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Why do zoomers call it better than the Genesis trilogy?
>>
Lol, your /vr/ thread got nuked
>>
cause it is, havent played it
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>>737960150
Zoomers don't care about Mania, what the fuck are you talking about?
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>>737960150
observing this poster
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>>737960150
it's better than 1, 2 and CD at least
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>take everything that was good about the original games
>make it better
This isn't that hard.
The only real arguments I've heard in favour of 3 instead is people preferring the Sonic sprite, and the transitory animations between stages, which is fine, but seems like splitting hairs.
I mean, 3 also has Marble Garden and Carnival Night Zone, which just plain aren't great stages.
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>>737960150
Drop dash and zones that are actually designed around drop dash. Bonus stages are actually tolerable.
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>>737960150
It's only worse than one of them.
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>>737960150
It may be because of its reliance on nostalgia gimmicks, but Mania just does not have the replay value that the first 4 did IMO. I can pop in any of those games and beat them in one sitting (Sans CD if going for 100%), but with Mania I always get bored at some point and have to come back to it another day.
Does that mean it's inferior? Not necessarily, but it's the only one out of the 5 I have to force myself to play if I want to beat it in one night.
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>>737960150
It's like 3K but with more open maps and much better level gimmicks
It's simply a great time, whether it's your first playthrough or your 50th
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>>737961303
>the first game
Ok it's that schizo, not surprised.
>>
It just feels more fluid to play than the genesis games

CD is better
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>>737960150
Because of the save function and other handholdy features
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>>737964105
what are these "other handholdy features" you speak of
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>>737964105
3 had a save function.
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3 is still better
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>zoomers
Mania was the game that should have been made in 1996. SEGA never following up on Mania will forever be one their biggest blemishes, and do not bring up Superstars, they missed the point completely with that one and even the current CEO admitted it was a dud.

I imagine kids who grew up with the Genesis games checked out of the franchise after the 2000's and never looked back, so something like Mania was a legit shocker.
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>>737960150
Because it is.
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>>737963103
if you're not able to make it through Mania in one sitting, you're definitely not making it through Sonic 3 and Knuckles. Maybe one half or the other, but both together take ages.
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>>737960150
>wahhhh why do people who played different games than I did as children like those games more??
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>>737967560
I played the original games as a child, and Mania is the best one.
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A game with only 33% originality can't be the best one. I'm sorry, that's just the rules.
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>>737960150
I've had Sonic Mania for about 5 years and I've never played it. I was too busy enjoying Origins
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>>737960150
Sonic 1 has
>best music
>best artstyle
>best atmosphere
>no forced Tails bullshit
>careful deliberate platforming where speed comes after mastery
>no spindash means you actually have to earn your speed and stages can't be designed around requiring constant max speed
>levels are challenging and satisfying to learn and master; limited lives and continues creates tension and incentivizes collecting rings and completing the special stages
>no constant gimmicks and levels that play themselves
>levels don't just zoom by at breakneck speeds where you can't even see what's happening or react
It's really sad what Sonic has become. It started with 2, but especially 3+K onwards. This series is now just mindlessly blitzing through on-rails Rube Goldberg levels that basically play themselves at a speed faster than you can even comprehend, where you just memorize random stupid trollshit in your path that you must avoid, and the game constantly takes away control to spit you through series of pipes or makes you watch some overly drawn out animations
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>>737967821
Why?
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>>737967897
Did you also enjoy the electricity bill and the fried CPU?
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>>737961430
>it's better than the best games but worse than the worst
Fucking retard.

>>737962523
The special stages in Sonic 1 are miles better than the endless braindead, nauseating tedium of the blue sphere stages in Mania and 3+K.

>>737963340
Except with more nonsensical level design, more bloated and overly long stages, more obnoxious bosses, more on-rails cinematic nonsense, more tubes and pipes and overly drawn out animations, and more going so fast you can't even see what the fuck is happening.

Are Sonic fans such lobotomized retards that they think mindlessly being tossed and corkscrewed around in one giant Rube Goldberg rollercoaster is actually good level design?

>>737963904
Maybe don't play on some shitty phone emulator, the games play great on OG hardware.

