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>oh yeah, I guess that was a thing that happened...
>>
This should've been a spinoff called FF Eikons, not 16.
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It had problems, but I liked it. Certainly more of a FF than 15 imo
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What were they thinking?
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>>737649870
its worse than 15 in every way
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>>737648540
I genuinely wonder how the game's reputation is going to age compared to 13 or 15 lol
>>
>>737650541
Not him but nah, 16 actually is a full fledged finished game that knows what it is about and commit to it. You may not like it but it’s a way more complete and ’’professionally made’’ game that 15 was, and i enjoyed 15.

>>737651306
The ff cycle is more real than the zelda cycle so hopefully people realise 16 has lots going for it and forgive his flaws
>>
>>737649870
Cope contrarian shill
>>
>>737651306
it barely has one noone remembers it
>>
>>737651306
13 is still fucking dogshit, I don't care what anyone thinks or says.
>>
Even though 16 was flawed, compared to piles of trash known as 13 and 15, it's still the first competent mainline production in over 10 years
>>
15 was an unfinished mess but it definitely did have its own style for better or worse. I finished 16 last week and could genuinely not tell you anything about the game.
>>
great game but it would have done so much better if it was called anything else but final fantasy 16. it sets expectations way too high. its like tales of symphonia 2, also good game but people hate it because it didnt blow them away like a symphonia sequel should have been.
>>
>play as a guy with a big sword who teams up with his childhood girlfriend with a low-tie ponytail and a griseled rebellion leader who swears a lot
>go around blowing up magic deposits
>feel guilty because people rely on that magic
>>
>>737652205
Yeah, two very clear extremes.

>an incredibly slapped together and unfinished mess of old and new ideas
>and a finished but very cold and clean product that had a very clearly defined budget
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>>737648540
It had the incredibly low bar of having to be better than FF15. It's not perfect, but it's a step in the right direction.
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putting out a fairly competent AAA game with no development hell seemed the most impressive thing to me. thought that was a lost art to square enix.
>>
>>737652857
No party members was a deal breaker for me, it’s just not a FF game flying solo. I might pick it up for $5 down the road just to experience it but I don’t have high hopes.
>>
>>737655045
I guess olaying FF15 without ever being able to control another character got me used to playing FF as one person. It's not FF5 and I don't think of it as anything close. It's more of an action game trying to be DMC or Bayonetta or something, and I only expect it to be as fun as those. It isn't, but it's still fun.
>>
>>737650413
They wanted the game of thrones audience
>>
>>737651306
We're creeping up on the point where FF games have been shit for longer than they were good
>>
>>737650541
You are retarded. 15 doesn't even have a real ending (It got shitcanned and moved to some book no one read).

XVI was a victim of exclusivity, despite the snoys' constant glazing of the concept. If you guys really are so obsessed with exclusives, why did this game fail?

The poisoned well left by 13, 15 and Squeenix's failed crypto crapdid not help, either.
>>
>>737648540
>apparently it flopped
>square still keeps retarded price
Its not just about this game but all Square titles. Why is Forspoken and other shovelware still so relatively expensive even at key sites lmao. Only SEGA rivals this type of kosher stuff.
>>
>>737655636
15 isn't that old.
>>
>>737649812
11 and 14 shouldn't have taken mainline numbers either, 13 and 15 shouldn't exist, and 7's remake calling itself 7 is almost an insult
>>
I fucking hate the influence Game of Thrones has had on Wester fantasy.

And before you jump on me XVI is clearly heavily western influenced and fuck you if you say otherwise.
>>
I think people would have loved it more if you had actual party members you could play as besides clive
>>
>>737656398
wouldn't fix the story turning to shit after the time skip
>>
I ended up getting Asuras Wrath 2 with this game and more than satisfied with it. Clive is a great protag
>>
I just wished it kept the same tone it had during the demo
>>
A truly bad game isn't the game you hate, it's the game you forget.
>>
>>737653761
I was dumbfounded by that image for a few seconds, looked to see if KH4 had a new trailer, then I saw the healthbar and realized it's a fucking KH3 mod. Fuck you.
>>
>>737648540
It was fun.
>>737649870
This.
>>
>>737655845
>15 isn't that old
It's over a decade old, closer to 20 years if you count Versus
>>
I have never seen a game fight against itself this hard. It had all the makings of a really good ARPG, but it felt like its MMO parts and action game parts were pulling the game towards opposite directions. It would greatly benefit from a Final Mix/Special Edition.

I would change the pacing of the game. It feels like ages before you get your second Eikon. Have Clive get half of Shiva after fighting Jill, and half of Ramuh after Cid shows his powers. Then you get full Garuda like normal, and that should be enough to keep you interested until you fully unlock your half Eikons.

