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File: bloodborne.png (3.65 MB, 2175x1169)
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fuck sony for never letting this happen naturally
i will never give them a cent again
>>
BUMP :)
>>
>>737979568
BB is timeless.
>>
>pre-shadps4
bloodborne is a masterpiece
>post-shadps4
mediocre, short, aged like milk
>>
>>737982069
It's a mediocre game lol. Played it recently and couldn't believe how boring it was on all fronts save the music
>>
Replayed it recently. The game is fine but the chalice dungeons are absolute dog shit.
>>
Replayed it recently. The game is fine but the chalice dungeons are absolute god tier.
>>
>>737979568
The game wouldn’t have existed with them
>>
Mace-wielding Merciless Watchers are rotten-ass motherfuckers. Bitches are the strongest enemy in the fucking game.
>>
>>737979568
does cloth physics work properly?
>>
>>737982228
Keep rollin', rollin', rollin', rollin' (What?)
Keep rollin', rollin', rollin', rollin' (Come on)
Keep rollin', rollin', rollin', rollin' (Yeah)
Keep rollin', rollin', rollin', rollin'
>>
>>737979568
I can't play any soulsborne game, ER shits on all of them.
It has vast open world you can explore, tons of stuff you can collect, most of enemies have lots of attacks like bosses, so you have to learn how each of them behaves, every enemy also has ranged option so you can't just run from them and of course, this game has bosses you can spend 100 hours fighting unless you watch guides on Youtube.
ER is simply the best, more = better.
I hope next instalment will have 2x content with plot, quests and dialogues that generate using Miyazaki model while you play + secret way to access first game inside second game so I can complete it again. It will weight around 1tb probably, but who cares.
I just need a game that I can invest for the next 30 years of my live
>>
>>737982940
lmao
>>
>>737982324
yeah, there is an option to disable it though if you want
>>
Here's how it should work:
At any given time you any enemy can randomly blurt a dialouge upon his death, some thing like:
>I'm sorry, Charlena Weinzapfel, I let you down, arghhhh
>dies
That enemy drops a quest item with generated image, name and lore description. That should give you a hint where you need to go to progress.
Then you go to quest area and fight enemies untill one of them will turnout to be Charlena Weinzapfel
This encounter will have two outcomes:
you can kill them here and there and hear their generated epic piece of dialogue
or you can give them this item and it will trigger a boss fight with them. They will have lots of health and random attack patterns picked from various bosses. Epic orchestral music will acompany this boss fight, generated during your jorney to quest area. This boss will give some speeches and drops of lore during this fight, they will be generated each time, so you won't be bored each try.
After success achieved, every lore that was generated during this quest will be added to your Lore Journal, where you can listen to every story with VaatiVidya ai voice as narator.
This will be very epic, every soulsborne fan will achieve prostate orgasm during this experience, I'm very sure of that.
>>
>>737984021
bro really tryna be the next zanzibart
>>
>>737979568
I remember it played quite well, despite all the bugs and frame drops, on my low end shit PC from 2016
Don't feel like trying it again because I don't really feel like playing this
>>
>>737979568
Is the memory leak crash gone
>>
>Was hyped out of my mind for this game originally
>Booted it up on my PS4
>Ran at 20fps, sometimes slower

Couldnt believe how fucking bad it was, thankfully I can play it at 60fps nowadays
>>
>>737979568
>fuck sony for never letting this happen naturally

Sony wants to remake it. Michael Zaki is the one saying no. You should blame him.
>>
well where am I supposed to find a bloodborne rom without getting malware
>>
>>737986383
rutracker
>>
>>737986383
???
At Byrgenwerth. Where else would you find her?
>>
>>737979568
yeahhh man thats like so surreal like omg
>>
So does it run perfectly OOTB or do you still need a special fork + mods?
>>
>>737979568
Roll slop. I guarantee you Fingolfin didn't roll like a faggot while fighting Morgoth
>>
>>737986524
This explains everything
Hardest part is getting the rom, but just check reddit for that in the bloodbornepc subreddit
Im not sure what the cirrently available version to get is.
https://youtu.be/8qqYyNLL01Q