>>737964105
That remove all tension and all incentive to earn rings and try in special stages to earn lives and continues? Braindead zoomer

>>737965816
It's the only modern 2D Sonic game even anywhere close to the OG games, but definitely don't conflate that with meaning it's better.
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>>737960150
>>737968091
>>737968358
samefag
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>>737968091
Spindash was the beginning of the end.
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>>737967390
>Maybe one half or the other, but both together take ages.
I don't always go for all the emeralds but yes, I can happily sit through both games back-to-back.
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sonic 2 for me is the best sonic game period but this game easily tops 1 and 3
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>>737970373
Not 3
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>sequel never
>devs went on to make some uggo 3D game that bombed
Absolutely bleak.
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>>737962523
>drop dash
slop dash
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>>737968091
this but unironically. 3K/Mania pipes and stuff can be fun to go through, the first level of 3K is pretty kino, but you lose some of the replay-ability etc. that increases on a continuum up to 1. CD is not too bad either. Still, 1 is peak.
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>>737960150
Enough time has passed to admit
Superstars > Mania
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>>737965816
>Mania was the game that should have been made in 1996
I love Mania but fuck no
Imagine Mario 64 and Crash releasing that same year and Sega's response was "here's yet another 2D game that looks a little better than what you can get on the Genesis"
Sonic would've become a laughing stock overnight
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>>737972146
Chaotix sure as hell wasn't thriving on the 32X and don't forget 3D Blast was what they were pushing to match Crash and Mario, so you may as well go for a game that plays good.
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>>737972146
You mean shallow impressionable casuals who care about graphics. Except the polygons "graphics" looked like shit. Yeah, it wouldn't appeal to them. Laughing stock? No.
Street Fighter Alpha 2 in the same year is a cult classic.
>and Crash
lol, Crash is a laughing stock.
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>>737973430
>lol, Crash is a laughing stock
Crash is the peak of platforming right alongside DKC trilogy. Each game plays totally different and has its own distinct flavor and style. Insane we got these three masterpieces only a year apart (same as DKC)
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>>737971684
maybe on planet retard
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What's with this semi-recent trend of pretending that Mania wasn't a fantastic game? Is it just typical contrarianism?
Because every day I'm reminded that this was the last Sonic game to have any amount of soul or care put into it and it makes me sad
https://www.youtube.com/watch?v=wvD8NZN9Zsg
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>>737972281
>3D Blast was what they were pushing to match Crash and Mario
Only because they left X-treme dead in the water. Not that that game ever had a chance of being anything but dogshit though.
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>>737973818
Meant to quote this>>737973580
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>>737971684
Justify this opinion. If you say it's because of original level themes I will disregard you as a retard
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>>737974034
X-treme would have did what it was supposed to do, sell the Saturn regardless of quality.
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3&K > Mania > 2 > 1 > CD
This is immutable truth
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>>737971684
Superstars was not even good enough for me to finish it. I got to the boss in the desert that lasted longer than the actual level and said "fuck this"
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>>737970880
>be sonic fan
>make sonic romhacks for years
>hone your ability
>become so good that you are approached by SONIC TEAM and asked to make an entire classic sonic game
>fulfill your dream
>everyone loves it
>everyone claims it's easily up there with the original trilogy, and even above some of them
>everyone wants another sequel
>sonic team supposedly wants another sequel
>
>
>"errmm we don't want to do this again and also we're on completely good terms with sega :)"
I think them saying that they chose to not make another game was a lie in order to fulfill non-compete contracts. There's no way you do all of that and then just decide never to do it again.
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>>737960150
The Flying Battery filter where if you take the wrong route, the game softlocks you. Where you can't get enough momentum to not fall out of the sky.
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>>737960150
better music
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>>737968358
Sonic Mania had the Sonic CD special stages too which are the best ones
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>>737973430
Anon, there were no "casuals" back then. There were just children and parents trying to find a game for them for Christmas. You either followed the evolving tech or straight up died with no one remembering or caring.
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>>737974439
I stand by my theory that they couldn't handle doing a game on a deadline and budget and wanted out once they really got a taste of working with a big corporation.
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>>737968091
>no forced Tails bullshit
Anon...
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>>737974624
Which section is it in? If this isn't some games-journalist tier failure of user, I want to visit it for myself
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>>737968091
>no constant gimmicks
all i'm seeing in that webm is gimmicks
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>>737976737
>pure platforming is gimmicks
Sure thing retard
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>>737960150
they dont. only nostalgiablind and starved faggots do. its objectively worse because the new content rarely stacks up in quality, it uses GARBAGE from cd, chase the ufo is objectively awful, and there are too many awful bosses where they went "isnt this clever, guys? bet you never thought you'd see a boss like THIS!" and on top of simply reusing old content 1:1, they kept all of the blue sphere stages identical. they couldnt even be bothered to make new maps for fucking BLUE SPHERE.