The gameplay needs a shakeup as well.
>allow the player to give commands to other party members aside from Torgal
>dedicated launcher
>magic spell can be charged to third tier
>magic burst empowers the next strike and eliminates burning blade chargetime with proper timing
>magic burst can also go into finisher with the same button like when playing as Ifrit, giving the option to continue the enhanced combo or cash out with a big finisher
>can launch and juggle bosses and minibosses like in FF7 Rebirth
>can launch and juggle large enemies during Limit Break
>Eikon's ultimate moves only available during LB and are separate from main kit
>add a fourth move to replace ultimates (Titan gets an uppercut that becomes Shinryuken at max charge, Garuda gets an Izuna Drop, etc)
>can use 4 moves per Eikon instead of just 2
>no more cooldowns, everything uses MP
>elements actually matter
>some moves nerfed (Zantetsuken now focuses on stagger, Cold Snap requires just frame timing, etc)
>faster running
>make the QTEs more dynamic (hire Cyberconnect2 if you have to idgaf)

Also
>revise script to remove excessive swearing, opt for something more poetic instead
>rerecord some of Clive's dialogue, mainly when he's crying (he bawls like a baby and it ruined many emotional scenes for me)
>Clive and Jill fuck on camera and the reason she feels sick in the ending is because she's preggers

Something like that.
>>
>>737651769
>The ff cycle is more real
mainly because Square keeps screwing up in bigger and bigger ways. It's almost impressive how one studio can have so many talented artists yet keep fucking things up in major ways so consistently. Square Enix trying to develop a Final Fantasy is basically just the Simpsons clip of sideshow bob repeatedly stepping on rakes.
>>
>>737658210
it's a KH4 screenshot retard.
>>
>>737658210
they're not from a trailer they just released a bunch of screenshots as damage control after that mobile came got shitcanned
>>
>>737659498
Some tweaks can make it better but they can't solve shit like
>really only one main weapon and its moveset is basically the same from the beginning
>No RPG elements.
>look at all these cool cities you can't explore
>no real dungeons just straight line
>shit writing, probably the worst FF villain of all time.
>insultingly piss easy
>enemies that aren't just fodder trash mobs basically don't even respond to your hits.
I could just replay the kingdoms hearts games for the millionth time and still have infinitely more fun than FF16
>>
>>737659498
>>allow the player to give commands to other party members aside from Torgal
It would be fun to have more moves, but that leads to parts where Jill fucked off somewhere else being fights where you can't use the same move you've been using for hours.
>>dedicated launcher
I actually like that you have to look through the moveset a bit instead of just having a DMC High Time. It's not a bad suggestion, but not necessary.
>>magic spell can be charged to third tier
I guess this is fine. I'd like to see magic based more off Kingdom Hearts using different hitboxes for each attack.
>>magic burst empowers the next strike and eliminates burning blade chargetime with proper timing.
This would help a bit in making people want to magic burst. I'd make the sword enhancement an elemental damage buff for like 10 seconds and finally give enemies elemental weaknesses and resistances.
>>magic burst can also go into finisher with the same button like when playing as Ifrit, giving the option to continue the enhanced combo or cash out with a big finisher
Good change.
>>can launch and juggle bosses and minibosses like in FF7 Rebirth
This is probably the biggest annoyance in FF16, you get used to launchers and air combos, and then they don't work on anything with some health.
>>can launch and juggle large enemies during Limit Break
I'd make it during stagger but this should be fun, too.
>>Eikon's ultimate moves only available during LB and are separate from main kit
I was thinking those big moves should cost LB somehow. This works.
>>add a fourth move to replace ultimates (Titan gets an uppercut that becomes Shinryuken at max charge, Garuda gets an Izuna Drop, etc)
Again, I'd love more moves.
(con't)
>>
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>>737659681
The problem is that they see FF as their AAAA super premier flagship that has to be the biggest thing ever on every release. This was fine when the biggest thing ever was a 32mb SNES game or a PS1 game, but the bar has been raised by Hollywood money stepping into the scene in the 2000s and Jap companies cannot compete.

FF would be saved if they accepted it as a AA or lesser series and allowed it appropriate room to breathe creatively and take risks on a strict deadline again. Getting one made every year or two forced the devs to commit to their plans early with no room for constant rewrites, which lead to a lot of interesting choices that didn't have time to be sanded off by focus testers.

