what went wrong?
>>737705901Tranny potion
>>737705901i dunno, you tell me
Any ideas on how I can make my desert house set up look better? I overuse that dynasty roof block in all my builds but idk what else to use for the bridge.
>>737706090palm wood+bamboo walls/roof is the best beach house combination
fargo's 2.0 when?
>>737706282Its in the desert though...
I don't dislike crossovers in terraria but it's bloat at this point. There should be an option in the menu to disable it
>>737707862Same
nerfing the reaver shark
>>737705901Goyification chemicals in californian drinking water. Red suddenly lost all his testosterone and brain cells and now he spends 5 years of development to add trannies, zesty bucks, peaceful terrorists, and remove decade old content from the game because he couldn't stop seething that Tobuscus refused to drink the koolaid like he did.I hate redditgit so much it's unreal. I can't even just be left alone playing an older version, I have to waste an hour of my life researching how to pull 1.4.4 from steam download depots and then unrape all my 1.4.4 saves that were forcefully converted to 1.4.5.
>>737705901Isn't the main guy between the project dead?
>>737707862Even if a lot of it is good progression items, yeah it does seem a little weird that there isn't like, a world seed to disable crossovers.
>>737705901No Harpy wife NPC.
>bloat isn't an issue! How is more free content bad chuddy!?>get to hardmode>literally showered in weapons and armor>don't stay on the same weapon for more than 10 minutes because I keep finding direct upgrades>start sandbagging and refusing to use new weapons/armor so I can enjoy the cool looking stuffIn a better timeline half of the drops from hardmode got their stats adjusted and changed to be pre-hardmode items. Its crazy how much shit there is in hardmode that has no reason to exist. Like every boss/enemy is a pinata of 10 different drops.
>>737706090Some kind of smooth sandstone arch for the arabic vibe.I'm not good with architecture in terraria specifically yet, I never bothered to make good builds because I kept getting anxious over Red re-coding the worldgen for the 12512312th time and making me feel like my world is broken because it doesn't have XYZ in it. This was the first time I actually tried to make something at least passable in this game. That's on the zenith seed. I call it The Scorched Grove.
>>737708351the idea is supposed to be using different gear on different playthroughs depending on what you get first, but at this point hardmode just proceeds too quickly and the only real choice is whether to sequence break with fishron or not
>>737705901Bloat. Terraria had a very nice item progression. Now you can't walk 30 seconds without your inventory filling up with hundreds of items, and most have 1-2 uses.
Also people aren't really talking about it, but it's pretty cool that the gem staves are getting unique projectiles and aren't just going to be>Sucks if you didn't get platinum nigga, worse staff xD>>737708351I mean that's really only an issue if you're playing master mode.The game's still mostly designed around normal mode and most weapons don't immediately fall the fuck off, or inversely weapons like the blowpipe rip master mode a new asshole because of the properties of darts.
>wiki game everyone already played to exhaustion gets another update that you need a wiki to see even a fraction of the content>why didn't this new update do well
>>737708516Idk how you would even fix hardmode being so fast compared to pre-hardmode. The total lack of exploration so it just becomes farming mobs and building boss arenas makes it so I have to play super slow to enjoy it. Theoretically a Terraria 2 could fix this by expanding the world with new areas to explore but Red would rather make a dozen more "final updates" for base terraria than ever try a sequel.
>>737708679Aside from the really fucked up spawn conditions for the pals on the surface, I wouldn't really say so, most of the new crossover content is easy to get a hold of.
>>737705901>big update!>it actually doesn't add anything of valueWake me up when they stop ruining sprites
>try new update>pick a couple vanilla+ seeds >world generates>biome adjacent to the spawn is jungle>wtf?>halfway through its a snow biome>entire jungle is cut in half by the snow biome>beat WoF>giant streak of hallow goes straight through it tooI have the most raped jungle to ever exist
>>737708679Shimmer was such an epic fail it's unreal.
