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What can be done to get people into the mech genre?
>>
>>738010638
Maybe go the Xenoblade route. Sexy characters, expansive story, but with Armored core levels of customization and gameplay. Gameplay obviously being just in the mech, but maybe there could be a hub where you can fuck around in with your character. I think co-op would go an extremely long way. I hate that you can't just do a fuck ton of missions with a buddy. Don't lock it to a single system either. Daemon X Machina would have probably done significantly better if it didn't start as a switch exclusive. I just learned yesterday that the sequel ditched the mechas in favor of exosuits.
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>>738010638
pilot suits
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>>738010638
make it gay and lame anime cringe
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>>738010638
>What can be done to get people into the mech genre?
Actually make mecha game.

And not just a RPG with humanoid reskinned into robot.
Not saying you shouldn't do humanoid, because muh walking tank with a tank gameplay is worse.

But if you make a mecha game, make it feel like you are piloting a giant robot, not a toy.

I'd love a vehicular open-world on a fantasy *singing* Escaflowne style.
It can't be that hard
- you walk around to talk to people, escape enemy mecha on foot, sometime fight people with a minimal sword gameplay
- then you jump into your mecha and the real fun begin
- to move between cities you either make the mecha with a fly-mode, or you introduce a mobile base (literally just copy the rock-ship of Escaflowne)

I'd write the plot myself.
>>
>>738010638
Well for one, make it an actual mecha game and not a generic action or shooter game with a mecha skin on it.
>>
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Better question yet how the fuck do I beat Pandora
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>>738010638
Open world with customization where you can and must build your own mech for a variety of missions and terrain. Also more sexy women of course.
>>
Most mech games are mech on mech combat. Anyone else think they should switch it up and have you fight some type of aliens or monsters instead? Maybe something like Starship Troopers or Earth Defence Force. Maybe even have you fight kaiju monsters.
>>
>>738012097
>But if you make a mecha game, make it feel like you are piloting a giant robot, not a toy
Everyone always says this but when you ask them to explain every person comes up with a different answer. Might as well go back to saying
>it should be REAL mecha
that was a cooler buzzword
>>
>>738012571
Things like limb damage/destruction, ammunition/power management, part/performance selection/customization all go a long way. Personally I also enjoy when you actually play as a pilot that can leave and enter the mech as well, and having objectives/mechanics that occasionally require (or at least incentivize) you to do so.
>>
>>738010638
AC6 needed massive “wide linear” missions that go on for hours, like those in Demons’ Souls, Bloodborne, or Sekiro. I was disappointed at how closely they stuck to the same template you would have seen in Armored Core 1.
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>>738012097
Fantasy + Mecha is my fetish man. I love that shit so much.
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>>738012154
You see that shit on his right hand? You're fucked.
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>>738012154
Try one of the big shoulder mounted cannons, that usually BTFOs any of the nimble fuckers.
>>
>>738012154

It has that WA-Finger so the only way is to GTFO, unleash a ton of missiles and snipe from far away. Back then I think the weapon had less ammo...or was the other way around? If it has 1k ammo youre fucked.
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>>738013483
Is there anyway we could make a Discord server and connect online to play the old games? PS2 era was the best but I started with Project Phantasma
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>>738010638
make an actually good game that is accessible and interesting to people beyond those already roped into the mecha genre

Armored Core 6 sold really well because it's also a really good action game and people like those. Titanfall 2, ZOE2, same thing.
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>>738010638
I think it entirely depends on the audience that you're going for, if you want the eastern audience you can really go with whatever as long as it's cool
If you want the western audience, you need to have a strong studio backing the game (respawn in the 2010s, fromsoft) and NOT release during the last 3 months of the year so you dont get raped by cod/battlefield (this happened to TF|2)
Western audiences dont like "weebcrap" despite how popular anime is in the west, so no super robots or magic
Mechs have to look "realistic" as dumb as it sounds as well as most likely having the cast be star studded
However even if the stars align you'll only end up with fans of the series, and few will venture out into other mech series. I doubt TF|2 players started playing Armored Core (gen 1 - 5) because of TF|2, and I recon only a small number of AC6 players emulated the older games
>>738013723
IIRC there's the AC discord, but as it's an official discord it can get rather heated with autists going "ERM you do know those parts suck because of hidden stats and the stats on the screen are wrong, fucking noob"
>>
>>738010638
>How can I make sure normalfags ruin my interests
>>
>>738010638
we really don't need to normalize niche genres. everything that becomes popular becomes SOULLESS
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>>738010638
Make more tank games for normalnogs instead so my beloved mech games can stay niche.
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make good games
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>>738012571
>Everyone always says this but when you ask them to explain every person comes up with a different answer
That's because there's plenty of answer
But NONE get made.

What actually get made:
>RPG character with a mecha skin, and maybe with jetpack and you customize what it look like (no gameplay impact)
>Walking tank you drive like a tracked tank on a flat terrain, point at target and shoot, just more rigid because apparently mech = rigid
>Dash dash dash shoot dash dash slice dash slice
>Mecha skin on a tactical game unit, move no different from anything else, tanks may be nerfed to make mecha better

What doesn't get made because there's no template to copypaste from:
>Inertia heavy mecha gameplay where you need to consider your movement a few second ahead, changing the legs change the movement a lot (AC6 but better)
>Walking tank Simulation you pilot across a very chaotic terrain, controlling your mecha clearance at will to hulldown behind terrain or even under water
>Dash dash dash shoot dash dash slice dash slice (but without moving on a grid, with some inertia and fluid movement)
>Mecha unit in a tactical game that cross terrain differently, even if it's soft SF make the design influence gameplay (some game like that actually get made because its easy)

I'd kill for the Mecha equivalent of MUDRUNNER+NUCLEAR OPTION.
>>
>>738015481
>what gets made: mecha games I don't think are real mecha
>what doesn't get made: games I decided would be the real mecha
So like I said, buzzword autism
>>
steal from full metal panic and make a action game
>>
>>738010638
Half naked anime sluts in the cockpit.
But you already knew the answer, you just delude yourself into thinking their might be another option.

>>738011435
spbp
>>
>>738012474
biomecha armored core + monster hunter where you hunt lovecraftian aliens and machines gone mad to build new mechas
mechanical depth of monhun weapon classes giving you different play styles and cool shit to learn + armored core building that changes the properties of your movement/defense/weight etc... and it's perfect
and to get the normalfag market all you gotta do is hire a faggot like yoko taro to write the story or whatever, normalfags love stories and especially tragic stories in games.
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>>738013405
Hard to have a fetish that don't get any product.
Oh I know we recently had surprise like the Crimson Desert mecha but the gameplay is very miminalist
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pray that indies get it right
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>>738016156
also forgot to mention that having the og monster hunter control scheme (attacking with analog stick) would work perfectly for a mecha game.
>>
>>738010638
Actually make it good. Mechwarrior would have a shot at blowing up as a vessel for a mega mech/mecha revival in the west but it's being handled by a bunch of retarded boomers who don't give a fuck about the entire Battletech franchise.
It needs a real reboot, new designs and a video game that looks good, plays fast and doesn't run and look like total shit.
>>
>>738010638
Mechwarrior PvP without microtransactions
Combined Arms
>>
>>738015681
>everything I don't understand is just buzzword
Guess you are one of the reason we don't get good stuff. You'd eat shit because "caring about taste is autism".
>>
>>738016531
>complains about rigid controls because "why would mechs be rigid"
>but they NEED to have inertia
No, you're just a retard. There's no reason for mechs to have inertia anymore than to have them unable to walk sideways
>>
Maybe release them on fucking pc (the platform where real human beings play games)
All good mech games released only on the og xbox and ps2
>>
>>738010638
The only mecha game I really liked was pic rel, but that's a turn-base tactical and not an action game, so it already exclude the masses of ball&gun players.
Also played the PS1 demo for Armored Core a handful of time and that's pretty much it.
Meanwhile I played a fuckton of World of Tanks and Crossout, so it's not like I'm opposed to being in command of a fat pile of metal.

I think my problem with mechas is that they either sit at "regular-ass tank but engineering nightmare edition" or at "anime kung-fu fighter but with a macro/micro fetish built-in".
>>
>>738012474
There's an indie game called Mecha Knights: Nightmare that is exactly that.

It's basically notMuvLuv the game without the weeb VN parts, just you battling hordes of alien monsters. There's a sequel in the works.
>>
>>738016671
Actually all good mech games are or were exclusive to arcades
>>
Glad this thread is getting replies. The mech genre deserves better.
>>
>>738016274
>pray that indies get it right
Indy are probably the only way we will get it at all
Big studio only caters to big niche, big niche mean using a safe and easy gameplay.

In our era there's no chance of getting the equivalent of an AAA arm-race where everyone start expecting Assassin's Creed level movement but with mech.

I'm having hope with Vulture Frontier making you able to do flip in your mecha, anime style.
https://youtu.be/e90-zYNoVgw?t=157
>>
>>738010638
Nothing.
Normies have terrible tastes.

Look at how they eat up bad movies.
>>
>>738012097
Mecha should have weight to them and possibly tank controls of some sort. Otherwise its going to feel a lot like what you don't want. A humanoid but with a mecha skin.
>>
Release Z.O.E 1 on Steam
>>
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Alright faggots which ones of these shitstains do you like. Lemme see the taste spread.

We got armored core 6 at home!
https://www.youtube.com/watch?v=miz0krj7TqM
We got valkyria profile with mechs!
https://www.youtube.com/watch?v=OgPjnoMpAWQ
We got Armored Core For Answer at home!
https://store.steampowered.com/app/3392040/OMEGA_PHENEX_COMMENCED_PROJECT_SIX/
We got Star Fox!
https://store.steampowered.com/app/3038700/Nightshift_Galaxy/
We got 86/Patlabor 2!
https://store.steampowered.com/app/3695630/Project_Landsword/
We got Armored Core roguelike with Boostslop!
https://store.steampowered.com/app/3180340/RIG_Riot/
We got Gundam SEED/Zeroranger!
https://store.steampowered.com/app/2882040/VISEGUNNE/
We got abysmal dogshit!
https://store.steampowered.com/app/2371430/LavrockLast_Fortress/
>>
>>738010638
Give the mecha: boners, titas, and big red round Baboon asses. Then pay Kai Cenat 8 gorillion taco bell Baja Blast drink coupons to stream the game for 2 years
>>
>>738010638
no Denuvo, and an actual gun mech/gear game
>>
>>738010638
I sometimes listen to AC2's main menu theme.
https://www.youtube.com/watch?v=XzhlXNP3pZY
>>
>>738016380
>Rebooting Mechwarrior
Honestly the whole franchise is overrated.
You'd have to change it on a fundamental level to make it interesting.

