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File: Super_Mario_64.png (203 KB, 387x270)
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What if it came out 10 years earlier?
>>
what a stupid question
kys
>>
>>737643535
That would be impossible, so, I would get very scared and pee!
>>
It would blow people away on the NES. Nothing could compare.
>>
>>737643535
It would be an arcade game, so probably a lot shorter and harder.
Also it would look more or less like this:
https://www.youtube.com/watch?v=gmvWxG2zvs8

And just like happened with this game, several players would not be able to even understand the graphics.
>>
>>737643535
>SM64 as released in 1996
>it melts people's minds

>take any new game first released this year
>released them in 2010
>no one would notice
>>
>>737645937
>take any new game released this year
>bake the lighting on the level and use lightprobes
>port the blueprint shit to C++
>it run in 2010 machines
>>
>>737643535
from here or the 90's?
>>
File: judgemcnugget.jpg (54 KB, 640x459)
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>>737643535
what if it came out with more than itself as a launch title?
>>
File: 1774410384516361s.jpg (5 KB, 220x212)
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>>737643535
Then no one could play it until N64 released
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>>737643535
It wouldn't have
>>
>>737649432
kek
>>
>>737643535
People wouldnt have hardware to play it, you retard
>>
File: 1724026966717664.jpg (12 KB, 280x288)
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>>737643535
In 1986, Arcade games were barely breaking the earliest of the 3D video game genres:
https://www.youtube.com/watch?v=gmvWxG2zvs8
If only the SM64 title screen had been available in 1986, it would have been mindblowing (and the Real Time Mario from CES 1992 was like this):
https://www.youtube.com/watch?v=LJ2NqojllnQ
But given the rate of improvements in 3D computer graphics, it wouldn't have been THAT mindblowing.
>1963
https://www.youtube.com/watch?v=RocLdMyUG-4
>1980
https://www.youtube.com/watch?v=IAxfzwB7I8s



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