[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: rivals22-1729622235361.jpg (255 KB, 1024x1024)
255 KB
255 KB JPG
>smash bros but lame and gimmicky
waaaoow, such an amazing idea for a game. glad someone made it.
>>
I'm only interested if it gets decent steam workshop support
>>
File: 9365893575678.png (425 KB, 1077x538)
425 KB
425 KB PNG
>"Why don't Ultimate players just paly Rivals 2? Not enough input delay for them?" - Plup
>>
>>737727559
The first game has much better artstyle and gameplay. They turned by girl absa into a fucking angry bitch and I goddamned hate these tranny faggots for it. I want to reach through my screen and strangle whoever the fuck did that shit.
Idk who the fuck asked for Unreal Engine 4 slop but it's shit
>>
>>737727963
>you are gay!
>posts a muscular female character with a male haircut
>>
>>737728039
safe horny fags like >>737727963 are hilarious and secretly gay
>>
does this still have absurdly strong crouch cancels
>>
>>737727963
>insult female either fictional or real
>get called gay by shills or fags with terrible taste
It's insane how predictable the majority of the internet is now. I'm also not buying your 1:1 smash ult clone any time soon either. Tell your Discord they all need to rope themselves
>>
>>737727963
SEX
>>
>>737727559
how are the new stages?
>>
File: 1771030113423518.jpg (134 KB, 1080x830)
134 KB
134 KB JPG
It's probably over. They actually let go of the main artist/character designer since the first one.
>>
>>737727559
I'm having a BLAST
>>
>>737728771
Pretty fun.
Only not feeling the ice one with double walls.
>>
>>737729049
good, maybe theyll hire a heterosexual who will design a character non-gays would like
>>
>>737727559
it shitted and flopped
>>
Hope it's not dying, gave us good girls.
>>
File: 1751161592847517.png (49 KB, 1000x1000)
49 KB
49 KB PNG
>>737729840
My wife needs to get in.
>>
>>737728221
Yes. If you hate CC+FH your only option is to wait for Combo Devils
>>
Not going to care about these poorfag unknown studio smash clones until they make one with characters from popular PC games and other known indies. Who the fuck cares about these ugly Icons-tier furries. Wake me up when a serious indie smash clone has Reimu fight against Shovel Knight or Meatboy
>>
>>737727559
Combo Devils mogs the fuck out of this game.
>>
>>737731102
fraymakers and roa1 are the games youre looking for
>>
>>737731102
This! More cereal mascots for me to basedpog at!
>>
File: 1772662165530248.jpg (125 KB, 348x336)
125 KB
125 KB JPG
>>737727559
better than ultimateslop
>>
>>737731102
fraymakers is dead but technically hasn't come out yet
and it's getting 2 more characters this year
>>
>Hasan subsidiary was actually a scam
oh no
anyway
>>
>>737731476
I think this game did something fundamentally wrong if ult players tried this game out on release and STILL all went back to ult where every top tier is unfun to play against and watch.
>>
>>737731620
Maybe there's more money in Smash, from what little the platform fighter scene even has.
>>
File: HFKOuHcaEAAIlVm.jpg (281 KB, 2028x1298)
281 KB
281 KB JPG
>3 months since the release of workshop and this model is the only thing of note that was created outside of a few smash character ports
https://x.com/alrgwoodnbadger/status/2040850626557649322
why? i thought people were waiting for workshop to release
>>
File: 177067176536454.webm (3.91 MB, 1280x720)
3.91 MB
3.91 MB WEBM
>>
>>737727559
>barely a year old and already dead
What went wrong bros?
>>
>>737735140
It wasnt melee 2. As much as people like to pretend to hate melee, it being melee 2 would've brought everyone together and would've been a huge success. Melee players, pm players, ult players, the other players (the few people on nasb/multiversus/etc), and maybe even some fgc players all wouldve loved it. But nooooo they just had to go the easy game/gimmick route
>>
File: RoA2_La_Reina_Portrait.png (438 KB, 1024x1024)
438 KB
438 KB PNG
>>737729049
Elliana and Sylvanos are MIA but at least the MtF ant got in!!!
I'm going to carry a grudge for the rest of my life if this game EoS's and goes into maintenance mode without the full first-party RoA1 roster making it
>>
>>737728771
>more stages
How about fixing the ones that already exist before adding even more bloat?