It was originally a tabletop strategy game, most of its feature simply aren't that interesting even from a simulation perspective.
It actually made more sense as a strategy game.
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>>738013483
My AC is movement focused so I wouldn't know if the mounted weapons would work without exceeding weight
And no I don't have H+
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>>738017608
I liked zone of the enders.
>>
Most people just aren't interested in mecha in the west because the western perception of mecha is dogshit chicken walkers that would, absolutely, get wrecked by tanks due to being slow ass boring pieces of shit. While in the east most depictions of mecha are way too over the top and either lend themselves to very generic action games or have autistic devs who deliberately insert clunk; Not only that but mecha usually inherently involves shooting and nips can't into making action shooters.
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>>738017293
it really boils down to this. every now and then mecha comes into the spotlight but quickly fades again. realist fags hate it, normal fags can't grasp the greatness, call of duty plebs have too low IQ. normgroids simply get overwhelmed with the costumisation. it needs something like boobs and blood, but even doll's nest didn't work out all that great. MW LL still alive, but hardly any pop. it is what it is, be glad armored core still gets titles
>>
I really wish there was a new bad ass mech game. they're few and far between. I actually want to control one
>>
we need more mech games
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by not making games that look like this
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>>738018670
pathetic
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and instead making more games that look kinda like this with a few variations
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>>738013723
Wait, did they actually fucking make a perfect grade Nu gundam? Like holy fucking shit that was a holy grail for like my entire life, when the fuck did that happen and why didn't anyone tell me?
>>
am I the only one who wants real Gundam anime rpgs?
>>
>>738018728
>powerd by denuvo
>>
>>738010638
nothing
>>
>>738016661
>There's no reason for mechs to have inertia anymore than to have them unable to walk sideways
You can't be serious, I almost hope you are a disingenuous troll.
Inertia is the next step after realizing that mechwarrior should be able to walk sideways.

It's an improvement.
Any simulation worth that name has a physic engine giving some inertia. It's how you give a feeling a mass to heavy vehicle.
It was incredibly difficult on old game for hardware reasons but nowadays we have more processing power than we know what to do with it, so it's more a software reason.

Even AC6 has inertia.
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>>738018785
no please god don't fucking make it an RPG. Just make it an action game with different units and a normal damage system. Fucking hell.
>>
>>738011435
>mecha break
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>>738018756
I'm sorry to tell you but...
It's P-Bandai
May your wallet find peace
>>
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>>738010638
You reminded me of being dumpstered as child by this fucking faggot for hours until I nutted up and beat him aka spammed the shoulder-mounted grenade launcher in his face until his mech exploded
>>
>mech game A
>It's just FPS with extra huds
>Mech game B
>It's just third person shooter with boost/dash for rolls
>mech game C
>It's a walking turret sim.
>>
>>738018990
woah it's that pedo symbol...
>>
>>738010638
There is no "mech genre". That's an aesthetic, not a game. And it attracts people with horrendous taste.
>>
>>738018880
>mechs should be heavy and clunky because they just should
No, a mech game with inertia is just tank with legs garbage
REAL mechs don't take 5 years to stop moving
>>
>>738018941
I agree, but I'd still like to upgrade my gears. I still think fucking zone of the enders is the best mech game
>>
>>738018785
No, I want more RPGs too. Perfect genre for a mech game
Anything is good though as long as it's not more action slop
>>
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YOU MAKE ARMORED CORE WITH ANIME FURRIES AND SELL 15 BILLION COPIES WEEK ONE
>>
>>738019410
I've been asking for a good Gundam game since 1998, and still haven't gotten one.
>>
>>738019451
msgo happened
>>
>>738019486
I don't count online games
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I've wasted my life playing this abysmal fucking dogshit worth less than dirt
>>
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>>738010638
Turn it into an Android genre instead, or a Cyborg genre. I don't think Americans like the idea of Piloting a mech as much as actually being one.
>>
>>738018941
I seriously don't understand why there are no good Gundam games... it's mind blogging to me
>>
>>738019669
Bandai Namco
>>
>>738019705
pure cancer
>>
>>738019652
It's okay, it was only 15 hours. Just work an extra 50 for the next two weeks and you'll make it back.
>>
>Pic related
this is the closest we've gotten to a bad ass Gundam game
>>
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>>738019428
YOU MAKE THE GIRLS AND THE BOYS CUTE AND THE CONTROLS FEEL GOOD AND THAT'S IT BABY
>>
>>738019745
you repeated the same thing I said
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>>738019845
then we agree.
>>
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>>738019451
>since 1998
You never did.
Gundam games peaked in ps1-2 era.
It's been downhill since they switched focus towards live service games.
>>
>>738010638
I always hated Mech games. I dont know why but I just dont like robots/mechs in my games
>>
>>738019986
I skipped them because they were short
>>
>>738019986
>>738020052
yeah games have been going down hill since ps2
>>
Mechs are super popular in gacha like Blue Archive.

I guess if we make an Armored Core ish game but make all the pilots little girls it would sell.

I mean look at the attention Pragmata js getting.
>>
>>738010638
make characters that people care about
>>
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>>738010638
Your pic rel was the first AC game I played. No wonder no one played this shit. 2 was so bad I really wonder why they even made it. I played 1 and somehow 1 was actually better. Did Fromsoft just throw everything they learned out the window when making 2? Also, for some reason, they got rid of the skip replay feature that was present in MoA. Unironically, 2AA is better, despite what every retard on here will tell you. 2 is bottom of the barrel, even 5 and Verdict day are better than it.
>>
>>738019669
Gihren's Greed was okay
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They also had macross games back then too.
>>
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>>738020129
I'd rather have furries than blue archive pedos
>>
>>738020129
I have my own favorite
>>
>>738020260
>furfag is a tranny faggot
Big suprise
>>
>>738020170
This. Mecha stories tend to be forgettable shit. Armored Core never had any characters worth remembering outside of Leos Klein and a few others, and their character was pretty flat anyways.
>>
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y'all mfers gotta play this
>>
happy golden week to Japanese friends
>>
>>738020175
Curious about how you placed the 3rd gen games. Care to elaborate?
>>
>>738020129
>Mechs are super popular in gacha like Blue Archive
That failed Front Mission turned gacha flopped I think, or at least I haven't heard much about it other than them already releasing TEMU Asuka, so I assume they're panicking
>I guess if we make an Armored Core ish game but make all the pilots little girls it would sell
Isn't that just Dolls Nest? As far as I know that's niche too, though thankfully not a flop (again, afaik)
>>738020170
>>738020312
This, we need more cutscenes and walk&talk sections. Also remove as much gameplay as possible while we're at it, especially the mecha sections. Gameplay should be restricted to walking around the hub from one cutscene to the next
>>
>>738020314
damn. I can't believe I missed that in ps1
>>
>>738020491
There's also a Super Robot Wars gacha with plenty of sluts. Goes to show how popular it is, nobody brought it up 'til now.
>>
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>>738020491
>This, we need more cutscenes and walk&talk sections. Also remove as much gameplay as possible while we're at it, especially the mecha sections.
>>
>>738020314
this game looks fucking sweet
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>>738020129
Gacha isn't videogames
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>>738012571
While my ideal scenario is to have proper weight for the mechs, the only true and objective answer is to simply not do that gundam somersaulting garbage where it dodges faster than a naked person would, not a gigantic metal robot but for some reason I can't find that webm right now, so have this oldschool pic instead.
>>
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>>738020597
Muramasa or MuvLuv with gameplay would be dope.
>>
>>738020581
Goes to show people overvalue how easy it is to make a gacha, at the end of the day it's the same type of gamble as making a live service game, only way smarter as it has tenth of the production cost with an even better ROI if it succeeds
But since the failed gachas don't get threads talking about them flopping for months like Concord or Maraflop people don't know they exist
>>
>>738020672
this is true. same thing as mmorpgs
>>
>>738020672
>>738020810
they're evolved chat rooms
>>
Bandai, Give me a new Votoms game!
>>
>>738020672
I'm not saying make a gacha. I'm saying make a mech game with only female characters.
>>
>>738020712
proper mechs would be able to sommersault faster than a naked person though, if they can't because of their weight that's just tank garbage
>>
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Oh yeah... THAT happened.
>>
>>738020904
Bandai will fuck you in the ass, and then give you a bill
>>
fuck bamco
>>
>>738020482
Controls are better, Missions are better, the parts were better design-wise in the game compared to 2. I like the addition of dropping parts and the little microbots you could add. Human Plus was done a lot better too, being relegated to a separate part instead of suiciding yourself multiple times for all the upgrades. The overheat system still worked like the classic games where it just made you lose more AP instead of killing boost. No overcomplicated part-by-part destruction that would later become present in the series. It was legitimately the best of Classic AC. I'm sure your question was meant to be a gotcha, so lets hear it.
>>
>>738020931
>Make a secondary coded franchise
Fuck you
>>
>>738011435
source?
>>
>>738020931
>mech game with only female characters
EXCEPT the player character, who is the sole male in the story all the girls want to fuck*
VERY important part, MOST important in fact, can't believe you forgot to mention that anon
>>
>>738020987
The gameplay showed promise. The music was good.

Fucking terrible story and characters.
>>
I've been trying to get people to play Hawken and MWLL for years. Unfortunately I think people just don't want to play actual classic PvP games anymore, it triggers the same anxiety zoomers get talking on the phone, they just want easy PvE garbage or trendy BR/extraction shooter slop.
>>
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>>738020712
why are you making a humanoid weapon if you're not going to make use of the few advantages the human body has? They don't need to be dragon ball characters and they *can* have weight while being acrobatic.
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>genre filled with mediocre games
>90% of releases are low quality shabby shit that probably just sells because of anime girls
>"why dont people like the genre??? is it too niche??? do normalfags and zoomers hate it???"
i cant believe this every time. be it mechas, or stealth, or whatever the fuck.

Theres nothing wrong with the genre, its just mediocre games. It automatically sells once they make better ones
>>
>>738021070
If they do this the main character can't show face/skin. Just some ripped dude with a helmet.
>>
https://www.youtube.com/watch?v=CFmfygHQ4r4

zoe2 can't be topped
>>
>>738019778
the funny thing about xenogears is the absolute gayest part of it is the mechs. The story and characters are 11/10, but the mechs feel so forced. and yet people remember it as a mech game
>>
>>738021218
Naturally, just make him wear generic grunt clothes like all the other anime self-insert games, including the gundam ones
>>
>>738021206
To be fair, it's a circular issue. Mecha is niche because Mecha only tries to appeal to its own niche. And honestly, that might be for the best, seeing as appealing to broader audiences always ends in disaster.
>>
>>738021024
Nah, I'm the rare sincere fella on here. I wanted to know what put 3 below Silent Line and Last Raven, though I can guess why Nexus is at the bottom of 3rd gen. I just love AC, especially 4th gen, but for my money it could have really used the mission design from AC3.
>>
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>>738020961
Look, if you like that, good for you.
As a robotics engineer, that stuff just breaks my immersion like no other and thus I lean more towards the walking tank concept rather than the hypermobile gigantic mechs. It doesn't have to be super slow, so long as they don't make maneuvers that would be impossible even for fighter jets not 100 ton machines.
If anything, I'm jealous. People who likes those have much more games and media at their disposal and I'm stuck with a ridiculously small niche that only gets something once in a blue moon.
>>
>>738010638
Actually make mech games and not the walking tank stuff that Mechwarrior/Battletech video games are. Battletech in the books and tabletop are not walking tanks but instead more like super heavy infantry. Make those games. Armored Core is walking jets which is much better than walking tanks.
>>
muvluv is specifically designed to put busty women in skin tight suits without fit male characters to make otakus self conscious. "They have all been eaten by this point!!!" lmfao

Still, I love it, and I love the plugsuits. very artful product aimed at otakus.
>>
>>738021206
>>genre filled with mediocre games
>>90% of releases are low quality shabby shit that probably just sells because of niggers
You just described sports games and FPS, two most popular genres on the planet
Every genre is 90% garbage
>>
I feel like people should understand that "mecha" doesn't really describe a genre of videogames. Mechs are just another type of fictional warriors that you can make any genre of game around. You can have action games with mechs, turn based games, fps/tps, or anything really. You can have realistic tank-like mechs or just robot DBZ fighters, neither is wrong, it just depends on what the dev wants to make.
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>>738020712
>mechs
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>>738021385
but thats the thing
you dont need to try to downgrade yourself to appeal to broader audiences. You can literally just keep making what you want. Except it always comes in shabby forgettable games with likely a 50-60% review score on steam, perhaps even lower.

