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What was his problem?
>>
>>737900098
https://www.youtube.com/watch?v=FYG0YWdkSKI
>>
>>737900098
how can it slap??
>>
>>737900098
How do they land?
>>
>be wading around the Abecean
>see something in the sky
>PTSD kicks in
>it's just birds
Morrowind is kinda a shithole huh
>>
>>737900503
with its strong wings
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>>737900619
a beautiful shithole
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>>737903089
Blacklight...home...
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What are the chances we'll get a remake? Skywind is still years away.
>>
>>737905594
None since you can't just slap an UE graphical overhaul on it
And why the fuck would you even want current year game developers to touch Morrowind in the first place you retard
>>
>>737905724
I mean they stayed pretty faithful to Oblivion, I dont expect them to drastically change it if they tried to do a remake
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>>737905887
>they stayed pretty faithful to Oblivion
If you call turning it into UEslop faithful, I'd hate to see what you'd consider a bad remaster.
>>
>>737900098
I can hear this image.
>""cliff racers were never that bad, it's just an overblown meme""
If you're one of the people who says this you haven't played Morrowind and you should immediately kill yourself
>>
>>737906018
Nigga, I just want better combat and actual voiced dialogue, I'm done fucking reading walls of text, I have enough of it at work.
>>
>>737905594
Having the UE slapped onto Morrowind will make it more ugly and keep the D&D combat will filter new players
>>
>>
>>737906208
idgi.
>>
>>737906129
There are mods for both of those
>>
>>737900503
The wings function as legs that walk on land as well.
>>
I only hope I live to see it.
>>
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.
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>>737906129
>reading requires any brainpower at all
nigger detected
>>
Thank you Saint Jiub
>>
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>>737905594
Remake tards are so funny. Imagine thinking a Bethesda remake or skywind would be worth your time in the slightest
>>
>>737906129
the best acted dialogue comes from when you read it. if the writing is good then the voice "acting" is good in your head. have you tried being literate? reading a paragraph should take less than a minute and be completely automatic
>>
https://www.youtube.com/live/eW4E8BlvRcc?si=m5lmO3QZOydaeT2I&t=12471
>>
>Ancient Nords call Morrowind "Dunmereth"
>this was even before they got the ashen skin because Nords just saw them as brooding fucks in an ashy hellhole
>called both the Chimer and Dwemer "Dark Elves" as well
>It's actually a reference to actual Nordic mythology where the dark elves and dwarves both had interchangeable names when they referred to them
I fucking love Nords.
>>
>>737906437
>Brazilian Wall
Hue?
>>
>Kirkbride designs and retcons your setting into something unique and interesting
>immediately throw that all out to chase the generic fantasy slop audience
I've hated Todd Howard for my entire adult life ngl
>>
>>737905887
If you think the Oblivion demake was in any way acceptable then you're part of the problem
>>
>>737905594
I simply do not see how a remake would benefit this game in the slightest. Even upping the graphics and the draw distance would expose the smoke and mirrors around how small Vvardenfell actually is.
>>
>>737907027
>another shallow retard who thinks Oblivion ignores the lore just because muh jungle was changed
Yawn
>>
>>737906887
It's where all the Imga live
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>>737900098
Recently started playing TES ttRPG and I love that devs kept the SKREEEE in
>>
>>737907152
Yeah, it also ignores the lore by not having the Colovia-Nibenay divide and generally stripping Cyrodiil from any semblance of culture LMAO
>>
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>>737906806
>DUDE VIKINGS
>>
>>737905594
Wouldn’t be worth it. Morrowinds modding community won’t recreate all of their work for a remaster unless it could miraculously be transferred over, and TR and Project Tamriel are the major things keeping players interested in Morrowind right now.
>>
>>737900098
He sought a warrior who would give him a true death. Saint jiub finally arrived.
>>
>>737907152
nta but the fact they changed the nature of all the settlements in the lore is unforgivable. Also not a single rice paddy in the entire province. What a joke.
>>
>>737907261
why didn't they just make a high rock game when that's the kind of fantasy setting they actually wanted to make? fuck
>>
>>737907152
you dumb nigger, it doesn't just ignore the lore of Kirkbride it ignores the difference between Colovian and Nibenay Imperial cultures, turns the entire world into generic washed out fantasy slop and even removed the Roman elements of the Imperials almost entirely (but for some reason kept it on the Blades who are meant to follow Akaviri traditions)
it's just a fucking mess, and it shows because Todd wrote the worst questline in Morrowind and when he removed himself from attempting to piggyback off more successful world builders we got midfield
>>
>>737907449
Because a large part of Oblivion's plot revolves around the fact it takes place in the capital province where the emperor lives
>>
>>737907479
>Todd wrote the worst questline in Morrowind
Which one?
>>
>>737907571
Legion questline
>>
>>737907449
Because they already set Daggerfall there.
>>
>>737900503
The cliffracer knows how to land because it knows how it doesn't.
The cliffracer constantly tracks its landing site by comparing where it is and where it isn't. This comparison helps it calculate the difference, or deviation. The cliffracer brain uses these deviations to make corrections, guiding the cliffracer from its current position to a new one. If there's a variation in its position, it can be corrected. The cliffracer's guidance brain adjusts its information based on variations, ensuring it knows its landing site. In summary, the cliffracer uses a process of constant comparison and correction to navigate accurately.
To the landing site.
>>
>>737907660
Holy YIKES.
>>
>>737905594
>Skywind
>Morrowind on Skyrim's engine
>i.e. Morrowind stripped of 90% of mechanical depth and possibilities that made it cool, but with muh prettier graphics
Why would you want such a thing?
Or are the devs of this project actually modding Morrowind's spells and skills back in?
Is this thing even still alive? First time I've heard of it must have been like 10+ fucking years ago and haven't really checked it out since then
>>
>>737900098
The best and most memorable opponent.
https://www.youtube.com/watch?v=S4rXsrZRchQ
>>
>>737905594
the remake is called OpenMW.
>>
>>737907757
Saint Jiub on a friday.
>>
>>737907660
The legion is such an annoying fucking faction. Forcing me to carry around a mail shirt just so I can talk to a questgiver for something completely unrelated to the legion questline.
>>
Was there ever a Ordinator questline planned by Bethesda for Morrowind? Besides that one obvious quest.
>>
>>737907660
To my understanding he didn't actually write most of the Imperial Legion quests. He took over that quest line at some point and added a bunch of details and shit to finish it.
>>
>>737907734
>Morrowind stripped of Tamriel Rebuilt
It's not even Morrowind at that point
>>
>>737907295
Brown fingers typed this post
>>
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>>737908159
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>>737906275
There's an in-game book in which some Dwemer fedora tipping scholar tries to prove than Azura is not omniscient by summoning her, asking her what's in a box he put a red flower in beforehand, but quickly snatching the flower from inside before showing the opened box to her to prove she can be wrong and surprised. She just fucks off and (possibly) makes him die in his sleep the same night
>>
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>Vivec took his name from both Veloth and Nerevar
>Almalexia probably isn't her real name either (Alma means "mother" in old elnofex)
>Sotha Sil is the only tribune who uses his birth name
Imagine if your god was named "Bob Jenkins" or some shit
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>>737908217
>continues to post 'jaks
Damn he was right
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>>737908360
Why do redditors always lose their shit after being called out for being one? Should you not have more pride in your special little website?
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>>737908278
>>Sotha Sil is the only tribune who uses his birth name
His real name Seht. And Almalexia's is Ayem.
>>
>>737908217
Not just any brown, but a jeet it seems.
>>
>>737908278
Cloacina oversaw the sewers and purification of filth, but her name basically means "the Cleanser" or ties directly to the cloaca. A goddess whose domain is literal shit management, yet paired with beauty/romance aspects. Very "divine plumber" of Rome
>>
>>737908426
Called out? Nigger you made a baseless statement about the first anon and I jumped in to also call you brown because jakposters have proven to be the brownest of tourists on this whole site.
>>
>>737908360
The reflexive seethe at white people stuff and the inferiority complex gives it away.
>>737908426
Its not our fault that we are better than you.
>>
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>no more You's for plebbitors
>>
>>737907161
Imga balls!
>>
>>737907261
Retard, Cyrodiil culture is imperial culture. Do you think civilizations don't change in 400+ years?
>>
>>737908797
>Fartreek Visajeet is mad
>>
>>737905594
Just play Tamriel Rebuilt like a normal person
>>
>>737907192
>TES ttRPG
Damn that's a name I haven't heard in a long time.
I was roommates with the guy who designed it in college. I DM'd our Dark Heresy sessions which is where the idea for TES ttRPG came from.
>>
Saint Nerevar looked like THIS!?
>>
>>737908507
Seht and Ayem are simply the names of the daedric letters S and A (and Vehk is V).
>>
>>737909082
Then they truly are their real names. Only wicked daedra could turn against the great Hortator.
>>
>>737908937
most 4chan users are unitedstatians, they think their "empire" is eternal even though a random street in central Europe is older than their country.
They have no grasp on what 400 years means.
>>
>>737909026
https://www.youtube.com/watch?v=3AgaKAwEyo0
>>
>>737909202
The American Empire IS eternal.
>>
>>737909020
Huh, cool. 40k RPGs from this line are among my absolute favourites, so UESRPG mostly feels right at home
>>
>>737909150
Nerevar was a daedra worshipper too, you know; just like every chimer.
>>
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>>737909026
>mfw I have no face
>>
>>737908937
What sort of cultural and political events do you think led to the Nibenese suddenly deciding to no longer be Nibenese?

In fact, don't even bother giving me your lame headcanon about that. The better question would be, why are you defending something that we know as a matter of absolute fact was done out due to meta market-related reasons (Todd Howard himself lamented the fact Oblivion lacks the Colovia-Nibenay divide in an interview, stating it was absent due to time constraints) with lore? Reminds me of when retards like you try to justify the absence of the Nordic pantheon in Skyrim by trying to claim it's some conscious lore development meant to illustrate how either thoroughly colonized the Nords became or a result of the fact Oblivion's ending proves that tge Imperial version of the nine divine religion is objectively correct or whatever, when in reality we know it's because Bruce Nesmith thought it was overly complication and unnecessary lol
>>
>>737909549
Nerevar was following the teaching of Veloth tho. They literally say to not count on anyone and to not imitate the static daedra.
>>
>>737909202
>unitedstatian
Fagspeak detected, YWNBAW prorocoks engaged.
>>
>get openMW set up
>decide to play a battlemage
>Quickly pick up a bound battleaxe spell
>One-shot everything
Did OpenMW "rebalance" anything because I don't remember bound weapons being anywhere near this OP
>>
>>737909549
They are first and foremost ancestor worshippers. They fled the islands primarily because ancestor worship was forbidden.
>>
>>737910167
Bound weapons were always daedric quality so in raw strength end game shit.
>>
>>737910167
Bound weapons literally just give you a weightless version of a daedric weapon, they're OP as fuck
>>
>>737909328
so far
like every single empire so far
>>737909909
>raughs at you in fingolian
>>
>>737909632
>static daedra.
The daedra are change, it's the aedra the ones that represent stasis.

