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Whale Dawnstar
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Poison Song...*cough cough* save us... Poison Song...
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>>737646675
Huge skeletons are kino
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>>737648307
no they aren't, they make you unable to live on land unless you have airsacks
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>>737648136
have they posted what skills house indoril wants?
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>>737648981
Here they are if they haven't changed them
https://wiki.project-tamriel.com/wiki/House_Indoril
Scroll down to faction details. They're different than what UESP has listed for the currently implemented faction.
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>>737646675
Is it supposed to be from a skywhale?
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>>737650006
Probably not
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>>737646675
>>737648136
how yuge is the mod getting and is it playable?
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>>737651103
Big. It's playable now and has content, though I would recommend the newest areas since they're generally the best.
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>>737651103
very yuge, it's playable with release expansions and dev builds
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>>737648307
Random giant skeletons with no context. They were slop before slop.
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>>737652864
How do you get Kyne Intervention anyway
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realistically speaking, will I be 40 by the time Almalexia is released?
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>>737646675
How's this game compare skyrim solo? They have the same missions and shit.
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>>737648136
I hope they don't ruin Roa Dyr
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>>737655004
Anons have posted pictures of the rework and it looks good
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>>737648136
Does this include the redesign of Kemel-ze I heard about years ago?
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>>737656529
Yep
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>>737652568
>Random giant skeletons with no context
Anon, it's a whale's skeleton washed up on a beach. The context is fucking obvious, this happens all the time.
>>737650006
SHOTN isn't including sky whales unfortunately.
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>>737646675
morrowind has an icey wicey village?
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>>737657023
>SHOTN isn't including sky whales unfortunately.
Stop saying this, it's way too early to tell.
They can't even finish Markarth yet.
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>>737657023
The thing about sky whales that people don't seem to grasp is that they were never ACTUALLY meant to be a thing y'know, they weren't some PGE1/Morrowind lore book piece of lore that Bethesda didn't include for being too weird. Sky whales were something Kirkbride made up for the Pocket Guide to the Empire Second Edition, a collaboration he made with his fans that was deliberate made to be as weird as possible and apocryphal in-universe as a sort of protest against Oblivion being boring.
But then again PTR does incorporate some other PGE2 weirdness like everything about Cathnoquey and Torval being inside a crater, so still a valid complaint i guess.
>>
>>737646675
Aside from the skeleton it doesn't look much different from the TESV version.
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>>737657278
PT takes the stuff it wants from PGE2, more or less. But the sky whales also show up in some of Kirkbride's out of game Skyrim legends stuff, which they also cite when they like to. They're free to take and leave stuff from it all of course, but when your goal is to do Morrowind-style Skyrim and you intentionally leave out something that's just a big flying whale that breathes out drugs (so nothing that's TOO weird, flying sea life is a classic for fantasy stuff and there are real animals that put out compounds that can get you high) it feels like you're making the wildlife of Skyrim too normal. Nobody wants to play this and just run into bears and wolves and sabretooth tigers.
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>>737657635
>Nobody wants to play this and just run into bears and wolves and sabretooth tigers.
Then how about... dragons?
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>>737657896
They're going to have dragons. Dragons are also going to be Daggerfall and Redguard style, so they're not actually that special.
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Any RPG where you go inside the corpse of a giant monster through his mouth and his insides work as a dungeon?

Shouldn't be too hard, especially if the mouth is just a loading screen entrance.
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>>737658057
Xenoblade 2 has an entire area that's inside of a living one, and most of its other areas are on top of them.
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>>737658057
Kingdom Hearts 1
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>>737657278
There is nothing "too weird" about a sky whale. Tes players are just retards.

(Okay, the whale shedding cocaine is a little weird but there's plenty of animals irl that cause hallucinations. Like those toxic dart frogs)
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>>737646675
Fucking kino. Shame the rest of Skyrim doesn't look as good. Still got enough content in Cyrodiil and Morrowind to tide me over until the Skyrim team unfucks it's shit.
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>>737658057
keep your annoying fetish to yourself you retard
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>>737658785
There are also millipedes that excrete a hallucinogenic compound that monkeys will rub all over themselves to get high.
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>>737658803
Markarth Side is taking so long because they're also touching up a lot of their first release. One hopes the stuff afterwards speeds up in dev, like what happened with Cyrodiil.
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>>737659953
>Markarth Side is taking so long because they're also touching up a lot of their first release.
Are they going to overhual karthwasten?
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>>737660281
Yes.
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>>737660385
Nice, Karthwasten really needs an overhual, playing it, it almost feels like a Daggerfall town or something, just all massive, flat, and grid-like.
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>>737652372
Is the coast along Firewatch, the whole 2022 area, supposed to be hell on Earth and meant for high level players? I can manage it but there's daedra every 10 feet exploring around out there.
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>>737661649
Telvanni is not a forgiving land.
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>>737661649
yeah
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Are we ever going to get an RPG like Morrowind again?
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>>737663038
Not from Bethesda.
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>>737646675
Sky whales are cringe meme shit
>dude weed snow lmao
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>>737658785
some people now want TES to be a grounded low fantasy setting with some animal people in it out of sheer spite
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>>737663038
somebody is working on something that looks pretty promising. their ad is even fuelled by pure rage towards todd so i have some reserved faith
https://www.youtube.com/watch?v=Okt1NszWswI
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>>737663248
>Dude weed frog
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>>737663174
Wonder what loot they'll have to encourage you to actually explore this swamp.
>>
>rest of PT teams
>no they are NOT one real world culture imperials are NOT romans I've never even heard of rome and nords are actually orlanthi and argonians are aliens
>High Rock team
>yeah bretons are medieval europeans lol
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>"Your story is a cautionary tale that will be told to misbehaving children."
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>>737663486
I really don't like that trailer. The tower of babel looking ruin is cool, but that trailer is quite offputting.
