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Be honest: if a famous game developer came to you with this image and said "I need forty million more dollars to finish this, by the way I have already spent the first forty that you gave me," and you had the ability to give him forty million more dollars, would you?
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>>737585451
yes
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>>737585451
no
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>>737585451
Nah I’d buy a new truck
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Depends, how much money do I have in total? If I had 50 million, hell no. If I had 500 million, I might do it because I like Nagoshi's games.
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>>737585451
Honestly this never looked that good. Imagine if Kojima went off and made a game call "Solid Metal Robot" and it was just MGS4 again instead of Death Stranding. That he is so not confident with his creativity that he immediately just makes a cheap copy of his creation speaks volumes.
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>>737585451
>the protagonist is a fat korean
No thanks.
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>>737585451
@Grok generate an image of a badass guy in a suit running down a street in Kabukicho, Tokyo
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>>737585451
>I need 40 million dollars to recreate exactly the game I've already made but have no legal rights to
your fired
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>>737585704
>cheap copy
it looked better than yakuza, you autist
>but muh hecking kiryu and le epic RC cars racing
kys
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>>737585670
That's 10% of your wealth, no you wouldn't.

Or maybe you would, but if you were that type of person you would have spent it all already.
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>>737586228
It looked like Sleeping Dogs.
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Yes but on the condition that he gets rid of the fat fuck protagonist. I want a game that caters to real gamers and not be full of DEI bullshit.
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>>737585451
fuck no. at 80 mil it is getting to break even if lucky territory. maybe he should have spent the first investment on the actual development and not whatever shit he bought with it all.
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>>737585451
>spent $100M of your money hanging out with celebs, drugs, and hookers
>game is barebones, stock assets, stock music, AI generated slop
>won no awards, nobody will recognize you from anything, no accolades
>name isn't Hideo Kojima
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>>737585451
>>737585704
>>737586437
Chigyus won.
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>>737585451
>$80M to dev the game, no counting advertising, which would put it at over $100M
>say you sell the game at $60, pay 30% for distribution, and 10% on average taxes
>have to sell 2.8 million copies just to break even
>this isn't counting the studio that had to first make a profit funding your trash

We all know he didn't even spend 1/4th what the studio gave him to develop his game. He spent it on himself. You see him smoking cigars, drinking expensive alcohol, and wearing new Jordans every other day.

Of the 9 mainline Yakuza games, only ONE game has sold over 2.8 million copies (barely) and that was Like A Dragon. And that's not factoring in a fair number of those were when the game was at a discount.
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>>737585451
I would want to inspect the receipts first.
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>>737587181
I think he pitched it to them like "There won't be a Like A Dragon franchise to compete with after this comes out, it will die" and they believed him
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>spends 20 years making the same game over and over with the same assets
>"Yeah I can make a new game with big name actors and new stuff for the same price as my last bowel movements"
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>>737585451
That doesn't sound like a believable story. Did they not have milestone checks and meetings to see how it's developing? How the fuck do they burn through 40 million over many years and only then I find out they need more and decide it's worth it to just flush my first 40 million?
If you see it's going nowhere you should have pulled the plug years ago. The whole situation makes no sense at all.
Unless the game was absolute dogshit and they already wanted out but were waiting just to see if they could release a turd on budget so they can get some of the money back from day one suckers. Didn't happen, so they took the L.
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>>737585451
No I'd fund my dream soulslike extraction shooter
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Only if he then said "Also I made Super Monkey Ball"
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>>737587980
By lying, obviously. That's how he paid $1M for an ad in Jeff's show.
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>>737587980
Rumor mill says it was probably a cultural misunderstanding. Allegedly in Japan the expectation is to start out asking for the smallest amount you think you need and coming back for more later. But in China you ask for the full amount you need right up front, even if it ends up being too much. So when he went to his bosses to ask for more, as he probably did many times at Sega, they balked.
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>>737588093
That's the thing, though, if you're giving a studio 40 million, you're going there and checking the game directly. You're not going by "trust me bro".
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>>737588164
I guess they figured they could
>"He's THE creator of Like a Dragon! An internationally beloved hit! We'd be stupid to get in his way and interrupt his genius right?"
>Check in after four years
>All he has is some assets and a cinematic trailer but he bought a new sports car last week
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>>737588164
He was a pretty good liar back in Japan, always going over budget on his games. China likely didn't know.

