>remove immersion-breaking itemboxes>force players to actually think about inventory management>add a second payable character increasing complexity >boomers shit their pants cryingResident Evil 0 was a good game and is still better than any RE game post 4
bump
Despite being one of the most complained about things, the lack of item boxes is probably not even one of the top 5 worst things about this game. It'll really only fuck you if you're autistically never using any of your resources or if you get fucked by not bringing the hookshot with you when moving to a new location. What's actually bad about RE0 is that the level design and combat are just done much worse than RE1 and the gimmick of two characters is never really used in any interesting way. "Put an item on a dumbwaiter to send from one character to another" is about as interesting as it gets. It's still fixed-camera survival horror with some absolutely gorgeous visuals at time so I had some fun with it, but I wouldn't want to replay it any time soon.
>>737637624>Resident Evil 0 was a goodwrong>still better than any RE game post 4>5? No>6 if I play 0 on easy sure>9 9 is mid but I can still somewhat have fun, 0 has none of that besides visuals
This thread is dedicated to Jill's rocking thighs.