.
>>
Rehosting only once more
steam://joinlobby/2868840/109775242853765983/76561198043831607
Also again, FUCK Test Subject phase 1
>>
gg guys
>>
>>737532763
Isn't this more appropriate for Ironclad desu
>>
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>>737528513
>>
>>737531182
But the multiplayer is fun, it's like Risk of Rain 1 lobbies on /v/ a decade ago
>>
>>737533614
2/4
Come slay the spire
>>
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>>737533741
Those were the days.
>>
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>>737533262
Just play more block bro
>>
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Why yes, I have over 200 hours on this game.
I really wish I had the 150+ IQ brain of Jap or Baalor to plan 5 turns ahead, but I don't think I'll ever take this game that seriously.
>>
hostan beta
steam://joinlobby/2868840/109775242854814753/76561198076213196
>>
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Oh no Mr. Spectral Knight! Please don't thin my deck in combat for me! Anything but that!
>>
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>>737534652
2/4 Come join silent sistas
>>
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>the perfect path doesnt exis...
>>
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I took zero damage from her and my deck wasn't that strong lmao
>>
>>737535246
i think i fought this boss like 2 times in my 15+ or so runs and i just steam rolled him both times.
i don't even remember or know what he does
>>
>>737534652
alright i'm gonna join, how do you? where do i put those digits?
>>
Chink status?
>>
I want to join in and it says the lobby is already full let me in you NIGGERS i want to slay the spire too (2)
>>
>>737536182
You can't join a run that has already started you retard. Wait until someone posts a new lobby.
>>
>>737536223
NIGGERS went on without me, you mean.

I'm gonna call you NIGGERS until you let me slay.
>>
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>write feedback report seething about conflagration that it’s Silent card that accidentally got added into Ironclad pool
>devs rework it stating “ while also feeling more like an effect that belonged on the Silent”
So they DO listen to F2
>>
> Nerfed Reflect card: Block decreased from 17(21) -> 16(20)
TOLD YOU NIGGERS REGLECT WAS OVERSTATED CARD. WE HAD WHOLE THREAD ARGUING ABOUT IT. TURNS OUT I WAS RIGHT
>>
>oops, you drew every important card on doormaker's exhaust turn including your card draw which you can't play because if you exhaust it your deck is fucked for the next many turns?
>erm... skill issue lol
>take this 35 damage to your face and draw better next time lole
>>
>>737536394
dude you are not some majordomo genius, literally everyone knew it was one of the best cards in the game. retard
>>
>>737532763
I hope they aren't paying attention to the Chinese. Honestly, looking at the latest beta thread on Steam, it's just them continuing to whine about Doormaker and a few (English it looks like but I didn't look deeply) whining about "doormaker is within stat bounds and not warping like you're claiming" under "BUT WHAT ABOUT THE BUFF/NERF TO THE OTHER ACT BOSSES!?"

Also anyone that played today's daily run: Is the Special card for everyone or is it random for the seed? I got Flechettes and that was a fun run to get stopped at the last boss (3 phases) while one-turn killing like 90% of encounters as the relics I got helped (or didn't matter that much) even with Ascension 3 active.
>>
>>737536581
So why morons were arguing that it wasn’t overstated and comparable to flame barrier. While also calling streamers dumb that overhype shit?
>>
>>737536478
>next turn you can't use your draw because you can't draw
>turn after you shouldn't use your draw because it costs extra
just use it pussy, exhausting is no big deal, kill the boss retard. Stats confirm he's the easiest act 3 boss making you mathematically a faggot.
>>
>>737536660
>So why morons were arguing
stop using the internet brownoid, morons argue stupid things because they have a low IQ, something you should be familiar with.
>>
>>737536625
I got Follow Through
>>
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>>737536478
>saving card draw for the next deck cycle
>saving card draw for the "you can't draw cards" turn
>saving card draw for the "fuck your energy" turn
>>
>>737536660
yea nobody was saying that though
>>
>>737532161
unironically works with reflex
>>
>>737536731
>he doesn't have 4 base energy
ngmi
>>
a10 ironclad done
a10 all characters done
i am not touching this game again unless it's to play regent or to play with my friends and it's on a8
ironclad can suck my fat fucking cock
>>
>>737536306
I mean... that's the point of the Early Access/betas... Also why F2 is in the game in the first place...

>>737536478
You can say the same with any bullshit from the bosses. That doesn't make the Doormaker oppressive.
>>
GG Silent runs this block
>>
>>737536883
but there's only one boss that exhausts your deck?
>>
>>737536883
> that's the point of the Early Access/betas...
Most devs don’t read feedback
>>
>>737536890
>Reptile Trinket + Potions from Nenu
>Flex pot
>16 Shivs into knife trap into flanking
>42 damage per shiv
oh lord...
>>
>>737536701
You're probably the one I'm talking to in the Discord over this.