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>>737663248
>Dude you know what I hate in my fantasy game dude
>Fantastical stuff dude
>I want it to be as boring as possible lmao
>>
>>737663824
>Imperials are not Romans
Senpai Colovians have always been a bunch of slav-tinted roman-flavored semi-nords, their culture hero is named RISLAV from the city of SkinGRAD. Nibenese on the other hand are magical pseudo-Roman weeaboo snake hapas, as established by PGE1.
>Nords are actually Orlanthi
You do realize the Orlanthi are inspired by the same early Germanic tribes that developed into the Norse (and other Germanic peoples)? Of course you're seeing overlap here.
>Argonians are aliens
Have been since the Hist were invented as a concept.
>>
>>737663824
They are. Their lore is just knight orders + race mixing with elves.>>737663856
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>>737646675
haha really? i never noticed that, kinda pathetic
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>>737663824
>>737664164
Bretons being more directly medieval magic-slinging European knights makes them special when the rest of the setting is weirder. It's fine for you to be straightforward fantasy Europeans if nobody else is doing it. Oblivion's mistake was making the Imperials also that.
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>>737652568
going by context a giant whale was on the shore and a small community built up to harvest it and decided to stick around after
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>>737664040
it goes a bit hard on the hating on bethesda to the point of cringe but it looks cool
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>>737664149
I'm not disputing the approach I just think it's a funny contrast
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>>737664345
Oh that's fair then. The contrast ends up making Bretons look like the weirdos, if you think about it.
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>>737664292
Yeah I watched another trailer and it does look really nice. Gameplay and graphics remind me a lot of Lunacid, but the art direction is a lot better. I don't like the idea of co-op though. Hopefully it's just tacked on and not much development is paid to it.
>>
>>737663824
Not really, PT High Rock (or at least the Iliac Bay area) is a fucking semi-industrialized Renaissance era place with canned food explicitly compared to the Dwemer.
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>>737665001
>Bretons eat canned slop
So Breton cuisine is going to be disgusting like the British.
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>>737663824
Argonians being aliens is a must though, literally all that was said about them in Morrowind is that they're weird and alien and no one knows much about them, anyone who doesn't make them at LEAST as weird as the Dunmer are missing the point pretty hard
>>
>>737664267
>>737664419
Maybe once something from HR is out I'll change my mind, but I don't know if being the only province to be culturally straightforward really is that interesting, besides being technically the odd one out in a very abstract sense.
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>>737646675
neat
>>
>Dawnstar
ANY GAME WHERE THERE'S DAWNSTAR BUT NO GEHENOTH IS PATHETIC
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>>737666342
They'll have the ice tribes in, so I'm sure they'll do the gehenoth too
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>>737665001
But do they harvest artifacts from the Numidium exclusion zones for rich tourists?
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>>737666818
Texas?
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Sex
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>>737648136
can't wait for the OE tournament
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]\
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>>737666975
What do you reckon are the Altmer's least favorite race, outside of Imperials? You'd think Nords, but that was mostly the Direnni and even they teamed up with the Nords against the Alessians in the end and haven't had conflict since. Orsimer maybe? Dunmer?
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>>737666847
Worse, Hammerfell
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>>737672183
What's the difference?
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>>737664136
you joke but because of faggots like him being so common oblivion and skyrim both got ruined
rip
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>>737669976
he's so me
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Skywhales should be a weather
Think about it, it makes perfect sense
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>>737673959
>Instead of ash blights you get a free skooma trip
>>
As far as fantasy goes flying whales aren't even particularly unusual.
>>
>>737674507
They're not, flying sea life is super common. I could post a dozen examples of flying whales from games. Hell, they already have flying manta rays in the mod, and one of the concepts for the Sea of Ghosts is literally to have fucking abyssal ghost monsters coming out of the water. I'm not sure what the problem with the snow whale is.
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>>737674054
no wonder nords are so retarded
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>>737674949
Nords literally get high off of wasabi and that shit's not illegal so they're just huffing spicy wasabi all day long up there.
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>>737675892
stop taunting me with this shit every thread man, I want it so fucking bad
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>>737671159
Nords are the most diametrically opposed to Altmer in beliefs in almost every way. Dark elves are a close second for sole virtue of being elves. Imperials, Redguard, and Orsimer beliefs at least share something in common with the High Elves (Imperials revere Akatosh/ Auriel, Redguards hate Sep/Lorkhan, Orcs worship Trinimac)
>>
>>737675987
>Nords are the most diametrically opposed to Altmer in beliefs in almost every way
In an alignment sense, Padomaic vs. Anuic, but the way this rounds out is that they actually have a very similar view of the world's genesis, mechanics, and how history/myth function. More so than either shares with the Imperials. The difference is that Nords think "Wow that's great, Shor's awesome" and Altmer think "No, that's horrible, Lorkhan is bad!"
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>>737676074
The Altmer are right btw
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>>737676391
>He wants to settle for being an ephemeral dream rather than taking the risk and becoming the dreamer
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I play every Elder Scrolls as a Dark Elf.
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>>737668171
yo what
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>>737648307
>/v/ suddenly hates giant skeletons
I hate this board
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>>737672284
In Hammerfell, the blacks' hollering can warp reality
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>>737677439
it's just one or two faggots who REALLY hate morrowind or the mods and will bitch about anything, people fucking LOVE giant skeletons nigga
>>
>>737677453
It's their swords, the vikings are the hollerers. They got that Rebel Yell and all that.
>>
hmm for my next playthrough hlaalu or telvanni?
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>>737679186
Sword-singing and Thu'um are just two different kinds of the same thing. Sword-singing is also much more destructive which is why Redguards chose to forget it completely. Thu'um has some non-destructive utility to it which is why Nords chose to limit it to the Greybeards only.
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>>737658057
not at all what you're looking for but the mystery flesh pit national park ttrpg
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is thunder fist and woad supposed to be thuum?
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>>737681528
Redoran. If not them, Telvanni. They have a fuckton of content with TR and the mods.
What kind of loser plays Hlaalu, anyway?
>>
>>737685089
No, but Voice of the Emperor is.