>>737910227
>They fled the islands primarily because ancestor worship was forbidden.
The altmer worshipped the ancestors too. The chimer fled because they consider the daedra their ancestors and that was a no-no in the isles.
>>
>>737910313
>get an ebony weapon and put in a mid enchant
>it outclasses every daedric weapon in existence
>even if that daedric weapon has a good enchant
look guys I know a lot of daedric people, they are great people, some of the most wonderful daedric people, but they are just no match for my friend ebony here. Ebony is just the best. Aren't you the best, ebony? Yeah, you are looking extra good today. That's what I thought. I just like ebony, what can I say? Folks say I am the ebony lover in fact. I love ebony the most, people say.
We will make ebony great again.
>>
>>737909607
>What sort of cultural and political events do you think led to the Nibenese suddenly deciding to no longer be Nibenese?
The 433+ years of being under the unifying force of being the heart of the Septim Empire. And lore exists to support the needs of production, not the other way around; if there's not enough budget or time to depict a divided province, then the province is united and lore is created to justify it (as the series had been doing since it's inception).
>>
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>>737900098
>"IM MAD"
>>
>>737910167
Nope Morrowind is just broken as fuck. Get this mod to fix it.
https://modding-openmw.gitlab.io/bound-balance/
>>
>>737911139
Oh yeah? How come they didn't do that after 2000+ years of being under the unifying force of being the heart of the Alessian Empire and 500+ years of being the heart of the Second Empire? Why would an Empire defined by its cultural and religious tolerance be the one to purge all culture from its heartland and turn its citizens into generic fantasy caricatures instead?
>>
>>737910976
>The daedra are change, it's the aedra the ones that represent stasis.
Thye are agents of change but can't change themselves. Unlike mortals.
>>
According to this https://www.youtube.com/watch?v=u66qoiIl_qc video markarth seems to be much further away than i expected
sad
will we be even getting any land mod release this year? TR is also silent
>>
>Reading some TR books
>Find the Belharzareta
>It makes it so Belharza isn't a Minotaur or the son of Morihaus, his father is just some random shithead Nord and thus he's just a Cyro-Nord
>Consequently makes Alessia a slut in the process
>For whatever reason he has to repeat the same basic journey Reman and Tiber did (gather forces in Sancre Tor, march down to Cyrodiil City.)
>It retcons the early Cyrodiils to be feminists who won't accept a male ruler because they think men are dumb brutes
>It turns Belharza gay by giving him some random battlemage lover
>Also it turns Ami-El (the third emperor) into a girl for no real reason
Man I don't know if these books are supposed to be in-mod canon or just another case of historical mythology with no intentions of trying to be true or not, but I really hate the content of it regardless.
>>
>>737910976
The Altmer ceased to worship all their ancestors and started worshipping a few specific ancestors, the ancestors of the kings and nobles i.e the Aedra, instead.
>>
>>737906437
I don't like their current plans for it because it's only about as big as Alinor when its whole thing is being so fuckhuge and populated its almost a province into itself. What's the point of it basically only being as big as Alinor or Wayrest?
>>
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>>737911606
TR poison Song near release with just a few interiors and quests to be done
>>
>>737900098
IQ check.
>>
>>737910976
Do the Aedra represent stasis in mortal eyes only because the Aedra gave up their power in the creation of Mundus though, and Daedra in comparison seem like change because they seem to have actual, concrete power?
It's like will vs action basically
>>
>>737912176
It's because most of the Aedra except Lorkhan (who the Dunmer do respect) are Anuic in alignment. That is, they tend towards stasis and order.
>>
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>>737900098
His species and whore mother breeds like rabbits, so he and 1000 of his brothers come to attack out of nowhere to attack you.
>>
>>737911621
>>>It turns Belharza gay by giving him some random battlemage lover
oh so having a lover now implies you are gay? What about bromance? What about platonic love? What's wrong about a battlemage lover? It's all so hostile out there...
A mage hand is just a hand, it has no gender! It's not gay!
>>
Are cliff racers an invasive species?
>>
>>737912369
I explored your mum's anuis in a certain alignment last night you fakkin nerd KEK
>>
>>737911606
SHOTN is just achingly slow sadly. I blame it on the fact that they're not actually all that interested in the Nords, which makes it hard to develop content for Skyrim. It's all Reachmen Reachmen Reachmen.
>>
>>737912396
desu him being gay is what matters to me the least, since Pelinial also was so I can see the early first empire not giving a shit. It's just another weird thing to change/add.
>>
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>>737912396
>yfw bmage-bro secretly slow jerks you w/mage hand in public while caught in a talking prompt
>>
>>737912872
Pretty sure they generally stick to the idea that the Alessian Empire was like the TES equivalent of classical antiquity so prevalent gayness unironically fits pretty well
>>
>>737913006
Well like I said, it hardly matters next to him not being a Minotaur, Alessia fucking a random Nord for no reason, and Cyrodiils being misandrists. All that right there is massive lore fuckery. Hell not even Ami-El being a girl matters since we know shit all about him, it's just a little stinger at the end of the book series and by that point I'm just like "Fucking really?" at another change.
>>
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>>737912872
based
>>737912993
>mfw I'm in a mage's college trial and my battlemage bro is magic lubing a magic dragon magic dildo up for magic insertion, in a purely platonic battle mage bro way and not in a homosexual way, just magical way
>>
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>>737905594
Y'ain't getting a remake, don't worry.
>>
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>platonic nord battlemagic
>>
>>737906096
They were bad in the vanilla game because they'd often just stay hovering above you for a while. I don't really know if that was intentional or not. I suppose some arguments could be made that it was intentional to be like a bird circling overhead or to give ranged classes an advantage. In OpenMW they pretty much come down right away and are much less of a pain.
>>
>>737913665
in vanilla they had basically next-to-none capability of descending straight down so if the cliffracer was right above you, you had to run a long way in order to give the bird a proper landing solution.
Sometimes they could go straight down though. And sometimes they could only go in a shallow dive. I never figured out what's up with that. Usually the best bet is to shoot them with some shitty fireball ring or just run away until you can hit them.
>>
>>737913309
what do they eat
>>
>>737911861
>I don't like the current plans of this fucking huge city being fucking huge (slightly smaller)
retarded take honestly
>>
>>737913873
mushrooms and algae
>>
>>737913873
They're high elves. They don't eat, they just seethe.
>>
>>737911606
It's an extremely cool project, but why on Earth is the biggest part of Project Tamriel focused on Skyrim instead of some part of Tamriel we've actually never seen outside of Arena/ESO?
I know it tries to recreate Skyrim that is more consistent with the older lore and that's cool, but I would still prefer to see something completely different
>>
>>737913878
Their current plan is like 1/3 the size of the original plan and only about 10% bigger than Alinor. 'Slightly smaller' my ass.
>>
>>737900098
*her problem
I don't see no pecker.
>>
>>737913309
>Valinor is an elf town with two trees
>I know, I'll make an elf town named Alinor and it has two moons!
BRAVO
>>
>>737914063
but the entire world has two moons
>>
>>737911112
you're wrong lol, weightless weapon means fuck all stamina use
>>
>>737913957
>why on Earth is the biggest part of Project Tamriel focused on Skyrim
It's not, the biggest part is absolutely Cyrodiil, which is moving along pretty quick comparatively.
>Never seen outside of Arena/ESO
I kinda agree with you, the four live projects right now are Cyrodiil, Skyrim, High Rock, and Hammerfell, all human provinces we've at least seen part of. I'd have much rather seen a project focused on Elsweyr, Black Marsh, or even Valenwood. I know they've got one developer who is trying really hard to turn Summerset into a live project and that's definitely cool, but I gotta be honest I've never liked the Pissmer much.
>>
>>737914121
Correct me if I'm wrong but doesn't daedric weapons have a shitty enchant limit compared to ebony gear? And you can enchant some crazy shit on ebony gear in Morrowind, while the base stats aren't too far apart.
Ebony is more rare though iirc
And obviously bound weapons cannot be enchanted.
>>
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>>737909582
Don't worry
it wasn't originally his face anyway
>>
>>737911606
The funny part is that if you look into it the majority of the stuff that's really holding them back isn't Nord stuff, it's Redguard assets.
>>
>>737909582
this nogga looks like he's out of Zeno Clash
>>
>>737914370
Hammerfell's gonna be a lot of fun.
>>
>>737914370
>redguards holding civilization back
daym mane
>>
>>737914440
Oh it definitely is, I'm liking the recent assets and exteriors for Rihad. It's just funny to me that the biggest reason why we aren't getting a Skyrim release is because they need more Hammerfell assets for Osabi etc.
>>
>>737900098
Worst part of morrowind by a country mile. So many of these bloody things fucking everywhere
Had a new playthrough with a mod Installed to remove hostility from these creatures, and they still fucking attack
>>
>>737914154
I'm researching Summerset now for a UESRPG campaign and I kinda grew fond of the place. However easily the most interesting thing about it for me is not anything inherently Altmer related, but the immense cultural trauma and transformation the Altmer got from Numidium's attack and Septim occupation. And I've seen that people from PT had some interesting ideas about that.
By the way, do you know if there is any place or anyone I could message to possibly get clean map images PT uses, without the chunk square grid and towns icons? They're easily the most detailed maps of Tamriel provinces I've seen and would be a godsend for ttrpg purposes
>>
>>737914330
Oh that reminds me, someone in a prior thread informed me that they don't think TR connects Moraelyn to Nerevar despite them being both of House Mora and one generation apart. Also responsible for some of the same feats since in an OOG context Moraelyn was clearly a partial inspiration for the character of Nerevar. That anon was wrong though, after reading some in-game TR books it turns out that they have it so that Mora Elyn is Mora Nerevar's father the real Nerevar's and the last Mora from canon, Mora Lian, was his sister. So they're definitely connected. Also it's funny, of course, that both Mora Elyn and Mora Lin knew that the good Nerevar wasn't their real family member, but the original was such a piece of fucking shit who deserved it that they ended up embracing the guy who stole his face.
>>
>>737914684
I know that Second Empire Altmer thought they were too good to let any human set foot on the island outside of iirc it was traders in Firsthold. So it's pretty funny that they have to put up with the other races they hate so fucking much being able to walk around their islands now.
>>
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>>737911621
My impression of the Belharzareta is it's Marukhati-era revisionism made to discredit the idea of a Minotaur emperor. Wouldn't be the first time the ape-men tried to rewrite history.

