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File: Dark_Souls_II_cover.jpg (40 KB, 256x369)
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>Dude, what if we completely ignored the concept of level design?
>>
naotoshi zin >>>>>>>>>> a-team
>>
>>737532663
They did this again for elden ring
>>
>>737532663
What do you think level design means? If you think DS2 level design sucks then you either have shit taste in level design or you don't know what it actually means.
>>
That windmill truly broke /v/
>>
>>737535387
>iron keep elevator
>>
>>737532663
i enjoyed the level design of ds2
>>
>>737535517
Thats becuase you dont collect trains where the only way for you to have a orgasim is when a level connects with itself perfectly. And you dont shut the fuck up about it for 20 years.
>>
>>737535457
Thank you for telling me that you don't know what level design means.
>>
>>737532663
Why are you talking about DS3?
>>
>>737535457
Thats a world design issue tho.
Hate on DS2 all you want but at least use correct terminology
>>
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>>737532663
1 day until Dark Souls 2 celebrates it's 12 year anniversary, thank you for everything you did to gaming
>>
Still the best Souls game.
>>
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>>737535457
Hey retard, the elevator is at the back of earthern peak not at the top, the arena where you fight Mytha is in a corridor at the back behind another corridor
>>
>>737537854
Hey retard, the developers have already admitted that they fucked up with the windmill elevator.
>>
>>737538193
I don't give a flying fuck about what some pony codemonkeys said under pressure from rabid fanboys.
>>
>>737537854
Anon, sorry to disappoint you but the arena is still in an area located in the upper part of the windmill. So yes, its is still a magical corridor connected with a tunnel and an elevator .

Now its is just simply good to admit that the game got hyper rushed changes into its structure that fucked up the level design.
>>
>>737537735
>roll souls 3
>peak anything
fuck off
>>
>>737538256
>I don't give a flying fuck about what some pony codemonkeys said
>Director Yu Tanimura
This could be a learning and growing experience, or you can keep chimping out.
>>
>>737538381
Careerist rollslop apparatchik.
>>
>>737538406
>>
>uhhh why da tower lead into a volcano? checkmate ds2 fans
drangleic exists as a dream (you literally hurl yourself into a black vortex in the beginning of the game) and the placement of the levels is abstract rather than literal
heide's tower of flame, as seen from majula, is literally sunken into the sea with barely any of it visible above the surface
>>
>>737538552
>Tanimura: The idea is that the lake of magma is actually on the upper strata, like a caldera lake on a plateau. However, looking down from the top it was far too wide, that and the fact that there isn’t an adequate transition between locations meant we didn’t really communicate the idea as well as we could have.
>Translation: We made a mistake.
DS2fags are pretty much the niggers of the DS community.
>>
>>737538952
what lil timmy gon' do lmao
>>
File: 335300_20260423154707_1.png (3.9 MB, 2560x1440)
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Fucking around with the path tracing mod and I'm remembering I kinda hate the level design and encounters. Dunno how many times I'll creep forwards and alert a pack of enemies that come rushing in that randomly have a solid chance of a quick-first-hit strike diving in.
>>
>>737539025
>Got proven wrong and instantly resorted to keyboard warrior-ism
As I said, nigger behaviour.
>>
>>737537735
This.
>>
>>737537854
You can stop trying to make sense of it. The game is just unfinished, rushed or placeholder assets hastily shuffled and stitched together with corridors, elevators and warps.
DaS3 is just as bad in that regard, but it makes the token effort of trying to create fake connections in its linear world hallway.
>>737537735
>Peak second half
>Swamps, copypasta chalice dungeons
Nearly all the content located on the other side of the Undead Settlement exit is unfinished, rushed, buggy and generally not worth playing, it's just a checklist you go through so you can unlock the grand archives.
>>
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>>737532663
>Dude, what if we completely ignored the concept of level design?
That's ds3
>>
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>>737535457
>>
the more i see discourse on the souls series here, the more i wonder if you people even fuckin like any of these games, and i don't mean that in the /v/ doesn't play video games way
>>
>>737537735
The best parts about ds2 for me are the gutter, iron keep, no man's wharf, the brume tower DLC, Tseldora and shrine of Amana
>>
>>737539681
I liked Demon's Souls, Dark Souls, and some of Elden Ring. I technically like more of it than I hate.
>>
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>want to replay DS2
>never did the DLC
>still don't know if Scholar or "vanilla with all DLC" is better
>only get conflicting answers
>>
>>737539747
The DLCs are the same in both versions, Scholar is the harder ds2, some enemies are only found in the og ds2 like mutants in the bastille are replaced with the twin headed boss
>>
>>737539681
They unironically don't. It's near impossible to have a legitimate discussion about the series because of these retards.
I loved Demon's Souls, felt like 1 was a lot of the same thing all over again but thoroughly enjoyed, and though 2 was disappointing in a lot of ways, I still loved it and it's the only one i ever go back to play. I wish Demon's Souls Demake came to PC just so I can do jolly coop and invasions again.
>>
>>737539747
The core is the same but they change enough around to have a borderline arrange mode on some enemies and elements throughout the game, like expanded Pursuer and Heide Knight stuff. Honestly if you already have DS2 w/DLC or pirated it, you should just treat them as two different playthroughs despite how much you retread, but Scholar is simply easier to access and boot up for obvious reasons and has an active online still. Plus it's the version everyone mods. There really isn't a "better" take here besides Scholar just inherently being harder and blowing out the fucking contrast.
>>
>>737532663
>DS3 level design: Can be beaten with sword only like a Platinum game, but the gameplay is too retarded to be a Platinum game
>DS2 level design: Requires using every tool at your disposal, like specing into long ranged side-arm, as you would in an RPG
DS2 is better
>>
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>>737539681
I like to replay both dark souls 2's every year, next year i'll do another with this lighting engine mod the fans have been modding, probably by next year it will be optimal enough to cover the gutter areas
>>
>>737532663
It's crazy to me that /v/ will simultaneously suck shit like Dragon's Dogma off while shitting on Dark Souls II which is just better in every conceivable way.
>>
>>737539747
Don't bother, just get Scholar. It's got the more active community and proper mods, with all the DLCs bundled together.
>>
>>737539747
Scholar is basically a shitty kaizo hack for those who found vanilla too easy.

Just stick with vanilla, 2 is already plenty hard enough
>>
>>737539747
Scholar and vanilla might aswell be different games
>>
>>737539747
If you played DS2 might as well go with Scholar.
Anons keep screeching about shitty enemy placement and horde ganks and whatever but the same complaint was also used for the base game too. There's exactly one enemy where I'd say that its placement is absolutely fucking retarded but that's basically it.
>>
>>737539821
>>737539847
>>737539975
Fair enough, I only played DS2 without DLC so thats why I was torn between season pass and Scholar. I did see that Scholar changed some stuff up that seemed good but then a lot of "lmao here's a bunch of gank squad" enemies that kinda put me off.
Sounds like Scholar is just an easy enough choice either way.
>>
>>737539858
Ds2 is the only game in the entire series where you can main a bow because they have decent base damage so the scaling goes much further, elden ring would have the second best bows coz even though the damage sucks you can craft infinite bleed and poison arrows, potentially infinite rot arrows, can't remember if there are enemies which drop aeonia butterflies
>>
Honest question, what should I play next?
Games I liked:
KF4
STA
DS
DS1
DS2
DS3
ER

Games I didn't play:
Eternal Ring
Bloodborne
Nightreign
Otogi
>>
>>737540097
Sekiro is the game you should play next
>>
>>737540097
Nightreign is kinda boring solo. Bloodborne is overrated, but if you like Elden Ring's sapstic enemies but prefer even simpler combat, then you should enjoy it.
>>
>>737540143
I tried it a long time ago and got filtered because of the stealth, I might try again I honestly forgot it exists
>>
>>737537735
I've recently finished replaying DS2 and it was a constant rollercoaster between "this is the best souls" and "this is absymal dogshit"
>>
>>737540097
>Eternal Ring
I wouldn't bother unless you're really interested in seeing more of current era Fromsoft's DNA. It's not a quirky but still enjoyable experience like Shadow Tower or Kings Field. It's just kinda bad.
>Bloodborne
Play it.
>Nightreign
Meh.
>Otogi
Play this one if you can't play Bloodborne

