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>morrowind's combat is better than skyrim's
why do uncs constantly lie about this?
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You don't understand.
Morrowind is ~GENUINELY~ carried by vibes.
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>>737737709
both suck
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>>737737709
I genuinely thought Morrowind was from like the 90s the first time I saw gameplay of it. How can you make combat so shit in 2002? Bethesda has always been an extremely incompetent studio.
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>>737737709
Skyrim doesn't have Levitate, Acrobatics, Athletics, Fortify Speed, or Chameleon/Sanctuary cheeses
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>>737737709
both are awful but at least Morrowind has good writing behind it
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>>737737709
Skyrim's combat system is mechanically better but the balance in the game is so fucking retarded with the scaling enemies that you are constantly having to curate your own difficulty because after the first several hours, you will either be 1 shotting shit or getting 1 shot.
Morrowind doesn't have that problem. You don't need to touch the difficulty slider and will have an enjoyable and balanced experience.
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>>737737709
You keep preaching that everyone says this but literally no one thinks Morrowind has good combat
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Morrowind combat sucks but in that clip the guy must have like 5 long blade or something
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>>737737709
Dude on the top gets oneshot by the first restless draugr
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>>737740590
>Skyrim's combat system is mechanically better but the balance in the game is so fucking retarded with the scaling enemies that you are constantly having to curate your own difficulty because after the first several hours, you will either be 1 shotting shit or getting 1 shot.
That's oblivion. Skyrim isn't that extreme.
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>>737741698
lole. same shit, enemies just get inflated stats rather than daedric gear
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It's getting better thanks to OpenMW.
I stole that one from Trainwiz, but by my read it's N'Garde + Dynamic Camera + Mercy + Dodge.
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>>737737709
I don't think anyone debates which of the TES games has the best combat, they're all bad.
Oblivion I think is the worst, though. Melee combat is fucking infuriating at higher levels with the random parry-defensive state enemies switch into, and even with spellcrafting, offensive spells suck.
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>>737742067
Oblivion is also VERY poorly balanced thanks to that enemy scaling. You'd better do this Kvatch as quickly as possible, otherwise you are in the world of pain.
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Morrowind's combat is only bad if you're a retard who doesn't understand basic CRPG concepts. Skyrim's combat is just a painful slog.
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>>737742140
I remember jumping up like 5 whole levels in the kvatch oblivion gate. I have no idea what the fuck they were thinking.
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>>737737709
All elder scrolls combat is bad.
But with morrowind you can at least pretend you are playing a ttrpg with its asinine dice rolls.
Skyrim is a pool noodle fight with particle effects.
Oblivion is skyrim 0.5.
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>>737742145
>doesn't understand crpg mechanics
>can't do a basic alchemy-enchanting-blacksmith loop to make an easy "fuck you I win" Skyrim one tap weapon
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>>737737709
Nobody actually says that, least not around here. Morrowind never had good combat and nobody really thought it did even back then.

However when showing someone using a weapon they clearly have no points in and thus guaranteeing a like 99% miss rate is just cheesing it. The game lets you pick up literally anything unlike others where it's like "sorry this is a rogue/barb/mage only equip." It's just you are gonna be totally useless with it unless you went and put in the time to level up the skill. They couldn't be assed to make dodge animations and didn't seem to know how to make the weapon visibly miss if you missed so instead just had a little whiff sound play to let you know. Of which if you were actually playing the game you should know instantly something is wrong if you are spamming whiffs because you can just hear it.
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>dice roll based combat
yes, it's kino.
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>>737741698
Go play Skyrim to level 20 and you'll quickly see how every single Nordic dungeon becomes filled to the brim with Draugr Murder Rapist Death Overlords as the default enemy. It's not AS BAD as Oblivion but the core problem is still present.
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>>737741891
Looks like shit, stop turning Morrowind to action game, there is much more better action games than this one
Morrowind combat is fine, I dont want action combat in it, it's already too action based. If mod allows you to just go to Vivec and just kill him on level one if you time your blocks right then the mod is shit.
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>>737742608
>If mod allows you to just go to Vivec and just kill him on level one if you time your blocks right then the mod is shit.
No, because how efficient your block/parry is depends on you Block skill. But now, instead of block being automatic, you have to block manually. Block also determines how succesful you will be when staggering enemies with parries. Also, you can now block and parry with weapons, which makes two-handed sword less useless.
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>>737742140
I went with a mage build on Oblivion and until I reached the 75 skill breakpoint combat was fucking torture... I could kill anything in the game, sure, but only once and then I was left running around like a faggot whilst my magicka restored. Genuinely such a shit experience.
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>>737742824
Yeah. I also went with a mage build and decided to hold off Kvatch for while. Imagine my surprise when suddenly EVERY SINGLE ENEMY in Kvatch was either a deadroth on some variation of a fire elemental. Those guard NPCs were wiped out in a few seconds and I got stuck fighting an army of magic-resistant angry deadroths as a squishy mage.
