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Why haven't scientists tried figuring out video games work like they did with linguistics?

Surely there must be some Universal Gamer reason why we biologically enjoy video games
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>>737671716
It's called a skinner box
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Oh my Boubakiki Science is that Noam Chomsky???

Le wholesome wug chungus goons furiously HAHAHA
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>>737672104
it's remarkable the guy is still alive. he looks like shit.
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>>737672159
Has there been any other academic field where a single person has so much influence for half a century?
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>>737672317
Albert Einstein?
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>>737671716
no one would benefit from answering that
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>>737672495
Didn't he become irrelevant after 1927
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I remember a bunch of eggheads believing this and then going to some forgotten place with some tribal native people and attempt and failed to learn their language, then some random guy went and learned it by living like them instead of trying to quantify it. Their mistake was thinking they were the same, the natives didn't even had a concept of "future"
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>>737672629
Then another team went to research the Piraha tribe and they somehow lost all of the supposedly unique properties including no recursive clause structure in like 2 decades on their own

Hmmmm
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>>737671716
they dont actually play video games. Video games are the art of the experience they are composed of symbols that form a language through wich an audiovisual narrative is organized and understood if you dont play them you cannot understand them observing people playing them doesn't work its like having people who have never seeing a movie judge the cinematography by reading the script which they extrapolate from books which they actually read. It gets even worse when you realize the only people who tried are psychologist, social sciences studyt the mind but from the perspective of the observer they project themselves and their knowledge onto the subject to create an understanding since they cannot phsyiscally observe the subject mind
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>>737671893
I still say a Harlow Monkey is a more apt comparison.
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>>737672890
Every movie made after 1920 is based on Lev Kuleshov's montage experiment
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>>737673159
movies dont work like video games experience is more than the sum of the stimuli or the relations between them you could have complete abstract graphics like in dorfw fortress that were chosen arbitraly anda re not related or thought out .
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>>737672317
That Egyptian archaeologist
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>>737672104
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>>737671716
Just play No More Heroes anon.
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>>737673469
>abstract graphics like in dorfw fortress that were chosen arbitraly anda re not related or thought out .
and they wouldnt mean anything to anyone outside of the game and you wouldnt get it. Games can be absolutely anything what gives them existecence and meaning are how they are reflected gameplay mechanics

Whats on the screen its a reflection of whats in your mind and not the other way around
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>>737671716
Too busy getting suicided for going against the Plan,
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>>737673717
what
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>>737671893
Is that similar to my grandpas fingerbox he gave me?
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>>737673469
>>737673689
But there are some rules that apply somewhat universally innit, like how a pitch black screen raises tension because players can't see anything(unless the player is hiding from someone). There's got to be a reason HUDs are located in the bottom left/right of the screen in 90% of games

Architecture, music and movies all have some set of rules. These rules can be broken but usually aren't because they're effective most of the time

Like how a singular step is avoided by any architect with a brain(see picrel)
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>>737673159
This gives credit to gameplay as the core of a game's expression, just look at the tank controls discussion.
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>>737674316
>But there are some rules that apply somewhat universally innit, like how a pitch black screen raises tension because players can't see anything
yes but not like in movies video games can be absolutely anything all they hae to do is be consistent and make sense. when indiana jones in movies gets the idol the temple starts self destructing and the boulder comes rolling people perceive tension but if in the video game the same happened but you didnt have a timer didnt get hit by falling rocks didnt have to perform reasonably difficult jumps you wouldnt give a shit no matter whatever audiovisual shit is going on

If you played a horror game it could be the most audiovisually scary and vile possible and you only had a handful of bullets BUT could kill anything in a reasonable amount of hits with a knife people wouldnt give a shit and they would just knife everything to death

Expedition 33 is a prime example of absolute garbage design, new player who didnt grew with traditional video games praise it but the game itself is dogshit. RPGs are centered around characters you create and how they interact with the world which is ordeined by the story but in expedition 33 you dont win or lose or do anything with those stats the game boils down to hitting the correct parry timing its a minigame that is completely disjointed from the games logic. Its like in a soccer match there were 1 player from each team that had to jog the ball for the duration of the match if either of them fail and drops the ball their team automatically wins regardless of what was going on inthe match itself

>There's got to be a reason HUDs are located in the bottom left/right of the screen in 90% of games
Well the first order of things is their purpose in relation to the games goal there are conventions that grew through the years like the control scheme or as you said teh hud but any game can do whatever so long it makes sense and is consistent
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>>737674703
This is the all time goat video game design video
https://www.youtube.com/watch?v=8FpigqfcvlM
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>>737672317
>one man single-handedly setting back the human race centuries
The best examples are Marx, Kant, and Nietzsche.
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>>737674853
>Kant,
What did he do
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>>737674703
>Gameplay creates immersion by an osciliation of tension and relaxation.
>The frequency of this osciliation, and the length of each phase gameplay is what makes it tiring or cozy
>In order to create tension, it must be accompanied by an audiovisual threat and risk;
>Risk takes away something that is valuable to the player. Like the loss of progress, or the death of a character.
>If risk is too high and reward too low, the player gets frustrated.
>Balancing risk is what makes a game engaging
Etc.
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>>737672620
Not irrelevant, especially since his slight involvement with the Manhattan project.
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>>737675275
Disagree. Games can be anything

Some bosses in souls games are unfair have shitty animations shitty hitboxes etc people bitch about them

But then they made elden ring where the point is to have as many of those shitty bosses as possible now its ok and not wrong because that the point of the game even if the bosses are as shitty and cluncky
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>>737675378
>Clunkiness is neither a good nor a bad thing, it's a device used by developers.

>There are things that make movement clunky or not.
>Responsiveness-how quickly characters respond to the player's controls.
>Acceleration and speed, both of which are relative-to the movement of other characters and the size of the map
>How much it matches with visual movement
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>>737675986
>>Responsiveness-how quickly characters respond to the player's controls.
>>Acceleration and speed, both of which are relative-to the movement of other characters and the size of the map
>>How much it matches with visual movement
this varies from game to game again. Clunkiness would be a core aspect of dota as it has turnrates but this allows for more strategic gameplay opportunities. People who play league of legends bash that aspect of dota because in lol the characters turn instantly however even tho its supposed to be better it makes the game more simple, both league and dota look the same but dota is a strategy game wheres lol is an action game where the game is decided by mechanical skill not strategy
>>
https://en.wikipedia.org/wiki/Game_studies
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>>737676128
>Clunkiness would be a core aspect of dota as it has turnrates but this allows for more strategic gameplay opportunities.
This could be incorporated in the theory too tho,
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>>737676276
>This could be incorporated in the theory too tho,
yea but what i meant is that no one who plays dota considers it clunky its league of legends player that do because the games logics are different
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>>737672629
>>737672752
Generative Grammar is bullshit that only really seems to make sense in English.
English is one of the only languages where a sentence can technically be grammatically correct, but "sound wrong." You can have a Big Red Striped Balloon, but a Striped Red Big Balloon seems wrong even though both convey the same information equally as well.
In most other languages, changing the order of words either changes the meaning entirely, or it invalidates the structure entirely.
Grammar, in most languages, isn't an arbitrary set of rules like it can appear to be in English. The grammar itself often carries its own meaning, not just convention.
Imagine if the position where the word "striped" appeared in the above example inherently carried information about the size, shape, orientation, or density of the stripes on the balloon. Most languages do something like that.

In a language like Chinese, the order and manner in which words are spoken influences their meaning. There are countless homophones which count on context, or even their written forms, to be decoded properly. Grammar isn't a framework for accessing or generating meaning, it's an inherent part of the meaning.
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>>737676370
>English is one of the only languages where a sentence can technically be grammatically correct, but "sound wrong."

