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File: 83.png (2.69 MB, 1150x1186)
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Is it dead on arrival?
>>
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Only populated server is a North American server, a single one.

For all of Europe, Australia too. 300 ping. Player count is sitting at 90, 3 days into launch...
>>
>UE5 slop
yup
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>>737861670
>83 players
Why is it an uneven number?
>>
>>737862254
UE5 really is dog shit, it just feels...off, so same same, and performance, even on my decent PC is shit to say the least
>>
did they finally fix those annoying frame rate stutters from the last few games
>>
>>737861601
Dearest Concord-like yet. 150-ish players within 5 days of launch is abysmal. I don't see any outcome where the devs don't give up and shut down soon from this. Releasing it as is seems like a desperation move on their part and they only made maybe $10-$15k after Steam's cut from maybe 500 copies sold that didn't refund tops.
>>
>>737862295
Back in the day we had reserved spectator slots for admins
>>
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>83 was announced a decade ago
>hype hype hype
>but nothing ever happened
>cod cold war took its spot
>people forgot all about 83
>hell let loose did pretty good
>even they have now announced a cold war sequel
>83 finally comes out and no one cares
they thought they were slick and could pull off an avatar 2
>>
>>737861601
Biggest flop of the year, without a doubt. The playtests were terrible and the devs refused to listen to all the feedback about it needing at least another 12 months before even being ready for an early access launch. This shit is genuine garbage.

>>737862254
Absolutely a big part of why.
>>
Never had a chance when they lost funding, this whole "revival" of development was just a hail mary cope
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Dead is a fucking understatement. Surely it'll blast off during the weekend though.
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>>737862837
It was just as dead over the weekend. It peaked at just 800 players last Thursday and most people must have refunded almost immediately.
>>
I HATE UNREAL ENGINE 5

I HATE UNREAL ENGINE 5

I HATE UNREAL ENGINE 5

I HATE UNREAL ENGINE 5

I HATE UNREAL ENGINE 5
>>
More like 86
>>
>>737862254
That and the fact they abandoned Rising Storm 2/Red Orchestra 3: Vietnam for it.

Doesn't matter if Tripwire "took over" (LMAO) or not, the fact these devs dropped it after like 2 years to work on this one for about 7-8 years doesn't speak well for them.
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KEK
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>>737863587
A bit too on the nose, Raimi
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>>737861601
i didnt know it had released

Albeit, to be fair, my PC cant run it so theres that IG.



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