>>737709346shimmer is pretty cool though. Its like the one cool new thing they have added post 1.4
>>737709426It's interesting conceptually and was implemented in a catastrophically incompetent manner.>No idea where it is or could be, exceptionally easy to miss>Put golden worms in - get unique upgrade. Put any other golden critter in - get generic shimmer bug>You can dip your rod of discord in there! But not until you beat Moonlord. No, I won't explain that to you, back to the wiki mines, chop chop!
>>737709983yeah you aren't wrong, still one of the few cool things added because it isn't some gimmick shit like an item that turns you into a mouse.
I like Calamity but hate vanilla Terraria
>>737709983It's kind of stupid and arbitrary, sure, but the real dumb thing is that it's basically impossible to practically move shimmer before post moonlord, because they were worried someone would figure out how to get lumite at the start of the game. (Which is literally worthless since the bug associated with it could be done with meteorite bars.)
>>737710187Admittedly, it's just barely useful enough to the point where I GUESS it's better to have it than not, but as far as content quality goes - its implementation is utterly incompetent.Also I just checked the wiki and turns out 1.4.5 didn't even add shimmers for other golden critters still. No idea what this californian faggot and his tranny cronies are thinking, it's like they can't read their forums because they went blind from huffing their own farts. I bent 1.4.5 still has the old bug to the celestial starboard from 1.4.0 where its upward speed caps out when you hold UP but then uncaps when you let go, effectively making the acceleration a speed LIMITER instead of increasing it.
>>737710235There are so many dumb things it's just impossible to commit them all to memory. I remember arguing with some fanboys under my steam review and it was like "OH, SO YOU COMPLAIN ABOUT X, BUT SOMEHOW DON'T COMPLAIN ABOUT Y?", and that's AFTER I said all the terrible things I listed from 1.4 were just the ones off the top of my head.
Since we're on the topic of 1.4 being terribly designed, does anyone else think it's creepy as shit that they first made NPCs into "professions" instead of people (your demolitionist died, he doesn't respawn, a NEW demolitionist joins your settlement, because his name is different), and then they made this happiness system where NPCs have crushes on each other? "Oh no, my girlfriend died. I guess I'll just wait for a replacement"Vile.
>>737705901No auto-trash in vanilla
>>737710536The NPC fluff is probably the dev team playing into shipping faggotry on the forums if I had to guess. The happiness stuff in general is pretty lame and biome teleporters being hooked up to npc housing was dumb.
>>737706090use cactus and paint them over to make tarps
Someone tell me they added at least ONE meaningful new accessory fusion. Don't tell me after half a decade wizards STILL only have the celestial emblem to work with. I know they're gay and retarded, but there HAS to be a limit, there HAS to be something redeeming about them.
>>737710432More regarding the point I'm making is that it kind of makes sense for unlimited teleportation to be a post moonlord thing.And maybe the OTHER golden critters that can be used as bait should be shimmerable into gummy worms.I'm just saying that being totally unable to bucket shimmer at all and having to pipe it and ONLY having a bottomless bucket for it is really stupid and arbitrary.Like, I don't know, they added hard mode mining/fishing gear and bombs.Why not add like a super bucket that can pick up shimmer and like 5 tiles of liquid or some shit.The risk of someone abusing the guide achievement glitch to turn a rare spawn of meteorite bars in a gold chest near the underworld into a drill containment unit, shimmering that, and then being totally unable to do jack shit with it is actually gone as a problem since the whole new crafting system exists to fix that bug
>>737710846There is the hand of creation which combines all the builder shit
>>737710860Maybe they wanted it to be this ephemeral alien place that you have to remember and come back to and have a sentimental connection to instead of it becoming one more station at your main base, at least until after you beat the game. But that's too much benefit of the doubt to give to those hacks. Especially since they couldn't even make shimmer actually look unique as a biome, it's literally just a chunk of fucking rock.
>>737711047That's from 1.4.4.
