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If you cut out everything that isn't a boss fight this would be an easy 10/10. The areas to explore are beautiful but fighting two mooks in any given area is harder than sword saint isshin and the stealth is mind numbingly boring. You can't even really call it stealth, it's more like learning a simple sequence of inputs (crouch around this corner, stab this guy, jump assassinate the next guy), either from a guide or your own trial and error. Wow, so much fun. If the bosses weren't amazing, this game would be deservedly completely forgotten.
>inb4 gitgud
I already beat it retard, that's why I'm criticizing it
>>
So? I thought it had a good difficulty balance. Most of the game wasn't that hard, including bosses, but then there were some bosses that were massive difficulty spikes.

Much better than HK: Silksong, which was just constant pain.
>>
>>737667619
The more the fromslop focuses on the boss fights, the more souless it becomes.



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