XVI was very much "Game by committee", jamming every (outdated) popular cliche and reference they could think of in order to seem relevant and current. Like XIV, this was nobody's artistic vision for a story or world, but instead a corporate attempt at piecing together a pop culture product from bits and pieces of random artists' previous work approximated together, kind of like how gen AI operates.
>>
>>737659498
>>737660260
>>can use 4 moves per Eikon instead of just 2
This is a huge improvement. The only concern is they might do too much damage if you dump 12 cooldown abilities at once, but you do too much damage anyway and they can always just lower ability damage.
>>no more cooldowns, everything uses MP
The game would instantly be better if moves never went on cooldown. The only thing I'd say about MP is it should go up when damaging an enemy so you can either waste it all or have plenty to spare depending on how well you're doing. Maybe the arcade mode style rank should play into how much MP you get.
>>elements actually matter
There should be weaknesses, resistances, and maybe even total immunity or healing from certain elements.
>>some moves nerfed (Zantetsuken now focuses on stagger, Cold Snap requires just frame timing, etc)
It would be nice if the game was more balanced, but I don't need a single player game to care much about nerfs.
>>faster running
Improvement.
>>make the QTEs more dynamic (hire Cyberconnect2 if you have to idgaf)
There's few of them in general, but the ones that do exist would be more interesting with more branching on fail.
>Also
>>revise script to remove excessive swearing, opt for something more poetic instead
It felt like the writer's were little kids excited they could finally say fuck in a video game.
>>rerecord some of Clive's dialogue, mainly when he's crying (he bawls like a baby and it ruined many emotional scenes for me)
I wasn't bothered, but I didn't care much for the story anyway. It must be shocking to think of Clive as a cool tough guy and then see him cry like a baby.
>>Clive and Jill fuck on camera and the reason she feels sick in the ending is because she's preggers
Finally, the game is good.
>>
>>737660438
>Like XIV, this was nobody's artistic vision for a story or world, but instead a corporate attempt at piecing together a pop culture product from bits and pieces of random artists' previous work approximated together, kind of like how gen AI operates.
I'd give 14 more credit than that. When it's at its best it's a love letter to the series as a whole even if it is in a generic wow clone shell.
>>
Every FF except the first one is SHIT
>>
>>737660645
>When it's at its best it's a love letter to the series as a whole
That's the problem. Even at its very best, it's still just a homage to better and more memorable works before it. It's not a creator's vision, it's a fan's love letter, a second-tier work.
>>
>>737660804
Originality is overrated.
>>
>>737650413
White women love this shit.
That said I dont and this is when I noticed and turned on fags being shoved into all media.
>t. DQ11 gay parade enjoyer.
>>
>>737660960
Quoth the uninspired.
>>
>>737661010
>uninspired
>implying anyone here is making anything
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>>737660438
Meh. I loved 16, I think the setting and plot hit it out of the park. The biggest issue is it was a videogame that wasn't fun to play. Timer countdown combat is not good. Single player MMOs are trash. The references, plot and setting did not hold it back, it was the only reason it sold 3m in the face of such abysmally subpar combat gameplay.
>>
>>737660260
>>737660547
>I actually like that you have to look through the moveset a bit instead of just having a DMC High Time
It's mostly a personal peeve. It just feels really strange to have a Stinger but not a High Time. I feel naked.
>I'd make the sword enhancement an elemental damage buff for like 10 seconds
That would work as well. I was thinking more like Nero's Exceed mechanic where you can use EX versions of your melee attacks.
>Maybe the arcade mode style rank should play into how much MP you get.
They could make so MP gain is tied to your combos, giving the players incentive to style on enemies instead of just doing big damage moves. It'd also be a good combat loop (spend MP to do combos to gain back MP to do more combos etc)
>I don't need a single player game to care much about nerfs
I just want to avoid giving the player a "win" button, that's all. There's little reason not to autododge Cold Snap into Lightning Rod into Dancing Steel into Lv5 Zantetsuken every time.
>It felt like the writer's were little kids excited they could finally say fuck in a video game
I'm no prude, it just feels very juvenile. I'd prefer if the game's dialogue was more LOTR than GOT.

All those changes aside, if I had my way, I'd put in a versus mode as well, with all the Dominants being playable characters. Nothing crazy, just pick a character and a stage and just go at it with another player or the CPU. No items and gear allowed, of course.
>>
>>737661226
>good is bad and bad is good
>>
This is a game that I actually enjoyed a lot but i can't even bring myself to argue against all the shitposting against it, I just liked the story and characters besides the main bad being kind of weak, and I found the gameplay fun, It's still absurdly weak as an rpg and the sidequests suck gameplay wise, though the stories in them get pretty good in the second half.
>>
i enjoyed the combat, endless flashy chained skills, i am the anime epilepsy chainsaw man
all those unskippable phoenix fights, 30 minute cutscenes and cringe dialogue ruined it
i enjoyed stranger of chaos too
absolutely no way id ever want to watch this movie again
>>
I'm gonna wait to get a new nvidia gpu to play this, my amd blows dick desu
>>
>>737661507
>a new nvidia gpu
winning the lottery are you
>>
>>737648540
I enjoyed 16 overall but it really is not and does not feel like Final Fantasy. Hell, without chocobos or the little sprites of your party members in the menu you wouldn't even realize you're playing an FF game half the time
>>
>>737661680
I got a nice lil pay bump this year, just need to pay some debt first then I can
>>
>>737661389
There you go. Imagine being square and having to please both our asses. I take it you hated rebirth?
>>
I can't tell if FFXVI is good or not despite 100%ing it
It's got hype moments decent combat and a lot of great characters in my opinion but nothing really stuck with me despite playing it just a few months ago. I vividly remember story beats, OSTs whatever else of FF13 which I played 10 years ago but I draw a blank when thinking about 16. All I remember is that I enjoyed it
>>
>>737648540
gameplay is great. story is final fantasy.
it sucks you cant at least gambit your npc party members like in 12
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>AN ANVIL FROM THE HEAVENS CAST
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>>737662395
Surprisingly very agreeable tierlist
>>
>>737662395
Switch X for III, and weirdly X-2 for SoP and we are pretty much in line.
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>>737662395
Despite years of it being called one of the best I have yet to play tactics.
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>>737662536
It's pretty good. I only played it for the first time last year.
Make sure you save in different slots for consecutive fights though, because the game can fuck you over hard if you aren't prepared
>>
>>737648540
I fuckin loved this game bros. It was so good I didn't care that it's not a final fantasy game desu.
>>
>>737662260
I think it has to do with the visual design. Aesthetically speaking, the only thing about 16 that definitely stands out is the Eikons. Everything else kinda blurs together. The world mostly looks like your average fantasy fare, and same goes for the characters. Both 13 and 15 (despite being various flavors of dogshit) have a distinct visual style or, in 15's case, a standout aesthetic with the four guys cruising around in a modern car.
Imagine if 16 had a similar art direction to X, it would be much more memorable as a result.
Now, I'm not saying that every FF should have Nomura designs...but I'm strongly implying it.
>>
>>737662536
It was the best for two decades but by D:OS2 in 2017 it was finally dated. New one is worth playing though with low expectations. Villians are incredibly well written/voiced and the new combat of making magic/ guns hurt means its not a HP slugfest like the original.
>>
>>737662395
>rebirth that high
>XIV that high
>FF2 that low
>FFX-2 that low
stop posting your shit list
>>737662459
>>737662521
nice same post
>>
>>737651769
>You may not like it