this game's praise rides on 100% nostalgia and fans starved and desperate for something that doesnt straight up suck. remove all of the old/recycled content, and its not very good, but by having it in there, the pill is just sweet enough to swallow. no reason to play this slop over the originals.
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>>737968091
Sonic 3 AIR GOD's > Sonic Mania Chad's > Sonic 2 Enthusiasts > Sonic CD Appreciators > Sonic 1 Sissies
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>>737976792
having to memorize levels to be able to perform optimally is, in fact, a dumb gimmick
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>>737978125
You are about as stupid as they come, 100% brown and underage
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>>737978167
>>>737977569
>>
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>>737977672
>they kept all of the blue sphere stages identical. they couldnt even be bothered to make new maps for fucking BLUE SPHERE.
good luck getting anyone to believe this bait
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>>737978310
See >>737978167
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>>737960150
I haven't heard anyone talk about this game in 5 years
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>>737960813
SECOND POST BEST POST
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>>737978437
when did they add that and for what occasion? because when i played through it, it was all the same old shit, even in the same order as 3&k.
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>>737960150
because they're retarded and don't know how to emulate
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>>737960150
it manages to build and improve on the originals, a lost art in current year
>separate transformation button. sonic 2 forced you to transform, and sonic 3 deprived you of your character's secondary skills
>additional mechanics like drop dash and being able to control tails with 1 controller on single player mode
>fun gimmicks and mechanics (saturn-esque special stages, segasonic characters and pinball bonus, mean bean boss, knuckles & knuckles mode complete with its own ending)
>dainty delicate touches that elevate the experience (level transitions, animations oozing with personality like tails shitting his pants at lightning strikes and knuckles being slow in the head)
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>>737960150
Because the level design is better, the controls are better, and the music and visuals are better. And I say this as an unc.
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>>737968091
>marble zone, one of the shittiest levels where you have to push cubes onto buttons because... you just have to, you have to hop on falling spike traps and wait for them to retract, etc.
and don't get me started on the garbage that is labyrinth zone with the conveyor belt platforms
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>>737960813
CLASSIC
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drop dash is one of the most useless and unnecessary mechanics. its right up there mario64's slide kick and breakdance kick.
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>>737960150
The guy who did the godlike port of 1, 2, and 3 was hired by Sega to make a new 2d game of Sonic. He did a way better job than the fuck they did with Sonic 4. Really chill dude. He was advertising the game at pax prime. He understands that movement was key in 2d sonic and improved it over the trilogy.
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>>737963103
That's because it has more and longer levels you fucking tard. But if you can't beat it or CD in one sitting you're a fucking shitter and your opinion doesn't matter.
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>>737979281
>first point
Really minor QoL, it's not that big of a deal
>second point
The Drop Dash is the only real mechanical addition here.
>third point
95% of these mechanics and gimmicks are from the original games
>fourth point
Yes those are soulful but they are flourishes, not something you tout as defining features that makes it better. The original games had a lot of soulful touches too.
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>>737975625
If that'd be the case then it was wise of them to back out while they're ahead.
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>>737968091
Sonic 1 has
>mid music
>mid artstyle
>mid atmosphere
>no fun tails gameplay
>boring platforming
>no spindash means you don't get to go fast most of the time
>levels have BS difficulty spikes
>no interesting imaginative stage gimmicks like the later games
>levels outstay their welcome
thoughever
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>>737976554
the dangers of not providing yellow paint on the loop
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>>737979741
Not really. If Penny's Big Bomb was anything to go by, working with a corporation means you have access to resources the average indie dev would kill to have, including a marketing department. Penny won't ever be a franchise and maybe they should have bit their tongues and swallowed their pride and just kept working on Sonic games with the guidance and overall backing of SEGA. Yeah yeah, we know SoJ is idiotic with Sonic and SoA isn't any better, but I won't point the fingers at just them.
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>>737971684
Superstars is probably the worst Sonic game ever made(yes I know what other shit games exist in the franchise).
This piece of shit has literally one redeeming quality about it and it's the Eggman Robo battle in the final levels, other than that it's terrible on all fronts.
I can't remember the last time I got genuinely angry at the level design of a game.
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I replayed Mania because of this thread and it's just an obnoxious game.
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>>737971684
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>>737973914
>Is it just typical contrarianism?
