>raid bandit outpost during blowout>loot 23 different types of meds>kill 3 mutated dogs>repair broken rifles>sell them for vodka and sausageit's peak
This pack went from a convenient way of upgrading anomaly stably to the most bloated thing in gaming history
>>737739526And then you uninstall because there's nothing else to do
Can someone just port CoP's vanilla guns into SoC? That's literally the only mod I've ever wanted and not a single one of you fuckwads has delivered.
>>737739665Which COP guns are even missing from soc? Or do you mean their stats and upgrading?
>>737739717I mean just the models and animations along with hands accounting for your suit. The ballistics and everything else can stay the same as SoC.
I honestly liked Gamma a lot more than I expected though I've always been an autist that enjoyed building up my stash. My main problem really is that A-Life feels very neutered in it which seems sacrilegious for any Stalker mod. Maybe it's just more noticeable than usual because you're actually grinding but most of the areas feel very static or even just a bit too empty. You clear out most of the Swamps or the Cordon of bandits and renegades and they'll be in the same spots the next time you pass through. I wish there was more fighting going on and an actual ebb and flow of territory. I don't really feel like there's other stalkers going out and trying to progress in the world either.