Also, Sekiro is modern Fromsoft's best game. Consider it.
>>
File: lost tech.mp4 (3.85 MB, 480x360)
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There was this video of lost technology in vidya with stuff like remakes vs original, was surprised with the vid he culminated about ds2
>>
>>737540037
the only bad gank squad is in Iron Keep if you reset after lowering one part of the bridge. its kind of a DPS check. but other then that, just be mindful of where you're going and use the items at your disposal. Like bows and alluring skulls.
>>
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>path tracing mod
>you now need to deal with pitch darkness
Finally, DS2 has now become the game it was supposed to be from the start
>>
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thoughts?
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>>737532663
another shitter filtered I'm afraid
>>
File: 1776724628514721.webm (2.89 MB, 1280x720)
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Redpill me on DS2 development
>>
>>737540340
Thanks lad. I never found DS2 *ridiculously* hard anyway so hopefully it'll be a reasonable bump.
>>
>>737540264
There's a "limit breakers" video on all the weird tech shit DS2 has going on.
It's weird in that a lot of it is completely underutilised, but it is interesting.
https://www.youtube.com/watch?v=ivsIU98-Adw
>>
>>737540379
It got butchered basically. Probably the best game to be remade. They had to gut a bunch of shit and ran out of time.
>>
>>737540379
The stamina bar up top can never reach that level in the released version
>>
>>737540353
It did get an update to unfuck certain places like No-Man's Wharf, but it's definitely.. a choice when the Torch actually becomes genuinely necessary.
>>
>>737540468
DS3 and ER are full of DS2 concepts that were remade
>>
>>737540379
Game was conceived with upcoming consoles in mind but had to be developed for the 360/PS5 instead
>>
>>737540468
>They had to gut a bunch of shit
Do we know why? Just time constraints?
>>
File: Mist gank.mp4 (2.2 MB, 720x480)
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>>737540340
>the only bad gank squad is in Iron Keep
Why are you lying?
>>
>>737540485
too bad they are both shit compared to ds1 and 2
i fucking hate bloodborne because it buckbroke miyazaki and turned formsoft from making rpg's into making mediocre action games
>>
>>737540379
>fromsofts "b-team" want to make a bigger, better dark souls 1
>game is more like Kings Field than Dark souls
>the big wigs at Namco shit themselves, worried it wont sell as well
>shit gets all fucked up
>yank the original director out and replace him with someone who has been given new orders to abandon the kings field-like game and turn into a dark souls game
>new director and team has to drop would-be content, make do with already made content, and cram together the content that doesn't work without the would-be content
>Namco also tells them to release game on last gen consoles to increase sales, forcing the devs to downgrade the game in many ways to run on poorer systems
>>
>>737540527
Genuine skill issue.
>>
>>737540519
All From games have big swaths of content cut but 2 basically got assraped. I can't remember why but a big one was the Emerald Herald was way more involved in the story and you'd meet her at different times. She has a child model that is unused. They removed basically all the lighting in the game. Probably part of it was getting it to run right on the ps3/360.
>>
File: gank spell casters 4.mp4 (2.27 MB, 720x480)
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>the only bad gank squad is in Iron Keep
>>
>>737540527
that's two enemies. also dont play like a retard and either hit the trees or run from the enemies you cant see.
>>
>>737540485
Yeah that's not a remake. We never got to really see what 2 was originally supposed to be. Fixing some shit for a later game isn't the same.
>>
>>737540564
>>737540579
interesting, so with the game designed around the torch and being more kingsfield like, was it supposed to be a next-gen dungeon crawler instead? honestly that sounds even more epic
>>
>>737540379
A different team wanted to make King's Field in Dark Souls style more than Miyazaki himself, but were basically making a PS4/XBO game on the PS3/360 and way overshot what they should've been aiming for. Shit got skullfucked as a result.
>>
Just finished a run + DLC with Vanquisher's Seal, it was a lot of fun.
>>
>>737540606
I always use poison bow in this area
>>
>>737540631
>next-gen dungeon crawler
Why don’t we fucking have this? The closest I can think of is the Chalice Dungeons and that barely fucking counts
>>
>>737540631
They left a lot of stuff in there that suggests they wanted to make something with more alternative solutions like the long arm guys being scared of the torch and breaking doors and scaffolds and whatnot. None of it amounts to much in the game as it is now. Shame, really.
>>
>>737540608
>hit the trees
Nowhere does it hint at this or any NPC tells you to do this, the only way to pass the area is to keep dying until by miracle you find an exit
>>
>>737540712
because the culture went the other way
>>
>>737540712
The closest you get is indie King's Field-likes
>>
>>737540721
Well gee maybe try one of the features the game is known for and check the orange soapstone messages ya dingus
>>
>>737540721
yeah, the game is cryptic. the whole series is cryptic. how do you think people found out about illusory walls in Ds1? or what areas you could enter in Demon's souls with World Tendency? if you play online, you see messages telling you to hit them and you also don't need to fight any of them to progress through the area. Even then, if you want to claim you're a retard, you literally just run straight forward or walk along the wall and you get there. the area is small as fuck.
>>
>>737540509
>but had to be developed for the 360/PS5 instead

Funnily enough FromSoft haven't made a PS5 game yet. ER and Nightreign are built for PS4
>>
>>737540802
to be fair in 2 you don't hit walls because low durability weapons and instead secret walls are opened by doomguy humping the level
>>
>>737540850
did anyone actually hit walls with weapons in ds1? i just rolled into them
>>
>>737540896
yeah, durability was barely a concern in 1 except for like 3 weapons
>>
>>737532663
there are some really shitty tiny ledges used to block movement in this game
they're like 3 feet off the level floor and look dumb as shit but hey, you cant jump higher so i guess that counts as a good way to stop the player from going there for now
>>
>>737540896
>did anyone actually hit walls with weapons in ds1?
Sometimes if I had a weapon with a wide swing, felt like it covered more wall
>>
>>737537735
>that pic
Saved.

>>737540218
Same. Sometimes I couldn't even tell anymore if it's stockholm syndrome on my part.
>>
Thoughts on Seeker of Fire mod? General consensus I've gathered so far is that it's simply an alternative with the occasional weird choice.
fuck the wharf bonfire being halfway through
>>
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>>737540928
Why is this even a complaint? Do you even play video games?
>>
>>737540716
I think with a thought-out enough rules engines and local AI as good as it is now even locally we could probably make what they were aiming for with the right budget.
>>
>>737540527
Honestly yeah, they should have put at least one of the ghost guys before that area I don't think I've ever died there myself, but it can get harsh if you're unwilling to retreat and assess the situation if you went through the center.

>>737540606
That's not a gank squad that's just an encounter, they're literally standing there waiting for you to approach them out in the open, they didn't magically pop out of the water to attack you. Here you really need to roll more, you had plenty of opportunity to roll and reposition to better fight the remaining 3 just like you handled the first one with a wide sweep while they charge you.

Dark Souls 2 is by far the Souls game that rewards you disengaging from the enemy and moving to a more advantageous position. With it specifically having a love of punishing people for overextending compared to other souls games.
>>
>>737532663
DS2 is the most Soulful entry.
>>
>>737541274
is that the excuse for lazy design? it's a game?
>>
>>737540097
Lies of P
Medievil 1 remake ( unironically)
Bloodborne
>>
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>>737535457
It's a metaphor, idiot
>>
>>737541809
>disengaging from the enemy and moving to a more advantageous position.
that's called cheesing, enemy placement has to be deliberate in an obvious way like the anor londo archers or the game becomes boring as fuck quickly
so many fights in ds2 can be cheesed by running away and spamming projectiles at the faggots that deaggro and have their backs turned... you can obviously say that it's just a playstyle and if you're good you won't do that, but there's no reason to risk death
>>
>>737541809
I think people got used to running past enemies in DS1 and they tried to play DS2 the same way.
Game will punish that if you don't know what you are doing simply because enemy AI doesn't give up as easily.
They will chase your ass all the way to hell.
I also think if the game didn't have lifegems there would be fewer enemies overall, having unlimited healing is just too strong so they ramped the enemy count.
>>
>>737539747
Personally I love fighting multiple enemies, and DS2 enemies are not that hard. But some anons do insist they prefer vanilla.
>>
>game can't have a blow spire lodged deep under a hot chili hill because huh, because I'm a an evil little nazi CHUD!