Making a game is incredibly hard, but overcoming the gap between "i can make a fully finished, high effort, but kinda shitty game" and "i can make a fully finished, high effort, and actually fun appealing game" cant possibly be that hard. One day someone is going to make a super mainstream popular new mecha IP that will sell like hotcakes simply for being more competent than the rest in whatever its trying to do, and its going to cause 9000 billion mecha games that are trying to copy it
>>
>>738021406
>as an autist
You could've lead with that and saved both of us the conversation
That being said I do hope you get something that caters to you, genre's big enough to experiment and shouldn't be constrained by what "real" mecha is when it only has 3 games of any mainstream relevance
>>
>>738021505
>You just described sports games and FPS, two most popular genres on the planet
>Every genre is 90% garbage
You are just proving the point of the post
>FPS genre is filled with boring shit with the exact same mediocre problems
>Some autist makes Ultrakill, outsells the entire genre before leaving early access

>Soccer games are all irrelevant and boring shit outside of FIFA selling to african americans and 12 year olsd
>Some real developers make Rematch, actually successful IP despite its problems
>>
>>738019669
There are some great Gundam games, problem is for ever 1 good one there are 10 shit ones. Gundam lends it self to gaming and yet... Bandai...
Gundam Battle Assault 2 is hands down one of my favorite fighters on the PSX. And oddly enough, the US release of it is the best version content wise.
>>
>>738021253
IT'S ALL FUCKING DIRECTION AND TASTE
YOU GIVE A THEME WHOSE WORKS ARE FILLED WITH DOGSHIT DIRECTORS WITH DOGSHIT TASTE AN ACTUAL DIRECTOR WORTH A DAMN AND YOU GET ONE OF THE BEST WORKS IN THE THEME. GOD FUCKING DAMN IT.
>>
>>738010638
>What can be done to get people into the mech genre?
give more people vaccines to increase autism rates
more autists = more mech interest
>>
>>738021712
And you're contradicting yourself
>just make good games and it will sell
>lists two shitty games that sold despite being worse than most of their genre
This applies to mecha too btw, fuck MW5
>>
Mecha can never succeed as a genre, because look at something like the original gundam, there is ALWAYS some kind of ridiculous power creep, be it pilot abilities, or suits, or "new armor," which continually arbitrarily resets the narrative.. Zakus -> Goufs -> whatever the third suit was in MS Gundam, it just doesn't make sense. It would be like having the gulf war where the US starts with spitfires and ends with F22s
>>
>>738021629
Zone of the Enders 2R was really good, but literally no one bought it. It's not happening unless it plays like cawadooty. That's why Titanfall ALMOST broke that barrier. Its popularity was only snuffed due to its lack of content when compared to COD at the time.
>>
>>738021832
that's literally every action game and every action game with sequels ever
>>
>>738021832
>It would be like having the gulf war where the US starts with spitfires and ends with F22s
That's every Ace Combat campaign and that's extremely popular, people don't give a shit about this
>>
>>738021893
as a fan of grunt suits I find it really annoying
>>
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>>738010638
>make a dark souls game and change the character models to robot
there
highest selling entry of all time
>>
>>738016987
Looks pretty decent actually. Something like this with a bigger budget to back it could be kino.
>>
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>>738021815
>>lists two shitty games that sold despite being worse than most of their genre
im sure the opinion of some autistic butthurt guy on /v/ that has never played either of these games is an objective measurement of quality
>>
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>>738021958
They did that already and it was the highest selling entry of all time
>>
>>738010638
Make an indie underwater mech game that is slow and easy to fall over and get lost and die. Add an eject button for the gun. Reveal it too early and roleplay as a schizophrenic christian alien on X twitter. Be sad that all your friends died 10,000 years ago
>>
>>738021928
ace combat doesn't have a serious narrative
>>
>>738021048
Nevermind I found it.
It's
>Shinkon Gattai Godannar!!
>>
>>738018670
Name of the game? The mechs look like shit but the gameplay looks ok
t. Mechwarrior fan
>>
>>738022014
release your game already schizo. I've played the demo dozens of times already
>>
>>738022005
that's literally what I said
>>
>>738020712
when's the last time you tried to perform a somersault?
>>
>>738021989
>pic
Not suprising an ultrashill can smell other trannies, the most advertised feature of the game was buttplug integration after all
>>
>>738021958
It didnt have the exploration of dark souls
>>
>>738022005
>>738022092
i dont get it. where are the iframes on dodge? where are the invasions? where are roll-and-poke bosses? where are the 1hk death pits?? wheres the slow exploration??

Seriously though if AC6 was a game by a no-name developer from 15 years ago, you guys would praise it as the second coming of christ.
>>
>>738018152
I agree completely. The setting is worth preserving though I think, because it's really cool, with the lore behind how the machines work, why they're being used, how they fight, all the factions and politics and possible stories in the universe. Most writers are just too afraid to rock the boat and introduce cool new concepts and ideas. Which does remind me a lot of what Warhammer 40k is like these days.
But as for Mechwarrior in particular, I think they need to do away with the traditional tank controls and static movement and mechanics it's been built around since the start of the 90s. We have the technology, we can rebuild it.
>>
>>738022074
Im just a fan of his. Im not him. He better get that tapestry
>>
>>738022018
Neither do most mecha games
Besides, all the wunderwaffe of the week Zeon introduces job to the Gundam. It isn't really a powercreep if one side retains the tech advantage for 90% of the show
>>
>>738022114
I dont even play ULTRAKILL but i know for a fact that the buttplug shit has been 100% memory holed by the entire internet bar /v/. This place is the definition of obsessed.
>>
>>738022289
>/v/ is the only place that remembers the game being made by and for trannies while the rest of the internet has fallen to the shill campaign
Yes, there's a reason people still come here no matter how bad the moderation gets
>>
>>738018152
I kinda wanna see voices of the void imsim mashed up with a mech and being able to walk around inside it, repair it, maintain it, and exit it on foot.
>>
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>>738017304
>tank controls
Depend on what you mean by that.
Because tank-tank, mean control mechanic inferior to what a mecha should be capable of.
And we've had that crap for decade even when game engine allow much better.
It's as if you played a modern-tank game but the tank was incapable of drifting or gaining enough speed to leap.

If I'm piloting a walking-tank, I want to be climbing tricky obstacle and slopes. The weight would be about it crushing fragile obstacle, slipping or moving through mud, Mudrunner style.
>>
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>>738022092
I like the aesthetic, the animations, the ost, the story, the dialogues, the actors, the gigantic structures, the engine of AC6. But the gameplay fucking sucks compared to ac trilogy and ac 2. No I didn't get brainwashed by the shills trying to reprogram me into thinking this lame shit is better than og AC. Never will.
Your cursor is glued to your opponent and you manage rotations between your weapons cooling down. Do some kicking, some charges, that's it. It's a joke.
>>
>>738016274
im hoping those ac4-inspired ones make something like that
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>>738022357
ironically /v/ is the only place where you can get meaningful gameplay discussion about that game instead of autists sperging, so you are actually right. but unfortunately you outed yourself as a bitch ass nigga that is too worried about what autistic faggots on the broader internet are sperging about, moreso than actually playing games with good gameplay

they could make the best mecha game right now and you would hate it because tranny secondaries would infest the discord. thats not a good way to live
>>
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>>738022192
if AC6 by itself came out as a game from no name devs, people would not care about it and it would have absolutely flopped, you are delusional if you think elden ring's massive success did not affect the game's sales
if AC6 came out as the 6th mainline entry of a mecha game from a no name small indie dev, people would still shit on it for being a downgrade compared to previous entires
>>
>>738018034
the pvp theme. when facing 8 ball and Ares
>>
>>738022240
I'm thinking something like Gundam Wing where the development of new mobile suits is a driving force of the narrative.. leo -> taurus -> mobile dolls -> virgo1 -> virgo2, all over 50 episodes, and then there's a new grunt suit in the OVA too (the serpent or something like that)

like most of that show is either developing suits, blowing up bases that are developing them, or fighting
>>
>>738022556
This is why I say Last Raven was the LAST good AC game. 4 and 4a are just tourist shit.
>>
>>738010638
>What can be done to get people into the mech genre?
Nothing. There are no good mech games/movies/shows anymore.
>>
>>738020279
did you try the switch game?
>>
>>738010638
God, 2 was the best.
>>
>>738022556
>if AC6 by itself came out as a game from no name devs, people would not care about it and it would have absolutely flopped
Thinking this shit is real is infinitely more delusional than thinking the Souls games didnt boost AC6's popularity.
Fromsoft has literally released an irrelevant bland game that nobody cared about, its called Deracine. I bet you didnt even know.
>>
>>738022556
>praising braindead mosquito gameplay that is completely undeliberate
>cant conceive why people prefer a game where you actually need to pay attention to your enemy and engage with the mechanics
actual 80iq posting hours
>>
>>738022409
Something similar to that has been my dream game for a while, a mech game that has you play as the pilot within the cockpit trying to keep the mech functional as it falls apart both form being a shitbox and from enemy fire while at the same time doing your best to cope with every action requiring a set of needlessly overcomplicated set of switches and buttons to pull off
Basically, I want Iron Nest/PVKK as a mech game
>>
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>>738022498
>has legs
its now a mech
>>
>>738022556
Video 1: A game where nothing matters because you can boost around 24/7 like a sperg and the AI is too retarded to keep up. Nothing has weight or meaning
Video 2: Satisfying chunky melee attack

"WTF PEOPLE PREFER GAME 2 OVER GAME 1??? HOW COULD THIS HAPPEN?? "
>>
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>>738022764
you simply got filtered by the speed, it's ok to admit
>>738022864
>VRslop when nobody owns a VR hardware exclusively for the ps4
wow what a compelling argument
talking to you is a waste of time
>>
>>738022556
>people would still shit on it for being a downgrade compared to previous entires
>still
No one shits on it to being with
>>
>>738018670
No idea what this shit is, but it's still better than that Chromehound shit.

