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So ultimately what the fuck was the purpose of Path of Exile 2?
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>>737504347
You should probably ask Tencent.
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It was originally supposed to replace 1 entirely but they got greedy and now have to support two different ongoing games instead of one.
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>>737504347
chris had vision
john has envy for chris' success
john will never be chris
hes a retard that thinks tedious=good
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To pay for the same game again.
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>>737506481
Chris played the slowest builds known to man and the reason Ruthless exists. PoE2's limiting design is Chris' vision.
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>>737506538
...pay?
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>>737504347
To fuck up every promise GGG has ever made and ruin the series. Its okay though, its positive points will be backported to PoE1.
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>>737504347
It WAS supposed to be different but PoE1 babbies cried until it was functionally the same as PoE1, then they switched back to PoE1 anyways because it's still getting updates.
>>
It's not even officially out yet. Why are you guys such doomers?
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>>737506481
Chris was literally the reason why so many tedious stuff in poe stayed for so long. He's why ruthless exists. You have no idea what you're talking about and you sound like a tourist who started playing after 2020 or something.
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>>737504347
More mobile poe1, its neat when duelist, templar or duelist will be out i will be in
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>poe1 exists
>they make poe2 because poe1 is a zoom zoom clusterfuck of mechanics and systems most people don't like
>poe2 early access releases
>it is a slower paced, more methodical game without all the bullshit poe1 has
>poe1 babies gets filtered and cries and shit their pants until devs make the game easier
>now the game is just a bad poe1 copy that doesn't know what it wants
I will never forgive poe1 babies getting filtered by having to actually PLAY the game
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>>737506761
>>737507070
give it a rest, john. we know the truth. ruthless was forced on chris. testing playground for john's game. remember when chris said he loved that theres no life nodes on the tree? that was a lie. everything chris said about poe2 was a lie. he was literally not allowed to say a bad word about it, only praise chris' stupid decisions. your game is simply shit
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>>737506998
arpg player base are some of the dumbest retards out there
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>>737507739
Clearly you've never seen Chris play PoE.
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>>737507895
i have seen john and mark play poe 2. it was laughable. like it was their first game ever. my 12 years old son can play poe 1 better than them play poe 2
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>>737504347
to keep jonathan away from ruining poe 1
>>
>game still not released
>already €300+ worth of DLC

Th-thanks
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>>737507182
I was someone looking forward to more methodical gameplay too but you have to admit they dropped the ball on it. It just felt like if you took PoE1, removed 90% of the enemies, buffed their health 1000%, and slowed down every attack. All of the combo shit was just "use skill 1->use skill 2, use skill 1->use skill 2". It didn't feel more methodical or challenging, just slower and boring. I would say the only thing they really nailed were the boss fights, those actually felt like you had to interact with mechanics and dodge well instead of just spamming skills.
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>>737508383
what are you talking about nigger, all content in poe is free and there is no "DLC"
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The gameplay is better than 1 by a fucking country mile

It's just that the PoE1 purists and whiners are ruining 2's vision. The game was so much more fun when it was way slower paced and didn't include screen clearing bullshit. And all encounters should be way more dangerous where you actually have a chance to die. It's quickly forming into another PoE1.

But I believe in Jonathan and 0.5 delivering
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>>737508892
>B-BUT THE GAME HAD A SCREEN CLEARING BUILD AS WELL!
Which the devs tried to nerf and the poe1 babies absolutely lost their shit over.
I fucking hate poe1 babies.
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>>737509019
They're two separate games, people should just stick to the one they prefer more and not try to force what they want onto the other.
These days I only play PoE1 to unlock cosmetics for PoE2. I originally liked 1 a lot but man, 2 just replaced it as the far superior feeling game, now if only the wealth of content was the same, it'd be perfect, but that's going to take a long time.
>>
PoE2's gameplay wipes the floor with PoE1, and it's not even close. Anyone who thinks otherwise is lobotomized. PoE2 also fixes a lot of problems that PoE1 has (orb spam, gem links, white items, etc) that people will piss and shit their pants over if you point out. The only ways in which PoE1 still excels over 2 in are simply because PoE2 isn't finished yet.

People can complain about timelines and update additions. That's fair. But anyone waging war about one game being amazing and the other being dogshit is just schizophrenic or retarded. Both are the best ARPGs ever made right alongside D2. No other games even come close.
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>>737508892
>The gameplay is better than 1 by a fucking country mile
its not. only try-hard trannies think so. poe 1 is better. only homos like roll mechanics
>But I believe in Jonathan and 0.5 delivering
he was delivering since release. remember when 0.3 was supposed to fix everything? then 0.4? remember that it was going to be out of early access after half a year? then a year? then... where was i? ah yes, now you are at 0.5. wake up tranny. he isnt delivering ever. its all a poe1 grift. poe 2 exists only because of poe 1 name. if it was released under a different name, no one would play it
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>>737504347
$30
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>poe fans always claim their game is an autism simulator that requires 200IQ or something
>gloat about how complex and cool the game is
>in reality around 90% of the players use a SINGLE build that they all copy from a website
>>
What do you mean 0.5, it was supposed to be finished in 2025
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>>737509568
so just like poe 2, except theres no fun doing it
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>>737509538
Now compare league launch vs. league launch. PoE2 has a much bigger audience, but it's an unfinished game that doesn't have 14 years of content. Of course people aren't playing the league for 5 months.
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>>737509448
It feels so much better to play than 1
Sure, PoE1 is going to improve a lot when it gets WASD movement and better character rigging, as of right now, it's fucking clunky as shit, even with how fun Mirage is, any build that isn't Whirlwind feel like shit.
I leaguestarted with Shock nova of procession and self-casting always feels like shit. In PoE2, allowing movement while casting feels way better even if it doesn't exactly improve your survivability as it slows you down, presentation and game feel is everything, and PoE2 has that by the truckloads. 1 has more depth and systems, but interfacting with those systems feels atrocious.
Ended the league with whirlwind void shockwave, the free movement of whirlwind and not getting stuck in terrain or monsters is why it's 1's best skill.

