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File: tf2_spy_.png (529 KB, 1076x1372)
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Why do people think Spy is overpowered?
>>
please kill yourself
>>
File: sniper curve.jpg (103 KB, 1336x515)
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all infinite range damage is busted
sniper should get falloff too
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the problem is spy can just snipe anywhere without any downside. whats stopping me from headshoting the enemy team during koth and then going invis
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>>737643257
>lets make the long range character bad at long range
>>
>>737642868
Giving anybody other than sniper an infinite range weapon is a bad idea, and it's an especially terrible idea to give it to the class who can easily easily move around anywhere they want on the map.
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>>737643257
>reducing damage rampup
why
it's purpose is to make people get up close and personal
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File: tf2_op.png (488 KB, 976x1454)
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seriously the double standards surrounding spy are ridiculous
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>>737643920
he'd still be good at long range, just have to charge for longer, and loses some of the important tresholds unless he gets closer- still beyond everyone else's range, but close enough to actually be threatened by opponents
baisically, if you want to use sniper as a burst damage class, you play aggressively, if you want long range plinking you give up some of the burst damage and speed
>>
>>737644182
>rewards soldier for being soldier at cost of a shotgun
>rewards engineer for being engineer at cost of a shotgun
>rewards sniper for being sniper at cost of punishing for not being sniper
>rewards pyro for being pyro at cost of airblast
>rewards spy for being spy at cost of... making the normally useless revolver useful?



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