>>738018785
>am I the only one who wants real Gundam anime rpgs?
I hope this is the case.
Gundam is already way paste its prime, the only way I would care is as a good FPS gameplay of it.
And no I don't want those shitty Arcade/VR games.
>>
>>738023061
theres clearly VR games that sell infinitely more than deracine. Maybe, just maybe, its because deracine sucks dick?
>webm
you are clearly wowed by autistic spamming of meaningless dashes and not actual engaging gameplay. AC6 is kinda shallow but that gen you love so much is outright braindead
>>
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>>738022917
>basic bitch webm of a fast build kiting a heavy's blindside
>completely undeliberate
holy mother of filtered batman
>>
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>get bounty star from humble bundle
>movement is high, game looks cool
>melee attack is fine
>but you can only use your ranged weapon if you ads
>and ads is hold only, no toggle aim option
>uninstall
>>
>>738021361
what people?
>>
>>738023179
if you make a "fast build" in that gen you automatically mog the entire game without using your brain because the ai cant do shit about your autism
>>
>>738018152
>Honestly the whole franchise is overrated.
That's because it's literally nothing but an asset-flip.
It wasn't written & created; it was copy&pasted and marketed.
>>
ahem...

DIRTY WORKER is underated and never given any credit when people share their favorite songs. I think that's unfair.
That's it.
>>
>>738023061
>you simply got filtered by the speed, it's ok to admit
No, I got filtered by how laughably easy the games got post 3rd gen. Go play a quick bot match in LR, then again in 4/4A. It's insane how easy 4 and 4a are.
>>
is zeonic front worth playing or is it a meme
>>
>>738023273
But enough about armored core
>>
>>738023261
This is relevant to a PVP webm how, retard?
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>people only remember the gears
>>
>>738023219
I really tried playing it for like a few more hours and it doesn't get better. You can only jump if you bring a very specific equipment and missions get repetitive fast.
>>
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>>738023152
>switching on/off scan mode for efficient meter management
>manually keeping track of enemy position while hiding behind the building
>shooting when a clear shot is available
>all happening while trying to keep the higher elevation by wall jumping
>>>>>>meaningless
AC6 fried your zoomer brain with it's automated gameplay
>>
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>>738019340
Anon, Even tank games are starved for realistic physic & inertia.
If your multi-tons mech is capable of running, jumping, it's just common sense it would slide and take time to slow down.
>>
>>738023513
>nooo why is the mech turning instantly, why doesn't it slowly rotate in place like in mechwarrior
>>
>>738023541
patlabor is the "this could have been an email" of the mecha genre
>>
>>738023541
>If your multi-tons mech is capable of running, jumping, it's just common sense it would
have brakes and therefore NOT slide around until it hits a wall to stop, yes
>>
>>738023406
pvp is an entirely different story
Its kind of retarded but it will be engaging and challenging in any game because its pvp. Just like you will get rammed against autists playing fa or whatever, you will get rammed by autists abusing free aimed op projectiles when trying to play ac6.
But the real moral of the story is that people dont actually buy AC games for mediocre pvp gamemodes, so yes, the pve being braindead is kind of a big deal.
>>
>>738022072
>>>
> Anonymous 05/02/26(Sat)03:53:13 No.738020374▶
>happy golden week to Japanese friends
Chromehounds, peak western mech game made by FROM. Absolutely unfortunate that it lived and died exclusively on the 360 (same as Tenchu Z from them).

Both would be absolute indie hits on PC today.

Niche, AA, maybe even A...probably B+ if i'm honest in terms of budget and production values, but rich gameplay and crazy customization.
>>
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I miss ExTeel...
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>>738023541
What series/movie is this? Is it Patlabor? If so which one? Watched one series once but mechs only appeared in the first two episodes. All other episodes took place in a police station or a bath house. Enjoyed it but I wanted more mech action like this.
>>
>>738019105
well, he does like "breaking in newcomers"............
>>
>>738023605
The consequence is that lateral position becomes unimportant. The vertical discrepancy between you and your target still matters, but it takes away the joy of pounding someone from behind since they just snap-target you instantly.
>>
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He have one open world mech game. Just fucking one.

I think that combo needs to be tried again
>>
>>738023762
>series
anon, you're meant to watch the movies and ignore the series just like GiTS. Call whoever forgot to mention that to you a faggot for wasting your time
>>
>>738018974
I've wanted a perfect grade Nu Gundam since I was like 12 years old. I don't care how much it costs I'm fucking buying one.
>>
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>>738023605
>why does the mech turn instantly
>why is the camera glued to the enemy
>why does my melee attack track and magnetize all the way from niggertown
>why does my camera flip constantly when I'm above the enemy
>why do my weapons have MMOslop cool down meters
>why is this game staggerslop
>>
>>738023740
Damn it. Not buying a 360 just to play this. Found a "spiritual successor" called M.A.V. that looks like ass, though most of the videos I saw of it were from 2012 so I don't know if it's improved since then.
>>
>>738021406
Just suspend disbelief through some kind of new miracle material, so you can subscribe to the common Getter theology of "Fuck Physics!"

Actually - the original Gundam TV series even does that by using the special Luna Titanium aka Gundarium alloy as the basis of mobile suits, since it combines the desirable strength and light weight of titanium with the versatility of handling steel, while having none of the usual downsides of titanium's brittleness.
>>
>>738010638
Don't try to remake the same gameplay with different brand names. You don't broaden an audience by repeating the same thing over and over.
>>
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>>738021165
>They don't need to be dragon ball characters and they *can* have weight while being acrobatic.
Nta, but to give context about anon video. The MC mecha was using a cheat-engine onboard his mecha.

Can't say I like that kind of cheat, but at least it made really dynamic fight without just going into flying mecha.
>>
>>738023891
Because the game is good now, unlike the 1-3rd gen era of truncslop
>>
>>738010638
>What can be done to get people into the mech genre?
Can't be done, they only appeal to asians and whites, both of who are going extinct lol
>>
>>738012571
You unfortunately have to gaslight people into getting a decent throttle and/or joystick.
E-waste controllers based on the game&watch will always feel like toys for children, when mecha are clearly toys for manchildren.
>>
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>>738024014
Why doesn't everyone cheat then
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>>738021406
I feel you bro, I feel you.

On a side note, I would love a GIANT ROBOT game with good city-destroying physics.
>>
>>738023821
I'll have to check the movies out then. My fault for listening to autists arguing about it on /a/. Whatever the series was I watched was regarded as the best by those assholes. I do enjoy the GiTS series' though, Arise and the netflix shite excluded obviously.
>>
>>738024014
that looks better than 99% of flightslop mecha fights and slowslop tank chicken walker fights
>>
>>738023891
>eat giant laser beam
>chug ESTUS Repair Kit
>damage completely negated
>>
>>738024063
I play all my mecha games on keyboard like God intended, you're not gonna gaslight me into wasting money on a shittier control scheme
>>
>>738024187
>I do enjoy the GiTS series' though
Me too but it's just more GiTS for people who already like it. If someone asked you where they should start wtih GiTS you wouldn't answer with SAC, you'd say the movies. Same with Patlabor
>>
>>738024107
NTA but Brigador actually satisfies this wrinkle. The player is one of few people crazy enough to mix fuel into their shield coolant.

"...one tank crewman discovered that injecting diesel into the coolant line would cause the shields to regenerate from the residual ions of destroyed shield generators. That crewman also discovered that not properly regulating the flow of diesel would lead to explosive catastrophic failure. As such only the truly daring or desperate ever resort to this practice."
>>
>>738023921
>Damn it. Not buying a 360 just to play this. Found a "spiritual successor" called M.A.V. that looks like ass, though most of the videos I saw of it were from 2012 so I don't know if it's improved since then.
Having a quick look and it can be emulated and even has community servers, I haven't personally tried it yet but i've had good experiences emulating other 360 stuff, it's crazy how far it's come in the last few years.
>>
>>738022092
>webm
Yes AC6 is far better, and?
>>
>>738023745
wish that unity project progressed and didnt get canceled. it was just multiplayer with a few weapons and kills
>>
>>738024175
>On a side note, I would love a GIANT ROBOT game with good city-destroying physics.
Obviously how good the physics are is subjective, but just throwing it out there if you haven't played it (you probably have), but Earth Defense Force is surprisingly good for big robot/mech stuff. I've only played 4.1 and 5 and both had a selection of smaller, mid and fucking huge mechs/robots to play with. 6 is probably similar as they just tend to recycle shit.

https://youtu.be/dvF8Cl9miPw?t=93
>>
I do not understand why 'people' want all mechs to always be this slow, clumsy and awkward chicken legged thing that looks like it'll crumble if you even look at it funny.

Granted I love my anime robots being decently nimble. But most mechs are just an analogue to plate armor but car sized.
>>
>>738024652
they can be fast, i just want them to hit heavy
>>
>>738022212
Can't say the setting is particularly new or innovating. At most it uses (basic) concept such as distinguishing starship, non-anti-grav dropship, droppod and stuff, that modern creator don't care to use anymore.

>Most writers are just too afraid to rock the boat and introduce cool new concepts and ideas.
Actually many writers do fine. Even if nowadays we have retard less creative than actual AI-slop.
The problem is the publishers. I'm only hoping for a change from Indy devs.

>Which does remind me a lot of what Warhammer 40k is like these days.
Well, it's built on a single meme which is a horrible soul sucking eternal war where everything is bad.
Past a point you can't add new concept or improve. People just want a different setting a design.
>>
>>738024902
Weight still has to be proportionate to the size.
>>
>>738024212
>game 1
>you have 15 health
>this is fine
>game 2
>you have 5 health and three repair kits that give you 3 health
>NOOO this is casualized slop!!!

mental illness
>>
>>738024652
>I do not understand why 'people' want all mechs to always be this slow, clumsy and awkward chicken legged thing that looks like it'll crumble if you even look at it funny.
They don't, and saying shit like that just proves how fucking ignorant you are of the "western mech" stuff you think you're criticizing but are really just proving you're ignorant of.

Maybe engage with the games you're criticizing before you criticize them based on nothing other than a pre-concieved notion that doesn't reflecet reality.
>>
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>>738022556
If AC6 came out as a no-name dev today, I would absolutely buy it.
If any of the previous game came out, I would ignore them, in big part because of the retarded aiming system that scream "fake difficulty", trying to hide the hardware limitation of the time.

I'm glad AC6 no longer need to do that to stand on its own.

We can tell you are triggered by the most basic feature a vehicle can have: autotracking, you are just a vocal minority.
>>
>>738025168
hawken and tf borrow heavily from eastern style mobility. the rest of the west still stubbornly cling on to awkward chiken legged movement.
>>
>>738022212
>Most writers are just too afraid to rock the boat and introduce cool new concepts and ideas. Which does remind me a lot of what Warhammer 40k is like these days
Both settings have the opposite problem actually. While nu-hammer eventually found it's audience you still have people bitching about Primaris and everything that constitutes the setting "moving forward" a decade later (like me), while 99% of Battletech fans ignore everything post Clan Invasion and sizeable portion of those ignore even that to just play in the grugtech era
And for good fucking reason, nearly everything new introduced in both settings by the writers is completely retarded dogshit. I won't complain about 40k here, we have enough /tg/faggots making generals here to escape their shitty board, but for BT no one likes Jihad, no one cares about the civil war era that was just Steiner&Davion wank with everyone else sitting it out, and no one even wants to talk about the fucking il-khan. Rebooting the BT franchise to before Clan Invasion era if only so that Takashi can slit the throat of every wolfaggot while the rest of their clan in clanspace gets raped by Jade Falcon should be priority number one and would save the franchise
>>
>>738025305
>triggered by the most basic feature a vehicle can have: autotracking
>play gran turismo
>doesn't need to steer the car, just press accelerate or brake
>this is somehow a good thing
AC6 is the Kirby air rides of racing games LMFAO
>>
Why would you want more people, they just make everything lame and gay.
>>
>>738025381
>the rest of the west still stubbornly cling on to awkward chiken legged movement.
Again just proving how ignorant you are of what you're critisizing, and even ignorant of asian mech games.