>It is certain that the tale of Talos' conquest of the Cyrodiil through use of his voice is not literally true—that kind of thu'um is now forbidden. This is all obviously a poetic reference, crafted to satisfy the popular human lust for blood and magic. This young myth is perhaps inspired by Talos' reputation for shrewd diplomacy, attested by even his greatest critics, which permitted him to scheme and bargain his way into the capital city—which he lacked the armies or funds to conquer by dint of force.
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>>737686393
classic altmer cope and denial
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>>737675892
How big is the next Cyrodiil update going to be?
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>>737676948
very reddit of you
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>>737658057
you do that in path of exile and it sucks, fucking nasty poopoo levels fuck you chris
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>>737686393
Morrowind-era thu'um couldn't be used by non-nords
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https://www.youtube.com/watch?v=5b-syTzrFco
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>>737663059
This, trust Obisidan once Bugfesta gets closed up by Microsoft in 2 years.
>>
>>737656838
Gorne looks tiny as hell
That counts as a 'town'?
>>
>>737654746
If you're 20 now, then maybe
If you're 25 now, then probably
If you're 30+ now, then assuredly
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>>737663174
>Soulless
>Soul
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>>737668171
>>
>>737663824
Medieval europeans with complex interweaving cultures living on top of mass graves built on top of an inter-cultural thousand year old gigatomb built on top of an inter-cultural epochs old gigatomb built on top of an antediluvian terrorhorror gigatomb built around the skeleton of a dead god
>>
>>737690847
yes
>>
>>737694253
Even old gorne doesn't technically count as a town under their current definition, that's weird
>>
Goldstone fucking sucks
>>
If Talos was so great why did he allow dunmer to enslave other races despite being the head of a empire that was only known for it's abolitionist policies?
>>
>>737694828
If everywhere is great, nowhere is
You need a few godforsaken hellholes to keep morale up
>>
>>737684289
Nords chose to limit it because Jurgen Windcaller was salty he lost to the Dunmer and was grasping for any excuse for why beyond "The Dunmer were better fighters than me and I lost fairly." So he settled on blaming Kyne and claimed they were being punished for using the thu'um too much and then murdered anyone who told him he was retarded. So now the Nords no longer have an empire and are a race of weaklings subject to the Imperials and who can never accomplish anything.
>>
>>737696097
Windcaller was just the nord equivalent of Alduin. Both got humbled after getting high on their "godly" powers and started overdosing on cope after it.
>>
>>737696226
>Skyrim Alduin
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>>737689427
Tiber was being possessed/assisted by Wulfharth.
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>>737694828
Because he lost the support of Wulfharth so he was no longer a combat badass, and because he really wanted the Numidium bad and was willing to suck up to the Tribunal to get it.
>>
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>>737663824
High Rock can be interesting too though, I recently read about the Bjoulsae River Tribes (like reachmen are distantly related to common bretons, if at all) which are apparently rather central asian from what I've read.
>>
>>737697230
We already had High Rock so it's a shame we can't get something original. Todd is setting himself for failure. Everyone will only compare it to Daggerfell and how much Todd has removed even from that ancient game.
>>
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sensible chuckle
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>>737696097
>>737696226
You two are babbling out of your ass
Skyrim fans were a mistake
>>
>>737697230
>like reachmen are distantly related to common bretons, if at all
Well common Bretons are just local Nedes with a significant admixture of Altmer and various amounts of Nord (in the mod it varies between subcultures, with the most in the north and west and the least in the east.) Reachmen are just local Nedes with HEAVY Altmer admixture and no Nord. Maybe the culture is just highly atavistic or even outright heretical from Nede and Altmer groups who got squeezed between the Direnni (and later Breton) and Nord polities and went crazy.
>which are apparently rather central asian from what I've read.
The horse tribes give off a Scythian vibe as much as a Turk one but I wonder about the river tribes, are there any cultures that are actual river nomads?
>>
>>737697438
Disgusting propaganda.
>>
>>737697438
Old political cartoons are funny. Wonder if we'll get one in Skyrim that's equivalent to that old "Johnny, that's treason!" one that's semi-famous. I can picture Nords drawing themselves farting on Uriel.
>>
from where dunmer get dunmer slaves?
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>>737697230
didn't eso have something like them?
>>
>>737652864
the trees in this image look really out of place and jarring
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>>737698023
Debt slaves and criminals.
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>>737698183
This is because you are used to Morrowind and not Skyrim which is covered in trees instead of mushrooms.
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>>737698171
>eso
Yuck
>>
>>737658845
Cry about it nigger
>>
>>737698171
god I hate ESO
>esoteric lore concept gets brought up in a game
>but it's ESO which means it gets implemented in the most dumbed down and generic way possible
like the Wandering Ehlnofey spirits that were just skeletons and spoke like marvel characters
>>
>>737698745
Bro don't read books in Morrowind or you might get whiplash how poorly Todd implemented the lore from them in the very game they were written for.
>>
>>737698745
Once you read about the effort it took to get that famous talk with Sotha Sil at the end of Clockwork City into the game, you will never want to stop beating zenimax executives to death with your bare hands
>>
I was thinking about Morrowind and it's player character. If he isn't the reincarnation of Nerevar and just someone that mantled him it changes nothing. Even if the one that mantled him was a argonian he would still be a anti-argonian racist and dunmer supremacist. It changes nothing. You can't change the nature of the person you mantled you have to completely become him with no leeway. We've seen this with the Oblivion hero becoming Sheogorath and losing agency. What I wanted to say with this is that mantling the godhead is meaningless, you won't change nothing. Also rape Vivec.
>>
>>737698171
iirc they did but they turned them into redguards for some reason and changed their names to something else
>>
>>737699568
>You can't change the nature of the person you mantled you have to completely become him with no leeway
Untrue.
>We've seen this with... Oblivion
Anon...
