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File: maxresdefault.jpg (46 KB, 1280x720)
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You'll die over and over again, you'll lose all your souls... you'll be forever a HOLLOW
>>
>>737945260
Evercold looking kino.
>>
>>737945260
Drang's Lake
>>
>>737945260
Its called going to work and being a productive member of society
You get used to it, more or less
>>
>you will unplug your router...over and over...
You can tell it was made by the B team
>>
>>737945260
Speak for yourself, I'm doing a hitless run.
>>
>>737945260
Nah, I'd win.
>>
File: file.jpg (410 KB, 1920x1080)
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new girl what do you think?
>>
The opening cinematic of dark souls 2 ate the entire budget. 10/10 still love the imagery of falling into a vortex, and the reflection of the gates.
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>>737946515
Looks like Second Life.
>>
File: 1775836877143309.jpg (51 KB, 245x204)
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>Iron Keep
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>>737946515
Ugly skank but I'd smoke some fent with her
>>
File: ds.jpg (341 KB, 1920x1080)
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.
>>
>>737945260
>You'll lose all your souls. You'll wonder how the fuck some areas ever got approved for final release. You'll look up a build online to try and cheese the game. AHAHAHAHAHA
>>
File: file.png (1.49 MB, 1371x783)
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>>737946515
Mine starts balding after going fully hollow, first death he still has hair, 4th to 5th is when the norwood starts, the 10th is where it's gone
>>
>>737945260
I wish we had gotten to know more about the portal the mc fell into to reach drangleic.
>>
>>737945260
>You will tread barefoot on the ashes of the fallen, with dark soles
Really Fromsoft?
>>
>>737947057
Yeah they never explain it, who is the woman with her child, who is the old granny, is it time travel, by the time you reach the ending you completely forget about all this
>>
File: ds2 gank.mp4 (2.28 MB, 720x480)
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>>737945260
>You will be ganked over and over again, you'll be unfairly treated by the game mechanics and you'll forever regret not listening to mauler
>>
File: ds2dream.png (95 KB, 688x390)
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>>737947057
>>737947247
drangleic is not a real place but a collective dream built by the hollows who lose their memories and identity
>>
>>737947312
I know this is a bait webm, but I still want to point out that Elden Ring has more ganks and no one ever complained about it.
>>
>>737947312
Rushing through the level aggoring a million enemies and then backing yourself into a corner for no reason isn't "getting ganked"
>>
>>737945260
DS2 really felt like a fangame lol.
>>
It's evident they out-sourced that bizarre cinematic.
>>
File: ds2bad.webm (3.16 MB, 1920x1080)
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>>737947312
>WOW IT'S NOTHING BUT A GANKFEST WHAT A SHITTY GAME THANKS B-TEAM
>>
>>737947057
it's an abyssal portal. The shrine you wake up in the same one used to access the dark chasms, as well as the one encircling the Darklurker statue in Amana.
Drangleic as we visit in the game is a memory, or dream, of a kingdom that has long since been left to ruin. The abyss is keeping this image in stasis
>>
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>>737947775
Genuinely did. Little over a year ago I finally played the DS trilogy and I really liked 1 overall, and after a few day break I started 2 and I was constantly in shock, thinking "the same studio who done the previous game also made this right after? there's no fucking way", the whole time it genuinely felt like an amateur studio tried to copy dark souls and fumbled it massively. The same studio who made King's Kino, Shadow Kino, Demon's and Dark Kino (1), also then made this fucking abomination? I get that the development got torpedoed, but for it to be that bad I'm guessing more than every other From game (as they always claim they've had issues during development e.g. rushing and cutting content).
>>
>>737947951
Das1 is literally ripoff asset flip of Demon souls though but you never played it so you wouldn't know
>>
>>737947951
DS2 is better than DeS and DS1 in every way except music. And in fact even the music is as good as DeS (which has an extremely overrated soundtrack for no reason). Also Kingsfield and Shadow Tower are shit.
>>
>>737948026
You don't even know what "asset flip" means so you can fling yourself inside a noose and cease posting.
>>
>>737948026
more like demon's mid is the beta version of dark peak
>>
>>737947951
kek
>>
>>737945260
But then I didn't and got two rings for it
>C-I-N-E-M-A
https://www.youtube.com/watch?v=mWXXS15ddyY
>>
Never understood the hate. I always liked how many weapons there are and how silly they can get. I think the devs had a lot of fun making the game.
>>
>>737947312
>listening to mauler
anyone who watches that autistic retard should be castrated and forced into slave tabor for the rest of his life
not joking I genuinely unironically 100% mean this
>>
>>737948249
this but any youtubers/streamers etc
>>
File: Scholar of souls 2.mp4 (2.32 MB, 480x360)
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>>737945260
>>737947436
Ds2 feels like a dream most of the time but i think it's made by mistake and it's intended by the devs, for instance when you go from aldia's mansion to the dragon mountains, you go into it like you skipped a movie from the middle to the end
>>
>>737948190
it's literally just mouthbreathers parroting youtube "critics" (aka retards) who were mad after being humbled because they thought they were the dark souls experts
>>
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Need the 'dream' headcanon to get around this one.
>>
The elevator to Iron Keep is one of the most iconic moments in gaming.
>>
>>737947312
Kek I love these, post more
>>
>>737947951
I still don't think it's that bad, just B-Team bad. The whole
>hee hee hoo hoo you're gonna die a lot lmao
grandma in the beginning is so corny, such an immature reflection of what Dark Souls is about.
>>
>>737947312
I never understood this complaint about gank squads in DS2. Go back and play DeS or DS1 and there are just as many.
>>
>>737948489
Yeah man it didn't show the maturity of dark souls prepare to die edition
>>
>>737948510
The DeS video here even features the iconic flailing hollow multi hit attack that people complained about in DS3 and Elden Ring.
>>
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>>737948416
>game has dragons and other magic shit
>NOOOOOOO NOT THE FLOATING LAVACASTLE
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>>737948665
said castle you can't see in the sky
whoopsie! :)
>>
File: gank spell casters 4.mp4 (2.27 MB, 720x480)
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>>737948510
I challenge you to show me something like this webm from ds1 and DeS
>>
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>>737948604
"Prepare to Die Edition" is purely a marketing thing, no character in the game itself went
>fiddle doo fiddle dee, you gonna die repeatedly!
>>
>>737948696
game has illusionary walls check mate.
>>
>>737948756
and yet there's no walls infront of the castle or in the sky
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>>737948416
THE ELEVATOR IS AT THE BACK NOT THE TOP, THE BOSS IS AT THE BACK OF THE TOWER NOT THE TOP
>>
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Dark Souls Deuce.
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>>737948845
somebody post the elden ring wormface webm
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>>737948750
>>
>>737948416
>>
>>737948845
I had a mouthbreather brag about ds2's superior hitboxes, i'm saving this
>>
The fundamental flaw that completely obliterates DS2s design is them stripping away the lighting system because of consolefags.
I replayed the game with the insane lighting mod that exists and actually having to use the torches, light sconces, etc, totally transforms the game and then every single design decision they went with clicks and makes sense.

When the areas are dark and you are required to use a torch in your offhand it forces you to take the game at a slower pace as you do not have as much damage mitigation. You survey the areas more, pick stuff off from a distance, don't run willingly into gank squads, etc.
They revamped the equip load system and added adaptability expressly to counter the rollslop present in the prior entries. That's why there are no equip load breakpoints. High armor and increased resistances comes at the cost of slower movement and increased roll time/shorter roll distance with increased active hurt frames, which can be reduced via adaptability to offset. It's also why lifegems are in such abundance - the devs realized that you will be getting hit far more often, take chip damage far more often, etc.

The game overall feels more like King's Field or Shadow Tower than Dark Souls, and the inspiration is clearly apparent when you realize Things Betwixt is basically the starting area in Shadow Tower abyss, and the entirety of the Earthfolk in KF4 is in direct parallel to The Forest of Fallen Giants/Giant kingdom.

DS2 is truly the best game in the series that introduced a ton of unique aspects to the series and it is very unfortunate that they were far overreaching what was possible. Maybe if they had the budget or it was developed 10 years later we could have had the full vision, and it is a shame that people disliked it enough that From scrapped every good thing it introduced except for power stancing in favor of doubling down on rollslop spectacle bullshit.
>>
>>737948994
That's very different from an on-the-nose meta commentary.
>>737948845
>Warped Sword
Deserved.
>>
>>737949090
>all this word filler just to say "DS2 is truly the best game in the series"
False and gay.
>>
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>>737948845
>didn't level adp

skill issue though
>>
>>737948703
>walks headfirst directly into a group of 8 enemies and dies instead of shooting them with a bow and splitting them out
anyway, there are many areas in 1-1 boletaria with groups of knights that will all aggro onto you at once if you do that, same with 5-2, 5-1, off the top of my head
>>
File: DS2_1872.webm (912 KB, 1920x1080)
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>>737948703
right there
>>737947817
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>>737945260
What is this prince of persia warrior within cameo?
>>
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>>737948703
>tfw you will never be a dark souls level designer and place annoying enemies on the most annoying places possible
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>>737949060
ds2's hitboxes are fine, the issue is that the presentation is just bad which is a legitimate flaw
what happens in this webm is that he gets clipped by the grab during an active hurt frame during his roll, but because animations are allowed to fully complete instead of being interrupted for rolling specifically it snaps them into the grab after the roll is completed
there is no "he was out of the way!", in actuality he was hit during the roll
>>
The character controller for DS2 feels like shit, therefore it's worse than the other entries in the series. It's really that simple. If you play Demon's Souls, Dark Souls 1, Dark Souls 3, and Elden Ring, they all feel like they were made from the same project file with improvements along the way, similar to playing the classic Mega Man series into X or whatever. Dark Souls 2 is the exception though - it feels much worse just to move and attack with your character. Also its sound design is shit.
>>
>>737945878
Drain-Lick
>>
>>737946515
>those poop-jars in the background
>>
File: gank amana.mp4 (2.28 MB, 720x480)
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>>737949246
Not even comparable to the ds2 ganks, where are the spell casters, where are the archers, where is the water that slows down the player while it allows the enemies to sprint, some of you shills are genuinely dishonest cause you got nothing, also that clip shows the player rushing towards the enemies as he is getting ganked, this is very sus, no one plays like this
>>
>>737949431
There's something fucked with the deadzones. I don't remember the specifics but if you look up "dark souls 2 deadzone" there's a bunch of fixes and people talking about it (with images too). I fixed it by just forcing a change in steam's controller settings.
>>
>>737949431
Why is DS2 the only Souls game that cause this much asshurt?
>>
>>737949552
demon's soul doesn't even allow you to roll at all in the poison swamp and has a 4 giant depraved gank you secondary shitter
>>
DS2 (and to a lesser extent DS3) had great Covenants and I'm still mad that Elden Ring doesn't have any.
>>
>>737949579
Why is DS2 the only Souls game that was this poorly made?
>>
>>737949552
>also that clip shows the player rushing towards the enemies as he is getting ganked
Which is literally what happens in every video complaining about DS2 gank
>>
File: 1758928520249665.gif (1.73 MB, 640x480)
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>>737948843
You can clearly see how this isn't true in game. What's the point of even posting this.
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>>737949090
>The fundamental flaw that completely obliterates DS2s design is them stripping away the lighting system because of consolefags.
>having to use the torches
Retarded