More slow, clunky mech games have come out of asia than the west btw
>>
>>738024936
>Can't say the setting is particularly new or innovating
No setting is
>People just want a different setting a design
Citation needed, 40k is more popular now than ever before, for better or worse
>>
>>738023152
Wait, >>738023061 shitty webm was supposed to be in favor of the old game?
For a moment I thought it was someone mocking the "old good, new bad" spammer.
>>
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i like the total cognitive dissonance of AC4/FA fanboys
>a mech being able to turn pretty fast like a competent biped design is just weightless and dumbed down
>your camera in a third person game being able to rotate freely in a series where they already started detatching it from the characters' orientation is too weightless and dumbed down

>but being able to instantly accelerate and zig zag at retarded speeds effortlessly is perfectly fine and weighty, actually
like holy shit nigga how do you reach such delusion before considering the possibility different games are made for different appeals
>>
>>738025669
>player expression and mobility bad
>autotracking slop where everybody does the same fill staggerslop bar to melee good
>>
>>738025750
>>being able to instantly accelerate and zig zag at retarded speeds effortlessly is perfectly fine and weighty
yes because it requires boosting and follows a weighty inertia that is entirely player controlled depending on how much the trigger is pushed allowing player expression and skill to flourish
>>your camera in a third person game being able to rotate freely
instantly and automatically*
there is no "freely" in this case, the player has no control about the mech's orientation because it's the lock on that controls and instantly flips the orientation of the mech without any regards to believable physics just like this webm >>738023891
>>
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AC needs to drop its "no humans ever" gimmick. If you want these mechs to ever have a feeling of scale and impact, I need to see little ant people scurrying around screaming as giant robots do pic related all over the landscape.
>>
>>738026276
Older AC games did, it's only AC6 that got rid of those missions and overloaded the game with boss fights instead
>>
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>>738023645
A really interesting email I guess, would subscribe.

>>738023694
>have brakes
>limbed locomotion
Guess they don't teach conservation of momentum at school anymore

>>738023762
It's the first Patlabor movie by Oshii.

>If so which one? Watched one series once but mechs only appeared in the first two episodes. All other episodes took place in a police station or a bath house. Enjoyed it but I wanted more mech action like this.
Patlabor watch order is singularly peculiar because you can't just use production order.

This pic isn't complete but I'll tell you this:
"TV series" then "16 episode OAV"
1st Oshii movie is good. The other are... peculiar.
Don't bother with the Live series (except maybe the episode 0), everything else is a waste

And ignore the retard who told to ignore the TV series, or compare it to GITS, he's trolling you.
>>
>>738016661
You don't like Mecha or Mecha games. You want another arcade fps or action game. There are thousands of those. What's missing is actual mecha games that convey the feeling of piloting a huge war machine
>>
>>738011235
>xenoblade route
Eww no. Waifushit ruins anything it touches. Xenoblade is a perfect example of how the mech aspect is completely ignored and sidelined, so the stupid waifus can show their asses to the camera.

Hence why xenoblade x is such a chore to play.
>>
>>738026461
You don't like mechs, you're just a fan of tank games and want another one. There are hundreds of those
>>
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>>738013483
>I'm sure to win because my speed is superior
>>
>>738010638
make it not mech at all
>>738011235
see?
>>
>>738026391
>limbed locomotion
Says who, half the mechs just use boosters on their legs to slide around. Unless you're actually retarded enough to argue LEGS slide around, in which case I feel sorry for you. Must be hard living when every time you walk you slip around until you find a wall to crash into to lose the "inertia"
>>
>>738024107
>Why doesn't everyone cheat then
In setting it's superscience linked to rare individual, like say the teenage submarine captain who designed the sub.
And yes, the enemy use it too. Eventually they even get a magic-cancelled.
They also use the lost-tech and engineer died without leaving note, trope

>>738024197
To be fair Kyoto Animation would make anything look good.
>>
A good mech game in VR would be amazing. VR is best in cockpit or driver seat situations like that
>>
>>738020314
It's not a masterpiece, but it was playable and looked awesome
>>
i dislike that every armored core thread is now just ac6 newbloods and the original fanbase fighting eachother
>>
Fallout 4 in power armor is the best mech game ever made ( with certain mods)
>>
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>>738021572
>>
>>738025381
>hawken and tf borrow heavily from eastern style mobility.
Bizarre to read. By this retarded ass backward logic jap games are slow and clunky because they borrow from western games?

Votoms, slow and clunky.
Ring of Red, slow and clunky.
Front Mission, slow and clunky.
S.L.A.I., slow and clunky.
Gunfriffon, slow and clunky.
Chromehounds, quite literally the slowest and clunkiest mech game ever made.
Early AC games, slow and clunky.
Robot Alchemic Drive, slow and clunky.

Like holy fuck the entire genre isn't just Battletech or Gundam and Battletech isn't nearly as slow as you think it is.
>>
>>738010638
Why would you want to do that? People ruin everything.
>>
>>738026681
>last ace combat has VR support
>it's only for three small missions

VR is cursed
>>
post that one anime where the mechs vore their pilots
>>
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>>738024581
>Earth Defense Force
I'm avoiding this at all cost. I AM desperate for a game where you fight silly alien from outer space, but EDF is... arcade crap in my book.

I'll have to hope some Indy dev do better.
>>
>>738023605
>>nooo why is the mech turning instantly, why doesn't it slowly rotate in place like in mechwarrior
This but unironically.
>>
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you don't get it bro, i need my giant robot to move like it's made of styrofoam
>>
>>738023745
Me too brother, it really hit a sweet spot between looks, customization and gameplay
>>
>>738010638
99% of times they're too retarded looking to appeal to most people
The most you can do is scale them down and make an amored suit (power armor/iron man etc)
>>
>>738026727
>every armored core thread is now a single schizo spamming his webms while everyone tells the retard to fuck off
FTFY
>>
>>738025637
Nowadays we've hit rock bottom when it comes to original setting.
At least game are in an indy game golden age, anime however are just iterating isekai slop worse than AIslop.

>Citation needed, 40k is more popular now than ever before, for better or worse
I'll take your words for it. I've never been much of a fan since it's built on that "there is only war" meme. I can't have much respect for any depth in the plot. Only the creativity of how to make everything else.
>>
>>738026927
>I'm avoiding the best game in this niche because I have autism
Hope you get well soon
I sure hope that webm isn't supposed to be the better indie
>>
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>>738025590
>>738026786
half the godamn examples you listed aren't slow and clunky. Their moderately nimble. They're not gundam fast, but they're not so slow and predictable.

speed and weigh should generally be proportionate to the size and mass of the object .
There's a reason battletech likes are dead or phone game tier dead. Because they're boring.

If you want slow and clunky mech but looks the part. Go play EDF, GBO2 and steel batatlion
>>
>>738027314
looks retarded, anime is so dumb
>>
>>738027314
>Go play GBO2
Anon, calm down, there's no need to be that cruel
>>
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>>738017304
Nah, other way around, when you're the squishy little human pilot you should feel small, vulnerable, and weak. The game should feel like one of those cinematic platformers where everything is deliberately slow and realistic and oppressively hostile, like any stray bullet could kill you.

Then you get into your mech and you feel like a force a nature, like you can take on a hurricane and win.
>>
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>>738027369
Your opinions are wrong and very homosexual.
>>
>>738011235
this is mostly why dxm2 flopped. It basically alienated the fans of the first game for anthem. It doesn't help if fixed none of the main problems people have on the first. The story is absolute ass and the weapon balance is all over the place. And the power armor looks more like cosplay than actual power armor.
>>
>>738027369
hey you listed that example. it's not my fault you don't know the shit you listed
>>
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>>738026565
Works on my machine.
>>
>>738026276
>If you want these mechs to ever have a feeling of scale and impact, I need to see little ant people scurrying around screaming as giant robots do pic related all over the landscape.
There's plenty of handrail and little details to give a sense of scale.
Though I wouldn't say no to have far more small targets than always fighting AC and a few token turrets.

>>738026361
>Older AC games did, it's only AC6 that got rid of those missions and overloaded the game with boss fights instead
I'd have no problem if they did that.
But what they did if give too many DUEL fight, I wanted more heavy super giant unit to destroy.
>>
>>738026927
>I'm avoiding this at all cost. I AM desperate for a game where you fight silly alien from outer space, but EDF is... arcade crap in my book.
>I'll have to hope some Indy dev do better.
If you haven't at least tried it I really would suggest you just give EDF a chance, just give a cheeky pirate, waste a few hours on it, don't burden it with whatever hopes and dreams you have for your ultimate Kaiju game, but just enjoy it for what it is because it is absolutely arcadey and what not, but it is peak fighting silly aliens from outer space and the mech stuff is honestly way better done that it has any right to be and there's probably *something* in there you'll get a kick out of. I knew about it and dismissed it for years as well for similar reasons and ended up enjoying it.

https://youtu.be/KwIihvfUVFo?t=175
>>
>>738013483
>>738026565
I always got filtered by around #30 in phantasma. ACs just started moving way to fast for me to keep up.
>>
>738027885
>e-celeb shilling
>>
>>738027839
A lot of times in AC6 you forget that you're a giant robot because so much of the level design is massively scaled up to accommodate giant robots. Only when you stop and look down and see the rare truck or street sign that you remember.
>>
Threads like this are why mechs are dead in westkistan. But thriving everywhere else
>>
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>>738027402
Bonus if you steal the mech
>>
>>738026750
I like both of these.
>>
>>738027314
>They're not gundam fast,
Pretty sure that's the point he was making.

>There's a reason battletech likes are dead or phone game tier dead. Because they're boring.
Holy shit what cope is this?

There's twice as many people playing Mechwarrior 5 Mercs on Steam right than AC6.
There's twice as many people playing Battletech on Steam right now than AC6.
And AC6 had turbo normie, FROM slop fanbase propping it up and pumping sales.

Battletech is objectively doing better than anything else at the moment.
>>
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>>738026750
I love Aura Battlers so much man.
>>
>>738027402
>Heavy Gear
Unfathomably fucking based.
>>
>>738028285
>There's twice as many people playing Mechwarrior 5 Mercs on Steam right than AC6.
>There's twice as many people playing Battletech on Steam right now than AC6.
>And AC6 had turbo normie, FROM slop fanbase propping it up and pumping sales.
>It's real
Damn, then again modded Battletech is fucking fantastic.
>>
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>>738027294
>best game in this niche
I guess there's fate worse than death.
https://www.youtube.com/watch?v=dHyhnY8dH8s

>I sure hope that webm isn't supposed to be the better indie
Nah, just posted the closest I had on hand, the granularity and physics is impressive tho.

