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why is community constantly in meltdown mode?
>>
'devs are 'tarded
>>
>>737916072
Community only has a melty when the devs fuck up, the fact that it's constant is on Arrowhead
>>
>>737916072
>why is community
SAAAAAR
DO NOT REDEEEEM SAAAAAR
INDIA SUPERPOWER 2030
>>
>>737916072
I don't get it, I just started playing the other day, the game is pretty fun
>>
>>737916368
Determiners are an Indian's worst nightmare.
>>
>>737916072
The devs suck at their job. There's like a million things this game needs but they keep fucking with mag sizes, weapon spreads, and which parts of the map you can and can't land on. It's a case of a bunch of retards striking lightning in a bottle and popping the cork out of sheer stupidity.
>>
>>737916072
It isn't. People mostly love HD2 and its one of the most popular coop games ever made.
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>>737916401
you're playing a game that's intentionally been sabotaged, it's a 10th as good as when it first released
>>
DINNER TIME
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>>737916401
It is. But then you'll become more familiar with the game's inner workings, and the patches begin to seem strange. You notice that some of the bug fixes create larger, game breaking bugs, that are neither fixed nor reverted. You'll notice that a bug that was supposedly fixed last month has returned somehow. It becomes apparent that the development team is a AAA studio that doesn't practice version control. You notice that the devs make massive, sweeping balance changes across the entire game accommodate a single new weapon they're adding, with zero care or thought put into how it effects every other existing weapon. You notice that the devs keep trying to sneak in balance changes they know are unpopular by leaving them out of the patch notes, even though the community inevitably discovers them in a matter of hours each time. You immediately notice glaring issues with the changes introduced, as if there was no playtesting involved whatsoever. It becomes apparent that the devs don't play their own game, especially not on the higher difficulties.

You will become one of those people who have played for 1k hours and has left a negative review.
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>>737916072
the trans community (reddit) wants to consistently, effortlessly trounce the highest difficulty despite being overwhelmingly dogshit at it and the dev cycle revolves around trying to please these people
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>>737916072
The devs are retarded and don't even develop their game.
>core team makes retarded balance changes seemingly for the fuck of it, best recent example is them buffing the health of vehicles but also buffing the damage enemies to do them???
>their paid content(warbonds) are outsourced so they can focus on stuff like making guns feel worse and let annoying fun destroying bugs continue to be in the game for MONTHS
>>
>>737916072
Because despite its success, the devs still act like some kind of indie team that doesn't have enough time to patch bugs or implement promised/talked about systems. They instead just shovel out paid content as solutions to their horrible balancing, which is always wide-sweeping, malicious, and poorly tested, while also always breaking something else when it comes to addressing actual class A and B bugs. It is an annoying combination of ineptitude and dishonesty that makes them come off as complete jackasses.
>>
>>737918996
its almost as if a sea of raving helpless faggots constantly screaming over every little thing doesn't let the devs iron out the kinks
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>>737919173
best summary you will ever get of the state of things.
been that way since the beginning, and they will do this shit while complaining that their shitty reddit-fed meta is "boring and easy" while being terrified of switching off of it.
>>
the devs are quite incompetent
so incompetent that if you are stationed at cyberstan, the game crashes when you go to the planet selector
fucking how
>>
>>737919414
That isn't the job of the community. Most companies should be able to process and handle feedback; they have established systems for tracking and cataloging this shit. It really does seem like Arrowhead eschews this practice and cannot, for the life of them, keep consistent tabs on goals and issues.
>>
>>737919579
>how DARE the company not filter out the good feedback from a writhing sea of incompetent retards shrieking and bawling over their own incompetence!
yeah no, fuck off retard.
>>
>>737916072
Sometimes its warranted, sometimes youre reminded that people are just bad at games. My favourites are
>insists on playing on the hardest difficulty, yet complains its too hard
>complain that primaries are no good, when primaries are just fine, youre suppose to use stratagems not solo with a fucking rifle, These people seem to want to ignore stratagems entirely, and are not good enough to use a primary as it is
>complaints about mechs being bad was always bizaree, right now people are still complaining when they are fucking OP as shit
Seriously, the complains of the mechs was always the sign that these people are just shit at the game. Just watching people play its like watching literal NPCs where they just straight line straight into enemies and die over and over and run off on their own instead of staying with the team, like with the mechs they will call them down RIGHT IN THE MIDDLE OF A WAVE OF ENEMIES and it gets lit up, like, call it in BEFORE that you fucking mongoloid, dont burn half your ammo on a patrol etc.

The times you get kino is when you manage to get a good team and you come out on top during unpatched content updates, its tedious when its routine and they dial everything down after feedback from shitters, and you can just clear the map solo and dont even see your teammates till the extraction where you werent even close to losing the game. The current way bugs are are how they should always be, I like that they are an actual threat now, and now watch as they remove them again.and tone them down because people are complaining, again.
>>
>>737916072
>community
Stop using that word. It's not a community. The devs made the mistake with engaging with terminally online freaks who validate their existence by forcing their will on to people by sheer online pressure.
>>
>>737919173
>>737919467
The difference between D10 and D7 is a couple medals. That thing they give you 50 of every couple days.

And people will still cry and complain that D10 is too hard and demand nerfs. They're doing it now because Hive Guard (the bug that has a giant shield on its face) can now block bullets, something it should be doing.
>>
>>737918279
Found one of the mentally ill freaks
>>737918996
Get a life. It a game about blasting shit but for some.reason you treat it as a personal insult.
>>
>>737919414

It took them almost a year of being on the top of the known issues list before they fixed the biggest enemy in the game randomly ignoring damage despite being so heavily spawned at high difficulty. But the fun bug where you could pause the death timer on the revive armor if you managed to jump into a mech had to be patched out pronto.
>>
>>737920015
yeah they are retards.
they always were
when bots were launched, they were crying that it was "too hard" to fight them.
in reality, (and you can see it in the many youtube videos crying about "muh vietnam mavelon creek!") those faggots were just planting their feet and trying to shoot everything to death.

Having to actually move and break contact before circling around to hit a target was too hard for them to figure out.
And now you got all these faggots who built this fucking identity around "being a creeker"
Because having to MOVE in a video game to survive an enemy force was a hellish experience to them.


>>737920132
>constantly demand 100000 changes
>seethe when your constant demands mean basic bug fixes get pushed down because all of your seething retarded asses cared more about other random bullshit reddit was bitching about
>>
>>737919983
Buttmad faggot. You will never be white.
>>
>>737920060
>but for some.reason you treat it as a personal insult.
It really is weird isn't it. HD2 is objectively a great game for its price point which has received a huge amount of consistent paid and free content for two years now on an insanely regular schedule. I can tell you for a fact its a warbond every 35-45 days with major updates every 90-120. I dont know a single other game that comes close to that.
>>
>>737919983
>The devs made the mistake with engaging with terminally online freaks
100% this.
>>
>>737916072
I already have over 20k SC
call me when they start powercreeping the base weapons
>>
>>737920015
Yes this shit is frustrating, because now they dont spawn as much and have less health than standard bugs, its far better than it was before where it would spawn lots of them and they were weak to medium penetration. They are no longer annoying now, their purpose is that if they are infront of a swarm they can block a lot of shots for them, but even just clipping between their armour with a few shots will kill them now and explosives basically kill them outright even from the front. I have no idea what the fuck people want from such an enemy, the whole gimmick is they can block, and people are complaining they can block.

One of the more valid complaints was the shield bots shields not being breakable, that was an actual annoying gameplay mechanic because these are a common enemy, but bugs having a high shield and little health to compensate while spawning far less? What the fuck are people complaining about even.
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>Arrowhead defense force arrives immediately to defend their dogshit devs
Be careful guys, they are going to dox you and harass you irl.
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>>737920313
>What the fuck are people complaining about even.
CHANGE IS BAD NOW CHANGE THINGS (infinitely)
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>>737920352
this aint your shithole on reddit, bro.
>>
Is it possible to d10 bots without any warbonds? If not, what loadout do you use and have you got it down to a science yet?
>>
>>737916072
The community focuses mostly on balance changes and they are wrong 90% of the time.
The game's instability cannot be as easily measured and is harder to talk about.
It crashes more than any other game I've ever had in my life and many others will tell you the same.
This is the one issue that has only gotten worse over time and they show no signs of slowing down and fixing the gigantic pile of bugs.
>>
My issue is that 90% of the weapons are fucking shit and now they made sentries useless. FRV was always retardedly weak and now it's even more of a -4 reinforcement machine.
Just use crossbow/ult/quasar/termite/ until the end of time I guess.
>>
>>737920175
kek based
>>
>>737920886
>The community focuses mostly on balance changes and they are wrong 90% of the time.
Case and point
>My issue is that 90% of the weapons are fucking shit and now they made sentries useless
What the community thinks works is often held back by their own skill level then they bitch and complain that they mindlessly used a tool badly and the tool didn't work as they expected.
>>
>>737920763
In multiplayer? Yeah just use whatever you want and don't be near the host since then you'll only fight a few enemies at a time.
Singleplayer? It's possible with no warbonds, but it's gonna be boring as fuck. Best case would be the mega city missions since your AI teammates do decent, and all the buildings can fuck with the enemies pathing so they lose track of you.
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>>737920763
I tend to go
>throwing distance increase medium armour
>any primary. nuke pistol. Thermite
>supply pack
>a bunch of orbital stratagems, the 380 and 220 barrage are pretty good with the armour for increasing throw distance, you can take out bases/soften them up easily like this
>use supply pack to give yourself more thermites and nuke pistols for heavy armour
or
>heavy armour or explosive resistance
>guard dog
>HMG turret
>rocket turret
>AT turret
>railcannon strike
so when a bot drop starts you drop all your turrets and get on the main gun, and rely on heavy armour to soak their shots

Im not going to say its optimal but you can do it with anything, and I like doing stealth runs sometimes on bots only, because it seems to work better with them. Just t ake stealth suit and silenced marksman rifle etc, feels like goofy MGSV.
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>>737920763
>Is it possible to d10 bots without any warbonds?
Yeah very easily. Some things in some warbonds add tools which expand what you can bring, but its more often side grades. Squids you can win with a MMG/HMG. Bots lose to any Recoilless Rifle user. Bugs lose to Recoilless too, or gun dog + EATs.
>>
>>737919876
Hello Alexus. Bailed on your failure of a series to ruin yet another one?
>>
What happened now? The game has been easy except for the Oshaune and Cyberstan update. Then they nerfed all the enemies.
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>>737921353
>its a new poopfartmcshizo
nobody mentioned this new dude in the last thread....
plenty of retarded browns seething because they couldn't figure out how to get inside a tank and use its armor for protection.
and seething that "using scorcher and RR is so EASY" but also "don't you DARE ask us to do anything harder!"

is that some redditor you butt heads with back home?
>>
>>737921432
Nothing much. D10 Gloom bugs are harder now because they run faster. Apart from that its pretty much identical experience.
>>
I still think about how the bot gunships were nerfed into being background enemies that miss every shot.
>>
>>737921625
That literally just got patched like a few weeks ago. They're now as fucking annoying as they were at launch and will ragdoll/just kill you if ignored.
>>
I really wonder how you would possibly appease both sides when it comes to balancing. Seems like arrowhead can never win in that regard.
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>community LARPs as heckin' chungus super earth patriots fighting a real war
>the attosecond an enemy does something like run slightly faster than a player in medium armour the entire community collectively shits itself into a dehydration induced coma
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>>737921459
not that guy but alexus is a dev nobody likes
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>>737922064
The game has grind. People feel compelled to play the highest difficulty to lessen it, even if the differences in rewards are small.
Just give higher difficulties literally no extra reward. Just the gameplay differences. Voila now everyone plays at the difficulty they want, not at the one they feel they must. It's that simple, they're doing it to themselves
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>>737922118
>google the name
>all redditor nonsense and bullshit
ok so that other anon WAS some random retarded redditor seething about reddit nonsense.
because some mediocre dev made the mistake of trying to appease a pack of retards.
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>>737916072
Antagonist DMs. Helldivers pretends to be a sandbox galactic war but the players have zero agency. never trust a swede.
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>>737922064
Its actually really easy because HD2 is very well balanced. The "problem" is people who don't lower the difficulty because they think they deserve to win in D10.

Rewards just need to be identical for D1 to 4, D5 to 7 and D8 to 10. That gets rid of all the entitled babies.
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>>737916401
i was the same when i started, which was right on the battle of cyberstan, as i played and after only a few major updates my opinion of the game and AH plummeted, things just kept getting worse for the dumbest reasons. so just keep playing and see what they do and soon you will understand, its not something you will simply believe when told, you have to experience it, and you will
>>
>>737916401
The game is fun, the faggots saying "YOU JUST DONT KNOW" still play it every single month and love it. Its a meme, the meme is you play HD2 and say its shit then play it some more loving every second of it.
>>
Dunno, I just play it sometimes and it's always fun.