The blood borne browser in that mod gices you the special shadbase fork. It is exceptionally easy to set up. The most plug and play experience i have had with emulators in a long time
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>>737986441
>requires sign up with a legit email provider
pass. I found a rom on a shady looking site but apparently it's a good spot.
>>
>>737986558
You can't roll in bloodborne
>>
>>737988083
Wrong
>>
>>737988083
>t. did not play the game
>>
>>737988120
>>737988267
nope you just side step
>>
>>737988927
Try side stepping without locking on and tell me what happens.
>>
>>737989138
>No reply
Yeah that's what I fuckin thought.
>>
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>>737988927
>>
>>737979568
>Ty the Tasmanian Tiger
My nigga
I felt like the pc graphics changes made it look like shit but damn what a great game
>>
>>737982069
It's true. I emulated Demons Souls and Bloodborne. Demons Souls is a lot better. I don't care about aging but Bloodborne goes to complete shit after Yharnam. The DLC is also good but yeah.
>>
>>737989138
>>737989818
>>737990267
WRONG
>>
>>737986316
Fuckin' Mike
>>
This is cool and all but I'm waiting for Bloodborne 2 no I do not fucking mean Duskbloods I mean actual Bloodborne 2
>>
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>>737979568
>shadps4
>>
>>737979568
I'm convinced that if this game was ported to other consoles and PC you fuckers would finally shut the fuck about this game being the best game of the century or something. The only reason you have it on a pedestal it's because it's exclusive. It's mid at best.
>>
>>737984408
I remember seeing post like yours in 2010, but I don't feel like reading it again.
>>
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>>737982093
The sound design alone is better than almost any game. So thrilling hearing these mad fucks dash around the place looking for you on a different floor or room
>>
>>737979568
Super cool
A shame I already kinda played it to death

Hope anons who didn't buy a bloodborne box enjoy it
>>
>>737986496
eheheh
>>
>>737979568
Bloodborne is the Sonic CD of this generation.
>>
>>737990267
I've always wondered if there's a difference between the quickstep and roll aside from the animation. I usually un-lock to roll just in the off-chance that it gives more i-frames or distance.
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>>737982228
>>737982376
The best enemy Fromsoft ever made. I still laugh to this day every time I fight one of these guys

Other S-tier enemies:
Townies
Lycans
Piggies
Brainsuckers
Winter Lanterns
Labyrinth Sage
Bloodticks
Spider Summoners
Bagman
Church Giants
Charnal Grannies
The lovely Crows
>>
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>Half of the enemy roster is stuck in the dogshit chalice dungeons
>The ones you have to go through in every playthrough aren't even randomized, the entire selling point of them being made of bland copy pasted rooms
>>
>>737986316
It doesn't need to be remade though. It was proven the original release could be patched to perform better, and then even better with PS4 Pro. PS5 should have no problem. Niggas are just lazy and culturally hate their own product in favor of movieslop games, and if they couldn't sick Bluepoint on it to churn out another stock asset 'modern sensibilities' version and shit on it out of spite, they weren't going to play ball. It doesn't fit with their horrible leftist imperial values or brand image anymore.

Michael was entirely right to deny them the chance.
>>
>>737992373
Yeah, cause the point of the chalice dungeons is the descent towards Queen Yharnam, the source of the Old Blood and the beastly scourge.
>>
>>737986496
Lower Pthemeru where she resides as the worst boss in Bloodborne. And the occasional Great Izs...
>>
>>737992373
>Half of the enemy roster is stuck in the dogshit chalice dungeons
That's mostly a good thing, especially bosses. Chalice dungeons were clearly a dumping ground for things they knew weren't up to par with the quality of the base game.
They serve a purpose, to act as a basically infinite amount of grinding/co-op play for people who want it, but they're tedious as fuck to play solo. Even ER's generic dungeons are better than BB's chalice dungeons were, there's very little room and enemy variety by comparison.
>>
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>>737979568
That's why i don't care about Sony PC "initiative", only good Sony games are the Japanese ones, and they will never port them, so who cares.
Also there's a new dedicated fork just for Gravity Rush 2.
>>
>>737992529
I strongly disagree. Worst boss has to go to the Undead Giants. Hate those fuckers. Chalice Rom is just regular Rom until phase 3, then you finish her off with oil + molotovs, or a ranged weapon if you've got bone marrow ash.
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>>737979568
can this be modded so I can start with a rakuyo or burial blade yet
>>
Are the online components like the chalice dungeons working yet?
>>
>>737979568
Who cares about Bloodborne, I want to know if Gravity Rush (the only worthwhile ps exclusive) is playable or not
>>
>>737992812
It's not and never will be. Now go away, this is not the thread for you.
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>>737992479
That has nothing to do with the design decision to make them into this shitty randomized dungeon garbage, possibly pushed onto them by Sony so they have an excuse to sell PS+ subscriptions for online and a way to elongate the game at the expense of quality (Same with the bloodgem system).
They would've been better cutting off that aspect of them and making them regular levels that had more effort put into them than Oblivion's dungeons, but no we get worst of both worlds. The fact that it and Byrgenwerth being both lore important areas is the salt in the wound.

