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What exactly is scary about psychological horror games if you know they are going to be psychological horror when going in?
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The moment when you first see a monster then it kills you and all the scaryness is gone.
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The correct way to do a oo it's all in your head type story, is to never disclose whether it was real or not. Leave the player guessing.
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>>737627953
I can't really teach you how to be media literate. You need a tutor, a mentor, a therapist, a priest, and a dad.
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>>737627953
if you like twitter so much why not go live there
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>>737627953
Lost in Vivo was scary when I had to stop twice before the first save point because there's an audio glitch that removes the game's sound unless you do one of three workarounds. Reminded me of the 4th floor elevator scene in the original Silent Hill. Fucking retard devs, amateur hour shit, game won't even display in 1080p thank god I didn't pay the little faggot $10



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