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>>
yes because their games sold like shit and nobody bought them
don't put bloodborne there because japHACK studio hacks could barely equal from soft when it comes to game design, they were pretty much irrelevant
>>
Gravity Rush is such a mad overrated series.
>>
>>737635938
The dumbest decision is letting a fucking Brit be your president.
>>
>>737636638
>t. illiterate
>>
>>737635938
>what remember took they you from
the fuck is that supposed to mean
>>
>>737636770
not an argument
>>
>>737636852
You agreed with OP, ESL
>>
>>737636682
Kill yourself you soulless nigger retard.
>>
>>737635938
what remember took they you from
>>
>>737636970
>Mad because facts get in the way of his agitprop
Gravity Rush was cool but both games were pretty bad
>>
>>737637117
why the fuck would you use the term "agitprop" in this scenario you brainrotted retard?
holy fcuk I wish you were dead
you need to die
>>
>>737636970
BASED
>>
>>737636970
It's just another gimmicky open world game and you only worship it because the player character is a brown anime girl.
Open world IS the very definition of soullessness.
>>
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>>737636682
I agree both gravity rush 1&2 are just mildly enjoyable 6/10 games with no glaring flaws other than being messy and half baked

But the gameplay concept and art/visual charm have a metric ton of potential..If they continued improve and refine with new releases we'd have an 8/10 gravity rush sequel by now
>>
G1&2 are about the people just as much as Kat and Raven
>>
>>737638298
>>737638401
games are more than the sum of their parts you fucking soulless zygotes

>But the gameplay concept and art/visual [and musical] charm have a metric ton of [already existing quality]
It is a Vita/PS4 era hearkening back to the PS2 and PS3 era of open world original concept superhero titles like Infamous and Prototype but with Japanese and French collaboration art-nouveau and bande-desinee

if your go-to assumption is that the "intangible" appeal of Gravity Rush outside its serviceable gameplay is just COOM it's because you're a soulless retard no better than a female games journalist

>>737638541
thank you
>>
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>>737635938
>nobody bought their games
>studio is a money pit
>studio gets shut down
Why is /v/ so disingenuous?
You didn’t buy their games
Nobody bought gravity rush, loco roco, or shadow of the colossus on release
They got good reviews, but reviews don’t make money
>>
>>737638818
That part at the end of 2 still almost gets me
I'm gonna get back into that. 1/3 of the way through, i think
>>
>>737639192
I sotc on release
>>
>>737639403
got*
>>
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>>737638818
Bitch I LOVE gravity rush but that doesn't mean I can't acknowledge it's shortcomings . The combat is basic and repetitive, the traversal doesn't ask the player to think or navigate at all since you can just fly mindlessly over everything (the best parts of the game are when you actually have to navigate 3D mazes with no/limited gravity gauge) , and the storyline, while moody , is jumbled and incoherent
>>
>>737639192
I bought Gravity Rush Remastered at release and PREORDERED Gravity Rush 2. And I've been waiting for 11 years ready to buy a PC port or either or both at release.
>>
>>737639528
>>
>>737635938
What's Sony gonna do with games? Playstations is a movie system
>>
ape escape is the best ip on that list.
>>
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>>737635938
remember they from what took you
>>
>>737639560
Gravity rush remastered runs flawlessly on shadps4. 2 runs with some lag/slowdowns and shader flickers.

They're likely waiting to rerelease to coincide with the gravity rush movie, which according to it's producer's Instagram bio, is still being worked on... At least, not cancelled yet
>>
>>737635938
Did someone mention Ape Escape?
>>
>>737639701
Kicks are the fastest way to move in gr1 but I'd like to point out that a low skilled player can also just slowly, idly fly through the same course and still get a gold medal.
>>
>>737636682
They have terrible gameplay, people only care about meaningless aesthetics.
>>
>>737639701
Is this supposed to look impressive or difficult
>>
>>737639192
>money pit
Is it?
I bet every game they've ever made with their budgets added up together doesn't match the net losses of a single horizon zozzee dozzee vanity project
>>
>>737639879
>Gravity rush remastered runs flawlessly on shadps4
What release version of Shadps4?
>>
>>737639879
>shadePS4
Is it ethical to emulate a game with sales in the triple digits when you could pay a few dollars for the PS4 release?
Especially considering this thread is about anons pretending to be outraged the studio was closed due to low sales?
>>
>>737637606
Because of anon's unstated intentions by framing his argument this way. This is a steal /pol/ thread. Not my fault you're retarded.
>>
>>737638818
I get what's neat about it.
It's still a fucking mess and not fun to play, and the story is handled very poorly.
>>
>>737639192
The budget of every game Japan Studio ever made probably doesnt even add up to what Sony wasted just on Concord and Marathon. Them shutting down Japan Studio is the reason I dont own Sony consoles anymore, so theyve lost out on whatever money I would have spent on their ecosystem. Years of them chasing trends and wanting every game to be a giga billion dollar hit has now led to them only having a few first party studios which can only output like 1 game every 5 years.
>>
>>737639701
I don't get it, do you just move the cursor to the points to go there? Why would anyone play this?
>>
>>737639192
>Money pit
>Single handedly gave PS1 and PS2 the library needed for industry dominance.
>Replaced by live service games that bombed.
Moron.
>>
>>737640146
Ant recent version works fine. I've 100% gr1 remastered on PC.