>>737708516>>737708743Really doesn't help you're incentivized to rush because otherwise your world gets cancered with rampant Evil/Hallow spread that doesn't slow until you beat Plantera.
>>737711156By the same notion like, they could have made it spawn like a meteorite but I guess then there's also the risk the shimmer just spills down into the underworld and evaporates?
>>737706002Why is he CIA posing?
>>737708351Well duh silly, you're not supposed to play after you beat WoF. That's the end of the game after all.
>Relogic will never make a Terraria 2>Relogic will continue to make filler updates for base Terraria until the sun burns out
>>737711258I'm sure they could've created an event where a "block bubble" replaces an existing place that hasn't had any construction done in it in a while, and then made some kind of tool to "colder-hotter" locate it. But that's something good devs would do.
>>737711482Terraria 2 would be the Legend of Korra of Terrarias.Anyway, I made this little crusader fella.
>>737711482I genuinely don't understand why retards ask for a "Terraria 2" instead of something completely different.Like who the fuck is actually sitting down and saying>Hey yeah, this great game with a fuckton of shit to do and features?>I'd love it if I had to buy it again but the graphics looked a little different and it had different bosses that do the same shit and I couldn't pick up a copy to play with a friend.But then I realize some motherfuckers actually bought minecrap bedrock.
>>737705901I need like 10x the inventory space if i want to build a non-commieblock base these days
>>737705901>terraria 2 was delayed another decade just so they could release a shitty update that added less content than a thorium hotfixHate to see it
>>737711547I mean good devs wouldn't have to contend with finding a place to slap it down in late hardmode, even if the>Check if there's a chest there and assume a base is there don't drop a fucking aether meteor on itSystem works fairly good.
>>737711643Because the fundamental flaws of Terraria can't be fixed without building the whole thing from the ground up.
>>737711643Terraria 2 being a 3D game would justify its existenceIt worked extremely well for risk of rain after all
>>737711643 Are you one of those mythical zoomers who played nothing but Fortnight for 10 years?
>>737711784>It worked extremely well for risk of rain after allBut RoR2 is a disaster?
>>737711780Pretty much the only damning thing about Terraria I can think of is hard mode changes not getting a separate world in file, and really you can solve this by duplicating your world before wall of flesh so it isn't just constant>It's A Solar Eclipse>A blood moon is rising>A goblin army is approaching>Pirates are invading
>>737711881Do I need to shove some steam charts down your throat motherfucker?
>>737711878Might count as a zoomer because I'm 30, but no.The thing that really sold me on this was sitting down and really thinking about CoD (as a WW themed CS Clone with yearly releases) and CS.And I realized yeah, it's kind of fucking stupid to release the same fucking game over and over when a sequel couldn't really add much.Maybe it being 3D could add a lot, but I really don't see any point in a direct sequel with basically all the same mechanics like something like, Crash Bandicoot or some shit.
>>737705901Honestly I don't care about Terraria anymore, I want Terraria 2 NOW.
>No magic/ranged/summon equivalents of the moon charm>No ultimate mage accessory>No fusion of ankh and frozen shield>No dune boots in Terraspark>No mecha cart esque upgrade item for light pets so that we can stop using only the suspicious eye>No shimmers for the other golden crittersOh but at least now we have trannies and muslims and objectively ugly portraits. Thanks, Red, you rancid scum.I feel bad for his offspring.
>>737711784Not him but RoR2 is utter slop compared to RoR1. It's not superior and is in fact worse in many aspects. It just appeals to normalfags more.