compelling argument
>>
>>737535457
I love how everyone is obsessed about that elevator but nobody gives a shit that Elden ring has a secret level on a grand elevator without walls or a door. No wonder they force you to watch a Cutscene, otherwise everyone would have just jumped off half way through the ride.
>>
This thread would look exactly the same if it was created in 2018
>>
>>737539747
Every time I replay DS2, which is more often that you'd assume, I always go with Scholar. The original game just feels unbalanced and unfinished. The encounters are unfair ganks with nothing you can do except bear it through. Scholar makes you have a lot more counter play for each area.
Yeah, it makes Scholar end up being a lot easier, but if you aren't there solely for difficulty, I think it's a way better experience.
>>
>>737535903
None of you retards know what level design means. DS doesn't have levels. It has area design.
>>
>>737540459
Ive read few comments because i cant watch the vid rn.
Man ds2 has some cool details.
>>
>>737543438
this is hair splitting mane
blight town is a level
>>
>>737535457
Ash lake? the underground lake below blighttown tree itself below firelink shrine, yeah that makes total sense.
>>
>>737543514
i don't really care about the earthen peak elevator (i think it's fine) but ash lake does make sense as in-universe the world is held up by trees, which is what it shows
>>
>>737537854
Holy fanfiction.
>>
>>737543503
A level starts and ends with a loading screen.
>>
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>>737537735
>people that were in kindergarten when ds2 came out are going to university soon
>I was already done university when ds2 came out
How do we stop time, lads?
>>
>>737543681
dark souls have 2 levels then
>>
>>737543710
>How do we stop time, lads?
I'm working on it.
>>
>>737543605
It's impossible for ashlake to exist, it would imply that lost izalith is below it, Iron keep being behind the windmill make much more sense
>>
>>737543945
no it doesn't? lost izalith is below blighttown but above ash lake
>>
>>737543139
Bro this shit will never change kek. There's probably a new generation of people doing the exact same thing now, it's crazy. It's like the A B Portal threads.
>>
>>737544064
The distance between blighttown to the bed of chaos is 4 times a deeper distance than if you took the road from blighttown's tree to ash lake, technically lost izalith should be in the same area if not below ash lake, you can't even see ash lake from lost izalith
>>
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>>737541940
You are a metaphor
>>
>>737532663
Picture unrelated?
>>
>>737540564
Based bamco ruining shitsouls 2 forever
>>
>>737543710
You should trust this dude
>>737543883
He knows what he's doing
>>
File: 335300_20260424053042_1.png (3.32 MB, 2560x1440)
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Alright lets go
>>
DAAAAAAAARGGGGGGHHHHH
>>
>>737532663
Filtered shitter detected.

Armored Core VI Fires of Rubicon > Sekiro > Bloodborne > DaS2:SOTFS / DaS2 > DaS:PTDE > DeS (2009) > DaS3 > Nightreign > Dogshit > Elden Ring
>>
>>737544280
And unlike the IK elevator you don't fucking notice it unless you look at a map viewer.
>>
>>737541274
It's a complaint because it doesn't happen in DeS and DaS, thus being a downgrade.
>>
>>737545438
infinite human effigies...
>>
>>737545438
i freed him by mistake in my first playthrough and had to do another ng+ to get all the spells he sells, he was really annoying before the dragon boss fight and before the ogre busts the wall
>>
>>737532663
I liked sekiro tho I got filtered hard, elden ring felt like soulless beige borefest, are the older dark souls more focused?
>>
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>>737545554
>>
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>>737545504
That guy is just lying. Pic related is taken from the Bed of Chaos boss fog. Even in the map viewer Ash Lake is still lower (barely).
>>
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>>737545735
>are the older dark souls more focused?
Yes, Elden Ring is DOGSHIT: >>737545489
>>
>>737545738
That is not a little waist-height ledge that you could climb over if it wasn't for the game's commands.
>>
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>ash lake is lower
>show a pic where izalith is lower
>>
>level design
>le everything must be connected
>>
>>737545875
you can't fly either what's your fucking point
>>
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>>
Good morning saars! Dark Souls 2 best gaem. Dmc2 is da best! RE6 is amazing and Duke Nukem Forever was based & anti-woke. I'm white btw!
>>
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>>737545969
Come on, say with a straight face that this is an insurmountable obsacle for a normal able-bodied human that will need to kill four super monsters or accumulate a inordinate amount of souls to pass it.
>>
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>elevator to castle in the sky : I
>Tree to underground lake above a lava terrain :0
>>
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>>737545994
Prefer original.
>>
>>737532663
At least it had a level design. Better than Dark Souls 3 on the rails or Elden Slop.
>>
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>>737546151
game does what game wants, i assume he talking about small ledges interrupting the flow which i take to be shit like picrel and not poorly visualized blockades
unless he meant poor level geometry which i did not encounter in any of my playthroughs, idk
>>
>>737546223
They won't like this.
>>
>>737532663
DS2 may have flaws, but it atleast it tried to be a sequel and not a "member this?"-fanservice what DS3 is.
>>
>>737546406
Can't have shit in Detroit
>>
Seeing actual retards crawl out of the woodworks to defend this piece of shit always reminds me of the shift around the star wars prequels. Those movies were so terrible they started getting memes and suddenly you have faggots that grew up with them and actual braindead morons that defend the movies. Shit is bad and always will be bad no matter how many memes or other things happen, the actual game itself is terrible and they fucked it up even more with the scholar of the first sin.
>>
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>>737546615
>i based my entire personality on small online communities liking X and hating Y, how dare some of them like Y now???
>>
>>737546664
Not what I said, keep eating shit degenerate. DaS2 is objectively shit
>>
>>737546693
your mom is objectively a retarded whore yet that doesn't stop you from loving her
>>
>>737546479
I can't really call DS2 a sequel in a normal sense, it honestly wants to be its own thing and if anything feels restrained by having to follow up DS1 in any way. People complain about memberberries but 2 is already full of that shit retouched in a new scenario, right down to an obligatory Ornstein fight, but people ignore those in favor of the new stuff, yet 3 gets all the hell because it directly references 1 yet has a lot of its original stuff totally ignored.
>>
>>737532663
This isn't the DS3 cover art tho
>>
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>>737532663
you're telling me this is shit design? I refuse to believe it!
>>
>>737546615
The prequels aged really well and helped define current cinema, the current stinkers disney is pumping are dismal, ironic of you to compare the prequels to Ds2
>>
Literally every complaint about ds2 is either shitbirds who need to gut gud, or nitpicks about shit that doesn't affect gameplay
>>
>>737546902
you could drop down from there in vanilla btw
>>
>>737540564
If you actually do your research than you would know that the original director for DS2 is Miyazaki himself.
>>
>>737546902
Video games have had less reasonable barriers than that for decades and continue to do so.

Hell, Demon's Souls and Dark Souls had less reasonable barriers than that.
>>
>>737546479
Dark Souls 2 was a literal rushed cashgrab Miyazaki refused to touch. Dark souls 3 was an actual sequel.
>>
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>People claim to "love" Demon's Souls
>Cry about Dark Souls 2 when it brings back DeS design philosophy
>>
Des ----> Phantom menace
Ds1----> Attack of the clones
Ds2----> Revenge of the Sith
Bloodborne ---> Star wars
Sekiro ----> Empire strikes back
ds3 ---> the chubbaca tv special
Elden ring ----> Return of the Jedi
>>
>>737547095
Nobody has seen any of those films, grandpa.

How about comparisons to the modern trilogy?

Or better yet, compare them to Marvel films. Then people might know what the hell point you are trying to make.
>>
>>737547064
There's no correlation between a thing being a cashgrab and that thing also not being just as good as what came before it. Miyazaki not directing the game is good, too, fawning over "auteurs" who are little more than idea guys is pathetic, especially when it comes to videogames.
>>
>>737547064
That introduced nothing new?
>dude member' this?
>dude bloodborne lite screaming transforming enemies
>>
>>737532663
What you're complaining about isn't level design, it's world design.
>>
>>737547064
>Partially because development on Artorias of the Abyss Edition and Dark Souls II was going on simultaneously, I was kind of removed from the development of Dark Souls II and then I began work on Bloodborne

He was kicked out of DS2 development before Sony comes in for PS4 exclusive.
Before you asked why would somebody who would eventually become a president of said company got kicked out, this was way before they got purchased.
>>
>>737539116
That looks pretty bad. I hate PBR materials so much, or rather I hate people who think that they can slap them on anything and it'll improve it. The original textures for DaS2 aren't the highest quality, but there's a lot of detail drawn into the albedo maps: highlights, shadows, and minor details.