Show your numbers or absolutely nothing you say will be taken seriously.
>>
>>737509809
>replying to a schizo
you already lost retard, he baited you
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>>737509910
I played the new shock nova this league too and can echo your sentiment. I've played melee for 99% of my leagues in the last couple years of poo1 and it is incredible how fucking bad casters feel in poo2. I played a miner during phrecia 2.0 and it was even worse. People really undersell (intentionally, I fear) how much better movement, animations, etc are in poo2. Casters in particular clear so hard in poo2 it's not even funny
>>
I feel like I'm in some small minority for being able to enjoy both poe 1/2 and what they do differently from each other. It's great being able to bounce back and forth between the two because of how they stagger the leagues.
I have thousands of hours in poe, but those who want the sequel to be exactly like the first game are some of the biggest retards imaginable. Poe 2 has better bones and is already more fun to play, it just needs more updates. Mapping is far superior in the first game and hopefully 0.5 bridges the gap a bit.
>>
>>737510068
>how fucking bad casters feel in poo2
I meant poo1
>>
Honestly I don't hate PoE2's current endgame as much as everyone seems to. I wish there were more/better map layouts, but even then, I never liked PoE1's most popular layouts that much. I never once in my PoE1 life sat and rolled only dunes, jungle valley, whatever. I always kind of hated those farming methods. The excessive amount of preparation for mapping efficiently turned me off of doing strats like that, so all I do every league is farm to the point of killing ubers and then I fuck off. The economy goes absolutely haywire 10x faster in PoE1 than it does 2, and unless you like farming yellow juice or trade flipping it can be pretty difficult to farm currency for new builds as someone that's not giga tapped in to the "meta".

PoE2 somehow has more replayability for me because the classes, or weapons really, are much more distinct between one another. And the economy is somehow more stable. I only wish the tree and ascendancies were more impactful overall. And that there were proper uber endgame bosses. All in all though, PoE2 is probably my favorite game in the last 5+ years
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>>737504347
so i can jerk off to the sorceress and huntress
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>>737510117
Even if the endless atlas of PoE2 is incredible on paper and a cool concept, I don't understand why it feels so much worse than 1's atlas.

I guess being able to pick your favorite maps is that big of a deal. 2 has very few good biomes and tilesets and they kinda blend together. Honestly, can't even name a single one. But from PoE1, I love running maps like Atoll, Beach, Caldera, Cemetery, City Square, Desert, Dunes, Racecourse, Strand, Underground River and Jungle Valley
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>>737504347
Probably to make money in the video game industry
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>>737506998
It is out and it requires a purchase worth roughly 30 Euros.
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>>737510824
It's in early access and will be free on launch. If you don't like that it's not finished, simply wait and it will have more content AND be free. Win win
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>>737511092
free to try but not to play
everything is gated by how much you've spent on tabs
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>>737511092
The game is made to create profit for the company making it. If you're saying this on their behalf for free then you're a dumb fucking goy.
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>>737511234
That's not true at all. I played like 5 leagues of poe1 back in the day without using guides or anything, got all the way to red maps and pinnacle hunting, without buying any tabs. Tabs become necessary after a point, but all you need to do is spend $15 bucks during a stash tab sale and you'll have all you need for years and years. Having more tabs doesn't = faster or better progression in any way. Pretending like tabs are some gate to your progression is mongoloid levels of cope.

>>737511505
They don't make profit from game sales. They make profit from their seasonal supporter packs and exorbitantly priced cosmetic MTX. You have the mental acuity of a sub saharan nigger.
>>
it was meant to be a graphics update for PoE
then it spawned into its own thing
and then about halfway through, chris realized the game sucks and bailed so he wouldn't be tied to it
now we're stuck with jonathan who has no fkn idea what hes doing and the game is in an unfixable state

they literally should've just made PoE2 like PoE1 with new zones, new classes and new content
thats all they needed to do but they had to try to reinvent the wheel with this frankenstein of an ARPG
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>>737511585
>without buying any tabs
Right.
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>>737511585
>all you need to do is spend $15 bucks during a stash tab sale and you'll have all you need for years and years
Yeah fucking right. Tabs = QoL = speed = faster clears = P2W.
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>>737514373
So you're agreeing with him?
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>>737514673
No.
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>>737506538
Pay?
It's free
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>>737510824
>30
Skill issue for me it was 0
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>he didn't get a free key being posted all over the place on /v/ when the game first launched
Sucks to be you. Pay up for being either a latelet or brainlet.
Or just don't pay and wait until it's free.
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>>737504347
How come when I go on /o/ or /biz/ or /g/ everyone says they make 6 digit incomes but I go on /v/ and everyone is laughing at people who spent paltry amounts of money, like 30 bucks, on a game?
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>>737515278
I make Six digits and I still won't pay 30
It's not about the "paltry" sum. You just don't get it
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>>737506481
>chris had vision
yeah it was called ruthless and no one played it LMAO
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>>737515423
You're not wrong, ARPG players have notoriously bad taste.
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>>737504347
Tencent gave the reigns to jonny boy
Jonny boy is great at designing soecifuc things.
With full control he got to go full retard on everything.
>elden ring comes out
Jonny boy plays it nonstop
>GUYS WE NEED TO MAKE POE MORE SOULSLIKE BECAUSE IT'S SUPER FUN

they should never have let jonny boy out of the positions he was in. Chris and the other OGs were tard wrangling him, and now only mark1 (not to be confused with mark2) is the only one left, and he is just a closet engine wizard.
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>>737515509
You never played ruthless. You are a butthurt LARPer.
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Poe2 endgame is trash and the passive tree sucks.
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>>737515794
this but d4
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>>737504347
The point of PoE2 was to avoid some of the trappings and issues with PoE1 while also being able to implement new technology into the game without having to rebuild every piece of PoE1 content.
The problem is that PoE2 has avoided some of the trappings of PoE1, but it also is just kind of retreading a lot of the same issues and creating new ones.