>色無き緑の考えが猛烈に眠る
>>
There are some, sounds like you just don't much about the subject, some recommendations:

A Theory Of Fun In Game Design
A game designer's guide to virtual sensation
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>>737676509
that picturei s wrong and retarded
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https://youtu.be/xZllWiKKPHk
https://youtu.be/jmys2abx4co
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>>737673018
I'm surprised no one made a game based on the Harlow monkey experiment. Something like 2 follower NPCs, one is ugly but actually useful, one is cute but useless, and see which one the player hangs around with more.
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>>737676897
>t. Something like 2 follower NPCs, one is ugly but actually useful, one is cute but useless, and see which one the player hangs around with more.
This depends on the intelligence of the player and what he sees in the game nothing else

Someone really good at the game for example could consider beating the game with the useless one a challenge so he picks it every time regardless of anything else
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>>737675378
I mean that is the same in every medium though?
the intentionality and the expectations the audience sets for it change how they perceive it.

If your game has good hitboxes and telegraphs attacks, then having some enemies who doesn't makes them bad, but if the game deliberately has awkward control and enemies can do fake out shit then that is just the experience of the game.
compare it to some books, look at book length and pacing, a long book for most genres is in the 80-100k words range, most books are like 40-60k, but fantasy is usually in the 100k-150k range and it isn't even considered "long" until its like 300k+ as 200k word count fantasy books are also very common, 100k fantasy books are definitely seen as a bit on the shorter side despite that being very long for other genres. then you look at the pacing, lots of fantasy books are solely initial character development with some early plot points and conflict for the entire first book and take multiple books to really get into the meat of the plot, this is absurd and unheard of for other genres, but its stock standard for fantasy, and if you are reading fantasy you know what you are getting into and have different expectations.

I can bring up other examples such as how anime differs to other video mediums because of its direct adaptions of manga and mangas own conventions and how that has shaped what is acceptable in anime and created its own unique expectations and structure and how you need to have different expectations going into it vs just watching non anime stuff, but I think this is enough to get the point across and not belabor more comparisons.

Expectations of what something entails is critical to its reception, letting your audience know what they are in for, and then delivering on that, or subverting it (or both at the same time) are massively important in the perception of its quality and success. Games are no different.
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>>737676474
That's just the same sentiment as the example sentence from the OP, which contradicts itself, but it's totally valid on a structural level.

It's not "wrong" in the way that Striped Red Big Balloon is. There's no contradiction there. All the same words are used in either arrangement. You can understand it perfectly even though it violates the hierarchy of adjective types we learn to accept as canonical in English. Which can be overridden, when doing so enhances prosody. Japanese doesn't have either. The order of words contains meaning.

>>737676789
This shouldn't have been so hard for the mainstream to accept. There are only three reasons an animal makes sound.
1. It's the product of moving around and acting on the environment - Incidental. Every animal makes sounds like these.
2. The sound is made intentionally, like a rattlesnake's rattle, to make the animal's presence known, or by a mimic, to imitate the sound of a threat, to deter a predator or competitor.
3. To convey information to family, social group members, or potential mates.
Of course animals in category 3 use every sound they're capable of making to convey different kinds of information. If it can generate different tones, different rhythms, and different timbres, and there's a benefit to doing it, animals that could produce and decode those differences had a significant reproductive advantage.
The biggest distinction between humans and other category 3 animals is that we're capable of producing more kinds of sounds, and we're capable of dealing with them and their meanings in more abstract ways.

A bird may reproduce words and assign them to objects and its own wants. But just like they struggle to solve puzzles with multiple different kinds of steps or adapt to new tactics when new elements are introduced, it can't have a conversation with you. It will use rotes you've taught it to communicate with you, but it will never synthesize its words when presented with something completely new.
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>>737676276
yeah turn rate is a core mechanic of dota, it means you can jump someone from behind and you have an advantage for flanking them, as they need to turn around for a fraction of a second before they can do anything
it plays into the entire game design, melee carries do not work in league of legends, period, they simply are unable to function because ranged heroes can permanently kite them, this doesn't happen in dota because if you want to kite someone you need to keep fucking turning around and they will eventually catch up to you even if you move faster than them because you need to keep turning around, which takes time in dota but not in league of legends, so if you want to outrun someone you need to just keep directly running.
all of the game mechanics work like this, every action has associated time costs/delays, even if you move faster than someone and you want to attack them, your hero needs to stop to attack, you can't stop for a fraction of a second for your attack to start and then cancel it and keep moving, you need to wait for a certain amount of time before you can cancel the end animation if you want your attack to not fizzle, all of your spells have casting times, it depends on the hero and the spell, if you jump someone and they need to turn around and cast a spell its going to take time to do that and different spells having different casting times is very important. hex spells for example usually have instant cast times, which is quite rare, they are perfect for initiating on a single important target, be it you jumping one guy or disabling a very important hero, aoe disables always have long casting times, many times an entire second or longer for it actually start, you NEED to get the surprise factor with these and jump their team from out of sight and start your casting so that by the time they react, and then turn to your hero, and then their spell has its own casting time, you have gotten your spell off before they could do shit
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>>737675228
Although most people associate the dialectic with Hagel, it was originally from Kant
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>>737677390
>I mean that is the same in every medium though?
>the intentionality and the expectations the audience sets for it change how they perceive it.
No every game can define any existence as it chooses to theere are conventions that arose over the years but you can still do anything you can think of

When doom came out all shooters looked like doom they had their own twists but they were still archetypicaly doom. There are dozens upon dozens of dooms clones from around that time because thats what people knew

then godlen eye came out and revolutionized everythign again with story centered missions and itw as less abstract world and the level design while simpler was still mazey like in doom.

and so on the game was radically different and there was nothing like it at the time

you arent cosntrained by the perceived and rules of the reality from our world
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>>737677708
that isn't at all what I was talking about or what I was comparing it to
read it again
keep in mind this statement
>But then they made elden ring where the point is to have as many of those shitty bosses as possible now its ok and not wrong because that the point of the game even if the bosses are as shitty and cluncky
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>>737677589
I'm not sure if you're trolling or an American but do you know what Isolating and Agglutinative languages are?
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>>737677798
hes just a retard and doesn't that yes, red striped and striped red mean different things and that adjectives have their own order for you describe things doesn't understand the exact point he is making applies to a lot of languages but he only speaks one so he has strong (unwarranted and uninformed) opinions on it
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>>737677784
how is it not i told you there are conventions people expect like in first person shooters you shoot in first person everything else including the mechanics of the shooting itself can be anything and from that everything else gets arrenged
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>>737674853
You didn't read Nietzsche
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>>737671716
go search what make you happy how dopamine work
its called anticipation
vdo games basically solving made-up problems with made up tools to gain made up experiences
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>>737677932
>games have no conventions
>its just what people intend
I made 2 points
the first being that this has nothing to do with games but is simply how people operate on every single thing in the world and trying to say this is unique to games is fucking retarded because it applies to literally everything
and the second being that no, this doesn't "just work" where you can intend for something and suddenly its fine, because so many fucking things do really badly BECAUSE they setup expectations incorrectly, they lead people in one direction and it turns out they were going in another direction, and this can happen for so many different reasons, be it whatever the piece of media is itself, its marketing, the discussion surrounding it, or a million other games.