>>
>>737699584
those are Silverhoof Horsemen which are unrelated, they live in northwestern High Rock while the River Tribes are roughly located near the border between High Rock and Hammerfell
>>
>>737699568
You walk like them until they are forced to walk like you
Sheo is only like that because the oblivion protagonist is a generic blank slate brick protagonist custom built to get oneshot by the schizo grindset
>>
>>737699837
That's rude. He has a mages guild education you know. What did you achieve in your life, huh?
>>
>>737699810
why the fuck would a group in NW high rock, which should be relatively isolated from any other group but maybe nord sailors, be a bunch of redguards?
>>
>>737699896
>Bro yeah I killed Mannimarco, it was easy, I'm the leader of every faction on this continent, I am the deep state
Might as well be running around in circles saying ne
>>
>>737699982
because it's ESO
>>
>>737700063
You are just jealous of his many talents. Come back when you are able to at least cast firebolt then we'll talk.
>>
>>737699780
The Oblivion hero is in Skyrim bro.
>>
>>737700440
The point was to complain about most-Morrowind depictions of lore, anon, so that applies to Skyrim too.
>>
Finally going to get around to finishing Morrowind, I just find the whole "become Hortator of the great houses" so monotonous, and I don't have the reputation to bypass it.
>>
>>737701304
This isn't Skyrim you have to earn your place.
>>
>>737701738
Yeah, but the guild quests just feel more enjoyable than the main quests, even being accepted by the Ashlanders is more fun.
>>
>>737699982
>Originally from Yokuda (most likely the Akos Kasaz region), the Horsemen are estimated to have arrived at High Rock in the early sixth century of the First Era, nearly two centuries before the Ra Gada came to Hammerfell. Having arrived during a period of upheaval, the tribe's tales claim their ancestors found a niche, establishing themselves before they could be driven out or absorbed by the indigenes. Horsefolk stories describe their settlers arriving to Tamriel in a flotilla of "swimming horse-ships", which they claim was given to them by the Herd Mother. The same stories hold that they crossed seventeen seas before reaching Tamriel. They left Yokuda to preserve their worship of the Herd Mother, which was endangered in the Old Isles.
Holy lore rape
>>
>>737703098
What is this nonsense
>>
>>737703182
ESO "lore"
>>
>>737703098
They're very bad at coming up with names
>>
>>737703098
3000 or so years or so in the future and they're still redguards? They must be more inbred than the altmer by this point
>>
>>737697438
idgi
>>
>>737706642
>Entire tribe of hapsburg-looking horsefucker redguards
Making Pelagius III look sane.
>>
>>737707872
The queen's ire is being misdirected by scheming courtiers who are planning to stab her in the back. It's pretty much a reference to a real british political cartoon.
>>
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Damn, argonians live like this? No wonder everyone considers them animals.
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>>737708443
Other people get accused of living in mud huts, Argonians literally live in a giant glob of mud.
>>
I was going to play this when Grasping Fortune came out last May and didn't get around to it until yesterday. Should I just wait for Poison Song at this point?
>>
>>737708657
same but hlaalu playthrough or should I wait for rest of their content?
>>
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>>737708443
Man the concept art of PT's Black Marsh has way prettier primitive architecture with some color to it.
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>>737708443
>ESOshit
>>
>>737708657
Are you planning on doing Indoril?
>>737709192
You've got a year or two before the next Hlaalu release.
>>
I really need a personal plantation mod, I want to sit on a rooftop of my house, sipping flin and watching slaves work for me
probably TR Dres stronghold won't be that but all I can do is hope
>>
>>737709375
The ESO devs unironically did have the right mindset in mind when they designed those vanilla mudhuts, they just forgot to make it look good
>>
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Capital guard armour
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>>737709375
That really looks like Oban Star Racers
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>>737709375
also magic submarine house boats now
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>>737709764
I guess Her Hands are only going to guard around her temple?
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>>737710087
damn, i hope we get argonian trade barges along the Niven river if they ever get to it
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>>737710463
Those 'boats' don't look sea-capable, I imagine they're mostly in Lake Ulaish.
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>>737709764
looking good
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>>737709375
Do we have concept of Stormhold buildings?
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>>737710604
barges do fine on large rivers, especially being pulled along by boats as a way to transport large amounts of material cheaply (and have temporary storage for that material at their destination while the boat can just pick up another barge). I know it wouldnt be the most efficient but it would look cool and could be justified as the empire subsidizing argonian merchants to try and build more industry in black marsh.
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>>737710789
Not really but it's essentially an extension of Morrowind.
>>737711176
The primitive shallow vessels would have to round Cape Percar to reach the Niben Bay before they could enter the river. Think about the geography here.
>Try and build more industry
They colonize Black Marsh, all the industry is Imperial. They work with imperialized Argonian collaborators who would want the security of an actual boat and not hoping their house doesn't get hit by a wave while out in the open ocean.
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>>737664136
Sky whales that rain cocaine don't make sense because... they don't have any verisimilitude
Example:
>Dragon 'speech'/shouts/powers being dragons debating and manfiesting metaphysics through speech
makes sense, has irl parallels, fits the settings metaphysics and history of dragons, fits irl ideas and myths about speech
>A Giant whale in the visible sky that can fly everywhere and snows cocaine
Would need to explain its seclusion (information and location wise, as whales require a LOT of open space to live and thrive) to skyrim, explain how it doesn't completely disrupt nord soceity (because its constantly raining cocaine against peoples desires, that shit would get everywhere including kids), and would need to fit an ecosystem that makes sense, while ALSO interconnecting the reason and presence of them snowing cocaine into a grander picture
Plenty of people can make 'unconventional' baselines but the thing that makes them work is how the expand upon the world, which Sky Whales did not.
Here's my made up example:
>Bretons are professional anti-mages, magicka comes from the sun and is associated with day, ergo Bretons invented smoke grenades that they can throw (small and large) to disrupt contact with the sun and cleanliness of air on a short to long term scale. To offset the conventional danger of such anti-magik practices, some Bretons were selectively bred to have massively effective lungs that can hold their breath for minutes, and they have a monastery near Skyrim where they practice Whim-Hoff. In it is also a list of secret Breton 'flaws' that secret eugenic cults are trying to fix. A high level of Super-Breton Nuclear-Tree-People race also started appearing to make use of all the dead Magi, that are basically Aedra-coded Day-Vampires but instead of feeding on life, they feed on Magicka and use Reverse-Nuclear-Magic to create sky-covering zones of light absorption that mass absorb magicka which they then use on 'fate' spells to boost the economy.