>have shields, two-handed weapons, dual wielding as a new mechanic
>NVM LOL CARRY TORCH 50% OF THE TIME
That would have been retarded, so they went back on it.
>>
>>737949697
they were forced to because next gen console
>>
>>737949697
DS1 team moved to DS1DLC and then Bloodborne, DS2 was basically made by very ambitious interns.
>>
>>737949725
They,
1. Haven't played it/reached that point in the game
2. Massive mental issues (shit memory)
3. Lying (for troll/bait)
DS2fags fall into one of these typically.
https://arch.b4k.dev/v/search/image/W5ISsxCozTs5P1qmznu8FA/
>>
>>737949697
Didn't they have to rush it? But it's still going to be someone's first DS game aka their favorite. Dark Souls 1 is my favorite and I can tell it's shit in a bunch of places.
>>
>>737949792
From say that every game they released was rushed though. Why is DS2 some special retard child?
>>
>>737949579
The Souls series was From's first meaningful foray into the action adventure genre via a series that was largely inspired by King's Field, Shadow Tower, and Echoknight in terms of design philosophy. This meant that the first entries in the Souls series were slower paced, had more puzzle bosses, but still pushed forward with a more action oriented design. People crossing from similar genres expected this faster paced action oriented gameplay, so when Dark Souls 2 came out and the team attempted to slow the pace of the game down further and make rolling not as insanely broken as it was in the prior entries people just shit their pants when they got railed and gaped by running head first into gank squads and being "forced" to level ADP.
That backlash is why DS3 and every future game in the genre is all rolling and all spectacle with very little else.
>>
>>737949867
Half of their catalogue consists of those.
>>
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>asshurt dark souls 3 thread
>asshurt dark souls 2 thread

Seriously how does Miyazaki do it?
>>
>>737949090
The hollowing mechanic was really good, it kinda bordered in the survival horror since you had to save up effigies for the real deal and not die stupidly
>>
>>737949741
Yes, that's why you have to light the sconces. That's why the sconces are there and why there are mechanisms in several areas to light up entire portions of the area after traversing it.
>>
File: 1.gif (2.49 MB, 1105x783)
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>>737948843
Why do 2fags love lying so much
The mountain is floating directly above the windmill, its not behind it
>>
>>737949950
It's the same shitflinging literally every game gets, it's not special
>>
>>737950010
>NOOOOOO NOT THE FLOATING MOUNTAIN IN A GAME WHERE YOU JUMP DOWN AN ENDLESS PIT HOW UNREALISTIC
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>>737949925
>people just shit their pants when they got railed and gaped by running head first into gank squads
While I may disagree with why DS2 isn't widely liked, this did make me laugh aloud.
>>
>>737949998
Dark Sconces 2
>>
>>737950074
>retrying again after he got BTFO: >>737948665
>>
>>737949741
yeah you have to weigh the cost of having the torch out and not seeing anything or having the full availability of your moveset and damage potential, and if you subsist with the former you can light up the area so you can see and then utilize your entire moveset with no risk
dark souls 2 plays more like a traditional dungeon crawler akin to the older series of games
you dont have to like this, that's fine, but people like you shitting your pants and saying the game is bad for it while fundamentally missing the point of what they were going for because you watched some retard on youtube piss their pants about ADP iframes or why puzzle bosses are totally gay is why every game in the genre is just rollslop now
>>
File: 1771666894855832.png (1.45 MB, 1440x900)
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>>737950074
Indeed, how unrealistic, and a massive downgrade from DS1
>>
>>737950220
imagine the smell
>>
>>737950220
Based. It's great when you're in blighttown and actually look up, very few people seem to do that. Look up but also away/around, you can see quite a bit of other locations.
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>>737949552
lol how can you be this bad at playing videogames
>>
File: Dark Souls 2 Peak.gif (947 KB, 300x169)
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>>737945260
When my wide-eye hopeful ass was coming off of the high of DeS and Dark Souls 1 and seeing this ham fisted intro, I knew the design philosophy was going to be whack. Low and fucking behold.
>>
>>737950074
>the LITERAL GAME ITSELF doesnt count
I think if this is your argument you need too reconsider your stance
>>
File: HRT Coffin.jpg (22 KB, 540x368)
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>ds2ggers getting raped itt as usual
we love to see it
>>
>>737949552
>recognize all of these factors exist around you to put you at a disadvantage
>still sprint head first into all of them instead of utilizing your fuckoff huge arsenal of items to do literally anything else
you're so close to getting it
>>
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The trooncord is starting their raids on ds2 once again
>>
>>737950268
There's a bunch of stuff like that that people don't even realize because it's so well hidden. Seeing Izalith from ToG, Dukes Archive from the Helldrake bridge, Darkroot and the Capra Demon room from Upper Burg, etc.
>>
>troons out of nowhere
>discord out of nowhere
obsessed
>>
>>737949579
It's speedrunners having to deal with SOTFS, i believe the real reason Ds2 is hated was because speedrunners couldn't time the their runs as effectively as they did in DaS 1 and vanilla DaS2, specifically the mobs in Iron Keep, Drangleic castle and Shrine of amana, if you watch speedrunner fails, you will notice it's usually around these parts where mobs expose them and ruin their runs then they proceeded to shit on it and their essayist buddies picked up on this and used this ammo as a rebutal against ds2 generally, take the essays that were made popular, practically all of them were critiques of mobs, which version has the most dangerous mobs? SOTFS
>>
>>737945260
speak for yourself, old hag
All I hear is skill issue
>>
>die
>pick up your souls and try again
what's the big deal
>>
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>>737950374
>>737950494
>>
>>737950698
You lose a chunk of your health sometimes to 30% and can't summon NPCs no more
>>
>>737950550
Yeah man ash lake above izalith makes total sense man
>>
Wait why to trans people hate Dark Souls 2 so much?
>>
>>737950974
ESL...
>>
>>737950575
>>troons out of nowhere
>>discord out of nowhere
well yeah, the DS2 defenders barged in to defend their shitty game
>>
>>737950974
Bad for speedrunning >>737950635
>>
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>>737950869
I'm willing to overlook that singular flaw when everything else is done so well
>>
>>737948510
i think the poise nerf where heavy armor doesnt grant you super armor unless you attack, surprised a bunch of old fans. also the hit stun animation is longer with low adapt and endurance
>>
>>737948703
5 or so Anor Londo archers sniping you while traversing a narrow beam for one
>>
>>737947312
>the enemies attack the player in your action rpg game and this is unfair
>>
>>737949218
The teleportation grab is a great thing because DS2 tried to do its own thing unlike DS3 which is just a retread of DS1.
>>
>>737948703
This part has to be the most BS of ANY Dark Souls game
>>
>>737945260
dropped the game at this cutscene. what the fuck were they thinking??
>>
File: 1757086691970782.webm (1.7 MB, 1920x1080)
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>>737951082
I see. But they don't have to make that our problem.
>>
>>737951472
that's the trick! they weren't.
>>
>>737948843
retard-kun...I like ds2 and even I can tell you there are no nearby mountains behind the tower. iirc the devs intended there to be, but didn't get around to it.
>>
File: tough but fair.webm (2.55 MB, 1280x720)
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>>737948703
>>
There's only a few things in DS2 I would consider OBJECTIVELY bad.

1. The poise system is totally flawed and basically makes armor useless. Poise is effectively a scale from 1-100 where a normal hit will do 20 points of poise damage, and if it goes past 100 points you get staggered. The issue is that heavy armor BARELY reduces the amounts of hits required to be staggered, and your pose meter decays at such a horribly slow rate it may not even decay at all.
2. Because of the above and other more well thought out changes to rolling, ADP, damage mitigation as a whole etc, the pace of the game is much much slower and a lot of encounters are designed around you slowly picking enemies off 1 by 1, drawing them out, etc. This is great in theory, the issue is that majority of boss run backs (most notably Iron Keep as an incredibly heinous one) are incredibly long and it isn't fun or engaging to have to do that every time you die to a boss, so you are inclined to want to run through and then you get molested incredibly easily, which adds to the frustration.
3. Animations being allowed to finish instead of snapping as they do in every other souls game, which is why the hitboxes get such a bad wrap. The hitboxes themselves are fine, but it paints a brutally dishonest picture when you get clipped by a grab during an active frame during your roll and instead of just getitng grabbed your entire roll animation finishes and then you pop over into the grab. It comes across as unfair bullshit, even though the hitboxes are totally fine and working as intended.
4. Due to rushed development there are a ton of remnants of old level designs, entrances, caves, pathways, hastily all blocked off or covered in most cases alright ways but then you get the obvious standouts like the iron keep/harvest valley shit. I don't particularly care about this but it's a step down from DS1 for sure.