>>737727559
Still a dogshit game that's suffering from an identity crisis. Also fuck Dan for not letting gamecube remote users bind inputs to their dpad. The game is staying uninstalled until he can get his lazy ass to write the UNO line of code it would take to fix this discrepancy.
>>
File: file.png (1.12 MB, 1200x628)
1.12 MB
1.12 MB PNG
>>737735260
We got Melee 2 and it was the biggest flop in the platform fighter genre
>>
>>737735423
that game sucked and its why it failed.
>b-but its melee 2
yeah and it was a horrible game, thats the important part you guys love to ignore. rivals 2 technically doesnt suck so it (rivals 2) wouldve 100% worked as melee 2
>>
>>737735482
>please make Icons Combat Arena again, we were all just too busy to play it the first time
Melee players are going to play MELEE
They will never play anything but MELEE even if you're game is literally just MELEE with the serial numbers filed off
It's never going to work. It's NEVER going to work, you will NEVER get them to play anything other than Melee
>>
>>737735558
>we were all just too busy to play it the first time
if youre not going to read my posts i wont read yours
>>
>>737735595
>dude just make Melee 2
>no, not like that, that sucked
>but still make it again
Anon there are LITERAL Melee mods with rebalances and extra characters, that nobody plays.
There are OFFICIAL balance patches for Melee created after the version that gets played, which nerf most of the strongest characters for better balance, and Melee players don't play it because what they want is so specific. They want to play as Fox and Marth and Sheik as they were in version 1.00 and NOTHING else. If you try to make them play anything else, even an updated version of the exact game, they will scream and have a tantrum and threaten to boycott.
They are not going to play a Melee clone that isn't perfectly 1:1, and if you did make it perfectly 1:1 down to every interaction they would STILL not play it because they still have the original and it has rollback.

Tell me, what is your big pitch that would get Melee players to play "Melee 2" when they could just keep playing Melee and when all the current offerings of "Melee 2" or "Melee +" see zero play? What's your secret sauce? What strategy do you have that won't make your game as redundant as Highguard, trying to enter a space that is already completely filled by one game?
>>
>>737727692
It won't, 3D shit is hard
>>
>>737735796
the game still needs to be well programmed, finished, and well made. basically it needs to be an actual decent game in order for people to play it. does this really need to be explained to you? its not enough to make it similar to melee and not do literally anything else. it also needs to be good. which is why it wouldve worked with rivals 2 and why it didnt work with icons. one of those games were made with care and effort and the other one wasnt. thats the distinction i really need you to make in your head when comparing rivals 2 to icons.
>>737735796
>Tell me, what is your big pitch that would get Melee players to play "Melee 2"
it needs to be like melee, but good. this sentence alone is why every melee clone failed, they were all bad games first and a melee clone second. it needs to be A GOOD GAME AND LIKE MELEE. IT NEEDS TO BE BOTH OF THOSE THINGS TOGETHER. i honestly dont think it matters how many times i type this, it will never register in your head. it will always go into your ear and immediately come straight out of the other one
>>
>>737729049
Will they give the girls tits now?
>>
>>737727714
Based plup. Also the only pro ult player who actually gave a shit about ults wave landing which was actually quite good. Everyone else just spams aerials. Ult was so close to being good man.
>>
Don't care, post Fleet's feet.
>>
>>737736029
They will likely hire an even gayer artist next
>>
>>737729049
I'm guessing ChatGPT is the new designer?
>>
File: 1494134034714.png (623 KB, 1098x779)
623 KB
623 KB PNG
>>737736019
>it needs to be A GOOD GAME AND LIKE MELEE.
OKAY, SO WHAT MAKES MELEE PLAYERS WANT TO PLAY THAT AN NOT JUST MELEE?
THEY ALREADY THINK MELEE IS GOOD
THEY ALREADY THINK -ONLY- MELEE IS GOOD
IF YOU DON'T DIFFERENTIATE YOUR GAME ENOUGH FROM MELEE THEN THEY WON'T PAY ATTENTION TO IT BECAUSE THEY HAVE MELEE ALREADY
AND IF YOU DO DIFFERENTIATE IT, EVEN A LITTLE, THEY STILL WON'T PLAY IT BECAUSE IT'S NOT CLOSE ENOUGH TO MELEE