at this point I don't really think there is any more to say if your reading comprehension is this bad
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>>737672620
his shit with relativity, silly as it sounds, remained fairly relevant to some stuff with physics.
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>>737678090
The game phsyiscally exist you are phyisically interacting with it the point of the game is as real as the law of gravity in the movie its up for your perception in the game is not
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>>737671716
they did which is why you get call of duty and gacha instead of deus ex and super metroid
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>>737677798
Yes. That's part of my point. Agglutinative languages also have structural meaning inside of their words because the difference between a word and a whole sentence isn't as clear as it is in English. There are Native American languages where "The settlement on the riverbank close to the two hills" can be expressed as a single long word. But you can't just switch the positions of the portions that refer to each concept around and get a word with an identical meaning. You might get a word that means "The two settlements on a hill above the river." Something that's obviously different. You also might have to change the way those parts connect to each other in the process.
It's pretty unique to English to have grammatical constructions that don't fail catastrophically or change the meaning when parts are switched around.
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>>737677885
>red striped and striped red mean different things
lol explain how. It's a known fact that you can live in a big, blue house but nobody lives in a blue, big house just cuz it sounds fucking strange even though it isn't wrong.
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>>737678090
>this doesn't "just work" where you can intend for something and suddenly its fine, because so many fucking things do really badly BECAUSE they setup expectations incorrectly, they lead people in one direction and it turns out they were going in another direction
I still think this is also wrong everything depends on the game itself
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>>737678473
red striped means its got stripes that are red
striped red means its a red thing with stripes of unstated colour
this is not the same example

but
English has an adjective order, just because its not codified and taught doesn't mean it doesn't exist, language rules are not prescriptive but descriptive.
>b-b-b-but thats my point!!! other langauges don't do that!!!
yes they fucking do retard, you just don't know about them.
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>>737678309
The man bit the dog
The dog bit the man

犬が人を噛み付いた
人を犬が噛み付いた
犬が噛み付いた、人を

I'm pretty sure Slavic languages have even more freeform word orders but can't confirm
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>>737678212
>>737678628
what do you not understand about
>at this point I don't really think there is any more to say if your reading comprehension is this bad
it means this conversation is over nigga, you can't read.

>depends on the game itself
read nigger, read
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>>737674853
What? Nietzsche is the anti-Kant, Hegel and Marx and his last man concept he warned about is pretty much the wokes we see today.
>>
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>>737678701
>doesn't even know who or what he's arguing anymore
relax jeet, no native English speaker is falling for your headcanon rules
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>>737676128
That wasn't always true of League, that's what happened when Korea got ahold of it and Riot incrementally ruined the game in response to what Korea wanted. It was never as deep as DotA but it sure as fuck was better than it is now. Literally never pander to them, they are fucking horrible.
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>>737678701
You can't even use punctuation properly, which seems to be exactly where your confusion lies.

"red striped" is ambiguous, but it's not invalid, which again, is the point.
You could add a comma, making it "red, striped" meaning it's red and has stripes of undeclared color. Or a hyphen, making it "red-striped," meaning it has an undeclared base color, on top of which are red stripes.
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>>737679360
>I have no counter point
>all I can do is project insults
I accept your concession
>>
Flaming 4cuck fails bigly
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>>737679631
>why you don't respond to my insane non sequitor point that proves nothing?
good question Rajesh
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>>737679629
>you can't use punctuation
I am not the one who left it out in their post
you didn't use it in that example and left it ambiguous.

but it IS going to be ambiguous when speaking, written English is derived from spoken English and you cannot observe a fucking hypen in spoken language and people when listing elements are not adjusting pauses like that so I just used that, don't blame because you have a problem with the question when I am not the one who created it, I just pointed out that red striped and striped red mean different things.
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>>737679735
>rambling run on sentence
Please tell us more about what sounds natural and what doesn't, we're all dying to hear
>>
video game discussion thread
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>>737679827
>run on sentence
ah, so you don't know what you are talking about.
>>
I'm reading a book on Japanese grammar and it's kinda confusing me is what I understood correct?

Noam Chomsky mentions Sexless mega chud jestergoons furiously to illustrate that language cannot be seperated from the mind of the person using it, that instead of looking at grammar we should agine how sentences would be formed inside the brain of a person

The person chooses words and forms sentences based on the x-bar-this whole process is called the underlying representation, which gets polished into a grammatically correct sentence aka surface representation and gets spoken

Am I correct?
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>>737679969
Sure thing Rajesh. Post hand
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>>737679735
I left it ambiguous on purpose to illustrate the point. You don't need a comma or hyphen to make "Big Red Striped Balloon" valid. It just clarifies what's already there.

And it's also important to note that a well-versed English speaker would actually pace their speech differently, and maybe even change the words they stress to distinguish "red, striped" from "red-striped."
Those differences do exist in spoken English. That's why we notate them in written English. Almost no native, well-versed English speaker would choose to say "striped red balloon" instead.
>>
video games
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>>737680140
Rajesh is just going off what AI told him, you're never going to convince him he's wrong.
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>>737672317
>>737671716
Wittgenstein called it word games.
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>>737680140
but it might be a Big Red striped balloon
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>>737679320
Wugs. No uh Wigs. Shit wait Wags.
Woxen.
Weese.

FUCK
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>>737671716
>thing is a thing that does what it does
WAAAAOOW
that gnome really is a genous.
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>>737680221
That's when you use single quotes. A 'Big Red' striped balloon. Of course, in that case, you can't combine it with a hyphen.
So, if you had a balloon of an indeterminant color with stripes advertising the gum, you'd have to describe it in more detail.
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>>737680419
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>>737680419
>ywn blow a big red striped 'Big Red'-striped balloon with your red-striped 'Big Red' red gum while floating in a big red 'Big Red' balloon striped with big red stripes
video games were a mistake
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>>737680140
>"you did it wrong!!!!"
>no that was your mistake that is carried through
>"uhhh actually it was deliberate"
yeah you can try to backpeddle all you like but you really showed your thoughts on the matter when you tried to start shit about punctuation and are now trying to talk about how punctuation relates to how people speak
the point of writing is to convey speech, you should write how you would speak, the entire point of a forum is conversation so all writing here should be like that. this is in contrast to formal writing where the point is not to convey speech and converse but to clearly illustrate a point and convey information.

big red striped balloon is spoken exactly the same as big red-striped balloon, which is spoken exactly the same as big, red, striped, balloon, and while you can make an emphasis in your gaps of speaking and the rate of they are said at to differentiate them this is simply not picked up in casual conversation.
you can make your veiled insults but its clear ur just retarded, I am a native English speaker and its my first language, but I speak 3 languages. I can, have, and do write formally regularly but why would I do that on an internet forum? right time and the right place. I pegged you exactly when I said you didn't understand that writing is descriptive not prescriptive and you still don't understand, so I will clarify what that means to you, the rules of writing are observed from how people speak, all language is derived from this, its formalizing what others speakers of the language are doing, they are not handed out and people must speak this way, it is the exact opposite of what you are saying, what you are describing is formal writing, which itself is derived from "regular" writing. its not prescribing how it should be done, but describing what people are doing.
>>
the takeaway from this thread is that either english rules are so liberal that not even native speakers can agree on them, or that it degenerated to such a level where no knows what’s right or wrong
>>
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>>737680768
actually the real lesson is that humans should be exterminated by cute robot girls.
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>>737680827
as long as they kill all jews and nonwhites im willing to bite the bullet
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>>737680768
being adaptable is a good trait in an organism, it might also be a good trait in a language
>>
>>737680768
the (continued) takeaway from this is that there are people who think there is a "correct" way to say things which is decided and codified rather than language just being a way we communicate and if the people who speak the language speak it in a certain way then that is simply the rule as languages grow and are not designed beforehand.
its just more retards who continue to prove the dunning-kruger effect by only knowing a little bit about what they are saying, or I guess, they are just children.
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>>737680923
when the boundaries get too malleable you just end up being torn apart
like any website where english is spoken after non-whites flooded the internet
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>>737680768
The takeway from this thread is that no one actually cares about video games hence why no one has conducted scientific video games studies
>>
>>737680768
Grammar is descriptive, not prescriptive