>>737992589
>That's mostly a good thing
I sure love fighting Yharnam villagers over and over and over.
>weren't up to par with the quality of the base game.
Says a lot when Cainhurst and Byrgenwerth are in the picture. Plus shit like the snake balls and the white crawlers.
>They serve a purpose
See above for their actual purpose.
>>
>>737992837
>That has nothing to do with the design decision to make them into this shitty randomized dungeon garbage, possibly pushed onto them by Sony so they have an excuse to sell PS+ subscriptions for online and a way to elongate the game at the expense of quality (Same with the bloodgem system).
>They would've been better cutting off that aspect of them and making them regular levels that had more effort put into them than Oblivion's dungeons, but no we get worst of both worlds. The fact that it and Byrgenwerth being both lore important areas is the salt in the wound.
This just reads like you being pissy when the chalice dungeons are perfectly fine. Every time I replay it, I do them. Cause I enjoy dungeon crawling.
>>
>>737992837
>pic rel
Damn, I even know where this is. Story Pthumeru Chalice, Depth 3 (Lower Pthumerian), Layer 3, Side room before layer boss (Rom).
>>
Do those chalice dungeons actually get more varied later on?
I ran through 4-5 of them with different chalices in the emulated version and it felt like all of them shared 90% of the "area blocks".
>>
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>>737992971
It's just a differing opinion anon. My standards for levels in these games are higher, they need to be more than pre-made rooms glued together with random enemy placement.
You're completely fine with them being that, but I can't say it was worth the trade off for me or a lot of people whose appeal of these games is the intricate level design and environmental storytelling.

>>737993081
Not really, the amount of rooms they made is very low, you'll get very familiar with all of them soon.
>>
>>737981981
It's shit.
>>
>>737992628
Giants are fun as fuck if you save the boils for later in the fight, and I've gotten good at dodging even the ball and chain giants. You gotta bob and weave in and out a little defensively, but they are also one of the most poisonable enemies in the game if you want to cheese them out when they bring out the slams.

Meanwhile Rom's awful potato spiders are always one shotting you and you have to kill each one very carefully and individually just to have sometime with Rom. There is no cheesing, not even with Beast Pellets, there is only the one tedious method. Hopefully you don't get one shot late in the fight from an unlucky geyser attack.
>>
>>737993081
No, not really. If you clear any route to the Queen then you will have seen pretty much everything there is to see, both in terms of level design and enemies/bosses.
>>
>>737993158
>>737993195
Fucking hell, even that turd Shadow Warrior 2 added more to its randomized room pool with each new area.
>>
>>737993081
The rooms are mostly the same, Loran dungeons add a few new rooms. Isz is just Pthumeru but blue. Root chalices can add wandering bosses with the Rotted rite.
>>
>>737992593
You don't really need the dedicated fork to play Gravity Rush 2, you just need it to be able to complete 100% of the content (since any content that tries to access the emulated HDD crashes or hardlocks the emu) and to fix a few of the graphical bugs that still haven't been squashed on the main fork

