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Is developing video games really as terrible as New Game! makes it look? 12+ hour work days, sleeping at the office and working on the weekends? It sounds like hell.
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That's just working in Japan.
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>>737717180
No that's just what it's like to work in Japan in general.
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Sex with Nene
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>>737717180
New game makes it look bad? That is dream scenario. Reality is so much worse it's not even close.
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>>737717731
Wow she's so smart!
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>>737717180
New game makes game development look fun, in reality you get raped by the higher ups like what happened in activision or crunched and then fired like with naughty dog.

You want to work in a place like nintendo, you need to be like in the 0.005% of game developers in the world, there are people that can't be that organized and prefer to quit.
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>>737717440
tpbp /thread
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>>737717180
When my dad was pressuring me to get a job, I started working 12-16 hours a day for three months until I had a dating sim with a complete storyline that went from meeting the girl to making love to her.
It was an insane amount of work, but for me it was fun because it was all new and a lot o ffun. Then, over time, the novelty wore off and it became just a regular job...
If I had to keep up that pace from before because a boss is pressuring me, I probably would have quit by now.
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it used to be worse
people would indeed sleep at their cubicles
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>>737717180
Imagine all that plus the only moderately attractive girls are in marketing and pr and do jack for shit work. You have to make asset creation tools for the art teams that become more filled with brown and trans monstrosities every year. Sometimes you just stare at your computer wishing you could go back to working on a mod team where everyone had some passion, actually played games, and were 90% white.
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Nene learning C++ and making a DIY engine + demo, in a summer, absolutely mogs most game devs
god i wish she was real



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