I'd gladly play a Pacific Rim like game tho.
>>
>>738027150
>a single schizo spamming his webms
this all started because ac6 newfriends said stupid shit like "the games have always been like this"
now you just shitfling when proof is posted that in fact, things have never been like that. lil goalpost moving andies
>>
>>738026786
>Early AC games, slow and clunky.
https://www.youtube.com/watch?v=iUpxF2Z2gdE
>>
>>738010638
God I love the soundtrack to AC2. The game as a whole has this weird nostalgic grip over me despite not playing the game until last year.
>>
>pacrim is perfect for VR
>all vr game is erp or porn games
>>
>>738028661
Nah you're just a fucking sperg, and that's ok, we're discussing giant stompy robots and shit afterall, but people have seen your webms, they've heard your spiel. You've had your soapbox for almost three years now, we get it, it's time to shut the fuck up and rejoin regular discussion or people will just keep telling you to fuck off.
>>
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>>738011235
Now that you mentioned it. Has anyone here played the DXM sequel? The first one is the only mecha game I kinda got into, I wanna know if this one is worth playing
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>>738027526
nta but I always hate that "mech with rollerblade" bullshit.
It just scream laziness
"making good running animation? Nah, just give them rollerblade or hoverjet, that's cheaper."
>>
>>738028767
THIS is what AC uncs are slurping?
>>
>>738028963
There's Vox Machinae, Iron Rebellion, there was RIGS combar league, probably a lot more I forgot
It's time to accept that VR is shit and the only thing perfect for it is a trash compactor
>>
>>738029249
But it's COOOOOOL.
>>
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>>738027885
You've probably seen my other post since.

>but just enjoy it for what it is because it is absolutely arcadey and what not
Afraid it's just TOO arcade for me.
I'm the sort of guy who consider ACE COMBAT is arcade stuff I won't ever touch again
Playing Nuclear Option instead.
>>
>>738028767
>move left while jumping
>can't see the enemy but that's okay, just shoot when you hear auto-aim beep
Uncs will post shit like this and tell you it wasn't abyssmal dogshit
>>
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>>738027995
Speak for yourself.
As much as I would prefer the infrastructure to be a bit more conservative, I have more problem with the proportion being wrong on a planetary scale, than I have imagining the mecha as gigantic.
>>
>>738010638
Just go back to the PC-98 aesthetic and using more sound design in terms of engineering.
>>
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>>738028285
>Mechwarrior 5 vs AC6
Mechwarrior is far better known to American than Armored Core is, I have no trouble imagining why the fanbase is bigger.
Didn't help that AC was only on console before.
>>
>>738028661
No one said the "the game have always been like this". Hell, we are proud AC6 finally got rid of the silly targeting windows.
I'd actually prefer if it still had some parameters regarding target tracking, but I blame PvP for that.
>>
>>738028285
>>738029841
>mechwarrior
>doing better'
u wot. no one even references mechwarrior anymore whenever someone describes mecha. it's either gundam or ac
Doesn't help mechwarrior is now mostly known for dei shit and boring gameplay
>>
>>738029328
I like vernier too but running robot are also super cool.
>>
>>738029249
Designing a real robot that has to rely on walking or running in a fight is way harder than just having it zip around on a well understood/reliable platform like wheels or treads. I give this a pass since it mirrors my experience learning about robot design in school
>>
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>>738030243
I've never seen such things as "boring gameplay" prevent a game from selling well. All you need is a captive fanbase buying game after game.

I didn't bother with Mechwarrior since the 3rd game & Pirate moon.
What Microsoft did to it was simply ugly as fuck. It went from multi tons military hardware to weightless plastic toy.
>>
>>738030243
it is pretty fun if you go the super soldier route with the flying suit.
>>
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>>738029091
It was disappointing IMO. Not terrible, but very different from the first game and so much wasted potential.

>pointless open world
>no reason to do 95% of sidequests
>"endgame" is just grinding bosses in the simulator for better part rolls
>can't even recruit NPC companions
>weird mechanical decisions mean only a very limited number of parts are worth using
>most weapon types just feel awful and useless

The basic combat could be fun, but there were so many problems and so much wasted budget on open world things like the bases that I never had a reason to use even once.
>>
>>738018990
I just beat him after seven tries. I was wondering what weapon he was using that was absolutely destroying me and it was those machine gun arms with a low ammo count so I just dodged in and out of those arches on that murakumo level until he ran out of ammo and then slapped his ass.

On a sort of related note, I played against that Psychadelic guy and in just 5 seconds he ended up just flying straight out of the arena, giving me the win. I did a double take.
>>
>>738030243
>Doesn't help Gundam is now mostly known for dei shit
FTFY
>>
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ac6 not very good
>>
>>738029294
>>738029402
It was absolute suffering trying to play a game this fast that runs at 22 FPS with the camera so loose you can't even see what you're aiming at. But it definitely wasn't "slow and clunky". 2nd gen and maybe Nexus were the only slower entries I remember.

https://www.youtube.com/watch?v=m6IfGBofzCM
>>
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>>738030693
There's wheel and there's rollerblade.
One is a decent secondary locomotion system, the other will make you trip at the slightest imperfection of the road.

They just play up the interest for the tropes because it gives them an excuse to not animate much and still have their mecha zipping around ultra-fast.
>>
>>738029348
they really need to go more towards simulation with how missiles and planes work
its the same gameplay since ace combat 2
>>
>>738020961
>proper mechs would be able to sommersault faster than a naked person though
This faggot has no clue what physics even are
>>
>>738032720
Ace Combat is fundamentally arcade so any change toward quality would change the entire game.
They can't even go into helicopters anymore because the one time they tried it was a massacre.

All you can do is stop boughting Ace Combat, buy some look-alike competitor, or put your money on Indy games going in the direction you want.
>>
>>738032814
This retard has no clue what boosters are
>>
>>738032720
>they really need to make the games worse
No, you can already play Nuclear Option if you want Ace Combat but shit
>>
>>738033290
air resistance doesn't stop existing just because you're a 15,000 ton robot
i think that might make it worse
>>
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>>738033419
BEHOLD
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>>738030243
>>738032073

>>738032131
literally skill issue. floaty drones are useless past d rank
>>
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Anyone tried this?
https://store.steampowered.com/app/3392040/OMEGA_PHENEX_COMMENCED_PROJECT_SIX/

Playtest seemed alright for a 4A clone.
>>
>>738033419
I believe they call that realweird if I remember it correctly. Physics takes a back seat but they still avoid deviating from anything that wouldn't exist in the real world. So you get bigass planes shotting 360 noscop missiles but they are all still planes.
>>
>>738033541
That's not mechwarrior
>>
>>738011235
the problem with x is mechs are stlll grindy even with the new online farm. And only one or two mech is actually worth building for since they're all fucking fragile.
>>
>>738033539
based
https://www.youtube.com/watch?v=pwOjxAPh5tI
>>
>>738031590
I hate that I agree with basically everything you said.
I replayed DxM1 on PC before 2 came out, and at this point I'd rate it HIGHER than 2 in every regard.
>>
>>738031590
>>738034869
the only thing I like about 2 is shield. I wish 1 had shield's offensive charge and utility. But fuck everything else is fucking shit.
>>
>>738017608
Added Ironwing Valiant and Rig Riot to my wishlist. If Visegunne had co-op, I'd add it too.
>>
>>738033571
It's very fun but needs some work.

I'll buy the full game if it is priced ok
>>
>>738031590
>very different from the first game
That's a good thing. Anything is better than a watered down Armored Core clone.
>>
>>738038484
its trades a new set of problem over the first game. And atleast the first game was earnest about being TEMU armored core. 2 is padded as fuck on top of being buggier and unstable.
>>
>>738011235
God no, Xenoblade is fucking shit.
>>
>>738021361
>the funny thing about xenogears is the absolute gayest part of it is the mechs
Shut you gay ass mouth, you will not insult Junya Ishigaki's godlike mecha design. The game is a tribute to giant robots (and all sort of science fiction). And the xenogears itself is a godlike design.
You can absolutely have a mindfuck plot and pair with giant robots. Why? Because. they. are. cool.
>>
>>738026750
>breaks your kinometer
>>
>>738026276
the "no humans ever" gimmick is perfect for when I'm feeling a bit misanthropic.
>>
SUPER Robot recs?
I don't want muh war and shit, i want to slash MOTW with a big ass sword and turn golden and shit.
What are my options
>>
>>738025118
bad faith argument, you have the same if not less health in armored core 1-3 and mts actually can fuck you up unlike in 6. you have no repair kits, ammo and repair costs are real and can put you in the negative if your not completing missions effectively and you can get actual game overs. AC6 is literally babys first armored core.
>>
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>>738021361
Weltall is cool tho
>>
>>738025305
ESL
>>
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>>738023605
this
>>
>>738041056
Wrong. ACs could tank several shots even from bosses in old gen games. Taking a hit in AC6 is going to take 50% of your health.
>>
I played all the ACs since PS2. AC6 is the best gameplay by far.
>>
I played none of the ACs since PS2. AC6 is the worst gameplay by far.
>>
>>738042290
On the other hand I remember some bosses being cheap shots so even if you could tank it, you effectively lost if you let yourself get hit.
>>
>>738042540
Yeah most of the time from being stunlocked. I seem to recall the flying asshole from AC3's 'Destroy Massive MT' doing that with his missiles.
>>
I played all the ACs since PS2.
AC6 is a different game but a solid entry to the series.
>>
>>738010638
Remove the anime slop. Just because japan has standards doesn't mean they have taste.
>>
>>738021361
Imagine have taste this bad.
>>
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>>738013405
check it out
>>
>>738026750
Madcat and Turn A Gundam
>>
>>738010638
Can't exaggerate, watched a video about mechwarrior 2 from warlockracy and I whipped out my two year old pirated copy of battletech and played it.
Honestly just a decent ad is enough
>>
>>738043149
It still blows my mind that Turn A Gundam is probably one of the most powerful mechs in all of fiction. I don't think I'd put him at the very top, but destroying all of civilization so casually is pretty up there.
>>
>>738043287
Its just a gray goo dispenser. Yeah itll destroy civilization alright but its kinda silly to call it a powerful mech.
>>
>>738043072
>sequel never ever
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>>738043571
It can teleport shots from its beam rifle directly into the enemy cockpit
It runs on black hole engines
Can regenerate its own pilot

The anime showed a crippled and naked Turn A with an untrained Oldtype pilot
>>
>>738043571
The minovksy particles are combined with nanomachines (or the other way around?) to essentially become capable of achieving virtually anything because it solves the issue of energy problems when trying to make a von neumann probe.
>>
>>738043287
>>738044794
>>738044814
I mean, yeah, it's on the stronger side of gundam. It's certainly cool, love the show and all, and like it a lot more than Phenex.
But it ain't winning against Zero, Emperor, Tengen Toppa or Demonbane.
>>
>>738044794
Sauce on this, because in the show they only implied it was dangerous on a civilization ending level because of the self replicating nanomachines it dispersed. But they seemingly only target technology while leaving organic matter alone.