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>>737711573
That's not how dragons work in PT, because it runs on Morrowind era lore. Dragons talk normally, the have no relationship to the thu'um.
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>>737711369
My mistake, it's the Topal Bay at the end of the river.
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>>737711573
Nords already have a connection to whales, it wouldn't be that hard to forge a connection to Stuhn
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>>737711369
>Cape Percar to reach the Niben Bay
which they should be able to do on calm days
>all the industry is Imperial
which is an issue for them since the local population doesnt depend on them. why wouldnt the empire want the hlaalu equivalent of argonians in a powerful existing faction that they (think they) can subvert while allowing the appearance of autonomy to appear as benevolent protectors rather than oppressors? not saying it would be optimal, but an argonian trade guild supported by the empire, towing resin barges full of bulky light wares would be possible within the lore and really cool.
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>>737711630
Correct, but his point still stands; Nords practicing thu'um is tied into their veneration of Kyne, the first breath of man, the wind goddess who is also their warrior goddess. (Works even better this way than TES5, where dragons are shoved in because Todd wanted to make a game about dragons once they had the technology.)
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>>737713220
>on calm days
You're asking for weeks-long trips and hoping a storm or wave doesn't wreck a house boat designed for calm waters. There's a ton of river systems in Black Marsh, not sure why you want Argonian traders on the Niben rather than out of the Lake Ulaish river system.
>Hlaalu equivalent
The disconnect you have here is that Argonians didn't have a modernized, native trading house/clan like the Hlaalu. The Imperials might encourage one, there are tons of Imperialized Argonians in the administration of places like Gideon. Soulrest, Stormhold, and Lilmoth, but these guys aren't gonna build resin house boats. They're Imperialized, adopting modern technology and culture. Such Argonians use Imperial ships and boats and live in houses.
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>>737646675
I'm playing on the 'eck and it's fucking slideshow in narsis and old ebonheart
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>>737711573
Isn't it possible the whales mostly stick to the northern Sea of Ghosts between Tamriel and Atmore and just happen to range into the northernmost parts of Skyrim? That way you wouldn't really see them much outside of Skyrim and Roscrea, with an occasional stray in Blacklight or Northpoint.
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>>737713880
Are you using OpenMW? If so turn off some of the shadows those can be performance heavy or try reducing view distance I usually use 5 cells or less or try fiddling with object paging
Also Install Project Atlas and Morrowind Optimization Patch or some other asset improving mod, og Morrowind assets are doodoo
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Finally there is a reason to play Morrowind
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>>737710665
>>737709764
Can't wait for more Indoril clothing. It's genuinely beautiful
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>>737710789
>>737711369
>>
Serjo Indoril Nerevar Mora would never support the TR project this includes anything that promotes the false temple doctrine and the culture it spawned.
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>>737715552
>Argonians trying to copy their superiors
lol
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>>737715552
That kind of building would do terrible in a wet environment.
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>>737715580
I'm Nerever and I support TR though.
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>>737646675
You fucks just keep shilling TR and PT all day. Are there any mods that actually makes the progression FUN? Not this bullshit where you become stupidly over powered, rich, and unkillable before even finishing a single Guild quest line? Vanilla progression SUCKS ASS.

Post what gameplay overhauls you use. Now.

>inb4 I played vanilla
Nobody cares
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>>737715653
Stormhold is, uh, above the storms.
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>>737715662
False incarnations spotted. All you need to enjoy TRVE Resdayn culture can be found among the ashlander tribes. Expanding Morrowind beyond that is promoting the tribunal traitors.
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A key part that nature, depth and 'natural depth' is associated with beauty. RL polytheist religions were deeply interwoven with nature, depth and beauty to create and find metaphysics and peculiarity.
What people miss in the argument of 'weirdness for weirdness' is that the interconnected dots of interesting-but-not-immedaitely-obvious-things is that they're there to paint a deeper beauty and meaning.
There's a reason Greeks were the most autistic of philosophers with the deepest lore and made almost all their architecture in some mathematically peculiar manner, including using Golden Ratios everywhere.
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>>737715807
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>>737691270
Looks way better. Isn't this the old version?
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>>737715168
I like the Mora armor design, the touch of red and rose design to tie to the R'Aathim adds to it
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>>737715807
Maybe but the buildings are designed like ones for dry climates.
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>>737715790
No
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>>737715880
Nord belief is epitomized by the phrase "In Skyrim you change your mind ten times a day, lest it freeze." They recognize the cyclic nature of reality and that the Meretic Era was chaos, that time and history are illusions. This is why Nords love telling stories and myths, and why changing the story or adding new details in every telling is celebrated. When you do a good job, anyway. Historical 'accuracy' is irrelevant because history repeats and changes all the time. This means that Nord religion is actually extremely flexible, outside of the key points of Shor being their dead hero-god, and Kyne their mother.
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>>737699568
Sheogorath represents transformation and results
You don't immediately mantle Sheogorath you mantle Arden-Sul and become Arden-Sul
Then you kill yourself, so Arden-Sul can slay Jyggalag and become Sheogorath.
The real Sheogorath spells out some really deep plot details most plebs miss because unironically Shivering Isles plot is the deepest Bethesda has ever put out
>inb4 filtered by cheese line
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>>737691270
>>737715989
https://www.youtube.com/watch?v=jTlazA3l6Tw
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>>737658057
I think there was something like this in Grandia 2, but it's been forever since I last played it.
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>>737716181
>cheese
Yeah, very deep. Thanks schizo. Seek help.
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>>737658057
Yeah it's called Bowser's Inside Story.