Plus there's a bunch of different grammar rules by different schooars, like Yamada grammar, Hasimoto grammar, Tokieda grammar for Japanese, the grammar linguists talk about it different from the one you learned in school
>>
>>737680976
>>737681021
?????
isn’t the actual answer that there are 2 versions of any language, the correct one spoken by intelligent people, and the one spoken by the dumb masses, which “evolves” because the masses follow a consensus mechanism of “well if everyone is saying it like that it must be right” which makes mistakes because the new correct way because after enough time people simply forget the old correct way?
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>>737681112
fuck
meant to say “become the new correct way”
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>>737681112
doesnt each language have an official insitution run by capable people who decide on those matters
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>>737680760
>you should write how you would speak
holy fuck, all opinions on English discarded instantly. Thank you for playing
>>
>>737680768
It degenerated.
There's still a right way to do things, but the education system keeps cutting corners and playing Devil's Advocate for doing things the wrong way. So it takes dedicated effort to actually know what you're doing, only for the majority, who don't, to insist you're the one in the wrong.
As if all the innovations that clarify and color the English language are just arbitrarily difficult impositions forced upon us by elitists and dead aristocrats.
I certainly agree that fishing for obscure synonyms just to make yourself look learned is asshole behavior, but knowing when and where it's appropriate to use commas, semicolons, hyphens, and some fancier words just for the sake of variety, is never a bad thing.
>>
>>737681152
would the average person even be aware of its existence, let alone care?
>>
>>737681191
it would totally settle this threads argument
>>
>>737674316
>how a pitch black screen raises tension
Honestly it's the opposite for me
A flashlight in a dark room is way more tense because I can see just enough to have to shift and turn around to see my surroundings.
Navigating a pitch black area is "fuck it" territory, even in real life.

ir a situation where I was in the desert, knew where I was going but had no lights (just the distant building).
On the way I just walked on unfazed. When I was omw back I got a flashlight and was checking each footstep for snakes or scorpions
>>
>>737681213
as a native portuguese speaker, let me tell you, such institutions came up with an orthographic agreement on how words should be spelled and no one on either side of the ocean gives a shit
I’ll keep writing with all the “outdated” spellings because they remind me of whether the word has Greek or Latin roots
>>
ever heard of game theory brah
>>
>>737681112
Correct grammar is what sounds natural to a native speaker. 200 years ago teachers would beat up children for speaking dialects instead of the "correct" state-approved standard dialect but the world moved on from that. At a certain age children magically learn a language even with limited exposure. The wug experiment is about this babies somehow know the plural of wug would be wugs

As far as I understand, modern linguistics is a study about this intuition
>>
>>737681275
then you would be part of the dumb masses according to the other anon
>>
>>737681343
They already made the connection didn’t they?
That it goes DNA -> brain structure -> thought patterns -> natural language patterns
>>
>>737674316
>There's got to be a reason HUDs are located in the bottom left/right of the screen in 90% of games
Devs are lazy and just copy what they have seen.
>>
>>737676370
>sometimes order matters
>sometimes it doesn't
woah buddy, slow down there, I can't keep up with your revolutionary ideas
>>
>>737681407
why? the issue with the agreement is that they are trying to force changes on both sides to artificially create a “common ground” that the populace of neither side wants because they don’t want to relearn their language
the root problem is defining where a language ends and another begins, that’s why “pick your language” options have EN-UK and EN-US or PT-PT and PT-BR, people can understand each other but the ways are starting to diverge
it happened to Vulgar Latin, eventually split into all the south euro languages
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>>737674316
the bottom of the screen is almost always looking at the ground, so HUD elements won't cover up anything important. It's also where your hands are
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>>737681441
Well that's ehy Noam Chomsky is famous, he proposed a language faculty-every human being(unless he's disabled) learns a language(no matter which one) around the same age, so language mist be a thing that is biologically hardwired to our brains.

That's why modern linguists go to kindergartens and write down kids saying goo goo gaga because they notice kids learn grammatical concepts step by step at certain ages

I can't get into details because I haven't read that part of the book yet
>>
>>737681606
in video games dota 1 was played before dota 2 in self contained servers from each country as having more than 100 ping made the game unplayable and you run the risk of disconnecting so every server developed their own metagame there were no guides youtube videos esports or anything.

When dota 2 came about people were still doing the same but as the international tournament grew people started tuning in. At the beginning pro players and regular players played 2 different games pros played optimally normal people how they grew up like however the game was balanced around the pro gamers not the average man. as years passed and the game became global and people played on other servers the pro metagame spread yes some people prefer something over the other but everyone reecognized there was an optimal correct way to play even if they dont follow that

Cant languages be the same?
>>
>>737680307
the plural of Wug is Wug
D-
See me after class
>>
>>737681112
aren't smart people the ones writing shit like Midsummer Night's Dream and Finnegans Wake and deliberately fucking up English conventions and making new words, phrases, and grammar just to sound poetic and interesting?
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>>737681759
eeh comparing language preferences to a hyper-competitive video game meta? you're not exactly gonna get outcompeted out of of the gene pool because you spell it "grey" instead of "gray"
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>>737671716
I'm doing my PhD at the moment in cognitive neuroscience trying to understand what keeps players motivated and engaged with video games. I'm focusing specifically on what disengages players at a purely cognitive level. The initial hypothesis is a physical downregulation mechanism in the brain, but I need to prove this through experimental study.

I'm using some of Harlow's studies (>>737673018), Skinner's work (>>737671893) and other's including Montgomery, Drachen, Yerksen-Dodson, Csikszentmihalyi and so on.

I've got a paper under review to be published later this year. I've got three more papers in the pipeline, two studies and a conceptual analysis, probably going to be published next year or the year after.

I've also got a post-doc lined up already, with a planned grant for deeper analysis and possibly some clinical studies with fMRI and EEG.

I'm a games developer professionally, but decided I wanted to expand my education. The ultimate goal is to build a tool for games developers which they can run while play testing which detects aspects of the game that decrease player's engagement.
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>>737681343
>200 years ago
Irish ban was rescinded 100 years ago, a Hawaiian ban got lifted 40 years ago, hell even Sign Language was banned until 50 years ago
>>
>>737681861
>eeh comparing language preferences to a hyper-competitive video game meta?
why not? virtually everything irl have been getting optimized by researchers over the decades
>>
>>737681152
Most languages do, and they tend to piss a lot of people off because they're almost always highly prescriptivist, regardless of whether they're traditionalist or reform-oriented. And staunchly opposed to loanwords in favor of calques or whole-cloth original terminology that no one actually uses.

English doesn't, which is both a blessing and a curse. There are no hard and fast rules, and there is no central body governing any major form of the English language. But that also means that any institution, textbook printer, dictionary publisher, or individual teacher can just throw away or incorporate anything they want, on any grounds they like and there's no ground truth to challenge them against.
Then those changes disseminate out into the world and become established and validated, and the cycle starts all over again.

>>737681343
Children don't magically know the plural of Wug ought to be Wugs, or it would be true in every language.
Affixing "s" to pluralize words is one of the first rules a child intuits from being raised around English speakers, because it's the easiest one.
The truth is that the plural form of Wug could just as easily be Wugi, Wugga, Wag, Woog, or Wice. If it were a real word, it would depend on whether it was borrowed from another language, what period in the history of the English language it was introduced, and whether someone at the right place and time got a bug up their ass about what ought to be the proper way to refer to more than one Wug.