>>737640439
I own it on ps4 already, but not everyone has or wants to buy a shitty ass 13 year old antiquated snoy console. Let alone a modern one.

Last worthwhile PlayStation hardware was the 3 and vita.
>>
>>737636638
>yes because their games sold like shit and nobody bought them
Maybe because Sony didn't even properly market them? Btw $400 million budget on Concord and how many live service games were they making again? 10?
The money Japan Studio "lost" is fucking pennies compared to other Sony's decisions.
>>
>>737639192
Retards like this, who only see the economy as "Did this individual product make a 500% RoI," are the reason everything is going to shit.

Brand value? Market saturation? Healthy product ecosystem? Innovation? Standardization? What are those? I don't understand. Kill product that made least money.
>>
>>737640831
Yes, the gimmick is that you can change gravity to wherever the cursor is pointing to fall in that direction and essentially fly. He's using a kick move which is slightly faster than regular falling.
>>
>>737640874
> Single handedly gave PS1 and PS2 the library needed for industry dominance
Like what?
What games developed by JapanStudio sold millions and millions of copies?
Their only games that did good in sales were in collab with FromSoftware
Outside of that, Ape Escape on the PS1 sold well
Everything else was a commercial disappointment
>>
>>737641095
>playstation should develop games like Nintendo does
>sony does this for a generation
>nobody buys them
Sony doesn’t have the cult-fanbase Nintendo does to justify supporting a studio that produces flops
Even objectively terrible Nintendo titles sold better than almost all of what JapanStudio produced
>>
>>737641691
It's a sad fact that the third person cinematic adventure games are like blockbuster movies, normies eat them up. Even though they're all incredibly formulaic. There's 0 incentive for Sony to go back to making 'weird' niche games.even if that was their brand identity briefly.
>>
>>737635938
You begged for these games and never bought them.
>>
>>737641375
>>737641691
Japan Studio games gave Sony every drop of prestige it had as a console that had more than just blockbuster titles. Shadow of the Colossus and Ico alone are both recognized as all time masterpiece titles that pushed gaming forward as a medium in regards to both artistic narrative and visual achievements.

>>737641781
The fact their company is in a state of disaster and their entire decade long plan they pumped hundreds of millions of dollars into has failed is somewhat of a reason.
>>
>>737641781
I don’t like it either, but I admit I didn’t buy games like patapon
I don’t trust Sony with niche titles like I would Nintendo making an insanely niche Mario title
>>
>>737641781
>>737641691
>>737641375
Spiderman 2 sold 2.5m copies in the first 24 hours. What game from Japan studio would even come close to that? Seriously
>>
>>737641375
>UNGA BUNGA, HARD SALE FIGURE ONLY IMPORTANT METRIC
Developing and co-developing dozens of exclusive games brings value to your console, which in turn brings more money to your ecosystem, you fucking retard.

That's a huge part of why PS1 and PS2 dominated. And why PS3 made a comeback mid generation (price went down, finally got games). And why everyone opted for a PC over a PS5 (NOGAEMS).

You people are complete nitwits.

>>737641691
Nintendo literally made this exact same mistake three different times before finally realizing the importance of a robust library with the Switch.
>>
>>737636682
Zoomer posting style aside, you're right. It's a cool movement mechanic and a decently designed city aesthetic. The fanbase is mostly mentally ill yurifags latching onto something that isn't there. As games, they aren't particularly good.
>>
>>737641962
None
But /v/ doesn’t like being wrong or having their gamer cred be challenged
In the /v/irgin mind Snoy should have kept JapanStudio alive and making flops while letting normietrash like Spiderman sit dormant forever
>>
>"APE ESCAPE IS SO LE GOOD"
>only ever posts the little girl they want to rape
>>
>>737642046
>>737641962
When you're responsible for these types of games and theyy can be directly laid at your feet, that isn't just sales numbers it is your entire brand and your DECADES LONG LEGACY.