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>>737716019
>R'Aathim
Speaking of, does TR tie Moraelyn to Nerevar in any way, since they're both Mora?
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>>737699568
this is why mantling is a fucking retarded lore concept to begin with and why i choose to headcanon it out.
pretending that mantling doesn't exist changes nothing except make the themes and story of the games better.
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Seen any elves? AHAHAHAHAH!
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you n'wah this is the end of you s'wit stoopid die fetcher you will suffer greatly you're beaten there is no escape
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>>737658057
off the top of my head,
Hellgate london
Super Hydlide(I only remember that you enter a bosses mouth after breaking his legs)
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>>737699568
He is the reincarnation of Nerevarine, and because of that (and stuff like being reborn 3 times, Vivec lying about everything, Corpus Immortality) Nerevarine is implied to have achieved CHIM while Vivec is implied to have lied about achieving it.
For some reason, most of /v/ believes Michael Kirkbrides TES-Forum version of Vivec who, instead of being a very obvious liar and parasite who is implied to have done nothing good for anyone, is somehow the embodiment of the dual nature of reality and fiction (a trait he displays nowhere in the games, only on MKs forum ERP and only because MK used it to justify Vivec posting on the TES forums and to justify ideas of headcannon and fan fiction).
In spite praising Morrowind's writing, most of /v/ seems to have not read anything during the main quest, dodged all the themes and characterizations and headcannoned that 'actually Nerevarine isnt Nerevar, he is just mantling him'.
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>>737716675
Haha, yeah, good one.
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>>737716943
This message was brought to you by the local shrine of Azura.
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>>737716675
Nords were pussified in Skyrim. The Skyrim milk drinkers could have never conquered anything.
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>>737716943
>People believe Kirkbride
Because he's also responsible for writing half of the deep lore stuff that's interesting to think about. He was also the concept art guy and a major contributor to in-game Dunmer and PGE1 lore and characterization. Even if you don't like everything he did, it's extremely obvious why people like to follow his material.
>Forum ERP
Forum RP is something all the Morrowind-era writers took part in, and how all of them imparted little bits of lore. Singling out Kirkbride shows your ignorance of the fact that Goodall, Rolston, and others took part in the same activity.
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>>737717176
true
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>>737717215
>>>People believe Kirkbride
>Because he's also responsible for
that's not how those words are being used at all, I'm implying people believe Kirkbrides VERSION, not that people believe Kirkbride the person
once agian, pro-Vivec shills prove they cant read
>>
I only believe in the in-game sources. If it doesn't exist in the game it isn't canon no matter who said it. Sorry Dagoth Ur didn't raise a foolish sleeper.
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>>737717215
>>Because he's also responsible for writing half of the deep lore stuff that's interesting to think about. He was also the concept art guy and a major contributor to in-game Dunmer and PGE1 lore and characterization. Even if you don't like everything he did, it's extremely obvious why people like to follow his material.
That's still an entirely different version of Vivec
Vivec in game is 'just' a liar. Vivec on the forum is 'the author self inserting into roleplay' with the community, and MK wrote this subset of 'Vivec-2' on the forum who implies all this metaphysical relativism (which for some reason /v/ keeps telling me is Buddhism) that is implied nowhere in the main games plot and contradicts it.
Vivec =/= Vivec-2
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>>737717380
>Vivec is just...
Actually I already remembered who you are and that you're the guy who doesn't accept different interpretations of a character from your own can exist, so I'm not gonna bother wasting my time with this again. Suffice to say, there's no point in debating things intentionally meant to be interpreted differently, especially not with autists.
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>>737715580
why would he hold a grudge? he did the same thing
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>>737717215
>little bits of lore
Vivec saying 'everything is cannon nothing is true its just a game' isn't lore, its part of the forum-ERP part of the writer having fun. The problem is, the forum version of Vivec is nothing like the in game one and this has heavily polluted lore discussions of the main game through contact
For example, one of the major plot points in TES is the pursuit of immortality and 'Daedra-dom'. This was a major part of TES 3 and 4s plots both, in 3 its the original goal of the Chimer subverted by Vivecs religion, in 4 you have Mankar Cammoran and the Champion of Cyrodil both achieve it to some extend. Its a very secretive and mysterious process that is highly coveted.

Yet because of Vivec, the average r/TrueSTL subhuman 80iq nigger doesn't even realize this is a plot point, assumes that "Daedra are just Demons sweety, nothing is real only the dreamer dreaming dreams :^) Azura is such a bitch xD" and regularly pollute discussion of these topics with Vivec-wank and Forum-MK-wank that isn't even true to the setting.
You can complain that Bethesda is appealing to the casual fanbase instead of the 'hardcore morrowind fags' yet the faggiest and most retarded of posts on this series seem to be from people who worship their (misunderstanding) of Morrowinds main story
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>>737717817
See >>737717559
>In 4
Nobody cares about your Oblivion lore in the PT/TR thread faggot.
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>>737717559
>you're the guy who doesn't accept different interpretations of a character from your own can exist
???
Also what interpretation
Vivec-2 of the TES-forums as posted by MK is not the same character as Vivec-Morrowind
Vivec-2 does not exist in the video game "The Elder Scrolls III: Morrowind", his main trait is that he is deceitful, there's no contrived metaphysics of uncertainty in Morrowind Game of the Year Edition Deluxe PC, and none of the characteristics people cite when defending Vivec-2 existed in Morrowind, because they were made exclusively for the forum
Also
>doesn't accept different interpretations of a character from your own can exist (one that doesn't exist in game)
>gets mad someone points out a 'different interpretation' (the one that exists in the game)
>>
This guy just consistently ignores that Rolston, Goodall, and even fucking Peterson, all took part in those gosh-darned forum lore-writing RPs that he keeps hating on Kirkbride for. Like it gets pointed out to him and he keeps on with the anti-Kirkbride derangement anyway.
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>>737718083
>this guy
>anti-Kirkbride
reread the posts, you're literally headcannoning your version of other anons posts. No one is anti-kirkbride.
