Pixel art and low poly are the only inherently gamey video art stylesAnything else is a moviegame
if pixel art is so good, why does pokemon emerald look like trash?
Art style doesn't make something a movie game, retard.
>>737885164It’s the grid everything is locked onto.
>>737885371Art style has a huge influence on how a game plays, simpler styles like pixel art and low poly let you skip over lots of irrelevant shit and still look fine, when you have a realistic art style you suddenly need to have realistic inertia, turning animations, item pickup animations, etc which adds a ton of non-gameplay time turning the game into a moviegame
>zoomers larping as boomers general
>>737885924Solid post. Going for a realistic artstyle cascades through the whole game's designs, forcing certain approaches in things like animation or audio design over others. Sakurai, the designer of Kirby, actually went over this in one of his videos.https://www.youtube.com/watch?v=t_tRnBj9tqc
>>737885924>>737890715SNES JRPGs were made with pixel art and yet for all intents and purposes they were the braindead moviegames of their time.
>>737890965FF6 was made in a year, to make a game that conveys the same story with a modern visual style would take 20 years 20 years even though the story itself and the creative aspects are already done, 20 years even though nothing new and meaningful would be added, 20 years even though the original would remain the definitive and more impactful experience
>>737885164Because GF doesn't carePicreal is a Gameboy Color game
>>737891641You know damn well that that's a ridiculous bullshit estimate with zero connection to reality.
>>737891850FF7R has taken 11 years so far
>>737884878trvke
>>737891785Sexy pixels
>>737893834Pixels are sharp, and they will shred your dick if you try to fuck them.
>>737890965retard nigger faggot HURR DURR:)
>>737885164Cause thise faggots have no soul. I could have done better spritesets at 14yo
>>737885924Agreed, it’s matter of convenience, not to go all nu-male when you see retro graphics. If it gets a game or faster, go for it. Art directions always, always, ALWAYS wins over fidelity. Not even a contest. I feel like the industry is in danger of overheating itself toward another crash.
>>737891785wayforward always splurge on visuals while making the most mediocre shit ever devised by man