I'm actually more disappointed in there not being a single decent nude mod for Kat on the entire fucking internet. The one reason why I would ever care enough to replay the game in its entirety again.
>>
16gb ram is not enough to run game my emulator crashes all the time
>>
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>>737979568
scariest enemy in your opinion? these fuckers just creep me out to no end, the only enemies i have ran away from in fear
>>
>>737992730
Yes, but you'll have to make the mod yourself.
Apparently the DaS3 mod tools works just fine in BB, you just need to figure out the slightly different file structure in order to get it to work. Personally I hope that some autist makes more content for the chalice dungeons so that there is more replay value
>>
>>737993420
These >>737992281 naked fucks. They appear so late and deep in the dungeons it's a gamble whether they behave long enough to get parried or just sucker punch you instantly.
>>
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>>737993387
Then go out and buy more ram, dumbass.
>>
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>>737992837
>Same with the bloodgem system
I disagree here heavily. The bloodgems are the only gear upgrade system that has been interesting at all in these games with Demon's Souls pathways being second place. Infusions and titanite are dull and wasteful of the dungeon crawling delving nature of these games. It makes sense in Linear Souls 3, but makes no sense not to find unique upgrade paths based on where you are and what you are fighting. It's why getting a Sacred Stone from the fat Lothric Angels means nothing, even though it's a very rare treasure won. The game already distributed you treasure in set orders and by turn.

This is taken to an awful extreme in Elden Ring where you have this vast world and arsenal of weapons, but they all take the same very limited pool of linear upgrade stones when they should have delinated it, at least as much Demon's Souls. That way we wouldn't have to spend our one set of stones on primary weapon, knife, shield, bow, and staves.

It's easily the biggest flaw with Elden Ring, and they should have done something closer to Dragon's Dogma or just anything else.
>>
>>737993158
>>737993263
One of the many things that could be fixed with DLC or just some kind of post launch support...
>>
>>737993565
>or just anything else
its seriously a joke at this point
>>
>>737993387
Are you using a resolution mod? They can cause memory leaks. 16GB should be fine as long as you don't have a lot of shit running in the background.
>>
>>737993565
>they should have delinated it, at least as much Demon's Souls
Awful, awful opinion. You get bell bearings that allow you to easily purchase as much as you want, and souls are extremely easy to acquire. If you save your breakable runes and just use them to stockpile stones, you'll never run out of them. Having a hundred different resources you needed to farm in the earlier games killed the viability of switching weapons, ER's system is the best it's ever been.
>>
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>>737993817
>ER's system is the best it's ever been.
>>
>>737993868
Yes, it is. Compared to their previous games, there's far less grinding required for ANY build to have a well-upgraded weapon.
>>
>>737993770
yeah the 1080p optimal mod going to try disabling it.
>>
>>737993935
The game runs at 1080p natively, I wouldn't bother with the 'optimal' mod in the first place unless your GPU is struggling.
>>
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>>737993565
In theory it is, in practice it is the worst balanced, most bland upgrade system I've seen.
The way it's done it simply encourages slotting in damage gems, to the extent that other paths that were decently viable before (Such as poison or bleed) are terrible. The more interesting effects cribbed from what used to be rings previously in the series, and they still fail to compete. In what weapon are you using reduced stamina consumption gems in a game where most people don't even level End?
Even with gems that focus on specific damage, it ends up being LESS interesting than some of the previous game's upgrade systems since it interacted with scaling (and thus your stat spread) more strongly.
It's littered with problems like this, such as the slot shapes themselves being the perfect example of added complexity with no depth, some attributes being completely outclassed by others (Phys% up is always better than Blunt up, the numbers just don't go high enough), the lack of bloodgems in the base game and how at launch they managed to make the letter scaling system even more confusing for newcomers.

Ironically the only somewhat interesting wrinkles in it, like how flat arcane gems interacted with Logarius' wheel or Kos parasite's multihit attacks, are similar to how Elder Ring added ways to boost specific moves like jump attacks (Meaning that in practice they narrow down your moveset).
>>
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>>737993987
Forgot to mention, gems that generate with contradictory effects. It sure is lovely when you get rewarded with one of those after a cursed chalice boss fight. The whole system is abortive.
>>
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>>737994118
>>
>>737993817
>You get bell bearings that allow you to easily purchase as much as you want, and souls are extremely easy to acquire.
Therefore making the entire system pointless. You hunt for stones until the game stops giving them at all until you rush the end of the game making all of them in the map pointless Also the nomad on the southern shores of the Lakes of Liurnia is the last man in the game to sell you any stones in the field. There are no more mines after Altus except for one secret one that doesn't even have enough for a single weapon. The game actually contracts your sources of stones as you go along.