>>737913873
Rock candy. What do you think their buildings are made of?
>>
CLIFF NIG-
>>
>>737915056
>My impression of the Belharzareta is it's Marukhati-era revisionism made to discredit the idea of a Minotaur emperor.
It's possible, the ending of the series (right before the Ami-El genderswap) is Marukh popping up to reform Belharza into his beliefs and have him admit he wasn't a good man and needs to pick a virtuous successor. Marukh is presented as a good thing in the work but if you know how that story ends it's a real Grima Wormtongue moment.
>>
>>737913960
oh no how will we ever explore this fuckhuge city without tears springing from our eyes now from the loss of fuckhuger city
>>
>>737914293
you're wrong the only ebony weapon with higher capacity is the staff which is clearly an error, even if it's a cool one
>>
>>737911590
>Mortals change
Kek, who told you this? Mortals are the most static.
>>
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>>737900098
Jiub.
>>
>>737915492
If nothing else you should care that it's the same size as Alinor because its lore is that it's the biggest city on the continent and Alinor is not.
>>
>>737913873
Their feelings for lesser races. That's why they're so thin
>>
>>737915337
>>737915056
>PTR has the Alessians call Belharza fake and gay
>vicn mods have them try to remove him from history so much that he needs the Last Dragonborn's help to fix it
Why do they hate their Empress's little boy so much?
>>
>>737915492
>"There is but one city in the Imperial Province, but one city in Tamriel, but one city in the World; that, my brothers, is the city of the Imperials"
>"Oh, except for Alinor which the Imperial City is only technically ever so slightly bigger than."
>>
>>737916478
It must be some kind of cute aggression, I don't know how you can hate this little guy otherwise.
>>
Reminder that the Reachmen got what they deserved.
>>
>>737918263
Why though they aren't even daedra worshippers in PTR
>>
>>737919112
First of all, they were patsies for the Direnni, who invaded areas occupied by Nords and genocide them, including into areas that weren't formerly occupied by Altmer (into the modern Reach region.) This is worse than what the Nords did, because in PTR lore they slowed their roll in the Iliac region and let the Altmer suck up to them and serve them rather than doing a Falmer on them (this makes the Direnni more genocidal against the Nords than the Nords were against the Direnni Altmer.) Afterwards, when they became the modern manmeri Reachmen, they continued to occupy these old Direnni lands and raided/attacked the Nords, who responded in kind (morally neutral since Nords and Reachmen were both being raiding rapist scoundrels.) In the 10 Kingdoms Period, they basically treated non-Reachmen under them the way Nords treat Reachmen now. The Nords, Alessians, Redguards, and even the new Breton states destroyed the 10 Reachman Kingdoms, and drove out the Reachmen for being excessively violent (except the Redguards who did as the Ra-Gada does and genocided them all on the spot.)

So what happens after this equal level of violence? The Reachmen spend the next thousand years raiding (fair) but worse than that, they WHINE about it, they whine about how unfairly everyone treated them when at worst there's been a reciprocal level of it. Then the Reachmen unify under Durcorach, and run through and raid, murder, and otherwise abuse the shit out of civilian populations in the Reach and into Cyrodiil too, comitting a far higher level of violence than had been directed at them since the fall of the 10 Kingdoms. Once the Longhouse Emperors fall, of course the Nords and Redguards tear apart the Reachman's kingdom and we settle into the current situation. Where the Reachemn whine and cry and shit themselves about how much they hate the Nords for being mean. So their crime? Is being as or more violent than their neighbors, but worse, crying about receiving violence back.
>>
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>>737909020
oh wow
>>
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>never played vanilla
>first player through was openMW
>current one is openMW w TR
>never had to go through the cliff racer hell
I know I should be happy, but I think I have a sort of survivor's guilt
>>
https://youtu.be/9tvErcEjYSI
>>
>>737920956
>ARR
Pirate Shouts.
>>
>>737920830
I may be wrong since it's been a looong while since I've played vanilla, but I'm pretty sure the difference isn't that big. The main significant change is that they now have better flight AI so that you can actually kill the fucks more or less as soon as they get to you. In vanilla they often had significant issues with getting their attitude low enough to be in attack range, so if you didn't have any ranged attacks you would often have to waste some time running around with them right above you until they manage to actually get low enough to hit them
>>
>>737915587
The ebony scimitar that High Ordinators wield has the second highest enchant value of any weapon in the game
>>
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>>737922563
Such a pretty river, tainted with Hlaalu stink.
>>
>>737906129
mods already do all that stupid nigger
>>
>>737906129
Voiced dialogue kinda ruined this franchise.
People talk like half as much and they only use like 10 VAs across the whole game
>>
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>>737923230
Yeah I like the walls of text better because I have imagination.
>>
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>>737922563
>do starting quests of Caius until he tells you to fuck off for a bit
>take the boat to Old Ebonheart
>do some starter quests for your guild of choice
>take one of the roads down the river to Almas-Thirr
>>
>>737922563
It's funny how Skyrim is developing in the opposite direction, starting from the source of the Karth and following it downstream
>>
>>737923876
It'll be the same with Whiterun, moving from its source in the west to Windhelm in the east.
>>
>>737923478
I can fix her
>>
>>737924212
>Betrays him at least three times, in her affairs, in murdering him once, in trying to murder him again
>Anon still thinks he can fix her
>>
>>737924292
The greater the challenge the sweeter the reward…or something like that
>>
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>>737922563
>comfy starter region
>look inside
>3 way cold war between Hlaalu, Indoril, and the Cammona Tong
>underground railroad funneling slaves into Ebonheart that the Indoril and Hlaalu are both interested in stopping
>area so corrupt that even the Imperial legion is compromised
>every other ship is smuggling something
>>
>>737911606
>Can't join the Companions
Meh. Who the fuck wants to join the Fighter's Guild again? It's got no flavor. I'm aware the branch in Nibenay is going to be all bushido Akaviri steel and stuff, which yes, is fun and makes them worth joining, but the Fighter's Guild in the rest of the empire is just flavorless mercs.
>>
>>737920462
Sassy Nord.
>>
>>737911606
i've been delaying my hotn playthrough for nothing? fuck
>>
>>737911606
>Now PT also wants to downgrade their questlines to be like vanilla's (mostly boring) ones instead of copying the few good ones it has that are more complicated
Gross gross gross.
>>
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What the fuck kind of name is "Hasphat"
>>
>>737927932
Brought to you by the people who name their sons shit like Flatulus and Teutius Sextius.
>>
>>737927686
What counts as too complex? Is bal foyens fighters guild and temple too complex? Because these are 2 of my favourite questlines.
I actually agree that old ebonheart thieves guild was too scripted. Having my lvl30 character be kidnapped was ridiculous.
>>
>>737928028
>Is bal foyens fighters guild and temple too complex?
Yes, they specifically name that as an example of a too-complex questline in the video.
>>
>>737927686
that sucks
>>
>>737928028
Dominions of Dust took three years to come out mainly because of ridiculous scope creep in the quests (there was a bleak time when the Baluath vampire questline was going to have multiple romance options). People in this thread are already losing their patience after a single year since Narsis. Also, almost all of the most complex questlines (akamora FG, OE TG, Almas Thirr temple, Bal Foyen TG & FG) were made by the same guy, Rats, who doesn't do quests anymore.
>>
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>>737900503
land?
>>
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>>737928685
>romance options
I think I'd appreciate some of those if we ever get to Elsweyr.
>>
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>be me two months ago
>decide to install Morrowind since I missed out on its release
>shitty UI
>shitty controls
>too much pointless dialogue
>the story looks like pure shit and failed to catch my interest
>uninstalled the game before even leaving the town
Daggerfall sucked too.
Those games are so boring and the gameplay inferior to Ultima Underworld.
>>
>>737906129
it leaves more to the imagination when it's just text on a screen.
>>
>>737928685
On the other hand they sometimes (plan on) giving themselves way too much work, like their plans for a hyper-balkanized Iliac Bay are totally going to prove completely unworkable when they actually get there and try to depict it.
>>
>>737928783
>>737928815
>Everyone fucks
>Everything is sucked
>>
It's cannon that they got wiped out and deservedly so.
>>
https://youtu.be/TGAJvHfudO4?is=dR6peopdJcjcv8cs
>>
>>737931156
I'm sure it'd hurt the local ecology to lose a common predator, if that mattered after it got hit with a meteor anyway.
>>
>>737905594
kys
>>
>>737928856
>Ohmes-raht
Ohmes-raht don't have cat noses nor cat ears. In fact All Our Perfect Forms book implies they have human ears since they look more like humans and Ohmes look like elves.
>>
>>737931757
>All Our Perfect Forms
That's an ESO book, which means it's not being considered at all whatsoever for PTR, which we were talking about in our conversation chain. They only care about Morrowind-era and prior lore. PTR already has Ohmes-raht, and they look like humans with cat noses, ears, and tails, and covered in fur. Essentially, like that concept art piece I posted.
>>
>>737931923
Well the ones in Daggerfall didn't have cat noses nor cat ears. They look like the ESO book describes them, hairy humans with cat tails. I don't believe there is any old lore describing them like that piece of fan art.
>>
>>737931301
Most godawful annoying enemy is gaming history.
>>
>>737931757
Also ESO retcons the Pahmar and Pahmar-raht into just being taller Cathay so I don't respect what it's doing whatsoever.
>>737932050
Well that's good for Daggerfall but I think I'm speaking for most people when I say that having a cat tail but NOT cat ears is fucking retarded and looks ugly, and I much prefer them with cat ears. Not like Morrowind Argonians look like Daggerfall Argonians that much either. I can take or leave the noses, doesn't matter to me, but I insist on those ears.
>Piece of fanart
Yeah it's fanart for a fan mod, I respect the fan works a hell of a lot more than I do official works like ESO, jeez. Calling it fanart is hardly an insult when it's for a fan mod.
>>
>>737932151
Well that's the thing, if these projects care about the lore, even morrowind era lore, they should be accurate. Ohmes-raht never had cat ears and if PTR wants to be lore-accurate they should reflect that.
>>
>>737932267
They care about a presumed Morrowind-era/PGE1 update to the lore for the world. That means supposition and yes, some retcons from Daggerfall are acceptable of justified to fit Morrowind. Like I don't think anyone wanted the relatively bland Daggerfall Dark Elves for Morrowind. In this case the retcon is literally just 'cat ears', which, come on anon, be real with me, do you really want your cat girls to NOT have cat ears? I have never in my life met someone who hates their cat girls having cat ears, though some prefer them on the side instead of the top of the head. You gotta just be acting stubborn at this point to spite me for poo-pooing ESO lore, right?
>>
>>737906437
>Blue Palace
Are they retarded? That's supposed to be in Solitude.
>>
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Wanna play MW again but waiting for the next PT/TR expansion first
>>
>>737932572
Poison Song soon.
>>
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>>737900098
>>
>>737905887
>They stay pretty faithful to Oblivion