>show me what you've got
>*shows them a very limited playable demo slop*
>repeated empty buildings, sameface NPCs with little to no dialogue, combat/skill tree bare minimum playable, everything tied together with shoe strings and Elmer's Glue
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>>737588147
But do they pay the whole sum upfront too? That's fucking retarded. Japan's never-saying-what-you-mean-directly culture isn't ideal but nobody does what China is doing in the west either, you have your payments rolling out over time and tie them to deadlines and several bonuses for meeting them to get the whole amount you need. If the studio fails to meet the milestones, you pull out.
Insane that they're ok with giving it all upfront, waiting half a decade, and walking away with nothing because the studio failed to deliver. The studio isn't held accountable in any way?
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>>737585451
he fucked up trying to replicate a romanticized modern Yakuza, ignoring it's recycled content for two decades
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>>737588335
No, I think it's still on a rollout/milestone schedule but they expect that the budget you give them is the budget and if you ask for more, you fucked up and it's too late.
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>>737585451
Yes
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>>737585704
The difference is Kojima hated making MGS games
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>>737587980
Because the $40 million number was literally just made up by some guy
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>>737585704
>Imagine if Kojima just made off-brand MGS
Isn't that what he's doing now, even has Snake that looks like melted chinese plastic copy
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>>737588441
Then I guess it was a misinformation issue. It wasn't that they spent 40 million and needed 40 more from now on, but more that they informed the investors that they would need an extra 40 on top of the original estimate, investors said no and pulled the plug early. That would make a LOT more sense than waiting until the very end of the original planned dev cycle.
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*mogs you*
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>>737588682
Regardless it still needs 40 million it doesn't have.
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>>737589101
>>737588682
>>737588441
50% should be the educated estimate, because there's no way he's 90% of way finished with the game and *only* needs $40M more. There's no fucking way the game costs $400M.

There's also no way he spent 5 years making a game and is only 10% done, and needs $40M to finish the other 90%.
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>>737589305
The thing is that the way the story is being reported is that he burned through the budget and asked for more, that makes zero sense with how games are actually made under a third party publisher/investor.
What makes more sense is him hitting the established milestones or not being behind by that much, but then informing them that he'll need an extra 40 million on top of what was initially estimated, not necessarily what was paid so far.
So, say, originally he asked for 60 million, and when after getting 25~30 out of those, he informed them 40 more would be necessary, they pull out. That makes sense. Him asking for 40, burning through all of it, only then saying he needs more and the publisher being caught by surprise does not make any sense.
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>>737585451
I would think it's a scam and use that money to bribe Sony to bring LittleBigPlanet 1 and 2 to Steam instead.
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>>737589589
Yeah, that makes sense. At the same time I wonder how far along it is.
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>>737589589
>>737589876
He's a known liar who's known for his extravagant self indulgence, so it would be hard to believe that he wouldn't lie and say "yeah, it's coming along nicely" and milk every last of that theoretical $60M drop, and going "oops, we're ALMOST done, just need a little more" and then get booted.

So he would in essence have spent that full $60M and be, say, 70% complete rather than having spent $30M and be 35% complete.

Anyways, it's tough to know what's the real truth behind the story unless somebody from inside leaks information. But going off that no studio is willing to pick him up with his game "nearly" done, and only needing "a little more" to complete and get profits off the penny, I'd say they're all weary of him.
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>>737590448
What a damn shame. What was he thinking?
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>>737585451
$80 million means you need to sell about a million to break even. That's not guaranteed, but not making the game at all means you get 0 dollars.
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>>737585451
CHIGYUUAAAARRRGHHHHH
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>>737586437
100% the meme Game Awards trailer was Nagoshi wanting to show NetEase that there was interest, but then the response he actually got was mixed at best.
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>>737594792
>Mixed
Really? Everyone I saw comment on it said "Wow, looks good/ambitious, can't wait to see more."
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What's the story? Who asked for more money?
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>>737594964
The west or Japan? Japan is probably the largest single-country market for them. They were wondering what a Korean was doing in Japan beating up Japs.