Every other issue is people being retarded or taste.
>>
>>737951043
kek I come on /v/ very rarely and every single time without fail I see you seething about ds2 "trannies" in any fromsoft thread, it's unbelievable how obsessed you are,literal years of your life wasted doing this every day
>>
>>737951603
kek
>>
>>737951741
for all it's flaws ds2's poise system is still vastly superior over ds1's invincible havel mages, even if it could've uses plenty of tweaking
>>
>>737951741
>the issue is that majority of boss run backs (most notably Iron Keep as an incredibly heinous one) are incredibly long
It's two rooms.
>>
>>737951741
Nope, everything you said is wrong
>>
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A infinite lake above an open air lava terrain is ok BUT THE ELEVATOR NEAR A MOUNTAIN? NAH FUCK THAT
>>
>>737952238
>has in-game models
>intentionally misdraws massively
lol you keep digging yourself deeper with each subsequent shit-post you try
>>
>>737952238
>doesnt understand the concept of a cave
>thinks its comparable to a mountain floating above a windmill
>>
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>>
I love ds2 but trying to argue it's superior to ds1 is dumb, 1 is a masterpiece 2 is a very good 3 is dogshit
>>
>>737952471
why is it called earthen peak when there's elevation right above it?
>>
>>737950210
>but people like you shitting your pants and saying the game is bad for it while
I said none of that, so shut up and stop hallucinating.
>>
>>737952558
might be why ds2fags call ds2 peak because earthen peak is their only reference to the word
>>
>>737952302
the in game models literally has bed of chaos at the same level of ash lake, numbnuts
>>
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>>737952479
It is better. 2 is the only one in this series that isn't dogshit
>>
>>737952630
yes honey we can see that but you still can't draw for shit now tie that noose for yourself already
>>
>>737946726
>NOT SO FAST TROONIE
>IF YOU WANNA CUT THAT COCK OFF AND MAKE YOUR SELF ANEW ELDEN RING-HOLE
>YOU ARE GONNA HAVE TO GET THROUGH ME FIRST
>>
>>737952681
I accept your concession, faggot
>>
>trying to say this is better than ds1 is dumb. Youtube Dark Souls 1 retrospective lore and educate yourself
>>
>>737952765
meant for >>737952630
>>
>ds2fag is a bowsissy
Explains a lot actually.
>>
>>737949867
It was gonna be some retarded sandbox open world thing, hence the teaser trailer evoking Skyrim so blatantly, but the director wasn't getting anywhere so they scrambled to put another hack in his place to piece together a different game in a hurry from the concepts and assets. This is why nothing works and everything is stupid.
>>
>>737951741
2 is much faster than 1. Wasting 45 of your points into adp instead of putting a 100 points into Endurance and playing at 69% equip load is your choice. You could have played a light character that refills stamina quicker than you do in DS1, rolls further than DS1, can omni sprint around enemies and cover distance quicker than you can in ds1, has viable fast weapon sets like powerstance daggers and shortswords but instead you did everything possible to play a slow character.
>>
>>737951741
There should be a middle ground between full on poise and simply ripping into enemies with R1 stun locks and doing the process all over again, it's the most braindead thing out there. from gave up and stopped wanting to perfect the poise system, they brought it back in ER though but it's not it
>>
>>737951973
take your schizo meds, fag. also play something better than DS2
>>
ds2 is essentially Prince of persia warrior within
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>>737953493
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>>737951741
>4. Due to rushed development there are a ton of remnants of old level designs, entrances, caves, pathways
Quests too, Alva and zullie's quest are told in item descriptions, tons of people who played the game have no idea who these two are
>>
>>
>>737947951
Thats wild. I experienced playing demons souls on my roomate's ps3, dont recall if i beat it but I was hooked. Liked dark souls, but suffered through it on pc launch where I had to basically shut off my firewall to get multiplayer to work because no amount of port forwarding worked with games for windows live and install ds4windows to make the controller function at all.

Dark souls 2 was my favorite, but for me its about the exploration. Ds1 maybe gets recognized for how areas loop back around and you get shortcuts which was cool and all but within the levels I just liked the exploration and refined mechanics of 2 (I also always played blind so Ive since learned that you can increase your iframes through adaptability if i recall which I dont think I ever did except to get a bit of resistance to elements). Ds3 was disapointing to me as the levels were more linear and offered less exploration. It was more about bosses. Eventually went back and replayed ds2 and did all the DLC areas and it was great.
>>
>>737954234
Garl Vinland's ripoff is right
>>
>>737954234
what an ugly fucking game lol
>>
>>737953043
>cherrypicked webm on the left
>still gets hit a shit ton on the right
what point are you attempting to prove here exactly
>>
>>737954607
that 2 is faster than 1
>>
>>737954642
every single design decision promotes slower and more methodological ways to approach each encounter
being able to throw a dagger on and sprint and roll around 20 guys while getting hit in the back because it is an option doesnt change this, and OVERWHELMING sentiment complaining about gank squads is evidence enough of this
>>
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>Alva was once a knight who searched many lands for a cure for Saint Serreta's "sickness". Upon learning of his dedication to the saint, Zullie the Witch used all manner of tricks and deceit in an attempt to ruin Alva, but ultimately stood by his side. In the end, Alva failed his mission and relinquished his knighthood.

>Zullie the Witch, known for seducing Alva the Wayfarer, set out to ruin Alva through deceit and tricks due to his dedication to Saint Serreta. In the end, however, she ended up spending her whole life with Alva, supporting him in his adventures

>They only appear in Dark Souls 3
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>>737954906
>being able to throw a dagger on and sprint and roll around 20 guys while getting hit in the back because it is an option doesnt change this
It quite literally does though. You move faster, you roll further, you can move while shooting a bow, move while healing, you refill stamina quicker, more SL's and increased soft caps means you can put more points into Endurance letting you roll and attack more often, there's no equip load breakpoints until 70%, etc. Tell me a 26% DS1 character is faster than a 26% DS2 character. It's just facts.
>>
>>737946515
I sometimes forget that the first Souls game came out on PS2
>>
>>737953043
It's not ''faster'' the mobs just close distance much faster, one simply register your position ''slower''
>>
>retards keep replying to DS2troonies
how many times do I have to tell you? we need to make them invisible, they need to feel not welcomed here. I'm pretty sure they are behind the nintendo hate threads
>>
>>737955930
Ok well i'm providing you objective evidence and facts and all you have is "its not faster" because the enemies do things
>>
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>>737948916
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just level adp
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>>737956429
you're way better off leveling vitality
>>
>>737946726
he was the good guy all along ; <
>>
I pray ds2 never gets a remake
>>
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>>737945260
Reminder that Original Dark Souls 2 is superior to Shit of the First Scholar:
1. SOTFS ruined the lighting system, cranked up exposure and ruined the entire aesthetic of the game.
2. SOTFS enemy TYPE placement is nonsensical and illogical, it ruins immersion and environmental storytelling.
3. SOTFS healing upgrade item placement (estus flask shards and sublime bonedust) are inferior to that of the orginal.
4. SOTFS ruins the progression, flow and exploration of the game by adding a lot shitty petrified statues blocking off areas for no good reason.
5. SOTFS nerfed many bosses, damage and turned the game into a casualized dogshit game. Contrary to popular belief, the majority of the changes made the game much easier in most areas, only a few areas were made harder, as a whole, SOTFS is casualized garbage compared to the original.
>>
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>>737945260
>>737956707
What happened to the Sun in Shit of the First Scholar version?

Fuck anyone who prefers Shit of the First Scholar.
>>
>just waste 40 levels on iframes instead of health or stamine or str
>>
>>737956756
I don't get it
>>
>>737945260
I think I'm the only person on /v/ sick (for a while at least) of games that are just Freddy Krueger fingering my asshole.
>>
>>737956756
Scholar looks more like a sunrise, which makes sense because once you reach the end of cardinal tower the sun is setting. Nice little time of day detail in scholar.
>>
>>737956707
This
I feel bad for people who have only played scholar
>>
>>737956776
Not just that, 40 levels into "bring your hand to your mouth faster".
>>
>>737956958
Jason vs Freddy is what dark souls 2 is
>>
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>>737956707
Wish they used loli shannalotte for something in their time travel gimmick
>>
>>737956776
All those levels mean you can quickly get into your build or max niche playstyles. If you put everything into health what do you need iframes for? That's fun. That's what an actual rpg with depth is.
>>
>>737957007
>Scholar looks more like a sunrise
No, it doesn't. That is not how sunrise looks, it looks like shit.
>>
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>>737945260
I always liked 2 the most. This intro and the implied relation of a family to the main character simply can't remember just kind of hit me hard. It's a plausible way to look at the game as a trip of someone experiencing dementia like symptoms. I grew up watching that personally destroy my grandparents. As a result, I always saw hollowing as analogy in some manner to dementia and Alzheimer's. Dark souls has always been one of those games as a result that's stuck with me. In particular, DS2.

Anyways, did I mention DS2 was my favorite? Ha.
>>
>>737947057
I assumed it was metaphorical.
>>
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>>737957423
>>
>>737957423
that's exactly what a sunrise looks like. You'd know that if you ever went outside. Vanilla is mistakenly a sunset because they didn't think about it very hard. And Heide's tower in Scholar is more like noon, but it's still just a sunset in Vanilla. Scholar more accurately conveys passage of time with its areas.
>>
>>737957768
>You'd know that if you ever went outside.
I've done sungazing both at sunrise and sunset, you are retarded and don't know what you are talking about. That is not how sunrise should look like, Shit of the First Scholar completely ruined the Sun and Majula.
>>
>>737957392
What happened to Dark Souls 2 is a tragedy, fuck Bandai Scamco and fuck FromSoftware too.
>>
>>737957927
>Shit of the First Scholar completely ruined the Sun and Majula.
Holy shit I'm laughing so hard right now, I love these threads. TES shitflinging feels too serious compared to this.
>>
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>>737957535
>It's a plausible way to look at the game as a trip of someone experiencing dementia like symptoms
it's the central theme i believe way above the fire linking stuff, pretty much every character is amnesiac and lucatiel succumbs fully to dementia at the end of her quest with only (YOU) remembering her name
>>
>>737948249
I like his Batwoman videos.
>>
>>737949060
grabs are shit in all fromsoftware games, stop being intentionally dishonest and/or actually retarded
>>737949552
DS1 had a very on the nose problem once you died a bit to bosses, players realized you could just run past most enemies, since DS1 combat was basically tailor made for lock-on (see how easy it is to just run unlocked and pivot a backstab on ANY backstab-able enemy). DS2 tried fixed this with more methodic, pacient fights where you're better off choosing targets carefully and picking them off 1-2 at a time, instead of just bum rushing the entire game
>>
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>>737946515
wo hooo, very nice
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>>737945260
Dark Souls II continues to be kino.
>>
>>737946340
>you can tell immediately when a brown nigger is lying
Actually, ds2 was the first game to implement a penalty system for doing exactly that and the punishment is a lot harsher than in ds3....but you would know this if you had actually played the game thougheverbiet
>>
>>737958119
There was a time I was basically obsessed over her character. Not in a waifu way. Just, well, for what you mentioned.
>>
>>737948845
show me the adp stat
I bet that shit hasn't been touched the entire playthrough
>>
>>737945260
All ds 2 fans are canonically raped and ds2 helped them go through it the slop that it is. That's why they defend it tooth and nail
>>
>>737956707
>poop is superior to shit
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*pisses in your estus*
>>
I have beaten every souls game but this, I have never made it past the intro area, I can never put my finger on it but the game never feels right to me.

