>Spiritual successor to Daggerfall, aiming to revive the "old-school" open-world design philosophies of 1990s RPGs>Created by the original leads of Daggerfall >The game world is an archipelago spanning over 500,000 square kilometers, with over 100 islands, featuring hundreds of cities and thousands of NPCs.>Similar to tabletop RPGs, the game uses a system to dynamically create quests and stories tailored to the player's skills, reputation, and previous actions.>You can create any class, join complex warring factions, buy ships, and influence the world's politics Have you taken the Wayward Pill yet anon?
>>737739431>game doesn't exist
>>737739606Uhm, they just postponed it once chud. It's coming this time forreals.
>>737739431>Created by the original leads of DaggerfallNo, it isn't. Never was. It's a bunch of randoms Julian LeFay let use his name for marketing purposes. He was already dying and not working on anything
>>737739431didn't they restart all progress to make the game in a different engine? it's going to die mid development with the way it's going
>>737739431>fully procedurally generatedI sleep
>>737739431the devs are clearly inept and the game will suck