>>737681551
I'm not saying anything even close to revolutionary. There aren't many languages other than English where the order of words can be changed so freely with such small consequences. In most other languages, it's either catastrophic, or has no impact at all.
It's rare for meaning to be preserved, but for it to be nearly universally agreed upon that the order of the words is unacceptably incorrect.
>>
>>737681848
smart according to who? jewish-dominated media institutions claiming they are?
>>
>>737681152
pretty sure this is just france who have a hateboner for english neologisms, but most people don't give a shit and just continue to use the english loanwords
>>
>>737681983
AAVE coming in with the metal chair obliterating your so called "researchers" and "logical grammatical constructions" to bits because they just felt like it
>>
>>737681983
m8 we're not having a competition with anything at stake with the other person every time we got out for a cup of coffee
there's no need to optimize anything
>>737682007
english LOANWORDS aren't the worst, hearing youngsters use english words because they don't know the word in their own native language is what's depressing
>>
>>737682110
I think it's funny that British school teachers are annoyed at the students for using American spelling due to America's sheer media dominance, writing words incorrectly like 'Defense' and 'Color'
>>
>>737682110
if the president spoke like a nigger it would be fine cause niggers talk that way but what would normal people think thats extreme but you get the idea even tiny words amatter
>>
>>737682165
it's the same in Portugal with BR-PT, there are just so many more of them so the smartphone generations end up learning it their way
which I'm just going to ignore because it can't be helped, the issue is kids learning to behave like NIGGERS
>>
>>737682208
please use more punctuation
>>
>>737682208
everyone in the US talks and behaves like a jiggaboo these days tho
>>
>>737682281
in my country we dont use punctuation i dont care what the governing body says
>>
Niggerspeak is surprisingly grammatically complex tho
>>
>>737682307
Heian Era Japan I kneel
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>>737681112
>one spoken by the dumb masses
>one spoken by intelligent people
anon outing himself as having no knowledge of linguistics and quite literally trying to make an argument from thousands of years ago when people ALSO thought this was retarded
the fundamentals of the study of language for the last 4000 years have been that the language spoken by native speakers is correct and what language is modeled about, dictionaries describe how words are used for example, they don't decide what a word means. this is what a "dead language" is, one with no native speakers so its static and no longer evolving as there is no one left to push it forward, it doesn't mean that no one speaks it, it means its no longer evolving, which is being compared to currently spoken languages which evolve with its speakers.

you are describing the difference between language and a literary language, as in not an actual language but a way to structure a certain language for formal writing, but this is never spoken, is different from the spoken word, and is only used academically and for business, not for regular writing
https://en.wikipedia.org/wiki/Literary_language
you are making the mistake of colloquial language and writing being "less than" literary writing, but that is a structured style of writing to be completely neutral and be written as if it doesn't have a writer and specifically designed to attempt to cut out unintended personal biases rather than to actually communicate.

language and writing, as many other anons have said, is descriptive, not prescriptive. its been over 4000 years since anyone tried to force language to be prescriptive, its only children wish to appear smart and losers with only a minor education they try to laud over others but lack serious education to actually understand the purpose who try to act this way.
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>>737681959
That sounds like it can only lead to bad things, anon.
You're creating work that's going to help huge publishers get even better at creating the kind of games that nickel and dime people through psychological tricks. Stuff like arbitrary timers you have to pay to skip, price obfuscation and pricing that leaves leftover virtual currency in your wallet, and gambling adjacent Gacha formats.
I'm sure your intentions are good, and I'm certain that if it weren't you, someone else would put in the same work, But people like you are the reason the industry has stagnated so much over the last 15 years. People aren't happier with video games today. They're just more emotionally invested, while resenting every moment you're dangling the carrot just out of reach. Everything you're doing right now is just fine-tuning the distance and undulations of that carrot so the horse won't give up and lower his head and eat the hay from the trough right in front of him.
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>>737682345
retards can't use literary writing though, they don't really have a choice
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>>737682371
you WILL enjoy the video games
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>>737671716
Nintendo does
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>>737682345
>its been over 4000 years since anyone tried to force language to be prescriptive
Okinawan/Scottish/Occitan grandpa that got beaten in school for not speaking the proper version of the language would disagree THOUGH
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>>737682431
whoops, meant literary language
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>>737682431
They can when they need to, even retards understand when they should be writing like that.
Difference is that they just do a shit job of it when they need to use it. No practice.

Everyone knows you need to write differently when filling out a form compared to how you speak for example.
Its plainly obvious, everyone understand you would write your report in school different to how you would message your friend.

Personally I had no trouble writing formally during my bachelors and masters, but I saw a lot of people struggle due to never being taught it, just taught colloquial English in school but still expected to use formal writing despite never being taught it. Everyone makes mistakes in formal writing though, its very easy to get it wrong but people also rarely care as long as its minor, it isn't as if I was taught it, but its easy enough to figure it out 90% of it just having to read it so much.
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>>737682479
its peak high school teacher energy to fixate on irrelevant bullshit and go on power trips.
as I said, people who have enough education to try to laud it over others but lack enough education to realize the actual purpose.

what is the point of language? to communicate
why do we write? so we can record spoken language
if it gets the point across then its right, simple as that.
literary language is just for when you agree to write in a certain way to remain consistent within others and an organization, not how you are actually meant to speak or write outside of official documents.
>>
>>
>>737682371
>>737682445
how do you avoid circular logic for example back in the day people used their brains when playing games and perceived microtransactions as cancer and wrong but then theres people now who grew up with most games having them so they see them as acceptable to the point we have now gacha. how do you know something is naturally true and not artificailly imposed.
>>
>>737682738
jews have existed for millenia
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>>737682649
for someone who pretends to know about language, you sure are terrible at using punctuation and capital letters, something taught to literal infants.
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>>737682649
From a linguist's point of view you are correct but from an administrative point of view you are retarded

This might be hard for Americans to understand but imagine if every village and every city spoke related but different langauges incomprehensible to one another. Not only would that be an administrative nightmare, it's also an ethnic time bomb because language is strongly tied to ethnic identity
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>>737682801
but you can still understand him despite all that, can't you?
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>>737682738
Are you asking a question? There are no question marks (and very little punctuation) in your post.
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>>737682848
isnt it written as a question
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>>737682835
No.
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>>737682892
well shit
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>>737682835
yeah nah, i'm just calling him retarded for typing and communicating like a windbag
>>
>>737682873
Could be rhetorical or sarcastic
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>>737682814
not american but sure
you are describing dialects, so while you are not wrong, it isn't actually as big of an issue in reality.

>>737682801
>why don't you capitalize the first letter
>you are not using enough puncuation
because I write like I speak for such a casual format, u really trying to say forums should have writing more formal than a message you send to your friend? really?
your issue isn't with my writing, but with how I speak, if you read my casual writing exactly as I write it you will hear it exactly as I would have spoken it to you in person, which is a completely reasonable way of speaking and how most conversation is.
you just don't like someone who can accurately capture real dialog in writing
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>>737682873
No, because there are no question marks.
The only "questions" which don't require queation marks are rhetorical questions, which require no answer.
Is English your second or third language? It's clearly not your first.
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>>737682936
>he doesn't know about the 4chan grammar nazi's
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>>737682934
>>737682939
cant you tell by just reading?
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>>737682936
>your issue isn't with my writing, but with how I speak
yes, and I'm calling you retarded because of how you speak.
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>>737683008
that's fine, I don't care about your opinion
I KNOW you are retarded because of your opinions on language so I don't really need to hear more since despite spending so much time arguing about them you clearly haven't ever actually thought about them
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>>737671716
Do you mean ludology?
>>
>>737682989
>implying
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>>737682989
Not when you write incorrectly, no.