Right now PoE2 is in a bad state. It doesn't have much of an identity other than PoE1 with way better graphics but much less content. Hopefully 0.5 will fix the end game.
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>>737504347
>path of space balls 2: the search for more money
The whales were stable but otherwise nothing new was coming in
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>>737515662
damn chris was kind of good looking
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>>737516108
What could have been if he didn't go bald
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>>737516108
Yes.
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>>737516258
That's not Chris retard, It was his gf's brother who she thought looked like Quin69 back when he was emulating idubbbz mullet.
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>>737504347
It was going to be an update that added a new campaign and new build opportunities but they decided mid development that they'd rather make it a separate game because they were killing their games population with dogshit balance changes meant for poe2.
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>>737516850
so true sister, removing bald design like reflect totally made things worse
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>>737507182
>slower methodical game
Yeah, where the mobs DID NOT play by the same rules. The player and their actions were slow and "methodical" but if you're either swarmed by a large, dense pack of enemies, getting chased by enemies as fast or faster than you, or even winding up an attack that's slower than the auto-attack of the already slow enemy you're facing. Which leads to you getting hit and interrupted/stunned. Dodge roll was one of the excuses for why phasing wasn't kept in the game, since you could roll through mobs, but in 0.1, a dense enough pack would not also push you around uncontrollably, but block your ability to roll through. I wouldn't have minded a thoughtful and slow-paced ARPG in PoE2, but it was very clear from the start that Jonathan's Vision™ of a hard and challenging with "meaningful combat" was forcing players to trudge through mud while monsters can just walk on air by default without any regard how that translates into the overall gameplay experience.

Unless you think having large, vacant maps/areas you slowly trek through is actually a GOOD thing.
>>
>>737516905
Yeah, lets ignore how the games reception was extremely negative after 3.15 and how they spent a full year trying to make arch nemesis palatable before finally giving up and splitting the game after revenue was tanking.

poe2 is falling into every pitfall trap poe1 already went through as well which is hilarious.
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>>737517182
FILTERED
I
L
T
E
R
E
D
>>
>>737516483
I was wondering why he posted that
did he honestly think that was chris? lmao
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>>737504347
just an excuse to make another shitty 'dark souls roll' game
>>
>>737514373
>you clear maps faster with tabs
That's not even remotely true, what in the fuck are you smoking? If you're not trolling you're retarded. If you think people with 5 billion tabs have an advantage over you -- they don't -- SSF exists and completely nullifies this argument.
>>
>>737518307
Not an argument. Plus, I got through maps just fine playing Monk. Doesn't refute my points.
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>>737519191
Have you even looked at the top players? They all have a thousand dollars of tabs. Also SSF means you need more tabs, not less.
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>>737515278
>people lie on the Internet
Can't be.
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>>737519319
>They all have a thousand dollars of tabs
Because they've been playing for a dozen years and buy all the supporter packs. There's only so many cosmetics they can buy, so they buy extra tabs. The tabs don't give them some intrinsic advantage over you. Someone collecting 500 quad tabs of worthless loot doesn't do anything for them.
>Also SSF means you need more tabs
No it doesn't, retard. If you're playing a dozen characters and hoard everything you drop, sure, you can make use of more tabs in SSF. You missed the point entirely. Having more tabs =!= intrinsic advantage over someone else. It's literally just storage space.

I'm shocked you're so confident about such an uninformed stance on a game you clearly know nothing about
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>>737519642
Alright, next time you play, just disable all your affinities then. It should take the same amount of time according to you.
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>>737519693
> It should take the same amount of time
To do what, nigger? If you think stash tabs are what stopped you from killing ubers you are an incredible shitter. I get to and complete red maps every league without trading or hoarding gear in both games. You're blaming your incapability to play the game on storage space and acting like that's a sound argument.
>>
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>>737506907
truth explosion
>>
>>737519838
To off-load your inventory every time you have to go back. You're trying to appeal to other things because can't get around the hard fact that premium tabs objectively save time over not having them.
>>
>>737519924
>To off-load your inventory every time you have to go back
You don't do this in PoE, retard. This is literally why crafting currency exists -- so you can make your gear.
>premium tabs objectively save time over not having them.
No, you're just a moron that fundamentally does not understand PoE at all. That you think anyone picks up and offloads all gear they pick up in a map is the most telling of this. Even if you DO pick up gear in a map, you quickly either craft on it and discard it or salvage it into useful currency items. Nobody is picking everything up and loading their stash tabs full of shit for any reason other than autism.
>>
>>737520086
No, I just actually play SSF and care about how fast I clear because I like to compete on the ladder. Nor do I have my head so far up my ass that I can't admit the money that I spent gave me a tangible advantage.
>>
>>737506998
it was suppose to be out a few months ago but they only have like half the classes in it and they just delayed the next update until the end of next month
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>>737504347
GIVE ME SWORDS YOU KIWIF UCKERS!!1111111111
>>
>>737520134
>how fast you clear
>this is dictated by picking up and offloading all gear into your stash tab
Post your ladder placements and account age then. Because I know you're lying, faggot.
>>
>>737506907
>>737507182
This, 2 is still better even if it's still not finished but it's forever going to be hampered by them not letting go of 1 and milking addicts.
>>
>>737520346
My death has been announced in the chat. How about you?
>>
reminder that poe 2 gets more players than poe 1
reminder that poe 2 gets better retention than poe 1
reminder that poe 2 makes more money than poe 1
reminder that poe 2 has more combat depth than poe 1
reminder that poe 2 will kill poe 1 :D
>>
>>737520390
>shifts goalposts and deflects
Go on. Post those ladder placements, anon.
>>
>>737520474
Shifting the goalposts is the guy who can't even concede affinities save time because it would affect their fragile little ego in a degenerate gambling simulator.
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>>737520536
>doubling down
I never conceded anything; your initial point:
>free to try but not to play
everything is gated by how much you've spent on tabs
This is patently untrue.
You've since shifted the goalpost multiple times:
>Tabs = QoL = speed = faster clears = P2W
>Have you even looked at the top players? They all have a thousand dollars of tabs
> just disable all your affinities then. It should take the same amount of time
>To off-load your inventory every time you have to go back
>care about how fast I clear because I like to compete on the ladder
You're doing this typical terminally online narcissist thing where you make a flawed point, have it refuted, then you constantly shift the core of the argument into something else entirely while dodging every single refutation. When the topic gets changed enough times, you then pretend you were right about (random thing proven wrong 10 posts ago) so that the person shitting on you gets tired of making you look like a retard. Unfortunately for you I'm far more autistic than you and take joy in publicly humiliating idiots like you.