>>737708013Honestly a rational take in modern times
>>737712007no because I played the game and watch in real time as hotpoo fucked it up
>>737711597more like the legend of kyora No way Chucklefish doesn't fuck it up again
the game is ugly and the music and sound design is bad. god I wish starbound didn't go to shit with 1.0
>>737712248Same but with TerrariaNow I play exclusively modded Terraria, didn't even bother updating to the new 1.tranny.5 patch
>>737712270they're only publishing it. the core keeper guys are developing it and i'm still worried because i found core keeper mediocre
>>737712339I wish steam would just let us pick any version we want. They host the older versions anyway, I don't see why not.I tried running tmodloader but for some reason it refuses to launch on the public version. I did do a roundabout trick of downloading 1.4.4 through steam console, but maybe it's some kind of 1.4.4.1 version while tmod works on 1.4.4.3 or someshit. Either way, no 1.4.4 mods for me.
>>737712401Core Keeper is really bad outside of visuals and some of the exploration. The gameplay is definitely ass. I had hopes they might be on the right track after the latest update because they added echo maps, but then I realized those maps are dogshit and didn't help with the problem they were addressing. They're pretty much the same as chucklefuck - artsy fartsy faggots and women with not a single red-blooded logical man to develop proper gameplay systems for them.I had hopes for Necesse, but 1.0 was a disappointment and the main dev is a fag and probably retarded because he said it's fine if true melee is garbage as long as it's at least barely viable on the normal difficulty. It has the best potential on the market and the NPC system is superb but the world is trash and it probably won't go anywhere.Then there's Keplerth which also looks good despite mediocre combat and mediocre exploration (REALLY fucking good character building once you hit midgame though), but the chinks making it are dirt poor and have no money and can't work on it at a meaningful pace. They'll probably go destitute and kill themselves before they finish even half of the stuff on their checklist, despite how much I love them and want them to succeed.
>>737705901fake complexity and bloat with dogshit combat at the core, it's all the same with any mob, all the same strategies for bosses, and fucking arenas man... once you pass the point when you learn or remember that, the enjoyment plummets to absolute zero
What would anons want to see in a Terraria 2 anyways? >enemies now have attack animations and aren't walking hurtboxes>magic reworked to be something other than Ranger but worse>worldgen reworked to expand in size once you reach hardmode giving you actual exploration in hardmode
>>737713334Terraria 1 again but with different stuff.
>>737713334Terraria but you can build on the foreground and background.
There is still no dash hotkey
>>737713334i love what they did with the different seeds but they would be so much better if you had access to more maps in just 1 world being able to teleport to the moon or different seeds would be really cool rather than having 1 specific world seed
>>737713334Necesse but with Terraria's exploration and with good true melee. That's it.
What world size do you guys play on? I think I might try Terrariamaxxing
>>737714289Always large, always crimson, always expert (until journey was included now I just play on expert journey)
>>737712401They really messed up the exploration by genning everything in circular bands. >>737713019>>737713334Any tips for what someone aspiring to make a terraria inspired game should do/avoid anons? I'm not a real game dev but I made this tech demo for an isometric terraria type game some two years back:https://streamable.com/hirujkI've been having a lot of dreams about it recently which have been making me want to turn it into something, but I don't have a sense of direction other than just adding things I like or that I find fun/make me laugh.
>>737714289Modded has to be large, vanilla can get away with medium but it still feels tight once hardmode hits
>>737714289>large>drunk seedoptional:>bigger caves seed>bigger trees seed
>>737705901nothing went wrong. the game is just older and it isn't going to draw the same level of attention, especially after the update that already 'finished' the game and the update that doubly finished it.it is not going to fundamentally change the game at this point, so replaying has marginal value at best.
>>737714413that video's pretty cool. i'm not really in tune with game design, so i don't think i'll say what will or won't work, but i'd be happy to follow your progress if you took this any further.
>>737714383>>737714421>>737714425I see. Large seems to be the way to. Thanks
>>737714413>should doexploration is key imo. Terraria's combat is its weakest gameplay part, and hardmode is such a downgrade compared to pre-hardmode because its entirely combat and no exploration.