>He dodged my question.
Rude.
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>>737683054
>that's fine, I don't care about your opinion
>*continues to reply anyway*
lol
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>>737683063
luddology
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>>737683090
yeah, I like arguing with people
its a vice, a real weakness, brings me no benefits; only pain, but I do it anyway.

what's your excuse?
I know my problem.
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>>737683068
implying what
>He dodged my question.
Rude.
i thought y ou were being sarcastic or plain insulting you should have conveyed your thoughts in a more clear manner
>>
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oh boy, another thread where 2 idiots keep responding to each other
>you're dumb and gay
>no u
>nuh uh
>yuh huh
for 300 posts in a row
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>>737683150
im a neet who plays video games the whole day every day i tried
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>>737682936
>it isn't actually as big of an issue in reality.
It isn't because modern people are forced to learn the "standard" dialect in school. I think America is unique in that the dialects don't tend to deviate much from the standard version, but just 200 years ago even in idk, Japan every city had its own distinct dialect that's not understandable to outsiders. And extreme example would be China where dialects are similar to each other as Dutch is to English

Italian and Spanish is still like this to this day but Idk how much different Sicilian is from Italian because I don't speak wog
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>>737683127
You replied to the wrong post.
First day here? You seen confused and you are replying to the wrong people.
I'm over here.
>>737683070
>>
>>737683127
I was implying that your implications of a question mark was dumb
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>>737683195
i thought i had clicked on the number in your post
>>737683205
is it possible that what you wrote could be interpreted by someone else in more than that way?
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>>737683257
yes, I did think that, I even rewrote it several times with lengthy sentences before deciding that brevity in memetics could perhaps explain my thoughts more succinctly than paragraphs of jibber jabber
>>
>>737682738
What circular logic is there? Yearly roster-update releases for sports games came before DLC, DLC came before Microtransactions, Microtransactions came before Gacha. Each one gave the customer less for their money than the last. But they did that by progressively separating you from the value of your money and doing everything in their power to prevent you from feeling guilty about spending your money on ever more frivolous things.
"It's only five dollars today." "I'm getting 40+ hours out of this anyway." "All my friends are playing this game, I don't want to get left behind."

Every sports game released for the last decade has had trading-card-themed modes in it that are a cunt hair's breadth away from gambling. The only thing that sets them apart is the fact that you can't cash out. Which is worse, in my opinion. They get all the benefits of running slot machines with none of the risk that they'll have to pay out the one guy who hits it big, and they even get to target children.
I don't think it really matters if you think the other stuff is especially immoral, maybe you draw the line somewhere else. But nowhere else in the industry is it as clear that something's going terribly, terribly wrong, just because they're weaponizing human psychology and intentionally exploiting people who'd be much better off not spending all that money.
If I had a ton of money, I'd spend it on making games that target that demographic and give them a really good game with the same mechanics that rewards them for deprogramming themselves, so that segment of the industry could finally die out.
If you can buy a great gacha game with great art, and get all the pulls you want in a reasonable amount of time, why would you ever go back to the ones that nickel and dime you? It'd set the standard back to the way it was before and teach people that it's not necessary to waste your money or feel obligated to waste your money.
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>>737683315
i thought the same as you but for some reason im in the wrong
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>>737683257
>Dodged all my questions
>3 times in a row
I'll ask again...
>Is English your second or third language?
>Is this your first day on 4chan?
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>>737683341
actually gachapon has been around since at least the 1960's
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>>737683194
it isn't very different, I do speak some wog languages and I can communicate with people at like 80% fluency and have long in depth discussion before they ask me where I am from to know X language when I then tell them I don't speak it and only speak Y language and then we laugh about how similar they are despite being from supposedly different countries.

I don't think you are wrong how much we have a more standardized "dialect" so to speak, idk how it was back in the day, but I think in the current day there are two big factors that make it so, the prevalence of writing and how writing focused we are as a society, so as long as you can read and write down stuff and its understandable by others how you say the words matters a lot less as you will say them to people with similar dialects mostly, and the level of instant global communication we have making languages more homogenized due to accessibility of a larger pool and the spread of new developments being much faster.
but idk man

like I said, I don't disagree with you, it just historically has never been that big of a problem so I think it just works out.
China is like the biggest example of the split dialect stuff where they are all basically different languages and are heavily different, but I don't speak any Chinese dialect so lmao idk.
>>
>>737683414
random decks of trading cards have been around since the late 1800's
>>
>>737683341
NTA but I really enjoy the asymmetrical progression of gacha games. It creates a really unique dynamic and a big community element.
As in, when you need to clear certain stages and you have a handful of different tools and you need to figure out exactly how you can use YOUR unique set of tools to clear the stage, the game loses appeal if you spend money (or more money) because you lose this aspect and the community aspect disappears when you can just say use XYZ units to clear it instead of needing to account for different setups and styles of accounts as well as the resource investments.
It especially works with certain games where you can units who do a lot of different jobs with a couple of tools and you can use them in lots of different ways to accomplish multiple goals at the same time and are required to accomplish multiple at the same time as well. Add in more general mechanics and stat checks and you get some very interesting gameplay.

don't get me wrong its awful and gambling, but it does have a unique element I think is really neat.
I have toyed around with making a game that uses this same mechanism but is obviously not paid, where you unlock randomized new units as you progress with a handful of strong static units to aim for, add in a bunch of ways to progress and lots of different avenues for advancement and new units and I think it could make for a compelling game.
Just can't get it to really function properly without an immense amount of extra design work gacha games can just ignore because people will either get more pulls and clear stuff, or they spend money, and if they do neither the developer doesn't give a fuck
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>>737671716
it's just simulating survival situations
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>>737683595
>I have toyed around with making a game that uses this same mechanism
You mean
>shuffle deck
>draw a card
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>>737683595
did you just reinvent the roguelike genre
>>
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>>737683629
Oh yeah? Explain this, smart guy
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>>737683257
>>737683413
>10 minutes later.
>He's still too scared to reply.
Lol
>>
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>>737683424
Chinese languages seem to be very different

Do you speak spanish or smth? Are the regional languages mutually comprehensible?

And I don't think it worked out in Italy when Lega Nord exists
>>
>>737683341
>What circular logic is there?
its too long but basically lets say a game makes the blood of enemies blue instead of red then that game sucess and everyone starts to analyze what it did right i however since they dont play video games they dont know what goes through peoples head so one of the things they notice is that the blood is blue so every game from that point onwards has blue blood people dont particulary give a shit about it but they thought it was memorable in that game and then you conduct the study and validate that blood should be blue because it has been. thats bascically what happened when cod mw 1 was releaed every game had to be cod


>>737683413
you dodged all my questions first. Ill answer after you answer
>>
>>737683698
English is my 8th language and I'm actually accessing 4chan from a proxy website due to martian region blocking, so I've never actually physically used 4chan in my life
>>
>>737683707
>you dodged all my questions first
You literally didn't ask me any.
Quote the post where you asked, or you lose.
>>
>>737683414
You're at least getting a plastic toy when you buy one of those, and they're not part of a game you're going to have an objectively worse experience of, unless you either consistently beat the odds, or dump an unreasonable amount of money into.