Stash tabs are not necessary to play the game. They're not necessary to do all content in endgame. They're not going to make someone that doesn't already understand the game on a meta level (which takes hundreds of hours, bare minimum) any faster at clearing maps or content or progressing their character in any way. Stash tabs are quite literally the very last thing of all possible variables that would impact your character's progression in any way, shape, or form.

Still waiting on you to post those ladder placements btw, won't let you live that down fagazoid.
>>
>>737507070
fake narrative. John was the one who pitched ruthless to Chris and Chris took the brunt of the pitch as the PR guy. It was never his idea. Chris is a D2 purest and likes simplistic number go up gameplay. He has talked about being an "int" guy over a "dex" guy aka being against the "meaningful gameplay" meme in his latest youtube video with the director from no rest for the wicked. He has never played a souls like game and doesn't like them
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>>737520842
No, my first post in this thread was:
>Tabs = QoL = speed = faster clears = P2W
You've yet to refute that.
>>
>>737506907
>It WAS supposed to be different but PoE1
actually it was initially intended as a 4.0 patch for poe1, but jon got his grubby little hands on rollsop and butchered what was to be the magnum opus for a D2 spiritual successor and turned it into a bastard-child of eldenslop and poe
>>
>>737508892
there was never a point where poe2s gameplay was slow and methodical. It was always just slow boring and 1-button screen clear. There was never a point where you weren't clearing screens. 0.1 had the most op builds the game has ever seen, and it's only gotten watered down since then.
>>
>>737520929
>You've yet to refute that.
>>tabs = faster clears
This is literally impossible you fucking moron. You don't pick up all gear in a map, SSF, trade, HC, any mode at all. Even if you do you are limited by an un-expandable inventory space, not your stash tab space. If you're unironically picking up every single piece of gear in your maps and constantly porting out to stash them, then you have far bigger problems in terms of getting "faster clears" than stash tabs you utter ape. This is how I know you've never touched the ladder and never will.

Since you've refused to post those ladder placements, I will take this as a concession.
>>
>>737521158
Whatever you say, guy that thinks taking more clicks to do the same thing is the same speed.
>>
>>737520845
Liar. Ruthless was Chris Wilson's magnum opus.
https://youtu.be/D-zznPPwJ3M?t=2783
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>>737521189
Concession accepted.
>>
>>737510126
what makes casters feel worse in 1 compared to 2 exactly? You can cast a fuck ton faster in 1 and have 10x the mobility. 2 gets completely shat on from a gameplay perspective
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>>737521251
>poe1, spam cast while standing still, spam blink everywhere else
>poe2, move while casting
I simply prefer the latter option
>>
Tencent shill thread
>>
>>737521210
>chris calls ruthless the noob mode
what does this have to do with him claiming it's his magnum opus?
>>
>>737521357
so you can just hold right click while walking and you think this makes the gameplay more challenging? Or you are just too shit at games to think about having to press a movement button separate from a damage button and get confused?
>>
>>737521490
>I'm a big Ruthless shill
What an odd thing to say. I suppose Jonathan blackmailed him and forced him to say such strange things.
>>
>>737521576
Who ever said anything about challenging? All I said was that I prefer to be able to move and cast at the same time. What's with all the projection
>>
>>737510068
>casters
>better in poe2
Lmao, what? PoE2 has like 3 viable caster builds and they all feel slow as fuck compared to 1.
>>
>>737521759
That wasn't a comment on endgame poe2 build variety. I'm talking about the literal gameplay of casting spells in the game. You're going to tell me spark feels bad to use in poe2 compared to 1?
>but it's not FAST FAST FAST
Yea, and this is a good thing. Go play torchlight fag
>>
>>737521616
he literally says the opposite nice try
>>
>>737521945
He literally says that. Liar.
>>
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>>737504347
a departure away from PoE 1

something very clearly PoE 1 niggers are not willing to allow

your game fucking sucks, let PoE 2 be its own thing
>>
>>737521979
his exact words are "I'm not saying that (suggesting ruthless) because I'm a big ruthless shill".
Meaning he isn't a ruthless shill he thinks it's the training wheel mode of the game. Are you an ESL?
>>
>>737521921
>You're going to tell me spark feels bad to use in poe2 compared to 1?
Yes. The only spell that genuinely felt good to use in 2 was the ice wall/comet combo back in like 0.1. Everything else feels like absolute dog compared to 1.
>Yea, and this is a good thing.
Lol, lmao even.
>>
>>737522064
>EVERYTHING IS BAD EVERYTHING IS WORSE IT SUCKS IT SUCKS
>NO I will not discuss things in good faith I will scream and yell!