PBR is technically superior, but when you just carelessly replace a game's original textures with generic equivalents that are compatible with modern rendering techniques, the result is, of course, generic. It's what Crimson Desert suffers from.
>>
>>737532663
>completely ignored the concept of level design
level design shouldn't be "conceptualized" in the first place. this is why triple A and modern indie stuff sucks and is boring as hell. this is why we have 20 call of duty game, 20 ass creeds, and countless snoy cinematic walking sims. they all play the same. this is also why some fans respects dark souls 2 and sekiro more than any other modern fromsoft game.
>>
>>737543606
>Holy fanfiction.
>Literally just the in game model
Anon, I'm afraid to tell you that you might be retarded
>>
>>737532663
my confuses me about ds2 fans is their inability to admit they like a poorly made videogame. it's like the whole Jason hall thing all over again but on a much larger scale. is it the virgin effect or is there something just magical about ds2 attracting the most simple minded of creatures to its defense?
>>
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>>737547064
You are actually retarded if you genuinely believe this.
DS3 is the cash grab.
>>
>>737532663
bad level design is DS1 after lordvessel. you're thinking about aesthetics.
>>
>>737547520
if you like a game then you don't think it's a bad game, you think it's a good game
i hope this helps
>>
>>737543438
we call it level design in the Industry btw.
>>
>>737539747
You can play either, but basically
>Vanilla DS2, bizarrely, looks better than SotFS, and the level and encounter design is largely more consistent and cohesive than SotFS (with a few exceptions like the No Man's Wharf shortcut in SotFS being a big improvement over vanilla)
>SotFS is like an OoT: Master Quest version of DS2 - it's a "remix" that isn't really better or worse, just different
There are, however, some really shit changes sprinkled throughout SotFS. Some lighting effects straight up do not work (hollows carrying torches do not project dynamic light in SotFS, lmao) and a lot of good encounters were replaced with inferior ones for no real reason, like:
>the various Heide Knight encounters in FoFG, Lost Bastille, etc.
>Iron Keep fucking sucks in SotFS
>the addition of the dragon in Heide's Tower of Flame seems cool at first, but it basically cuts you off from killing Ornstein without first killing an incredibly un-fun, OP enemy in a piece of shit position
And a bunch of other shit I can't remember.

I played both within the last year. I generally prefer vanilla.
>>
>>737540519
There were originally two directors for DS2: Tanimura and Shibuya. Shibuya was apparently an overambitious retard and he drove DS2's development headfirst into a concrete wall, leaving Tanimura to pick apart the wreckage and hastily assemble a game resembling Dark Souls from the detritus. Shibuya's career basically ended then and there, whereas Tanimura went on to design the DLCs and then co-direct Elden Ring with Miyazaki.

The original vision for DS2 was fucking weird. It was of a much bigger scale, and involved some sort of time travel story.
>>
>>737547530
No, DS2 objectively was the rushed corporate cashgrab. Sorry that this upsets you, but it being your first souls game doesn't change things.
>>
>>737546223
and yet ds2 is in love, enamoured, RAPTURED by dark souls 1 and just cannot stop referencing it. curious
>>
>>737547726
>an overambitious retard
*a free spirit
>>737547771
>is in love, enamoured, RAPTURED by dark souls 1
who the hell isn't
>>
>>737540564
>game is more like kings field
oh wow, it takes a special kind of stupid to type that shit
>>
>>737546225
It's funny that the blurry, 2D texture of mountains looks better than the 3D mesh in >>737545994

I've played through the lighting mod and I liked it for the most part, but seeing these two images side by side really drives home how some shit didn't need to be changed.
>>
Looking forward to the DS2 seamless co-op mod. Soul Memory was a devastating idea.
>>
>>737547726
>Shibuya's career basically ended then and there
No it didn't. He left From and went to work on EDF and is now working on Yakuza.
>>
>>737547828
I guess the site I used to look him up a while ago was incomplete, which isn't surprising since he's some random Japanese dude. Never mind.
>>
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>>737547186
A lot of mouthbreathers don't know that miyazaki entered the project at the near end, he was busy with the bloodborne DLC when the ds3 development was kicking, you could argue he did more harm than good to it cause he scrubbed out a lot fo mechanics that helped the player experiment, debuggers found '' a ceremonial ritual'' in the game where you could alter the areas and a mechanic where you made your own bonfires by impaling hollows
>>
>>737537735
>shit first half peak second half
More like shit middle.
>>
>>737532663
better than game than DS3 which is just gray sludge bloodborne 0.5
also has by far the most interesting mechanics and gimmicks
shame that the series just turned into roll 6X in a row
>>
How do you guys manage to keep complaining about the same games? It's been almost 9 years since I even touched this game.
>>
>>737547520
The real answer here is that DaS2 came out during the switch from seventh-generation gaming to eighth-generation gaming. Lots of new people are always onboarded every time there's a generation switch because parents will often wait until then to buy a first console. The 'souls' meta-franchise was also a sleeper hit that grew over time. Dark Souls sold more than Demons' Souls, and Dark Souls 2 sold more than Dark Souls (DaS3 sold more than both and then Elden Ring annihilated all of them combined). So you have this situation where Dark Souls 2 was a lot of people's first 'souls game' right at the start of a new generation. They hadn't played the previous games and didn't know enough to identify fresh ideas from stale ones. Dark Souls 2 is an overwhelmingly stale game but if you haven't played the first game you're not going to know just how badly it drops the ball.

Subsequently, everyone who had played DaS and DeS moved on from the game and stopped caring about it. Dark Souls 2 ultimately just isn't bad enough to be worth thinking about for most people; you just move on with your life instead of dwelling on might-have-beens. The only people who stuck around to keep talking about the game are people who thought it had something interesting to say, and the only people who thought that were the eighth-gen noobs. Hence the current state of the community. It's only when oldfags or peolpe with discerning taste chime in that you get chimpouts like what you see ITT, otherwise it's just people who've never played the other games circlejerking each other.

Take comfort in the fact that Dark Souls 2 becomes less and less relevant each day as the increasingly insular community cannibalises itself.
>>
>>737548225
Let me tell you about autism . . .
>>
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How ds2 be looking at me from the library
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>>737548240
I agree with this. Many people are way too forgiving of DaS2's faults because it was their first Souls game and they lacked a frame of reference for why it was so disappointing. There's really no other word for it. It felt like a blunder after DeS and DaS1, and we lacked the context that we have now regarding its development, which offsets some of that sense of disappointment.

I think the game's alright, but it has some glaring, glaring flaws that are difficult to forgive. Worse, it's the actual meat and potatoes of the game that's flawed. The minor elements of the game are what's good about it, but the actual content (levels, enemies, bosses, etc.) is irredeemable dog shit most of the time.
>>
>>737547740
Fromsoft only made one cashgrab and it's nightreign and now they are duskblood another cashgrab to ride on the nightreign success
>>
>>737548534
nightreign is miles better than elden mid though
>>
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>>737548240
How come we never get an elden ring, ds3 or ds1 threads yet the catalog always has a ds2 thread even 12 years later, the answer must be bitter for you to swallow isn't it