>>737683446
Trading cards didn't become much besides a collector's item or a speculative asset until TCGs like Magic: The Gathering. And even then, they tend to go out of their way to make it so there's consistently a way to enjoy the game with your friends without breaking the bank by releasing starter kits, structure decks and reprints. They also keep things pretty fair by making the rarest cards strategically interchangeable with more common ones. Of course barring legal Magic cards like Black Lotus that went out of print because they were too good. You don't need to open an arbitrary number of booster packs to get good cards and build a competitive deck in the major TCGs. Most people who do are just looking to complete the set or get all the rare cards that look fancier even if they're not as viable to play in a real deck.
>>
>>737683819
>>737682738
>>737682873
>>737682989
>>
>>737683819
he's a loose cannon, he didn't use any question marks so we can't tell if he really was asking a question or not
>>
>>737683642
>>737683667
no no no, to both of you
I mean long form, like an rpg where you recruit new units and you unlock them in a different order, so you might not get a priest until half way through the game and have use off-healers for example or something, and maybe the first priest you unlock is buff oriented and you get this really awkward playthrough, as an example.
the trouble is making it interesting, as its too easy to just allow units to substitute for others and mostly do their job, but its also too punishing if you make them super unique and irreplaceable and then someone doesn't get something super important for certain things, but it still means the end game will be identical as you have all the units so ideally you would never unlock them all and it would be more replayable.

basically imagine an rpg where you unlock new classes, but you would unlock them in different orders randomly but you have a lot of different ways to progress and each of them unlock new classes, and ideally you never get all of them so you could play the game again and it would be completely different.

it isn't a run based game though
but yeah basically I guess I fucking am describing either a randomizer or a long form roguelike
which fuck, because long form roguelikes is another game I wish existed, I really like roguelikes (as in actual roguelikes, top down 2d grid based dungeon crawlers focused on resource management), stuff like tome just isn't long form enough and I wish it was less focused on being punishing for the player, so something like tangledeep, but I guess instead of randomizing enemies you randomize what classes and skills the player gets access to or something.
>>
>>737683841
>None of those replies are directed at me
So...you think every anon who's calling your English skills poor, is me?
>>
>>737683952
>>737682989
>>
>>737683913
Your concept is bit more Dungeon Crawler than roguelike, but I get what you mean. Gachas span several years, and you've got staggeringly different levels of competent archetypes, like maybe you invested heavily in physical swords, but this one new map really rewards magic, so you gotta somehow scrap together a decent mage build from your 500 unit barracks that you've been ignoring for the past 6 years.
>>
>>737683979
I already answered.
You really are an ESL.
>>
>>737684040
where
how do i know you are not pretending your posts arent yours
>>
>>737683913
>it isn't a run based game though
But all the mechanics you are describing benefit a game you would do multiple runs of, and wouldn't benefit a game you only play once.
>>
>>737682738
>how do you know something is naturally true and not artificailly imposed.
Try and hold your breath for as long as possible and see how long it takes until you become desperate for air. This should clue you in on how to interpret observable reality.
>>
>>737683707
>>737683707
>>737683707
pls respond im actually interested in your answer
>>
>>737684063
The very next reply to that post.
>>737683070
>>
>>737684087
my question predates yours try again
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>>737672495
DUDE HE WAS SMART BECAUSE HE WAS JEWISH
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>>737684117
Which question? The one I already answered? Or the rhetorical ones that require no answer?
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stop answering my questions with more questions
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LMAO!!!
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>>737684143
i let you know it wasnt rethorical you didnt anaswe
>>
https://youtu.be/MgB2iMuEZAA
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>>737684183
BOUBA
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>>737684160
Who are you replying to?
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>>737684143
His question was "how do we know that cutting up games to nickel and dime people using psychological research to encourage spending is not natural?" It is not something that is worth answering, unless you're mentally defective, or are a paid agent of some company.
>>
>>737683707
You're talking about a reinforcement loop that drives the industry towards a local maximum. These are usually just temporary trends. Games in the late 2000s turned gray and brown and edgy because their audience was turning into teenagers who didn't want to be seen playing colorful platformers. Protagonists turned into tough buzzcut stone-featured white guys because that's the intersection of what the technology of the time was good at bluffing, and what that audience of teenaged boys was looking for.
All that stuff failed more times than it succeeded, because the aesthetics mattered less than the games themselves. It wasn't some secret ingredient that automatically sold video games, and we were clear of it in less than five
years as a result. We're currently in a situation where three different trends are competing. Everything has to be a Live Service Hero Shooter, a Live Service Battle Royale, or some variant thereof, or a Dark Souls clone. This will eventually pass, too.
But microtransactions and quasi-gambling aren't going anywhere, they're not changes to the content of the games, they're changes to the business model.
>>
>>737684119
The distance between you and Einstein is larger than between you and a monkey.
>>
>>737684213
Then re-write the questions that you want answered, with question marks, and I'll answer them.
Don't be scared.
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>>737684225
What did I just say?
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>>737681959
>Csikszentmihalyi
Polish?
>>
>>737677390
>anime differs to other video mediums because of its direct adaptions of manga and mangas own conventions and how that has shaped what is acceptable in anime and created its own unique expectations and structure and how you need to have different expectations going into it
Black and white experimental movies are way more whack than any anime ever made
>>
>>737684329
That's clearly Hungarian
HSLs I swear to G-d...
>>
>No replies >>737680053
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>>737684065
as I said, the intention wouldn't be for you to play it multiple times, but you could.
it would be more to figure out how to solve the issues presented in your own way, so that you are unable to just look up a solution as people will have completely different units than you, and also invested in different units than you.
any help you seek will have to be either incredibly comprehensive, or basically personalized directly to you, fostering community.

again, the design of the game is at odds with itself.
I think if I could figure out a cohesive design it would make for a pretty interesting concept, but I am not there yet.
>>
>>737672629
english has no future tense though (present is called non-past in several grammars and will is a modal verb)
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>>737684373
If you just made it more replayable, maybe smaller in scope, you'd have a good idea.
A 2-5 hour RPG that's different every time you play it sounds awesome. Small enough to be replayable, long enough to feel like a unique adventure.
A 2000 hour one sounds like a mistake.
>>
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>>737684373
cute anime girls tend to solve most problems, it's why people play gacha in the first place, the gameplay hardly matters in the end
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>>737684343
I don't mean they are wack or crazy, I quite literally mean the conventions of manga.
like for example talking in fights is a very manga thing, it feels natural to have dialog bubbles while a fight is happening, you have the art and small exchanges, it just works well for manga. but in an anime? the characters stop to talk and then resume fighting, you get these weird clashes where people are just stuck together talking, its very strange and people new to anime comment on it, but its like that because its an adaption of a manga, where a scene like this makes a lot of sense and suits the medium itself a lot, so anime viewers accept this as apart of the genre.
things like calling out attack names, the teleporting movement, the big page turn transformation sequences, etc
all of this is because its adapted from manga and they have found ways to make it work when its actually moving and despite how odd and jarring these things can be if you come from non anime stuff, its just accept as apart of the genre and people expect it so it works, in fact people play with the very idea of it existing and call out its absurdity it has become that accepted.
but all of that stems from another medium and these were design decisions on how to best adapt that medium
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>>737684280
so you admitted you didnt answer knkolwing it was a question>
OK
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>>737684480
people play games for different reasons
I have never played a gacha game where I haven't loved the gameplay, gotta be engaging and interesting, if I don't love it, I simply don't play it.