I think people who play any single video game for more than 50 hours per week are gonna get crazy about it one way or another, sucking its dick or hating it even while they keep playing it. Most game "communities" are garbage because of this
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>>737922267
>NO THEY HAVE TO LISTEN TO ME AND GIVE ME EVERYTHING I WANT BECAUSE I KNOW BEST REEEEEEE
congratulations on outing yourself
>>
>>737920175
Yawn you will always be brown and a virgin. Now go stalk some devs Twitter account with an over developed sense of self worth.
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>>737919414
right, i am sure the mean comments and the negative reviews is what's keeping them from fixing 3 year old bugs and whats making them drop the most retarded and untested updates they can come up with, instead we should never ever complain and just let them do their thang, you fucking idiot
>>
>>737922549
>WE WANT NEW THINGS NOW NOW NOW
>GIVE US OP SHIT WE NEED MORE SHIT
>get more shit pushed out
>WTF WHY IS THIS SHIT SHIT WAH BUGS WAH WAH WAH
gee... I wonder what happened?
>>
>>737916072
Cause the devs are retarded and instead of playing a different game, chudcels just seethe at the devs for their stupidity.
>>
>>737916072
AP4 hiveguard IS pretty retarded
Take can take their dogshit flamethrower smg back if it means reverting this change.
>>
Retards throw fits all the time and only retards would install a rootkit anticheat. Seriously, what reasoning did they give for such an invasive decision on a game that doesn't even have PVP? It makes ZERO fucking sense.
>>
>>737922804
Suprecredits
>>
>>737922750
Golly they should have just asked you! I bet you could have made the game so much better if you had any talent, skill, technical knowledge or you know anything useful to anyone.
>>
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>>737922549
>>737922652
Let me remind people who werent there.
for a long time all the fucking braindead redditors were constantly seething for more warbonds.
more
more
MORE
so the devs did so.
and then they found out the warbonds were tied to the players showing up at all.
>>
>>737920174
what changes do they make that takes so much of their time? changing the values of a weapon doesn't take more than 1 minute and they don't even do that unless pressure and threatened, and even then they have all the time in the world to do bug fixes because they themselves make the warbonds or even most of the content content as most of it is outsourced... but nooo when they is a funny harmless bug or something that benefits the player in any way, they suddenly jump into the office at mach 5 to fix it
>>
>>737916256
>>737916072
Because the devs are constantly fucking up.
>>
>>737922549
I know this is so, so very hard for you to accept but they don't work for you and it's not a competitive game. I know, I know that makes you feel so less important but trust me it's going to be ok.
>>
>>737922817
>oh no only like 0.1% of our player base will use cheats to buy cosmetics, better taint our game with something completely retarded

I guess I can now understand why the community keeps kvetching about the devs.
>>
>>737922862
If they kept fucking with minute adjustments you think are "simple" what would actually change?
you say its simple and yet you go on seething autistic rants about how much it matters
no
if they fucked around more with the numbers your faggot asses would SEETHE more about the numbers.
time has proven this to be true.
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>>737922840
>Golly they should have just asked you! I bet you could have made the game so much better if you had any talent, skill, technical knowledge or you know anything useful to anyone.
This unironically. But Daddy don't work fo free no mo
>>
>>737920193
>warbonds
>free updates
>>
>>737922886
>be a massive fucking lover
>call the people who make my toys incompetent
Lmao
>>
>>737922929
Enjoy being mad forever. Wish I could help.
>>
ah yes, the threads now have a defender schizo, wonderful
>>
>>737922949
t. arrowhead employee
enjoy your mixed reviews, faeget
>>
>>737919467
>>737920015
My personal problem is so many primaries just suck, and they never get fixed up.
>>
>>737922921
>actually it doesn't matter!
>but even if they did you wouldn't like it!
fuck off retard
>>
>>737923116
giwtwm on the left
>>
>>737922247
Or just up the rewards to lessen the grind.

Like didn't there used to be 100 SC per map you could find and they nerfed the fuck out of the odds?
>>
>>737922423
>set impossible goals and straight up pause progression because 'you weren't supposed to win'
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>>737922267
>agency
Are you retarded? No I'm genuinely asking here. You're playing a game about a tyrannical human empire sending cannon fodder to die fighting against aliens to expand the empire. You never had agency. You are the cannon fodder. They pack you hundreds/thousands at a time and shove it in a destroyer. Then when one of you dies they defrost and launch another down into the fray. You don't get to make decisions about the war. You get to decide where you want to die
>>
>>737922929
lmao stay based, anon
>>
>>737923210
i think they went as far as to making the odds getting SC rarer, i used to be able to find a few while playing normally, but lately all i get is requisition slips and the orange material for the ship
>>
>>737922949
I paid 80 bucks for the game and am 'supposed' to pay more for SC to experience the majority of the game content.

With that in mind I'd like if they didn't make the worst possible decision at every point.

>people want mech overhaul to add variety
>maybe ability to customize mech load outs
>maybe fix them being made of fucking paper and being unable to be reloaded

But what does AH do? They make two new mechs and gate them behind a new warbond, with armour and weapons that have nothing to do with fucking mechs.
>>
>>737923332
I could see it. I've been trying to farm SC and indeed get a shit ton of req slips.

If so it's a huge scumbag move, right after making those new big SC purchase options.
>>
>>737922931
>free and paid
RETARDO
>>
Why did I get a different SC token that let me get the new warbond for free
>>
>>737923469
It used to be you could buy an edition that gave you a specific warbond but that was stupid so they changed it into a generic token
>>
>>737923465
Anon...all the new shit is gated behind SC.
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>>737923253
no, are YOU the actual retard or just misunderstanding it on purpose? he is not talking about the agency and control of a single person, he is talking about the combined effort and the consequences of the events that take place, be it the victory of major orders, the defeat, the completion of those optional orders(that are completely worthless now and are being used as a distraction), and so, now is clear that AH doesn't fucking care about what the players accomplish in the galactic war and will simply force whatever outcome they want to
>>
>>737923523
No, it isn't you stupid nigger. Mechs, Bastion, FRVs, new maps, new enemies, new mission types are all fucking free. The only thing that is paid is warbonds and you can grind that currency in-game if you're such a poorfag that minimum wage is beyond you.
>>
>>737923501
So why did I get that? I didnt have to spend SC to get it, I remember they did the same thing with the Killzone warbond but why did I get another one?
>>
>>737923379
>80 bucks
40 dollar game
>>
>>737923523
How much do I pay to get access to Squids again? Was it zero or zilch SC?
>>
>>737923379
>I paid 80 bucks
Its $40
>WAHH I HAVE TO BUY DLC WITH MONEY WTF!?!?!?
Stay poor.
>>
>>737923253
He's talking about major orders you nonce.
I completely stopped giving a shit about any narrative they tried to paint after they LITERALLY froze our kill counter for 3 fucking hours on a MO we were paced to win.
>>
>>737923609
Not in my shitty maple money.


>>737923581
Anon it's been months since there was a free strategem, meanwhile we average a warbond every two months.

Also
>using mechs as an example
>when the two new mechs are gated behind a warbond

>>737923610
>>737923630
You guys are being pretty blatant today. You'd think with the money spent on shilling they could fix their fucking game.
>>
>>737923697
>Anon it's been months since there was a free strategem
Oh so only what you deem as content counts? Well I don't deem you to be human so be silent cod.
>>
>>737923740
>free and paid updates
>95% of the new stuff is paid
>lmao 5% is still free so get over it

Anon you are retarded.
>>
>>737923697
Didn't quite get that how much was Squids again? Maybe you can post your wallet for how much you spent for access to them? Was it $0? Or maybe zilch?
>>
>give trash mob level 4 armor for no reason whatsoever out of the blue
fucking swede retards, this is ignoring the dreadful lack of content
>>
>>737923786
>95% of the new stuff is paid
God fucking forbid this live service game with free AND paid content has some paid content. Its not my fault you're fucking poor and moronic. Pay up or grind it out you dumb nigger.
>>
>>737923819
>>737923787
When's the last free primary, btw? Or free warbond? Or secondary?
>>
>>737923697
>Whole squid faction was free
>New bot units were free
>New bug units were free
>New fire, jetpack, gloom and digging sub-types were free
>More new maps than I can count were free
>More new missions than I can count were free
>FRV was free
>Mechs were free
>Bastion was free
>25% of all primaries are free
>20% of all nades are free
>50% of all blue stratagems are free
>75% of all green stratagems are free
>100% of red stratagems are free
>In total 70% of the games content is free and only THIRTY percent is paid
You are a stupid, dumb, moronic retard.
>>
>>737923893
When was the last paid update to maps? missions? enemies? objectives?
>>
>>737923893
>WAAAH I POOR
We know. We do not care.
>>
>>737923954
>25% of all primaries are free
That really, really isn't the win you think it is.
>>
>>737924048
>Cherry picks the category of mostly cosmetic different weapons
You are a stupid, dumb, moronic retard and yes I did just win.
>>
>>737916256
Community is a bunch of dadgamers who think they're entitled to beating the hardest difficulty
>>
>>737924070
>primaries
>mostly cosmetic
Lmao. You are a very blatant shill, and I sincerely wish AR reallocated whatever they pay you to fixing the fucking game and making 80% of primaries worth using.
>>
>>737916401
I enjoyed the game for about 12 hours then I noticed no matter what destination you were at the missions were all basically the same and everything looked the same just with different colors.
>>
>>737923978
the moment it came out, in that instance the game i payed for became worse and devaluated itself, every update brings more broken stuff, bugs and buffed enemies that are not fun to play against
>>
>>737924115
The fact you think otherwise proves you're a poorfag whose not played the game.
>>
>>737924115
>He thinks primaries matter
You are retarded.
>>
>>737924189
Skill issue, lower the difficulty.
>>
>>737922286
>rewards
nigga no one plays the game for rewards. exp doesnt matter, req slips dont matter, samples dont matter
>>
>>737916072
What happened this time?
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>>737916072
Devs are retarded
>>
>>737924379
That mech rework people were hoping for isn't happening. AH added two new mechs and locked them behind a paywall, so people are a bit pissed.
>>
>>737924367
>I cannot fathom that different humans have different ideas on what is valuable
This is why you're single by the way.
>>
>>737924484
>valuable
how are they valuable? if you played for more than a couple months you would have everything with maxxed outstacks. sounds like you're a retarded tourist to me
>>
>>737924534
>He doesn't know
Go on anon, install and load up the game see if you can figure it out.
>>
>>737919173
old, prepatch helldive 9 was fun. now 10 is boring. 7 is for chill. 9/10 is for being overwhelmed by 60 of those flying shits and 3 titans, all at once.
>jumpy boi licks the bottom of ur foot
>>
>>737924478
Mechs weren't even bad.
>>
I don't see how giving Hive Guards heavy armor is a big deal at all. You're not shooting at their headplates regardless
>>
>>737924367
>exp doesnt matter, req slips dont matter, samples dont matter
Yes they do. D10 gives more XP which not only increases your level faster it also increases your weapon XP faster. You also get more medals which you need every month for new warbonds (you get +1 per difficulty). Req slips you'll burn through too because of all the upgrades to guns. You clearly haven't played since launch like its plainly obvious you're oblivious.
>>
>>737924706
Its not. Its the idea that the game may be harder in any shape or form that causes distress to losers.
>>
>>737923253
ayo, this mf can't separate the player from the character
lol
>>
>>737924706
Bug divers are retarded.
>>
>>737924448
>Get an ally to shoot you with AT
>Pretend that corpses still have bugged collision
>Spam the dishonest clip every single threat

Why do whiners always need to create malinformation?
>>
>>737924367
>cherry picking
woah... and you were just complaining about that a few posts ago, way to show your true colors and with the glazer catchphrase too
>>
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>>737924706
I am
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>>737924823
shit, don't worry about it, meant for>>737924362
>>
>>737924706
i'm mad because it made my sentry useless so i'm forced to bring the fire sentry. at least they buffed it tho
>>
>>737923090
>ESL got confused
lol
>>
>>737924867
You'll never see the shitters complaining about primary weapon armor pen using the autocannon.
>>
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Why are people so hostile about this game?
>>
>>737925106
Because it has shitloads of wasted potential.
>>
>>737916401
After awhile the amount of glitches and fucks up just start to mount and mount, and you get jaded. Invisible enemy dead bodies, enemies clipping through the ground and still attack you, objective terminals getting stuck and bricking the mission, they release a patch to fix the flag but actually break the flag and an unrelated smg so they just disable them both for a week before fixing them. On one hand at it's core is one of the greatest coop shooters, but on the other hand there's just incompetence from the devs that get in the way of what is at the core.
>>
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>>737916072
NO REFUNDS
>>
>>737924706
Hive guard was a borderline useless enemies because their head was AP3 so basically any med pen primary just instantly explode them by hitting the huge fuck head. The enemy also fairly immobile and coded to curl up to go to "defense mode" when being attacked, which make them an even bigger sitting duck when they just get pelted by any med pen weapons (or even funnier when they just sit their ass down on flaming ground). With this change, their defensive nature somewhat makes more sense and serves more purpose.
>>
>>737924720
>weapon leveling
>mattering
LMAOOOOOOOO
>>
>>737924706
That was basically the justification for bringing in medium pen weapon against bugs. Now there's not really any reason to use a medium pen assault rifle over either the tenderizer (more damage) or carbine (high dps, ergo, and drum magazine). Seems to just de-value those guns while also making the eruptor even more meta than more.
>>
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>>737916072
Imagine crying about a shit game instead of just not playing it
>>
>>737925330
>Seems to just de-value those guns
medium pen*

