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>build godly murder wand
>have All-seeing eye, Vampirism, Infinite Spells etc.
>basically infinite healing
>exploring Wizard's Den
>shoot one of the wizard fucks
>he reflects my spell
>I oneshot myself
So how was your latest run?
>>
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Farthest I've gotten was the jungle and the ruins after that but only because I got an invisibility perk
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I feel like noita would be more fun if you didnt get 1 shot constantly and your wands didnt kill you
>>
>game praised for its gameplay
>open game
>start run
>unskippable garbage playing on my screen
>close and refund
Dogshit game. Might aswell be playing insomniac spiderman at this point.
>>
I won after getting bored, but prior to that I fired a wand with a ton of propane tanks without looking about an hour in after a big wandmart haul. Oops.
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>>737914332
I beat it again , got explosion + electric immunity and lightning wand. I really need to look into the secret endings but I like just mindlessly playing it when im bored and seeing how far down I can get
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>>737914441
wut?
>>
How do you guys get high winstreaks when the game offers you spammable nuke wands with unlimited spells but without explosion immunity?
>>
>>737914441
pujeet melty
>>
>>737914747
Experience. You can easily win >4/5 runs if you're very careful. About half of my runs I go to PWs and fly around until I get bored. I've done everything so really only wandcrafting in SpellLab and entangled worlds remains. Both are sweet af btw.
>>
>>737914441
The cutscene only plays on your first run and never again. If you want something fast paced I recommend Nuclear Throne instead. Noita is slow paced and methodological where positioning and surviving attrition is important.
>>
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Picrel collapses holy mountains instead of destroying or teleporting out of them.
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>>737914417
the risk of death is what drives the game
>>
>>737915105
based
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>>737914332
guys it's vappu
get your sima potions
>>
>>737914332
the game is legitimately too easy once you know what you're doing. there's so many cool spells that I never have need of, I wish retarded machine gun wands weren't so easy to make
>have 1000 hours, 100% progress etc
>almost any run that CAN make it to hiisi base WILL make it to the final boss
>only like 60 wins because I get bored late game and restart far more often than I go all the way to kolmi
>have way more fun throwing the tablet and killing mobs with dynamite than killing every enemy regardless of type or weakness with homing insta kill bullshit wand
>>
>>737914660
>I really need to look into the secret endings
These are kind of a hassle
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>>737916275
the whole idea of the game is that accumulation of true knowledge effectively transcends once you know what you know after hours of searching and doing you have made the game trivial, just as mina become effectively unkillable
>>
>>737916275
Yeah same issue here. The most fun part is coal pits while there's still a bit of strategy, then it becomes trivial by jungle and you're guaranteed an unlimited godrun
>t. 600 hours 100% achievements.
Haven't bothered with Nightmare mode, pacifist, and no-gold though.
>>
>>737916275
I think it's a cool thing whenever you kind of
become a god through your knowledge alone
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>>737914747
understand cast/recharge delay, spells that reduce it, how to use trigger spells, wand wrapping (or at least how to do it through trial and error)
the rest is just trying to explore every zone as thoroughly as possible and knowing when it's time to leave
everything else you just figure out through playing
my runs are usually pretty long, >2 hours
>>
>>737914747
the best, most accessible wands you can consistently win the game with are all made with like 1 trigger/timer spark bolt, two double casts, and a couple of chainsaws
Explosive spells are ALL suicide bait without immunity. For that reason, unlimited spells is kind of a shit perk
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>>737914417
skill issue
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>>737916789
>Explosive spells are ALL suicide bait without immunity.
that's not really a problem, the problem is that you will meet explosive immune enemies that will cause you issues just like you have enemies that make rapid fire wands less useful
>>
What is the best spell in the game?
>>
>>737916275
Machine gun wands are kinda weak in Noita because the combat prioritises alpha strikes over sustained engagement. Shotgun wands and cast random bullshit destroy everything in this general direction wands are where it's at. You want to kill groups of enemies in a single click without having to hold.
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>>737914884
Man I wish the early game in Noita was faster. I only beat it once but I still remember how exhilarating it is when you make shit like a ping pong path drilling beam or a chainsaw-add magic- bloodlust and other bullshit, but the start is so slow. Last run I did was a couple months ago when I made a rapid fire homing lightning bolt wand, got to the hisii base, thought to myself "Okay I'll just be very careful with it because I have electricity immunity but not explosion immunity" and you fucking know what happened next.
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>>737917012
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>>737914747
Rock + any good homing modifier can win the game on its own
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>>737916540
None of this stops the urge to keep firing nukes until one of them hits a background coloured pixel in front of me after a thousand hours.
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>the look the hisii gives me as I he watches me respawn in the mines 5 times in the last hour
>>
Snow level is a fuck
Being sniped by cunts offscreen
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>>737917426
Nigga just dodge
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>>737917012
Wand refresh.
>allows unlimited casting of limited spells
>wrap in the same cast, allowing for ~8 times damage in conventional scaling wands from having double projectiles, double damage modifiers and double crit modifiers in the same cast
>massive recharge time reduction
>all that for only 20 mana
Wand refresh basically turns a 26 capacity wand into a 52 capacity wand, with the limit being every spell is duplicated. Getting that spell is the biggest power spike you will experience in the run.
>>
>>737917528
>allows unlimited casting of limited spells
That's with greek letters, right?
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>>737917606
No greek letters needed. If the wand refresh and spell are part of the same cast, the spell won't consume any charges.
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>>737917606
nta but I think if you cast wand refresh at the same time as a limited spell it doesn't use the charges, so like double cast + black hole + refresh.
>>
>>737916275
I wish there were more opportunities to play around with spells. It truly does feel like you either get a
>machine gun wand
>one shot sniper
or
>explosive immunity + nuke wand
>>
>>737918167
Tinker With Wands Anywhere being a perk instead of a standard function is the most retarded artificial difficulty imaginable.
>>
>>737918772
Stop being retarded. Make throwaway wands. Explosives lose value later in the game so bomb wands can be thrown away for replacement pretty easily. You can store extra teleport bolts or other important spells so you can throw away your teleport wand too. If you want to see how the game would be balanced with always having Tinker With Wands Everywhere, play in nightmare mode.
>>
>>737914417
the game takes like 40 minutes to beat dude. it would suck if it was a cake walk.
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>>737918772
Game would be boring with TWWE default. Almost all the strategy out the window. It'd be damn-near a lootbox game at that point.
>>
>>737914441
You can't handle a single 20 second cutscenes on literally the first bootup??

Bro do you abandon dates because they don't suck you off in the first 5 minutes??
>>
>>737914747
winstreaks? i've beaten the game 1 time in 900 hours, who gives a fuck about winning the game when that's like 5% of the whole world?
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>>737920634
You get a win anyway even if you die if you just murder kolmi on the way. You never do that? I usually murk him while going through the last HM. Big reroll-breaking runs, I usually sheep+omegalBH myself at the end.
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>>737920902
nah, i never really saw a reason to. for what, gold? i keep him in the back of my mind that maybe i'll get him after grabbing a lot of orbs but there's so, so, so much other side shit i haven't done that killing the spider seems like a waste of time
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>>737917064
beating it once isn't beating anything, that's only 5% of the game



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