Yeah, I don't get how the chosen card is different if the daily is meant to be the same for everyone. I'm thinking the "specialist" card is the thing that RNG's it like card drops during Elites and shops.
>>
Silent is overpowered bitch that deserves everything they draw about her on pixiv
>>
Multiplayer
steam://joinlobby/2868840/109775242857632063/76561199486452220
>>
>>737536931
>Most devs don’t read feedback
They do, actually. The *issue* is seperating the noise (Chinese whiners) from the signal/wheat from the chaff (pick whichever analogy).

DICE-SE did this with the CTE for Battlefield 4 and listened to Youtubers, to the point the series is ruined over it because they didn't cut that signal (whining over certain things) out from the data and minority of folks that knew what they were talking about.

It's the same with StS2 or any other developer. They have to take the feedback, look at stats (which StS2 has with run/seed datas) and then go "this isn't wildly out of bounds, why are they complaining about this?" and try to figure it out.

>>737536907
There are numerous cards that'll exhaust your deck. Ironclad has plenty that'll do it if you're not careful.

What makes Doormaker oppressive to the point you're seeing it as something that needs to be nerfed that the developers aren't?

If you have an answer for that and it's an actual reasonable argument to make, I would suggest F2'ing it to them.

Going "goo goo ga ga, exhaust sucks from Doormaker! Suck my dick and nerf him plz!" isn't proper feedback.
>>
>>737537063
>Is by far the strongest character
>Gets the most isnta-loss porn
I'm not complaining but hey.
Read sad there isn't much porn of her getting turned into an incubator by the various bugs of act 2 aside from that one hunter killer pic.
>>
>>737536851
I don't think I'm ever gonna a10 Ironclad. Every fun meme combo on Ironclad is terrible and he's actually just a value whore. Awful sauce while other characters have stuff that makes you go "holy shit you can do that???" and then you actually can.
>>
>>737537064
3/4
>>
>>737537120
blah blah blah blah kill yourself
>>
>>737537012
NTA but i also started with follow through
Did you do the daily before the beta update? Might have changed it.
>>
>>737537120
I never write surveys anymore because I get depressed when devs take my advice and then flop, even though it doesn't really mean they flopped because of me and I could have been preventing them from flopping even harder desu.
>>
>>737537131
> aside from that one hunter killer pic.
There’s with Hunter Killer and Ovicopter
>>
idk how you have fun just clicking your cards with randoms with no voice chat. you people need some friends. i thought i was friendless and i rarely get to play games with anyone but still i have no desire to cope by playing with /v/
>>
none of my friends play a10 and i'm not going to go on discord and roleplay as your kitten just to play sts, faggot
>>
>>737537282
Couldn’t be me, every single suggestion I make is perfect, flawless and exactly what devs needed to make game better
>>
>>737537582
ok but what if i roleplayed as your kitten instead
>>
don't quote my posts you disgusting freak
>>
:(
>>
>>737537120
>r*ddit spacing
>>
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The new Skulking Colony animations look sick as fuck
>>
rehosting
steam://joinlobby/2868840/109775242859110036/76561199486452220
>>
>>737537882
I like how retards believe proper English grammar is “Reddit”, how’s weather in Delhi?
>>
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Doornigger..... gaped me......
>>
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>>737538243
Proper English grammar is writing in paragraphs you colossal faggot. You pressing the "enter" key twice every sentence because you're used to r*ddit's site formatting isn't. How's the weather in Tel Aviv?
>>
I don't think I've drawn all four of my strikes in one hand so many times in one act before, lol.
>>
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>start with toxic egg from neow's capsule
>buy a frozen egg in act 2
i love F R E E upgrades
>>
>>737538243
this is the most reddit response you could come up with
>>
i can't win act 1 if i don't get strong boss solves. i don't know how to pick enough common damage and block.
>>
>>737538838
>Clone Hang
I knew I was going to fucking die but it was really fun.
>>
>>737538243
>proper English grammar
>run-on sentence
decent bait
>>
>>737538838
>see damage card
>pick it
uhhhhhhhhhh
>>
>gain 15 gold every time you add a card
>gain 1 max hp every time you gain gold