Then just play poe1 bro, admit poe2 isn't for you, admit that it's OK if people like 2, and that you don't have to get upset about it.
>>
>>737522064
>Everything else feels like absolute dog compared to 1.
How so? Without bringing speed or power balance into the equation, can you explain to me how spells intrinsically feel worse to use in PoE2? I've never seen anyone elaborate on this without going "SPEED SPEED SPEED" so here's your chance. I'm not expecting much.
>>
>>737521921
I dont feel that moving while casting adds anything particular to the gameplay other than boredom. When you can reposition and cast you are never making any decisions about positioning before casting. Poe1 has a cat and mouse game against mobs where you need to position yourself intelligently around packs before unloading. Poe2 just lets you have positioning for free while you walk around. It actually detracts from the action feel of the game because it lessens the decisions you have to make, and lessens your inputs. If you are some braindead coomer zombie who wants to zone out and pop adderall and smoke pot while you game, this works great - you can have "fun" killing your brain cells. For people that actually like action combat and want to button mash, this sucks
>>
>>737522168
I explain it here
>>737522168
basically, less decision making required = less brain power required = brain turn off state very easily when playing poe2. Poe1 needs simultaneous use of mobility, curses, guard skills, etc, such that you are very quickly cycling through skills at a high pace leading to more mental engagement and more of an action feel. Poe2 is constantly brain off except for like 5 seconds in a boss fight during the mandatory boss immunity phase when it gets its' damage window
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>>737522056
I'm sorry that you were born retarded. But you're still wrong.
>>
>>737522305
wax your ears you dirty retard
>>
>>737522194
>When you can reposition and cast you are never making any decisions about positioning before casting
How do you figure this? If what you say is true you could stand in the middle of Geonor, Jamanra, etc and just spam ed + contagion and win without "positioning", but we both know that's not true. So what could you possibly be referencing?
>Poe1 has a cat and mouse game against mobs where you need to position yourself intelligently around packs before unloading
lol? Maybe with rolling magma in act 1? Beyond that absolutely not, there's no way you believe this
>It actually detracts from the action feel of the game because it lessens the decisions you have to make, and lessens your inputs. If you are some braindead coomer zombie who wants to zone out and pop adderall and smoke pot while you game, this works great - you can have "fun" killing your brain cells. For people that actually like action combat and want to button mash, this sucks
I feel like you're just saying words at this point. You're somehow suggesting that PoE2's action is more mindless than PoE1? What worlds are you and I living in? Because they're clearly not the same ones.
>>
>>737520979
>Blah blah blah im a retarded fubtranny i want awakened divines i hate gameplay
shut the fuck up
>>
>>737522296
>Poe2 is constantly brain off
And PoE1 mobbing is constantly brain on..? What? lol
>>
>>737522343
Lying about blatantly obvious things is cretin behavior. Get your act together, retard.
>>
>>737522141
>NO I will not discuss things in good faith I will scream and yell!
>having an opinion different from mine is not discussing things in good faith
>REEEEEEE
The average PoE2-fag in a nutshell.

>>737522168
>How so?
Because outside of spark, chaos dot and, idk, comet, every other spell feels either too weak, too slow or both at the same time. Idk about you, but for me it just doesn't feel good to have spells hit like a wet noodle even at relatively high investment or to have drawn-out cast animations while a 100 mobs are breaking the sound barrier rushing to tear me a new asshole in every endgame map.
>>
>>737504347
>my dream game (diablo clone but with battlerite combat)
>but made by the tards who made poe1, a f2p live service horribly unbalanced 'power fantasy' screenclearfest
to blueball the everliving shit out of me for eternity
>>
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>>737520458
TRVKE
>>
>>737522517
>>Without bringing speed or power balance into the equation
>Because outside of spark, chaos dot and, idk, comet, every other spell feels either too weak
Well you failed, but I'll engage with your only point anyways
>it just doesn't feel good to have spells hit like a wet noodle even at relatively high investment or to have drawn-out cast animations while a 100 mobs are breaking the sound barrier rushing to tear me a new asshole
Your true colors finally reveal themselves. You're unironically one of the "mobs are too fast/strong in PoE2" shitters. Unsurprising but funny regardless. I don't really know what to tell you. In one post you're saying PoE2 is too mindless and brain off, in another you say that mobs are too fast and strong and feel bad to fight. What do you want me to say other than git gud? You should be ashamed of yourself for getting filtered by a game even bugmen can figure out how to play.
>>
>>737504347
to make more money? what a stupid question
>>
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>>737522296
I self-cast Curses, PoE1fags would never.
>>
>>737522296
>Poe1 needs simultaneous use of mobility, curses, guard skills, etc, such that you are very quickly cycling through skills at a high pace leading to more mental engagement and more of an action feel
look at this guy acting like people haven't been automating these things in poe1 forever. poe1 builds press 2 buttons, their travel skill and their damage skill. MAYBE they turn off their automatic guard skill for a boss and press it when they're gonna eat shit. what a lying niggerfaggot you are.
>>
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>>737522470
share with the class lil guppo. What do you think Chris is conveying in this conversation? I highlighted the important words for you
>>
>>737522358
show me a clip of your meaningful combat in poo2
>>
>>737507182
Unironically warrior in .1 was the most fun iv had in any diablo clone ever
It flowed well and had a clear gameplay loop that was not op but not weak.
Its just been getting worse and worse each update
>>
>>737506815
>>737514904
its 30 ameribucks either on selfclient or on steam, why the fuck would you lie you piece of shit ?>>737511092
if you really, really believe this crap will be made free on 1.0 launch, you are sub 80 iq
>>
>>737522676
>"mobs are too fast/strong in PoE2"
They are too fast for the "methodical" gameplay that Jonathan keeps wet dreaming about. Which is why there are only a handful of really viable builds, that sidestep this by stacking damage and somehow eliminating long animations or cast times. Which is also why skills where you can't do this just feel bad to play.

>git gud
The game is not hard, nigga. It just not fun (unless you play some broken meta skill or are a CBT enjoyer like Quin69).