They're more receptive to a blue-eyed half-white protagonist beating up Japs instead.
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no
Korean is a very ugly language and a very ugly people
not too interested
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The Potential Game
The Megumi Fushiguro of Vidya
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>>737585451
>L - Grenade
>R - 30rnd Mag Pistol
>D - Bandages
>U - A Car
this dude has some deep pockets
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>>737585451
>if a famous game developer came to you with this image and said "I need forty million more dollars to finish this, by the way I have already spent the first forty that you gave me," and you had the ability to give him forty million more dollars, would you?
No. I'd want a spending report and see what my first 40M went into making. I may give him another 10M to finish the game that SHOULD be nearly done already.

But as an investor I'd want monthly updates and to check on the game before the dev comes to me begging for more money anyway. That'll take millions of copies sold to break even and pay the studio's devs paycheck and cut to online storefronts AND marketing. That's unrealistic.

Any investor with a brain would step out when he sees the image, no one is funding games fast and loose in businessland, investors are tight with funding to minimize losses and only fund obvious successes further.

Is it a new IP? No way a new IP gets added funding beyond the estimate, too risky. What bothers investors is money and profits, if they're unlikely to see a return on investment they fold; oh, well, bad investment. Moving on. No matter how famous the gamedev may be. Did it really happen? What's the story? Did the investors pull out? What happend?
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>>737585451
I would if I could get 10 sequels out of it.
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>>737585451
>I get 40 million dollars or I get to fund some boring gray-looking AAA slop
Tough question
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>>737595554
>Korean is a very ugly language
How can you tell it apart from other asian languages? I can only sorta tell. It's very like Japanese in writing afaik. The language itself is compact and neat. Why is it ugly?
>very ugly people
Again, how do you tell them apart from other asians? Most are your typical asian build people. S. Korea does have a fashion style and modern look that k-pop stars have about them. But that's a neat look and maybe a little fuckboi-ish. Why would you call Koreans ugly?

You could sorta tell Koreans from, say, the Chinese- they're paler, I guess and yellower if I had to say, it's mostly hairstyles where Koreans are different. Japanese people are more recognizeable on a look than Koreans and Chinese, for example, a black hair with specific styles also behaviorally unique, like mouth mannerisms and the tone of voice when speaking is the same when you want to sound topical in Japanese. How do you tell asian-Americans apart from other American-asians or just plain Americans? The hairstyles are all the same, the clothes are all the same, and the attitude is the same.
You'd need an eye for that sort of thing.

To sum-up, Korean language is simple and brif, but still very asian, and Korean looks may be unique in some ways, but mostly also are very asian. What do you have against Korean people?
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>>737597331
It's very common that Koreans are disgenized-pushover from China.
Every East Asians know about this except Koreans.
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>>737585451
can't they just crowdfund the thing?
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>>737597779
Where are they going to get $40M from? They're not going to hit the target
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>>737585451
if i dont give him 40 million bucks do i get to keep it for myself
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>>737585451
No way he wouldnt show interested investors at least some gameplay.
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>>737585451
for Sleeping Dogs japan? yes
for another wacky Yakuza clone? no
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>>737601109
Come on SD wasn't a serious game, it's an amalgamation of every kung fu and chinese cop movies, that is silly in nature
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>>737601109
The preview suggests shooting guns is meant to be a big part of the game. That's worrying because I'd much rather play Lost Judgment than Binary Domain, but at least it isn't just a Yakuza game changed enough to avoid copyright infringement.
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>>737597634
>It's very common that Koreans are disgenized-pushover from China
I didn't know. All I know of S. Korea is k-pop and k-dramas. An ex liked BTS and knew all of them by name, which is very impressive since all names are Hyo-Sok-Yon or some shit.
>Every East Asians know about this except Koreans
Koreans are proud people and are booming in the west. They're very successful in entertainment and such popularized their culture. I don't think S. Koreans are leftovers from China. I do think some forces are in action to make them popular in the west. Like some secret group who decides what is popular made the call and shipped S. Korean entertainment en-mass to the west.
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>>737585451
im always curious why there hasnt been more japanese/eastern gta clones.
sleeping dogs was well recieves and im pretty sure the punch kick spam of yakuza is boring at this point
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>>737604034
They don't really want to make a game about driving a stolen car over a hooker. Yakuza apparently did get boring to Sega so they switched to making turn based RPGs and sometimes a spin off about pirates.
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how far does 40 million go for a ue5 slop game?



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