personally I don't care too much because I like the big iron
>>
>>737916072
>why is community constantly in meltdown mode?
It's mostly trolls and e-celebs pushing it for drama. If we kill every e-celeb on the planet the world would become a better place overnight.
>reeee
I am playing the current update an its great. They made the Sterilizer usable. I am giga happy. The new changes to bugs are interesting and lead to different strategies that filter out all the shitters. The new warbond seems fine but i am not in a rush to get it.
>>
>>737916072
Because the game is honestly only good for about 300 hours. After that it becomes a game of optimizing runs. When a game is about optimization of difficult content the fun disappears and only people who are sort of soulless automatons who will do the same thing over and over again keep playing. When that happens any slight change to balance which effects their optimized strategy to win the hard content with as little effort or fun involved as possible they freak out. They will have to go and make a new unfun optimized strategy (or more likely watch a youtuber tell them a new optimized strategy) which is effort they don't want to put in and change is scary for autists.
Also the community on plebbit is full of carebears and dev defenders to the point of fanaticism. So between those two types of players the community is in a constant state of open warfare.
>>
>>737925330
You still have every other enemies where med pen can kill noticeably faster. Hive guard is the least threatening bug enemy in the first place.
>>
>>737925330
>Now there's not really any reason to use a medium pen
You are a retard if you think that.
>>
>>737925408
>optimizing
LOL! That's what shitters who are bad at the game do. The game is not that hard and now that they've fixed the sterilizer every weapon in the game is finally viable.
>>
>>737924963
shit man I didn't know they replaced every single enemy with hive guard
>>
>>737925409
>You still have every other enemies where med pen can kill noticeably faster
Depends. Rupture strain yeah medium pen is still good. But every other sub faction for bugs are more unarmored to where you don't really get over penetration bonus when going up to medium pen. And all medium pen assualt rifles are given some kind of negative compared to light pen, like doing 5 to 10 less damage or not having drum mags and having worse ergo. Basically just less of a reason to use them unless it's rupture as far as bugs go.
>>
>>737925579
Stop it, his favorite e-celeb told him that this update is bad so he had to go on the internet and spam *UPDATE BAD* ! *Update Bad* also validates him being shit at the game so he will die on the hill off *Update Bad*. I mean:
>i am not bad at the game it's this updates fault
This is the mentality of some of the shitters we have on the internet.
>>
>>737925330
Talon's inarguably worse now on bugs
Used to use that thing to clean up mixed swarms
>>
>>737925619
Do you even play the game? There are still plenty of med pen parts on all bugs and med pen will make you deal damage even trough them. Med pen means less glancing hits when you play and spray. Jesus no wonder i have to constantly carry my teams. They are filled with shitters like you.
>>
>>737916072
Tone-deaf developer mixed with a no-life portion of the fanbase.
>>
The izzat farming in this thread is incredible...
>>
>>737916072
The game is filled with testosterone fueled Chads
They need to release their anger somewhere
>>
>>737925330
they made the rest of the hive guard weaker in armor to compensate for increased armor on the front. Just shoot them from the side or behind if you dont want to adapt. Or, god forbid, employ TEAMWORK in a co op shooter.
>>
>>737925363
Built for a Helldiver like me
>>
>>737916072
devs want the game to be casual, top players don't. shenanigans ensue
>>
You know if the devs weren't retarded and soulless swedes, they'd present patch and balance changes in lore about how hive guards got some evolution buff due to some planet gives them heavy armor, and helldivers need to clear it. Feel out how the playerbase responds, make them feel involved, and then if it's bad revert it.
>>737925891
I do actually play the game. That's why I know that there is no medium armor on alphas, spewers, scavengers, pouncers, warriors, shirekers, and stalkers. Basically everything you would use an assault rifle on. Don't get to medium until bile spewers. Rupture warriors and rupture spewers also have medium and are everywhere on rupture strain so it's very useful there.
>>
>>737925891
>There are still plenty of med pen parts on all bugs
D6+ bile spewers, rupture warriors, and rupture spewers are the only bugs with AV3 parts now

I'm actually in favour of the hive guard change but come on, medium pen is not and never has been important on bugs outside of a very few specific spawn lists
>>
>>737926006
I just use the big iron on them, and I'm not forbidding teamwork. I don't see it as a problem other than it devalues medium assault rifle. Don't overreact like a woman.
>>
>>737922382
I flip flop between liking and hating it depending on which faction + planet modifiers get desu
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>>737925946
If the game is too hard for you maybe you should lower the difficulty. Loser.
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>>737926068
There is medium armor on alpha, warrior, and nursing spewer. You can damage them on the armored part with light pen pen, but it is significantly reduced damage compares to medium weapons.
>>
>>737926131
Dude, go check the fucking wiki. Medium pen is still perfectly viable versus a large portion of bugs.
https://helldivers.wiki.gg/wiki/Terminids
>>
>>737926213
To be fair this isn't you fault. The devs are incompetent and don't tell the players explicitly in the game what they are weak against. But those have zero medium armor. The alpha and spwer do have light armor so you do get an over penetration bonus, but no medium. Regular warrior is straight unarmored.
https://helldivers.wiki.gg/wiki/Alpha_Commander
hhttps://helldivers.wiki.gg/wiki/Warrior
https://helldivers.wiki.gg/wiki/Nursing_Spewer
>>
>>737926213
alpha commanders and nursing spewers have 2 armour, not 3, and all warriors other than rupture warriors have 1 armour.
>You can damage them on the armored part with light pen pen, but it is significantly reduced damage compares to medium weapons.
the difference is much less than you think it is. the lib pen only does 3 more damage against an alpha commanders head than the basic liberator does, the coyote, probably the single best non-explosive anti-bug primary, only does 2 more.
>>
>>737926373
Well, you get red marker for over penetration and white marker for regular hit. I personally consider red marker regular full damage hit and white marker reduced damage. Either way, I am aware the value of med pen weapons against those enemies because I get red markers and kill those enemies faster when hitting those armored part. I care more about killing Commanders faster rather than killing hiveguard anyway when choosing med pen because commanders are actually mobile and can charge at you
>>
>>737926373
So are you saying that medium pen weapons are good? Whoa? WHO WOULD'VE THUNK! CERTAINLY NOT MY FAVORITE E-CELEB! Jesus Christ why are you people so easily influenced by youtube videos? I saw those videos pop in my youtube feed too but i did not bother givin them clicks because i am playing the game and can decide for myself if an update is good or not. The update is great.
>>
>>737926543
I am saying they are less valuable. Why do you keep overreacting like a woman? Are you on your period?
>>
>>737926371
I didn't say medium pen isn't viable on bugs I said it isn't important. there's a difference.

you want a list of every bug with medium armour now?
D6+ bile spewer foreheads, spine plates, and front legs
rupture spewer foreheads, and front legs
rupture warrior heads and claws
that's literally it.
>>
>>737926516
2 damage or 3 damage out of what? It adds up for full auto weapons.
>>
>>737926585
Because 1 bug got an armored head? Holy mother of god you're an imbecile! How can i not be mad in the face of such stupidity?
>>
>>737926203
Suck the fattest part of my dick, faggot. How does this address anything I said?

I play D10 exclusively with 3 of my friends and it is generally fun. The problem is when they make changes no one asked for and invalidate certain power fantasies and strategies, or just blatantly introduce things that have never been good/ useful and never will be.

As far as the player base, there is always a small group of people who no-life videogames and have no content and therefor spend their entire existence ragging on the developer because the game isn't developed to their insane standard.
>>
>>737926657
Kill yourself you shitter! You're so fucking bad at the game it's unreal!
>>
>>737926614
Retard forgetting about overpen again.
>>
>>737926693
and you currently have 8 rainbow-colored spiked dragondildos in your anus.
>>
>>737926650
There are literally hive guard seeds, yeah it is a big impact. Why would they change if it if it didn't matter? The funny thing I don't even think it matters that much, I'm just telling you an objective fact and you're shitting and pissing yourself like a woman.
>>
>>737926732
It doesn't matter when durable damage is involved.
>>
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>>737926758
Woooo shitter! GIT GOOD!
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>>737926629
liberator is 27, coyote does 29, lib pen does 30.
that translates to 10 shots to pop a head for the liberator and 9 shots for the lip pen or coyote.
>>
>>737926859
Carbine has a like a 50% faster rate of fire than both so better time to kill. Fully upgrade, the carbine has better recoil and ergo as well.
>>
>>737926828
I can't hear you through all the AIDS infected semen in your mouth.
>>
>>737927013
>Fully upgrade
LMAAAAAAAAAAAAAAO
>>
>>737927040
at least I didn't think the alpha commander, warrior, and spewer actually had medium armor rofl
>>
>>737927085
retard, people were talking about the effectivemeness of the weapons and that bugs still had parts that can be hit by medium pen
>>
>>737927458
I mean these are his exact words
>>737925891
>There are still plenty of med pen parts on all bugs
>>
>>737927507
Yes, med pen =/= med armor. English, do you speak it?
>>
>>737927551
>he doesn't understand that referring to a part on an enemy as "light/med/heavy pen" colloquially means you need light/med/heavy pen to damage it
one of the biggest tells of an ESL is not understanding idiosyncrasies in the language
>>
>>737927683
>dumb shitter too dumb to grasp that ''pen'' is for the wepons and ''armor'' is for the enemies
>already has forgotten the part a few posts back where he got shat on for not knowing about ''overpen''
>>
>>737927776
it's already been established that medium pen guns doing full damage to 2 armour parts doesn't make any appreciable difference on bugs
>>737926516
>>
brown thread
>>
Someone explain to me what the fuck is wrong with Swedish game devs. Helldivers, Valhiem, Darktide, Battlefield......... something about Swedish culture makes them unable to handle live service games.
>>
>>737927918
Retard. Do the math.
>>
>>737928054
they have like 300 mandated vacation days per year and no direct translation for the word "production"
>>
>>737928054
Sweden sucks ass to live in so anyone marooned there needs at least 100 vacation days to go somewhere else that isn't Sweden or they'll kill themselves.
The lucky ones get to found their own studio somewhere else and leave Sweden.
>>
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>>737928054
It's incredibly hard to fire anyone against their will, so if work doesn't get done it just doesn't get done. Deadlines just slip. If you're willing to be a huge piece of shit or commit some light fraud you can almost be a neet while working for a swedish company. Of course every country has that guy at the office who doesn't do anything but it's beyond even that. My cousin's co-worker has been on the equivalent of mental health leave for months and writes complaints against his employer all day long instead of his actual job. Still getting paid. I can't even be mad because it's so funny.
>>
>>737928054
Sweden is the California of Scandinavia.
>>
too many Olivias from Bolivias in this thread
>>
The hive guard change obviously isn't a very big deal outside of it cucking MG and gatling sentries to death. But it is indicative of a general continued move towards TTK being extremely all-or-nothing where weakpoints and certain counters are not just moderately more effective but MANY times more effective. Which contributes to combat often feeling more like rock paper scissors where you either have the weapon that will massacre your enemies en-masse with no difficulty or you don't and have to just plink while backpedaling. It's not difficult, just tedious. Heavies suffer especially hard from this where AT solutions just make them bitches that keel over instantly, a charger is just not scary in a way you'd think a 10 ton organic freight train should be. Also cultists doko.
>>
rock and stone
>>
>>737928054
Someone explain to me why people get so mad that Sweden does live service better than your own country? You just listed a bunch of highly successful praised games that had/are having long lives. The cope is insane and I am not even a herring sucking swede.
>>
I did 2 missions and called it quits. Boring game
>>
>>737930020
>I did the tutorial and gave up
Pathetic weakling
>>
HD1 was a fun, "balanced" game. Dunno why they're fucking up this bad in 2 where updates are a rollercoaster in terms of difficutly
>>
>>737930359
>HD1 was a fun, "balanced" game
I like HD1 but it was a shitshow and never, ever balanced.
>>
>>737930359
>>737930465
>HD3 launches
>Wow, HD2 was so much better in balance!
>HD4 launches
>Wow, HD3 was so much better in balance!
When people bitch about this stuff I remember the old CoD where players bitched and moaned because the Allies Thompson was weaker than the Axis MP44 and this was super unfair.

They had the exact same stats. Literally copy and pasted. They just had different sound files.
>>
>>737925106
it didn't came out of nowhere, people didn't just start to be hostile since yesterday, it's something that has been building up slowly because of AH utter incompetence and because its been proven to be the ONLY thing that makes then act, nothing else does, not suggestions, not community interactions, nothing but straight threats and hostility makes them react
>>
>>737916401
Give it some time. Once you get the experience to crank up the difficulty, the cracks begin to show. This has all been mounting for over a year at this point. Not even mentioning bugs that aren't getting patched, performance issues, them selling warbonds to counter broken mechanics like ragdoll physics (Python Warriors bond) and stealth (Redacted bond) rather than making them work properly, and AH continuously promising X, Y, and Z feature that has been getting asked for forever is "coming soon :)", the biggest glaring issue at this point is there is no incentive to play for the vets of the game, which is the fucking core player base. Deep Rock Galactic as an example had tons of shit to get players to stick around. Even as simple as a free season pass of skins and hats. We don't even have a fucking barebones prestige model in Helldivers 2 where you could at least reset your rank and get some gay ass little title or emblem or something. Nothing. Right now you're playing the same tired missions in an unpatched, unpolished game for a "narrative" that is going absolutely nowhere for absolutely nothing. The cherry on top was them making the new bug front almost intolerable in levels of annoyance, it's literally predator strain bugs with bile titans that spawn so frequently it is so obviously a bug in the engine. Don't believe me? Hop on the bot front, tell me how many vox engines you encounter. I counter on my last SHD, in a full 30 minute run we came upon 26 of them. Fucking lunacy. Hope you're bringing explosives, because that's the only viable loadout on all fronts nowadays.
>>
>>737916072
Rampant homosexuality
>>
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https://youtu.be/SbucfTBbU5s?si=iHBfkiT9BmMEbJeR
Reminder that the galactic war GM is a fucking jeet that uses it as his own personal izzat farm, relishing every time he gets to railroad us into a forced loss.
>>
>>737928054
Sweden makes good games and that fact makes shitskins and trannies seethe.
>>
>>737927038
Lower the difficulty, shitter.
>>
>>737918996
What's a bug that came back in recent patch?
>>737918279
How was it so much better before?
>>
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How the fuck is it that some of you guys can defend AH.
I could understand the annoyance over the rabidness of "BUFF NO NERF WHY NERF IT PVE GAM?!?" philosophy that was rampant.
What I can't get is
>ignoring horrid nerfs to already mediocre strats and guns.
>Ignoring when Arrowhead makes disingenuous faggoty claims and broken promises and say 'technically we didn't lie you misunderstood what we said (:'
>Ignoring the fact that warbonds have less in them in general than before, have more things that used to be generally free put into warbonds, and more things taken out of warbonds and put into the superstore.
>Ignoring that Arrowhead have promised or teased things that have yet to come even after months or a year.
>Ignoring that Arrowhead implements a exciting new mechanic that has a ton of potential and never expands upon it or just flat out neglects a fuck load of mechanics they promised to expand on.
>Ignoring that every single update breaks something in a way that should have been caught by ONE fucking mission of playtesting and bug fixes ALWAYS introduces new bugs that are just as bad.
>Ignoring how they have everything fucking related to eachother in the code so they can't change ANYTHING without breaking shit.
>Ignoring that Arrowhead hasn't implemented a single interesting new general mission type and just re-uses repainted secondary mission types as 'new', and what interesting stuff they have implemented is event shit that only shows up for like a week or just flat out has never returned.
>Ignoring Arrowhead making up bullshit retard statements to try and defend their shitty game design and then implement other things that completely go against their statement because they're hypocritical or just want to make excuses because devs have a hard on for some bullshit.
>Ignoring the whole ass can of worms that is the Galactic fucking War.
>Ignoring Arrowheads complete incompetency in general.
And so fucking on.
Like have we played the same game?
>>
>>737931601
Your pic invalidates your post. Exo suits rape Terminids with zero issue. You would know this if you actually played the game.
>>
>>737931601
because it's not that serious, and every time you write an essay about it you just create another example of the deranged live service player who fancies himself an armchair game designer