What problems does Melee have, problems that Melee players would universally want gone (even though they don't do anything about them despite having highly skilled modders in the scene), that would get a Melee player to play your game over Melee? What can you add? Keep in mind there are Melee players who get pissy if you so much as bind jump to the Z-button or suggest tap jump be modded out of the game. These are not flaws to these players, they are features and are sacred. They don't want them gone and get mad over the fact that some external controllers allow these limitations to be bypassed. This is the crowd you're aiming for. What improvements can sway them to play your game?
>>
File: dan fornace.jpg (7 KB, 275x183)
7 KB
7 KB JPG
>just because im a heccin nice guy i will make the game $30 and make all of the dlc characters free! also most of the skins can be earned from playing the game! pls enjoy! :)
>holy shit we arent making enough money fuck fuck FUCK *fires multiple employees*
LOOLL!!!!
>>
File: 177067212776561.webm (3.9 MB, 1280x720)
3.9 MB
3.9 MB WEBM
more smash characters when?
>>
File: olymp.jpg (1019 KB, 1500x1843)
1019 KB
1019 KB JPG
>"I WILL play someone else instead of Olympia"
>10 seconds later
>>
>>737736203
>OKAY, SO WHAT MAKES MELEE PLAYERS WANT TO PLAY THAT AN NOT JUST MELEE?
melee is already the objectively best option, so theres currently no reason for them to play anything else. give them a game thats just as good as melee and they would play it. rivals 2 already does this but it doesnt fundamentally function like melee and the characters are too easy and simple to be interesting to melee players. the characters need to:
-be hard to figure out
-be hard to combo with
-have unique moveset/playstyle
-not have gimmicks (every roa character has one)
-have a lot of depth to their gameplan
if the game rewards you for using hard to input tech that makes you faster any melee player would play it. no one wants to play an easy game and thats why rivals 2 numbers are so low. people hate tekken 8 and steet fighter 6 for this game reason. there was no reason to follow this "easy game to attempt reeling in casuals" trend with platform fighters. that is what would get melee players (and everyone else, really) to play what would essentially be melee 2
>>
>>737737462
>give them a game thats just as good as melee and they would play it
they won't
>>
>>737737528
what gives you that idea? no existing game has been as good as melee so theres nothing to look back on to come to such a conclusion
>>
>>737729049
good riddence
>>
>>737737580
because they want to play melee not a melee clone
>>
>>737736291
>I really want my game devs to be greedy scumbags
Why, tho?
>>
>>737738256
how do you know that? i am literally proof thats not the case, and ive already seen tons of other melee players say the same thing
>>
>>737738338
not everyone is like you retard
>>
>>737738375
plenty of other people would be interested in another platform fighter if it was good, this is something melee players say all the time. at this point theyve accepted it will never happen (because it wont), so they just stick to melee and no one really mentions it anymore because why would they
>>
>>737727559
I like it.
Good gameplay, pretty balanced, doesn’t absolutely destroy your hands.
Worst thing about it is the fanbase, but it’s a solid game nonetheless. I hope Plup goes to evo and fucks everybody up again.
>>
>>737738430
lol no they'll play it for a few weeks complain that it's not like melee and then go back to playing melee like they always do stop being delusional
>>
>>737737462
Late reply, just want to thank you for giving a detailed response, even if I disagree
>the characters need to:
>-be hard to figure out
>-be hard to combo with
Not to shift goalposts but I think making your characters hard on purpose will scare away non-Melee platform fighter enjoyers, especially Ultimate players, so that's limiting your base in a different way.
Back to Melee players,
>-have unique moveset/playstyle
This is something that seems to be incorrect based on history. Melee players tend to dislike floaty characters, especially evasive floaty characters, and I've seen many Twitch clips of people crashing out over mid-tiers like Link or low-tiers like G&W, screaming "I don't want to fight your trash character" and similar bile. Honestly I can understand that, there are characters in traditional fighting games I can't stand and that feeling gets amplified if I'm used to fighting characters whose archetypes I do like, but Melee players would want everyone to be a fastfaller or a swordie. Just look at the mod Beyond Melee which nerfs all the top tier floaties (Puff, Peach, Samus) as well as Ice Climbers but leaves the fast top tiers mostly alone, adds to more Fox clones to the game and turns Pichu into a spacie. Melee players have Melee brain, what they want is very narrow.