>>737711597>super commie blockeveryone hates you
>>737714413Okay, so.>ExplorationThere needs to be stuff to find. Terraria has random chests, small cabins, entire minibiomes like the dungeon or the temple, and they make the game feel like you really are exploring a world instead of going through levels. It's an ephemeral quality which, in order to convey it with "mathematical precision", I would need many hours of your time, but basically have interesting places with stuff to find in them, and DO NOT make them only cosmetic like what Starbound did.>UndergroundMake sure to have ample caves. Digging should be reserved for getting ores and clearing an occasional roadblock. Very few people want to just chew through endless piles of rocks, your job is to make the underground feel like it's a part of the world, a world that you navigate rather than excavate. Also make sure to make the digging sounds at least somewhat satisfying.>ProgressionAvoid rigid progression. Try your best to make higher tier locations feel naturally unfit to explore until you pass a certain threshold. By that I mean instead of making it so you can't go to the cold places until you get the cold resistance McGuffin from the forest places, make it so the cold places can technically be explored before you gain the upgrades from the foresty areas, but they are really hostile and dangerous and you'd be really better off exploring it with forest upgrades.You are ALLOWED to prevent progression skipping, don't listen to reaver shark trannies. Just make sure that your progression doesn't feel like a straight line, and feel free to allow progression skipping that actually feels like the player deserved it. For example most players get bodied when they go north of Goodsprings in New Vegas, but I played the game and learned it and managed to carefully sneak by the cazadores and the deathclaws and the fire geckos and the vipers and the fiends all the way to Vegas and it felt earned.1/?
>>737714413>>737715170>Progression continuedTry your best to make progression feel like your character is evolving. Starbound did it wrong, your character felt the same throughout the game except next biome the enemies have 20 HP instead of 10 HP and the new upgraded sword deals 20 damage instead of 10.Terraria starts you off with a single jump and a slow granny walk. Then it lets you spring. Then grapple hook. Then double jump. Then rocket boost. Then it lets you mount up. Then it lets you fly for a short time. Then for a long time. Then it lets you fly infinitely but slowly. Then infinitely but fast. And the threats throughout the game are also adapted to this progression of movement.Same with the combat. You start off with a stabby shank and you end up with legendary weapons that cleave spacetime in half and shit.>NPCsPlay Necesse and copy its NPC system. Don't do NPCs the way Terraria does them. Outdated boring system.>BuildingI'd say prioritize an appealing artstyle, then furniture selection, then bells and whistles like sloping or painting. Terraria is 50000 times better than Starbound for building, but normalfags claim Starbound is better just because it has a cuter artstyle and lots of lovingly drawn furniture.I think that's the short version for the core aspects. I hope this will be useful to you, lad.
>>737714413>>737715170>>737715457I remembered something else>Character buildingAllow for a lot of variety in character building. Terraria has many items, but it's rather rigid about the way it handles classes. You're practically never encouraged to hybridize, and are practically always encouraged to specialize. Viable hybrid paths are liable to create more replayability and variety.Oh, and while you're at it, steal the upgrade system from Necesse/Core Keeper/Keplerth, the one that lets you upgrade any weapon to have endgame stats. One of Terraria's worst aspects is how you can have the coolest weapon ever and then you just have to toss it because it's no longer viable for your power level. Like there is no endgame sniper rifle, for example. In Necesse/Keplerth/Core Keeper you can just upgrade a sniper rifle to be an endgame weapon and theoretically compete with the endgame assault rifle you crafted out of the best materials available.
>>737715061It was a challenge run world for a melee-only character. I cannot be arsed to make good looking villages on throwaway worlds. Here's a snippet of me putting in some minimal effort into my architecture >>737708402It's not much but it's just my starting village, I did what I could with what I had, which was just a shitload of ashwood.
>>737713334factorio style blueprints/copypaste
I somehow struggle to kill the twins but easily killed plantara first try wtf?
>>737705901bloatslop
>>737714651>>737714749>>737715170 Thanks for the replies anons, I'll write this stuff down. I find most of these align with my own ideas, especially in regards to emphasizing exploration/adventure. I think I'll look over the project files again today and hopefully I'll have something to post here a few months from now (probably in the dev threads although I'm not that familiar with them).