Seriously, you are in such a bubble you have no idea how deranged this all seems from outside
>>
>>737931601
You dont provide any proof any of this actually has happent; and overall most of that is just venting "why don't they do thing i like".
Its good to be passionate about things but most of these are literally issues you've come up with your head that have no basis on reality. A "you problem" so to say.
>>
500kg blast shape fix fucking when
>>
>>737931581
It was mostly the same but with 1/10th the content and unlike now, only two primary weapons were viable.
>>
>>737932106
>only two primary weapons were viable.
shitter telling on himself
>>
>>737931647
I used that image because it extends from the GENIUS decision to nerf Helldiver Vehicle durability when they were already wet tissue paper.
>>737931665
>because it's not that serious
Not an argument.
>>737931782
>Horrid nerfs to already mediocre strats
Flamethrower nerfs?
The recent enemy durability damage buffs that neutered any benefit that the exo suit rebalance did?
>makes disengenuous faggoty claims
Coyote nerf that they argued wasn't a nerf
the eruptor "we buffed it actually THIS ISN'T A NERF" fiasco
>Warbonds having less for same price, free shit being put into warbonds, shit taken out of warbonds and put into superstore
You can literally go into your warbond, scroll down and see over time more actual shit get replaced by skins and titles. The third armor set is now sold in the super store instead now. Vehicles are now in warbonds now instead of being free like they usually did.
>bugs
slug divers and model desync has been reintroduced like 3 times now in the game, stratagem bouncing is still a fucking thing where it shouldn't be
>ignoring that arrowhead had promised or teased things
Secondary/Support attachments, Revamp to farming SC, etc...
>neglected mechanics
Ship upgrades, said weapon customization system, armors, samples and credits, general progression
>>Ignoring that Arrowhead hasn't implemented a single interesting new general mission type
they haven't
>event shit and shelved shit
Nests and bug spray defense respectively
>making up retarded statements
Bacon flavored apples, grunt fantasy
>Galactic war
Making every operation during cyberstan invasion have 1 flag mission and needing full operation completion for progress literally killed the entire MO because flag is 3x harder than all the other missions in the entire game besides platinum extraction and old scientist escort.
>>
>>737932217
>can't prove me wrong
I accept your concussion, railgun shitter.
>>
>>737932405
You don't play the game

>>737932304
>bastion is wet tissue paper
You don't play the game.
>>
take a chill pill everyone
>>
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>>737932469
>>bastion is wet tissue paper
>You don't play the game.
It literally is. There's zero point in using it besides tank fantasy and even then it's very underwhelming because it's fixed turret makes it a clunky piece of shit to use.
>>
>>737932469
It takes 250 deagle shots to the front armor plate to destroy our heavy tank destroyer. The enemies are packing much heavier gear than out deagle. It's made of paper for how much of an opportunity cost it has.
>>
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>>737932582
Sorry that you're a shitter that somehow fails to use one of the most broken pieces of equipment in the helldivers' arsenal.
>>
>>737932678
The bastion is a monster with a competent team. D10 pubs know how to use it. What are you doing wrong?
>>
>>737925729
So listen I'm a f****** loser and I already don't try at all in life and I just doordash for the minimum amount of money I need to live each day. So I'm just going to trust Elon on this and Gamble that in 10 years from now ai is just going to somehow give me everything super cheap.

If it doesn't within 20 years I simply kill myself simple as that
>>
they fixed that mob disappearing bullshit yet?
>>
>>737932730
Checked. Hey, partner. Admittedly, I'm into reading diatribes by anons I've interacted with. And you, OP, have provided no interaction apart from your shitpost screencap.
>>
>>737932960
>My screencap is a shit post even though it shows i have more time than most players
>You haven't played with the bastion and a full team working together to know how deadly and efficient it is.
There is nothing i can post to dissuade you because you've have already made up your mind about the update. You want to cry and shit your pants just like all the other histrionic faggots that this game attracts.
>>
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yeah
>>
>>737933213
This has been debunked. Spore bugs go faster when other spore bugs die. They get speed boosts from the death of other spore bugs.
>>
>>737933213
It was actually fun and dangerous yet I won't miss it once is fixed.
>>
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>>737933272
>They get speed boosts from the death of other spore bugs.
>>
>>737933103
Because almost nobody here is real. They are sandnigger bots meant to dispel white people from allying with one of the most powerful nations in the world. Most of the Israel hate here nowadays has a moral genealogy with the left because sandniggers are dying, and now the woke retard right is allying with them to create the most shallow worldview this century has ever seen to date.
>>
>>737933329
The spore clouds from the dead bugs buff them.
>>
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Because the devs are fucking incompetent and the game is a burning trash can held together by duct tape and code nobody knows how it works.
At one point walking forward was the difference between scoring a one hit kill or a two shot with an anti tank weapon.
You see, all weapons have something called drag which is kind of bullet velocity and damage drop off (not bullet dropoff that's different). An enemy had 600 HP, rockets did 600 HP, it dies in one shot. Simple, right?
Well the devs didn't account for drag kicking in the moment a projectile leaves the gun so as soon as the rocket left the gun it effectively did 599 damage even at point blank range.
Now what you had to do was walk forward because walking forward added your speed to the projectile drag calculations giving you a little buffer so it did 601 damage which turns into 600 after it leaves the barrel and can hit the breakpoint.
That's the level of idiocy the playerbase deals with every patch.
>>
>>737933329
Grunt fantasy or salty apples obviously.
Not even gas slows them down that much even whe it doesn't let you sprint if you get affected
>>
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Because every patch something inevitably breaks and makes the experience not fun at all. The playerbase just had enough this time because the bugs aren't locked to higher difficulties like vox engine spam in cyberstan.
This patch bugs move at 500KM per hour and flank you faster than you can turn your gun around scoring cheap hits or straight up killing you.
>>
a mix of factors

its an interesting concept, but is poorly and inconsistently executing.
the combat has potential, but its existing models is boring and tedious but also forgiving to players with bad aim, since you have to stand still to fire accurately at enemies with storm trooper aim.
it tries to do combat through mechanics like Halo, but the developers dont understand their own game or what their community has fun doing and they make sure to poison the mechanics that could be great but never quite feels right.
And the way the developers talk to its community sounds like they dread the task of maintaining the game. they actively sound pissed they have to keep updating the game and that people enjoy it, keep it profitable, and keep them working on it. the success and love for the game is their punishment.
>>
>>737916072
They're always in meltdown mode.
It's the nature of the right wing to always be having a melty.
>>
>>737924760
>>Pretend that corpses still have bugged collision
>>Pretend
Buddy it's even more glaringly obvious now because the new bile titans because nine times out of ten they will ragdoll you into a corpse and get you stuck.
>>
>>737933996
I don't think we should be doing their dirty work for them so they can turn around in twenty years and say "Look what those evil whites did!"
>>
>>737925409
>You still have every other enemies where med pen can kill noticeably faster. Hive guard is the least threatening bug enemy in the first place.
Look up durable damage and how it works most med pen weapons have terrible base and durable damage thus shit at killing lightly armored enemies because they do low durable damage and unarmored enemies have giant HP pools compared to armored.
Like that other anon said you're better off bringing a light pen weapon if you can aim or an eruptor or xbow if you can't aim for shit. At least before bring med pen like the libpen had the niche of popping hive guards but now there's literally no reason to bring med pen vs bugs
>>
>>737933718
Thats fucking hilarious, anyway get good.
>>
>>737920763
use the bog standard diligence rifle and learn to headshot. 25 dead devastators per magazine.
Also eagle strafing run, can kill or heavily damge anything the bots can throw at you.
Orbital smoke as very low cooldown, fucks with their aiming and line of sight and can damage armored stuff on direct hits.
>>
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>launch game
>wait for friends to join my ship
>launch mission
>shoot mobs for a few runs
>have fun
>close game
i don't know man seriously i don't get all this drama fest non stop bullshit around this game at all
>>
Havent played in months and glad I didnt.
Game just seems to get worse.
I dont even see warbonds as content anymore, theyre so stale. I dont get how the player numbers spike when they release. Mostly useless stuff in them, that you ditch again after playing with it a few rounds. I really would like to use something else than the same few stratagems(RR, Eagle airstrikes) but once you do it feels like youre handicapping yourself. Still no endgame progression. Devs still retarded.
Fuck sweden!
>>
>>737935686
>Haven't played in months and glad I didnt.
Say no more, shitter. You're opinion is irrelevant.
>>
>>737916072
>Community is le bad
Funny, when I filter the posts on it by region I find that it's only Chinese posting shit about it
And I don't give a shit what those subhumans think about anything
>>
>>737935770
fucked your mom though
>>
>>737935815
Shitskin tier response. Typical.
>>
>>737935608
cuz youre a casual playing on baby difficulties, and thats okay. But if you dont hate the game, you dont love it enough.
>>
the tank is pointless and i find it funny people defend it
literally worse than one (1(uno) guy with the RR and 1(one(uno) guy with a MMG
>>
>>737935953
>Baby difficultly
Having played helldivers 1 all of you faggots are playing on baby difficultly. At no point will your game end because your killed a civi or the ICBM got hit.
>>
>>737935953
D10 is just that easy, anon. Try playing it sometime.
>>
>EMG
>EAT
>COMMANDO
>LEVELLER
>all called in the instant they go off cooldown
You want a support weapon? It's yours, my friend.
>>
>>737916072
Swedes are retarded
>>
>>737936073
The players are retarded*
>>
>>737936034
I aint playing this shitass gaym anymore, unless the devs stop being sw*dish. It's ass and I wasted 700 hours on it already.
>>
>>737936193
Post screencap of your hours.
>>
>>737936139
uh no, i'm pretty sure it's the swedes
>>
You will use the RR and you will like it. No there will be no alternative playstyles that could be effective.
>>
>>737936240
Nah, it's the players.
>>
>>737935608
>Plug my ears
>Shut my eyes
>Bury my head in the sand
I dunno guys I don't hear or see anything, don't know why everyone's complaining about something
>>
>>737918996
it's not a competitive game, you just kill shit with others, stop being a fucking weirdo
>>
>>737936297
You're telling on yourself with that post.
>>
>>737918279
stupidest post of the day, everything is best when it first launches because it's new but now the game is way better because there's much more content (mission variety, biomes, weapons, armor, everything).
>>
>>737916072
If devs make the game even a little harder they all shit themselves because they think they have to play the highest difficulty at all times.
>>
>>737916105
>>737916072

Devs quietly cranked up difficulty because they balance around streamers and pros, not normal players. Cyberstan proved they never wanted us to win.

Vox engines respawn faster than I can destroy them. New bugs are broken. And the tank? DOG SHIT. Swedish CV tanks in real life have turrets that turn. Why the hell do I need a crew inside my tank to make it work?
>>
>>737936297
Yes I agree the RR needs to be nerfed
>>
>>737936390
>New bugs are broken. And the tank? DOG SHIT.
Hello, shitter.
>>
>>737936210
ok I lied. Its 600
>>
>>737936297
sounds like you watch content creators and don't test weapons yourself, you're nothing but content creator cattle
>>
>>737936308
no i don't think so, swedes couldn't balance their way out of a paper bag
>>
>>737936390
>New bugs are broken
every new strain has a theme, this one is speed at the expense of health. which is why we got the increased run speed armor at the same time as this strain, you're supposed to adapt loadout and playstyle to counter strains, not be a retard
>>
>>737936297
EAT clears the RR
>>
>>737936390
Dev's aren't beating the Antagonistic Dungeon master accusations
>>
>>737936464
It's not their fault. The very loud portion of the community wants the game to be a breeze on D10. Any sort of difficulty is written off as unfair.
>>
>>737936390
the tank is retardedly good on bugs
or was
I haven't played the patch yet

The fucking thing, if piloted by a good player with a gunner gunner, could clear most of the map, and if the two extras ran loadouts supporting it, could clear the entire fucking map. It needed the nerf it indirectly got for bugs.
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I just wish i can use this armor but it seems like everytime i stub my toe i get a death clock put on me and slowly just lose health.
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>>737936429
Good morning saar, very much cattle.
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>>737933329
>why have different enemy types??
Because otherwise they'd just be a different cosmetic with no change to how you approach them? Are you retarded?
>>
>>737936583
All the little ankle biter non threatening bugs were given +10 durable damage to their attacks. Add on the spore bugs become crackheads when inhaling their own gasses, and you find those little shits will rip your tank apart in record speed. Same for your sentries, which also take durable damage and also didn't receive any change to account for the entire bug roster getting durable damage boosts. Why they needed this? I couldn't tell you, the Swedes thought it wouldn't be fair to the bugs I suppose.
>>
>>737936639
Keep crying, shitter.
>>
>>737936687
reddit is that way glazediver
>>
>>737916072
It's a party game (friendslop as it's now called) that people have been tricked into taking seriously.
>>
>>737936725
>glazediver
You're using leddit lingo. Shame. You should KYS, shitter.
>>
>>737931278
Fucking RUINED, I can't even, IS THERE A PLACE POOJEETS HAVEN'T INFESTED
>>
They were an Indie studio making helldivers 1 and mobile games just a few years ago and no they're a big studio and have no idea how to handle that. Plus the fanbase is full of 40kid rapefugees and they're the most retarded fandom on the whole Internet.
>>
>>737936417
I came here to play game not a stressful job like World of Warcraft
>>737936478
Flying bug requires most of your ammo just to bring it down it's a flying tank.
Diglet bug type you can't even kill unless you find the exact spot it's hiding, all while constant enemies keep spawning and attacking you.
New hunter strain? Constant ads spawning nonstop. And while you're dealing with that, you've got massive bugs doing a ton of damage on top of it all.
No, thanks. You're not equipped to deal with any of this specially with random.
>>
>>737924706
It breaks the Gatling/MG Turrets, they don't aim for weak points
>>
The dev team accidentally courted a casual audience for their autistic partial milsim co-op game because their marketing hit gold.
They then showed that casual fanbase that melting down is how they get what they want with the 30 day patch that drastically overhauled the game balance and ever since then, whenever there is anything the community doesn't like or struggles with, no matter how trifling, they freak out.