>Subsequently, everyone who had played DaS and DeS moved on from the game and stopped caring about it.
Yet you are here in a ds2 thread writing essays about it, you didn't move on, you are here huffing your own farts theorizing about it
>>
>>737548772
DaS2 is a fascinatingly terrible game with a fanbase of utter retards. It's inevitably going to have the most discussion.
>>
>>737546615
Prequels are better than the cringe original onions wars, cope faggot.
DS2 is also better than both DS1 and DS3.
>>
>>737547064
Holy secondary retard. Dark Souls 3 is the actual literal rushed cashgrab.
>>
DS2 remake exists, its called Elden Ring
>>
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>>737548521
This, this, people like a thing because it's the first one they've experienced, and it's the one I happen to dislike. How were 3D games even possible when everybody played and liked Mario on their NES is a mystery... Why do people like fiction when they experience reality first, too. Just admit that your autism doesn't let you accept different views instead of coining up some non-sense.
>>
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>>737548984
So true
>>
>>737549010
>9.75/10
Bro knows its a 10/10 masterpiece but can't say it out loud.
>>
>>737547640
Skill Issue + IQ issue.
Just say you prefer OG Dark Souls 2 because it is much easier than SOTFS.
>>
>>737549030
Rolling directly towards the weapon will never not be funny.
>>
>>737549010
Reviewers going ga ga for DaS2 makes perfect sense. Not only are they retarded and tasteless, but the first game was such a phenomenon they weren't about to look like a bunch of fools by rating the second game poorly, at least that's their logic.
>>
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this game has by far the most negative discussion from essay faggots that people parrot mindlessly despite them being terrible at the game
it also naturally attracts retards who can't stand that the game plays different (especially when they can't just run past enemies and get their EPIC boss rush game) than dark souls 1 or especially dark souls 3 which is the game that introduced the series to most normalfaggots and zoomers
>>
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Two games.....
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>>737549235
>the game plays different
Yeah because every single aspect of it is irredeemable dogshit. Even the basic movement is bad.
>>
>>737549165
>they weren't about to look like a bunch of fools by rating the second game poorly
But that's false.
https://www.gamespot.com/reviews/dark-souls-2-review-a-newcomer-in-drangleic/1900-6415748/
https://www.gamespot.com/reviews/dark-souls-review/1900-6337621/
You're making shit up to justify disagreeing with people who... like a game that you don't. Paid reviews, renown, they didn't know any better - anything but accepting that different people have different opinions. That is mental illness.
>>
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>>737549246
....One game design.
>>
>>737549335
Least dishonest anti-ds2 webm.
>>
>>737549334
Remember when Bamco flew out the handful of Dark Souls Youtubers that existed at the time to play DaS2 early? That was the exact moment I and everyone else intelligent knew the game would be shit. You weren't there though, no DaS2fag was sentient at the time.
>>
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>b-but the hitboxes
far worse in 3 or ER
>>
>>737549434
>Remember when Bamco flew out the handful of Dark Souls Youtubers that existed at the time to play DaS2 early?
They still do that... Using celebrities for marketing... What the fuck is this blud's point? Never anything concrete, just vague crap that has nothing to do with the game itself. Maybe start spewing some psychoanalytic crap next. "People like Dark Souls 2 because it's the least popular Souls game which reflects their lonely upbringing".
>>
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>>737540353
>early game
>don’t have enough torches to go through starting areas
>think about getting Cast Light from Straid
>not enough Fragrant Branches to get to him
>closest branch is at No Man’s Wharf
>cant go through there to begin with
>have to kill dragon rider, then open Huntsman’s Corpse just so that I can farm 1 torch wielding hollow
>so that I can go through the Wharf
>so that I can free Straid
>so that I can go through the rest of the early game
Very different route from my usual one but being pushed to think outside the box was fun
>>
>>737538552

DS2 was in development hell and the director confirmed they had to slap together assets of its original cancelled form as fast as possible to meet the deadline. Stop with the "it was a dream" shit, we already know for an absolute fact that the game was a rushed jigsaw puzzle and that's why some world design makes no sense.
>>
>>737549517
ds2 shills love to defend this boss with the excuse of not having enough ADP when it's the first boss you encounter, you are at level 10
>discard all hp and stamina and just put it on i-framaes
>>
>>737549571
>They still do that... Using celebrities for marketing...
I know this is normal to you since it's been this way your entire life, but at the time seeing b-list Youtubers sell out so blatantly was shocking. Especially for something that was as grassroots as the appreciation for the first game.
>>
>>737549671
There's nothing grassroots about creating marketable videos on a profit-driven platform. Nobody makes funny PvP edits or lore essays while also expecting 0 success.
>>
>>737549751
>Nobody makes funny PvP edits or lore essays while also expecting 0 success.
Again you clearly don't remember a time when people made things for fun instead of marketing for a corporation. What a sad existence DaS2fags live.
>>
drangleic isn't 1:1 in-game
>>
>>737549661
It’s not the first boss and you can literally strafe his attacks without dodging so ADP doesn’t even matter with him
>>
>>737548240
>>737547520
holy cope, lmao. dark souls 2 is the least safe souls game in the franchise, you fucking retards. and what actually happened is those who bought des and dks also bought dks2 and kept buying other fromsoft stuff to this day. it's not as if there's anything remotely comparable in terms of quality and challenge among big budget titles. fromsoft games are the last remnants of a certain type of game design oldfags love, and fromsoft perfected it. even if you consider some of these games to not be your thing (there was a lot of hate for sekiro on /v/) the truth is you can't find anything else that scratches the itch. what people actually got bored with are dumb soulslikes like nioh. this is also where the new faggots and shitposters like you two come in, you think you're special for playing inferior souls clones.
>>
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>>737549671
Ousted yourself as a newfag there buddy, pic rel scandal happened 2 years prior to the release of ds2, it's always funny when a larper acts like an OG
>>
>>737549885
Now I know for a fact you were actually not there. One embarrassing marketing decision did not make everyone ignore the next.
>>
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>>737532663
Wtf are you talking about? DS2 level design till this day is unmatched, I can't even think of a single dungeon crawler or rpg that has the same level of thought put into each of it's levels as DS2 has, except for maybe DS1.
>>
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>>737549946
I can sniff the covid newfag rat stench out of you
>>
>game is bad because the publisher invited youtubers pre-release
non-sequitur
>>
>>737550069
That was the first obvious sign the game was going to be shit. The second one was the achievements list having the le this is dark souls xd achievement. And if those weren't enough, just a few seconds of moving around in game and experiencing the horrendous movement and attack animations should do it.
>>
>>737550157
you literally have zero arguments but are just baselessly malding over a 12 years old video game
>>
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Truth is most ds2 bosses are gimmick bosses that rely on small areas to be difficulty, whether it's a poison swamp or a small ground area surrounded by lava
>>
>>737550207
You're simply low IQ if you didn't instantly notice how bad the movement is in Dark Souls II. This is a genuine sign of being cattle.
>>
>>737550260
>watch your step!
>"NO, FUCK YOU DAD! I'M GONNA DIE!" *dies in the lava*
>>
>>737550264
>how bad the movement is in Dark Souls
No it’s not, you just don’t like it because it isn’t the same as the other dark souls games. The movement style in DS2 is literally standard practice in 3d games and specially 3d games with verticality, which is why Elden Ring has a similar approach when it comes to movement
>>
>>737550359
There is no ''watch your step'', all player movement is blocked once he hits you with his flame breath
>>
>>737550264
that's a cute opinion, did a youtuber gave it to you?
>>
>>737550410
>The movement style in DS2 is literally standard practice in 3d games
Even in 1996 having that eight way snapping and enormous deadzones would be considered horrible to control in a 3D game. How a game in 2014 was made like that and how shiteaters actually accept it is something else.
>>
>>737550264
You mean the slightly awkward turning circle that only applies when you're walking?
>>
>>737550260
Personally I like the boss arenas more in ds1 and ds2, having a giant circular shaped arena for every single boss just feels videogamey.
>>
>>737550505
>slightly awkward
The game barely has functional analog controls.
>>
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>>737550410
Why is there a mod that cancels the deadzone issue if there was no issue to begin with, serious question
>>
>>737547740
>objectively
You don't know what that word means.
>>
>>737547036
Post 1 each
>>
>>737550503
>Even in 1996 having that eight way snapping
So DS1's 4 cardinal directions when locked on would be what exactly?
>>
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>>737537854
>Hey retard, the elevator is at the back of earthern peak not at the top,
We got DS2 defense larpers now, hasn't even played the game but pretends to defend it anyway
>>
>>737548772
Every fucking Fromsoft game gets threads. Literally everyday I see at least one Sekiro/Elden Ring/Dark Souls thread.
>>
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>>737547439
>Putting Dark Souls 2 in the same breadth as Sekiro
>>
>>737550503
>Even in 1996 having that eight way snapping and enormous deadzones would be considered horrible to control in a 3D game
Then why the fuck does Elden Ring or BotW still use the same kind of deadzones for their movement? This complain is just
>I don’t like it therefore bad
>>
>>737550557
What a gross and disingenuous exaggeration. It took me ages to figure out why people were complaining about the movement in DaS 2, and then I realised that all examples of it I was seeing was people trying to walk in a tight circle without any movement on the camera. It should be better, but it's hardly ever an issue in actual gameplay because you're always moving the camera to face where you're going, which completely sidesteps the issue.
>>
>>737550926
one's a proper action rpg, the other is mindless parryslop
>>
>>737550567
Why is there a mod that turns Ranni into a big tittied bimbo? People have preferences, that’s not the game’s fault
>>
>>737550940
>It took me ages to figure out why people were complaining about the movement in DaS 2
You've failed the IQ test.
>>
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>>737550926
This. Sekiro is in an entirely different league from the rest.
>>
>>737550157
>this is dark souls xd
You mean like naming the PC port "Prepare to Die Edition"? That was always the strangest of hills to die on
>>
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>>737550881
And those threads turn into ds2 threads instantly, there was a ds3 thread yesterday, 3 posts into it before you goobers bring up ds2 and there on it's just about ds2, souls memory and ds2's poise system
>>
>>737550260
They're all quite memorable, looking glass knight basically being DeS old monk mk2 was very cool, shame i only got to actually invade once. Also freja's spider adds being invalidated by holding a torch making it a very easy fight if you know what you're doing but very hard if you don't, covetous demon is a joke but you can make him even easier by dropping the bodies in jars to distract him, and of course manscorpion tark being one of only 3 non human npc summons in the entire series
>>
>>737551024
Getting fixated on something insignificant is low IQ
>>
>>737550980
I hate sekiro so godamn much i'm starting to understand people who hate elden ring for its open world