Sony will always be the company responsible for Shadow of the Colossus. Spiderman 2 is hard cash that they've also completely burnt through on their 10 different failed development projects already and it's also a tarnish on their legacy that no one will respect or regard as anything noteworthy in 20 years.

>>737642130
with the amount of money they flushed down the toilet on absolutely moronic failed live service ventures they could have easily afforded to do both
>>
>>737641962
It also needed to sell over 7M to break even and ate an entire year's marketing budget. Meanwhile Japan Studio cranked out 5 games in two years at their absolute lowest level of productivity.
>>
>>737642297
They kind of had to do a live service push though and had to fund it somehow. Microsoft deal gave them 10 years to find a live service, because after that COD could go exclusive. What original Sony IP can carry the console? People buying them are more or less the Xbox audience that likes ball and gun games
>>
>>737642297
NO anon, you don't get it.
The company that lost billions on live service gambles is much smarter than anyone pointing out their previous strategy worked way better and that their main competitor basically adopted that strategy to great success.
>>
>>737642324
It sold 11m in 6 months. Those Japan studio games didnt come close to bringing that kind of profit in combined
>>
>>737642395
>They kind of had to do a live service push though
Jim Ryan, what are you doing on /v/?
>>
>>737642046
>Nintendo literally made this exact same mistake three different times before finally realizing the importance of a robust library with the Switch
When?
I don’t recall any recent Nintendo series that have flopped as hard as Knack
Conduit? Sin & Punishment? Golden Sun? ARMS?
>>
>>737635938
I don't care about any of those games, sorry. They're better as Team Asobi with those games just being references.
>>
>>737642470
Meanwhile the PS5 has gotten absolutely fucking smoked by the Switch and Switch 2. Seriously, I don't know how anyone in this day and age can be so fucking retarded that they think max short term value at all costs is the best way to run a business.
>>
>>737642418
At the time, viewing games like overwatch, league of legends, fortnite, and so on, a live service shooter with stylized art would have seemed like a strong bet. So, they pump a ton of money into making it the 'best'....
>>
>>737642585
So tell me what IPs that Sony has that they can milk like that. Anything from Japan studio? What were they supposed to do? You have to understand their audience and such.
>>
>>737635938
Moving HQ to California was probably the dumbest but this up there as second dumbest.
>>
Sony sold out their entire heritage and brand identity to get some quick cash from ball and gun gamers. Now the face of their company is woke spiderman shit, dad of war, a bald tranny in space, and 10 GaaS flops in a row. Hope it was worth it!
>>
Japan Studio was already done the moment they appointed some cracker from Santa Monica to sort them out only for him to do nothing other than waste their resources on his own pet project with that Puppeteer game.
>>
>>737642585
The switch and switch 2 are accessory side bitch devices. The PS5 is the most successful high end hardware out there and has completely dominated its market. Xbox couldnt do it. Nintendo couldnt do it. Valve couldnt do it.
>>
>>737635938
not even top 3
>not acquiring fromsoft for peanuts
>wasting billions on non halo bungie
>concord obv
>>
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>>737642853
Spider-Man, GoW and MLB: The Show generate more money than anything JapanStudio ever developed
I know /v/ hates them, but normies buy sports ball games reliably by the millions every year
>>
>>737642956
I dont know anyone that owns or has owned a PS5. Sony doesnt actually make money, its all just revenue that goes right back out the door on another gaas flop.
>>
>>737635938
Putting SoA in charge was #1.
>>
>>737642513
They publish niche ass shit constantly. Sometimes from indies, sometimes from second party, sometimes from third party, sometimes internal. They realized after the Wii and 3DS/Wii U droughts that "I have 20 best selling super premium games" isn't a good business model. You need to take chances on mid budget products and some honest to God shelf filler to get your install base locked in.

Shit like Sushido, Snipperclips, ARMS, niche Square Enix RPGs, Cadence of Hyrule, Box Boy, Marvel Ultimate Alliance 3, 12 Switch, Fitness Boxing, Bayonetta Origins, Drag X Drive. This shit isn't going to light the world on fire. Most of them lost money! The point is to create a strong software catalogue.