Yes
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>>737980697
Never believe zoomers' lies
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>>737967821
Good thing it's 66% with all it's revamps
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finding a thread for a game you actually know a lot about quickly reveals how monumentally retarded /v/ actually is
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>>737960150
Probably because they've never actually played the Genesis trilogy and just say they did, which is pretty typical zoomer shit. Especially on this shithole of a board.
I liked Sonic Mania.
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>>737960150
Mania just has tons of really killer level mechanics that the older games didn't or couldn't have
>ziplines that actually work with your momentum
>goop that you stick to or inject to become safe and bouncy
>film reels that you run along to roll them into different places, and then roll around to build speed/angles
>antigrav electricity
>iced over springs and spikes that can be burned or smashed away to reach extra paths
>generators that bust open for evil plant robot platforms
>boat platforms that you raise and lower to get around
>barstools that spin you away if you land on them at high speed
>mini-submarines that you can go inside, and there's a mini gauntlet as you travel to a new area
>flipable conveyors that actually move objects around
>being flung into the background
>lightning rods that you can ride
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>>737979448
Clearly the spindash and peelout are just as "useless" since you can just walk backwards to get a running start.
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>>737984353
>stopping to spindash is bad
>we NEED the dropdash
utterly retarded.
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>>737972146
A sonic 4 with prerendered 3d environments like dkc would have been kino
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>>737982972
Being a fan of Sonic Mania reveals how monumentally retarded (You) actually are
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>>737984592
Anyone who isn't a total dunning-kruger will be using both moves, as they're not interchangeable.
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>>737985752
i can not think of a single situation/instance where i would want to dropdash over any other option.
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>>737986190
Delusional. What do you do the upwards steps at the very beginning of GHZ1 if not quick dropdashes?
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>>737988017
the fuck are you talking about?
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>>737985704
let's see you come up with more imaginary reasoning why it's bad. entertain me more
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>>737988358
i accept your concession
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>>737988786
>write a jargon esl sentence
>"wtf?"
>i accept your concession
sounds to me like you're just retarded and/or trolling without providing anything remotely resembling a point or argument.
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>>737988358
If i had to guess based on the text, the upwards steps at the very beginning of Green Hill was likely referring to the upwards steps at the very beginning of Green Hill.
Getting clean drop dashes here does feel very fast, idk how you'd get through at a decent rate without them.
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>>737989424
>at a decent rate
just jump...
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mania has levels designed around the PHYSICS
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>>737988017
Interesting
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>>737990734
lmfao i could not even begin to imagine giving a shit. what a worthless mechanic.
>>
It can never be better than the og trilogy on the virtue that it steals most of its content from them and what little new it did add sucked ass like the superarmour bosses or annoying stage mechanics like press garden 1
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>>737990734
>that leap up through the crab over the rock
how in the fuck is that so smooth
I gotta try that
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>>737960150
It's updated old content is more enjoyable than it's source material, and it's fully original content is equally as wonderful to play. It's quite remarkable.

>>737960579
If it runs on the Dreamcast, it should be eligible to post there.
>>
>>737986190
Landing on any flat surface?
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>>737960150
They had a once-in-a-lifetime opportunity to make a true sequel to Sonic 3 and instead they made 8/12 levels the same as previous games. They squandered their one chance. And now we’re stuck with shit like superstars
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>>737972146
Wasn't a problem with Castlevania and SOTN.
No one genuinely thought that nasty N64 game was better than SOTN.
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>>737972146
Who cares if it's 2D. Even games like Mortal Kombat Mythologies looked sick. Not even like I was laughing at my friend that had a PS1 with Castlevania SotN.
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>>737968358
Oh it's a contrarian faggot, coming out of the woodwork again. How original.
>>
The mania special stages far outshine all of the classics'
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>>737960150
it's not.
Plus half of the Mania team were smelly pedos
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>>737990734
Dropdash is just an excuse to have BOOST in the classic games, probably Izuka asked them to shoehorn it so classic fans get groomed to like boost gameplay more
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>>737994798
Fuck the Mania Blue Spheres, they feel like a fangame, especially the last one
>>
>>737961430
Based CD disliker



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