I hate parryslop so fucking much it made me hate lies of p
>>
>>737551149
LGK was by far the best version of the NPC summon / player summon boss.
Since every other version it was either a "normal" NPC invader or a player you had such a wide margin where the fight could land, LGK being an actual boss that summons aid means the fight has some consistency to it.

Sure should have probably done it earlier in the fight (or like the church fight in Ringed City where the monolouge gives time for the game to fetch a player) so that you dont get summoned in when the boss is at 20%,but the core concept of actual boss + npc/player summons is infinitely better than just the npc / player summon fight
>>
>>737551028
>how peasants without taste think chads with impeccable taste would rate things
>>
>>737551085
People took the achievement and the grannies as a sure sign of the difficulty being artificially pumped up to 11... And when the game dropped, the proof of this artifical difficulty was... enemies tracking you so you could no longer backstab them as easily as in DS1. Not like you cannot strafe around them, you just can't backstab all of them to death anymore. That's it. Artifical difficulty.
>>
>>737551652
My personal favorite complaint was the "Dark souls is honorable 1v1" crowd getting quiter and quiter as DS3 + DLC and ER rolled around.
>>
>>737551652
Skill issue
>>
>>737551652
Don't play Elden Ring. Every enemy there tracks and input reads harder than DS2 ever did. You'd pop an ulcer.
>>
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>>737550264
>You're simply low IQ if you didn't instantly notice how bad the movement is in Dark Souls II.
The movement and hitboxes are amazing in DaS2 and are designed to promote playing with unlocked camera, something the low IQ subhumans that make up the majority of the souls community still haven't learned, lmao.
DaS2 is the best Dark Souls game, you are dogshit and have a low IQ, you suck balls at the game and blame the game for your own shortcomings.
>>
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>>737532663
It has the best levels. That's what level design is.
>>
>>737550926
Dark Souls 2 and Sekiro are the only FromSoftware games that exposed how low IQ and dogshit the majority of the souls community is, these 2 games filtered them so hard and exposed them so hard that they are still seething to this day about both games.
>>
>>737552252
The dlc areas really do shine (aside from snow fog bumblefuck area in ivory)

I think its because they were actually given time to build them from the ground up rather than stitching together a box of scraps
>>
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>>737550264
2 has the best movement. 1 is missing mechanics like omni roll and sprinting and is too delayed and sluggish. 3 onwards movement doesn't even matter because all the enemies track with 10 hit combos and you have roll spam.
>>
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>>737552375
>Enemies in 2 will raise their shields to block arrows and spells
Instead of whatever the fuck this is. How did things get so wrong?
>>
>>737552114
Bro you dont get it, you were supposed to roll into the grab and then complain about getting grabbed.
Jokes aside at least with purse user you could touch his legs since only the sword grabbed you, no such luck with any large monster grabs in any of them games, like how hard is it just not make the entire enemy collision box grab you when the grab is clearly happening from the front?
>>
>>737552521
>you were supposed to roll into the grab and then complain about getting grabbed.
Ironic since these shitty grab hit boxes exist in DS3 and ER as well but I have never seen anyone complain about them. And when someone does use it as a criticism the default reply is
>git gud skill issue
>>
>>737552369
>(aside from snow fog bumblefuck area in ivory)
Frigid Outskirts is one of the most unique and one of the best zones FromSoftware has ever made, get filtered normalfag.
>>
>>737552839
Yeah that was my point with the second half, touch the ass off the pointiff beast and you get teleported to his front, just make the front half the grab hitbox not the entire body
>>
>Daily DS2 seething thread
Keep it up.
>>
>>737553042
It's shit. It's a big flat white area with not much in it except endlessly spawning shit tier enemies that are a bitch to deal with for anything except a tank. And what's your reward for making your way through it? To fight a boss you've already fought before except now there's two. Literally the worst area there's ever been in any Souls game.
>>
>>737532917
And ds3
>>
>>737552114
>The movement and hitboxes are amazing in DaS2
>>737553042
>Frigid Outskirts is one of the most unique and one of the best zones FromSoftware has ever made
At one point you have to realize you are laying it on way too thick right?
>>
>>737532663
I dropped this piece of dogshit in the first hour or so of playing when I kept getting railroaded by 4-inch tall sidewalk curbs and shit and you can’t jump so you just can’t go that way xD i thought retarded N64 bullshit like that in level design would have been gone by now but nope guess it’s alive and well.
>>
>>737532663
Is that not a choice in level design?
>>
>>737540079
You can farm aeonia butterflies but only from the basilisks in the lake of rot; it's ass cancer to farm
>>
>>737546223
But lost izalith is totally enclosed isnt it?
>>
>>737540379
They had to gut the pc visuals becaus it blew the console versions out of the watwr. Watchdogs also got a similar downgrade before its release. Elden ring btw was pushed to release on the ps4 which is why the game feels rushed out the door and half assed.

Consoles do nothing but hold gaming back as a medium.
>>
It's been 12 years how are you guys still seething over DS2
>>
>>737553789
Right? Imagine being this mind broken over a fucking elevator lmao.
>>
>>737553696
Izalith is pretty open but f true ash lake should have a massive visible bowl of rock inbetween the infinite trees
>>
>>737553882
I wish someone made a list of all the things that mind broke /v/.
>>
>>737535457
Ds2 has an elevator in a place called Aldia's mansion that takes you from a house to the top of a mountain filled with dragons
>>
>>737553952
>everything
There you go.
>>
>>737552114
>Combat breaks entirely if you dont lock-on (which DS2 was designed around)
This isnt good design. Its bad design.
>>
>>737539747
For 99.9% of players they're the exact same game. It's literally only the most autistic of the autistic who are gonna even notice that Ring of Shitfuck + 2 had it's location swapped with Ring of Fucknuts + 1
>>
>>737554341
>lock-on (which DS2 was designed around)
[Citation needed]
>>
Ok, tell me a way to play Bloodborne on my PC without going crazy or break it.
>>
>>737532663
Dark Souls 2 has great level design. You're just confusing "interconnected shortcuts + world designs" with "good levels design.