AH would probably be happier if they did like the space marine 2 devs and largely ignored the freakouts, gave small tweaks and concessions but stuck by their guns with a smaller community.
>>
>>737936835
>I came here to play game not a stressful job like World of Warcraft
Umm, okay? This game isn't very stressful, even on max difficulty.
>>
>>737936835
>>I came here to play game not a stressful job like World of Warcraft
what did he mean by this
>>
>>737936878
The thing is they can't do this because sony-published live service. So much of what's unfortunate about hd2 can probably be traced back to it being one of sony's only successes
>>
>>737936478
>Speed at the expense of health
>Devs repeat same pattern with new Bile Titan being both more dangerous and more durable than baseline Titan

Are you sure about that?
>>
>>737936878
There is nothing Milsim about helldivers, don;t make me laugh
>>
>>737936583
It's not retardedly good, you dumb fuck spawn in a tank with random people, ignore it, walk past it, it gets destroyed.
And good luck driving that thing across the map, because it's more difficult to operate because of the terrain.
Too much crap on the road, you can even drive through crap lying on the road or break through walls. Apparently, they haven't heard of Battlefield Bad Company 2 physics that released more than 20 years ago before adding a tank into a game
>>
>>737937009
The game simulates fucking wind resistance, doesn't it? Casuals complain about the simmy elements like that and weapon ergonomics all the damn time. They've actually removed increasing amounts of mechanics like that
>>
>>737936878
>They then showed that casual fanbase that melting down is how they get what they want with the 30 day patch

Good, companies need to get shit on, so we get a better product.
If you dont shit on them whenever they get silly, they will try to fuck you over even more.
They made a casual horde shooter and thats the audience they got. It was never a milsim hardcore game.
>>
All these hive guard talk could be avoided if AH add them as subfaction, like the new bile titan. Actually armor and health change should be only introduced via adding a variant since it would change the viability of the weapons. If some diver love certain kind of weapon they could just not do those missions with new difficult enemies and still able enjoy the game. If AH want to powercreep enemies they could just slowly spread the modifier until players get used to it, then push off and replace the base model as evolution trait. Actually most complains in the past would be avoided if AH spend a little more effort on them. If they make a buildings that shit out vox engines no one would complain about vox engine spam in cyberstain. If they add few second of animation and effect before spawning new patrols no one would complain enemies spawning out of thin air. Now that every factions has flying units they could also take off drop pod restriction, then trigger air units spam if helldiver stay up their for too long. AH has learnt nothing since the "charger leg meta" and activity punish players for devloping their own tactic. This is why they are constantly getting shit on
>>
>>737937180
How deluded so you even have to be? People complain at this point when even a weapon with retarded levels of light pen damage is light pen, but you still pretend like you're trying to fix the game and not change it into something else. Just own it. Say "AH's vision sucks and I want them to make it a solo co-op game where my loadout doesn't matter at all." It would be more respectable than pretending you're fixing what was already there.
>>
>>737936878
Space Marine 2 came out in a much easier to play state than HD2 did and the one pain point "ruthless" got fistfucked even after they "reverted" the spawn changes and buffed all the weapons.
Getting a gunstrike on dodge so I can snipe every Zoanthrope out of the sky with impunity is also silly and so are the blanket buffs every single weapon gets anytime there's a new DLC and shitters drag the winrate %s down

But even with all of that Space Marine 2 remained in a substantially better balanced state than HD2 was at launch. Had they kept the previous spawn and weapon balance philosophy, flags would have been just as much of a shit show as the planetary defense missions ended up being.
>>
>>737937009
turntime is tied to the equipped weapon not your sensitivity settings
bullets actually come out of your gun, not some arbitrary point on the player modell
bullet drop has to managed
bullets left in a a magazine are lost on reload
cant solo drive and shoot with a main battle tank
heavier weapons have to be reloaded while stationary
shotgun pellets dont disappear after 15 meters
sniper rifles dont become wildly inacurate when not using the scope

ther are plenty of mechanics akin to a milsim
>>
i've begun to notice a recurring pattern when it comes to the glaze divers, it's super noticeable on places like Twitter

Why are they all Trans?
>>
>>737937549
By this logic Battlefield is a milsim

You want an actual milsim? play ARMA
>>
>>737937361
SM2 PvE balance was kind of borked in that on anything save the first 2 difficulties would delete your armor incredibly fast by even the most basic bitch enemies. So you had to be very fast with the dodge attacks for the melee weapons to fish for gunstrikes, to get even a single armor pip back and just keep doing this forever until you thinned the horde enough or enough breathing room to shoot them again. Chaos also had the Tzaangors with shields being more durable than a lot of enemies it really had no right to be because that shield would eat up a fuckton of shots and for whatever reason protected it against headshots.

It was a very oddly balanced first couple of months but getting good felt fucking amazing.
>>
>>737937361
But they never really had an overhaul patch that totally changed the game, either. They buffed weapons, but in a pretty incremental kind of way and I feel like the launch design of the game is still fairly intact for the most part, you're always pushing towards the next execution
The 30 day patch for HD2 was so fucking night and day. The feeling they claimed they were trying to go for at launch where you were a disposable henchman without plot armor was totally gone almost immediately, you started dying way less unless you seriously fucked up and started being able to take large waves of mixed units solo
>>
Helldivers community just has to accept that they had their fun, and there's only so much one can extract from a game before it becomes completed, boring and competitive. It is the same with every game - you start with wonder, amazement and ignorance, you steadily learn the game and get better at it, and eventually it becomes like a frustrating job.

It was fun. Let it go. You can always come back to have childish fun again when you truly feel like it.
>>
>>737937348
Glazetroon melty
>>
>>737937562
Correlation with autism and autistic people have invested (read: correct) opinions on gameplay

Also kill yourself redditor tourist
>>
>>737936297
But why? I like Airburst.
>>
Year 3 of helldivers and faggots are still threatening that they'll stop playing
You not fooling anyone, you're here forever (sadly for us)
>>
Miracle that this game is still going with these fucktarded devs
>>
>>737937661
fuck off, i was still playing hd1 when hd2 was about to come out, i will play whatever games i feel like and shit on retards who try to ruin it
>>
>>737937736
You and I are friends now, just stay at least 30m away from me. We might take each other out with our airbursts otherwise.
>>
>>737937628
There is a limit how much melee hit can chip your armor and melee hit almost never bleed a lot into the main health if you has any bit of armor before getting hit. Only small fast attack can chip down your armo quickly. However, range attack ignore that many big range attack borderline one shot you at full health full armor. You have to avoid them at all cost. Gun damage has much more gray health recovery than melee, so if you get chipped out of your armor, don't panic and shoot your gun to recover gray health. You can straight out outsustain damage by just shooting and avoid getting staggered even at the highest difficulty. Once you understand these mechanics, you can master SM2 and don't see everything as unbeatable bullshit.
>>
>>737937836
Are we talking when it first dropped or current meta? Because people were leaning heavily onto the meltagun/multi-melta to instantly restore all health lost during combat with the the classes that had access to those guns. It was silly watching the Heavy go from one of the best classes (if you ran MM) to one of the weaker classes because of that one change.
>>
>>737937716
"correct opinions" on gameplay yet you can't figure out what gender you are?
>>
>>737937761
Well the linuxdivers got nerfed so they won't play. (They cannot)
>>
>>737916072
Back when I was playing it was because all of the weapons got constantly nerfed with one particularly infamous dev justifying it as "balance"
Things got fixed and then got got bad again like 12 times after that but I stopped playing before because I realized how useless the MOs and "story" were. I feel like you need to give players something concrete to move towards, otherwise any gameplay loop gets tiring pretty fast.
>>
>>737937930
Not sure how much had changed since I stopped playing? I stopped right before the space mission and new class got dropped.
Heavy was still one of the best class and they just use plasma weapons instead. The way gray health recovery work simply favors heavy on top of tons of strong defensive perk. The only weakness of heavy were from specific modifier and their team perk is a bit mediocre.
>>
>>737937618
nice reading comprehension.
I said some mechanics are akin to a milsim.
I played plenty of Operation Flashpoint and Arma 2.
>>
>>737937986
Gameplay autist trannies have good opinions on gameplay because it's their special interest yes
>>
>>737936297
Sorry still playing Epoch RRtroon
>>
>>737937936
NTA but watching multi-melta just instantly refill a heavy's white health by chunking a horde was so crazy back in the day on top of doing huge damage to everything and staggerlocking warriors. One of the most straightforwardly overpowered things I've seen in a recent co-op game

I don't think MM is unusable now but you can feel how underwhelming it is against bigger units
>>
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>>737916072
I dont know why the faggots are mad, then again if you ignore the community and just dive bugs its fun.
People will seethe at you for doing this btw. They seethe at anything. New warbond? seethe. New enemies? seethe. New AMA? seethe

Just dive bugs with the other chill bug divers and have a blast. we just have to endure a bit of MO divers but whatever
>>
>launch co op game
>choose the hardest difficulty
>lose
>"AIIIIIEEEE NERF IT NERF IT THIS IS THE GAME FAULT NOT MINE I AM GOOD AT VIDEO GAMES EVEN THOUGH I KEEP ASKING FOR DEVS TO WIPE MY ASS"
Why do these animals categorically refuse to lower the difficulty?
>>
>>737938204
oops howd that happen
>>
>>737938057
Some new enemies got released that make Heavy's lack of a real melee option to push aggressive melee enemies off of himself become more common place in Ruthless and the new even harder difficulty mode, and he doesn't have the same strength of near instant health regen that he had at launch so being bogged down in melee is even worse for him. It's unintentionally made the bulwark even better thanks to his flag still giving good armor regen and insta revives that having a bulwark baby sit a heavy is a strong combo. HBolter got some needed buffs and it's now probably one of the better options, which I like because I just like big machinegun type weapons. HD2 HMG wishes it had the same kind of visceral feeling the Hbolter gives when you fire into a crowd and mulch it in seconds. I wish the Maxigun had that kind of penetrative power a lot of the weapons in SM2 has. The carnage would be beautiful...
>>
>>737920763
yeah.
i just use 500kg, the orbital laser, the plasma scorcher (crazy against cyborgs), the sniper for hulks (optional you can also use the spear etc) and a jump pack

from there on you just bomb every objective
>>
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>>737916072
Helldivers 2 is run by possibly some of the most incompetent yet passive aggressive retards on the planet.

Let me ask you something, if you thought a player vehicle had too much armor, what would you do? Would you

A) Change that specific vehicle's armor values
B) Change the damage properties of every single enemy in the game so they inflicted more damage to ALL vehicles and emplacements across the board, while at the same time not touching any of the other vehicles or emplacements so they melted obscenely quickly even when one enemy was attacking them?
>>
>>737938204
Honestly, melta gray health recovery is still really good but you just prefer having damage and plasma health recovery is almost as good anyway while still dealing a shit of damage.
>>
>>737938219
If you have no standards, just consume and dont complain about getting assraped, you go through life more happily, I agree.
Be cattle if you want, but dont glorify it please. Us complainers want a better game for all of us, even you.
>>
>>737938369
You keep making the game boring ackchyually because the developers were silly and designed the difficulties so they can't just rebalance one. Doesn't matter if the sicko on D10 loves the vox engine, has to be kneecapped for the mad pubbie on d7
>>
>>737938369
>got what i paid for award
its good, not excellent not bad. Has been the same for bug diving now for years
keep kvetching