>>737705901the interactions you have with NPCs in this game are so dull, after making a base there is nothing whimsical to do.
>>737710215>I like CalamityAnd people complain about bloat?
>>737719606idk what people mean by bloat when you are limited with items by a boss and boss is difficult meaning you have to progress through everything available before the next step
>>737711643I just want a bigger world with hardmode content incorporated into the design instead of tacked on years laterThey'll never do it because they've realized they got themselves into that situation where their last game got so many updates that a new release today would be barebones and disappointing by comparison
>>737722008I know this image gets shat upon, but I do wish they would just take the leap and add more verticality to the game if they insist on continuing to update it.
>>737722505Calameme gets it kinda right by adding a deep sea biome that I wish base Terraria had.
>>737719414I'll never find your game again. You dinguses always think that the board is the same 5 people so when you post your games in the future you expect the same people to find them.And I never do. :'(
>>737722505>race baiter biome in the lower left cornerEntirely not unexpected from Red at this point.
>>737708791>really fucked up spawn conditions for the pals on the surfaceThis, they're impossible to encounter without meaningfully farming for the encounters. You will 100% never see one of these in an organic playthrough, unlike the other pals which are pretty easy to stumble upon.
>>737722008yeah as mentioned before in this thread, the issue with hardmode is that it is still fundamentally the same place you already explored, the only way you could get out of this conundrum is having actual new shit to explore, which means more/new gen with different parameters>>737722505this image is pretty cool and does get the mind racing with ideas, I mean imagine if there was some sort of Ys Darm Tower somewhere at the end of the world maybe? and it acts sort of like a dungeon or lizard temple where you can't exactly break in, but it serves as a pathway to potentially get past some great barrier in the sky that leads to a new floating continent or whatever? plus the tower could go both ways, it could also go down even further than hell and also allow for new shit to be explored there too
If ReLogic want to keep updating the game then fine but can they actually add shit that makes the experience a bit fresher? New bosses, biomes, a new hallow variant like the crimson is to corruption, any of those would be solid content additions. Instead its always the most low effort phoned in bullshit.Like shit man I was hyped for the seeds and then I played the mega dungeon one and its so lazily done in terms of world generation.
>>737705901>quirk chungus boulder rain event that gets spammed in prehard mode, basically instakilling you for exploring the surface, padding out game time>stardew valley soillennial npc frame sprite arts>refuses to adress the games main fucking problem of going from fun exploration adventure steadily finding more trinkets and gear with a few bosses along the way to glorified boss rush / dig out massive arenas and fly around doing the same movement strategies for every boss after WoF>instead bloat the game with piles of self insert tranny dev oc cosmetics and items that no one gives a fuck about>keep pumping air into a balloon thats already popped after moon lord was added a decade ago instead of working on a new game / sequelUsed to love terraria in the mid 2010s, games oversaturated and way past its expiration date. We should be playing terraria 2 and anticipating an update 1.3 or something at this exact moment of time if the devs werent total hacks.
>>737724614Don't forget>collabslop that takes so long the games that were being collabed with stop being relevant by the time it's out
>>737713334like all indie game sequels, it needs to be made 3d and look uglier
>>737723752>Ys Darm TowerBased. I've been replaying I&II and there's something about a big ass tower into the sky that captures the imagination. I get the same feeling with endless tower in the BBS-RPG concept slides>>737722697If it's any consolation that video's pretty much all that exists, so you're not missing out on much. I'll try to make something good so that way you can see it again I guess lol
>>737724234>Instead its always the most low effort phoned in bullshitI have no idea how it took literal fucking years to add the shit they added, hell compare the collab stuff on the Palworld side of things, they added a bunch of terraria creatures and items, and did so in a timely manner too, Terraria devs are just coasting, but if that's the case why make a big deal about the updates then with content creators and such? just shadow drop it if you don't want it to be such a big thing, otherwise why hype up something that will obviously underwhelm people
>>737710215Calamity is way more troon coded than vanilla Terraria and has 100x the bloat
>>737705901They didn't make Zoologist a big werefox 100% of the time. 0/10 bad game.