Brother, they changed not just the art style but all the code underneath is also wildly different. It’s a UE5 game with an oblivion paint job.
>>
>>737932807
>Hey what are you doing on your Pip-Boy?
>Playing a better game
>>
>>737932835
I bet modding is fucked too.
>>
>>737926043
At this point I'm just convinced that every PTR project keeps canning or pushing back non-vanilla factions because they genuinely hate fun
We're lucky we even got Itinerant Priests, and that's only because it wouldn't make sense to still have the Imperial Cult with the same branding in Cyrodiil
Every single part of every region in tamriel and beyond is just going to be the same imperial guilds and local stand-ins for the dunmer factions
That fucking moon mod is going to release and you're going to fly up on a fucking mothship or whatever and join the same goddamn mages guild and the moon equivalent to redoran
>>
>>737929761
Anon, I promise you that local dialog filters and some banner textures are not going to be more of a roadblock than the 3 or 4 separate breton cultures that will need distinct architecture and clutter and armor sets
>>
>>737934486
iirc they need sets for Bayard, Boullard, Montagnard, Norman, and Ostern. So 5 different Breton cultures. But they also have to do Riverfolk, Direnni, Farrunian ('civilized' Reachmen,) and of course Orsinium. So 9 total. Clusterfuck of a province isn't it?
>>
>>737934359
Yeah I agree in broad, at least as we've seen so far. Like I'm holding out HOPE that SHOTN will let us join the College of Winterhold, but so far it's just imperialized Mage's Guilds. Why can't I join some system of Clever-Man's Lodges to get high as shit on mushrooms and psychedelic mead and learn me some good old fashioned traditional Nord magic, which is not at all like that of the witches of the Reachmen and rural Bretons and if you imply that again Hragnar Wyrd-Wielder is going to ram his axe up your ass.
>>
>>737934609
Yup, only a few less than morrowind so far
And if they undid the "balkanization", to sand off the couple dozen breton polities and city states, the only thing that would change is that quest concepts and dialog would be severely flattened
>>
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>>737900098
>>737905331
>>737903089
what's the best location in tamriel rebuilt? i'm wandering around narsis, but can't find any interesting quests. old ebonheart was alright, and bann malur looks cool
>>
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>>737934780
Personally I don't think you can do "King Bighead of Tinyhillvillage #1081 is trying to get free of Daggerfall, help him or kill him!" or "Go to Tinyhillvillage and scare King Bighead until he realizes he provides his taxes to Wayrest" but so many times before it gets old. Like there's a limit where a polity can only really have so much done with it before it's interchangeable with its similarly small neighbors, just because small settlements can only fit so many quest concepts.

I'm going to be honest with you, I hate balkanization and micro-states on a fundamental level so any questing I do in High Rock is going to involve doing things like helping Daggerfall, Wayrest, or even fucking Evermore stamp out the independence of smaller polities so they can move forwards towards a unified nation. Just my own bias.
>>
>>737934807
Anvil is the next most popular place after Narsis.
>>
If there's one thing I would change fundamentally about Morrowind its the ugly designs for the humanoids.
>>
>>737936419
Yeah, you'd think that at this point someone would come up with better body and face models than Better Bodies.
>>
>>737936483
I think what daunts people is all the new races and faces/hairs that PTR is adding. Like if you don't wanna run into ugly people at all that's a whole lot of work. But you'd think there'd be more stuff targeted for the player at least.
>>
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>>737936419
>>737936483
Shut up retard, Morrowind's face design is peak sovl and certainly superior to whichever bimbo dolls you mod into Skyrim (and Skyrim's vanilla designs if that's what you're into)
>>
>>737936532
Now post how hideous all the women are.
>>
>>737936532
Why are all elf torsos like that
>>
>>737936658
Purposeful attempt to make them more inhuman. Same reason they got weird brow ridges. Hipsterism, in other words.
>>
>>737936543
who cares
>>
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>>737936658
idk but it reminds me of Death and Death is fun.
>>
>only one melee animation improvement mod came out
>it's for shortswords, daggers, and bows only
>openMW exclusive
Feels bad friends.
>>
>>737932375
I want it to be as accurate as it can be. I like TES doesn’t really stick to conventional designs like the elves not being all pretty faces but having rough alien faces. There’s plenty of other games weebs can play as anime cat girls, Ohmes Rath having human ears makes them stand out.
>>
Why are you retards talking about some random ass drawing as if it was the mod's hard canon when Ohmes-Raht have been in it for ages and they don't use that design at all are you fucking autistic or something
>>
>>737900098
errerrerrerrARA
>>
>>737939540
kuwabara kuwabara
>>
>>737939517
They still use a design with cat ears which justified arguing against that guys anti cat-ear position.
>>737939347
This is called 'being different for difference's sake' and has no innate merit/
>>
>>737932151
>I think I'm speaking for most people when I say that having a cat tail but NOT cat ears is fucking retarded and looks ugly
you aren't
it makes no difference at all nigger, what?
>>
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>>737940309
>Anon thinks I believe the one contrarian in this universe who actually likes human ears on his cat girl found his way to this thread right now
>>
>>737940514
Or maybe they want lore accurate Ohmes?
>>
>>737923230
I wish they had compromised by letting us have our multiple questions and huge walls of unvoiced text but also letting some lines for each NPC be voiced. But I guess that would have taken away from the simulation they are trying to create with these games
>>
>>737940563
Complain about the Argonians being digitigrade while you're at it, with your only 'lore' being a Daggerfall sprite. Regale me on how terrible it is that in Morrowind, Moraelyn didn't drive the Nords out while riding on Akatosh's back, who is just a horse-sized talking drake besides.
>>
>>737940563
They are being accurate to Morrowind-era lore though, Kirkbride's depiction of an Ohmes-raht on the top left has cat ears
>>
>>737940713
That’s just a sketch. Show me in-game proof that Ohmes-Rath had cat ears because they sure as hell didn’t in Daggerfall.
>>
>>737940713
I forgot this sketch, neat.
>>737941042
Alright senpai at this point you're legitimately picking fights just to pick 'em. No worth in helping you in that.
>>
>>737939264
cope nigga lmfao
get with the times
>>
>>737940713
I'll have to agree with the other anon. Concept art isn't canon and kirkbride had a ton of drawings that are just him spitballing ideas, and he's been vocal about many of his ideas getting shot down. They might have cat ears as they are described as having more feline features, but I think they are also described as being mostly indistinguishable from humans at a distance? I'd accept any in-game description or even an ESO model with them having cat ears as canon though
>>
>>737941042
It's TR we're in talking about my nigga, sketches from Redguard and Morrowind are higher priority than anything Daggerfall
>>
>>737941348
>get with the times nigga
>we only use 3 weapons in this house cuh
Come back when it's at least 9 anon.
>>
>>737941502
>Accepting an ESO model as canon for PTR
Anon, c'mon, you're being silly.
>>
>>737941502
I think eso only had statue of boethiah as ohmes
>>
>>737941554
True I didn't follow the whole reply chain up. You can disregard my post, I suck cocks.
>>
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>>737941502
ESO literally has a book describing all furstocks and they’re described as looking like humans if they hide their tails which can only mean they have human ears. Ohmes are described as looking like elves.

See:
>>737931757

Also their Daggerfall model did not include cat ears.

>>737941507
The first edition of the pocket guide to the empire describes them as looking like elves except for their tail, nothing about ears. They’re also called
Man Faced there. In that sketch those could even be elven ears. Point is even if you restrict yourself to Redguard and Morrowind lore portraying Ohmes rather as having cat ears is inaccurate to the lore.
>>
>>737942149
>Ohmes
We're talking about Ohmes-raht, different breed, ESO fanboy. We're also talking about PTR, so nobody cares what ESO has to say. Though I have my suspicions your goal is just to get mad people like PTR/Morrowind/Kirkbridian lore over ESO lore and have a fit about it by insisting his Morrowind-era drawings are 'wrong' for the mod. Despite his concept art getting higher priority than Daggerfall while ESO gets zero respect at all. The mod we were discussing, because you can't evoke 'canon' here for that. The mod that already has Ohmes-raht with cat ears in it, making this pointless.
>>
Also anyone worth talking lore with knows the PGE1 is written in-universe as partially or entirely incorrect Imperial propaganda in regards to the provinces, as evidenced by the notes scattered throughout from a seething Altmer.
>>
>>737942149
>nothing about ears.
Probably because there ain't that much of a difference between pointy elf ears and slightly hairier pointy elf cat ears, as you recognize yourself
>>
>>737942149
>they’re described as looking like humans if they hide their tails which can only mean they have human ears
>describes them as looking like elves except for their tail, nothing about ears
lol
>>
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>>737942396
Anon that was a typo, I meant to type Ohmes Rath but it autocorrected Rath to rather.

and the pocket guide to the empire 1st edition is old lore from the time of Redguard. It literally describes Ohmes-Rath as looking elven minus their tail, no mention of having cat ears so yes that takes priority over a sketch just like the
bosmer design in morrowind takes priority over the ones he drew in sketches. PTR can add whatever they want but these Khajiit are not part of the lore.
>>
>>737942619
That was retconned. Now going of by All Perfect Shapes Ohmes are the elven looking furstock while Ohmes-Rath are the human looking furstock.
>>
>>737942620
>PTR can add whatever they want but these Khajiit are not part of the lore.
And what the fuck made you think anyone here gives a fuck about nu-TES lore? You ESotards are something else i swear to God
>>
>>737942789
Yes, ESO retcons things, that's what it does
The point was you using entirely opposite logic in analyzing each source to justify both of them fitting your headcanon
>>
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>>737942852
>nu TES lore
Show me the cat ears in this image
>>
>>737900503
there are birds that basically fly ther whole life and only land for child rearing
>>
>>737943007
his norwood migth as well be
>>
>>737943007
>show me the cat ears in this [thing that doesn't matter in the slightest for PTR]
>>
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Hey look at these old sketches for Bosmer. I guess PTR can change the Bosmer to look like boars.
>>
>>737943182
If morrowind didn't depict them, yes that would be accurate
Having some of those as local valenwood variants would still be more than justified, even
You're mad because you're retarded and autistic
>>
>>737943182
Yes, PTR does indeed add new Bosmer male faces based on that specific sketch
Thanks for confirming you didn't even play the mod
>>
>>737943165
See
>>737942149
Now show me any old lore that states they have cat ears. They sure as hell didn’t have them in Daggerfall, the first edition of PGE describes their appearance as elf like except for their tails, no mention of feline ears. Show me something with substance aside from some old sketch. But you can’t because you just want anime cat girls while pretending they’re lore friendly.
>>
>>737943303
>the first edition of PGE describes their appearance as elf like except for their tails, no mention of feline ears
Reminder that again you used the opposite logic to justify your headcanon when talking about the ESO source
>>
>>737943303
See >>737942558
>>
>>737943182
tamriel data adds new faces for every race and the bosmer ones are all taken directly from that concept art, so yes actually
>>
>>737943361
This is how they look in PTR
>>737942620
That doesn’t look like elven ears and different from their Daggerfall appearance
>>
>>737943434
Did they add the boar face with the tusks?
>>
>>737943602
Yes
>>
DEFY THE CLIFF RACER THAT DEFIES THE CLIFF RACER IN YOU.
>>
>>737943652
Ok that’s kinda based I won’t lie.
>>
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Heldorn finished, not that anyone will get to see it this decade
>>
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>>737942149
>ESO literally has a book
>>
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https://www.youtube.com/watch?v=cyZbK--FCu4
>>
>>737913873
Cock
>>
What's the problem with a mod implementing something that isn't explicitly lore friendly? It's a mod, not official.
>>
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>>737943885
My sister in Christ I literally showed how they looked like in Daggerfall and how they’re described in the first edition of PGE. Even that anon crying about a sketch is tripping because how they look in the mod doesn’t even match their appearance in that sketch.