The graphics look worse than the first, the combat feels weightless and strange, the hitting animations are off, and the difficulty often feels like a deliberate 'haha so hard fuck you' learning lesson forcing a death at least once.

However all of the designs in the later game look so interesting I really want to finally make it through.

So just spoonfeed me an easy melee build, easy path, idc. Ive put in my time. I want to see more of the game and maybe if I get through the first area Ill enjoy it. Im telling you ive tried for like a decade.
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The Iron Keep Elevator is so iconic because it was the reverse Fire Link Shrine Elevator.
Instead of giving the player the feeling that the entire world was carefully interconnected in a very intelligent way, suddenly nothing makes sense anymore and locations might as well be randomly duct taped together.
>>
>>737947247
(NTA)
I still think that old granny in intro is Shanalotte / Emerald Herald from the future.
>>
>>737958846
It's the easiest modern From game, anon, you can not go wrong if you don't zoom past aggro'd enemies. If you struggle, just get more lifegems (I never bought them but always had them in abundance anyway).
>>
>>737958950
>modern
it came out 12 years ago dude. And as a pretty big normie nowadays I cruised through DS3 without internet (I got flagged for cheating or some shit on launch and it never left) outside of the nameless king.

Its also the fact I just dont enjoy it. So I really want something that blows me through the beginning.
>>
>>737958867
Yeah man my favourite interconnectivity moment was the barrier that said ''you can't pass through here yet'' after pinwheel and having to go all the way back on foot
>>
>>737959096
Hmm no not really, 2013 was like 4 years ago
>>
>>737959096
To me modern is DeS and beyond for From. They're an old company. But IIRC all of the first set of weapons you can get from the blacksmith are high and top-tier. My first run I used rapier + mace and used that the entire game and all DLCs (replaced rapier with ice rapier but who gives a shit, same weapon). Upgrade them and generally lightning infusion is best.
>>
>>737959125
The lordvessel wall? It's a barrier to progress, it doesn't really have shit to do with interconnectivity mate.
>>
>>737958846
>So just spoonfeed me an easy melee build
All melee builds are valid, all swords are good, sorcery is the hard mode in ds2 since all bosses are immune to magic
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>>737945260
I prefer DS2
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>>737959402
Lad, the point is you can't go where you please if you don't have the lordvessel, the ridiculously long one way trips up from Ash Lake and Tomb of the Giants if you lack the Lordvessel shit on the interconnected my ass gimmick, it's a one way trip to anor londo, there are no elevator in between
>>
>>737958867
>Instead of giving the player the feeling that the entire world was carefully interconnected in a very intelligent way, suddenly nothing makes sense anymore and locations might as well be randomly duct taped together.
the game starts with you walking from a literal gap in the space-time continuum to a random ass village
30 seconds later you're walking through towers floating in the ocean
a minute later you're fighting pirates in a cave
why the fuck do retards keep mentioning the iron keep elevator, no area transition makes sense
>>
>>737945260
>Somehow Palpatine has returned...
>>
Did anyone here try the lighting engine from start to finish?
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>>737958119
Needless to say ds2 was my favorite game in the series too, because of her. Now, I sit in a hellish limbo. I beat elden ring on launch then delayed playing the dlc because I saw the tarnished edition they were going to sell had a lucatiel starting class. Then they delayed it. So I keep on waiting and waiting and waiting. No fucking news at all. I want don't want to go back to it until I can play with her set. This has been killing me for months. What the fuck From?
>>
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>>737961870
yes, and i by no means exaggerate that it completely transformed the game
actually having to go around the gutter slowly lighting the torches one by one makes it the UNIRONIC best area in the game
it is an utter tragedy that it had to be gutted for consolefags
>>
>>737962335
Any major FPS drops?? crashes?
>>
>>737948392
my lived experiences are not me following some retarded youtuber, fuckface. Dark souls 2 is unadulterated ASS. No amount of cope and seeth from the ds2 glazers can change that.
>>
>>737962435
no, it runs flawlessly
only thing i will suggest if you use this mod is to adjust the HDR/bloom in areas with lava, brume tower in particular adds a horrendous red/brown fog due to the "heat" in the area that you can just minimize via the settings easily
>>
>>737948510
no there aren't
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>>737945260
Tanimura, claw your way back and create DS2 2. Slaughter that talentless hack Miyazaki and his repetitive slop.
>>
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>>737962435
another pic, i would upload higher quality if i could
for context, this room is pitch black and you cannot see anything without the torch
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>>737962335
>actually having to go around the gutter slowly lighting the torches
You didn't do that previously?

You have a cheap TV set too bright?
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>>737962703
https://www.youtube.com/watch?v=tvBeQ1QD0jg
Shut up retard. You can see a mile in front of you without any light source.
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>>737961870
Nope, I will never after I saw this abomination.
>>
>>737958119
>i believe way above the fire linking stuff
They're linked completely silly. Gwyn cursed humanity to forever link the First Flame, which results in the curse of the undead and hollowing. In Dark Souls 1, hollowing is just something that turned undead into mindless zombies. Dark Souls 2 expands upon this with hollowing being a gradual, and hellish losing of one's mind. Miyazaki could never.
>>
>>737962807
Kek the lighting mod is unnecessary.
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>>737962819
they should add animations of alonne and the player slipping on that wet ass floor lmao
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>>737962969
>Gwyn cursed humanity to forever link the First Flame
Retarded headcanon.
Gwyn is the good guy.
The fire is good, without the fire, the world turns into subhumanoid hellhole.
Gwyn did the right thing, he created a flawed loophole to prolong the age of fire as much as possible and rebel against the evil "natural order" of the Dark Souls universe.

Fuck the Age of the Dragons.
Fuck the Age of the Dark.

I WILL LINK THE FIRE, FOREVER TRUE.
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>>737963165
>Gwyn is the good guy
frampt pls go
>>
>>737963003
https://www.youtube.com/watch?v=98L8y1CbrWE
you are categorically insane
the gutter, shaded woods, and no mans warf may as well be entirely different areas
>>
>>737963296
Makes sense if the game was originally supposed to be like this but they changed it up at some point late in the development process. Like all those shitty repeating textures that stick out should have been buried in dark.
>>
>>737962684
>>737962819
>mod
>it's just a fog and DS3 "plastic" effect
>>
>>737960004
You might as well be complaining that you can't enter The Depths without the basement key. Freedom doesn't mean no locked doors.
>>
>>737962969
I believe the curse is like a church of white made plague that spreads, Aldia alludes to it too, the first one reveals that undead can be created and the opening shows a firekeeper inputting undead seals on corpses, just a theory but it may have nothing to do with fire linking and it's just what the undead are told in order to prolonge the cycle of gwyn and his inbred family, the dementia is a side effect of this. lindlet shows that they way of white scammers are still active after all these years
>>
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>>737946726
the ogre that guards the tranny coffin is going to be in the resident evil movie!
>>
>>737963554
It actually means that in videogames. THIS is why I recommend the people's to skip The Depths. Grab the ember and get the fuck out of there. You have the master key, you don't need to kill the Groyping Dragon.
>>
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>>737963270
>progressing time means history accumulates?
>grim
>>
>>737948703
Damn boi, u squishy if you're getting ganked by spell casters doing melee shit
>>
>>737963270
Genuinely never understood the whole sad soundtrack he had, the dude is a genuine scumbag
>>
>>737963840
Yeah but then you need the master key to do that. So it's not unlimited freedom either if I have to pick a specific starting gift.
>>
>>737963991
>the dude is a genuine scumbag
dumbfuck, Gwyn is the good guy, you are retarded.
>>
>>737963991
He's a once great king and god reduced to being a hollow zombie that sits around defending a campfire for eternity until somebody puts him out of his misery
>>
>>737964020
No ughh shut up, stop talking about it, take the key and stop askin questions
>>
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> DS2 is bad
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>>737963991
He's a good guy, now sad. He needs a sad soundtrack.
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>>737963991
He's 10000% the bad guy, but you can't say he didn't try. He gave his own mind and body to the First Flame. He put his money where his mouth is, hence the sad music. He didn't just dictate other people. Hell, he threw the first lightning spear at the Archdragons. Gwyn was a king of kings, and he dragged the world to the end of time. I respect it.
>>737964054
Frampt pls go.
>>
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>>737947312
I think I will play the Souls series again and purposely make gank squads for webms. It gives me a reason to go back and play them at least.
>>
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>>737964163
>Frampt pls go
A SERPENT NEVER DIES
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>>737964137
>ruins your incel build
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>spend any giant souls and you are locked from beating him in a whole run
>>
>can dodgeroll everything fairly consistently without issue
>cannot for the life of me parry anything, even basic bitch enemies
>can parry and do timed shit in other games with ease
something with how parrying works in Souls games just feels off to me
>>
>>737964419
you can avoid every single one of his attacks by hugging his right leg, just chip away
>>
>>737964528
If you play in vanilla he can break your weapon real fast if you don't have enough giants
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>And then I told him, he'd be the king of man!
>>
>>737964648
Don't worry bro, just grind 50 awestones for that sweet fist damage.
>>
>>737964660
It's crazy we'll never know who these snakes are, where they come from, who created them, what do they want, why are they so ugly and disgusting but at least we can rest assure they are dead
>>
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>>737964770
Dead? They probably don't even need to exist in the actual world anymore to have influence over it. They're gods now, untouchable.
>>
>>737964770
Don't worry man some youtuber can make a bunch of head canon for people to repeat
>>
>>737964770
They're imperfect dragons which means they come from whatever evolutionary line created dragons. Elden Ring gives us the idea in its own universe that maybe dragons were made in the image of the Elden Beast (wings, fire breathing), but ultimately nothing is certain about their origins, and even less so about that game's serpents since they're not tied to dragons at all.
>>
>>737945260
Such a corny and contrived opening
>>
>>737964770
I don't think we need to know.
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Just how strong was prime Vendrick?
>>
>>737968103
He was a BasedBoy who mentally collapsed.