As for the assrape part its clear your asses are hurting
>>
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>>737936878
>le milisim
Then why the Hellpod sterling got uber nerfed and you can't land on maoutians for highground?
Or the Removal of Charger leg strategy, or the autisic dismisal of making a Flag give buffs ,but automaton with a lser pointer can give to others buffs, or enemy tesla towers being melle damage resistance(wile players towers are not).
Or that Cyberstan copout because the players defeater the Cyborgs way to easly.
One could go on. Arrowhead just hades that their vision was incompaible with the gameplay.
>>
The HD2 devs are right about grunt fantasy. This isnt ranked league of legends i do not give a shit wether i win or lose im playing the game to have fun. The most fun games i have are always losses or very close wins. Release oshaune and cyberstan were absolutely hilarious because of how unfair it was. You fight through hordes of underground armored bugs with no stratagems crutch and when you finally manage to get out you get splattered and ragdolled into orbit by a 5km shai hullud, how is that not fun.
Whenever this game is "balanced" its the most boring reddit fest, maps are fucking empty and troons are running their gay meta loadouts and clear objectives from 10km by throwing a single red anal bead at them and then they feel good about themselves. Fuck this gay earth
>>
>>737938440
But the devs themselves don't even play D10, they don't consider how the changes made affect all difficulties to begin with. It's like all Swedes lack the concept of 2nd order effects.
>>
>>737938501
Truth nuke, split up fast mission with consistent wins is ass. I want to be killed horribly when new content comes out in new and exciting ways
>>
>>737938497
Can someone translate this?
>>
>>737938501
amen anon
>>
>>737938662
I just want to be able to color my armor
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>>737938501
>>737938561
>no you don't understand, i paid the game to see my character die, i WANT to lose!
the seething and retards of this community deserve each other, thank fuck i dropped this game long time ago
>>
>>737921348
I don't get recoiless rifle users, quasar is better
>>
>>737939221
If you don't find enjoyment through overcoming the odds you can always lower the difficulty
>>
>>737940192
It is not but you do you queen
>>
>all these fucking rundivers crying that enemies are killable now
yeah man doing nothing but running away while waiting for my reds to come off cooldown was great
in fact they should bring back the -1 stragtegem slot modifer. makes it more fun.
>>
the game just feels like a chore to play.
the missions all go they same way. there isn't real opportunity for decision making.
you just grind for materials to upgrade the lootboxes or whatever.
>>
>>737939221
>i paid the game to see my character die
Well yeah. That's why the game gives your team a truckload of reinforcements, it's a mechanic that's there for a reason and it has been a thing since HD1. If you aren't dying then the game is too easy and it becomes boring and starts feeling routine.
>>
>>737940493
this but unironically
>>
>>737940461
Unlimited ammo and no reloading are better than faster rate of fire and slightly more dmg and AoE mode thats a waste of your limited ammo
>>
>>737940493
People are crying that you can't outrun the new bugs now, you can't hide behind the rundiver cope anymore
>>
>>737916401
It's great until you hit the paywall.
>>
>>737940867
i like both. Quasar has unlimited ammo, but you have to charge an can get flinched. RR can just point and click
>>
>>737936390
The game is still really easy. I'm a fucking boomer and i have no problem playing at Super Helldive.
>>
>>737938219
>Just dive bugs with the other chill bug divers and have a blast
>having a blast
Shill post.
>>
>>737938286
That change really just reeks of spite at that point.
>>
>>737916401
Just wait till you become more familiar with the game.
>>
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>>737916072
Coop games attract a certain breed of mentally ill spergs.
>>
>>737941021
running away from and despawning enemies doesnt count as playinig.
>>
>>737940509
>it has been a thing since HD1
No, HD1 had completely different balance. It had infinite reinforcement but with a cooldown on calling them and no auto-calling on squad wipe. The threat there was your entire squad dying in short succession, HD2 is just attrition
>>
>>737942349
Ok? Plenty of dying was expected and part of the game, as it is in HD2. This game allows the squad members to be too far apart to make these kind of death chains a common threat so you have a hard limit instead.
>>
>>737938497
>Or the Removal of Charger leg strategy,
bruh you can still break charger leg armour and kill them by shooting the inner leg
they didn't take it away, they just made it not necessary
>>
>>737916072
>community
Welcome to online gaming. It was a mistake for developers to start listening to communities. I actually blame reddit, which I don't often do.
>>
>>737919173
so it's all about bruised egos of not being able to win at max difficulty to them?

I'm lvl 140, I've played at lvl 10 for 400 ish hours now. the state the game is in right now is so powercrept out of existence that I play on 7 and 8 to get anything interesting going.

it can be an ego thing sure but to sabotage your game to appease the imaginary egos of some of your vocal minorities seems really fucking stupid. let them either lower the difficulty and grow up or let them burn in hell that is lvl 10 on very hard intensity (essentially lvl15).

also the game was never remotely balanced at high levels, period.

guy who's been playing since day one.
>>
>>737942554
Once upon a time we did not need to have developers listen to anybody, because developers could play their own games. These retards can't beat difficulty 4 out of 10, and constantly make changes to the gameplay that nobody who plays the game would ever do.
>>
>>737938501
Xcom is a much better "grunt fantasy" game than helldivers and it's not nearly as annoying when your rookies bite it because you have ten more in the skyranger under your control
>>
>>737942938
XCOM also does a better job letting you know that your veterans are veterans because they survived the meat grinder to get there after fighting the alien bastards. Losing rookies by the dozen until you have the real cream of the crop left over is a cruel kind of calculus, but it's better than extinction.
>>
>>737919173
>>737919467
What are you retarded faggots talking about? This update made the game easier
>>
>>737943631
>This update made the game easier
They literally increased enemy damage and spawns across the board. Quite the opposite.
>>
>>737943678
>increased enemy damage
Only against vehicles, sentries and emplacements
>spawns
Is that even real? I don't remember reading it on the patch notes, and if so it's barely noticeable
>Quite the opposite.
They nerfed war striders, heavy devastators, bile titans and hive guards
>>
>>737943678
most delusional post in this thread
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>>737916072
amazing game built on spaghetti code that the devs don't even understand.
>>
>>737943882
>>737943678
>same information
>Wildly different opinions

Well I guess I know how Arrowhead can keep doing this shit on repeat.
>>
>>737916072
I don’t play scandi slop
>>
>>737943882
>spawns
>Is that even real? I don't remember reading it on the patch notes, and if so it's barely noticeable
Undocumented changes are not new to this game. Go play D10 Gloom right now, the enemy spawns are maxed out constantly. They also made the Charger turn faster while it's sprinting, no mention of it.

>Only against vehicles, sentries and emplacements
Nope, they increased damage as well, not just durable.
>>
>>737916072
Stopped playing months ago once I realized the game will never be actually good thanks to its retarded faggot devs, and the retarded faggot “community” they constantly listen to.
>>
>>737943971
they didn't increase spawns across the board. he's flat out wrong about that. they reworked the spawn rates of a single specific sub-faction that only appears on very few specific planets
>>
>>737942938
>>737943438
I save scum soooo
>>
>>737920193
Here come the limpdick AH glazers lmao
>>
>>737942485
>This game allows dogshit design where deaths don't happen tenth as often so they made a shitty bandaid fix
I'm aware
>>
>>737944036
>Go play D10 Gloom right now, the enemy spawns are maxed out constantly.
That's just how the spore burst strain is, they always had insane spawn rates long before this update. I played other factions and regular bugs, and didn't notice a difference. The bug where no enemy spawns at extraction still exists btw.
>They also made the Charger turn faster while it's sprinting, no mention of it.
That's true, I noticed that as well and think it's a retarded change.
>Nope, they increased damage as well, not just durable.
Gonna need a source on this and the spawns, because they only mentioned increasing durable damage and I haven't noticed a difference for either.
>>
>>737944272
>When I mention feces multiple times in my post that will make the argument more convincing!!
No.
>>
>>737944036
>Go play D10 Gloom right now, the enemy spawns are maxed out constantly.
gloom bugs spawning loads of patrols doesn't mean every fucking faction spawns loads of patrols now
>>
>>737943971
>same information
Where are you getting that? One guy is literally making shit up
>>
>>737944410
>No argument
Concession accepted
>>
>>737944628
How do you want me to argue against calling something 'shit' without elaboration? No it's not shit, retard. Get owned by muh arguments.
You haven't made an argument I one could respond to in the first place you fucking troglodyte.
>>
>>737916072
Because the so-called "community" consists of shitters. They're shit at the game, and blame the meta and/or the missmanagment of the devs.
>Join a D11 bug mission
>There is always some shitter or two who eats away the reinforcements like tictacs
>>
>>737944726
Glazetroon melty
>>
>>737923080
>Primaries suck?
Such as? Even the Scythe fucks everything on every front except for the heavies. And you use your Support weapon against those anyway.
>>
>>737944840
Big words coming from people who spent past few days pissing themselves over how the game is too hard because of a small tweak.
>>
>>737916072
Arrowhead let the money go to their heads and their new community reflects this.
It ain't like the good old days of comfy top down fun like HD1 or my beloved Magicka no mo.
>>
>>737944758
See >>737943631
I'm starting to think you stupid niggers will defend AH's retarded decisions without understanding why they're bad, just so you can brag about being a leet gamer in a piss easy coop shooter for dads
>>
>>737944976
>things that never happened
>>
>>737945096
>Thing that will continue happening until you retards get distracted by next patch/warbond
>>
>this thread
Damn the shills for this game really, really hate their playerbase. You can literally feel the resentment they have for having to come here and advertise this game.
>>
>>737945024
I am not defending anyone. But the majority of complains boils down to finding the highest difficulty being too difficult.
>>
>>737944892
NTA but I've leveled almost every weapon to 20+
The Scythe fucks and is one of my favorite weapons for bots, but it's inferior to most other light pen options for other factions
Off the top of my head, the primaries that need buffs only need small tweaks like better ergos (JAR, DCS, One-Two) or more ammo capacity (Pacifier, Accelerator)
>>
>>737945140
Yes, glazetrannies will forget all the good things they imagined developers did and move on to the next warbond to pretend the developers did something, it's a cycle
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>>737945219
It's only natural for lions to look down on their prey.
>>
>>737945281
But that's wrong you stupid nigger. Most of the complains are about the increased armor on hive guards and increased damage against sentries & vehicles, which were already quite weak.
>>
>>737945474
>hive guards
Bro, I laser them dead in 2 seconds while they're sitting around. Just aim at the joints you retarded fuck. They're the easiest. They do absolutely nothing. Fuck.
>>
>>737945460
>crytroons: UOOOOHHHH I AM DILAAAAATING UOOOOOOOOH GLAZE GLAZE DOGSHIT GLAZE SHIT GLAZE *still launches the game anyway*
>High IQ White people: *plays the game blastingly like a boss*
LMAO
>>
>>737927458
No, you literally said >>737925891
>There are still plenty of med pen parts
and now you're trying to back track. You're a slimy lying nigger
>>
>>737927458
See when you said this, too>>737926213
>there is medium armor on alpha, warrior, and nursing spewer.
>>
>>737945646
>They're the easiest. They do absolutely nothing. Fuck.
That's not why people are complaining you dumb fuck troon. It's because it's a completely retarded change.
It's now easier to kill them with the weapons that were already best at killing them, explosives and fire, since they reduced their HP. Light pen weapons are also even better at killing them than before when they aren't hunkering down. Killing them with medium pen through their armor was already the least efficient way to deal with them, but now it's completely obsolete since they deal 0 damage. Every med pen primary that doesn't deal explosive damage, the machine gun, minigun, arc blitzer etc just got cucked from the bug front. Same for machine gun and gatling sentries, or the gun rover.
The problem isn't that they're hard to kill, because they're now easier to kill except for one category of weapons. It's just a balance change that makes 0 sense whatsoever.
>>
>>737946183
>Every med pen primary that doesn't deal explosive damage, the machine gun, minigun, etc just got cucked from the bug front.
but... you can just aim at the same spots that light pen weapons do?
>>
>>737943942
The main issue is that game has a lot of outsourcing - art, coding, design, biomes etc.
Each faction is owned by different outsourcing company, and that why there is so much difference in terms of balance on new released content.
Still whoever they hire to do biomes is doing fantastic job.
>>
>>737946183
I fuck at the bug front with the scythe. You've proven, again, that you're shit. You just want to aim your primary dead center at every enemy and except them to be dead after half magazine.
>>
>>737946580
>outsourcing
they even outsource their online shilling, looking at this thread
>>
>>737946578
But why would you use them? Med pen weapons have lower DPS and durable damage than most light pen weapons, making them now the inferior choice against every bug except for shooting at alpha commander heads and bile spewer seeds (where explosive weapons are still far better). They also generally have worse recoil and ergonomics, making them less good at hitting weak spots. They're a complete meme on the bug front now.
>>737946621
You're missing the point again, retard. I use light pen weapons all the time for D10 bugs, my favorite primaries for them are the liberator carbine and tenderizer, the only med pen I use relatively often is the double edge sickle. This is just a retarded change that made an entire category of weapons (which was already average) completely obsolete against this faction, because you might get a mission where the game makes you fight hundreds of them. No other medium unit in the game has heavy armor btw.
>>
>>737945780
>jeetoid thinks he's white
GOOD MORNING SAAR, REDEEM WARBOND YES?
>>
>>737947368
>lower DPS and durable damage
>worse recoil and ergonomics
And lower ammo capacity. Kek the more I think about it the less sense it makes, the devs are either retarded or don't understand their game.
>>
I dont get why people piss and shit themselves over the game being too hard. They literally play on the hardest difficulty and cry when they die one time.
Just turn down the difficulty retards
>>
>>737947848
Most of my deaths at D10 are because of bugs. The new bile titans fucking love to ragdoll you into a corpse and get you stuck or the new strain bugs move faster than I can turn my gun and flank me.
>>
>>737947848
It's more like the devs prioritize questionable balance changes over fixing bugs like invisible hitboxes bodyblocking you or your shots, bouncy stratagems, or vaulting still being broken
>>
>>737948096
fleshmobs STILL clip through walls and the floor
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>>737916072
>started playing last week
>was able to solo some of the Robot missions without a problem
>this week they want us to attack the bug planets
>try to do a solo mission
>bugs can outrun me and kill me in 2~3 hits