Look at these:
>>737940713
Compared to this:
>>737942620

But the Ohmes-Rath did clearly have human ears in Daggerfall.
>>737943007
This is how elf ears looked in Daggerfall. The Interview With Three Booksellers also describes them as looking like men from a distance and Ohmes looking like Bosmer. It’s really the first edition of PGE where it’s implied they have elf ears.
>>
Why did Azura like Nerevar so much? Even in that one book about Oblivion the scholar has to listen to her talking about him constantly.
>>
>>737944313
>in Daggerfall.
Daggerfall is non canon in almost every regard after Redguard. Using it as proof of anything is retarded. Barenziah wasn't even a dark elf in it, it's so outdated and non-canon.
>>
>>737944789
Are you talking about modern lore or Redguard/Morrowind era lore? Modern lore ESO describes them as looking like humans aside from
their tail which matches with their Daggerfall appearance. The 2001 interview with the three booksellers also supports this as they are implied to look like humans.

If you’re talking about old lore the first edition of tj pocket guide to the empire describes them as having as looking like elves aside from their tail. So if the PTT mod wanted to be as lore accurate as possible those Khajiit should have elven ears, not cat ears.
>>
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>>737945043
Here’s their appearance in ESO as well. The ears are covered but they’re very likely human ears, you can see the tail there. They look pretty much like they did in Daggerfall
>>737943007
>>
>>737928753
>>737928783
>>737928815
This is adorable
>>
>>737945221
no one cares about ESO
>>
>>737943881
nice
>>
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>>737913873
Molten brass
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>>737914107
Three if we count your mom
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/\?/i;op:only;
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>>737913309
>>
>>737948421
what
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>>737913873
Absinthe
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>>737900098
A lack of predators made them bold
>>
Reminder that TR is an open project so if you have the time you can contribute to it and help!
>>
>>737944417
>Loyal, intelligent, handsome follower
>Always does what you say
>Your prophetic powers tell you he has the greatest destiny
>You're the daedra known for getting attached to followers and doting on them
Is it any wonder she was fixated on him?
>>
>>737954561
You have to start hormone therapy before they'll take your work
>>
>>737942852
It's funny, back in the day people gave a lot of shit to Skyrimbabs, but these days Skyrim fans are able to accept people like different eras of lore or just stick to talking about Stormcloaks vs. Imperials and ignore other games. But ESO fans? Oh god, those people get outright offended if you don't acknowledge their game, even if you're talking about Morrowind era lore.
>>
>>737954561
Sadly I am talentless.
>>
>>737954885
If that were true the project wouldn't be controlled by joyless elder grognards who push back on every interesting idea and would probably be fine with the 2013 conceptualization of the entirety of morrowind being retextures of azura's coast
>>
>>737956529
He's probably simply trying to attack mod discussion and doesn't care about the validity or the method of how. People like him basically use those accusations as a stand-in for a bogeyman who represents everything they don't like, with no real attachment to the real definition.
>Push back on every interesting idea
Like?
>>
>>737957121
Tranny fingers typed this post
>>
>>737954561
What skills are required? I can engineer the logic, but don't want to learn apftware for asset creation and i have no talent for creative visual art
>>
>>737957478
I forgot there's the construction kit, which i played around with as a teenager, but I assume TR goes beyond the provided construction set
>>
>>737936543
>oh no I can't COOM!
Kys
>>
>>737957645
There's an entire gradient between extremely ugly and conventionally attractive, anon.
>>
Be honest with me bros, is hand-to-hand in vanilla morrowind really that bad, or is it just kind of suboptimal?
>>
>>737957629
They still pretty much just use the cs, there was a recent expansion to it that everyone uses but that's mostly just for quality of life
Asset creation is a common roadbloack since most people don't have those skills, but most of the work is just putting shit together and setting up quests and npcs
>>
>>737958250
>there was a recent expansion to the cs
Real?
>>
>>737958250
From what I've seen, quest writing/implementation seems to be their biggest roadblock in general. There might not be as many asset creators, but many of the ones they have are, comparatively, workhorses.
>>
>>737957871
First you damage the fatigue (not that bad), they then fall down and every hit you land does health damage (very bad part because you do jack shit damage). It's suboptimal 1v1 but really bad anytime more monsters/people are involved.
>>
>>737957706
Don't care. If you're looking for a gooning game fuck off and play skyslop.
>>
>>737958294
Yeah
You can actually test stuff from it instead of opening the game separately and manually going to the part you're modding, for one
It comes with MGE automatically, I think
>>
>>737958371
Bigger things like tile sets can definitely be an issue, that was one of the things that held back Poison Song for a long time. Apparently it's meant to be roughly equal overall between quests/assets though which is pretty exceptional for this type of mod. If you look at any large Skyrim project it's always assets bottlenecking them.
>>
>>737959354
I think with Poison Song it had a lot to do with an old asset maker quitting, right? I know there was conflict on their colors.
>>
>>737923478
Why was she such a bimbo slut?
>>
>>737954561
They could unironically triple their output if like 10 people joined and started helping
>>
>>737961108
Yeah the first guy working on it quit and then next guy basically redesigned it and then when he was almost finished he ragequit over critique from other devs and pulled all the assets, now the current implementation is a reworking/expansion of the work the first dude did.
>>
>>737961909
Prettiest woman in the world (or at least Morrowind,) scion of the richest and most powerful house which ruled the second most ancient Dunmer settlement, exceedingly powerful warrior with only one potential equal in her time, member of a race that worships a Daedra of sex. In effect, she was a massive spoiled brat who always got what she wanted and never struggled to get it, so if she wanted more and more variety of dicks she had never learned any reason of moral compunction or developed any sense of loyalty that would stop her from getting it. To be fair though, Nerevar wasn't innocent either, since he was bumming Dagoth Ur on the side (but not Vehk, no matter how much he/she wanted it, and thus the intense seething from Vivec.)
>>
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I want them to redo all of Telvannis and you cannot change my mind.
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>>737962086
I like the current implementation a lot, it has a semi-Japanese but original and Dunmeri element that feels pretty cool. Sometimes people forget the Asian influences a lot of the cultures in Tamriel got and was present in some of the Dunmer cultural concepts. Though I'm sure getting invaded by Akavir also contributed to that. Speaking of I always kinda hoped that SHOTN would remember that Skyrim got invaded by Akavir too, multiple times, and would explore the historical and cultural side effects this invasion might've had on the Nords even if it's not gonna be as dramatic as Nibenay since none settled or ruled (directly) there.
>>
>>737962474
> vid
I can relate to this animal
>>
>>737962263
well put, actually, thanks
>>
>>737913309
bros you do NOT understand this is IMPOSSIBLE to make in-engine! We absolutely need to make Alinor look like SHIT!!!
>>
>>737962936
I never saw any Summerset discussion where they wanted to forgo towers and stained glass architecture, just a lot of talk of less rainbow-y coloration.
>>
>>737962474
They are already working on it bruv
>>
>>737963018
Pretty sure he's referencing the ESO dev team's explanation as to why their interpretation of Altmer architecture is just mundane gothic castles
>>
>>737956529
the alternative to Cicero would have been Tani running everything uncontested, which is not an improvement, as good as EoE and Abecean Shores may be
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>>737900503
I had never noticed that it doesn't have legs.
>>
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>>737907479
>>737907152
>Oblivion was changed to cash in on Lord of the Rings mania
>Skyrim was changed to cash in on Game of Thrones mania