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>>737737709
It's not so much in how the game looks, but in how it feels to play. In skyrim that shit looks cool, but I feel like I'm hitting everybody with a pool noodle. In morrowind though it might look like crap, I feel like I'm engaged in a life or death struggle because there is actually a possibility that my build i've been working on the entire game doesn't measure up to this badass looking dude in crazy armor and I'm hoping that the rng gods bless me so that I'm actually landing hits. Morrowind fights have much higher stakes than skyrim fights and it's better for it. Can't say I ever sweat during a skyrim fight but I definitely sweat during a few fights in morrowind.
>nobody else in this thread actually played the games
fucking /v/
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>>737737709
The only game to ever do first person melee well was Mount&Blade.
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>>737737709
>Elder scroll slop
>good
/vrpg/ is over there, nerd.
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>>737743373
You're just saying random words. Go to bed stoner tard.
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>>737743112
The whole game to me was casting two shock/magicka debuffs into one regular dot... It was boring as shit. Staffs actually did help a lot once I was able to find better ones but then you run into needing to keep a soul trap spell in your rotation too so even more menus.
Martials have it so much better... Enchanted weapons and conjured armour are more reliable than magic at near every point of the game in offence.
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>>737743553
Hard to discuss game feel in general, it's something that's hard to put into words. It's like when retro game collectors are trying to tell you how much better it is to play on original hardware, you can't actually know what they're talking about unless you were to sit down with an emulated version and an original and play the games. One just feels different then the other. Bonus food analogy: Playing skyrim feels like pressing a button on a vending machine for doritos, morrowind feels like cooking a rissoto. Skyrim gives you the quick satisfaction and salty cheesiness instantly, morrowind makes you work for it and if you aren't a good cook it's going to taste like shit.
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>>737742140
I really don’t get what the hell Bethesda was thinking with that
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>>737737709
morrowinds combat is just a visualization of the dice rolls behind the combat. it is a true rpg. skyrim is just an action adventure and for that the combat is subpar. you are comparing different genres.
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>>737742741
can you block with no stamina?
I might try the mod out because it seems interesting, I've never really felt like TES combat is anything to write home about anyway so who gives a shit if you mod it to be more enjoyable to you.
I think people who get upset about attacks missing are fags though lmao.
However, if you mod in magicka regen you're a loser.
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anyone have that webbum of that guy fighting a troll in skyrim while dual wielding?
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>The fuck you mean a shitty iron sword with low kill doesn't work on high level guards?
It's like attacking a dragon with an iron dagger with like 10 in one-handed and expecting it to kill, retard
>Skyrim example clearly shows melee having zero reaction and relying on the flames spell and the shout's physics gimmick to do anything
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>>737741891
imagine forcing your non gamer gf to play this without any help every day until she beats it
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>>737740327
Lmao, wiki dump NPC's is not good writing
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>>737745438
Why?
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>>737737709
They're both pretty dogshit but Morrowind has a much better sense of progression and it being dogshit at the start of it is to make you feel good when you swing and everything works properly. The enchantment system is also extremely broken even in vanilla so you can make very overpowered weapons.
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>>737737709
Most of the people that praise Morrowind's combat are typically praising its spellcasting system, since Morrowind is a game for spellcasters and has completely mogged every game in the series that has come after it in that regard. Granted, that isn't saying much since most of those games have just been re-releases of Skyrim, but still.
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>>737737709
Morrowind's combat is 4/10, Skyrim's 5/10 but Morrowind beats out Skyrim in RPG mechanics and it's not even close. Does this help you understand why these threads are retarded?
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>>737737709
>jakslopper
>dogshit opinion
wouldn't be peanut butter without jelly.
Let me explain how RPGs work for you action-fantasy babies.
You choose your weapon skills, you equip a weapon that aligns with those skills, you manage your fatigue to keep your hit chance from falling. You train with your weapon and improve with it. You take advantage of potions, racials, etc in order to maximize your chance to hit. You do not sprint everywhere and then expect to be at your full effectiveness.
Hit chance is a valid mechanic as long as there are multiple ways in which other mechanics can play off it, this is what RPGs are all about, *interwoven systems*, something that Skyrim players don't understand.
To a Skyrim fan, RPG does not mean playing your role and it has nothing to do with game systems, "RPG" just means "open world fantasy game".
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>>737737709
>western uncs having a mid-off
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>>737742608
>stop turning Morrowind to action game
hah
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>>737746070
Morrowfags pretending that their game is some hardcore cRPG and not just an action game exactly like Skyrim is always so pathetic
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>>737737709
It is. Morrowind has solid RPG combat.
Skyrim has shitty action game combat.