Sure don't. Unfathomable that this insecure turd came out of the franchise that gave us 6, 7, 8, 9 and 10. They must be forcibly brainwashing their employees to ensure they have never even laid eyes on a perfect game over at Square-Enix.
>>
>>737661226
>I think the setting and plot hit it out of the park
oh okay so you're just retarded. The story was fucking terrible.
>>
>>737662738
FF2 in C is pretty generous, more generous than most.
>>
>>737662738
See how I use a period. Pay attention and try not to be a schizo retard next time. Deleting pictures on a tablet is a pain in the ass but someone had to tell you to take your meds.
>>
>>737648540
I think the design of the game was fine. It's the balance that killed it for me. Regular attacks are worthless. Special attacks are stupidly overpowered and don't share cooldowns for some reason. The enemies are embarrassingly weak. Fix those three things and I think the game becomes decent at worst.

>>737662536
I haven't either. I've tried on multiple occasions, but it's just been worse Advanced/Advanced 2.
>>
The fact the game took so much from past games in terms of concept and imagery despite not doing anything interesting with it bothered me.

How many times are they going to reference the "Promised Land"?
>>
>>737655636
Bingo. Series died after PS2.

As much as I enjoyed the BACKSTREETS BACK; ALRIGHT! cast, their game was dogshit and I can't care about Yoshi-P's Medieval FF when it isn't WACKY WHOO-HOO CHOCOBO ADVENTURES after poaching the DMC5 combat designer.

Square only has themselves to blame for that.
>>
>>737662912
Trying to convince someone that you're not a samefag is a fools errand.
>>
i hate what final fantasy has become, from legends like 7, 6, and 10 to this. its so fucking tragic
>>
>>737660438
> that has to be the biggest thing ever on every release.
but the thing is they could easily do that if they didn't keep actively making decisions that fuck things up. Most devs simply lack the talent to make a good game but with Square it's more like the talent is there but the decision-makers are actual retards who keep having the dumbest ideas imaginable. They couldn't even remake their breadwinner game without cutting it into 3 parts and adding a bunch of filler and multiverse garbage nobody wanted.
>>
>>737662816
Oh ok, some poverty phone poster who clearly was too retarded to go to college, use capitals, or even touch a woman ever doesnt like my opinion. Im sorry, do you get upset when someone whos actually read a book in the past 5 years has different thoughts than you, lol.
>>
>>737649812
FF for fags more like
>>
>>737662650
Pretty much this. I loved the music of 16 and thought the gameplay was okay, but going for a more stylized aesthetics at least for the characters would help it stick in my mind. 14 has plenty of issues, but its setpieces and character moments stand out to me in large part due to the aesthetics and music.
>>
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>>737662992
I wrote this to myself.
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>>737663205
I'm responding to myself on one of my thirteen phones and tablets
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>>737663085
It's objectively a dogshit story. The fact that you think it's good just shows that you have no standards whatsoever and will praise whatever Square shits out as long as it has the words "Final Fantasy" on the box. Even your average Trails game has a better story.
>>
>>737663140
Did you forget 3 but add dirge of ceberus?
This might be the first list Ive ever seen to make me upset.
>>
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>>737663272
Its a rebuttle of Schopenhauer. We went over this, you are a fucking uneducated retard who has not read a book in 5 years. Of course you did not like it, no one has ever called you a smart man. You argue taste like the thoughts of a poor uneducated genetic deadend matter. Most of the reviews trashed the gameplay, not the story. I know that doesnt mean anything to you becuase you are too retarded to know what empiricalism is but you are ontologically wrong and fact you cant see that is why women wont fuck you.
>>
>>737663263
>thirteen phones and tablets
Kek, look at mr moneybags he said to himself.
>>
>>737663661
>empiricalism
Bold of you to call others retard.
>>
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>>737662816
>>
>>737663661
>guys this Japanese game with shitty bland characters, constant major plot holes you can drive a truck through, and a romance where there's zero chemistry is actually great because i read a book by some faggot German philosopher one time! I'm so educated even though I can't even spell "rebuttal!"
>>
>>737663903
>>
>>737648540
Don’t give a shit what the internet says this game was great
>>
>>737656227
>skips 12
ivalice fags deserve the rope.
>>
>>737661325
It's definitely weird to not have a normal ass launcher. I usually just did the jumping charge melee but there were enough ways to knock a guy in the air. You're right that he's enough like Dante you'd expect him to have High Time.
I know Bayonetta and some other games make it so certain moves don't give as much style as they do attack power. Maybe like Lightning Rod on your own attacks barely moves the style meter, and MP is based on style so you're incentivized not to use it all the time. A bunch of moves can be nerfed in other ways too, like not doing as much damage or Cold Snap being harder to land.
A versus mode with all the bearers could be great. I only want them to know it won't be balanced and just do whatever seems coolest. Maybe it's best 2 out of 3 and winning a round lets you use Clive.
>>
>>737662326
>story is final fantasy
Its Game of Thrones. The sex scenes and swearing was cringe and out of place in a FF game.
>inb4 censored text swearing in previous games
yeah thats fun, not 2dark4u cringe
>>
>people who can use magic are somehow the slavery allegory
most unrealistic thing about this shit. like just burn your master bro wtf
>>
>>737648540
i would've played it if it were day one release on pc. because of their stupid exclusivity bullshit, i forgot all about it by the time it came to pc and now i just have no interest. publishers are literally shooting themselves in the foot with timed exclusivity.
>>
>>737665832
That really stretched believability, but Jill says that she would do what she's told or soldiers would take it out on innocent people she knows. It's a bit more reasonable if every bearer was basically told their friends will get murdered if they don't follow orders.
>>
>>737648540
They needed to show us more politics within the final fantasy universe. This was the one case where mixing magic and monsters would have made for an interesting idea in a not-GOT (I know GOT didn't invent this, but it's clearly inspired by it) idea. Ultima was just a boring monotone villain, and the story races ahead to focus on him.
>>
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>>737665832
working from first principals it entirely makes sense