>>737642678
Nobody is saying Japan Studio titles were important because they made money hand over fist, you illiterate fuck. They were important because they made the consoles seem like a good investment and took chances that would catch the kind of people not initially looking for mass market slop.
>>
>>737643189
They literally just reported a rise in operating profit last quarter by 22 percent to 3.5b. Gaming unit saw a 19 percent rise in profit due to software sales and monthly players hit a record high of 132 million.
>>
>>737642956
It's so successful that Sony started porting their games to PC because they were bleeding money, only to change their mind once they realized that made their consoles even less desirable.
>>
>>737635938
realistically, it's not even in the top 5 of shit decision they've made, probably not even top 10
>>
>>737643430
Spiderman 2 sold 11m before it even hit PC where it sold something like 700k.
>>
>>737635938
No, they have done even dumber stuff
>>
>>737643504
>Leaves out the part where the port was shit
Hmmmmm
>>
>>737643394
And? They spend over 30BN a year just to barely scrape back 10% of it. All while Nintendo sits there and does what it always does and is the richest company in Japan. If money is that matters to you then that means Nintendo is better, right?
>>
>>737643914
No you just said you dont know anyone who owns a ps5 but stats disagree.
>>
>>737642853
>Hope it was worth it!
Yeah, the beancounters are very happy about it, I can assure you.
>>
>Arguing with the kind of person who would unironically say it's a good thing Sony doesn't fund games like Siren, Rogue Galaxy, Skygunner, Genji, Okage, Rule of Rose, Jean D'Arc, Loco Rocco, etc anymore.

Why?
You know they're a soulless husk who doesn't care about art. What is there to argue?
>>
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>>737639879
2 had a hard lock for a while but I think it might be fixed, I read that someone completed it. I've been playing Crimson Desert so dunno.

GRR was flawless but had a regression so downgrade from the main branch I guess. You can play it at 120fps too which is cool.

GR2 runs at 120fps but it's kinda buggy
>>
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>>737643914
>richest company in Japan
Nintendo isn’t making as much revenue as Sony as a whole (Sony is much bigger than video games)
They are making more revenue than SIE (Sony video game division)
Nintendo does have the most valuable IP on the planet with Pokemon
>>
>>737644443
>GRR was flawless
but on what kind of specs?
you need a super computer, right? or at least some fucking 13 series 5000 series bullshit?
>>
>>737644497
Please look up what revenue means lil bro. Revenue and stock price have nothing to do with how much cash they are sitting on. They have more in the bank (with no debt) than Toyota or Sony as a whole. They are literally the #1 richest company in Japan.
>>
>>737644935
Irrelevant when Sony and Toyota are worth more and have more money to access. Sony uses debt as leverage too. Its not as simple as you would think.
>>
>>737639192
GR1 made a profit while GR2 broke even
>>
>>737644935
>peanut brain /v/irgin with magical thinking believes Nintendo operates in the green with zero debt
Anon don’t be silly
>>
>>737644752
probably not
the ps4 is over 10 years old buddy
>>
>>737636638
>yes because their games sold like shit and nobody bought them
But people did buy them, and their games are remembered.
The live service games that Playstation invested in instead of Japan Studio are all dead, stillborn, or cancelled.

Japan Studio ended up struggling because they were tasked with championing the Vita. And most AA games didn't make as much sense on the PS4 which was considered a premium system.
But with the flop that was the Vita, Japan Strudio was stuck in a losing battle. But even then they produced more and better games than what Playstation has produced without them. Killing them instead of re-organization Playstation's goals has simply been utterly and completely ludicrous.
>>
>>737644935
>They have more in the bank (with no debt) than Toyota or Sony as a whole
Provide sources for you claim
inb4 >google it yourself / I made it up
>>
>>737645403
Simple. Whatever Japan Studio was making couldnt compete with what other first parties were making for PS4 in terms of broad appeal and scale. Playstation owners wanted graphics and thats what they catered to.
>>
>>737635938
nobody remembers these games other than bloodborne
>>
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WE HATE ZIGGERS
WE HATE DETHS
WE HATE KARMENS
AND WE HATE SNOYS
PON POWER
PON POWER
>>
>>737644384
Truth nuke
>>
>>737637606
High estrogen-kun... I...
>>
>>737635938
nothing was taken from you
BB = Elden Ring
Ape Escape = Astrobot
Shadow of the Colossus= Project:Robot
Wild Arms = Armed Fantasia
Patapon = Ratatan
>>
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>>737645331
>>737645412
I will concede that the data is 2 years old, and I havent seen any newer reports. But as of 2024 that was the case, yes.
>>
Y’know that game Astrobot you’re always seething about that won GOTY? That’s your Japan studio right there.
>>
>>737647160
>talking about net cash on hand
>can't actually read Japanese
Poor dumb little tendie. The second column is net cash, not the first one. Do yourself a favor and don't try to argue about finance (something you don't understand) in Japanese (a language you don't understand).
>>
>>737647092
Gravity Rush was taken from me.
>>
>>737636638
It’s good that there will be fewer interesting things with budgets behind them, everything should be a trend chase and the word “art” should be forbidden. I don’t ever want to see soul in anything ever again, people don’t deserve it anymore.
>>
>>737635938
Wild Arms wasn't a first-party series. It was second-party.
>>
>>737647497
I dont own any consoles kek. Im just looking at facts (googling shit). The article is about net cash after subtracting debt right? Can you tell me then why Nintendo is #1 on their chart?
toyokeizai net/articles/-/713322?display=b
>>
>>737639192
>they didn't make money!!!!
>we'll put the characters in Astro Bot though (this will make the game sell more)