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>>737745019
>can you block with no stamina?
No, actually. How punishing blocking without stamina is depends on your in-game setting. You either can't block at all and have to take a free hit, or literally collapse to the ground.
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>>737746537
No they're both action RPGs
Skyrim has more fluid movement and less stiff enemies, Morrowind has a more impactful character progression
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>>737746551
does that mean npcs with no stamina would crumble like bitches too? I assume they just wouldn't even make the attempt to block though
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>>737746873
Yes, they would.
And they can block and parry as well. Because NPCs with Mercy + N'Garde are no longer retarded and can actually plan out their attack.
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>Cast Jump
>jump
>land
>OOF
>jump
>land
>OW
>jump
>miss the top of the hill
>freefalling
>"Your journey has come to an end. Would you like to load a saved game?"

reddit experience.
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Why?
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>>737747729
Because burst damage is fun and melee damage doesn't really come online until you stack smithing and enchants
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>>737737709
The RPG mechanics are supposed to be better.
I never played it, but I understand why people might say it.
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>>737747729
Because it's fun
And it's also a comfy way to do the Thieves Guild and Dark Brotherhood, especially if you went for a sword and board build first and foremost
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>>737740327
The main quest and tribunal are pretty bad desu
The good writing is limited to a minority of the guild and side quests
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I miss the play modded skyrim threads
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>>737737709
Because TES combats are basically turn based.
The game is not checking your reflexes or accuracy it check your character's stats, and how you manage your inventory because you can pause to heal, select spell, etc.. In that regard, Morrowind is a way more complexe and interesting game, because you have more stats to play with, more status effects to manage and most importantly more creativity. Skyrim has good feedback but that's it, there's no depth, there's no proper character building, there's no proper strategies you have to come up with. It's a 2011 game that is ashamed of not being an action game and try to hide itself. One exemple : what's the point of a marksman skills if the arrows always hit the enemies? In Skyrim, the game check if the player is good at aiming, in Morrowind it check if the characters is good at it, that's why the latter is a ROLE-PLAYING game.
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>>737737709
>we get the same copy&pasted slop but they updated the slang
please ban these threads on sight, we don't need the same faggots coming in with the same images posting the same thread
these dumb fuckers are literally avoiding filters so they can bother as many people as possible
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>>737737709
I love Morrowind and that's a ridicolous strawman. Everyone knows the combat sucks. The only people who'd defend it are morons who can't think in more categories than perfect and terrible.
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Wow both these games have shit combat but one is actually a fun game and the other is an ugly over hyped 30 year old POS praised by trannies and redditors desu
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>>737746070
the worst part is morrowind isn't even that hard to get into, like it's actually super easy to get into if you can simply read
the fatigue thing is a literal non-issue that is solved by eating fucking bread or rice to boost your fatigue, it's solved by switching to walk before attacking to someone, etc
the game isn't hard and the fact people are misunderstanding it's basic features for shitposting is the dumbest part about all of this
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>>737751167
can't believe skyrim is 30 years old already
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>>737751170
Some anon yesterday mentioned something that might actually be the key to understanding this. People who try to get into morrowind today don't read the manual or look at the map. They expect all that information to be readily available in the game because in modern games, it is. But Morrowind assumes you did, in fact, read the manual.
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>>737737709
Zoomers are filtered by a RPG with a lineage from table-top games uses virtual dice rolls and would rather play COD with spells.
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Had the same experience playing it as a kid, ended up hating morrowind, as an adult i tried it and have to say, i was a retard, if you have 2 brain cells and create your character right you almost never miss and kill things FAST, skyrim and oblivion with their god awful scaling systems might have more flashy attack animations but it sucks 10 dicks fighting enemies
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>>737737709
No one has ever said that.
Todd kills them long before they get a chance to post.
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>>737737709
Morrowind combat is based off of character skill, not player skill. If you keep "missing" it's because you aren't using your character properly
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>You don't get it scrub, Morrowind is shit on purpose
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>>737742608
>If mod allows you to just go to Vivec and just kill him on level one if you time your blocks right then the mod is shit
Anon, you don't need mods to do that
https://www.youtube.com/watch?v=DW7ItnZhwro
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I still think that from a simulationist perspective, Gothic is a better game.
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both have garbage combat and both the recommended way to play is with combat mods
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>>737752328
>le mods
if you need mods to completely CHANGE the combat system of a game, then said game is not worth it to begin with.
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>>737737709
Morrowind is a good example of a "you had to be there" type of game. I don't expect anyone under the age of 35 to unironically enjoy it.
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>>737752384
>RPGs are all about action combat systems
lmao
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>>737752481
Who are you quoting?
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>>737752462
Everyone always says this and they're continually blown out by people who first played the game after skyrim, it's kind of embarassing
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>>737752541
How is a game not worth it if it has a lacking combat system



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