magic is useful, but using it turns you to stone and painfully kills you. magic users have very little incentive or desire to use magic themselves, but the work magic can accomplish has positive marginal utility. normies therefore have an incentive to force magic users to perform magic. states that enslave magic users to force them to do magic against their will are more competitve than states that don't, so there exists a strong incentive for institutional slavery to proliferate on a state level. this leads to them inventing the anti magic collars, which means that mages can controlled entirely by the whims of the state

incentives to enslave the dominants are even stronger, because they're giant living reusable WMDs in a medieval setting. they can't stay in titan form all the time. once they drop out of it you enslave them the same way you would do any magic user.
>>
>>737665703
Game of Thrones is some of the best written fiction of our times, is that supposed to be a bad thing? I always liked FF but it's not as intricate and detailed as something like GoT.
>>
>>737666569
>Game of Thrones is some of the best written fiction of our times
lol, lmao, rofl, kek, and gigakek even.
>>
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>>737648540
This game should have tried to be more Dynasty Warriors than DMC imo. You spend most of the game killing spiders and goblins with levels that scale with you, so you never feel particularly powerful until Clive goes Godzilla-mode. There were also a lot of instances of CLIVE HELP WE'VE GOT A LEGION OF MAGIC ZOMBIES HEADING RIGHT FOR THE TOWN and it's like eight dudes.

Clive himself is an alright protagonist, but he spends pretty much all his time being led around by other people or their ideals, coupled with having to be the traditional JRPG errand boy for the people he supposedly leads. The fetch-quests were awful and full of pic related eye-rolling pozz shit.

The story was okay. Ultima's first appearance was actually quite creepy because of how off the rails it felt. Shame it didn't stick.
>>
>>737666691
You don't read, it absolutely is.
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>>737666569
>the more she drank the more she shat
>>
>>737666774
You're objectively wrong on both parts.
>>
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>Game of Thrones is some of the best written fiction of our times
>>
>>737666502
the issue is that bearers aren't even a specific race. Anybody's child can become a bearer so the idea of their parents just immediately discarding their kids to slavery once they learn they can do magic is a bit retarded and naturally you would also have plenty of non-bearers born to bearer parents.
>>
>>737666920
if i'm remembering correctly they test the kids at birth and then take them if they test positive. taking in to account that the parents of our hypothetical bearer were born and raised in xvi's setting, they're going to have limited access to information and have had their values and points of view developed in an anti-bearer culture. i think we saw at least one NPC in despair because she had to give up her bearer child, and i vaguely remember a noble family that paid off the tester to smuggle their son out.
parents would not like giving their kids up, but the alternative would be state sanctioned violence, so the incentive structure is tilted in favor of them giving up the kid to a life of slavery and feeling sad about it rather than taking the risk of attempting to hide it somehow
>>
>>737666857
Buddy if the last couple ffs were even half as well written as GoT Square wouldn't need to rely on remaking their old games as their sales dwindle. They should ask for help like Miyakazi did tbqh.
>>
>>737666794
Bro, you've never written with your dick in your hand before? Give the fatass a break
>>
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>>737655710
>It got shitcanned and moved to some book no one read
An alternate ending doesn't mean the game doesn't have a real ending. It does, it's just a tragic ending and apparently that was seen as a problem, so they planned 4 DLCs to "fix" it and make it a happy ending. The original ending was perfectly fine and is not one of FFXV's many real problems.
>>
>>737667792
Recognizing Game of Thrones is poorly written is not the same thing as saying FF is well written, imbecile.
>>
>>737668112
Yeah, the initial concept of four bros cruising a fantastical scenario in a car, a prince being promised to a political marriage, a kingdom being invaded, and the young prince sacrificing himself to save the day and be with his princess in the after life is all very great.
It is everything in between that fucking sucks.
>>
>>737655636
This is just straight up facts. I feel we've already been there for at least the last 10 years
>>
>>737650413
This is honestly less offensive than whatever happened in TLOU2, but yeah it's basically appealing to Fujos. I don't mind Dion being a fag, but I do think it could have been better written
>>
fuck you I liked it
>>
>>737655845
>Final Fantast 12 (last good game on release) came out in 2002
>13
>14
>13 2
>13 3
>15
>15 dlcs
>16
It's been pretty bad for at least 2 decades, barring 7
>>
>>737669268
Most people did. There are unironically just a couple schizos who make this thread to soothe themselves with shitposts about it because they are obsessed with Yoshida.
>>
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>>737648540
>>737648540
A fantastic game only showing how retarded the fanbase is when the game isnt like “how the one I played as a kid was”
>most well polished challenging well designed combat in the entire franchise bar Tactics
>cool protagonist that gets pussy on screen and is a chad
>consistently fun bosses and locations
>is completely unique when you consider the idea it’s game of thrones mixed with attack on titan/asuras wrath
>has noticeable flaws but is earnest in all of its qualities and unlike the previous few entries can be played and understood by anyone without any extra material to cover the lack of story or confusing explanations (13 and 15)
Put more hours into this than any of the other titles and I’m a life long fan, the arcade mode makes it endlessly re playable and even on the off chance you’re just that much of a turn based purist the game still offers builds that compliment that, people seem to forget that and just say “lol cooldown” like the hollow brainer apes they are.