>>737535457
stupid nigger
>>
>>737553214
>It's shit.
Nope, it is awesome, immersive and wonderful. You are shit.
>endlessly spawning shit tier enemies that are a bitch to deal with
IQ issue + Skill issue. Filtered normalfag.
>what's your reward for making your way through it? To fight a boss you've already fought before except now there's two.
Kino and fun.
>Literally the worst area there's ever been in any Souls game.
Dogshit taste, as expected from a low IQ normalfag who got filtered.
>>
>>737554341
>Combat breaks entirely if you dont lock-on (which DS2 was designed around)
Every single Dark Souls game is designed for both locked and unlocked camera, that is why you have both features available to use depending on what suits the situation and your needs and freely switch between them. You are a low IQ subhuman who sucks at these games, fuck off.
>>
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Any lore theories on who the Dark lurker is? he is easily one the hardest bosses in the game cause you have to blast finite resources to keep challenging him
>>
>>737537854
lmao theres nothing behind the windmill either you complete retard
>>
>>737555152
Not a single scrap of lore in the game other than its a creature from the abyss
>>
>>737555152
Just a "Member King's Field 3?" moment.
Lore is for retards.
>>
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>>737540379
Lots of people claim it's bamco's fault the game was in development hell but i suspect it was because of the original director dropping the ball, a guy called '' Tomohiro Shibuya '', he left the project and a lad named Yui tanimura took over the mess he left and had to pick up the pieces to make more of Kings field style game, a lot of areas in ds2 are an hommage to KF, the king's ring where you open the final gate is a king's field thing, the map that lights up when you kill bosses or visit the giant lord's memory? it's a kings field ref.
>>
>>737555152
Zanzibart's hated rival.
>>
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I got 50 hours out of this game, had a shit ton of fun. My favorite character was the snowball bridge.
>>
>>737539681
I gaslit myself into playing DS1, DS3 and Elden Ring
I finished Leyndell and finally came to the realization that, holy shit, I fucking hate these games.
>>
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>>737553789
It became part of the culture here
>>
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>>737549517
Now show the frames before where you can see that the hitbox actually doesn't follow the sword
>>
>>737556665
based, fromslop sucks
>>
>>737555152
human effigies are actually infinite - free Navlaan and he will invade you before the Giant Lord statue... if you pop an ascetic, he will invade you again
this forces you to kill the Giant Lord gazillion of times though, but his area contains an ascetic so you have infinite attempts at the darklurker
>>
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>>737556836
its a perfect hitbox
>>
>>737555152
dafuq
i had like 30+ humanities on me at all times
>>
>>737556978
Damn, first time i hear about this in 10 years
>>
>>737556978
pretty sure you can farm them from some normal mobs too (and with covenant of champions they won't despawn)
besides by the time i've reached the darklurker i had like 90+ effigies in my inventory
>>
>>737539734
I really like Heide's tower. Granted mostly because of aethetics but also I really enjoy fighting the Heide knights. I spent so much time farming those assholes that their moveset is still ingrained in my muscle memory.
>>
My favorite dark souls game
Also my first dark souls game
>>
>>737557880
and the only souls game worth playing
>>
>>737549661
You can fuck up the Persuer all day with 0 ADP investment
>t. Use him as an early soul farm

I miss the small soapstone so much it's unreal.
>>
Praying ds2 never gets a remake
>>
>>737557289
I found this out by accident recently. Fextralife says you have to beat Giant Lord once for the Giant kinship before he starts invading, dunno if true
>>737557442
And it's probably faster that way, too. I like to be at SL300 before tackling Darklurker and DLC bosses though
>>
>>737549661
i beat that guy and the entire game without leveling adp
>>
>>737557442
Rats

Much like in ds1 where they can drop humanity, also found quite a few effgies on dogs
>>
>>737554539
>Enemies stop being able to hit you two thirds of the time just because you moved slightly
If this is by design, unlocking is de facto designed to be easy mode. To me, it just seems so unlikely. I cant think it as intentional because unlocking camera is never communicated and fighting bosses with locked camera seems to have healthy difficulty balance for majority of any DS game, whereas being unlocked makes pretty much all of them a cakewalk.

>>737554937
Then why does unlocking cause majority of attacks to whiff? If "enemy misses most of his attacks because you moved 2m BUT UNLOCKED HEHE" and this is never communicated to you, it sounds like unintended behaviour. The fact that you got so mad without being able to make valid counterargument just proves my point: you know it trivialized the game but have to defend it because thats the only way you could beat the game.
>>
>>737558005
1st is fine just uninstall once you defeat the last boss (iron giant)
>>
>>737559049
>insert ubisoft tutorial that unlocking the camera is beneficial in certain scenarios
that'd make you happy?
>>
>>737559123
at least you could've said o&s
>>
>>737559164
nah, entire londo is trash and carried by visuals and le epic music
>>
>>737559049
>ecause unlocking camera is never communicated
Ah, so you are the modern audience the yellow paint brigade is looking out for?
No, seriously what fucking weak ass cope is this?
>>
unlocking the camera is ancient demons souls meta lol
>>
>>737559123
>>737559286
This is "muh second half" NPC parroting taken to the next level lol
>>
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>>737560353
show me webms of this "first half" ever being fun
>>
>>737560724
Teleporting not being available until the 2nd half is what's good about ds1 since you have to explore the game on foot if you wanna go anywhere
>>
>>737560908
I love when 3/4 of the gameplay is just running
>>
>>737532663
Posted it again award.
>>
Another cool thing about ds1 is every bonefire is maintained by a firekeeper hinting on the theory the firekeepers are in on the conspiracy against the undead, this tidbit got deleted in the sequels with ds2 having a lot of them goofing around in a house and only one of them working but it kinda gets away with it since Aldia is the one who controls their location just by the fact of him popping up when you light one out, ds3 wipes his ass with this concept spreading a million bonfires and a firekeeper that has nothing to do with them.
>>
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You always be the retarded outcast nobody likes and nothing will change that
>>
>>737540365
kek
>>
>>737562072
everything here is the truth
>>
>>737532663
It does have level design
It's just that every level is
>aggro enemies to chokepoint/trap
>lmao 420 blaze it
>>
>>737559049
>I cant think it as intentional because unlocking camera is never communicated
It is literally told to you at the start of the game in the tutorial messages.
>Then why does unlocking cause majority of attacks to whiff?
Your attacks whiff because you are a low IQ subhuman who doesn't position correctly based on how your weapon swings or stabs.
>and this is never communicated to you,
It is literally told to you at the start of the game in the tutorial messages.
>The fact that you got so mad without being able to make valid counterargument just proves my point: you know it trivialized the game but have to defend it because thats the only way you could beat the game.
Calling you a low IQ subhuman retarded normalfag doesn't mean that I am mad, it means I am being truthful and accurately naming what you are, you are dogshit at the game.
>>
>>737559580
>>737559162
He is a retarded low IQ subhuman son of a whore normalfag, funny, because every souls game literally communicate how to lock and unlock camera in the opening tutorial messages.
>>
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>There must always be a Dark Souls 2 thread
>>
>>737561413
>every bonefire is maintained by a firekeeper
>trust me there is a firekeeper hiding under every bonfire with a breathing tube somewhere
Nah, that was always lorefags going too far, some of them do, most dont. You can headcanon reasons why that is but bonfires very obviously bonfiers dont have to have firekeepers
>>
>>737538552
Kek this is why nobody trusts you faggots because you start relying on vague soulisms to explain away bullshit because of the nature of the game when they outright said they fucked up
>>
>>737562691
Forget about lore, this concept should have been taken further like the an NPC cutting the player from TP points should have been explored further, BB had something similar with the werewolf killing the hub NPCs after each boss you defeat
>>
>>737541258
gay and tranny like 99% of mods for anything. It's pointless slop basically
>>
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>>737562887
It's not vague, amnesia is the core principal of Dark Souls 2, nearly every NPC forgets who you are at the end of their quest, the MC going from a windmill to a castle in a mountain makes perfect sense to an amnesiac, the map in the hub shows the distance you traverse in the game is the equivalent of the MC going through an entire continent to kill a boss
>>
>>737532663
These Ds2 "critiques" have become unbelievable lazy, it's probably just ragebait so I don't take it seriously.
>>
>>737566285
what fucking amnesiac enters an elevator to end up in a volcano bruh
>>
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>>737566285
>an entire continent
You can see Drangleic Castle from Majula and the former is one of the areas that is the furthest away.
Meanwhile you see jack shit from the castle itself, not even the giant aqueduct that you just passed.
>>
>>737567165
reddit souls 1 has le epic interconnected skyboxe- uhh levels so you can post ash lake screenshots on reddit for upvotes
based souls 2 ignores world design altogether to create a kafkaesque irrationalist kinoludo for true connoisseurs
>>
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>>737567165
The distance between aldia's keep to the aerie is one elevator, the DLC areas are somewhere in the past, brume tower can't be in the present
>>
it's ok if the game is trash, time is convoluted
>>
>>737540527
That's all Dark Souls 2 fans do. They constantly lie about the state of this dogshit game to manipulate other people into playing it.
>>
The ds1cel will attack the Earthen Peak elevator and calls it non-sensical game design, one may critique the shit 2nd half of his Demon souls ripoff or the retardedly easy final boss, it all runs off of him like rain on a raincoat but tell him about Ash lake and look how injured he is, he shrinks back and says ''i'm a fraud''
>>
>>737551095
Kek
>>
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>>737560724
>lightning zweihander against taurus demon
>>
>>737568806
pure cope
>>
>>737568806
>it's a ds2 trick! they're manipulating virgins into *not* play other games!

