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File: hq720 (1).jpg (70 KB, 686x386)
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Every time I play an action or fighting game, I make a point to myself to be deliberate and think about my actions before I do them. Every time however, I eventually succumb to my base instincts and start mashing buttons like a retard, especially when fights get intense and require me to focus more. I can't stop doing this no matter how much I tell myself not to.
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>>737731816
Honestly mashing is probably better than what I do, which is freeze up and shut down mentatlly.
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If the game rewards mashing then mash. If it doesn't it'll forcibly stop you.
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>>737731816
Part of why you succumb to your instincts is likely because you want to win and your brain panics and resorts to what it knows for that rather than what you're trying to learn. You need to accept you're likely going to lose the fight, you're likely going to lose many fights until you stop autopiloting, and see your victory as your success in not mashing and not letting yourself focus too much on winning. That's how you improve at anything. If you focus more on playing well and learning new skills then the victories will come alongside that.
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>>737731816
a huge number of shit games reward you for triple tapping an input to make sure it didn't get eaten by whatever random button lockouts they accidentally programmed into it
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>>737731816
Hitting a button twice is not bad. As long as that was the button you wanted to press. I'd care more about deciding which move to do over whether your inputs are clean.
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>>737731816
Find a game that punishes that and play it. You will eventually learn.
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>>737732981
Wise words
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>>737734664
I button mashed my way through Sekiro already. Should I try Ninja Gaiden 4?
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>>737732981
Damn that's true. It's more about the process than the result, gotta keep that in mind. Losing does feel bad though.
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>>737735309
Ninja Gaiden 1/Black/Sigma is my usual choice getting punished for mashing. You need to actually learn your moveset and practice executing 1 or 2 combo strings even under pressure otherwise you get absolutely nothing done. You get a pretty forgiving early game with a powerful block but once the game thinks you should be ready it starts adding enemies with grab attacks.
First stage has an area with respawning enemies which is perfect for practice. I probably spent more time in that area than I have for entire missions.
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>>737735309
Sekiro is a very bad example. Its attacks are extremely fast and dodging and blocking cancels attack animations too. Mashing in it is pretty much expected, including mashing the fucking parry button that works 4 times out of 5. It's a very fucking easy game to mash on.
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>>737733361
are there any action games that actually penalize you for mashing? like, if you press the button too often it does less damage or locks you out of attacking
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>>737736386
>Ninja Gaiden 1/Black/Sigma is my usual choice getting punished for mashing. You need to actually learn your moveset
you can beat the whole game by mashing instant UT and izuna drop when you're not holding block 24/7
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>>737737928
Batman Arkham Origins definitely does and I think some of the Rocksteady games do, too.
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>>737731816
Play DMC3. Sure you can beat it with mashing but the point of the combo system is to learn all the different timed input combinations to trigger all moves in one string instead of just spamming the same mashing attack over and over.
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>>737735309
If you button mash in ninja gaiden 4, you will get your shit pushed in.
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>>737737980
Those still require the bare minimum execution which is what OP is struggling with. It's a good game to teach you to execute reliably because you get absolute fucking nothing if you don't. Besides he'd have to find izuna drop first and if he does nothing but execute that attack it'd still be better than mashing.
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>>737738057
How is that any different from any of the later DMC games, or any other character action game for that matter?



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