Fuck, are the bugs meant to be this much stronger than the robots or am i doing something wrong?
>>
>>737936587
They seem to have had the passive start via raw damage before any reductions, so hits that wouldn’t kill you now kill you. It’s fucking insufferable. Everything interesting comes out nonfunctional.
>>
>>737950038
It’s just the new strain. They basically turned the Spore strain into the Predator strain, and those two are just 3x harder than normal bugs. On the plus side, with the shield nerf, the incindiary corps on the bots side don’t fucking matter anymore since the whole enemy list was carried by a single shield guy with a shotgun.
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I hate the devs so fucking much. They're never fixing the bugs and the game is full of them. They don't playtest their shit. Fire/gas damage used to be fucking broken if you weren't host or weren't close to host. They fixed it for some time then another patch destroyed it again.
The game difficulty is significantly different depending on whether you're the host or not because the enemies react way faster to your actions as a host and are going to get you killed.
I don't give a shit about specific flavor of difficulty but the way they do balancing is straight up unfair or illogical or both.
>plasma bazooka doesn't have demo force to actually destroy anything other explosives can do
>balance dev explanation: plasma has no mass
You used to be able to reload your weapons when you were inside the car, now you can't do that. You have to stick yourself out of the car to reload. It's idiotic. But if the devs find that you have advantage because of a bug it's going to get patched. You could glitch out resupply pack and get free supplies, devs found out and it got patched. Meanwhile the pelican could still get stuck while extracting from oshaune and it wasn't patched.
Dev priority is apparently not pleasing the audience, not fixing their product but rather just pumping content into the warbonds and if people like warbond weapon too much it gets fucking nerfed, see Coyote situation. It wasn't OP compared to plasma weapons or explosive weapons as a whole. Reddit instantly went on to beg devs to not nerf it. Then in dev log for next patch they said they didn't touch coyote, which was true. But they changed entire incendiary damage scaling and how many stacks of fire dmg you had to do to make enemy catch on fire and they changed the values of defenses of certain common enemy types. They sure worked hard to nerf coyote indirectly (later on they admitted it on stream).
FUCK THESE CUNTS
>>
>>737938501
The solution to all problems the game throws at you is the same handful of weapons that have been useful on all fronts since the game’s release. The problem is “winning” is monotonous because the “winning strategy” is always identical, maybe you can use a different strategem weapon for fun. Underground bugs? Explosive weapons. Cyberstan? Explosive weapons. Illuminate? Their ablative armor is defeated by explosive weapons. New 4armor hive guards? Would you believe it’s still explosive weapons? Meanwhile the devs nerf anything that doesn’t have “plasma”, “grenade”, or “rocket” in the name for some fucking reason.
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>>737916072
>bastion gets added
>shitty tank with cardboard armor
>arrowhead buffs the durable damage of quite a few enemies, causing vehicles and turrets to die at least twice as fast
>gets mulched by basic infantry on all but one faction
>by pure accident it is fun on terminids because only a handful of terminid units, large melee ones, can hurt it significantly
>everyone notices turrets/vehicles dying quicker and rightfully complains about it
>AH notices the bastion being fun for once and changes the smallest of terminid units to deal notable durable damage, thus the bastion now gets raped on bugs by the smallest infantry unit in the game
>also turrets get nuked almost instantly on bugs by even a few small enemies
>in the same patch where they buffed hive guard front armor to heavy
>while the literal tank is medium armor
and there you have it
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>>737916072
https://x.com/helldivers2/status/2049874711643918645
ohnonono glazebros I thought le heckin devs were on our side!
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>>737951981
Oh look, to try to sate the backlash they addressed one of like five problems. Now the community will quiet down until the next time they fuck up the game in a couple months.
>>
>>737916072
there is a good game buried in there somewhere, but arrowhead fucks it up.
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>>737951981
shit like this is more proof the game sucks imo. the system is overly complex and they keep twiddling numbers for shit that shouldn't be in the game and they still don't decrease it at meaningful breakpoints sometimes because they just vibe it.
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>>737916072
Context is Discord, of course. It's always been filled with a certain demographic of anime avatars bitching about the game being too hard and acting like it's a civil rights issue. When the game launched the devs had a lmao get fucked attitude (based). This pissed the trannies off, and they bitched and whined and moaned about everything. At one point, the devs cowtowed to the trannie activity and said "sorry everyone, we fired the problem people, we're HEAR YOU". And they made a few patches that just gave the transexuals what they wanted (made the game easier).

If the trannies hadn't decided that this game was their pop culture drama home, this was the moment that solidified it. They have a VOICE!!!!! Saying things on the internet has IMPACT! Their life has purpose! One of the best games to come out this decade and making it seem like an absolute affront to humanity is these dickless faggots' life purpose. They should have kept telling these deranged animals to kick rocks.

If you're going to (You) me please include, on a scale of 1 to 10, how much you desire to chop off the hose hanging between your legs.
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>>737947561
>appeal to jeet fallacy
Embarassing.
Paying for stuff you want is White. Jeets are currently running around D1 searching for free rupees in containers.
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>>737952820
It’s a good thing they haven’t released a warbond worth buying for like a year now then. Or are you the kind of “”white”” that buys garbage for imagined status?
>>
>>737952891
??? You well know that's not true, the last one has 2 exoskeletons, that's pretty good.
You should probably self reflect on the fact you continue playing a game you consider garbage. Take hold of your life, stop being a nigger.
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>>737918996
Lol.. did you get that out of a vermintide 2 threads years ago?
The entire post is literally me in 2019
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>>737953162
One with an underwhelming cannon and a flamethrower that can’t do damage to close range targets because the “jet” portion of the flame has no hitbox. Another with a useless shield and an okay shotgun with no ammo.
>>
>>737953162
>continue playing
No, I just continue warning people to stay away from your jeetslop
And he's right, none of those warbonds are good
>>
does anyone know how to cheat supercreds?
Once met a dude in a random lobby who dropped credits from droppods for the team.
Got like 3000 in one sesh.

I don't want to give AH any money but also don't want to boringly grind D1 missions
>>
>>737953635
Both suits are strong, you must be doing something wrong.
>>737953683
I feel like most people would disagree with you, newer warbonds have more unique stuff in them because of inclusion of strats. It's more exciting than "polar patriots".
>>
>>737954946
>both suits are strong
No, not at all. They're both worse than the previous suits. I mean the shotgun one is actually pretty okay but it's half a fucking robot. The flamethrower is, as outlined, bugged to shit and nonfunctional (this also bugged the flame turret) because they didn't test it a single time before release, and the "AT cannon" is not as good as most man-portable AT weapons in the game.
>>
>>737918996
100% correct
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>>737955664
>bugged to shit and nonfunctional
It's hard to take you seriously when you constantly exaggerate to this level. Flamer being finnicky at very short range is not a problem when you can just trample these enemies. Besides that it's very effective at just spreading fire around to kill chaff before it strars slashing your ankles, easy 50+ killing sprees. The cannon is a MOBILE AT emplacement so it 1-2 shots everything bar Vox engines, no it's not worse than AT support weapons. If the cannon was made into a support weapon no one would take RR anymore.
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>>737956398
>finicky
Nonfunctional. The fire stream literally isn't real. This bug also killed the flame turret calldown, because they made it the same style of projectile.
>the cannon is a MOBILE AT EMPLACEMENT
So is my fucking RR. I also don't need to worry about my RR getting destroyed by literally any small arms fire, because mech arms are now 100% weak to everything and have very limited health pools. This "Quirk" is also what renders the shotgun mech useless, because it's basically a drivable shotgun heavy shield devastator but literally every enemy type can shoot the arm off.
>>
>>737954514
The AFK farming method is currently broken anon. I think one discord group has it fixed but its behind their authenticator which is linked to their discord. A travesty.
>>
I log in periodically to play with a friend and see how the game is.
Everyone just wants to sweat it out on max difficulty. The only people running between difficulty 4 and 8 are noobs that can't even do an objective or chinks presumably testing hacks. 1-3 is sweats again that kick you for non optimal pathing for SC farming.
There's a billion weapons that all somehow feel the same to shoot but have massive damage differences. What was good a month ago is shit now so you have to use <insert different pen variation here> instead.
The most fun I had in this game was early on when a squad ran as separate classes. Everyone plays as a generalist now and runs their separate ways to speedrun objectives. This game is not fun to play alone but everyone seems to want to play that way, either farming SC on early levels or soloing objectives at high levels.
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>>737931782
>You dont provide any proof any of this actually has happent
The Coyote rifle is a pretty easy case-in-point
>gun has incendiary bullets
>community loves it
>AH doesn't like how quickly it sets some chaff on fire
>community begs them not to nerf it
>"DW guys we won't mess with the gun, lol"
>next patch comes in, AH has very slightly adjusted the fire breakpoints on a lot of enemies for some reason
>people crunch the numbers to see what this could even be for
>turns out all these resists just so happen to force new fire breakpoints against the Coyote specifically
HD2 is a fun game but Arrowhead are absolutely a studio that has stumbled into success mostly by accident.
>>
>>737956607
>Nonfunctional. The fire stream literally isn't real.
then why am I killing stuff with it? Why is everyone but you functioning anyway? Do you only start firing it once the enemy is close enough for you to melee it? If that's the case you are using it wrong, which is why you are dying.
>So is my fucking RR
No, RR forces you to stand still for 5 seconds every shot and is a huge overkill for most enemies + you have to fight chaff with your primary. Also mech arms became considerably tougher with this patch (yes even when taking enemies into account)
>>
>>737918996
>You notice that the devs keep trying to sneak in balance changes
Can't they learn from EVERY FUCKING PATCH since release

I stopped playing a few months after release and everytime I check the state of the game I see people complaing about a new primary/secondary weapon being nerfed to the ground.
Last time it was them addin a 1 second delay to ADS secondaries after swapping. THAT'S THE WHOLE POINT SWITCHING TO A HANDGUN YOU RETARDS
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>>737957164
>Everyone plays as a generalist now
This makes me laugh because Predator Strain and the new Gloom shit is 90% bring the Stalwart and other chaff clearing stuff but the Generalists get fucked by this. Instead of having half the guys be Generalist with some AT all four players are Generalists when AT isn't super necessary on Predator and Gloom bugs. I always bring fire stuff or High Fire Rate gear to these Big Strains and have to laugh as my THREE Generalist teammates get slaughtered every couple minutes because they can't pump out enough damage across hoards.
>>
>>737957384
You aren't, you're killing things with the cone at the end of it, which does damage. You can also set the ground on fire. But you don't get to "Skill issue" a literal broken weapon. Stop running defence for shit that should have been fixed before release
>no
Yes. The AT arm is hitting all the same breakpoints as the RR. MECHS are tougher now, but the arms for the first time are simply ablative. The pop off constantly and render the entire mech worthless. Used to be, the mech took one good hit and died immediately. Now, the mech takes one good hit and loses an arm.
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>>737957641
I prefer new stuff not be overpowered. I only own half the Warbonds at the moment, been playing since Week 2 of this games lifetime. Unless the game becomes Escalation of Freedom tier bad balance wise I will continue to enjoy it and maybe buy a couple things in the superstore every three months.
>>
>>737957887
I want new stuff to be useful. I want to spend my silly money and be given items that have a major ability to change how I play. The problem is, warbonds in my experience rarely give anything worth more than a glance before slogging back to the boring, superior options that aren't even "Overpowered" just "Generally better". The last warbond I purchased was that garbage experimental munitions one that added a cool backpack that revolutionized super credit farming and literally nothing else useful at all until they buffed the unholy shit out of the shoulder mounted plasma cannon.
>>
>>737957118
How would one go about joining this discord?
>>
>>737957641
It has a bug that hinders you in edge case scenarios but doesn't stop it from doing what it's best at. I am not running defense for anything, rather attacking your hysteric use of language.
>The AT arm is hitting all the same breakpoints as the RR.
It very much doesn't. It's a lower damage, autoloading option with more ammo.
As for arms, they are just less likely to be destroyed now, idk what you are talking about. More health and 50% explosion resistance.
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>>737958159
>edge case
It's like 60-70% of the entire projectile that does literally nothing.
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>>737958068
I buy Warbonds based on flavor. If I don't like the aesthetic and theme I don't buy it. I still don't have Democratic Detonation. I never liked slow, stompy mechs. I want ATVs or a motorcycle with side car like in the first game that I also have over a hundred hours in. The tank sucks but if you use it more like a mobile artillery platform rather than frontline it's tolerable.
>>
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>>737958129
Probably getting an invite and then filling out a questionnaire of how you found the discord. Had to do that shit twice one for HD2 sneaky cheats and Zodiac cheats.
>>
>>737916072
Space Marine 2 is better than this hunk of shit, HD2 devs hate their own game lmao
>>
>>737958213
Not from my experience. The bug only really becomes a problem when shooting stuff at your feet.
>>
>>737916072
It's a psyop to make jidf assassins
>>
>>737958628
Just gotta know someone eh? Oh well.
>>
>>737916072
Its just Planetside 2 for people too retarded to be trusted playing airsoft outside the context of a carnival kiosk game. Of course they're like that, of fucking course they are.
>>
>>737958830
It starts the actual flame cone projectile about 3 to 4 mech-lengths away. That's a lot longer than stomping-range. Again, this fire projectile type ruined the already-bad flame turret because of this shit.
>>
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>>737918996
>You notice that the devs keep trying to sneak in balance changes they know are unpopular by leaving them out of the patch notes, even though the community inevitably discovers them in a matter of hours each time.
A few months ago the Dead by Daylight devs tested increasing the amount of pallets (objects that stun the killer) that spawn in each map. Survivors are already becoming the power class in a asym where the killer is meant to be the power class, so the community didn't like this. Ever since then there's been a 'bug' that they've refused to address where the amount of pallets is doubled on maps.
>>
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>Fight D10 bots of any variant and win while having fun
>Fight D10 squids of either variant and win while having fun
>Fight D10 bugs of any variant and win while having an absolutely miserable experience
I don't get why people enjoy bugs, the only strat seems to be running the fuck away in light armor because the waves of enemies never ever seem to stop. You can't prevent reinforcements like you can on either other front because so many bugs can do the call and it happens instantly, some even without their entire heads.
Am I a shitter? Do I just not understand how you can do other builds on the bug front outside of run and gun? Because you can do all sorts of shit with the bots and squids using smoke.
>>
>>737931581
>bug that came back in a recent patch
they increased the SPEAR’s bag capacity to 4 rockets but it still only resupplies 3. this frequently happens whenever they add or change guns and has happened previously where newly released weapons dont get full ammo back because sweden has no version control.
>>
>>737959369
Just bring an explosive weapon. That's the secret to every front, bring an explosive weapon like any of the plasmas or the grenade crossbow. Hell, bring the man-portable grenade launcher and use calldowns to kill the barely threatening heavies.
>>
>>737959369
bugs are a pain in the ass because unlike the other fronts for the most part, if you cant clear the trash then you have to spend an hour running away from garbage enemies and get pushed off every objective. If you cant clear heavies then youll kill everything but them and have to run circles around them while waiting for thermites to go off, in which time another patrol has spawned another six alpha warriors and ten hunters up your ass.
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>>737959369
Bugs enforce the Two Chaff Killers, Two AT Support rule. You can't one-man-army them as a Generalist like Bots and Squiggers. You need to either bring chaff clear or heavy pen AND your teammate needs to stick with you covering your weaknesses.
>>
>>737916072
The fact that you can't start a topic on their Steam community board unless you already own the game say a lot, and it should be a giant red flag for anyone who is remotely even thinking about buying this game.
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>>737957491
I kind of get it, everytime I spawn in without an EAT or thermites I get my ass handed to me by chargers. And because I can't kill the chargers patrols keep coming and I use up all my ammo fighting my way to the next objective.
Players will actively run away from you and go somewhere else. I've arrived at major objectives the same time as someone else and they just dip to do a mini objective. You HAVE to have a solution for everything because people avoid each other. I think everyone has ptsd from dying to poorly placed orbitals.
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>>737960301
People avoid each-other because it is literally just easier due to how hosting works. It also is faster for four people to do one objective each than everyone working together to fight through infinite bug waves together to push single objectives. Enemies can only call waves down once every few seconds, if four people are in the same play all four get delayed, if it's just one guy then he can run away and drop napalm on them while the other three divers complete their objectives without needing to worry about waves.
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>>737960253
The devs don't bother reading the steam forums anyway and live only on reddit.
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>>737916072
Casual troons are constantly having a melty because AH dares to make the hardest mode somewhat threatening.
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>>737961384
And they did that by nerfing every armor calldown other than mechs? Were sentries really that ""meta defining""?
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>>737916072
halo dads who latched onto this game are ruining it
even the hardest difficulty is casual
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>>737961631
The game will never be difficult unless they unshackle spawns from the host. As it stands, only the host plays on the intended difficulty, everyone else is on easy mode.
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>>737960509
>faster for four people to do one objective each than everyone working together to fight through infinite bug waves together to push single objectives
This is the sweat I'm talking about, everyone is speedrunning the highest difficulty and they're forced to go separate ways to 100% the mission in time.
How about playing a bug killing game to kill bugs instead of spreadsheet min/maxxing spawn rates and objective pathing? Maybe the forums would have less bitching in them if people treated the game like a game instead of a job.
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>>737962171
How about you play the kill shit objective while I play the game as it was designed. I'm sorry that the objectives aren't all "Kill infinite waves of bugs", but I have a whole map of objectives to clear while you fight the third consecutive breach.
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>>737925579
all it takes is for one hiveguard to get targeted for the sentry to become useless. earlier that was reserved for the heavies, now generic medium spawns can disable ap 3 sentries.
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>>737916072
Bitchdivers gonna bitch. It's the only thing they are good at.