Sure the game should’ve had hard mode selectable from the start and the teams previous mmo titles clearly had an influence on the quest structure but the actual meat of the story is great even if it does have pacing issues.

None of you monkeys deserve anything if you truly think a Dmc/asuras wrath/GOT/ attack on titan/ FF tactics conglomeration is anything but cool/novel even if it’s not your cup of tea, fuck off purists you retards are the reason FF7R is so mid
>>
>>737649870
>At least it was better than the worst ff ever made
At least ff16 had a fun story
>>
>>737659498
>>737660195
The problem with this game really is that it has the potential to be a super solid action game ala DMC3 and they even hire one of the DMC5 battle coordinators, and for SOME reason they decide, despite having all the mechanics baked in already
>FUCKING COOLDOWNS
>only difficulty mode that matters is not accessible in either NG+ or NG
>Eikons/Magic is just a recolor
>game has alternate fire and attack modes locked to eikon activation
I have to wonder what they were thinking when somehow DMC5 has better exploration, DMC FUCKING 1 has better weapon variety, and somehow the unique moves only have some actual mechanics like the ranged parry, melee parry and grab.
>>
>>737661325
>>737665684
I can accept the lack of a launcher when Phoenix has a command dash that works 100% of the time, but yeah it's kind of hard to accept the overall lack of consideration for what other action games do
>>
>>737666691
>>737666774
Only the first two books are so well written to call it "peak fiction", the problem is more so that despite taking inspiration from GoT on the tone (which is easily the worst part of GoT), they didn't actually try to incorporate the writing elements. There are political scenes were clearly they just looked at the scene but didn't pay attention to what actually happened.
>>
>>737669663
The main thing is it could have been better if they committed earnestly towards either being an action game or an action RPG, instead of this weird 75/25 creature. Anons hate wasted potential the most
>>
>>737669832
It would swing wildly between a fight that was very fun and a one they probably ripped out of an MMO. Normal humans are cool enemies. Maybe they're a bit on the easy side, but there's plenty of interesting ways to push them around the arena and even do fun air combos on them. Bosses could just have "do enough damage or I'll fuck you" phase and "ack I'm helpless dump all your DPS" phase instead of just making them fun the whole time.
>>
Im playing through it now and it feels like they ran out of energy at the 3/4 mark. The whole scene with Barnabas in the ocean felt like a editing cutting room floor casualty. Im still in disbelief that their plan was to walk across the ocean to the continent and it just worked offscreen. Or that old uncle Byron and fucking gav were able to go toe to toe with an army of sleipnirs - a boss right for Clive like one scene ago.
>>
>>737669663
>most well polished challenging well designed combat in the entire franchise bar Tactics
the combat is dogshit.
>polished
maybe
>challenging.
nice joke.
>well-designed
no it was dogshit. When gay movieshit like nuGoW has combat that's both more fun AND has better RPG elements, then you fucked up majorly

>cool protagonist that gets pussy on screen and is a chad
he's fine
>consistently fun bosses and locations
The bosses look cool but are essentially just mashfests. The locations are just either straight hallways or maybe an open field with nothing in it.
>>
>>737670131
Yeah, that's another complaint I'd say I have. Humans, small dogs, some animals are fun and engaging. Some big monsters like bosses can be cool because you were never going to juggle them around, except for human bosses which is lame, but all the bigger base enemies being completely juggle and flinch free is absolutely retarded. The FF stagger system has been shit since it's inception though so this was always going to be a problem.
Armor phases though? Even if they're piss easy, they're some of the coolest shit in the game.
>>
>>737670256
>Play Josh for the Phoenix segment of the incredible Bahamut vs Ifrit Risen fight
>Don't get to play Josh for the Odin Eikon Battle
>Don't even get an Odin Eikon battle
You can kind of tell when they ran out of budget, considering that they weren't granted infinity budget unlike FF15.
>>737670495
nta but actually getting good at boss movesets to get high scores is fun, the locations, graphics, and effects are also remarkably beautiful no matter the stage but I do understand that's not exactly a good replacement for level design.
>>
>>737670495
Nigga said god of war

Your understanding of action game combat is infantile, kill yourself
>>737670095
It fully committed to being an action game, all it lacked was difficulty options and a reason for a casual to learn the mechanics deeply outside of being stylish/efficiency at killing (xp bonus based on performance like XV had even though that games combat was very mediocre) and a good sense of progression, it takes a bit too long to truly mix and match styles. But given the existence of arcade mode it’s not that bad. Besides majority of FF’s are piss easy as is, and every game has had a different combat system.
>>
>>737670579
There were a lot of cool parts where the boss is charging up a big fuck you attack and you have to hit him enough to stop him. I just didn't like that it was basically the boss getting staggered again except instead of being rewarded with double damage, you were rewarded with not dying. The stagger system shit was really annoying, like you said.
>>
>>737670679
>Nigga said god of war
Your understanding of action game combat is infantile, kill yourself