Gwyn and Ivory King are the true Kings of Dark Souls games.
>>
>>737965571
What's contrived about it?
>>
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>>737964137
To this day I am still in utter awe at how poorly DaS2 is animated, genuinely some of the most dogshit work I've ever seen in the medium as a whole, and I don't mean the medium of videogames, but ANIMATION as a whole.
>>
>>737945260
Way too on the nose. Embracing the Internet memes was the worst thing Fromsoft ever did.
>>
>>737948510
No there aren't it's not even close you disingenuous fuck.
>>
>>737946515
>tranny tattoos
>>
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>>737946990
Well it could be worse.
>>
>>737964770
they're called primordial serpents so it's safe to assume they are proto-dragons
>>
>>737947312
>play like a massive retard
>blame the game
>>
>>737968630
you probably havent played demons souls or dark souls 1 in close proximity to dark souls 2 a single time in your life if you believe this
dark souls 1 has two of the most notorious gank areas in the entire series, and world 5 in DeS is quite literally nothing but gank squads/ambushes coupled with incredibly restricted movement to boot
>>
>>737968630
>anor londo archers
>entire ghost area in new londo
>entirety of blight town
>entirety of the depths (who remember the like 5 basilisks)
>entirety of the catacombs
>channeller area right before gargoyles
these are just off the top of my head
>>
>>737949552
block? erm no thanks, I'm Guts :)
snipe? erm no thanks, I'm Guts :)
commit to the ultra greatsword playstyle? erm no thanks, I'm a rollslop veteran- ACK!! :(
>>
>>737968630
deranged take, DS1 especially has far more egregious ganks than 2
even 3 is filled with them, same with Bloodborne
>>
>>737968103
I really digged his armor and used it exclusively on my second playthrough of the game.
>>
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I did it!
>>
>>737948703
every souls game needs an area like this desu
>>
>>737971359
gg, fren
>>
>>737947312
Just play the game like Resident Evil 4 and it's fine. You can make handle many ganks by just using choke points.
>>
dark souls 2 at launch was magical
>>
>>737947817
Jesus, you DS2 apologists are such faggots. What else do you want to purposely misunderstand, or misrepresent so you can try to prove your point? Go back to your square dead zones with cardinal snap points while you jerk off about how Majula has soul.
>>
>>737970207
Just played DeS (PS3) and beat it yesterday. The closest it has to a DS2 gank squad are the 2 groups of dogs in Boletarian Palace, the ones in 1-2 and the ones in 1-3. It is nothing like DS2.
>>
>>737968103
Rating the "kings" by power at their peak it'd be
>Marika/Radagon > Gwyn > Ivory King > Vendrick > Dragonlord Placidusax > King Allant = Old King Doran > Old Iron King > Oceiros > Sunken King
Vendrick and Ivory King are close, but I put Ivory King above Vendrick for two reasons: Ivory King made his Manus whore actually fall in love with him while Vendrick succumbed to Nashandra's plot, and he's retained much more of his strength while fighting the chaos for a much longer period of time than Vendrick has been undead, giving him both immense durability and mental fortitude. I put Marika above Gwyn because Marika not only had many more powerful figures bend the knee to her than the other kings, the "end" of her rule was caused by her own hands rather than Gwyn who had to rely on the first flame and sacrifice to keep his going. King Allant wielded Soulbrandt and was the descendant of Doran so on top of his initial demon powers, he probably was around Doran's equal (if you didn't play DeS, Doran is insanely strong despite being a regular NPC fight). Placidusax was very strong and has some temporal powers but Bayle wrecked him a new one and his wife left him. I know he's not human I just wanted to include him.
>>
>>737945260
Dark Souls 2 DLC areas are so good, some of the best level design FromSoftware has ever made and every zone has its own unique challenges.

Eleum Loyce is absolute kino.
Brume Tower is absolute kino.
Shulva - Sanctum City is absolute kino.

Is this what King's Field influence is about? No other Souls game has the same design that these 3 DLC areas have, such a shame.
>>
>>737973771
People who like King's Field like Dark Souls 2.
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>>737973771
I don't care what people say about the core game, the DLCS were fire! And fighting the Ivory King himself, while being assisted by his knights, is pure fooking cinema
>>
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>>737947951
Sometimes I sit and just think about the fact that there's no one alive today that really even knows how to build any of those amazing architectural marvels.
>>
>>737978514
what? of course we do, what are you talking about?
we know exactly how they done it, there's articles, documentaries, and studies on it entirely.
>>
>>737978597
Sure there's people that understand it from a technical perspective, but are there actual skilled tradesmen that could come together to actually build it? Are there architects that could recreate those amazing baroque interiors to the same level of quality?
>>
>>737945260
You'll die over and over again, you'll lose all your souls™… you'll be forever a Dark Souls 2 Limited HOLLOW EDITION
>>
>>737947120
Lel
>>
>>737947312
Good. The game is supposed to be hard. After Dark Souls 2 they became too easy
>>
>>737947951
This meme gets at what I like most sbout DS2, much less seeing the house, more entering the house. It feels more real to me. Its how FF1-3 snd FE2 feel like a book.
>>
>>737949671
I feel like the point of that area is to just kill you if you went the wrong way. I went over there once to see what was there, then never went back in my dozens of playthroughs over the years.
>>
>>737978991
yes. why wouldn't there be? especially now with this "Age of information" we're in.
they did that with hammer and chisel, we have tools and machines to do it more effectively and efficiently. we dont build castles anymore because theyre absurdly expensive, outdated, and a waste of resources.
do you think there are no people in the world today that knows how to use a hammer and chisel? we have chainsaw carving.
>>
>>737947312
yeah you expected it to be fair? you boarded their ship you fucking faggot
>>
>>737947636
In Elden Ring you just press L2 and everything on the screen dies.
>>
DS2 had the best spellcasting of the trilogy. Elden Ring spellcasting is better but the ranking is like
>ER > DS2 > DS1 > DeS > DS3.
and then arcane in BB is kinda its own thing.
>>
>>737973295
Why bring up Majula? They're right about Majula.
>>
>>737979396
Eh, I don't know. That's a slippery slope, because than any problem area can just be chalked up to that same excuse
>Its the way for Devs to tell you to play differently
Like instead of criticizing that snowy hellhole in DS2s DLC, just handwave it and say "Ah, well, the devs intended for it to be used with summons and rush through the area."
>>
>>737978514
its still possible to do how do you think they reconstructed notredame you retard. after a fucking mudslime piece of shit burned it.
>>
DS2 being the only one in the main series with a dedicated group constantly trying to tell everyone how great and innovative the game is and how it's flaws are actually features is proof of how shit the game really is.
Compare it to the other games, somebody says Izalith was rushed and everyone will agree, say world tendency was executed poorly and you can have a proper debate, but sayanything in 2 is bad and you have an entire squad going "erm ackshually this is a brilliant design decision" and then they'll spill genuine made-up bullshit to justify their insanity.
>>
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>>737946726
i remember when i started this game first time , i beat this enemy at the beginning of my first and only run and get inside the coffin , i didn't notice the change yet because i was wearing full armor with the helmet and see after some time that my character was shaking his hips like a woman when he(?) moved , i undressed my character and discover what the coffin did.
>>
>>737980341
is this bait, because that isnt true at all
>>
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>>737948845
Man, fighting these dragons with down-syndrome really was the best experience I had in DS2. I missed like one or two bonfires and was running on fumes. I used all my skills to survive the tombs with invincible ghosts, trapped them in places, so I could find their coffins, dodged traps, sneaky archers, confusing level layout, fell down to pits of acid and then finally reached the end and a distant bonfire in a shallow sea of water, only separated by enemies, which I had NO EXPERIENCE OF EVER FIGHTING. I was so careful, jumped at any markers of aggression and massacred them.