but you do you anon, takes all kinds to make the world fun
>>
>>737684518
>No questions posted
>Again
Stop crying. You already lost.
Don't come back until you learn what a question mark is.
>>
>>737684435
language pop-sci is always gay
>OMG GUYZ DID YOU KNOW THE INUITS HAVE 8 GORILLION WORDS FOR SNOW
>words are all just compounds like hardsnow, softsnow, whitesnow, fallingsnow, slushsnow, deepsnow
it's just people who don't understand how languages work twisting grammar conventions to sound zany and strange when in reality it's all just basic shit that most languages share
>>
>>737684562
I appreciate you for having standards, if only everyone else did too
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>>737684237
the trends were set by the companies but theres a difference between all trends and modern ones old trends took the archetype because thats all people knew at the time howevr companies were tring to make good games that appeal to gamers its very different from trying to force a trend dperceived in studies where the golal is not to make a good video game but to trick players into buying or spending money. by the nature of the tgame people realize the intent behind everything the game has its byt the very nature of the medium you have to figure out stuff to preceed if you fuck up you lose the game. People are aware that the microtransactions and gacha shit are designed to nickle dime them and that creates resentment in them however since all they knew it was like that it jthey put up with it. Look at the xbox ones reveal every single trend like drm always online and such was there but people at the time knew different now all those things that killed the brand are widespread and accepted
>>
>>737684460
>A 2000 hour one sounds like a mistake.
I'm pretty sure that's exactly what he wants to make, it has the spirit of gacha gameplay in it
>>
>>737684503
>you get these weird clashes where people are just stuck together talking,
Happens in swordfighting mights
>things like calling out attack names, the teleporting movement, the big page turn transformation sequences, etc
Tokusatsu tropes-the first one comes from pro wrestling iirc

Both are completely viable in live action, it's just that it would come off as cringe to normalfags used to Hollywood
>>
>>737684572
you admitted you knew and didnt answer again
>>
>>737684580
Japanese also has 100+ words for snow, so does Russian obviously, and surprisingly English has a shit ton of words for snow too
>>
>>737684660
And it sounds like a mistake.
You'll waste thousands of hours on something that less that 1% of your players will ever notice.
In a shorter game, frustrations like not having a healer, to use his example, are more tolerable. Potentially not having a healer for 500+ hours sounds like it would frustrate a lot of the players and make them hate your game.
>>
>>737684682
>ESL admits he can't read
>Again
Do you know what a question mark is yet, Muhammad?
>>
>>737684732
well it's not like you don't have a healer, it's that you have a mediocre 4 star healer instead of the busted 5 star healer, so you have to make do with underpowered units in some situations, but you'll have a 5 star magician in other situations making those easier
>>
>>737684765
prove that i cant read and that is not me being lazy and not giving af uck
and yet another post whitout answering anything
>>
>>737684572
>>737684682
>>737684765
>>737684813
could you two idiots please shut the fuck up and stop arguing over literally nothing for once in your stupid dumb lives
>>
>>737671716
The only video game scientist is Anthony and you all hate him.
>>
>>737684813
>Dodges the questions
>Again
Why are Muslims like this?
>>
>>737671716
they have figured it out, and it's been weaponized against us. It's called escapism. Once we hit a peak in the late 2000's with escapism potential in video games, they started nerfing them by destroying them with unimmersive social commentary bs like dei initiatives. They keep video games at the point where they're just powerful enough to keep you distracted, but not immersive enough so that the fictional world is more ideal than the real one.
>>
>>737684856
Burch? Anthony Burch?
>>
>>737684879
>>737684813
>>
>>737684803
I read about your idea and Xenoblade 2 already did it.
>>
>>737684916
>Now he's spamming
Reply again, this is hilarious!
>>
>>737684962
>>737684813
>>
>>737684974
Good boy, keep doing exactly what I tell you to do!
Reply again ;^)
>>
>>737685015
>>737684813
>>
>>737685051
Dance, monkey, dance!
>>
>>737685092>>737684813

you are a the one dancing you are basically a mental tranny who refuses reality and doesnt take responsibility for his actions
>>
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>>737685183
i dont see y ou posting anything useful and on topic either brub
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>>737685157
If you want me to answer you, all you have to do is stop crying and write what questions you want answered, in your next post.
Use question marks, or your questions are "rhetoric" which means they are not to be answered.
>>
>>737685247
you already aknowledgged they were question and you admitted you didnt reply to them
Shoo shhoo tranny
>>
>>737685183
>3 hours later anon finds himself still in the thread arguing with a shitposter and wonders what went wrong in his life
>>
>>737684648
>>737684648
>>737684648
pls respond
>>
>>737682001
>jewish-dominated media institutions
These are definitely known for promoting European high art.
>>
>>737685267
>you already aknowledgged they were question
No, I didn't.
You just really, really wish I would.
>>
>>737685408
>>737685267
>>737684280
hen re-write the questions
>>
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>>737671716
Pic related is probably the most intelligent game dev. The only one I've seen who actually seeks to find abstract patterns of what makes games interesting or not.
>>
>>737685463
That's what I'm asking you to do, yes.
Re-write your rhetorical questions, as real queations, so I can answer them.
I really don't understand why you are so afraid of doing this.
>>
>>737685531
you didnt specify they were rethorical you could say turn sentces into questions you said that i should put the question mark at the end and thats it its itnferred there were questions inthe first place. If your post has to be deduced you could deduce my questions weren't rehtorical but actual questions. See how we agree

Now shoo shoo tranny
>>
i got into conlangs a while back and having a programming background i started writing a formal system to verify syntax and generate sentences
backus-naur-like formalizations, etc
and i was surprised at how useless most linguistic theories are for this, they're largely analysis frameworks that seem more interested in infighting with other theories
i ended up looking at rules based translation projects from the 90s (since statistical aproaches dominate past that point), and it feels like unearthing lost technology
linguists suck
>>
>>737685735
leftism/progressivism has deal irreparable damage to humanities
>>
>>737685958
Noam Chomsky has deal irreparable damage saar
>>
>>737672583
the only ppl benefitting from video game knowledge being publci is AAA shit that wants to print slop on repeat like ubishit. such knowledge is better held secret, it would make shit games a bit les shit and drown better games as it bnecoems mroe difficult for people to tell the difference between slop and good shit on a look
>>
>>737672583
>>737686456
They already know, mobile games use that knowledge to maximize gain and it's extremely profitable.
>>
>>737685614
>He's still too scared to ask me any questions
You lose, I win.
Reply again if you're still mad.
>>
>>737678309
>It's pretty unique to English to have grammatical constructions that don't fail catastrophically or change the meaning when parts are switched around.
Finno-Ugric languages run circles around English in that regard.
>>
>>737674316
>HUDs are located in the bottom left/right of the screen
HUDs are located in the corners because if they were located in the middle of the screen you wouldn't be able to see shit. Are you the same mongoloid from my school that tried to convince people that fridges have condensers on the backside because they emit radiation and not because they can be hot, so dangerous
>>
>>737671716
Yes, OP. They've already done this.
It's called the attention economy and it's why video games are now losing to tiktok brainrot.
It's well understood and has been min/maxxed to the detriment of everyone alive
>>
>>737684365
Maybe if you repeated that in English people would understand what the fuck you are trying to say
>>
>>
are phrase trees and first order logic all i need to construct a fantasy language for my game?
>>
>>737678473
>red striped
means it's an object with red stripes
>striped red
means it's a striped object and the stripes are red
>>
>>737676897
Pointless, the player will choose the cute one because usefulness= an easier game which means less fun inherently, if the dev changes this so the useful NPC is required then the player will pick him because the game is either too annoying or impossible otherwise.
TLDR bad game design
>>
rough few years for noam huh
mindbroken by covid into becoming a massive authoritarian hypocrite and then outed as epsteins top guy



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