I do agree that RoA2 is a gimmicky game but I don't think the biggest issue with it is its gimmicks; the big issue with it is how much floorhugging skews interactions and pushes characters into playing around their gimmicks instead of fundamental pokes that might get CC'd and punished by someone who then gets to set up their gimmicks.
>>
Slap City Gods rise up
>>
>>737740434
Good to see another slap GOD in the wild
>>
>>737737014
>last playable WIP added to workshop was posted on April 6th
I hope this is the devs updating the beta to not require publishing WIPs to the public workshop to test them because otherwise that's an intense failure and a huge waste of dev time. I think RoA2 workshop needs a big hit to really grab the attention needed for more people to start making WIPs, but the much bigger timesink in making 3D characters with a larger moveset than RoA1's tiny sprites and lack of mechanics like shields and ledges is keeping the ball from rolling
>>
>>737727559
dude i dont care about the base roster
can someone just make a smash bros mugen thats free already
like thats sorta the whole point your playing otherwise you might as well just play the real smash bros instead
>>
>>737741606
roa1 is closest to mugen you can get since there's so many custom characters on the workshop
>thats free
yeah just make it bro its not that hard
>>
>Dude, if they just add my scrimblo, I would totally play it, trust!
>Dude, if they just made it like X Smash I would totally play it, trust!
>Dude, if they just made the game for free with 10 years worth of content and 10 gorillion players I would totally play it, trust!
Sakurai was and has always been right.
>>
>>737740372
I do think there should be more fastfallers than the rest because theyre obviously the most fun characters. It should be 40% fastfaller, 30% midweight/semiheavy, 30% heavy.
>I think making your characters hard on purpose will scare away non-Melee platform fighter enjoyers, especially Ultimate players, so that's limiting your base in a different way.
At first it would, but I think everyone else would slowly come around. Making the game hard but rewarding would make the tournaments more fun to watch. The tournaments being more fun to watch would slowly bring the melee players back in. It would slowly turn rivals 2 into "the game to play" because thats where all of the actual competition is which would slowly but surely bring the pm/ult players back in. Even if the ult players still dont care for the characters being too hard they would just play the few characters that would be easier to play/learn (ideally not every character would be hard, the easier characters would be lower on the tier list and the harder characters would be the best characters, they would pick the easy character and be okay)
Also floorhugging probably is a much bigger issue than gimmicks but I think both should be addressed
>-have unique moveset/playstyle
This is something that seems to be incorrect based on history. Melee players tend to dislike floaty characters,
I dont get why unique characters would be floaty. It does seem what melee players want is very narrow but that's because it cant really be explained what they want. It just needs to happen and the characters would need to all have a unique set of moves and playstyle to them. So many rivals characters to me are just NASB characters with an added gimmick or some smash characters combined with an added gimmick which is pretty boring. To me on release maypul was the only interesting character and now I think absa is the only interesting character on the roster (only because shes difficult to play well)
>>
>>737727559
Best platform fighter right now. It's rough to be a platform fighter fan.
>>
>>737738430
>>737738663
Just play Combo Devils or NASB2 if you don't like RoA2.
>>
>>737729049
They paid this guy to ruin their IP for a decade. Maybe next time don't hire a gay furry to design your characters.
>>
>>737729840
HOT!
>>
>>737737462
I have very low standards to play a new platform fighter.
1) don't be a shitty looking indie game with terrible character design
2) don't be a furry game
3) have decent online
Thus far not a single clone has met this standard so I have never even tried a smash clone despite waiting 20+ years to play one without having to use shitty tendie hardware.
>>
File: 1772844656617492.jpg (136 KB, 1068x728)
136 KB
136 KB JPG
>>737735423
Rivals had some shitty ass character designs, but this one was even worse.

Why does every sad failed melee-like have the worst character designs possible? If it ain't some gay furry shit, its generic-ass mobile game tier character art.
>>
>>737737462
This mentality baffles me. Melee is the best option? Melee as it stands these last years is a niche Discord fighter. If you want to mimic this narrow gameplay loop, your commercial game will be this niche and inferior.
>>
>>737743287
>>737743289
There's no money in the genre, NASB2 was the closest thing to that and it had stability issues.
>>
>>737743289
Because the smash audience is super autistic and lame. Anyone who became obsessed enough with smash to consider making one is a chris chan tier arrested development retard. It's criminal that the stellar game mechanics are forever stuck to sonic/ starfox furry and pokemon tier mascot autism, all you will ever get is gross furry characters and knockoff looking tendie shit.