whooooooooo needs to go outside
>>
I was stopped by a hobo once in a parking lot, i thought he wanted money but he handed me a copy of ds2 and begged me to play it, i looked down then up and he completely disappeared.
>>
>>737539882
Dragons Dogma has rule of cool, Dark Souls doesn't.
>>
>>737560724
Kill yourself webmschizo
>>
>>737569351
Yeah, that's the default state of a Dark Souls 2 shill.
>>
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>Ds2 got him boiling so hard he bought a trip
KEEEEEEEEEEEEEEEEEEEEEEEEEEEK
>>
>>737546902
Non-issue as long as you activated the Smelter Demon bonfire.
>>
>>737574525
>bought a trip
...you think tripcodes are something you need to buy?
>>
>>737574525
You jelly?

>>737577213
I spent good money on this
>>
>past years since 3 came out
>don't really care to replay 2
>9857397237141941 sales with amazing prices
>2025
>wanna replay 2
>dogshit sales
>>
>>737570943
Kek
>>
>>737577531
Despite its flaws, at the end of the day Dark Souls 3 was actually fun to play. Dark Souls 2 is a slog to play along with all of its much worse flaws.
>>
>>wanna replay 2
>>dogshit sales
>replay 2
>replay
Why do you have to buy something you already played before
>>
>>737577531
i just bit the bullet and paid that ten on ps store, not playing scholar before helped
>>737577704
it's a multiplatform videogame released on 5 different systems
>>
DS2fags are the vegans from the souls series.
>>
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>>737577801
>DS2fags are objectively correct and people cannot formulate a coherent argument against them resorting to strawmans and ad hominems
>>
>>737577531
Just pirate it
>>
>>737577928
like i said they will never shut up about how the others are wrong... Jesus Christ.
>>
>>737577531
Vanilla ds2 is pretty cheap and it's the best version so get that one
>>
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>>737537735
>12 years straight of daily threads and arguments
>12 years straight of making literal tranny youtube essayists seethe
Is DS2 the most powerful game in history?
>>
>>737577801
The projection from anti-fags is wild.
>>
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>>737578151
Big deal, i believe one of the biggest ds2 haters made a 12 hour essay series crying about both OG ds2 and the scholar version
>>
>>737547538
The second half of DS1 is over-hated. People just adopted the position from YouTube videos whining about it. Lost Izalith is the only truly shit and unfinished place. Everything else is fine and consistent with the level design seen earlier in the game + Demon's Souls by having oppressive environmental gimmicks and experimental features like having to canonically die to Seath and then get imprisoned
>>
>>737578394
wasn't this all debunked?
>>
>>737577704
because i played it on ps3 and have not actually played softs

>>737577957
no.
>>
>>737578735
>no
Man, dark souls 2 attracts some weirdos. Suffer then
>>
>>737544280
Wrong, it all links up without magic transitions in the map viewer.
>>
>>737578639
Can you even imagine how long the series would have to be to debunk all Mauler's autism? Of course that never happened, it was never debunked.
>>
>>737532663
Dark soul 2s level design is good, its just how those levels transition into the next that is a little weird at times. No mans warf is a great area, the gutter is great, shrime of amana was great before it was nerfed into the ground to cater to the shitters
>>
>>737577531
Right now its like 13$ on steam for the base game, 25 for base and DLCs
>>
>>737556714
Screencaps like this prove that old 4chan culture is just reddit culture
>>
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>>737578448
Not a single fagtuber ever shat a 12 hour essay crying about ds1 though, it's ds2 territory,. show me one faggot who critiqued it, generally essayists never touch beloved franchises, they always pick games hated by redditors.

Now about ds1, i can tell you what's wrong about ds1 without mentioning Izalith, you ready? ds1 is a ripoff Demon souls, it rips off NPCs like the crestfallen warrior, concepts and sound effect and most of all, AN ENTIRE AREA, Blighttown is a carbon asset flip of the Valley of Defilement except at the end of the VoD you fight maiden astraea, the magnum opus boss fight of the game, at the end of blightown you fight some bum spider that nobody gives a shit about, not even iconic design wise, no lore, nothing special, just another gatekeeper you kill and forget, there you go, Anor londo? a mario level tier area compared to Boletaria plagued by the iconic fat officials, anor londo pales in comparison but you never played DeS, if you did you would have known this
>>
What's the most fun way to play DS3? Strength, dex, or a bunch of magic?
>>
>>737579792
>old 4chan culture
>screencap from 2024
What did he mean by that?
>>
>>737580018
He is the OP from that image, still seething 2 years later mayhaps
>>
>>737579910
Agree that Anor Londo is exceedingly overrated and it's ridiculous that Boletaria isn't highly regarded by fans. Mostly because they haven't actually played Demon's Souls. If they did they would see that its level design is even better than DS1 overall.
>>
>>737580165
So true, the prison of hope aswell, compare that with the prison in the archives area, night and day
>>
>>737580018
Screencaps like that have been around for far longer than 2024, it's all the same exact format where everyone dumps their epic reaction image folders until the thread hits the image limit
>>
>>737579792
newfag
>>
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i dunno man, i just don't think any of from's games are bad(okay maybe ninja blade but i don't know much about it). dark souls 2 had a fucked up development cycle and it shows, yet it's still such a unique game with a lot that sets it apart from dark souls 1 and 3. i can understand not liking it, it just annoys me when people point to certain things about it and say it's objectively bad.
>>
>>737580629
anon... Stop
>>
>>737580885
DS2 is just a trollbait at this point to annoy people.
>>
>>737539116
Sounds to me like you're just bad at the game. Have you tried gitting good?
>>
>>737539747
>>still don't know if Scholar or "vanilla with all DLC" is better
Vanilla+DLC is better. Scholar is ass and a shitty moneygrab.
>>
>>737540459
>>737540264
I've always been saying anons that DS II is mechanically superior to all other DS games. Good to see that people have been making videos showing some of the mechanics that only existed in DS II.
>>
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>>737581098
>>
>>737581156
i played like 500 hours of vanilla on ps3 and i still don't understand this opinion. why does everybody hate scholar so much?
>>
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>>737540365
I never understood people making those abominable characters, I always tried making my characters good looking.
>>
>>737535457
These are the intellectual giants developers listen to when determining the direction of your favorite medium btw.
>>
>>737532663
At least it wasn't as bad as Bloodbourne
>Locked 30 FPS
>>
>>737581478
First, not a free upgrade even for people who owned the vanilla+DLCs. Second is mixes and maches enemies and puts them in places they don't belong. It really ticks me off especially since i played the game beforehand. I guess it might be ok for people who are playing the game for the first time but i hate the addition of enemies from different areas.
>>
>>737581681
so it's literally just that it's different? you'd think this would be a good thing if you played the game before, seeing different enemy layouts was fun for me at least.
>>
>>737581489
creating the biggest abomination you can fathom or copy anime/cartoon characters is what the sliders are there for buddy
>>
>>737539747
SOTFS because there are more players for coop
>>
>>737581489
>70% equip load
The stamina regen linearly decreases to 50% when the equip load going from 0% to 100%. Unless you're intending to smoke stamina grass every encounter, stick with between 40% to 50% for DS1 equivalent regen.
>>
ds2, and ff13,
2 timeless classics the ppl can't stop talkin about
>>
>>737583721
>dogshit that's a slog to play and hallway simulator
I can see why they have so much hatred for them amongst gamers



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