Its like a guy who is immune to smallpox being called the world's best boxer because he wins fights by giving all his opponents smallpox before the bout, he wins all the fights but not because hes physically strong or a skilled fighter.
>>
>>738045212
He posted the sauce, the manga and novels
>>
>>738018329
Armored Core to me seemed to strike a perfect middle ground between these extremes.
>>
>>738047180
Too biased towards the boosty side in my opinion.
>>
>>738018670
I get the sense a large part of the enjoyment of these games comes from needing to be very into the idea of them in the first place. To be able to larp or suspend a lot of disbelief that may come. Otherwise a person will likely think like what you posted. What I said sounds like it can apply to anything but I think you would have a much harder time convincing a normal that slow walking chicken tank mechs are fun compared to say a typical war shooter with infantry or a sportsball game or even racing game that lets you really customize your cars like the old NFS games.
>>
>>738018785
U Rike SD Kino?
>>
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>>738010638
I have armored core 2's lock on chirps burned into my brain.
why the FUCK did they change them.
>>
BRING HIM BACK
>>
>>738010638
If anyone isn't interested on a game about giant robots solely because it has giant robots in it, they're a drain on society and should be forbidden from playing videogames
>>
>>738049116
>they only added the zeta upon announcing they are canning the game
i never got to play my favorite suit...........
>>
>>738049116
Move on already. There’s no way in hell it’s coming back with better monetization and server settings.
>>
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Why does almost every mecha thread have spergs arguing about realism and east vs west design? It's the bad kind of autism. Stop it. They're giant machines that can't exist in real life. If you care so much about realism, then just make it like ultraman and giant women or something else.
>>738047875
I've been playing this game on and off since January and I'm debating on dropping it. My last point was reaching North America. It's not bad, it's just really bland outside of the custom mech building. Maybe it would have been better as a tactics rpg or even an action rpg. Also, the artwork is DeviantArt incarnate.
>>
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>>738049534
;_;
>>
>>738033419
I was out of that discussion but air resistance isn't going to matter much if you actually weighted "15,000 tons", even with 15 tons that would only matter if you move above supersonic, not for that somersault discussion
>>
>>738011235
not a mech game nor a mech franchise dont know what you think and ive never ever played a single xenoblade game because im not an autistic faggot who plays eastern ching chong 4 niggas in a row type/realtype/movement with stopstype slop
>>
>>738033571
Didn't try it.
It's not breaking any new grounds but I'll welcome a competitor that has a keen eye for the aesthetic, and a cockpit view.
>>
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>>738040512
>>breaks your kinometer
I see you've seen the Orbital Frame Anubis and thus became incapable of recognizing kino anymore. Going mad and hallucinating kino elsewhere.
>>
>>738049598
>Why does almost every mecha thread have spergs arguing about realism and east vs west design? It's the bad kind of autism. Stop it.
If you can't care about DIFFERENCE, why don't you go play Pong forever? Apparently to you it's interchangeable with anything.

Not that I disagree we overblow the east/west things, artistic style have long ago started to overlap.
I'm more annoyed with Japan mech being 90% schoolboy fall into a cockpit, and Western mech being "mech are just tunable weapon the hero discard as he wants"
>>
>>738052037
Gundam flourished while Votoms shot itself in the foot, that's why.
>>
>>738052459
Over the years I've kind of soured on Votoms. I'd rather rewatch Dougram.
>>
>>738049534
Im hoping for private servers
>>
how do the second and third gen of armored core games look emulated vs real hardware? i have them physically for ps2 but they have always looked like shit on my tv. (dont have a crt)
>>
>>738010638
I'm glad we have two Zone of the Enders games but I wish we had more.
>>
>>738052459
They aren't meant to be equivalent either.
>>
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>>738010638
Battle Royal Mech game, aka PHANTOM CRASH
>>738012097
I love Escaflowne, but let's be real, this would never work
>>
>>738049036
sound design in older games often is a lot more unique i find.
>>
>>738053821
i recognize stock sfx from shows but its used in a good way that the sound fits
>>
>>738053448
great game.......i rented this back around 2004 or so maybe 2005 cant remember....but from hollywood video i think. could have been blockbuster. that game was crazy different and i got obsessed that summer. i liked it so much i lied it got lost so my dad would buy it. (if i remember right) i did that very selectively with obscure games i knew i probably wouldnt see in a store. yeah kind of scummy but back in those days i didnt know about ebay and didnt know much about used game stores somehow.

i got the ps2 sequel back in like 2020 or so and i tried to like it but its not the same. i got filtered like 80% of the way through also.
>>
>>738054065
i think its the other way around where the show and the game borrow from the same stock library. have you played doom? this is the door sound when they transform. some toys my brother had. supposedly doom got the sound from some audio disc and chopped it up. comercial probably used the same disc.

https://www.youtube.com/watch?v=0LLlZ-BYgo4
>>
>>738054072
It's an excellent game indeed, and I wish that those Armored Core fans would at least give it a try. PC fix all the issues that is plaguing AC since decades.

As for the PS2 version, I didn't tested this one yet, but I will try soon, I hope it's not too different like you said.
>>
>>738054191
cool
>>
>>738054272
i bought the sequel (SLAI) on disc because its ike 25.00 on ebay but frankly i feel like a game like that might be better to emulate so you can see everything crisp and cleanly. because the first game is on the xbox, it looks really good for the time and still looks good IMO today. you can clearly see all the crisp details on your creation. on SLAI on PS2 everything is just fuzzier looking, so while you get more parts, and there are like 5 or 7 companies instead of 3 in the first game, the monkey paw is nothing looks as good or is as readable when you look at it. granted thats me using a ps2 with red white and yellow cables on some HDMI tv, but i can do that with my xbox and its fine.


the game has more maps and has some soul here and there so i would say try it anyway, but i think its harder. i might need to get good, but if i remember right if you play perfectly and then get hit from behind, you take like 8x damage or something so can lose all that progress and money in like 1 second. while difficult my memory is PC wasnt quite as brutal.
>>
>>738054481
Yeah I see, well PC did have a lot of performance issues on Xbox (real one), so I guess they must have lowered everything to make it work on the PS2. I will play on an emulator no matter what, so maybe that will fix it.

Honestly, if it's more difficult and have more contents then I'm fine with it, since it was the 2 thing that I found a bit lacking over time with PC (not enough maps and can be easy if you really abuse/meta some weapons/build).
>>
>>738054643
i dont really use discord much but sometime lurk in servers just to observe and learn, and there is a phantom crash/slai server. i think theyre even experimenting with rebalanced stats for the games also. so you may find something there you like a lot. i havent tried either one and i assume theyre just hacked rom files. i havent emulated since i was a kid so am way out of touch with that stuff today but it sounds like a cool idea. i believe they have ways to play both games online with people too so the rebalnced stats are for competitive play i think.
>>
>>738054779
forewarning though as im sure you know pretty much all discords are full of annoying people and that place is no different. unfortunately to dig up info on obscure old games sometimes i find you have to wade through a lot of shit to find good stuff youre looking for like people who have an autistic and well informed understanding of a games mechanics you wont find online these days since most forums from back then are gone or in an incomplete state
>>
>>738054779
>i believe they have ways to play both games online with people too so the rebalnced stats are for competitive play i think.
oh that's interesting, I was planning to mod/reverse PC at some point too, mostly trying to add more maps (hence why playing the PS2 version would be interesting for me to see if the map could fit gameplay wise).
>>738055005
yeah I know that, I won't join anymore new discord for now unless really really needed, I will test slai first and play the game to the end if it's as good as PC, then if I need more I will see.
>>
>>738020050
You are normal
>>
>>738055118
good luck with your endeavors, my dream with PC would be if someone ripped all of the models so we could mix and match parts, and 3d print them so i can paint them and customize them like model kits. one or to guys have made a little custom model but they havent put out the files so its just a vanity post on reddit for upvotes.

the game ive always wanted more maps for is resident evil 4 mercenaries mode. a few people have made some proof of concepts and one or two maps are actualy half decent looking but nothing near polished as the ones in the real game.

i agree PC releasing with 3 fucking maps is insane and im surprised they let it out in that state. even 4 would have been good. its a testament to how good the game is that with only 3 fucking maps its as fun as it is.
>>
>>738055485
>good luck with your endeavors
thanks, though, don't expect anything before a longgggg time, I already have a huge list of Xbox games I need to start reversing (and some that I even need to finish), but it's on my mind since quite some times because no other games come close to it, and at some point, you are either forced to play dogshit modern release or do your own contents for your old great game.

>a few people have made some proof of concepts and one or two maps are actualy half decent looking but nothing near polished as the ones in the real game
yeah, not surprised, it take time to make new map if the tools aren't that easy/good to use (it's way harder than char/npc change), that's why I want to see how it works on Slai, porting would be simpler if it's close.

>its a testament to how good the game is that with only 3 fucking maps its as fun as it is.
true, in top of that, it's 3 maps, and 1 map with quite a lot of performance problems, problems that are easily fixed because they did make some mistake when finishing their final build. They used a lossless texture (.bmp) instead of a compressed (and more optimized) texture (.dds) for some effect on the game, which kill the performance on that map (the 3rd one).

by simply making a .dds version of that texture and modifying the .xbe to read that texture instead of the .bmp it drastically improve the performance and reduce the fps drop.

so yeah, there is a quite a lot of things to improve the game even further actually, but even with that, it's a super impressive game, and which more mech fan would try it.
>>
>>738055950
and wish*
>>
Feeling wise? EDF 5/6 has the "best" mech gameplay in terms of weight on how it should behave "realistically".
>>
>all mech games are just dogshit soulslikes made by fromgooks where all rules of the world go out the window the moment you souls-lock onto an enemy, as if you had thrown a fucking javeling with a steel hook right through the enemy as every single thing that your mech now does, keeps its entire angle facing this one enemy no matter where you move. dash? you're dashing in a 180 circular motion around this target with no thought put into it, the enemy has become a fucking GRAVITYWELL that you'll orbit until its dead
nonsense arcade games
the next generation of mech games have wargrame cerebral tactics and thought, while including a little bit of the over the top unrealistic arcadey movement with more brutal milsimlike-simulation mech gameplay
>>
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>>738056102
>mech game bad unless it controls like rdr2 or gta
>>
strike suit infinity WAS a good game when it ran on windows
>>
Is Mechwarrior minis cheaper then Games Workshop plastic?
>>
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>>738056324
no idea but if you have a friend with a good 3d printer some of the free files out there are pretty cool looking. some guy even made some MechWarrior 4 themed ones too.