>In one post you're saying PoE2 is too mindless and brain off
You're confusing me with someone else.
>>
>>737522525
>battlerite
>some 2016 moba slop is anons favorite combat
Man, sometimes I forget how shit the world zoom zooms grew up in is
>>
>>737522038
>let PoE 2 be its own thing
They tried that and it was just poe1 from 12 years ago when it sucked and was 10x faster.
>>
>>737522974
show the last league challenges you participated in
>>
>>737523224
There's only a "handful of viable builds" because half the classes, weapons, and ascendancies aren't in the game yet, retard. If you think mob speed is why there's not more "build variety", you're a bigger shitter than I initially thought..
>It just not fun (unless you play some broken meta skill
You're really not doing yourself any favors here anon. I've played off meta every single league and never had issues. Hell I played maces in 0.1. This is unironically a skill issue
>>
Poe 1 is trash with all the zoom zoom and oneshots going both way but it kept me playing for years.
Meanwhile I barely forced myself to finish poe 2's campaign and never touched it again.
Whatever they were going for obviously didn't work.
>>
>>737520458
poe2 is built for casuals so ofc they get more players, and people got baited into the massive purchase price due to marketing, so I'll give you that it makes more money
>poe2 has more combat depth
>poe2 will kill poe1
lmao, no. this will never happen bc poe2 is for retards and people who play this genre want actual depth not slop
>>
>>737523224
name a skill you had a hard time killing mobs with in poo2 so i can laugh
>>
>>737523426
Eh, they still like one shots.
>>
why isnt this shit out of early access yet I could have sworn when the beta went up the planned release was late 2025 now it says late 2026
>>
>Two campaigns one game
>Becomes a sandbox to try things that developers have wanted to try for a long time but haven't been willing to do in Poe1 because they gaslit themselves
>Poe2 becomes an outlet for every design decision that couldn't be justified previously
>For every actually good addition/change they also make six shit ones because John is a narcissistic retard.
>The sweeping changes suck up more and more resources and becomes a sunk cost
>Never really had a reason to exist beyond being John's playground
>Reality of actually having to sell players on this game sucks the winds out of his sails
Now they're stuck. I want to say 0.5 will be a watershed moment; but every bungled update since 0.1 should have been a watershed moment. The playerbase has battered wife syndrome so it'll probably just go the same way as world of warcraft. I suspect 0.5 will be very mediocre, and no one will really be surprised.
>>
>>737523434
>massive purchase price
It’s $30 you dolt.
>>
>>737523367
Maces were strongest in 0.1 tho.
Since then they gutted hammer of the gods and perfect strike; which were the only two fun skills, and perfect strike was I think the only mace strike skill, at least the only one worth a damn. Boneshatter is a slam in drag so I'm not counting that one.
>>
>>737523367
>There's only a "handful of viable builds" because half the classes, weapons, and ascendancies aren't in the game yet, retard
So how is adding more classes, weapons and ascendancies going to make the ones that already are in the game any more viable? Especially with how hard certain skills are tied to weapon types. Like adding a 3rd ascendancy to Sorc will not magically make the 2 that are already in the game any better.

> I've played off meta every single league and never had issues. Hell I played maces in 0.1. This is unironically a skill issue
I cleared everything with warrior too. It wasn't difficult, you nigger, it just felt like I am at the dentist getting my teeth pulled instead of having fun playing a video game.
>>
The whole "slow and methodical gameplay" shit instantly falls apart because they vast majority of enemies are much faster than you so using those "strategic" skills and combos just gets you swarmed and stunlocked. Casters were so unplayable they got cast while moving lmao.
Bonus point for the meme parry/deflection mechanic which is a shortcut back to town.
>>
>>737523729
>Maces were strongest in 0.1 tho.
no they weren't lol. have you played maces recently? you could 1 tap everything in the game with perfect strike from 0 investment, no shit you loved it. hotg is 2x stronger now than it was in 0.1, and the new skills are very strong too. to add to it, warrior is no longer paper thin since you can make yourself invincible with armor applies to ele + conversion
>>
>>737523802
>So how is adding more classes, weapons and ascendancies going to make the ones that already are in the game any more viable?
....is this a serious question? You don't understand how adding classes (new skills, fuckload added to the tree), ascendancies, etc would make currently available skills more powerful? There's no way you're sincerely asking this, right..?