What will TES6 be blatantly derived from?
Nothing is even big anymore to copy
>>
>>737908223
>She just fucks off and (possibly) makes him die in his sleep the same night
You have to be a special kind of stupid to get involved with Daedra. And wanting to get a giggle out of one is basically asking for a terrible ending. Dying in his sleep is about the best outcome you can hope for after being involved.
>>
>>737964305
I love how Azura is a manipulative psychotic bitch and also still probably the most benevolent Daedra
>>
>>737964305
Well, his friend who was Azura's priest and did the summoning for him begged the hell out of her to not kill everyone where they stood for his stunt. For a Daedra it's still nice of her to honour this somewhat
>>
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>>737964369
The bar for Daedra benevolence is too low for that affirmation to have any meaning.
>>
I'm starting to think Dagoth Ur (PBUH) and the tribe unmourned did nothing wrong
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>>737964304
>Nothing is even big anymore to copy
Even if there was, with the absolutely glacial pace of Beth's development and the ever accelerating rotation of popculture trends nowadays, anything they could possibly be inspired by is guaranteed to be utterly irrelevant by the time the game comes out
>>
>>737964304
Skyrim came out a couple months after Game of Thrones' first season. Not really enough time to plan the game around it.
>>
>>737964304
Skyrim was more influenced by Vikings than GoT
>>
>>737964304
I don't know why they're playing coy with it, it's gonna be High Rock & Hammerfell, you're gonna be the Hoonding and press R1 to sword sing, etc. who gives a fuck anymore after nearly 20 years and watching them belly flop game after game in the interim.
>>
>>737900098
These things were a nightmare in VR
>>
>>737965179
Because they've been steadily losing the respect of their fanbase for at least 10 years now and Starfield, which almost certainly shared a fair bit of design elements and practices with their plans/early versions for TESVI, was a massive flop. They know this is the one game they can't afford to fuck up and I'm willing to bet that reaction to Starfield has made them panic quite a bit and possibly go back to the drawing board with TES.
>>
>>737965179
>>737966364
Development for TES6 didn't even start until Starfield launched, you dumb fucking niggers
>>
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>>737966487
Did I say otherwise you KIKE
>>
>>737964060
What's Cicero so miserably against that people are taking issue with?
>>
>>737943007
They're on his ass
>>
>>737943009
name 10
>>
>>737964369
>>737964595
>>737964305
Note that Azura is known for being a 'psychotic bitch' for being slighted. Eg, when someone fucks her over. She's known for being exceedingly benevolent when you do what she wants, or if she likes you in general. I think the issue with people trying to insist that 'Azura is bad!' is that they're 1:1 copying Vivec's bitching and butthurt about her which, need I remind you, is founded on the fact that she didn't want them to become False Gods and got mad at the Tribunal for MURDERING NEREVAR. You're taking your opinion against her from some dickhead futa who got his hand slapped for being a murdering power grubbing bastard.
>>
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>>737964918
>>737965149
Todd confirmed it
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>>737967296
The Tribunal did not kill Nerevar.
>>
>>737962474
They better make that main quest actually fucking good this time. I need a little bit more than "Kill Gothren 2.0", give me some fucking MEAT. Give me plots, give me intrigue, give me other Magisters plotting to kill me and actually trying before I kill them. SOMETHING
>>
>>737954914
Except I pointed out morrowind era lore that contradicts PTR design of Ohmes-Rath. It’s not even ESO lore, Ohmes-Rath have always been portrayed as not having cat ears, people just want any excuse to add shitty anime cat girls into these games. PTR can of course keep them as is but as I said they’re not lore friendly even in the timeframe they’re using as a base. If they want to be lore friendly take away the cat nose and cat ears and give them elven ears like the 1st edition of PGE implies or give them human ears like they had in Daggerfall and modern lore.
>>
>>737967373
>top half of armour is 10/10
>bottom half is fucking atrocious
>>
>>737906208
Skill issue
>>
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>>737967373
And other Indoril copes.
>>
>>737967296
>Be the Three Good Daedra
>Teach Veloth and his kin that the world is an engine to create gods that supersede the old
>Teach them that killing eachother is okay
>Thousand or so Years later
>Ayem, Seht, and Vehk kill Nerevar and becone gods
>Boethiah and Mephala are fine with this, since they followed the Psijic Endeavour and the Proper methods of advancement to the letter
>Azura shits her pants with rage for almost 4000 years
>>
>>737967825
Azura won in the end, the Tribunal are false gods that cannot compete with real ones.
>>
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>>737967718
>>
>>737967825
They did it the wrong way, they became False Gods, reliant on continuous siphoning of the Heart for power. They never truly ascended. Also murder in Chimer culture was highly ritualized and had to be done in specific ways, you can't just backstab and betray your lord.
>Boethiah and Mephala are fine with this
Are they? We never hear their opinions on all this. Both of them are secret plotters, they wouldn't come out and tell you "This was wrong", Azura is the loud and proud one.
>>
>>737967882
>Azura won
Lol, perhaps even lmao.
>>
>>737968017
>Butthurt Vivec apologism
Just like I said, you're taking the word of the guy who killed Nerevar for a powergrab just because the guy wouldn't fuck him.
>>
>>737968017
>schizobabble fanfiction
not canon, sorry :)
>>
>>737968123
Todd here. It's canon.
>>
>>737967992
Think of their Spheres, dear anon.
The Tribunal venerated Mephala and Boethiah by overthdowing the Nerevar and taking power for themselves.
>False
Azura tell you that? Vivec's still very much a God, and Seht's heart still beats with newfound divinity.
Ayem, though, yeah.
>>
>>737968161
>Think of their spheres
Mephala's is ritual murder, secrets, and sex. Boethiah's are lies, plots, and struggle. All of these things are to serve a purpose, they're not done for random shits and giggles. What did the Tribunal do but blow up half of Morrowind and murder the best of them, so he could come back and kill them all later? If you want to argue they wanted that, you can't say they didn't plot and secretly plan for the Nerevarine in their own way, too. Just like you can't argue that Azura, who rules over prophecy, didn't know they'd do this from the first and always account for it and the ascension of the Nerevarine as divine. In that case the whole thing is a shadowplay for Nerevar's sake, not the Tribunal's.
>Azura tell you that?
You can play the game and see how they're much weakened by Dagoth Ur cockblocking them. Vivec doesn't hide that he needs refreshing at the Heart to play at godhood.
>Seht
Is completely dead. His only lasting legacy is mpregging himself with Mnemo-Li.
>>
>>737968161
>Vivec's still very much a God
canon sources say he was taken by the daedra to be raped for all eternity
your kirkbride ERP fanfiction (written as he was grooming an underage girl on that forum) is not and never will be canon
>>
>>737968450
>Canon canon canon
Senpai nobody cares about your Bethesda canon, get over yourself ESO fanboy we all saw you re-enter the thread.
>>
>>737968115
If vivec tells lies, when did Baar Dau fall?
The Red moment was True, and Vehk the Mortal rewrote his own History and became Vehk the God. When the Red Moment was reentered and finally resettled, all threads collapses back on themselves and resulted in Vehk who was both God and Mortal with stolen Divinity.
>>
>>737968450
>bethslop
>canon
>>
>>737964304
Did you forget they literally just put Rohan in Skyrim and changed the name and called it a day?
>>
>>737957871
it sucks balls because like anon said the damage sucks
and it doesn't scale with strength, which normally lets you fix any dogshit weapon by slurping potions
>>
>>737968420
>What did the Tribunal do but blow up half of Morrowind and murder the best of them, so he could come back and kill them all later?
They ruled Morrowind for 4000 years, defeating threats to Resdayn with their Divine abilities until the Aggregate folded out of the heart wearing the Dead skin of Voryn Dagoth made doing that immensely more difficult. Just because you want to suck Azura's dick doesn't remove the actual decent acts the Tribunal did while they ruled.
>is completely dead
And who told you that? The city still lives, anon. And as you know, the steps before the path to nation is Egg, Image, Man, God, and City.
>>
>>737967553
I have faith. The Narsis quests I did were fantastic.
>>
>>737968450
If Kirkbride isn't canon, then why is he continually invited to write and make lore for Bethesda? Lest we forget Sermon 37, not only quoting the events of c0da, but directly referencing where it could be found.
>>
>>737913309
N-NO.... THAT IMAGE IS IMPOSSIBLE.... MY EYES CAN'T COMPREHEND THIS....
I'M GOING INSANE AAAAAAAAA SAVE ME NIGGERMAN
>>
>>737968518
>Vehk the Mortal is Awake and stealing power from the Heart, using faux divinity as an Icon for his people.
>Vehk the God is asleep and is "very, very busy" in the Timeless God Place.
>When the Mortal dies, Vivec is fully asleep, and can choose to come back to life whenever he wishes
Is such the case for Ayem and Seht? We know that Seht has much to say in the places where he's spoken, has he ever mentioned the Divine Dream?
>>
>>737968832
I like how you ignored the metaphysics of the gods of plots, secrets, and prophecy probably knowing these events would happen and setting them up so Nerevar would achieve 3-4 Walking Ways all at once.
>>
>>737968518
Vehk couldn't rewrite his own history with the Heart or the Dragon Break, only with CHIM, which he achieved after.
>>
>>737970956
He only learned the secret of CHIM during the Pomegranate Banquet with Molag Bal, which occured before the Red Moment in the time when Vehk was always a God.
Dragon Breaks can be retroactive as well. Tiber only became the Many-Head Talos when the Anumidium walked Illiac Bay and the Underking was free to join with the Blind God.
Shile I believe the heart by itself is likely incapable of retroactivity, it's use during the weakness of the Red Moment is potentially a Catalyst, much like the Totem was for Tiber.
>>
>>737971534
>He thinks the Lessons are literal events and not metaphor and myth when at one point in them Vivec literally stops to inform the reader that what he's saying is complete nonsense if you're not the Nerevarine and only he should pay attention
>>
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>>737916545
One of the biggest issues with PTR is that everyone (except SHOTN which is fine with being very plain and that's its own issue) wants their province to be the bestest and most special province ever. You can see it in how they made High Rock bigger (and further north) than Skyrim, but especially in their current map for Summerset, which now doesn't even resemble the official shape or size of Summerset in the PGE1 or Morrowind Codex. Because they had to make it bigger and better than other provinces. They're also removing the whole Titan's Wake concept because it deeply offended the Altmerboos to have Tiber fuck up their precious Altmer's lands.
>>
>>737972073
When did Baar Dau fall, anon?
>>
>>737972112
Vivec having CHIM is an unrelated subject to whether the Lessons are literal or not. If Vivec tells the Nerevarine "yeah these are metaphors to help Nerevar achieve the Walking Ways." Then if you believe in his godhood, you should believe him on that statement too.
>>
>>737972108
>They're also removing the whole Titan's Wake concept because it deeply offended the Altmerboos to have Tiber fuck up their precious Altmer's lands.
WTF, both this and the overall socio-cultural backlash of the conquest were easily some of the most interesting, original and deep things about the province
WTF are they doing
>>
>>737972250
Oh they still want the poor Altmer traumatized, but instead of having actual, physical damage from Tiber, they're only getting a small number of warp-ruins (re-using the same sets from High Rock) and otherwise everything's pristine. The Altmer's trauma is just from losing and having humans in their cities, not any actual wound or damage to them, because that hurts the Altmerboo's feelings.
>>
>>737972194
When did the Lie Rock fall, anon?
If you have no answer, then you have no argument against the evidence provided in the Sermons
>>
>>737972546
>the evidence provided in the Sermons
Anon I literally pointed out the part of the Sermons where Vivec speaks directly to the Nerevarine, stop ignoring the text when it goes against your narrative.
>>
>>737972364
I mean I'm sort of okay with that, making warp ruins a thing more featured in High Rock make it more unique
>>
>>737972108
Eh, it honestly never made that much sense for like 1/10 of a province to be a time warped wasteland in the first place. The ones in Hammerfell and Elsweyr were more reasonable since they were both tiny and in the middle of a desert
>>
>>737964009
Technically they never talked about engine problems, just that they didn't think you could build buildings out of poetry.