My point was more that regardless of how they are distributed, shields, ranged arms, staves, talismans should not all share the same resource pool while making exploring the vast world pointless. They should all have their own materials, easily clued in on where to get them, like staff upgrades form Sellia.
>>
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>>737994196
So your solution for making weapon switching less cumbersome, is to go back to previous systems where you had to farm <1% drops for specific stones for different weapons and builds? You're a fucking moron.
>>
I had to endure the unholy trials of the chalice dungeons just so I could do this. Was it worth it?
>>
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>>737993629
It's not like the game was being finished up to release including the Day 1 patch that changed part of the lighting engine, rewrote/removed lore from item descriptions and other weird shit like moving Ebrietas position in the same room she resides. Why would that kind of game need post-launch support?
Oh and the actual DLC that it got, the one that didn't touch chalice dungeons at all. Hell even some of the stuff the DLC addressed like the weapon variety was handled less than ideally, couldn't they have sprinkled some of the new ones in base game locations?
>>
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>>737994440
Everything with the queen just seems like a troll on FROM's part
>extreme lore significance, but only 2 meaningless appearances in the base game
>requires several hours of diving through low-effort, copy-pasted dungeons to reach
>is an awful, gimmicky fight with 0 challenge if you managed to clear everything before her
>reward is a useless rock
>rock's description gives you 0 additional lore
>>
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>>737993987
>Phys% up is always better than Blunt up
Ironic that you picked one of the examples that doesn't support what you say. The strongest Blunts are stronger than physical at 31% and make for interesting trade offs on some weapons, while being a straight upgrade on others. Also Abyssal Heavies and Colds are always better.

But you're right otherwise, that's why the system should come back and be refined more and have gems always come with secondary effects and particular sources. Change HP down to Bloodvial down, or healing down, and Attack down to Quicksilver bullet count down, little changes like that. Give all gems a primary source of damage, and then a secondary effect, and curses actually only effect the secondary. etc

I'm also not a fan of rings and prefer Caryll Runes. Just kinda tired of how these games get less and less complex and more streamlined as they go along until they are now just "The bossfight" games. I want shit to find and unique ways to develop my character, not just swapping items.
>>
>before shadps4
parry/rollslop like every fromslop game
>after shadps4
parry/rollslop like every fromslop game

Nothing changed, and /v/ parrots shit games like always.
>>
>>737994558
>rock's description gives you 0 additional lore
All you need to know is in the icon >>737994118
>>
>>737994582
>I'm also not a fan of rings and prefer Caryll Runes
NTA, but why? They're functionally identical, outside of the fact that the runes can stack with lower levelled ones of the same type.
>>
>>737994639
What am I supposed to see?
>>
>>737994558
The rock is Mergo's physical body. Queen Yharnam is Mergo's mother, Mergo was stillborn. His entire body crystallized into a blood gem. Queen Yharnam is also the source of the Old Blood that spread the Beastly Scourge throughout Loran and Yharnam, and like Micolash she's bound to the Great Ones too.
>>
>>737994307
No. That is literally not what I said at all...
>>
>>737994669
meant for >>737994118
>>
>Blood Rapture
>Oedon Writhe
>Clawmark/Guidance/Eye
Ah, my true mentor.
>>
>>737994679
Aside from the rock being Mergo's body, which doesn't matter at all, you get all that through other descriptions and lore letters.
>>
>>737979568
You ought to kill yourself you faggot pirate. PCfags are so fucking cringe.
>>
>>737994582
>Ironic that you picked one of the examples that doesn't support what you say.
Sorry, I wasn't entirely sure since it's been years but I did recall something about blunt% and I vaguely remembered that you could use thrust gems for the HMS as gimmicky as that is.
>I'm also not a fan of rings and prefer Caryll Runes
In the sense that you have to commit to which ones your equip or the actual effects? Because the actual effects are terrible and an example of the series getting less complex and more streamlined.
>>
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>>737994695
What >>737994679 said
Funny fetus rock that is meant to tie in with all the LOSS symbolism in the game.
It's such a recurring theme in Miyazaki's games that I can only think he does it to make fun of EpicNameBro.
>>
Caryll runes were THIS close to being distinct from rings. Something like Caryll runes should be more experimental and wacky, for example:
>a 20% chance of exploding into flames when taking damage but all fire damage increased by 15%
>modifying your rally so you heal more health per attack, but risk losing even more health if you don't get the rally in time
>making blood cocktails 2x more effective at the risk of randomly taking 2x more blood damage
>bolt damage up and sprint speed increased, but stamina regen is 10% slower and fully draining stamina reduces your attack rating for a short time
I could go on but Caryll runes are more of a psychological/biological augmentation to the body and it could have been Bloodborne's unique take on cybernetic enhancements. A bit of a waste, if you ask me.
>>
I can't find a turorial for playing the gqme from a psg file
am I just dumb or should I find another download of the game?
>>
>>737994639
This is more of a PVP thing, but rings can be rapidly swapped, effectively giving you all rings at once. It's pretty lame when you can have all of the benefit of a Hornet Ring stab while not having to choose a loadout, or gear around being a dickass thief. It's still pretty lame even in PVE when you just switch out one of you rings for poison resistance at the poison swamp and so on, it just devalues gearing up at all.
This is taken to yet another extreme in Elden Ring with weapons with ashes of wars, many of which have just straight up spells and magical bullet attacks, effectively giving you a bigger spellbook than an actual magician. It's to the point where a Dex guy can shoot a giant lightning bolt, swap, wreath flame in the area, swap again, become a master swordswoman and Spiral Cloud Passage something if it gets stuck, swap again, this time bring out big boy poise with endure on the tiniest fastest fist weapon, and finish up with throwing a giant pot of rocks like a meteor.