This is a broader problem with nintendo games because its an issue with the entire fanbase, tendies aren't cool. It's why every Fzero knockoff looks like absolute shit while most wipeout clones are aesthetically competent. You just have to wait for some weird fighting game autists who grew up liking smash + normal fighting games to design a decent looking roster. smash has been so shit for so long it's basically impossible now.
>>
>>737743592
>There's no money in the genre
Smash is one of the all time best selling fighting games and it has zero fucking competition. There's so much untapped potential profit in this genre bungie, the trend chasing money whore of the industry who only makes fps games is making a platform fighter.
>>
>>737743968
Is NASB3 even happening? Multiversus died. Riot Games stirred away from Melee mechanics mid 2023 before cancellation. Who else might make a platform fighter? Microsoft? They're updating Heroes of the Storm, maybe? Skydance after they absorb WB? Not a priority for them. Disney? There's a Fortnite game mode we don't know about, but the other 2 modes are an extraction shooter and mini games while Disney+ plays in the background. Toei and Shueisha? Probably, there's the Shonen Jump anniversary and Toei is making games without Namco Bandai.
>>
File: Ex_iiEwW8AgM8ks.png (680 KB, 1200x700)
680 KB
680 KB PNG
>>737729992
Feeling the same, I've just dropped the game until Artemis is in. I don't want to play unless I have a cute flat chested lizard girl to main.
>>
>>737743796
This anon gets it. This is why Street Fighter and Mortal Kombat are DISTINCT while being the same genre.
>>
>>737736203
Can't wait to see the shitshow when Nintendo takes Melee away from them, yet again.
>>
>>737744882
It will be glorious
>>
>>737744267
Nickelodeon is fucking lame, imagine if they made a shitty toddler game with spongebob in it and it wasn't a smash clone, nobody over the age of 12 would be talking about it. Multiversus has the same problem. Nobody cares about riots assessment of the fighting game market because they initially thought it was a good idea to buy the pioneers of the watered down casualised fighting game for nobody, then they thought it was a good idea to spend 10 years developing a marvel clone for the LOL audience.

You're not getting that platform fighters are more than a toddler playpen for licensed IP. The potential is in the game design, the potential comes from smash successfully solving every single problem fighting games have with mass adoption and doing it decades before they even realised they had a problem.

Capcom, arcsys and snk should be making platform fighters, they want these vtuber tier morons to play their games but they don't evolve the only fighting game genre they were already playing without being forced to.
>>
>>737745532
Nintendo was doing so well keeping TOs worried about getting their broadcasting rights taken away. They should should have gone mask off and denied all their applications.
>>
>>737745805
You could say the same thing about Smash being lame, because there are Mario and Pokemon characters
As for FG devs, SNK entertained the idea of platform fighters before layoffs happened after CotW flopped. Which is weird SNK hasn't done a game, Sakurai based Smash off KoF. As for Capcom and ArcSys, do they care?
>>
>>737745828
It's a real shame they didn't
>>
melee is getting decompiled soon. We'll finally get some good meleelikes that are actually just melee and not some retarded not melee shit like rivals
>>
>>737746031
Smash IS lame, this is the primary reason capcom and the others never made any clones, the only reason it has a somewhat hardcore audience is tendie IP is fundamentally gaming oriented and used to have a kind of ghibliesque all ages appeal. Old nintendo still has the stink of autism and now tendie shit is overtly child oriented.

Capcom and arcsys obviously care because they care about genre viability and accessibility. The last 15 years of each company has been a never ending struggle to solve the issue of how to expand the fighting game fanbase, problems smash already solved in the 90s.
>>
>>737732147
Retards don't demand workshop support to utilize it themselves they demand workshop expecting other people to make gay clown and R34 content for them.