I really wish DS2 wasn't so reliant on bonfires and teleportation, because me missing bonfires, turned the game into an accidental dungeon crawler and it was so much better than the base game experience. I had to actually use my resources. I couldn't rely on easy healing. I had to fight INVINCIBLE enemies and scary big enemies, I never faced before. I knew it would suck so much, if I died at any point there, but I didn't.
>>
*ALDUIN JUMP SCARE*
>>
>>737981781
*ALDIA
>>
>>737979489
There wouldn't, dumbass.
>>
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>>737949060
from shitware never changes
>>
>>737949060
95% of DS2 Hitboxes are beautiful. That last 5% percent is some of the worst in the series. SOME of the worst, big distinction. Pretty much any grab attack is going to fucking suck
>>
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>>737945260
She thinks she's in Elden Ring.
>>
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>>737958867
Cat
>>
>>737963991
He's a villain who doomed humans, but he still created civilization and the whole history and world you've been playing through. And what's his legacy? It's all abandoned ruins and he's just a shambling corpse.
>>
>>737970383
Duke's Archives
>>
>>737948510
enemies have shorter leash on des and ds1. in ds2 they dont deaggro ever and hit you in fogwall animation so boss rushers are forever mad.
>>
>>737948703
>not dual wielding crossbow + an axe and hipfiring the casters while mowing down the melee attackers
DS2 is ludo
>>
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You know what DS2 needed the most? Anor Londo
>>
>>737953493
Warrior Within is a good game tho.
>>
I like ds2 more than 3.
No, let me rephrase that: I like ds2 and hate ds3.
God I hate how the franchise has devolved into boss focused, hyper aggressive rollslop.
>>
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>>737947312
>runs away instead of engaging a 2 hit enemy
>kites all the enemies towards him and dies doing so
>it's the games fault
>>
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>>737954595
ikr
>>
>>737983957
the difference that will always exist between ER shitbox webms and DkS2 shitbox webms is that when I see the ER shitbox webms I chuckle and think to myself, "wow that's crazy, I've never seen anything like that in my playtime," but when I see DkS2 shitbox webms I chuckle and think to myself, "oh yeah, I remember that one."
>>
What's the best mod for DS2. The Firelink Edition one looks interesting.
>>
>>737947312
I like having more enemies because it made weapons with large attack arcs more useful.
>>
>>737949579
Maybe because it was a sequel and not a new series?
>>
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you now remember binocular boosting
>>
i hate secret bonfires
>>
>>737970383
if we consider the forest of fallen giants where the heide knight used to be a gank, than the painter guardians would also classify as a gank. Maybe the crystal golems in the back in dukes archives? but definitely the crystal hollows would be classified as a gank. The group before gargoyles which is made worse if channeler is left alive.
There's also just before Seath with the crabs, the giant skeletons surrounding the Divine Ember, the bonewheel skeletons in the catacooms, before the patch with the dragon asses. the other bonewheel skeletons in Painted World
>>
>>737962442
You changed your mind because of YouTubers. You are a slave. Admit it and move on.
>>
>>737987726
>anon specifically states that's not the case
>you baselessly go "uhh...yes it is!"
>>
Dark Souls 2 was the last good Dark Souls game, prove me wrong.
>>
>>737986119
Really? I noticed a lot of egregious hitboxes while playing ER.
>>
>>737987371
what people largely consider "gank squads" in ds2 is running head first into 20 clearly visible enemies and dying then complaining about it
outside of shaded woods and shrine of amana if you dont notice the guys glistening in the water i cant think of any notable examples of enemies popping out of no where to fuck your shit up in a massive group, meanwhile dark souls 1 has multiple examples of this across almost every area
>>
>>737987993
oh the blue flame guys in the vendrick tomb area is a good example of one, thats 3
>>
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>>737948703
>using fire resin in shrine of amana
so this is your average ds2 hater
>>
>>737948703
>bellNIGGER covenant
Actually he deserves to get ganked, he joined the gank covenant
>>
>>737981120
I played as deprived on my first run, so figured out the coffin thing immediately.
If you were wearing armor and didn't notice it at the time, how did you connect the sex change thing to the coffin later down the line? Or did you just read about it on the internet
>>
>>737948249
Actually you're wrong. Please watch his 50 hour video compilation explaining why you're objectively wrong and come back.
>>
>>737949552
Bro you have the swamp after the dirty colossus in Des. You get invaded by an NPC that can sprint and you can't even roll and the giant big nosed defiled come to Rape you. You have the wheel skellies rape cave in DS1. Etc. The only difference in Ds2 is that enemies have infinite aggro. In some aspects it feels like a MMO, it's weird.
>>
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>>737948703
>had stamina for two more swings, enough to kill the clerics
>decides not to swing and get raped by them instead
>>
>>737988758
tfw recognise that artist
I need a break from the internet I think. Don't even like their stuff or even OW much.
>>
>>737988781
you should get a break from living you disgusting futafagget
>>
>>737988814
>specify don't even like their stuff
>UHHH YOU LIKE IT
bweh
>>
>>737987993
its all pick and choose
there are legit ganks I can remember in each game, theres no point in denying it. but I always push back when people try to make the claim its only ds2 that has 'em. they all do.
The other ganks in ds2 would be in iron keep if you lower the bridge and the slavers before the Executioner chariot.
>>
>>737988814
yet you somehow instantly know what it is too, hmm, projectinganon, maybe you're insecure and subconsciously know you need to end yourself instead. curious...
>>
>>737988869
do the slavers event count? you can clearly see them standing on the pillars
>>
>>737946515
this is the secret real reason people say "DAS2 IS BETTER THAN [literally anything]"
shut up about your turning mechanics, and your powerstance, stop pretending you care about anything but the one sameface anime waifu create-a-character.
>>
>>737955589
Bait, retardation or bot post?
>>
>>737988869
>>737987993
hallway before Velstadt is the first thing that comes to mind, one of the places that actually got nerfed in SotS
>>
>>737945260
Can we agree this is one of the most kino trailers in gaming history?

https://youtu.be/U6uyuIQYlfY?si=EoNcmA0Lb-c8QIqA
>>
>>737963991
He's Ozymandias.
Almighty once.
Nothing remains.
>>
>>737964137
Kek I never realized they did the Ojou sama laugh
>>
>>737945260
I've been thinking of doing some quality builds. Tell me what you think of them:

Magic Knight: Cale helmet, Creighton armor and gauntlets, Vengarl Boots

L: Sunset Staff, Sanctum Shield, Pyromancy Flame
R: Mirrah Greatsword, Blue Flame, Bow of Want

Actual Wandering Mage (No Lion/Hexer Helm Gimmick Bullshit): Chaos Robe, Benhart Boots, Imported Manchettes

Morrowind Ebony Knight: Drakeblood Helmet, Mad Warrior Chest Armor, Drakekeeper Gauntlets, Mad Warrior Leggings

L: Sanctum Shield, Avelyn, Pyromancy Flame
R: Chaos Blade*, Black Knight Greatsword, Hunter's Blackbow

Savage Knight (Includes Butcher Knife:

Prisoner Mask (Alt that covers near entirety of the face)
Elite Knight Armor
Engraved Gauntlets
Alva Leggings

Toji Fushiguro:

Crown of the Sunken King
Agdayne Kilt
Lion Mage Cuffs
Targray Leggings

L: Shadow Dagger, Sanctum Shield, Avelyn
R: Murakumo, Berserker Blade, Pyromancy Flame

Rings: Third Dragon Ring, Rob2+Flynn, Southern Ritual Band +2

Dark Paladin: Iron King Crown, Sanctum Knight Chest, Engraved Gauntlets, King's Leggings

L: Sanctum Shield, Manslayer, Pyromancy Flame
R: Heide Sword, Manslayer (for powerstance), Roaring Halberd

Rings: Third dragon, Rob2+Flynn, Steel Protection Ring +2 (for added poise)

*Includes Ring of Restoration
>>
>>737973295
dark souls 2 bad, Majula is kino.
>>
>>737973526
Bayle surprise attacked Placidusax, chopped off 3 of his heads but barely made it out alive. If Placidusax jumped on Bayle instead he would be toast
>>
>>737973295
the 8 cardinal direction movement is such an overblown nothing issue, especially compared to playing dark souls 1 and des where locking on while using large weapons was heavily disincentivized and no one did it because you could only roll in 4 directions
i replayed dark souls 2 immediately after finishing elden ring and it felt completely fine and responsive, then i replayed dark souls 1 and it felt genuinely unplayable to me
>>
>>737989958
do a castlevania build with the witches domino mask, lucatiels chest, and leather pants, complete with whip in mainhand and longsword or rapier
>>
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>>737948249
You're a castrateen. We still have our nuts.
>>
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>>737973295
DS2 chads win again. Try harder DS3 chud.
>>
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>>737973771
Yeah Ds2 doesn't feel like it belongs with the souls series but if you consider it a kings field sequel then it immediatly makes sense, it actually has more references to King's field than ds1,for ds1 there is like 1 or two bosses that are references and that's about it, KF gets a shitton
>>
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I am going to cum.
>>
>>737950374
Well? In you go.
>>
>>737986013
Yeah, so still applies.
>>
>>737980341
Except there's also a dedicated group constantly telling everyone that it's shit. So by your logic that's proof of how great it really is.
>>
>>737991830
No!
>>
12 years
Every single day a thread seething about DS2
Has any game raped /v/ harder
>>
>>737992068
>arguing in circles
classic DS2 defender tactic.
>>
>>737992274
the world is a circle, this is world-logic
>>
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>>737992274
>the world is a circle
>>
>>737980341
Dark Souls 2 is hard to pin down because it experiments too much and in a series that has become too cookie-cutter, it seems like fool's errand to attack the one that tries something new, the thing you mentioned about world tendency is bullshit, no one complains about it, the real issue with ds1 is the entire final half not just izalith, duke's archive and the crystal cave, tomb of the giants and whatnot, DeS is damn near perfect.
>>
>>737992274
You lost.
>>
>you are immortal, they only downside is that you go wrinkly when you die but you can just wear a ring and be pretty all the time
Dark fantasy my ass they living the dream
>>
>>737947247
I’m pretty sure the wife and child are (you)r family. Your old life before hollowing and them melting away is you forgetting them.
>>
>>737992616
So what you are saying is the main character in ds2 is canonically male hmmmm
>>
>>737991739
Chud cyclops blocking the way. Just when you think ds2 is pro-trans.
>>
>>737992854
yes, you can remove his clothes before the character creation screen to realize this too
>>
>>737951603
To this day that room is the biggest bullshit From has developed. Genuinely what are you expected to do here
>>
>>737993012
The skeletons make a ton of noise when youre outside
>>
>>737993012
Listen, and that's what no one else did.
>>
>>737947636
>Elden Ring has more ganks and no one ever complained about it

Elden Ring has many more glaring problems, but i dont think npc ganking is one of them because of how fast the player levels and all the broken equipment and ash of wars you can use.