>>737705901Nothing, /v/ is just butthurt Terraria 2 is vaporware and so look for any excuse at all to shit on the original game.
I think i got itbeginning of the game is classic dungeon exploration, finding your best stuff in chest, going deeper and finding harder enemiesthat last for about 5 hours before you get rocket boots and a sling, and after wall of flesh it's all rare drops from rare enemies and bosses, killing any sense of wonder and exploration, so it's a great game for all of five hours before bing bang wahoo takes over.
>>737713334different races to play as with fun passives
>>737724946Just keep in mind that good quality never equaled success and never will, and don't believe retards who try to convince you otherwise.
>>737725860>Nothing, /v/ is just butthurt Terraria 2 is vaporware and so look for any excuse at all to shit on the original game.
>>737726523Exhibit A, completely nonsensical and out of context tranny accusations.
>>737705901I tried to play this for the first time and there's too many different items and it's just completely overwhelming. Less is more.
I've been playing this game hardcore recently, resetting the world completely if I die. It's been a lot of fun but many hours of agony. >>737708197True, harpies are so cute. I think next world I make I'll make a harpy themed character.
2D Minecraft
>>737726637>Exhibit A, completely nonsensical and out of context tranny accusations.
>>737708013What content got removed? I haven't been keeping up with the game.
>>737727865Keep proving my point.
>>737727272I wish you could grab some monsters and put them as decoration like critters. Or at least make taxidermy version of some mobs.
>>737727910>Keep proving my point.
>>737728065Statues really are the closest thing you can get to that, it's a shame. Need a harpy harem in my base.
>>737705901still can't marry villagers
>>737713663This would be a truly unique idea so you can tell they'd never do this.
>>737705901No dating sim mechanics
>>737728363I hope someone made a mod with that, it would be pretty sweet to build a monster museum.
>>737727865>Even trannies had to wear shorts under dressesPeak woke era was insane
>>737728954>>737728593fuck off to your pedo simulators or something, you retarded incels.
>>7377133343D
>>737713334>>magic reworked to be something other than Ranger but worsethe whole 'i need to be able to use this arbitrary damage type from start to end' is soulless RPG brained nonsense
calamity won
>>737729487You don't even need an arbitrary use X damage type. Magic is just shittier than using ranged guns/bows.
magic weapons arent even that interesting. sometimes its cool to use as a light source or have those homing attack missiles, but they dont really do anything special besides damage and damage mods. i went in expecting more stuff to be like the ice rod where it can obstruct enemies and make platforms or the buster sword where it flings enemies across the screen and lights up blocks with the fire vials. when playing melee, i never once thought 'aw shid i wish i had this magic weapon in my hotbar to do xyz or make ____ more convenient'.
>>737730578Terraria feels like most of its content isn't given a second pass. It is like something added in development for novelty, but never changed to fully fit with the rest of the game. Many such cases. Probably a symptom of coming out in a time where simply being a sandbox made your game beloved.
I miss Terraria
>>737705901Removed the mini minotaur.
>>737727893Outside of mobile/console exclusive things and content that was never implemented in the first place:>Biome Key Molds (unnecessary extra step for obtaining weapons that were already post-plantera in the first place)Actually that was the only removed thing in the game's history as far as the PC version is concernedThat anon has gone insane
>>737705901I have Chillet in Terraria. Nothing went wrong.
>>737711597>Terraria 2 would be the Legend of Korra of TerrariasAmazing porn?
>>737733870i found a chillet ignis on the game i started after the latest updatei was surprised when i read how rare the dragon eggs are, and haven't come across a second.