They have no understanding of what goes into it, such as the gulf between making 3D models vs 2D sprite work.
>>
>>737737014
when you post a good clip
>>
>>737740434
>will likely never get to play slap again
it hurts
>>
>>737735558
This is why trying to make a game for the Smash crowd alone will literally never work. Melee players will NOT migrate. Period. Retards will say RoA2 is a "gimmick fighter", but it's way smarter to have characters with actual distinct identity as a selling point.
>>
>>737746374
Meleefags will not play it.
>>
>>737727559
Obviously. We tried warning you. It was pretty obvious when it's using some shitty 3rd party netcode company based out of fucking Africa.
>>
>>737744568
>MK
>distinct
did you miss the last decade of them turning it into avengers?
>>
>>737740434
>>737727559
>>737741862
>>737753296
>>737736203
JUST GIVE ME ROLLBACK AND AN INPUT SYSTEM THAT ISN'T BEHOLDEN TO 500GORILLION BUFFERFRAMES YOU FAT FUCKS
I will play any platform fighter, they are just all dogshit.
>>
>>737753678
Combo Devils lets you set your input buffer independent of other players (and separate from rollback frames). I believe it's 4 by default and can go as low as 0. I would check in-game but this beta weekend concluded hours ago
>>
>>737754075
Not big on the art style but looks good
>>
>>737727559
>smash bros but dead
>>
>>737754075
Does it have any grapplers/command grabs?
>>
>>737727559
Rivals emphasized some really obnoxious gameplay elements like giving everyone really obnoxious gimmicks to play around. It's no surprise the sequel wasn't the breakout success they were expecting, and Dan is a retard for trying to turn it into a live service game instead of making a proper successor to 1 that tried to expand its niche following.
>>
>>737753567
Distinct from Street Fighter, something that hasn't be realized in platform fighters.
>>
File: carolion_back_at_Riot.jpg (181 KB, 751x1213)
181 KB
181 KB JPG
>>737727559
Carolion is back at Riot for a R&D project. Could the platform fighter be back in production?
>>
File: 1699391467095535.png (44 KB, 350x350)
44 KB
44 KB PNG
>>737740434
One of the few indie platform fighters based enough to even bother including a meaningful amount of casual content instead of just trying to astroturf a compfag scene.
>>
Why is everyones recovery so shit in this game
>>
>>737757734
Besides Icons, who else did astroturf for competitive?
>>
>>737757849
Because Falco, Marth, Sheik and Captain Falcon have horrible recoveries, and their game is based on them.
>>
>>737731526
What's going on with that game? They promised a bunch of stuff and haven't delivered on half.
>>
>>737727559
I love this game. It's genuinely better than any other platform fighter on the market, but I'm not counting mods like Remix or P+.
>>
>>737729049
>the gay furry got laid off
I fail to see how this is a bad thing. They probably don't need him at this stage in development.

>>737731102
Every single one of these is dog shit.
>>
>>737727559
>Smash Bros but gimmicky
So Smash Bros?
>>
I stopped playing because every game was against Zetterburn and Clairen and they're miserable to play against.
t. Goldlet

I heard they're not doing too well financially, and they just had to lay off their main artist and character designer. I'm seething that I bought an early access game that wasn't marked as such on the store page.
>>
>>737731620
>>737731745
Ultimate players will only play Smash. It's really that simple. They refuse to play anything that doesn't have their favorite brands, and the quality of the game is irrelevant; players who play Smash for the "functions" are an exception, and one that only develops after years of competitive play across multiple Smash games. Even competitive players tend to simply play their favorite character at first.

Lvl Up Expo happened yesterday, and had a pretty huge Ultimate bracket featuring top players from Japan. Everyone watching just says the same shit over and over
>this game is so cooked bro LOL
>NEW GAME WHEN PLEASE GOD
>i hate ultimate
etc., etc. but they will never, ever play anything that isn't Smash.
>>
>>737760089
The mod era ended after VGBC sold out to Nintendo and then Nintendo dropped them anyway. RoA2 is better than nothing because Nintendo doesn't want modding, and both MVS and NASB imploded.
>>
>>737760226
I don't know why they refuse to meaningfully nerf Clairen. She has been despised since day 1 of the game, and by far the most criticized character at the average skill level (gold through diamond). But for whatever reason, they refuse to hit her with actual nerfs. They'll take a frame or two off of moves here and there, but it's nothing like
>Zetterburn's recovery no longer being projectile invulnerable
>Ranno's run speed getting gutted
>Olympia getting nerfed into total irrelevancy (why wouldn't you just play Zetterburn?)
>Orcane getting gutted
All of these nerfs were deserved except perhaps Olympia's most recent nerfs