Huh?
>>
>>737648153
>posting things you don't understand because of google translate
It's like I'm arguing about subs on /a/.
>>
>>737636682
retard

>>737636970
/thread

GR is fucking great and only niggers hate it
>>
>shitty Patapon instead of based LocoRoco

Really? That was probably my favourite game on the PSP next to Lumines and maybe Trails.
>>
>>737647592
Gravity rush finished. It ended. Finale. there's no legitimate need for a third game.
>>
>>737635938
Why play that shit when you can play the new AAAA western live service game?
STAY LOSING CHINKS!
>>
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>>737636970
keep fighting the good fight katbro
>>
>>737649675
I won't miss bluepoint; they were trash once they got into remasters

japan studio's closure was a bad move because that was playstation's sovl
>>
>>737650419
>japan
>sovl
lol
LMAO!!!
>>
https://www.youtube.com/watch?v=tFeXtu-3u78

you now remember that there was a time that sony cared enough about japan studio and gravity rush that they got the fucking evangelion studio to do an anime for it
>>
>>737636682
truth nuke. the combat and quest design is fucking horrid.
>>
>>737635938
Oh, I noticed Wild Arms 4 was stuck up on psn. I've only played the first one and it was fun but I don't know what the other games in the series are like. Is 4 fun?
>>
>>737651136
2 is the best one.
>>
>>737639560
>"the average female height is 5'4"
>"i'm 5'6 tho"
>>
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>>737649675
Better question
Why play these games when better games by Nintendo exist?
A lot of these quirky JapanStudio games are just soulless copies of Nintendo ideas
Not even a fanboy, but it might explain why the FIFACAWADOOTY console couldn’t sell quirky Japanese titles
>>
>>737635938
>Was shutting down Japan Studio the dumbest move Playstation ever made?
It was the smartest move they made. Imagine if they were still open and forced to make another live service game like Concord or Marathon
>>
>>737635938
>Japan Studio
Which one?
>>
>>737652625
>Not even a fanboy,
You are absolutely 100% without a doubt a tendie.
>>
They're forming a new studio that's basically Japan Studio 2 in all but name. They're looking to get into production before the end of the second quarter in preparation of the PS6.
Believe me or don't. I'll see you all at launch.
>>
>>737635938
they should've put their games on pc if they wanted my money
>>
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>>737635938
Objectively, no. Symbolically, it depends.

I feel like this is the move where Sony looked at their legion of classic fans and said "we don't need you anymore". And realistically, as in the sense of keeping their business afloat and profit margins growing, they don't. The headquarter shift to Califormia was the wake-up call, but this move was the death knell of old Playstation. They've positioned themselves to be a self-sustaining normalfag walled garden, they're the Facebook of video games at the moment. It's working, and a vestigial entity like Japan Studio that had soul but not a lot of resounding success? Don't need that anymore. The sheer, competitive excellence of the PS1/PS2 eras? Normalfags don't care about that, just give them FIFA, Gran Turismo and some AAA multiplats and they'll stay put until the next console comes out. They don't need us anymore.
>>
>>737647092
>Armed Fantasia

Will never release just like Penny Blood.
>>
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>>737654885
this is the sad truth
there are still enough japanese games coming out to satisfy me but I can tell it's becoming more and more globalized
>>737656003
I learned my lesson with kickstarter so by the time those con artists started shilling the nostalgia pill I saw it for what it was.
if they weren't even fucking done with preproduction then it wasn't ever coming out
>>
>>737635938
Second only to funding a dozen live service projects expecting all of them to succeed.
>>
>>737635938
>WHAT TOOK YOU REMEMBER THEY FROM
>>
>>737636682
frfr skibidi



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