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>similar
>>
thank fuck people are finally noticing this shit lol
THIS is why friendslop is so popular because steam has the fucking worst algo in the market and thinks anyone who has played L4D2 (everyone on steam) loves coop games
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>>737564823
I don't think Steam has an actual algo. Instead it is using the tags system and if 3 out of 5 tags match games the user is playing and not more than 2 tags are ignored it gets recommended as "similar."
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>>737564630
If you're genuinely looking for similar games use steampeek. I've found some brilliant hidden gems with it, the sort of stuff steam would never reccomend because it's not insanely popular/trending/new, but are instead........actually similar and it has no qualms throwing really niche titles with very few reviews from a decade ago at you if they are indeed similar and quite often exactly what i'm looking for.

I've spent hours trawling it and checking out it's reccomendations because i've found it's the only way to find new stuff anymore.
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>>737564630
Its worse on consoles lol

Maybe start killing people who greenlight this stuff?

Or enact a policy that you get a 500 fee if your game fails to sell 1000 copies in the first month. 1000 if it fails to yo sell 1000 copies by the second. Etc
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>>737565457
>steampeek
Not bad. I was using Steamdb and just messing with search parameters but that doesn't take into account my playing habits so it was only showing trash or games i already own.
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>>737565475
Valve is just too hands off. For example their Early Access rules clearly state

>Early Access is not a way to crowdfund development of your product.
>You should not use Early Access solely to fund development. If you are counting on selling a specific number of units to complete your game, then you need to think carefully about what it would mean for you or your team if you don't sell that many units. Are you willing to continue developing the game without any sales? Are you willing to seek other forms of investment?

But then you have games like pic related launching with a 10% completed game and a list of promises that is just not realistic. And years later none of those features have been implemented but instead the devs keep overhauling their spaghetti code.
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>>737565868
>but that doesn't take into account my playing habits so it was only showing trash or games i already own.
I think this is something a really good search would take into account, effectively let you make a search profile (not link your steam account or anything, because fuck that uneccesary security risk), but simply let you tag various games in your searches as owned/seen to exclude them.

Steams system started off fairly good with discovery qeues, tags and whatever was going on behind the scenes, but it it's completely useless these days.
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>>737566739
Early Access has been a complete disaster that has just incentivized lazy and scummy/scammy "ideas guys".

Examina is a fine example, over a decade in "early access", and that far from finished "game" is just meant to be a demo/prologue for their actual game.
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>>737564630
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>>737567037
>started off fairly good with discovery qeues, tags
Because the total game database is too big. There is like 100k games in there and tags are applied by consensus instead of a strict set of rules.

The interactive recommender in theory should cover that but it simply doesn't work. I used the system a couple times, messed around with sliders and tags and found nothing and weeks later i found a game that was exactly what i was looking for, even had the right tags, but the system never showed me that game.
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>>737567568
t. murrimutt
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>>737567679
Wrong and obsessed.
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>>737567315
The system is basically live service for indies. Release a proof of concept that shows some promise, keep working on it as long as it sells and never have to actually deliver on any promises.
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>>737564823
algo shit ruined the internet.
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>>737567986
Where it failed for social media and news it can succeed for entertainment. In theory algorithms are supposed to keep giving you what you like. Which keeps you in an echo chamber of information but when you are looking for good games that are similar to what you already like a working algorithm would be amazing.
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>>737567931
Didn't they change the policy some time ago, or is it still just a complete nothingburger where the dev can change a single line of code and push it and steam gives the greenlight again for X amount of time?
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>>737564630
i never understood people who make these gigantic fuck off image compilations like anyone is going to sit and read it all
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>>737568291
Valve is just not enforcing their rules. The worst that can happen is that your game gets slapped with the orange text box of "hey customer, this early access game hasn't been update in years, it might be abandoned. buyer beware i guess? lol" but they don't take it off the store or anything.
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>>737568219
>it can succeed for entertainment
no it can't. it encourages low effort shit. youtube and nettlix have terrible algorithms.
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>>737568380
Just read one or two, the rest are simply more examples.
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>>737568575
Because the system can only show you what is available. But if the system doesn't have any 10/10 matches it goes down the line of best matches cross referencing other accounts libraries with similar playing/viewing habits. Like "we recommend this thing because 95% of other users that match your profile like it."
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>>737565457
>If you're genuinely looking for similar games use steampeek.
Damn this actually works really well, ironically i'm finding AI is actually pretty good for reccomendations as well because it just scrapes discussion from all over the net. AI effectively just asking a ton of people vs some algorithm trying to figure people out works way better.



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