No one likes fighting a fucking carried character who is just miraculously blessed with the best raw attributes in the game for no reason. I would love a SINGLE patch where Clairen isn't carried as fuck in the gold - diamond range.
>>
>>737757849
They're not, what the fuck are you smoking? The only characters with bad recoveries are Slade and Galvan. Everyone else has a very versatile, good recovery, including the ant that seems like she doesn't actually have one.
>>
>>737760749
>thinks Olympia has good recovery
LOL
>>
File: 1757464663516151.webm (3.89 MB, 960x540)
3.89 MB
3.89 MB WEBM
>>737761209
I main her, and yes. The side special nerf hurt, but it doesn't matter as long as you get to the wall. Jump instant dem dash fulfills a similar role further from the wall, even if might lock you out of rat trick.
>>
>>737760408
From my experience talking to casual Smash fans, many of them stuck around longer for non-Nintendo games than Brawl, Smash 4 and Ult. The biggest problem they had was the developers shipping broken games. NASB1 had a small budget and it shows, many didn't return for NASB2. MVS rework itself into irrelevance. Some of them bought all NASB1 DLC and spent more money on MVS than all DLC on Ult. The idea of Western media becoming Super Smash Bros is brilliant to them, this is why people were hyped for a Smash movie before Miyamoto clarified they aren't doing that.
>>
>>737732147
modding is more tedious and difficult in 2 than 1. you have install 60 gb of unreal engine 5, and it runs badly on toasters. they have a specific pipeline too
>>
>>737760226
everyone here are goldfriends, anon
>>
File: 1752370755060048.webm (3.9 MB, 1280x720)
3.9 MB
3.9 MB WEBM
>>737761904
i came close to master once but i bustered out
but you're right, because i'm now in gold after tanking my rating learning slade. he's actually that bad. la reina was much more fun to both learn and play in general.
>>
>>737736019
>Rivals 2
>Finished game
Lmao, it took them a year and a half to get even basic singleplayer and casual content into the game while they were pumping out season passes and skins that literally NO ONE wants. The game might as well be in Early Access since it plays and looks like it is.

The devs have even admitted to the game being released unfinished and rushed multiple times because their bank account literally hit 0 dollars right before they published the game on steam, the game has been and is sitll pluaged by retarded design decisions and balance problems that any competent dev would have ironed out by now as well
>>
>>737727714
>>737727559
None of these platform fighrers are as fun as the game that they're ripping off. No items, unlockables, nor stage hazards. All characters are based on fox, captain falcon, and marth with bad animations instead of having any form of originality.
>>
>>737737462
>Make a game that only autists enjoy and that they will immediately abandon since it doesn't tickle their nostalgia in the right way
And this is why every single melee-like game have all crashed and burned. That other anon is 100% correct, you can't please these people and no one else wants to play a game like this
>>
>>737762313
That would be $3M USD, sire!
>>
>>737762267
Slade is cool, plays like Melee Link and NASB2 Mr Krabs.
>>
>>737761440
Fair enough. I dont know shes one of those characters i just have trouble recovering well with her, it gets frustrating when youre facing people who really know how to exploit that.
>>
>>737762890
Do you have tap jump off? I'm dumb and turning tap jump on makes wall jumps easier for me.
>>
>>737762496
Nothing you said applies to Rivals 2, which at the very least, has objectively better controls and functioning netcode.
Ultimate feels like complete shit to play even offline.

Plup says he enjoys it more than Melee, and he knows better than us.
>>
>>737762624
Whatever happened to the Beyond Melee team? I could see them working on Fizzi's game because Beyond The Summit was promoting their mod.
>>
>>737763101
Like every other Smash mod team, they are made irrelevant by focusing on creating a mod or game for a non-existent playerbase
>>
I love 2 v 2 in this its genuinely fun and I dont have to be a god to win matches just be able to somewhat keep up with my (probably better) partner.

But my god the wait times at certain hours is kind of horrendous. I get its not as popular as 1v1 but it still sucks.
>>
>>737762687
I have no fucking clue how they could have spent such a long as time and ALL of their money on a project that wasn't even halfway done at release, they have now reached a point they should have been at in 2024 but now its too late since they have burned everyone in their potential playerbase that isn't a smelly autist.

What is even more telling is that every free weekend event or sale they have had have all failed to move the needle in the slightest, not even this latest update moved the fucking needle. They have completely burned out and lost all goodwill at this point
>>
>>737762496
Clairen as Marth I get, but Zetter isn't Fox, and there's no Captain Falcon equivalent.
Not to mention all the actual unique characters that play nothing like Smash copies.

