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Games with mission structures are consistently elite.
How do we defeat the Open World demon?
>>
not a lot of games do this but having a minor villain in the beginning becoming your homie in the end to defeat the real big bad
>>
there is no need to do anything about open world games. if you vowed never to play an open world game, there would still be more games available to you than you could ever play, and the rate at which new games are released will always outpace the rate at which you can play through them
>>
>>737595815
But I want to play good new games
>>
>>737595504
Open world games should have open-ended missions with simple objectives.



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