>>737733814They removed the little minotaur petI gather it has to do with some youtube drama i don't give a fuck about, but I hate that they did because I liked the little minotaur guy, used him every time
>>737713334Less stuff. Unironically, seriously, legitimately less stuff. Cut all the worthless bloat, focus back on the core progression system in terraria, have it be a video game rather than minecraft's pointless sandbox, but without obnoxious tedium.On that line of thought, have better boss fights. Hardmode sucks because you get wings and every fight devolves into grinding for gear with big enough numbers, then doing the same arena circle-strafing gimmick. Warp the player to arenas that they can't modify. Fix basebuilding. The low radius to craft stuff, the overly complex NPC happiness system that just devolves into commieblocks because you can't be fucked, having to make biomes which just feels more like going through a checklist, I never felt like I could be creative with building in terraria. You just have to do the same shit every world and it's mentally draining.
>>737734045>The item was removed as of update 1.4.5, likely due to increasing controversy surrounding Tobuscusterminally online zoomers' brains have withered to shoe leather
>>737714413For the love of God, play a bunch of other survival crafting games and steal the QoL from all of them. All the ones I've played are either missing a bunch or they implement it in some retarded way or they add it years later for some reason. Easy to navigate UI, including inventory and settings. NOT-RETARDED item stack limits. Being able to PULL CRAFTING MATERIALS FROM NEARBY CHESTS. Being able to lock items in the inventory. Make a separate tab for all the junk/""vanity"" items the game will inevitably shit out so it doesn't clog my fucking inventory. There's a ton more but yeah.
>>737734039I've come across a few but I've also explored a decent amount of the map. One of them is in the shimmer oddly enough.
>>737730789not only that but>new thing gets added as a big thing in a major update>there's only gets like 1-2 token iterations on it years lateramong the many virtually abandoned new big features>alternatives for things (aside from literal reskins it's just basic prehardmode/hardmode ores and the corruption/crimson biome)>yoyos (only one new yoyo since 1.3)>golfing (lol; it's not even good for getting a golf cart to use against WoF because chillet/rollerskates exist now)>master mode (still just expert with higher enemy stats and +1 accessory slot)>to an extent crossover content seems to get barely touched after release outside of balancing; even when it'd make sense to flesh them out/add more crossover items from games terraria already had crossovers withSpeaking of Terraria updates, it's a bit weird that they chose 1.3.0.8 as the version for 1.3's "revisit the 1.X era of Terraria" beta like with 1.2.4.1, 1.1.2, and 1.0.6.1
>>737705901server when???
>>737734836when /vm/ or /vg/'s terraria threads get their act together
>>737734045>>737734337lol so because of some lame "controversy", they had to censor and change the minotaur to look like a tranny twink? that's pretty deranged.
>>737735362The controversy is the Toby is a chud and anything associated with a chud is radioactive, even if it was made before the chud became a chud.
>>737735792Forgot to say he was already radioactive because of the false rape accusation in the form of a Tumblr post where the accuser describes having a mental breakdown in a Toys-R-Us upon seeing a Tobuscus figure.
>>737735989>gets career destroyed as one of the earliest victims of cancel culture and metoo>makes a career resurgence a decade later by making right wing political content>"omg we need to scrub all evidence of this guy from our game when he and other people like him doing lets plays of our game is why it became famous in the first place"its like microsoft removing all references to notch from minecraft (there was also a /v/ splash screen that got removed too, when 4chan was part of the early success of minecraft)
>>737705901The cancellation of otherworld
>>737736286I almost brought Notch up too, I'm sure Microsoft would have abandoned Minecraft if it wasn't so profitable, or if they didn't pay $2.5 billion for it.
>>737710235>it's basically impossible to practically move shimmer before post moonlordAll it takes is a pump and some wires, which you can get from the mechanic.
>>737737617NTA but I wouldn't consider that practical due to the time and materials needed to set it up, and then the time to dismantle it. I've always played on large worlds, even when I had a shitty computer that could barely handle it.
>>737705901everything.