As far as animations concerned, it really fluid compared to the janky mess of other third-party platform fighters.
>>
>>737763407
Pirate Software is a better project manager than Ludwig.
>>
>>737763586
Absa is Zelda and Zetter is Wolf.
>>
This game lacks sex appeal
>>
>>737765537
good news >>737729049
>>
>>737760408
>but they will never, ever play anything that isn't Smash.
I dont play smash anymore but no shit they don't play anything but smash, have you seen the fucking competition? This isnt a streetfighter situation where there are multiple highly regarded AAA devs competing with capcom. Nintendo is completely on their own
>>
>>737766267
only if we're talking about brandwankery
multiple indie games and mods brutally mog smash's gameplay at this pont: slap city (dead), 64 remix, pm, roa1/2. even nasb2 is a better game than nu-smash.
>>
>>737766267
>>737766343
NASB2 is much better than Ult
>>
>>737766553
lol good1
>>
>>737766584
Ult gameplay is just throwing shit to the opponent. At least NASB2 has a balanced roster. Watching EE seethe at Ult timeouts is hilarious.
>>
>>737766584
he's right
>>
File: 1751141993111889.gif (1 MB, 250x139)
1 MB
1 MB GIF
>>737727559
>our game is very popular because people love to mod their own characters in
>lets make second game super hard to mod for average Joe
wack
>>
>>737767921
Average Joe wasn't going to play if it didn't have 3D models. Pixel art is a moment of pause for most people.
>>
File: preview-1.png (117 KB, 960x540)
117 KB
117 KB PNG
when
>>
>>737768348
When Fornace gets to it.
>>
File: coolestshitever.png (982 KB, 1920x1080)
982 KB
982 KB PNG
NASB2 at least tried to be Nick before being Smash.
>>
>>737731358
Yes lmao. The gameplay isn't what made melee popular. What drove players first was "hey I can ply with character I recognize"
The skill ceiling came after. But you wouldn't know that because you're a shitter
>>
>>737769195
A game has to be fun and interesting before it gets a competitive scene.
>>
>>737769195
i got into melee exclusively (in 2021) because i learned it was a good game and found out for myself it is in fact a good game, i dont care about characters and who they are at all
>>
>>737770301
You're the minority for long time fans, but you may be the majority of people still playing Melee sometimes. The problem with this genre is how many people have different opinions. I get what you're coming from, but the other anon is correct about game design being important. Good gameplay is not enough anymore.
>>
>>737768232
this. i didn't play RoA1 because i thought the pixel art looked cheap and amateurish. i only played it years later and learned i'd missed out on a pretty fun game (and that the later pixel art is better).
>>
>>737760408
or maybe Smash is just a good game? Multiversus didn't take off either despite all the famous ips it had
>>
>>737772135
they will never accept that smash is actually good because theyre seething compfags mad that the top tiers in ult are "lame" and "boring"
>>
>>737772135
multiversus was dog shit. smash is a good party game, but it's been an awful competitive game for the past 20 years. brawl, 4, and ultimate all had or have glaring flaws holding them back as competitive games.

if we're talking about competitive players, it's valid to blame them for playing smash and only smash, and not accepting any of the superior alternatives for competitive play. if we're talking about casual players, who cares. smash is great for them.
>>
>>737766343
This is like some retard whining about why you won't play thems fighting herds or skullgirls instead of streetfighter, you are delusional. These indies do not compete with AAA
>>
>>737772856
a better comparison would be people not playing KoF even though most agree that it's the best modern traditional fighting game
>>
>>737729049
4chan will be like "yay they fired this guy he ruined the game" and then still never play the game
>>
>>737772961
why play now? we need to see what concept artist gets hired next and see if heterosexuality ever comes to the game.
>>
>>737772946
Yes and that is at least an honest question because SNK has been competing with capcom for 30 years. Then you have autistic furries asking why nobody plays their disgusting indie smash clone as if 2 guys in a basement is a valid replacement for Nintendo.
>>
>>737766553
Look man, when youre sucking off a toddler cash grab game it's time to put down the controller and realise the genre is dead. People play a new smash once every 8 years and stick to it for a couple weeks, they just want to relive their memories of playing melee after school. Fans of smash aren't so desperate for a platform fighter that they are buying the equivalent of a my little pony game.
>>
>>737772240
They're lame, boring and gay
>>
Melee fags all need to die out, i hate how every plat fighter wants to be the next melee but only melee niggers want melee and everyone else gets to eat shit with games with less to them then street fighter 2.
>>
>>737773745
SNK died twice in those 30 years
>>
>>737760226
>I'm seething that I bought an early access game that wasn't marked as such on the store page
I've been saying this since day one but I kept getting called a doomer by the shills and no one wouldlisten to me
>>
>>737760408
>Ultimate players will only play Smash
I have over 100 hours of slap city (fucking love slap city) and might get rivals 2 depending on a few factors but honestly I'm in the minority because I'm not as casual as the majority of smash players



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.