>it just felt like I am at the dentist getting my teeth pulled instead of having fun playing a video game.
Maybe git gud?
>>
>>737523953
Oh, did they revert the stupid valor aspect of hotg that turned it from a fun skill to absolute dogwater?
>>
>>737523681
you're right, I forgot how much since I paid for it ages ago
still a lot for baitware slop that charges $45 per armor set though
>>
>>737523214
Look in a mirror, retard, because plenty of games have charged for early access then made the “official” launch free.
>>
>>737524058
We were talking about the strength of the skill, which is what you brought up. If you'd like to concede that point and move on to a new topic you're free to.
>>
>>737524058
nah it's still dogshit slop for retards. They basically killed it for ignite so it's not even useful anymore. That retard is coping hard
>>
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>>737520458
Reminder that THE PAID GAME gets more players than the FREE GAME
>B-but it's casual of course more people play it
So how's it feel getting filtered by a casual game? PoE1 uncs on sudoku watch LAMO
>>
>>737523526
>they also make six shit ones because John is a narcissistic retard
It's more like:
>Throw 7 things in, they all suck
>Fix one of them to be good, but abandon the other 6 because "if everything is good, your choices don't matter"
And then post-mortem, they just do the exact same shit as PoE1, nerf "problematic" shit that is doing too well (armor explosion losing its self-chaining effect will forever piss me off), and buff 1 or 2 things into relevance to keep people on a perpetual meta treadmill. It'll never be as bad as D3, but that doesn't mean it's good.
Good lord, if they nerf my favorite skill from 0.4, I will shit.
>>
>>737524287
5 seconds on poeninja will tell you that hotg is insanely strong. You can argue about the gay ass glory system all you want, I don't care, but you're factually incorrect. This game really attracts the low IQs around here, huh?
>>
>>737524398
>if you don't like casual slop that means you got filtered
now say it again without crying
>>
>>737524412
I've tried all skills and most of them felt like total shit and were borderline unuseable with how slow and wonky they are. Sure there are abysmal power gaps between meta and dogshit in the first game but in poo 2 you can even clear the campaign without getting your ass fucked with most skills.
>>
>>737504347
So is Return of the Ancients going to be Act 5? Are they bringing back crusader? Are they actually going to put blade weapons in the game? Does it even matter if endgame for all weapon types is one killing the entire screen with flashy colors?
>>
>>737524587
No.
Who?
No.
Refer to PoE1.
>>
>>737524486
thats dogshit. Spark does like 100mil dps and you can spam it. You can cast hotg once before it goes on cooldown again. It's a useless fucking skill and your post makes you look retarded
>>
>>737524587
Stay in d4 lil gup
>>
>>737508892
>when it was way slower paced and didn't include screen clearing bullshit.
So, never?
Fucking retard
>>
>>737525136
0.1 Breach enemy density was wild.
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>>737515662
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>>737525223
0.1 had like 50 more ways to instagiv 10 screens wide than 0.4, literal infinite dmg aside
They nerfed fucking everything since
>>
>>737525289
I miss the old Juggernaut too.
>>
>>737524723
Why would you be comparing it to spark when you could compare it to itself? Hotg in 0.4 is literally 10x stronger than any character power reached with it in 0.1. You're clueless.
>>
>>737525235
When is this shit coming out of early access?
>>
>>737525379
They are doing a 0.1 every 4-6 months
0.5 releases in 45 days
Maybe by the end of 2028
>>
>>737525421
>retard thinks it's going to go all the way from 0.1 to 0.9
it's releasing this december
>>
>>737525472
lol
>>
>/v/ bragging about being filtered
classic
>>
>>737525289
>They nerfed fucking everything since
that's a good thing you fucking tranny
kill yourself
>>
>>737506481
This guy looks like he has some chink or some other kind of non white in him
>>
>>737525532
screenshot my post, see you at exilecon
>>
>>737525589
Such a good thing that forced 95% of the playerbase to play the same 3 builds for a year or feel like a fucking retard wasting its time, mongoloid nigger
>>
poe1babs crying and shitting because they have to play a game
poe1 eos soon
>>
>>737515321
My penis is 11" erect. Cool salary though lol
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The state and history of GGG and PoE is sad. Ever since they sold out to Tencent they've been on a slow but sure decline. The communities of PoE is far too gone and most of the older players are gone, so a lot of the people that remain are newfags and want zoom-zoom instakill screen after screen gacha pinata.
>>737506907
This was blatantly obvious to those who played and paid attention during 0.1 for PoE 2. It was everywhere and abhorrent. PoE 2 was a good opportunity to change course—emphasis on 'was'. It's too far gone and fucked.
>>
>>737525378
no it isn't. You could one shot uber xesht with hotg in 0.1. Show me you doing that now
>>
>>737504347
they should just cuck poe 1 and let it be in maintenance mode, server-wise. put all their assets into poe 2 and let it be its own thing.
but they won't because they want to keep their cake and eat it too. poe 1 finances poe 2, which is now a game that drains them because of fuckups.
this is the problem with a game that they view can be played forever-- they can't move on to a newer game.
>>
>>737526197
>poe 1 finances poe 2, which is now a game that drains them
Do you enjoy speaking out of your ass?
>>
>>737525289
Grim Dawn has way less depth but heaps more variety. Its crazy how poe has reams of equations that result in the same shit every time
>Grim Yawn!!!!
With dpyes for WASD controls GD's combat is more fun than Poe2.
>>
>>737525872
>The state and history of GGG and PoE is sad
>they've been on a slow but sure decline
>The communities of PoE is far too gone
>?????
both games continue to improve with every patch. You're literally denying reality to live in some delusional fantasy. This entire thread is full of schizo ramblings by retards spouting their opinions as fact as if they personally know ggg employees and know the inner workings of the game/studio.
>>
>>737526847
i just don't really like the way grim dawn looks, and the classes are all super visually unappealing. skills even moreso. that's important to me in a game that i'm going to be theorycrafting and spending a lot of time playing
>>
>>737526847
If Grim Dawn had POE2s animations and mobs having the same "home in on you" type of gameplay design it would fuck up POE2 at every turn. I really hope the Grim Dawn update updates the engine and reworks the game because the actual mechanics in the game are great and it is probably the best ARPG out there besides maybe Torchlight 2.
>>
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>>737527015
Yeah; the first act is the most visually unappealing (they were way too heavy handed on the slimy sheen everything has). And the general aesthetic of the world can seem pretty uninspired "generic victorian apocalypse? where'd you get this, a cereal box?"
It took me a while to get into grim dawn but the aesthetic and setting really comes to life if you can be bothered reading the journal entries and paying attention to the little stories they do with the side quests; it gives teeth to the setting. The areas after the first act stand on their own feet much better without demanding you to appreciate the post apocalypse setting, particularly the two expansion packs. Forgotten Gods have areas in it that are downright gorgeous, not "gorgeous for a game running on an engine from 2006, actually gorgeous.

I really like how the classes look visually though its definitely the place where its obviously built on an engine from 2006. There's probably an element of taste there, I've gotten very tired of the modern game dev "throw shaders at the screen until you smell burning silicon" approach to graphics.
>>
>>737527392
Oh and, for full disclosure. Its very possible that my appreciation for the graphics is actually just the music doing half the job of adding character to the world.
https://www.youtube.com/watch?v=f6J5lT9kcrE
>>
>>737525657
>the top build on poe ninja is the only viable build
you fucking tradeniggers cried this during lightning spear and it wasn't true at all
stick a gun in your mouth and make the world a better place
>>
>>737528170
The best part of arguing about PoE online is that 99% of people are tradies, the odds their opinions is worthless are extremely in my favor.
>>
>>737525872
mirage is one of the best leagues they have ever made you retard
>>
>POE1 barely in the top steam 100
>POE2 barely can hold a few thousand players
Holy grim. I'm not even shitposting. What the fuck happened to this series? Even off league an ARPG live service game should have a healthy playerbase. For fucks sake Elden Ring somehow has more players and its the same thing over and over again.
>>
>>737528436
>For fucks sake Elden Ring somehow has more players and its the same thing over and over again.
>implying that is not PoE
>>
>>737528436
are you playing dumb or do you honestly have no idea how these kinds of games work? Most people only play a given league for a week or two, move on, and return for the next one. We're multiple months into the latest poe league and poe 2 hasn't had an update since last december. This has been happening for years and neither game is dead.
>>
>>737526932
>>737528346
Good examples of how most players left are newfags, particularly those who defend the sorry state of the games and studio.
>>
>>737528436
>Even off league an ARPG live service game should have a healthy playerbase.
Why? League's over, I'm done until the next one.
>>
>>737529003
you a hipster faggot who will tell everyone talismans was good
>>
>>737529001
>>737529005
What the fuck is wrong with you people? This happens everytime. POE2 launches a new league, everyone is hype. 4 days later and its barely hanging on by a thread at number 70 on steam top 100 and it lost 200k of those people that came back. You mean to tell me it should be normal for a "league" to launch and everyone quit in a week and wait 6 months to hype up another few days of grinding and quitting? This is a mental illness.
>>
>>737529170
sorry about the brain damage, anon
>>
>>737529358
Engaging with POEs fanbase does that to you. They love their slop, thankfully they are small in number.
>>
>>737529170
the game has no content so can have no longevity. People play mmos for months on end because there is a multiplayer party enforced environment with pvp. Same reasons they stuck around in d2. Poo2 has no real staying power because it lacks the systems to keep people around
>>
I'm convinced Johnathan himself comes to /v/ to defend this dogshit game
>>
>>737529170
people seem to forget this because they treat patches as leagues, but the game is still in early access. There simply isn't enough content to keep players interested for long periods of time.
The interest is still there because many keep returning, but until the full game launches that sharp drop off will still exist. Steamchart obsessed brainlets cannot comprehend poe because player bases crater after every league and that's perfectly normal.
>>737529553
stay mad
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>>737516483
Thank you for calling me a retard and correcting my error. Have a good day.
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>>737507182
>poe1
>move forward and kill things