Notice that literally all the complaints boil down to "game too hard". Also notice that the people who actually play the game 100% clear the hardest difficulty 90+% of the time. Jump into any random lobby at max diff and odds are good you'll win with all objectives or at least all visible objectives complete. Something doesn't add up here
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>>737962890
They disable Machine Gun and Gatling sentries, only. And even then, MG and Gat sentries are still quite powerful, you just have to baby sit them a little bit instead of letting them play the game for you.

Meanwhile, Laser and Flame sentries, both of which can deal with Hive Guards by themselves, both got a buff. I wonder what Arrowheads thought process could possibly be? Was it to nerf overperformers and buff underperformers, exactly how game balance is supposed to be? The world will never know.
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>>737962965
Nobody cares about the game being "Too hard", diff10 has been a sleepwalk since it released. The game is still incredibly buggy, the devss still have no idea what they are doing, and every major update breaks more than it fixes.
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>>737916072
The community is 95% ex-Destiny 2 players
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>>737963129
Flame sentry got a straight nerf because now they have an inner radius of like 6 meters where they literally can't do anything. Arrowhead released untested, broken dogshit into the game once again.
>just babysit your turret bro
Why is a chaff enemy so tanky? Why are our armor options basically unarmored?
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>>737962767
>game as it was designed
Oh you want to kill bugs in a bug killing game? Here's your single mission, the rest of us are going to play the bug killing game the way it was designed, to avoid killing bugs as much as possible.
The kill shit objectives are ruined by generalists running loadouts that barely kill everything instead of loadouts made for killing something well. Because everyone wants to play a squad based bug killing game as solos avoiding the bugs.
>>737963245
This makes sense to me since destiny players also min/maxxed the fun out of their game.
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>>737916072
Sometimes the devs fuck up, but also a huge portion of the community are the most disgusting glazers of the entire gaming history, which causes a general meltdown.

Also the community managers are idiots. If I am not mistaken, many were Reddit mods once.
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>>737963434
Then get angry at Arrowhead for designing the game this way, instead of the players for playing it correctly.
>no you don't understand just play the game wrong on purpose, look the bugs explode
I'm just gonna complete the objectives okay? The things the game puts on the map. You can fight your way to every objective, dying 15 times, getting two done by the end. You're playing the game too.
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>>737963129
the whole fucking purpose of the gun sentries to babysit ME against chaff you mongoloid, and now thats unreliable.
>>
I am so happy they didn't listen to reddit trannies and reverted the changes
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>reverting the changes
glazedivers are fucking seething right now
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>release item
>nerf things to make item stand out
>item is only in a battle pass
>do this again
>promise to not nerf the new weapon
>nerf things around the weapon to nerf it anyways
>act like you didn't nerf it
>repeat
If you get mad at this, people will call you a hater and that you need to leave them alone.
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>>737963636
The purpose of Sentries is to SUPPORT you. Effectively increasing your total firepower. If a sentry just kills everything why even play the game?

This is the kind of stupid thing players ask for but don't understand what they would be getting.
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>>737964728
Basically. Honestly expecting Arrowhead to change is asking for the impossible. It's pure Swedish culture to act this way. So the beatings will continue until they revert the changes. Every time.
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>>737936390
You don't need to balance a pve game
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>>737964970
The sentry DOESN'T kill everything, it kills small things so I can focus on the big ones that are actually threatening. None of the sentries kill everything well. Now, they made a chaff enemy immune to non-heavy (or explosive) pen. Which invalidates most crowd control calldowns.
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>>737965130
Yes, you do. Nobody wants to play a game where one strategy is so massively more powerful than all the others that it makes anything but that one strategy pointless. You "Balance is pointless in singleplayer" niggers would get bored and stop playing like the rest of us. It turns out, easy garbage games aren't interesting.
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>>737964970
you are exceptionally stupid and need to stop posting.
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>>737965198
Go ahead enjoy your "grunt fantasy"
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>>737965198
Fuck off, Swede. If one item is massively more powerful, then make the shitty weapons less shitty. Kill yourselves nationally over this Tall Poppy Syndrome, Law of Jante bullshit.
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>>737965301
>just make EVERYTHING incredibly overpowered!
Or, get this, balance around a good baseline that doesn't ruin the game.
>>737965293
Most weapons are decently powerful. Your desire for a fully automatic infinite nuke launcher will make you have fun for one game, and then drop the game forever because there's no point in even playing. Balance is important to avoid runaway powercreep.
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>>737963569
Get mad at Arrowhead for the players choosing to play max difficulty 24/7? Then complaining about difficulty and forcing the entire game to workaround their meta choices?
>I'm just gonna complete the objectives okay? The things the game puts on the map.
Are you a bot? Genuinely curious, I don't know of a single person with an internal monologue that sees a game as just the sum of it's objectives.
>You can fight your way to every objective, dying 15 times, getting two done by the end. You're playing the game too.
The point is I don't WANT to play a team game solo. I've moved on to other team games to play as a TEAM. It turns out helldivers is held back by it's NPC community more than the developers, which is really saying something considering how the devs fuck the game every chance they get.
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>>737965405
You must be new to HD2, or never played it before. Swiggers (like you) were releasing items that were basically worthless garbage, which made people hover around the few weapons that were functional. NOT overpowered. Just baseline functional.
But you'd know this if you didn't suck somali dick instead of having a brain like the average Swede.
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>>737965426
>The point is I don't WANT to play a team game solo
Then stalk your fellow players and stick to them like glue. If they team kill you on accident more than twice than team kill them and say it was an accident.
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>737965405
>737965198

I hope they paid you well because shilling this hard for little or no money makes you a retard on top of being a faggot
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>>737965426
No, get mad at arrowhead for their design choices that mean that the way of playing you despise is simply better in every way than your ideal.
>no just PLAY LIKE I WANT YOU TO
No, you retard. The game rewards me for play like how I play. The game would have to stop rewarding me to change how I play. As it stands, due to how enemy callins work, it's just better to not deal with them. Killing bugs doesn't get me anything under most mission types, so why would I kill bugs? I've played the game for like 300 hours, I have killed the fucking bugs, I know I can do it, and it hasn't gotten more exciting over time.
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>>737965604
>follow teammate around
>lead bug breach to them whenever they stop to do an objective
>if they complain, they're a shitter
There.
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>>737918996
>Be me early 2024, just go the game
>Wanted to buy supercredits because why not 12 bucks more for a decent game is okay
>Card declines so I delay buying
>Devs start being retarded around mid 2024 and I decide not to spend anything
>went and bought the new cosmetics in DRG
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>>737942517
Charger problem started because they made the head an efficient target to destroy in the first place. By enemy design, the head should be the most durable part of charger due to concentration of armor there. The legs and butt should be the vulnerable spots. Making charger dying so easily from an rocket straight to the giant fuck head was a mistake in basic enemy design.
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>>737965505
Oh no, I know full well about HD2's overwhelming balance problem. But it isn't because it's intrinsically bad to balance weapons around a baseline, it's because Arrowhead does not and has never understood their own game, so they can't make intelligent balance decisions to begin with. You see the same kind of """""balance"""""" in Dead by Daylight, just wide-reaching patches that break more things than they fix while addressing no problems.
>>737965685
Alright, now you've made the mission a little slower and are doing literally nothing on your own, but you're still only tying up a single other player and freeing the other two to solo without ever dealing with a breach. Enjoy your playstyle as the guy you mildly inconvenience drops napalm and leaves.
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>>737965753
>Oh no, I know full well about HD2's overwhelming balance problem.
Well then shut the fuck up, then.
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>>737965847
You shut the fuck up, stupid nigger. Argue more narrow points next time instead of starting your position on the widest, most retarded stance possible.
>>
i just used cheat engine and maxed out my super creds
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>>737965897
Go eat more somali dick, Swigger-lover.
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>>737965753
>drops napalm
>I run up on him, hellbomb active
>I do this every time he tries to not play the game
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>>737965530
>If they team kill you on accident more than twice than team kill them and say it was an accident.
i.e
>>737960301
>I think everyone has ptsd from dying to poorly placed orbitals.
I was right. People avoid each other because they accidentally kill each other and take it personally. The game gives you 20 lives for Christs sake.
>>737965604
>The game rewards me for play like how I play
For how much bitching and salt I see about this game, I don't think a single person playing like you is rewarded for their time. Like a gambler that sees they win $10 after spending $20 and thinks they're getting rewarded.
Someone can reward you for being self destructive but that doesn't mean you have to go for that fucking reward every time.
>I've played the game for like 300 hours
>it hasn't gotten more exciting over time
You're not helping much against bot accusations. Most people take a break when the core game loop stops being fun, they don't keep grinding away until EVERY part of the game stops being fun.
Again, this reeks of destiny players.
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>>737966047
So you just get killed and kicked from every lobby because you're desperate for attention, then? What a cool playstyle. A little self-defeating, but what can I expect from someone who demands other people fail to play the game?
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>>737966132
>Kicked
>implying I'm not host
If you join my lobby you either fight or take the rundiver tax. Get used to hearing the hellbomb backpack siren.
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>>737966103
Anon, I'm sorry that Helldivers 2 isn't a game where the only objective is to kill infinite bugs/bots/squids, but it isn't. Nobody playing like you in rewarded either, because it turns out missions fail if you don't accomplish any objectives and you can't even attain your progression items.
>most people take a break when the core game loop stops being fun
Yeah, and just sitting there killing infinite bugs stopped being fun after 20 hours. That's what the OBJECTIVES are for, retard. The enemies you are killing aren't the central game, they're the speed bumps.
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>>737966271
>tax
You'll just be killed and waste your bomb, helping your "Rundiver" enemy. This is pretty pathetic.
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>>737928054
Swedes are worse than nips when it comes to god complexes
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>>737966362
Nips would've been scared shitless after the PSN reviewbombing and would have never tried to act up again. Swiggers need constant beatings to be reminded of their place.
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>>737966276
Objectives exist to give a common location for TEAMMATES AND ENEMIES ALIKE to congregate and interact. Oftentimes with terrain dedicated to making the interaction more interesting. Patrols exist to create variation in moving from objective to objective. They aren't the point of the game, they're to ensure the actual purpose of the game happens before the round ends, that being combat.
>just sitting there killing infinite bugs stopped being fun after 20 hours
It's like you're incapable of understanding that there's more options than fighting 24/7 and avoiding fighting 24/7. How about just fighting AS A TEAM for 10 minutes at a few objectives?
>The enemies you are killing aren't the central game
Fundamentally incorrect. Enemies are the conflict in the game. Conflict is the main point in any narrative. Avoiding as much conflict as possible defeats the point of the story altogether. The objectives are just ways to ensure conflict exists at SOME point in the narrative.
I wonder if the game would be the same amount of fun if you could go in without any weapons or enemies and just run point to point hitting <interact> on everything in sight before the timer runs out.
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>>737916072
>why is community constantly in meltdown mode?
The community is filled with redditors who think they can be like niggers and chimp out if they don't get 100% of everything they demand and to get free stuff.
They also act like niggers when the Devs give them exactly what they ask for.
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>>737967007
Or the devs could try not to nerf every single weapons because it interferes with their vision of "grunt fantasy"
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>>737966980
>congregate and interact
Then they shouldn't have made every objective easily completed by one guy. They designed a game where splitting up was the best, easiest, and most useful method of getting everything you want out of a mission. In fact, the only thing that used to necessitate people staying at all close together, bunkers, can now be bypassed by backpacks. It's a solodiver game, and if they didn't want it this way they would change it.
>enemies are the conflict
And yet in every non-defence mission, I can kill 1 trillion bile titans and still lose, while the guy that never fired a shot wins.



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