yeah i did because as shit as God of War Ragnarok is its combat outclasses FFXVIs in pretty much every capacity aside from the camera.
- At least with GoW i get 3 different weapons with fully-featured movesets each with multiple combos that i can switch between at will
-At least the RPG elements actually matter for creating different builds.
-At least the game isn't insultingly piss-easy even on the hardest difficulty.
-At least there's actual zones with decent exploration

but please go on about how FFXVI's gameplay where the optimal strategy is to thoughtlessly cycle through cooldown magic nukes has so much better combat.
>>
>>737671031
meant to reply to >>737670680
>>
>>737670680
>Fully committed to being an action game
>health can only be increased by arbitrary levels ala action RPG
>stats on weapons that mean absolutely nothing and only contribute to number go up
>zero reason to be stylish or engage in action at all because no enemy lethality and no motivation factor like combo count or style points for more XP/points/money
>customizable loadout limited to 6 abilities at once + 3 eikon abilities
It's a halfway abomination between a pure action game like DMC or NG2 and an action RPG like Kingdom Hearts or Nioh
>>
>>737659498
Ha, I just starting replaying the game for like the 4th time and couldn't agree more, they should have had the balla to fo full action game and ditch traditional rpg side quests and NPCs, it should have kept the rhythm the demo had, non stop action with a big set piece battle at the end of the stage. Advancing through selectable stages in a map (with a little side missions here and there) instead of budget eating "open" worlds.
But all that would have to come with a major overhaul to the combat, you shouldn't be getting your complete move set until the last fourth of the game, but around the midway point.
And that's just a small part, the combat is weightless and repetitive, 1 for the lack of options but as well the stagger system is not really well implemented here. They really should have gone with doing a full DMC combat desu.

Yet I still enjoy the characters and the presentation and those cinematic moments.
>>
>>737671079
>It's a halfway abomination between a pure action game like DMC or NG2 and an action RPG like Kingdom Hearts or Nioh
except unlike FFXVI all of those games manage to be fun.
>>
>>737671031
FFXVI on ultimaniac is harder than that movie game

Even with the “diffenrt weapons” none of the enemies are nearly as engaging to fight or unique, and the parry system of XVI allows every interaction between you and the enemy to be as meaningful as your skills make it, the abilities are also varied enough for their to be builds

Your only valid point is exploration, which isnt action game oriented at all only RPG oriented


Also the fact that you said the optimal way to play is to cycle thru abilities is just proof you’re talking out your ass or just a retard, that’s the way to play it you don’t wanna engage with the action combat which was given to please people who are not into the genre but like final fantasy, the actual optimal way to play is however you want, like a real action rpg should be, but sure movie game lover please tell me how optimal your choice is LOL
>>737671079
None of that have much to do with being an action game, it’s just mechanics other games use, sure they would benefit FFXVI but it doesn’t ruin what FFXVI does.
https://youtu.be/DwoWbl8h0II?si=wL2pgGOdjEGBJtF9
>>
>>737671434
I think it's because it tries to have its cake and eat it too, but I do think 16 is fun. It's just that the fun is either found when you beat the game or interspersed between incredibly boring open world segments. The only open world segment actually worth anything is the first one, I'd have to say. Hopefully now that it's on PC there will be a mod to just move you between chapters
>>
>>737671539
Holy XVI fag melty

Shitty forgotten game is shitty and forgotten
>>
>>737671539
The bossfights are some of the best parts of this game, along with the cinematography. Even then though, I'd still say the game would have been better if it committed to just being FF's Asura's Wrath or DMC. It's just kind of sad when all the great parts are split apart by genuinely boring segments like all the slowdown in the desert or the Ash continent.
>>
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Friendly reminder that Yoshi‑P didn’t make this game. If you’re gonna talk shit about him, at least get the basics right.
>>
>>737671434
Nioh for example is like an entire RPG and an entire action game all at once, so people get overwhelmed by how much shit the combat involves. FF16 is like the opposite where it doesn't have enough RPG stuff to please people who wanted it to be like most other Final Fantasy games, but it doesn't have enough action game elements to please people looking for another Devil May Cry.
>>
>>737671692
Everything I dislike is Yoshida.
Everything Yoshida is something I dislike.
Everything good is Nomura.
>>
>>737671687
Yep biggest flaw by far, mediocre pacing inbetween and very clearly the MMO team just went with what they know instead of fully integrating puzzles using the combat system ala DMC or sticking to FF roots. I’d just chalk it up to modern development always being a fuck shit fest due to triple AAA autism. But I think those sections were okay all things considered, I really liked ash continent being barren and having the main theme be a evil esque version of the FF main motif