Gearing and character building in these games is pretty much entirely gone, they are hardly even RPGs anymore...Just sick of the it honestly.
>>
>>737994679
Lorefag-sama, when do you think Micolash's ritual took place in? Was it a long time ago or during the events of the game?
>>
>>737990406
i also ended up thinking demons is the best after playing them all desu
>>
>>737995080
The way the game presents it's a relatively recent thing. When you're taken to the Hypogean Gaol there's ominous chanting in the distance and things are relatively normal. When you return to Yahar'gul after unveiling the Mensis Ritual shit's gone to whack and the chanting is gone, with Cramped Caskets and Scourge Beasts comprised of fused-together legs walking the streets instead.

But of course "time" is relative when you're in a dream. You get on a carriage to get to Forsaken Castle Cainhurst, but when you arrive the horses that pulled the carriage are already long-dead and buried in snow. The gatekeeper to the Forbidden Words demands a password, but when you give it and open the door he's long-dead too.
>>
>>737994852
Yes they should try again on Caryll Runes and this time include more tragedy/comedy. The Beat and Milkweed Runes a step in the right direction. and include the bonus damage fro beasts and kin against the player!
>>
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>>737995071
>It's still pretty lame even in PVE when you just switch out one of you rings for poison resistance at the poison swamp and so on, it just devalues gearing up at all.
I mean if they were Caryll runes instead you'd still only swap to it when relevant. You wouldn't be running around with something as boring and useless as Poison Resistance unless you knew it would come up. If this was part of a permanent skill system I'd imagine it would be as useful as Swimming in Deus Ex.

>Gearing and character building in these games is pretty much entirely gone, they are hardly even RPGs anymore
It was hardly a thing. If anything, things like being able to strip your armor to roll fast regardless of your build made the series stand out. In that way, the rings are more like tools in your disposal for you to use rather than character defining.
Even then, most builds end up being different flavors of damage instead of characters with different strengths and weaknesses. Sure this got worse when most bosses and enemy encounters became straightforward fast paced fights but it was always there.
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>>737995362
I'd like to point out that the "werewolf made out of legs" doesn't actually have a head. It ends at a neck. That doesn't stop it from biting you.
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File: 1445710293350.jpg (1.04 MB, 1920x1080)
1.04 MB JPG
What even are these guys anyway?
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>>737995648
pushovers
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>>737995648
rock niggas
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>>737979568
i played that like 12 years ago...