The real reason is that one of the ESO art leads has a fetish for brickwork
>>
>>737972747
>>737972772
What? How is using the same things High Rock has more unique than having an actual battle scar from Numidium pounding their ass? Recall that the minimal damage in High Rock is supposed to be from the Warp in the West cancelling itself out, whereas Tiber marched the Numidium straight to Alinor and had it argue the Mirror Logisticians out of existence. The damage should be far, far, far worse.
>>
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>>737972108
Looks way less interesting than the old one. In general I'm very sceptical of the motivations of people that are so keen to go opening up extra provinces rather than get existing stuff done faster.
>>
>>737972595
And don't discount the text when there's literally no other source for the event you're claiming to have occured.
Vivec learned CHIM at the Pomegranate Banquet, according to the Sermons. Nowhere else mentions where and when he learned CHIM. In fact, it's the only source.
>>
>>737972108
This feels like a troll one. Where's Allinor? Why did they add the Sisters and Thras right off the coast?
>>
>>737972823
When they mentioned "poetry" in that interview they weren't implying that Altmer buildings are supposed to be "made out of poetry" in a literal sense (after all, that was never a thing at any point in any lore source, in or out of game), they were saying that it's easy to write about something fantastic in a poetic way, but that said poetry can't always be translated into a videogame with a bunch of other shit going on in development, so yes they were talking about engine limitations. Either that or they were entirely making up the poetry thing, which again, was never the case.
>>
>>737972927
The core of it is that they're Altmerboos, which is why they only ever try to make the provinces bigger, or more exotic, or make the culture more advanced and special. There's good effects of this sometimes, you don't want to be like SHOTN where they want to downplay Skyrim really hard and make it an incredibly tame place, or how there's zero Nordaboos working on that so they do basically nothing with Nord culture or society, but going too far in the other direction gets you shit like High Rock being industrial, bigger than Skyrim, and being further north than it too (which is supposed to be one of Skyrim's few actual claims to fame, having the northernmost cities.) Or, in this case, making the Altmer completely unharmed and impervious, making Summerset way too huge, and making Alinor as big as the Imperial City.
>>737973046
It's a WIP, but it's also the latest actual map they've produced so it shows you their current thinking for the shape and size (bigger and not shaped like Morrowind era material showed it,) as well as displays the retcon to Tiber's conquest.
>>
>>737972979
Vivec also tells you his Sermons aren't literal, and I believe him on that. The 'Pomegranate Banquet' didn't happen. Vivec is telling you a bunch of metaphor in the process of leading you to CHIM without you zero-summing.
>>
>>737973119
Right but like
Thras is nearer to Yokuda and the Sisters are a druidic colony off the coast of High Rock. What the fuck's going on?
>>
>>737972870
I just don't think it needs or should be that large y'know. Surely, if that big of a portion of the province was nuclear wasteland, the Numidium and Tiber Septim's use of it would be a much larger and well-known issue in tamrielic society instead of being something only a few grudge-holding Altmer care about

And I'm pretty sure it was always gonna reuse assets from Titan's Birth and Titan's Death either way
>>
>>737972927
Are you involved in the project or just spouting hot opinions?
>>
>>737973256
They moved Summsert one square west and north from where it was before, which smushes it against Thrasand the Systres. Why? I don't think there's any real reason except wanting it further from Valenwood.
>>737973323
It's re-using assets from the scatered Warp Ruins in High Rock, which are isolated forts, not Titan's Birth and Titan's Death, which are effectively nuclear craters in Elsweyr and Hammerfell respectively.
>>
>>737973249
>It is not Literal
Metaphor is made Manifest in Tamriel.
>But at the same time, all of it is true. Even the falsehoods. Especially the falsehoods.
If it is written, it has happened as such. This is the nature of TES. Lies so not exist, for lies are made True. Vehk only learned CHIM in the existence where he was always a God. A Dragon break can rewrite History under the right conditions. Numidium awoke at Red Mountain and every version of events occured there, including one that spiralled back out of use of the Heart. The world was remade and history became as one, and is why Vehk is now both Vehk and Vehk, thus V'Vehk.
>>
>>737972108
>which now doesn't even resemble the official shape or size of Summerset in the PGE1 or Morrowind Codex
neither does morrowind retard
>>
>>737973426
Has there even been any actual work done on Summerset? Like any landscaping or exterior work or even just usable assets?
>>
>>737973643
shit like armor, amulets, a few building WIPs and a fairly large amount of art and lore
>>
>>737973509
Vivec is pretending god him and man him are different things so he can pretend he's not responsible for killing Nerevar. That's all.
>>
>>737973539
Morrowind is way more like the concept maps for the game than Summerset is any map for the place before. Also I'm talking about land shape here, not biomes. They strongly deformed the coastline and shape of the islands, it's not about what's on them.
>>
>>737972979
>Vehk the mortal reached into the Heart, he ceased to be anything except for what he wished to be. The axis erupted. There was an exact cracking, an instant of pure Aurbis, his hands burnt black by that ever-nil of static change, and Vivec the god who had never been had always been. A whole universe swelled up to legitimize his throne... as the old universe, where Vehk the mortal still lapped up Godsblood, warped itself to accept its new equivalent. And like all things magical it simply could not happen, could not Be. Red Mountain was the intersection of the Is-Is Not as it was of old, its center point, and it did not hold. And so the Dragon, having broken, saw fit to heal, turning into the world you know. Except now Vivec the God was alive before his own birth, which had, in fact, really happened in the death of the last universe.
IF Vivec ever actually possessed CHIM, this was the moment in which he had it.
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>>737972108
>They're also removing the whole Titan's Wake concept
Gaaaay. That was one of the team's better ideas
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>>737973901
So we killed The Revenant Moon in Oblivion, then? Sure was easy to kill a full-fledged, actually proven to be a God with his own literal Celestial body Manninarco, during the Mage's Guild questline.
Or, did we just kill the mortal half duplicated by a Dragonbreak due to them becoming a god during it?
>>
>>737972108
What do you gain lying to people with an older wip map?
>>
>>737974121
>In Oblivion
Ma'am this is a Morrowind thread. I don't give a shit what happened in Oblivion.
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>>737974121
That's what he still looks like? Missed chance to make him so much less lame.
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>>737974157
That's the current WIP map.
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>>737973957
Morrowind is not even close to its concept maps. Its Vvardenfell is a completely different shape based on the Arena map.
I don't really care about whatever else you are complaining about but the idea of nitpicking slight inaccuracies in landscape shapes when literally not a single game in the entire series has maintained faithful to pre-existing mappings of Tamriel is actually crazy.
>>
>>737973737
So far the concept art for Summerset's armor and clothing looks fucking retarded, I hope it doesn't make it into the final product.
It's like the one province where they had virtually nothing to go off of and they overcompensated by going full retard.
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>>737973993
Now this, this is a good argument. One I can possibly agree with from a timeline perspective.
While I'd personally still argue for Vehk the God rediscovering it in his timeline (namely because he attempted Amaranth in the Sermons as well), I could definitely see it as the once and only time Vehk the mortal/Awake Vivec ever managed to use it directly.
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>>737974534
The big hat motif comes from the one drawing Kirkbride made of an Altmer back in Morrowind times and the generally gaudy, overly decorated and colorful look comes from Kirkbride's description of what an Altmer warship would look like as well as Morrowind dialogue generally implying the Altmer are hedonistic over the top weirdos who probably love showing off
>>
Have they started work on Hammerfell yet or is High Rock the next project that's actually doing something?
Also Poison Song fucking WHEN? I'm having Morrowind withdrawal
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>>737974017
Their current lore is that the only effect the Numidium had on Summerset is that it nuked a couple small naval fort on the coastline and did absolutely nothing else and the island itself is untouched. It's basically the most lame and boring way to do things. You can blame c0dacan0n for this extremely lame change to the concept if you want to point fingers at a particular idiot.
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>>737974248
Could've thrown him in his Daggerfall fit, but no, they decided for some reason to keep the squirrel man.
>>737974163
Eh, it's still possible evidence of Dragonbreak duplication from a game that's only a few years post-Morrowind and still had 90% of the same folks involved, rather than evidence from something 10-24 years later from an MMO with far too little oversight.
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>>737974771
They just completed the exteriors of the city of Heldorn and there's a ton of exterior work around Rihad.
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>>737974869
>but no, they decided for some reason to keep the squirrel man.
Everything with the remaster is just fucking stupid. When even the OG level scaling design is asking what they're doing you know you fucked up. It's not even like they weren't unwilling to change things to begin with.
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>>737967825
easy for them to be flippant about it, it wasn't their boytoy they killed.
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>>737974157
that's the most recent map as of March 2026
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>>737972108
Absolutely fucking disgusting.
It's the perfect fucking environment for having dangerous, high-level shit in an otherwise completely civilized area. It's even got an easily identifiable look.
Fucking PT. Out of all the Grognard things to back out on, you choose the actual cool shit.
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>>737974157
nah I was curious if he was lying and he's not, checked the discord, the reasoning is "the wound in the land would take up too much space" which imo is pretty fucking stupid but whatever it's not like I'm gonna work on it
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>>737975174
I never outright lie, but I might have some pretty controversial opinions on how things are going (like how I keep bitching about the general lack of attention to lore and Nord culture in SHOTN.)
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>>737975219
Aka there would be zero visible effect from the Numidium except a couple nuked sea fort ruins, no actual environmental effect. Which he reaffirmed when he posted the current WIP maps in March, talking about how the only damage is sea fort ruins.
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>>737975174
>"Takes up too much space"
>Is maybe 5-8% of the province by area
What was it getting in the way of? More Farms? Boring-ass Ruins?
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>>737975319
uhhhhh having 1/4 of the island be ruins would be heckin BORING anon
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>>737975363
Yeah bro being about the size of one any other large biome was just way too much for a large biome.
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>>737975219
That's actually retarded.
Why the fuck would you bother with taking sea forts when you're actively wielding a god of pure annihilation and can just go in a straight line and force a capitulation?
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https://youtu.be/p5J9jNGTpSc
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>>737975505
It's not like Morrowind has an established precisident for regions with massive devistation and little to no habitation. That would be unexpected and not be up to vanilla standard for a province, don'tcha know?
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>>737975342
Looking at the current map, it would've crossed over a barren plateau and an abandoned deep forest area. Which, well, who the fuck cares? Those places were going to be desolate anyway. It was also going to cross Shimmerene though, and having the equivalent of a reality nuke tearing up a corner of your city makes for an EXTREMELY interesting city concept and potential cultural response. But no dude, Tiber only blew up the equivalent of Fort Moonmoth.
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>>737974704
Turning 1 sketch into an entire visual motif seems like a bit of an over-extrapolation on their part. Just throwing that out there.
And obviously the Altmer should look regal and ostentatious in some sense but the concept art that's been shown off just looks like shit.
I'm guessing they tried to do their version of Moebius mixed with some Yoshitaka Amano-type Orientalist flavor, but they went off the rails with it into full retard territory.
I don't know how much they've deliberated on this direction but I seriously believe they should think it over a bit more.
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>>737974584
"Exact cracking" is the key terminology.
Most people's understanding of CHIM is incorrect. They see it as a sort of realized power of enlightenment, but every instance of its use is actually preceded by the Dragon Break.
I'd say the Middle Dawn was also an example of CHIM being used to reshape the world.
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>>737976015
I disagree, and from what I've seen out of these threads most people do too, so i don't think they'll feel pressured to rethink it any time soon
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>>737976206
Yeah the only Altmer thing that's gotten serious pushback is, well, this removal of Titan's Wake shit that just happened a month ago and everyone hates.
>>
Whenever they remaster/remake Morrowind, I hope they don't add any of the modern Elderscroll features like quest markers.
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>>737976342
I hope Elder Scrolls 6 does well so they don't touch Morrowind
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>>737976206
If all their decisions came down to social pressure then the project wouldn't be what it is in the first place - they would just be making Skyrimtard bait instead.
I kind of feel the need to share my opinions because I also hope the project turns out the best that it can be. You can disagree but I hope you get the essence of my criticisms here.
Besides, Michael Kirkbride also needed tardwranglers to reign him in from time to time, otherwise Daedric helmets would've been the size of a small car.
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>>737976015
>the concept art that's been shown off just looks like shit.
the PT altmer concept art?
if that's what you mean then fuck no nigger that shit is peak
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>>737978529
I think he's referring to the Tammilisäke concept art, which to be fair their art can get really really showy and sometimes have bizarre concepts (just look at their art for Atmorans.) For Altmer though iirc it was just like, Renaissance dandy outfits with big feathers and poofy shoulders and loud colors, nothing too weird.
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>>737977643
>otherwise Daedric helmets would've been the size of a small car.
Any mods for that?
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anyone gonna try out that death and taxes mod?
100+ quests seems pretty cool but I'm playing other games atm
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>>737941042
nigga nobody cares about genericofall
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>>737943602
why dont you just play the game, man. i dont get whining about shit that you just make up in your head
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>>737961973
so many of the whining faggots on in these threads could easily work on this mod if they werent obsessed with consooming so much rather than creating.
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>>737979578
did they bother coming up with a lore explanation for some male bosmer having random animal features?
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>>737979809
Yeah it's called Bosmer didn't have any fixed shape until Y'ffre gave them one, and he didn't give a fuck about making them perfectly neat and flawless Altmer so some legacy of their formshifting remains.
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>>737967103
I don't know what specifically that guy had an issue with, but Cicero and his party are typically very against straying from the generally agreed upon sources (TES3 itself, PGE1, OOG interviews) during planning, and are also especially attached to certain sources some of the other devs don't like as much, the concept map in particular. He is usually one of the main voices against introducing entirely new factions. Cicero is also notably the developer of the most popular mod for adding cut content to the game, if that helps give you an idea of his mentality. He and those aligned with him also tend to insist on the inclusion of every settlement from Arena (at least under a different name, but always in some form or another).