Considering how boring most modern big budget games are I still can’t rag on XVI flaws that much, I mean when else has a DMC esque game been given such a gigantic budget?
>>
I'm playing X for the first time now and it's superb
>>
not an rpg and not final fantasy but still a good game and the best FF since X which isn't saying much.
>>
>>737671781
>it doesn't have enough RPG stuff to please people who wanted it to be like most other Final Fantasy games, but it doesn't have enough action game elements to please people looking for another Devil May Cry.
It's a bad RPG to action game players and it's a bad action game to RPG players. It wants to satisfy everyone and it pleases nobody
>>
>>737671539
>FFXVI on ultimaniac is harder than that movie game
You mean the difficulty that you can't play until after beating the game and is only for the optional arcade mode and not the main game? Also that's probably not even true.
>Even with the “diffenrt weapons” none of the enemies are nearly as engaging to fight or unique
Is this a joke? God of War Ragnarok has far better enemy variety than FFXVI. Also i love how you put different weapons in quotes.
>and the parry system of XVI
damn bro parrying? FFXVI must be the only arpg that has that.
> the abilities are also varied enough for their to be builds
Not really no
>Also the fact that you said the optimal way to play is to cycle thru abilities is just proof you’re talking out your ass or just a retard
That is literally the optimal way to play.
>posts a video of a DLC boss fight that wasn't present at launch where the player is just spamming particle vomit abilities and you can barely even see shit.
lmao
>>
>>737672028
Nice show case of gameplay movie game fag LOL
>>
>>737672028
>Also that's probably not even true.
It is, the difficulty tuning of Ultimaniac is unhinged by modern game standards
Beating it without Wykes is legitimately tough
Most people don't touch it because it's exclusive to the oft-forgotten arcade mode and is only accessible after beating the game once and then re-clearing each stage on FF mode
Not saying XVI is better than Ragnarok to be clear, but Ultimaniac is harder than anything in Ragnarok
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>>737671921
>but still a good game
you were so close
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>>737669435
>FF12
>2002
A-Anon are you okay?
>>
>>737648540
unironically outside of /v/ i haven't heard about this game since it launched. i don't even know if it got any updates or expansions like 15 did.
>>
If you haven't beatened Leaviathan your opinion literally doesn not matter.
>>
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>>737671821
Then where does that leave Gaia
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>>737656319
XVI is really weird with the whole "western influence" thing
Under the hood it's still the same old JRPG story about the power of humanity to take control of their fate from an asshole demiurge
It's like if you took something like Xenoblade, gave it a realistic art style, and had the characters say fuck a lot
>>
>>737656319
>XVI is clearly heavily western influenced
Fuck no it's jarpig shit through and through. The game of thrones is shit is only valid for first 30 minutes.
>>
imagine trying to be JRPG game of thrones when JRPG game of thrones already exists.
>>
>>737649812
Then it would've had significantly less budget, meaning none of the cool CG cutscenes.
In turn, it also would've meant that the game would've had much deeper systems. This is due to the heavy financial investment being the main reason to dumb games down and make them accessible to the widest audience possible.
So while i agree that the game we got didn't fit into the mainline, and while i also think it would've turned out to be a better game as a spin-off, XVI would've never existed the way it does now if it wasn't treated as mainline.
It's just how these old people operate.
>>
>>737648540
I think 16 was good, though I'd probably replace the cooldown timers with a meter system, even if the meter system ended up taking about the same amount of time to fill up. The game rewarding you for attacking, backing off, and then attacking when you're resources refill isn't something the game should do.
>>
>>737670256
Common problem now, KH3 also felt like the final quarter was missing.
It's a shame when games like KH2 went all out during their final moments.
>>
>>737669435
13 trilogy and 14 are good.
>>
>>737669435
7R is trash compared to XV and XVI
>>
Too boring to finish. Game isnt fun to play. Killed off best girl too early.
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>>737673214
>13
no
>14
i don't play mmos
>>
>>737669435
13 is the last good and REAL final fantasy game ever.
>>
>>737673297
7Rebirth was way more fun than XVI despite the multiverse garbage and filler.
>>
>>737673297
I wanted to play more FF7R the moment I finished it. Finishing FF15 only happened because I was so hyped for Versus 13 that I wanted to see exactly how bad they fucked it up, and even that took about a year.
>>
>>737673470
I dropped rebirth after gold saucer. I heard gongaga was the worst part of the game.
>>
>>737671692
Genuinely funny how people were gaslit into seeing him as the director, when the director is actually someone else entirely.
>>
>>737673467
no fuck off.
>shit story and characters
>straight line
>no towns
>crystarium tries to look like the sphere grid but is basically a straight line with maybe an offshoot or two.
>can't even fully control your party, just the leader. Everyone else just acts automatically based on their paradigm

Only thing XIII has going for it is art direction and OST.
>>
>>737673554
"I heard gongaga was the worst part of the game." basically yeah but unlike FFXVI it has actual level design. Cissnei shows up because they unfortunately need to constantly remind us that the compilation is still canon.
>>
>>737648540
I loved XVI and was invested in the story until they introduced Ultima. Square should make a Godzilla game next.
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>>737672514
>4 years off
No anon, I don't think I am. Sorry. Still been 2 decades since 2006 though.
>>737673214
Certain aspects of 13 are redeemable, like the gameplay. The plot and the hallway level design? Not so much. 14 also released in maybe the most dogshit state possible and I don't play MMOs.
>>737673297
XV, XVI, and 7R and 7R2 all have good elements to them. I won't deny that they have their faults though but I at least found them all fun, just blatantly inferior to something like 10 or 8.
>>737673467
I can't agree with this, sorry.
>>
>>737673709
It basically turns into shonen hero batles the other strongest people alive and then kills God. I liked the shonen battle plotline, but it didn't really fit with the early "OUR NATION IS UNDER ATTACK BY SLAVERS" attempt at grimdark.
>>
>>737673610
His name is Yoshi P for a reason though, not Yoshi D

Nobody thinks this hack is a game director
>>
>>737673467
Based.
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>>737673767
I just have far less respect for 7R/Re because for as fun as it can be and as good as the music is, and as cute as all the character dynamics are, the absolute butchering of the tone and certain scenes being so neutered they’re almost parody tier, nobody likes time jannies
>>
>>737673467
trvke of all trvkes



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