Endure effectively allows you to reject reality.
Troll Roar has a huge and deadly aoe
>>
>>737993012
A developer who later on became the director behind ds2 was the one responsible for it
>>
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>>737958292
>DS2 tried fixed this with more methodic, pacient fights where you're better off choosing targets carefully and picking them off 1-2 at a time, instead of just bum rushing the entire game
Yeah i agree, it's too bad they immediatly forgot this lesson later on
>>
>>737947312
Drakekeeper armour is a bit meh but looks really good. The Drakeeper Shield however is top fucking tier.
>>
>>737993012
i think that's kinda the point. you drop in get the ember and get ass fucked for stealing their ember. i don't recall if there's even a way out. but that whole zone's theme is assfucking. it almost seems unfinished like lost izalith.
>>
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>>737973771
The pvp areas are neat in the DLCs
>>
>>737995748
Speaking of tomb, does the light-producing item not spawn if you kill Patches and not fall for his trick? I scoured that dump multiple times looking for it and couldn't find it.
>>
>>737993368
God, DS2 looks so retarded, everything moves like a pupppet with autocombos.
>>
>>737995906
We need to talk about the autocombos.
>>
>>737995920
slash
slash
delayed slash/stab
>>
>>737945260
I always find it amusing how Dark Souls 2 was ripped apart by retards in the fanbase for allegedly being too obsessed with difficulty for difficulty's sake (in a community that has always been proud of the franchise's moments of difficulty for difficulty's sake and wore its survival of these moments as badges of honor).
Yet, here we are, a decade later, with Elden Ring out, and the game is basically Dark Souls 2's difficulty design approach on steroids and it's crickets from these same naysayers. In fact, if anything, they've gone back to fetishizing cheap difficulty.
I guess it really is true that they think anything is OK when Miyazaki does it (though I've heard good arguments from people saying that Elden Ring and its DLC was more of a Yui Tanimura project than a Miyazaki project).
>>
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>>737995949
Theme appropiate. NEXT!
>>
>>737996245
>Yet, here we are, a decade later, with Elden Ring out, and the game is basically Dark Souls 2's difficulty design approach on steroids
how exactly does ds2 approach its difficulty design
>>
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>>737996245
>Yet, here we are, a decade later, with Elden Ring out, and the game is basically Dark Souls 2's difficulty design approach on steroids
Because the ds2 guy is a co-director in elden ring, all the ganks in ER come from him, i didn't even need to check the credits to know he had a hand in it, it's a well known joke around here to say Elden ring is ds2 2 because there is truth to it deep down, look at that games where he is not involved (bloodborn, sekiro), they don't have nightmare ganks out of the woodworks
>>
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>>737949950
>Dark Souls 2
>Miyihacki
Its tanimura that did dark souls 2. And elden ring as well for that matter.
That's why you feel so much of the DNA of ds2 in elden ring. Its pretty much unironically dark souls 2 2
>>
>>737996814
Man, I forgot how ugly this game looks
>>
>>737996815
No wonder they're the joint 2 worst Souls games
>>
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>>737996815
Yeah we know
>>
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>>737996814
>this boss could use more goons around him to distract the player, add some lava in there so he can fall down and die if he rolls the wrong way
>>
>>737996814
I remember a webm of the Lothric Knights in Dark Souls 3 doing the same thing. But of course, nobody complained because it wasn't Dark Souls 2.
>>
>>737996847
On a technical/engine level it's almost two generations behind and even back then BB coasted by mostly on its artstyle.
>>
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>>737989165
based and pinkpilled
>>
>>737945260
>Soon or later , you will be DARK SOUL’D
BRAVO MICHEAL ZAKI
>>
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>>737968103
He is hard to gauge cause you only fight his washed carcass but even then he is still a massive tank
>>737973526
>No Gerhman
>>
>>738000243
Gerhman was never a king.
>>
>>738000568
Ahh yeah, ig BB had no kings, maybe the pope of the healing church you fight in the DLC, a pope is kinda of a king no, maybe him
>>
>>738000568
>>738000693
The closest you could get is Martyr Logarius. He essentially adopted the role of King Consort when he realized he couldn't kill the Queen and had to take the place of the king he just slaughtered.
>>
>>737956707
I'm going through sekiro rn but i'm itching to replay ds2. I haven't played sotfs but i'm not sure now. I've beat the OG with a winged spear years ago, was fun.
>>
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>>738000693
A pope is not a king, just some religious ruler. The Bloodborne counterparts would be Annalise, Queen of the Vilebloods and Yharnam, Pthumerian Queen. We can't fight Annalise. We fight Yharnam in chalice dungeons, she wasn't that strong from what I remember.

Bloodborne <3
>>
>>738000745
>The closest you could get is Martyr Logarius
Nope, he was just another subhuman communist / religious zealot "monarchy is bad". I enjoyed killing him, fuck Logarius the faggot.
>>
>>738000872
>A pope is not a king, just some religious ruler.
Same thing, both are scammers and con artists
>>
>>738000693
Logarius is Deacons of the Deep tier or the tseldora congregation tier
>>
>>738000958
>Same thing, both are scammers and con artists
Nope. A king starts his dynasty and rule because he brings value to his people, unifies them, improves their shared experience and emerges triumphant in combat and times of strife.
A pope, or any religious ruler, is always a lying evil piece of shit that wants to usurp the truth and exploit it for his own benefit, all popes and religious rulers will burn in hellfire for all eternity. Words can't describe how happy I am that Jesus is the way and the truth and the life. No one comes to the Father except through Jesus. Jesus is not a religion, he is the only begotten Son of God and God Himself manifest in the flesh. Jesus destroyed all religions and all theocracies and all popes, Jesus set humanity free, all one has to do is follow Jesus. The true living God hates religions, religions are satanic/demonic/fallen angel garbage and not of God.
>>
>>738001197
Mean't for >>738000745
>>
>>737946990
just like real life
>>
>>738001202
Religion is a structured system of beliefs, practices, and rituals relating to the sacred, divine, or supernatural, often focused on ultimate concerns, moral codes, and connecting humans to a higher power.
>>
>>738001202
>A king starts his dynasty and rule because he brings value to his people, unifies them, improves their shared experience and emerges triumphant in combat and times of strife.
>A pope, or any religious ruler, is always a lying evil piece of shit that wants to usurp the truth and exploit it for his own benefit
I kinda agree here but like if you transpose it to the souls world, this would mean that Vendrick is not as bad as Lawrence
>>
>>738001202
Hey bud, r/atheism is two blocks down the road.
>>
>>738001358
Yes, that definition doesn't refute anything I have siad.
All religions are either made by:
1. Satan/demons/fallen angels (who are spiritual ("supernatural") beings related to the divine (true God, who they rebelled against and lost and are now forever seething about it and since they can't defeat and dethrone God, they come after his creation who are created in the image of God, which is us humans).
2. Made up by a lying human.

There are no exceptions.

Now, the truth is not a religion, it is the truth. Jesus is the truth. Religions are lies that oppose the truth. Jesus didn't say follow religion, he said follow HIM. If you repent and follow Jesus, you literally receive the Holy Ghost, I have experienced it, it was the best experience of my life, the Holy Ghost literally entered my physical body and forced out a demonic entity, the feeling of the pressence of God can't be properly described or understood unless one experiences it him/herself.
>>
>>738001393
>I kinda agree here but like if you transpose it to the souls world, this would mean that Vendrick is not as bad as Lawrence
Vendrick isn't a bad guy, his war against the Giants was unjust + manipulated by Nashandra. Vendrick got close to changing the order of the Dark Souls world, but his mind couldn't handle it and he collapsed.
Lawrence was just obsessed with power and ignored the warning of his teacher, or perhaps, he just risked it knowing fully well that the chance of success was minor, in the end Lawrence paid the price for his thirst for power.
>>
Every DS2fag narrative is built on whoever they're arguing with being ignorant of the fact that Tanimura explained the world design was never intentional and they had to slot finished locations together late in development in a way he thought players wouldn't notice in a design works interview over a decade ago
>>
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>>737964137
>>737989683
>>
>>737958546
boiled that tranny
>>
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>>737962130
I want her set and sword too, but if I understood correctly it's not a new starting class. There will be 2 new starting classes, a heavy knight with a Curved Greatsword and a character with a new Light Greatsword. Lucatiel's set and sword will just be somewhere in the world to obtain.
>>
>>737947436
None of the games are hard. If the power cut out every 5 minutes that wouldn't be "hard" that would just be tedious.
>>
>>738001883
Heavy Knight original stats were the best class FromSoftware had ever made for melee STR users, but the latest screenshots showed that his stats were slightly nerfed and less optimal, such a shame. He still starts with insane weapon.
>>
>>737948089
Better how? Maybe it's better on paper but I found ds2 to be the most boring of the bunch. It was the only one I had to force myself to finish.
>>
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>>738001719
He never said any of that and you pulled that out of your arse, his words were ''we didn't communicate it as well as we wanted it'', which means that they did intend for it to be a dementia trip and they just didn't have the time to implement it better
>>
>>738002025
>pic
Based. Top-tier movie.
>>
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>>738001719
No, that's how they explain the keep (the thing you're actually referring to, I know your motherfucking ass)
>The idea is that the lake of magma is actually on the upper strata, like a caldera lake on a plateau. However, looking down from the top it was far too wide, that and the fact that there isn’t an adequate transition between locations meant we didn’t really communicate the idea as well as we could have.
Note: not "unintended", "inadequate".
>Satake: The image for The Iron Fort came from a piece of concept art created for a separate project, a dam which harnessed the power of magma. In the end, it wasn’t used in that project, but with every new game I’d show it to the producer and director and see if there was some way we could fit it in. Of course, conventional wisdom would place magma underground but when you start to consider this lake and realize that there must be a reason for it being there, then the world becomes a little more interesting. I tried to implement ideas like this throughout the game, to give the player something curious and unexpected.
>>
>>738002025
>we didn't communicate it as well as we wanted it
That is pretty fucking crystal clear
>>
>>738001575
Jesus was a liar and a con artist who died 2,000 years ago. It's all so embarrassing to watch. You are wasting your life on this cult nonsense.
>>
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Post good hitboxes.
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>>738002292
>Good hitboxes
>DaS2
Still trying huh?
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>>738002292
>>
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>the pursuer
>he pursues you
>>
>>738002292
Hyper armor was the literal normification of souls games.
>>
>>738002135
*tips fedora*
a fellow enlightened gentleman, 'tis rare to see these days
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>>738002341
It's actually crazy how they are one of the main complaints about the game despite being nearly pixel-perfect upon thorough inspection.
https://www.youtube.com/watch?v=yDicGBTRp1Q
https://www.youtube.com/watch?v=uYP1onQnNmE
^some of the most popular DS2 videos
https://www.youtube.com/watch?v=5qj-Ubd-rZQ
^the truth
>>
>>738002135
Nope. As I said, the Holy Ghost literally entered my body and forced out a demonic entity as my spirit was confessing "Jesus is LORD" over and over again.