You can contrast this with Tani, who is typically in favor of overriding all but the most sacred sources if a cool enough idea pops up, for better and occasionally for worse. Most of the good ideas in EoE and Abecean Shores are >hers. A year or two ago >she very seriously proposed making the Telvanni archmagister Dral into an immortal woman named Vanni and retconning the origin of the house's name to be based on that, which is an idea so bad it causes tears to well up in my eyes as I type this.
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>>737979894
These guys wanted to give the Imperial province a working metro system so sometimes it's just kind of fucking insane
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>>737979894
In my experience (in the realm of collaborative writing, not mod development, to be fair) you generally want someone like Tani at the actual head to ensure things are fun, inventive, and interesting, but with someone like Cicero by their side as a tardwrangler to point out when things get too distant from the core idea, or don't make any sense in context, or otherwise are dumb. You absolutely do not want a Cicero as you describe him at the head of your project, because that type of person is going to ensure nothing fun or creative is going to be allowed to happen and you'll just wade through the same kind of gray material consistently without anything standing out.

But I'm speaking in generalities, because I don't personally know either of these people. How much wrangling a creative needs varies from individual to individual, and how soulless the practical minded one varies too.
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>>737980247
that's more or less the situation. To oversimplify things a lot, after Atrayonis, the last actual official lead dev and the main person who oversaw the project's recovery in the late 2010s left, Cicero's and Tani's cliques spent a few years fighting off and on until Tani gave up and let herself be ejected into PT, where she now spends most of her time. The revitalization of the Cyrodiil mod is partly because of this. This arrangement works fine because the PT provinces have way more space to fill with original lore compared to Morrowind.
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are lizards based
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>>737906437
One of the reasons of why i will never support troonriel rebuilt
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>>737979981
Could always go with some ruined bits of the wailway network hidden away here and there. Some old wrecked pylons, a few murdered trains.
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>>737980771
what's wrong with that picture
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>>737980685
Ah, that explains why TR's vision of Dres and to a lesser degree the Telvanni remakes has shifted in a much less exciting direction recently. Obviously I'm not in favor of the specific example you cited in the prior post, I'm just speaking about the general trend making the upcoming (eventually) Deshaan seem kinda... plain.
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>>737980851
Their new Dres just accepting that they're piece of shit slavedrivers and you have no chance of changing that is far better than any proposal they've had honestly.
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>>737980878
I'm not talking about their morality, I'm talking about the environment of the region.
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>>737980845
I think he's just piggybacking on other people to try and stir something up without understanding. Though I personally do think the position of the market district is all wrong, shops would ostensibly be clustered around the main entrance to the city, where all the travelers, merchants, and tourists are coming in. Of course if you want a more scattered or complex arrangement, you'd have all your big bazaars and common markets near the main bridge, a secondary but important market next to the primary dock district selling over-water imports (I think the intent behind the market district being there is related to the docks?,) and a third set of more exclusive, high class, expensive shops nearby the primary dwelling for nobility and the upper class.
>>
I do not believe they can do the Imperial City or Almalexia justice without causing the engine to explode
Just look at how shit performance is in Old Ebonheart and you'll understand what I mean
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>>737981116
There are a bunch of performance improvements coming for both OpenMW and MGE XE
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>>737981250
I certainly hope they are but I will not believe it's real until it's in a stable release
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>>737981330
I've had some access to a few beta bits on it and it's pretty darn neato.
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>>737980685
We can only hope Sutch continues the trend of being fun and neat.
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>>737981116
Been playing Old Ebonheart on the newest OpenMW release and the city is pretty stable
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>>737981462
It looks great (and way better than their version of skyrim)
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>>737982427
I always love a nice friendly cactus.
>Better than their version of Skyrim
The problem with their Skyrim so far is twofold, really. The first problem is that there's very little actual interest in expanding on particularities of regional and universal Nord culture, religion, politics, way of seeing the world etc. More focus has been on Reachmen than Nords, even. The second problem is that there's very little passion for making Skyrim and its locations so far exciting, interesting, or beautiful, unlike how it's been for Cyrodiil which pours a lot of love into the vibe of each region and city we've been to.
>>
What exactly did ESO do wrong
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>>737981047
The district locations are more of a nod towards Oblivion, even though what you say makes more sense I kinda like it because of that, same way Project Cyrodiil's Anvil looks like the one in Oblivion if you squint a bit.
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>>737982713
To be fair Anvil always had a vaguely Mediterranean sea port feeling to it, so making it a little bit more Roman and Collovian wasn't as big of a job for it as they'll need to do for say, Chorrol or anything in Nibenay (which is going to need so much soul injected into it over Oblivion's tasteless depiction of them.) Anvil was already the best of Oblivion's Cyrodiilic cities, design wise.
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>>737982645
I haven't really kept much attention to the project so far, but what's even the point of remaking Skyrim if they're not focusing on capturing the unique parts of the province or making it interesting? At this point you might as well just play TESV with some de-simplifying mods
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>>737982682
It likes turning every architectural style into being brick based. Even the Telvanni towers are brick based. Even the velothi towers are brick.

Also it relies on making most of its higher level gameplay content based around exploiting a glitch and is too focused on formulaic releases instead of interesting new mechanics because it's often too concerned with notions of balance. They need to take a page from Warframe (or even 76) and at least try dumb crazy shit from time to time even if it doesn't work out.
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>>737982872
Making argonians being ghibli shit instead of based mesoamerican architecture sucks balls
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>>737982996
I like the xanmeers in ESO for the most part, mostly because the interior stuff they do where they're weird semi-mechanical pyramid computers is the kind of thing I like.
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>>737982645
>development starts in the Reach
>uhhhh why are they so focused on the reachmen?????
are you retarded
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>>737983103
You'll jerk off anything if it's got a gear.
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>>737983241
Reachmen are a minority in the Reach, unless they're just going to conveniently ignore Morrowind-era lore like they do every time it gets in the way of making a much more pretentious and derivative vision. Most of the people involved with PTR have their head way too far up their ass.
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>>737982996
generic mesoamerican aesthetics are not interesting in the slightest.
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>>737983241
There are Nords in the Reach too, anon. What makes Nords in the Reach culturally different from Nords elsewhere in Skyrim? How do they see the interactions with Reachmen from their perspective? What about with the Redguards? How did the 10 Kingdoms and the Longhouse Emperors effect local Nords? In any other PT mod, these questions would be poured over, we'd know all about how Reach Nords differ from other Nords, and what the history of their region has been like in their view. But in SHOTN they're just... Nords. Same as Nords from the rest of Skyrim. And we only get the Reachman's perspective on this history.
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>>737983709
Damn right. You should see what I'm cooking up to replace Kemel-Ze. Think Silksong.
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>>737981330
Its real.
But it isn't a magic cure all; there's some current shader issues afaik which is what they're working on.

I've gotten my hands on the beta and it's pretty good so far.
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>>737983724
Meso anon will show up to rape your ass as molag bal did to lamae and serana
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>>737983929
I'm sure he would agree that ESO's take on Mesoamerican architecture sucks balls
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>>737983872
>Think Silksong
Sexy bugs?
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>>737984062
I was thinking more tons of interconnected clockwork bits and giant bells as hazards.
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>>737964304
>>737964304
Dune, Todd most likely watched dune.
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>>737983929
You mean, the guy who's infamous for having a burning autistic hatred for when mesoamerican architecture is represented as colorless ruins and Mesoamericans as half naked jungle squatters, i.e exactly the direction the shitty novels and ESO go with the Argonians? He'd probably spam a million text walls talking about how colorful Aztec buildings were like he's recently been doing on Age of Mythology threads

Anyway, Argonians should be at least as aesthetically ambiguous and alien/fantastical as the Dunmer. This is not up to debate, it's an objective fact. The second you try to equate them to any singular real culture you've already lost and should scrap whatever you did and start over. The direction PTR takes Argonian aesthetics is perfectly rational; the Argonians worship trees, call themselves the People of the Root, and live in a giant swampland full of winding, ever shifting waterways. It makes much more sense for their material culture to focus on wavy, root-like patterns than to shoehorn in the blocky pixelated style Mesoamerican shit is known for into them
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>>737985019
>Argonians worship trees, call themselves the People of the Root, and live in a giant swampland full of winding, ever shifting waterways. It makes much more sense for their material culture to focus on wavy, root-like patterns than to shoehorn in the blocky pixelated style Mesoamerican shit is known for into them
And the second most prominent motif of their culture after roots is eggs and their settlements are explictly referred to as nests, hence PTR's round egg-like and nest-like designs for their architecture also just makes sense
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>>737985019
>He'd probably spam a million text walls talking about how colorful Aztec buildings were like he's recently been doing on Age of Mythology threads
that's the majora I know and love lmao, god I miss that autistic fuck
>>
I wonder if we'll have a bunch of bones and dead dunmer as decorations too like the concept art.
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>>737984938
>Dune
Morrowind 2 on arrival, boys.



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