Gettin nice and beefy.
>>
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>>737539482
now imagine getting Clone and hitting 8+ rest sites
>>
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>>737539482
i just did this too
dragonfruit is kinda busted
>>
>>737535119
>2 shops that close to each other
>perfect
>>
>>737539565
Oh baby.
Clone continuing to be the most busted option in the game.
>>
>>737535119
Needs a fourth shop
>>
>>737525309
What are you talking about? The net effect of havoc and drum of battle off the top is +1 energy +1 card if havoc is unupgraded.
>>
Holy fuck this game is fun.
I've been meming with Catastrophe Regent and ended playing Bury for free a bunch of times. I'm still not sure buying Catastrophe every time is the right play, but it seems decent when upgraded plus a smaller starting deck because of Neow's transform/remove.
>>
>>737526776
What was the most damage you did with Supermassive?
>>
>JapanExpo releases Ironclad run when Drums hit only his best pieces every fight(despite having extra defend and attack from capsule)
>Drums get reworked right away
Hmmmmmmm
>>
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I saw a hype thread about that vampire surbibors deck builder on /v/ the other day and every post in it was hyping the hell out of it. It was on gamepass so I decided to download it and try it for a solid few hours.

It's not bad, but it's mcdonarudu happy meal toy Slay the Spire. When I see threads for solid games get trashed to hell for being "shilled", and then games like that go by unchecked, it makes it so abundantly clear this board is gamed. Like without a shadow of a doubt.

Anyways, STS2 is kino refined. What deck should I strongarm this run? idk the latest patch.
>>
>>737535119
That's only perfect if you have meal ticket and need to heal or parasol.
>>
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Glam on Block Powers makes Act 3 actually fun to play. Managed to take on 2 Elites + advanced hallways back to back at 4 HP because each card created was generating 13 Frail-immune Block. Sadly there was no Spectrum Shift, Entropy, nor Calamity, and I never got any opportunity to enchant the Celestial Might either. As we discussed yesterday, Reflect being the sole star-sink card in a creation deck especially one that lacks damage is pretty decent, but it's still very slow on dependent on the deck having other star generation engines.
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>>737541998
I can't believe the card everyone has been saying is a piece of shit turns out to be a piece of shit that gets reworked
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friends to ascend the spire together?
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If you'd suggested Doormaker's current form to these threads a month ago you'd have been laughed out of the fucking room.
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they do care!
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clutch win from that orb
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How the fuck do you transfer saves to modded? I've copied over profile1 to the modded saves folder and it's still acting like it's a fresh save.
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>>737544090
This is legit a huge change. I'll be windmill slamming this on Defect 100% of the time.
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>>737500265
>independent taiwan
No side actually wants this.
Taiwan wants what was stolen from them. Mainland China and the physical removal of the CCP.
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>>737544208
There's got to be insane possibilities on the characters that don't already have dredge effects in their standard card pool

but also yes claw -> hologram -> claw -> Neow's Fury -> claw -> hologram -> claw is now an option
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I'm so tired of playing runs where every path has 5 mandatory fucking combats before any fires with barely any events. And the neow bonus are dogshit too. Just want to restart this shit.
What the fuck is this man.
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Can someone confirm if Sword Sage makes the Blade trigger Block twice?
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>>737544872
>One dogshit event followed by two fights on the ? markers
alright fuck you too game, just give me an even bullshittier seed next time okay?
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Can u rly be a snek in this game??????
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Choose between Claw and Status? I choose BING BONG

No but really, All For One enabling both of those decks at the same time is nuts.
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>>737544198
For anyone wondering, I fixed it by:
>Start StS2 with mods on
>Go to profiles, change to profile 2
>With the game active, delete profile 1 from modded
>Copy your profile 1 from vanilla over to modded
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>We've put the Parry block on the sword so it's affected by dexterity
Kinda niche because Regent doesn't really get dexterity but okay.
>This means it's also affected by frail, a common debuff
LOL

So they nerfed Parry for no fucking reason.
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>>737545472
>i set my max hp to 1 and now an enemy is attacking me this can't be happening aaaahhhhHHHHHHH
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>You cannot change the past with anger.
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>>737545472
>1 hp on anyone other than Silent
deserved desu
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I'm never falling for the "avoid elites" meme again. The rare card chance is so nice:
>first elite drops me tyranny
>already took the card that generate debris as a fail-safe
>act 1 boss drops Arsenal (finally, haven't seen it in a long time)
>Darv transform my strikes in CHARGE!! and and Bundle of joy
Beautiful, and it all started with the tyranny. Also I got kusarigama and a parrying shield for a chill autoshooter experience.
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>>737546575
You were just lucky that your first elite dropped a good rare. Don't know if you caught it in the patch notes, but Tyranny's exhaust has been moved to happen before Bombardment's trigger, meaning if Tyranny exhausts Bombardment, the Bombardment immediately fires off.



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