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>>737717559
>interpretations
nta but if you take the game as your only source there isn't really any room for interpretation. The 36 lessons are all lies and cover stories to divert everyone from the obvious truth. Vivec is a liar fraud that realized the prophecy is coming true no matter how much his temple tries to stop it and disseminated this bullshit to have a chance at convincing Nerevar to not shank him. That's all there is to it. Any other "deep" interpretations are outside of the game larps. Vivec isn't even the smart one of the trio and we know how Almalexia operates in the DLC. There is little to interpret here.
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>>737717956
Not a PT/TR thread nigger.
Also not a "Vivec" thread either nigger
>but muh writers ERP
Not part of Morrowind nigger
>but muh unreliable narrator
Not part of Morrowind nigger
You're literally the trash that keeps polluting Morrowind lore discussions with headcannons about lore that isn't part of the game, never was and was never meant to be.
That's literally what I'm talking about here
>>737717817
>You can complain that Bethesda is appealing to the casual fanbase instead of the 'hardcore morrowind fags' yet the faggiest and most retarded of posts on this series seem to be from people who worship their (misunderstanding) of Morrowinds main story
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>>737718159
>if you take the game as your only source
Nobody does that dude, let me reiterate: You are in the PT/TR thread. Nobody here is a Bethesda purist by nature, the mods include plenty of shit from PGE1 and other out-of-game material.
>nta
Don't believe it.
>>737718218
>Not a PT/TR thread nigger.
The opening post is a PT screenshot.
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>>737661649
The lower Thirr river valley (big ass waterway in the middle) is the newbie zone
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>>737661649
Welcome to the Arena, nigga
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>>737718248
>>The opening post is a PT screenshot
And the thread title is Morrowind
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>>737718285
Yes, the Morrowind mod PT, in which the OP wanted to discuss the modded town of Dawnstar in the PT mod SHOTN which does not exist in the base game.
>>
What PT actually means is the Pocked Guide to the Empire second edition version of TES not one based on forum larps. Hope that helps.
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>>737718413
Then why are they including material from stuff like Skeleton Man's Interviews too?
>PGE2e
PGE2e was written on the forum by Kirkbride and fans he recruited btw.
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>>737658057
not an rpg but jetforce gemini has a lava planet where most of the world takes place inside of a giant worm
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>>737716438
I don't think so
but you can fight Moraelyn's ghost under Old Ebonheart
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>>737718248
>Nobody here is a Bethesda purist by nature, the mods include plenty of shit from PGE1 and other out-of-game material.
You're a nigger
You're citing stuff from the forums that people THINK is from the games because they hold the lore to a lower standard, thus suppressing lore discussion because you NIGGERS barely read the lore
most of the shit cited in these threads is not PGE1 stuff, and especially in the discussion I mentioned, its shit from the forums people assume is from the games, hidden in some deep tome when ITS NOT, and the stories that are actually hidden in TES get completely ignored because they conflict with the headcannon version of TES most people now assume the games are set in.
By doing so, you NIGGERS have degraded Morrowind lore discussion.
Some works operate under the mechanisms most people assume Morrowind does, like C0DA (which if you read, barely has anything to do with TES).
Morrowind/TES do not. Yet if you go online and try to discuss lore, all you get is (You) niggers (or some other redditors) who treat TES as The House of Leaves.

Honestly you NIGGERS saying that 'morrowind was the only well written TES' while also praising lore from TES forums that not only has nothing to do with morrowind but contradicts morrowinds lore is funny.
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>>737718413
Wrong guide. It was based on the first edition bundled with Redguard. The second was never published only the third was as a Oblivion pre-order. But yeah forum larp isn't part of TR.
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>>737711573
>skyrim retcon zoomer baby
Holy shit i fucking hate you cancer faggots so much
You vaccinated fucking idiot. Im glad the white race is going extinct; you are a completely mentally mind raped and brain rotted race of barely sentient cattle and the vax turned your brain off from the divine spark of the cosmos and you can only think on lower frequencies like that hack emil pagliarulo
I hope your mother gets raped and molested skyrim zoomer FAGGOT
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>>737718725
I'm not reading that rant. This is a thread about the PT/TR mods and the mods use material from out of game sources, including ones from the forum like Skeleton Man's Interviews and PGE2e.
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>>737658057
xenoblade 1 takes place on 2 giants that are "dead"

xenoblade 2 takes place on several living creatures that function as "land" and you go inside a few of them

i think the first game does it better beacuse there's several locations whee you can see the other giant
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>>737718738
PT uses material from PGE2e too, like the lore about Cathnoquey. TR less so simply because PGE2e had very little new about Morrowind in it.
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>>737718759
What is it with neo-Morrowind players having abysmal reading comprehension these days. That post was comparing examples of verisimilitude in writing in context of a conversation on what makes unique elements interesting. Howd you even sperg out like that?
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>>737718759
That dude is up and down this thread citing Oblivion and Skyrim lore and getting pissy when people tell him they don't care about post-Morrowind retcons. It's unreal how much it makes him mad.
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>>737719072
>when people tell him they don't care about post-Morrowind retcons
PGE2 retcons Morrowind
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>>737694828
because he made a deal with the tribunal to get the numidium.
Part of that deal was Morrowind being mostly left to do its own thing.
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>>737719020
It's just one fag schizoing out
>>737665001
Will High Rock or Hammerfell be finished first?
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>>737719072
Really? Where
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>>737719382
Is that Sentinel or just some minor Redguard settlement? Looks nice
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>>737719737
That's Rihad.
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>>737719814
You're a fucking Rihad
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>>737718725
Did you run out of fentanyl or something?
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>>737719382
The main blocker for HR right now is assets for Azra's Crossing. For Hammerfell they're still doing external cells and some of the stuff in Rihad is a placeholder.
>>737719404
He cites Skyrim in that post and Oblivion in one a little further up, complaining about people not following its 'lore'.
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>>737719382
>>737719814
kinda small imo
Thought Rihad would be bigger than that.