>poe2
>move backwards and kill things

its just arpg serious sam
>>
https://www.youtube.com/watch?v=oM4-ZAAVIOU
This is the video that exposed GGG only listens to you if you're a streamer, and streamers don't want PoE2, they just want PoE1 over and over again, so that's what GGG will twist PoE2 into being despite the base game systems never having been designed to be PoE1 in the first place.
The result is a twisted amalgamation that pleases nobody, as we can all clearly see.
>>
>>737531643
I mean I figured that out watching the Ziz interview live.
>>
>>737520979
Hey man, fuck you. No seriously, FUCK you.
>>
Funny, since PoE1 is slowly morphing into PoE2.
>>
So why are people seething about 2? Is it true that there's going to be a character reset?
I played a dozen or two hours of 1 and wanted to check out 2 but decided to try to at least finish 1's campaign first, is this a good plan?
>>
>>737506907
PoE2 had PoE1 league content from the moment it was released. Explain how it was ever going to be fundamentally different with the same content?
>>
>>737522358
are you the flame dash guy from yesterday?
>>
>>737533316
>So why are people seething about 2? Is it true that there's going to be a character reset?
you sound new so i will explain, every league or season as you might know it goes to standard league along with the character, your character will stay there forever, you create a new character each new league for the new league mechanics, if the mechanics go core they go to standard league also
>>
>>737504347
Sales
>>
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>>737506907
PoE1 fags are not ready for this one
>>
>>737507182
>It is a slower paced, more methodical game
Yeah until you get to maps and suddenly it's poe1 but with worse movement speed. It literally has zoom zoom incentives because of delirium and breach on top of simply being faster is better. Even in 0.1 poe2 has builds that would one tap the screen or could become absurdly fast, but with a significantly worse amount of choices of builds that could do that. The game is just simply at odds with itself, you can't have slow methodical gameplay if you copy paste mechanics from poe1 which was balanced around going fast and popping screens
I will say poe2 had a great campaign experience in 0.1 though
>>
>>737534042
>I will say poe2 had a great campaign experience in 0.1 though
Take me back.
>>
>>737534042
No, the campaign was way too fucking dense in 0.1. It still is today even after they reduced it. It's impossible to have methodical combat when you can't kite backwards for 0.1 seconds without aggroing another pack of mobs from offscreen.
>>
>>737533827
>you sound new so i will explain
By my very own admission in the post you've quoted, yes.
It's only because I had expressed interest in playing 2 to a friend and they told me they quit the game because of the character wipe that was coming up.
I already know how leagues work, if that's what he was referring to and is just retarded than that's good shit, thanks.
>>
Leveling is still such a fucking mess in PoE2.
>Content is enjoyable... as long as you're using a good skill at that point
>Some skills are irredeemable shit at low-level
>Some skills are irredeemable shit at all level
>Sometimes ya need a specific combo of passives/supports for a skill to be good
>>
>>737534283
Yeah, if your friend really wants he could keep playing on the character, just on standard league that nobody cares that much about. These games fundamentally aren't designed around having one character for a long time though, especially not in this early access iteration where the campaign and endgame is constantly changing and being updated.
>>
>>737534813
And of course:
>Mobs swarm you constantly and you have to either go bullshit slow or use a not-shit skill, cause combos just straight-up don't work except the really good ones and even then, as you level up, you progressively automate/replace the combo mechanics because mobs are too fast/stun too often for you to actually use those combos and stuff long-term
>>
>>737534813
PoE2 skill balancing is just odd for levelling. There's not a particular "correct path" to have a smooth trip through the campaign but there is absolutely many fucking wrong paths.

All while as the game continually demands gear that they don't give you.
>>
>>737534880
>just on standard league that nobody cares that much about
Plenty still play standard league, and with ascync trading it just means anything you want to buy is magnitudes cheaper on standard. Standard is pretty much the new player experience anyway because anyone brand new might want to focus on something that isn't the current league mechanic because everything will be novel to them at this point.
>>
>>737534947
Thanks for reminding me.
>Chaos damage at 3 (basically 4) mandatory points throughout Act 1, before you have any gear, and thus can have Chaos res (good lord, that fungus bullshit does so much damage)
>You can gamble for gear... but it costs more gold than you are getting reasonably to roll.. And on top of that, gambling requires you kill Unique enemies to gain more charges (this restriction is removed on high-level characters)
>Also Unique mobs don't respawn so you can't farm gear reliably.. or farm gambling charges, you either make do with what you have or reroll
When you have a good leveling setup, it's mostly a non-issue cause you can just slam out the next zone and move up in gear progressively bit by bit, but if you get bogged down, it feels atrociously bad, far worse than PoE1.
>>
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>>737504347
One tub.
Two big shits.
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>>737504347
I want to strangle the motherfucker who decided to rework totems into this payoff dogshit that requires you to play another build first because they hate the idea of players having any build freedom and not playing their prepackaged skill combinations exactly the way they're telling you to. We went from buildin with legos to roleplaying chinese assembly line workers.
Totem players in PoE2 are in the single digits. Chris Wilson was holding the fort.
If they had this philosophy when developing PoE 1, the first time someone made a viable Righteous Fire build, they would have removed all damage from that skill.
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>>737535545
Is she ok?
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>>737535638
Yeh she just had an allergic reaction to poo2



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