enjoy i guess.
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>>737979568
sekiro > ds3 > bloodborne > ds1 > elden ring > ds2
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>>737995804
Sekiro is fun for the first run then it's boring after.
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>>737995648
A Lovecraft reference, but their name "Giant Lost Children" comes from "落とし子", which also translates to "bastard". So because the Nightmare Frontier is a Nightmare realm created from Loran making contact with the Great Ones, they're implied to be Bastards of Loran who didn't die as infants, but instead grew up. The "Lost Child of Antiquity" (???) gargoyle enemies in Cainhurst use the same name, so they're also human dregs, just of the Vilebloods.
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>>737982940
Based enlightened anon, ER obsoletes all other souls games
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>>737993868
ER is ultra elder god tier
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>>737982940
>>737995975
ER is dogshit lol
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>>737994631
go play your dogshit JRPG movieslop from 1997 unc
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>>737996528
lol filtered
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>>737995127
There's certainly things it does better than any of the other games which is completely fucking retarded when you actually think about it. It's blatantly obvious Miyazaki is a good designer but a poor director because he consistently fails to carry forward basic progress from game to game. For my money, I still think DaS is the best of them.
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>>737993460
Wrong, the mod already exists: https://www.nexusmods.com/bloodborne/mods/224
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>Do a FRC Pthumeru Ihyll dungeon for funsies
>Get to layer 2
>Main area has a fountain platform that has
>2 dogs
>1 Undead Watcher (Saw)
>1 Labyrinth Ritekeeper
>1 Chime Maiden, mass summoning buffed Pthumerians
>And 1 crossbow-wielding Labyrinth Warrior

>The dogs and Pthumerians cover each other
>The Warrior and Ritekeeper cover the Chime Maiden
>And the Undead Watcher is fond of jumping in when I don't want him to
Took me a fucking hour to clear. One full hour, JUST for these fucks.
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>>738000219
Is it weird to say I sort-of love that kind of brutality of the Chalice Dungeons?
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>>737982093
I've never even played the game and even I can see BB is a goated game, you're a fucking redditer contrarian.
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File: bb.jpg (3.63 MB, 3840x2160)
3.63 MB JPG
>>737979568
atleast post a 4k screenshot with some anti-aliasing
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>>738000372
I'm so used to mindlessly oneshotting basic-ass Pthumerians that I was totally blindsided when the tables were turned and it takes now like 2-5 hits to down one, while they with their dinky knives can kill me instantly. And they swarm, and they're FAST with their attacks. I'm now just as wary of them as I am anything else in the dungeons.
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>>738001362
Man that's gorgeous. I will be ass-blasted if they ever decide to do a current-gen update and we end up with a Bluepoint demake instead of just increasing the resolution and framerate.
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>>738003740
bluepoint is dead so that's not happening
I doubt they'll update anything on consoles and sony is probably hoping the interest wanes off so they can wash their hands from it
there's some dogshit animated movie coming up but it will be DOA
just gotta play it on emulator for now and call it
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>>737979568
Bloodborne, the contrarian's favorite "souls" LIKE title. Genuinely this game bored me to death. I ran straight through it in about 22 hours and never felt any desire to touch it again. The story means nothing. The gameplay is derivataive. Overall this game is a piece of shit that should have been DS4. Anyone who says they like bloodborne the most I know is a retard, and will never be good at video games.
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>>737986524
the only requirements is you have a pc that can run rpcs3 well so a ryzen 5000 or better and a modern gpu (rdna/rtx)
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>>737986524
for 4k you want a 12gb+ vram gpu (10gb might be stretching it so a 3080 12gb/10gb or whatever amd equivalent)
ryzen 5000 series cpus/intel 12th gen

no need for a special fork, just use main branch
vertex explosion mod is recommended still as it will save performance
intel 12th gen and later might need extra patches but you don't need mods anymore for that iirc so it's just a few extra toggles in the menu
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im gona build for the moonlight sword in my current playthrough. I usually do pure arcane builds but apparently pure arcane is actually dogshit for this weapon

reccomendations i see online say shit like 50 str /25 skill/ 50 arcane for end game.....which sure i can do but that seems really excessive? does this weapon only shine with tons of stats? i may just end up falling back on my beloved tonitrus if this shit is a stat hog
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>>738003862
I know Bluepoint specifically is gone, but there are other similar porting outfits insisting on demastered graphical assets. I would emulate but my CPU can just barely handle Demon's Souls. Still hoping we could get a Bloodborne + Bloodborne II surprise for the PS6.
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>>738005261
I suppose they could iron galaxy/QLOC it but luckily there's enough autism surrounding fromsoft games that the demaster would get remastered as retarded as it sounds
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>>737982069
The reason this happens is only coincidentally tied to the emulator. The real cause is the enshittification of Souls and the fact that the people who are into what Souls is now and think Elden Ring is the best Souls has to offer are incapable of appreciating a game like Bloodborne. They are too stupid. So now they are being introduced to it and having their predictable low IQ response to it.



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