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>>737720043
Rihad isn't Sentinel or Stros, and its definitely no Wayrest, it's just a decent sized port.
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>>737719382
>>737719814
People in Rihad are supposed to walk around naked in the streets, does the mod portray this faithfully?
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>>737719925
>complaining about people not following its 'lore'.
Where
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>>737720218
That's the Satakal cult, I wouldn't be surprised if you do run into those guys.
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>>737719925
Hammerfell external cells are looking great so far
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>>737720318
No, it's regular people in Rihad specifically. Satakal cultists are merely compared to the people of Rihad because both groups have a custom of walking around naked.
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>>737720512
And interiors
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>>737720512
Yeah they're making good progress on them. Kinda makes me want a caravan mod.
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>>737719925
>He cites Skyrim in that post and Oblivion in one a little further up, complaining about people not following its 'lore'.
You literal monkey, that's not what I said, in fact that's not what anyone in the thread did once, why spread these retarded misreadings of what I posted to defend your non-canon forum ERP. Are you stunted by your illiteracy of Morrowinds writing so you have to spread your own headcannon version of what people post in Morrowind threads? Because it seems to be working, the schizoposters are starting to believe your interpretation over reality.
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>>737720631
Well who am I to judge if the locals are in underwear, Argonians do it all the time.
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>>737721036
>Last thing I wanna see in my lore-accurate Elder Scrolls mod is a model of a beautiful hot cock and a fully-modeled asshole.
>Now, they didn't show that in the mod; but why not? If you're gonna make the mod, make it right.
>>
>>737666975
I'm preparing a ttrpg campaign set on Summerset. Really cool region if you dig into it, especially if you include all the cultural impact Numidium and Imperial occupation had on the Altmer culture.
Can't decide whether to make Sload, Maormer, some scheming Altmer nobles or a half-crazy radical Blade agent into main antagonists. Or some combination of them
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Need Sutch
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>>737722201
I can't wait to bully separatists.
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>>737719382
What would it take for PT/TR to just hard implement botes and sea travel?
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>>737719382
neither probably
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>>737722798
A change in policy towards vanilla mechanics.
>>
Obviously the canon nerevar reincarnated would have been a dunmer male, but what factions would he have joined?

I can't imagine he would be a part of any imperial factions apart from the blades which he was forced into as conditions of his release.
Would he have joined the tribunal temple before he remembered the truth?
If he showed favour to any of the great houses I would imagine it would be Redoran over Telvanni or Hlaalu.
>>
>>737716675
I hope Lynda Carter voices at least one nord character in TES 6
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>>737723536
>would have been a dunmer mal
Why?
>I would imagine...
Well, let's put it this way. Nerevar was a caravaneer, by some accounts a mere guard. Putting that aside, he was a member of House Mora, a major noble house (though not a Great House) with human blood that ruled in Old Ebonheart, with connections to both Great House Indoril and Hlaalu. Nerevar married into Indoril, to which Almalexia belong. Mora eventually got absorbed by Hlaalu, and Old Ebonheart itself got more or less annexed as a direct Imperial territory. So just via familial ties, the Nerevarine would be drawn towards Indoril or Hlaalu, and by trade he'd be drawn to Hlaalu as well (being the merchant house.) Redoran only really has any connection in the sense that they have a reputation as warriors, and Nerevar himself was known to be a powerful warrior with the axe and the scimitar, but House Indoril and House Mora also had strong martial traditions.
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>dies to cliff racer
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>>737724214
Rite of passage.
>>
>Morrowind YouTuber troons out
What did Todd mean by this?
>>
>>737726308
nv modding dying out so now they're latching onto morrowind because you're not allowed to just tell them to fuck off for some reason
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>>737726308
who
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No one cares senpai.
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>>737726738
Todd Howard was the project lead of Morrowind
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>>737726738
The Irish fellow
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>>737646675
>Whale
One irrelevant thing that bothers me a little bit about PT is that all the whalers are Bretons, without Nords really doing any. I know they're the Breton equivalent of Colovians in that they're like half-Nord but still, you'd think full-blooded Nords would have their own whaling activities.
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>>737727138
Aren't whales sacred in Nordic culture
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>>737726473
hopefully the big nv world expansions stick around and the worst of the donut steeles finally move to fo4 or some shit. long 15 is good for a mod, nova arizona is good for a wip mod, and they seem like the modders care about writing mostly compatible lore and just expanding the world rather than turning the game into cod while getting the maximum amount of internet asspats
>>737726308
hrt is to online autists what crack was to blacks in the 80s
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>>737729464
Morrowind never really got a moment as embarrassing as the Frontier for NV did it
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>>737729197
Lots of animals are sacred to the nords, but not in a way that prevents them from hunting them. Moths, owls, hawks, wolves, whales, fox, bear, hare, and snake. Never seen a Nord refusing to kill any of those things, have you?
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>>737730491
What nords are out here hunting down months and owls?
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>>737730562
Alchemists.
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>>737730451
We got Morrowland: From Heaven to Hell
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>>737731015
He said embarrassing
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>>737731363
There's enough ambient shame in that mod that it counts. The hell level alone could be unpacked by halfwit YouTuber essayists for at least five years, I feel.
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>>737730451
was frontier the creepy pedo one with gross ass furries?
I used to have a friend who contributed a tiny bit to that if it was lol, I hope she asked to remove the content she submitted
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>>737731760
That's the one.
Funnily enough, the pedo furry was one of the smaller problems that mod had.
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>>737726876
>sperg
>blatantly gay and obsessed with cock references
>year+ long upload sabbatical for "health reasons"
>Fighting against chuds and troonjaks on Xitter
Yeah, who saw that coming
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>>737731956
The pedo furry didn't even actually do any pedo furry stuff in it, he just made the icons.
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>>737732050
He had a 3D model of his diaper-clad pedOC, but it was in a testing cell and couldn't be seen through normal play.
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>>737732050
tbf the pedo shit was put into the mod itself, that was the main issue



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