I KNOW for a FACT that Jesus is the truth.
You don't, you have no knowledge, you merely believe that it is a lie and deny it.
You can experience what I experience yourself if you repent and accept Jesus. Draw near to God and he will draw near to you.
>>
>>738002407
didn't they remove it in elden ring or made it less eggregious?
>>
>>738002407
>I should be able to stagger someone swinging a giant slab of iron with a dagger
>momentum? what is that?
>>
>>738002453
Anyone that has played the game can tell you how bad the hitboxes are but you are on some decade+ crusade because you fixated on this piece of shit for some reason. You seem to think that game having bad hitboxes must mean that all of them are wrong and misaligned, DaS2 is filled with terrible hitboxes.
>>
>>738002668
Okay, show them to me. Most people tend to bring Pursuer's grab up when complaining, yet his hitbox is true to his animation.
>>
>>738002395
(actually doesn't, just spawns in on a handful of certain locations and if you leave, so does he)
>>
>>738002457
Save your fingers. I ain't reading the delusions of some cuck boy who wastes half of every weekend.
>>
>>738002710
If you leave, you are a fucking pussy and you basically just the story
>>
>>738002779
Holy ESL.
>>
>>738002705
People have shown them to you time and time again, you will never accept it.
>>737948845
>>
>>738002797
*lost the story
it's 8 am here
>>
>>738002407
it's always been in souls games
>>
>>738002407
Bloodborne kickstarted this btw, poise died after they made that engine
>>
>>738002805
These motherfuckers are the worst, thank God they're blind. Like three of them rush you at once right after the jester fight but you can simply stay still or rush to the bonfire.
Again, most hitboxes in DS2 are very accurate just like in other games yet that doesn't stop people from making shit up about them. The mimic, the water demons, Ancient Dragon - they're as bad as they're optional, they aren't representative of the rest of the game.
>>
>people rightfully shitting on DS2 here
What happened, /v/? Starting to grow out of your contrarian phase? I remember when this was the only place on the internet where morons would rabidly defend Dark Shit 2.
>>
>>737956707
DS2 Dragon Shrine is really brutal comparing to SotfS
>>
>>737948510
they added more with the dlc thing
>>
>>738003079
Half of /v/ always hated it, you obviously weren't here when it was released or you would have seen the shitstorms
>>
>>738002726
>who wastes half of every weekend.
I don't go to a building, a building won't save you, only Jesus can save you, go to Jesus, not to a building.
>>
The flying island with the werewolves in Elden Ring is the most Ds2 level in the game, it's too bad they didn't have an elevator that connected the forge with it instead they decided that you just sleep and end up there.
>>
>>737948703
Ds2 is so fucking ass lmao holy shit I forgot about that shitty area
>>
>>738003156
Yeah, I love Dragon Shrine in original DaS2.
SOTFS turned it into a non-zone.
>>
>>737948703
>>738003827
One of the best zones FromSoftware has ever made.
So happy it filters you low IQ subhuman casuals and shitters.
>>
>>737948510
that's because you didn't play the game. Enjoy the reply.
>>
>>737993012
Just don't die :)
>>
>>738003356
The ds2 defenders dont have to wake up until noon.
>>
So is Drangleic a real place or not?
There's a lot of hints at it being just a dream land in DS2, but DS3 treats it as a real place
>>
>>737993012
non-meme answer
you put on your poiseiest armor, grab your hugest weapon and you jump in and stunlock everything to death giant skeletons dont have much poise
>but im a dexfag using a katana
sucks to be you
try rolling, i guess
>>
>>738004098
I haven't played ds2 in a while but isn't a lot of the dreamlike stuff just coming from the fact that time is consistently distorted across all 3 games?
>>
>>737946515
Characters were so ugly but the fashion was peak. I hate how nothing in Elden Ring fits together. Even the shiny silver armour doesn't match with another shiny silver armour because they've got a different level of shininess. It's actually impressive that they've got 50 shades of Gray and somehow not one armour matches with another.
>>
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>>738004098
It's a real place, ds3 confirmed it with the Earthen peak windmill in the ringed city DLC BUT the item descriptions refer to it as ''Drang'' not Drangleic anymore
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>>738004245
>Characters were so ugly
just wear a helmet
>>
>>738003869
...is what trannies say
>>
>>737949552
KEK this is unacceptable levels of shit how did ds2 even get released?
>>
>>738004558
That area was much worse on release, too. Those mages had significantly more range on their aggro and attacks. It was so bad that normally you couldn't see the mages at all when they started to shoot at you (even if you took screenshots and zoom in, you literally see no mage, but just a blue projectile). Said projectiles were much nastier too, much more agile, nearly impossible to avoid them w/o having them hit terrain.
>>
>>738002025
literally the first result on google, kike
https://www.barnardtranslations.com/post/dark-souls-ii-design-works
>Tanimura: Yes, this game actually went through quite a troubled development process. Due to a number of factors we were actually forced to re-think the entire game midway into development. We really had to go back to the drawing board and think once more about what a Dark Souls game should be. It was at that point that I took on my current role, overseeing the entirety of the game including the art direction. To ensure we created the game both we and the fans wanted it was completely necessary, but it did, of course, create a problem. We had to decide what to do with the designs and maps that had been created up to that point. Ideally we’d start again from scratch but of course we were under time constraints so instead, we had to figure out how to repurpose the designs in our newly reimagined game. This meant everything from deciding new roles for characters to finding ways to slot locations into the world map. This unusual development cycle faced us with an entirely different set of problems and looking back on the project as a whole it was at times, arduous. Although I’m confident that none of this will be felt by the players and I’m completely satisfied with the final product. So while I don’t think we need to dwell on it too much, in the interest of giving a full count of the development process it’s something we can’t avoid touching on.
>>
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>>738004707
>Although I’m confident that none of this will be felt by the players
>>
>>738004707
>>738002060
>>
>>738004707
Why would they ever release this information publicly? Just "yep we made a shit game on purpose, but nobody noticed so it's all good."
>>
>>738004707
>Ideally we’d start again from scratch but of course we were under time constraints so instead, we had to figure out how to repurpose the designs in our newly reimagined game.
This explains so much of the shittiness of DS2 and why it feels like a disjointed mishmash of ideas that aren't implemented well. It's kinda sad desu if they were given more time DS2 might've turned out okay
>>
>>738004813
>some quote of another dude admitting a specific design didn't work out
What was this supposed to show exactly?
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>one level
>i don't know why
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>>738004707
uhhh DS2keks what do we do now this was supposed to be our thread??????
>>
>>738004707
zoomers don't know how to use google
but they do know how to devour every single thing a youtuber says
>>
>>738005007
>visibile
one word
I don't know why
>>
still the best set in all souls games
>>
>Souls youtubers keep trying to run past all the enemies and then complaining when lots of enemies are following them
>>
>>738004707
DS2trannies literally exited the thread the second this was posted lmao
>>
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I speak for everyone when i say Shanalotte is the cutest firekeeper of all because for one you know her real name and two she pisses in your estus.
>>
>>737988374
nta but had that happened to me i would've looked up "why is my fucking toon suddenly a troon in ds2" or something
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Bump limit on a 12 year old game man
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>>738005498
I don't think so, I've seen how she refills those flasks.
>>
>>738004707
>DS2 is a good ga-ACK
>>
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>>738004707
DS2fags awfully quiet all of a sudden.
>>
>>738005758
We're having a meeting in the 'cord
Once we get an attack plan you guys are fucked, don't get cocky
>>
>>738004098
>There's a lot of hints at it being just a dream land in DS2
No, there isn't.
>>
>>738005543
I had the change happen but didn't bother looking it up, after finishing the game I looked up what the fuck the coffin was for and I found out that was the reason. All that time I thought I missed something substantial but it amounted to a wet fart.
>>
>>738005429
Everybody knows that the development was pretty much restarted, it's one thing to admit that they had to repurpose the existing content and another to claim that the world design just randomly came together by pure chance, which is what the anti-DS2 guy is implying. Stuff like the Iron Keep elevator was also "intentional" per the interview.
Do note that for Soulsfags, for the world design to make sense all you need is a bunch of areas being present in the skybox and nothing more than that. Which makes sense, but it's a low bar.
>>738005860
Literally the intro. Have you watched it or were you raped by your ADD?
>>
Did miyazaki ever talk about how ash lake fits in between lost izalith and the swamps of blighttown
>>
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>>738005013
>>738005429
>>738005675
>>738005758
Retarded samefag. This is well known information to anyone that isn't a newcomer tourist like you subhumans. DaS2 is still a good despite all of the troubles it went through.

The fact that you don't know that Dark Souls 1 and Dark Souls 3 also had similar development issues, (because Bandai Scamco had the upper hand and forced FromSoftware to do things they didn't really want) shows that you are fucking clueless.

There is a reason why Miyazaki loves Bloodborne the most.
Fuck Bandai Scamco. All true fans of FromSoftware will always hate Bandai Scamco.
>>
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>took the ds2gger this long for this amazing rebuttal
as good of a rebuttal as ds2
>>
The dlcs is what the base game should've been
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>>738006116
>There is a reason why Miyazaki loves Bloodborne the most.
Genuinely think he despises Sony more for what they did to DeS
>>
>>738005883
>Literally the intro
Wrong.
>Have you watched it or were you raped by your ADD?
You are raped by your low IQ and you don't even know it, funny.
>>
>>738006154
>make screenshot
>open up paint
>cut the (You)s of the others
>select the color of the background
>fill the white color with the color of the background
Fuck off low IQ subhuman son of a whore, I am too smart for you.
>>
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https://arch.b4k.dev/v/search/filename/Bloodborne/image/v9QGo5byfXSNQtDHGurrJA/
Ah, it's just a resident schizo.
>>
>>738006116
>Schizo melty after getting BTFO
Love to see it
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>>737958669
>you need to level up the hitbox, casul
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>>738006116
If they all had similar / equally weighted issues then explain why Ds2 ended up being the shittiest one of the bunch? Your own logic is failing you
>>
>DS2
SOVL
>DS3
soulless
>>
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>>738006494
>everything he says is true and factual and I can't refute him?! I'll just call him le schizo xD
>>738006781
>he refuted what I said?! I'll just say he is having a shizo melty xD

Funny.
>>
>DS2: extreme freedom, you can go pretty much anywhere from the start
>DS3: completely linear, there is only one path you can follow
>>
>>738007134
>If they all had similar / equally weighted issues then explain why Ds2 ended up being the shittiest one of the bunch? Your own logic is failing you
Similar doesn't mean equal, your low IQ is failing you.
>>
DS2 lost.
DS2 fags lost.
>>
Ds2 got 3 DLCs
Ds3 got one and a quarter
ER got the worst DLC in the history of DLCs



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