>ctrl+f
>no custom robo for gamecube mention
dissapointed in you gentlemen
>>
>>738010638
Man, my armored core series playthrough was fun.
gen1-3 were basically the same game several times in a row but that was honestly alright considering the experience it gave me which allowed me to adapt to 4th gen quickly.
5th gen was dogshit though. All of the shitty parts of the previous gens mashed together
>>
>>738010638
You can't. Normalfags are repulsed by mecha and you will never be able to make the genre popular. And that's a good thing.
>>
>>738016274
looks cool, but also feels weird without the ps1 jitter
>>
>>738016274
>mom can we buy zone of the enders?
>no son, we already have zone of the enders at home
>>
>>738010638
sweaty big tiddy mechanic pilot who can fix her mech after a battle
>>
>>738017608
thanks anon, despite all of these having something i dont like about them i will add to wishlist and probably pickup when/if they release
>>
tfw no new Heavy Gear and the last one from like 10 years ago was a flop
https://www.youtube.com/watch?v=GkWSY6V1Cn4
>>
>>738021832
Power creep in Gundam makes sense though. You have to keep on improving your weapons or you just get out-tech'd and lose. The power-scaling is pretty contained, at least in the mainline series, it's not like it ends up going into the lair of gods or anything like some other shows. And while your example does seem like quick development, the Zaku was one of the few mobile suits for years, it wasn't until the Gundam came about that the Zeon had to rush development. The gouf more-or-less was a short-lived model within the universe, being quickly upgraded by the next mobile suit which stayed far longer in the war. And in the real world, It's not like there aren't short developments in fighters either, you list the Lockheed F22, but if you look up their fighter development history by year, they're releasing different fighters almost once per year before then since 1944.
>>
>>738024187
>My fault for listening to autists arguing about it on /a/.
yeah don't do that, anyone that cares about anime as a medium stopped going to /a/. I usually visit /m/ whenever I need mecha suggestions.
>>
>>738041056
>and mts actually can fuck you up
how bad are you to die to MTs?
>>
>>738029091
I really enjoyed it, but it's more of a power armour game than a mecha game. The mechs are in it, but they're more of an ultimate attack summon kind of thing than something you can permanently ride. It's basically an open world game though, and the story is improved over the first one.
>>
>>738049480
>i never got to play my favorite suit...........
good news, there's a pirate server with all the suits unlocked
>>
>>738056208
yes
>>
I have fatigue of calling a bunch of completely different shit a genre.
>>
>>738021958
It was so cool how they were able to add the AC's needing to move the legs in order to turn. They really should make a new AC game with more tank-like or weightier movement like that again. I doubt we would see it again though since AC6 sold so well compared to the rest of the series.
>>
>>738060326
Honestly in terms of combat, I really didn't like how the stagger gauge worked. Getting randomly stunlocked in the middle of a battle consistently pissed me off to no end
>>
>>738010638
Forget that, gatekeep it so it remains niche and beautiful.
>>
>>738016274
Game?
>>
>>738040809
If you're just in it for the flash and awe, and the feeling of stupid overpowering superiority - and less so for any kind of real-time action in your gameplay: Super Robot Wars.
>>
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>>738053448
>I love Escaflowne, but let's be real, this would never work
Not talking about a literal adaptation.

I see nothing that would prevent a fantasy mecha game, they already do those but the gameplay is just cheap RPGtactical stuff, if it's not just a golem you invoke.

When I look at the gameplay variety of Crimson Desert, I wouldn't be out of question to have mech battle between flying castles.
>>
>>738017608
Based post, wishlisted a few.
>>
>>738056208
I don't interpret >>738056102 that way but

>>mech game bad unless it controls like rdr2 or gta
Both have immersive gameplay that put lot of effort in their vehicles/horse dynamic, so they don't feel like toys.
So that's an upgrade compared to how it is right now.

Open-world purely optional tho. No problem with a hub-world.
>>
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>>738010638
>What can be done to get people into the mech genre?
Let them play Armored Core 6.
>>
>>738022092
I think both look good desu. I'm willing to bet on it that many people simply overlooked this series over the years because Fromsoftware was a niche company for so long known mostly just as that Armored Core company. And because the gaming landscape back in the day was very different compared to what it is today I wouldn't be surprised if a lot of guys might have had the false perception that these games were shovelware even if they weren't. The fact so many came out back to back to back could make many who are ignorant jump to such a conclusion. I saw an anon make a good comparison by comparing the games to the Dynasty Warriors series. Its not that they are bad necessarily but so many came out and unless you understood what the series was about and the nuances between releases you could also get the impression that DW is complete shovelware trash as well not unlike the tons of horrible movie licensed games back in the day.

I think if From stays on top of regular releases for AC similar to Souls releases they can enjoy each release now getting at least a few million sales from now on. It won't sell Souls numbers but it will have a much larger profile in the modern gaming landscape than it could have hoped for back in the day. It will certainly gain more fans over time.
>>
>>738060548
Pretty sure it's this
https://redroryotheglen.itch.io/hammer
>>
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I don't know what the normalfag cattle even want from their entertainment anymore. People no longer get creative or wild with their imagination anymore, it's just basic bitch selfinserting in bygone era (almost as if things were better without . Perhaps admittedly in this case due to how technology turns out to be generally bad for us, but this is also why fiction exist, maybe if people read 1984 or played AC we wouldn't be living in them (AC was critical of ai and hyper corporatocracy from the very start).

Anyway, Kojimbo's idea was to turn mecha into edgy capeshit, and I honestly would have hated it, wouldn't have wanted to see that happening.
>>
>>738017608
>armored core 6 at home
>valkyria profile with mechs
>Einhander at home
THese look great
>>
>>738022864
>Fromsoft has literally released an irrelevant bland game that nobody cared about, its called Deracine.
>VR
Gee I wonder why nobody gave a damn or knew
>>
>>738021361
What
>>
>>738056102
people like you are why games sucks now.
>>738022556
It did not, though, not even anywhere close. For such an incredibly good game, especially by modern, and heck even by modern From standards, AC6 underperformed massively. If some random dev made it instead it would have sold the same, nobody cares about fromsoft itself, they care because they make the best souls game. Absolutely no one has picked up AC6 just because "oh hey they've made Elden Ring!", I promise you.
>>
>>738063071
>I don't know what the normalfag cattle even want from their entertainment anymore
Validation for their lifestyle choices

>hating Kojimbo
Not that I wanted ZoE turned into monster horror, but I bet I would still have enjoyed it.

In any case I think Kojima production is our best bet to get more mecha content. I hope Death Stranding get him enough money to fund more games.
He just needs to put Yoji Shinkawa on a proper mecha game project.
>>
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>>738063474
>AC6 underperformed massively
Opening Armored Core to the PC market increased the sales by an order of magnitude.
Before it was just an obscure Sony game.

>Absolutely no one has picked up AC6 just because "oh hey they've made Elden Ring!"
Good.
Last thing we want is dumb brand followers.
>>
>>738063071
>Anyway, Kojimbo's idea was to turn mecha into edgy capeshit
wat?
>>
>>738063474
>AC6 underperformed massively
It literally outsold the entire rest of the series combined.
>>
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I like this game
It is more Ace Combat with mechs than armored core but I had a ton of fun. Don't buy the sequel though, it is terrible.
https://store.steampowered.com/app/257030/Project_Nimbus_Complete_Edition/
>>
>>738064156
it deserved to outsold Elden Ring.
>>
>>738010638
Armored Core looks and plays like you've taken your gunpla off the shelf and started rotating it around a second gunpla, and this is what defines the genre for some reason. They will never make a mech game that makes you actually feel like you're piloting an anime mech, and it's a shame since half of all it would take is adding headbobbing to an fps.
>>
>>738010638
Girls Und Panzer with VOTOMS instead
>>
>>738010638
i'm sorry but this genre is lowkey pathetic and fromsoft is the only company that makes games for it anyway
>>
>>738023541
Such a cool webm
>>
>>738024014
>>738024197
And most modern developers wouldn't want to accurately create a mecha game that could simulate such combat because it would require a very weighted feeling to the combat and potentially also controls that are a bit more complicated than the standard for most modern day action games. But yeah I agree that it does look pretty cool. Would be great to see it simulated into some video game form.
>>
>>738010638
Ace Combat with mechs, also ignore the MechWarrior fags
>>
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>>738010638
>IM GONNA SAY IT
armored core sucks cock.
Slow autistic games that only appeal to actual troglodytes.
Basically some retard played megaman legends and was like:
>how do we make this worse?
...except for 4 and especially 4A
Never has there been a video before or after those two with a similar sense of speed. Not to mention the incredible soundtracks and incredible depiction of a completely dead world that can only be achieved with shitty 360 and ps3 hardware
White glint is a cool robot, simple as.
>>
>>738056102
We'll never get a good AC game beceause consoles exist, as long as consoles exist "lock on" will have to be a thing.
>>
It's not an action game but I loved Mech engineer. The tone of the game and the build crafting aspect was very well done
>>
>>738010638
Make a bunch of people cool enough to like mecha. The genre isn’t the issue.
>>
>>738010638
>What can be done to get people into the mech genre?
Increase White birth rates or it's doomed.
>>
>>738067373
I love mech engineer because it's just UI porn like Highfleet.
>>
Does anyone remember what that indie Mech Commander/Battletech style game is called? It's got SNES era visuals, top down view, real time with full mech customization/management/progession where you run missions etc
>>
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>>738067978
If it's not Mech Engineer, it's MetalMercs.
>>
>>738068148
>MetalMercs.
Cheers that's it.

>not out yet
Life is suffering.
>>
>>738063474
your shitty arcade games have always sucked to no1s surprise
fucking PS1 era game design of slop re-released ad nauseum
>>
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>>738066945
fuck consoles
nobody gives a fuck about brownoids playing fifa
>>
>>738068283
>not out yet
There's a demo for it if you haven't already played it, alternatively if you want something that is out and is VERY good, Mech Havoc. It's a lot like Brigador, great mod support, fully destructible environments, gameplay feels fantastic and combat has the same sort of attention to detail and physicality as Starsector.

https://store.steampowered.com/app/3237920/Mech_Havoc/
>>
>>738068507
Which mech warrior is this?
>>
>>738063820
Can I get the rest of these games on PC pls? ACVI let me wanting more Armored Core but outside emulation with shitty fucking console controls I can't play any of the other games. Trying to play the old armor core games on a keyboard /mouse just isn't fun.
>>
>>738042392
>>738042439
I will believe the first anon since his post came first. I played the sixth game only and I thought it was quite an amazing game. The anon seems trustworthy to me so I will value his opinion more.
>>
I just find it amazing that these so called "boomers" can watch the whole Gundam "trilogy" (I still love ZZ) and completely misunderstand Char. Does pretty much all of Z just completely whiz by them or something?
>>
>>738068507
my autism is tingling, hows the gameplay?
>>
>>738069134
bro just buy a $30 gamepad
>>
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>>738069793
The original Gundam series is about a man wanting to be gentle femdommed by an Indian woman he wants to call mommy.
>>738069879
This. Also, the controls are only a problem when you're fighting the fast mechs in the arena because it's like they're playing a different game.
>>
But I have been playing the best mecha simulator for years?
https://youtu.be/nDY5-aQr07s?si=3bnpV7OwJDS1UXVu
>>
>be Gundam fan
>get shat on endlessly with gacha and F2P hero shooter slop

>be Battletech fan
>get great SP games, CO-OP games, PVP games, Strategy games, indie games, tabletop games.

It's like japs are allergic to making games or something.
>>
>>738070418
it's just Bandai being shit at managing IP; being a fan of anything Bandai manages is suffering
>>
>>738069134
you can play the games on keyboard just fine. they weren't using the analog controls at all, even the last few PS2 entries used the analog stick but it wasn't truly analog. And if you want mouse aiming, that will completely break the gameplay, and I know because there was an app to add mouse aiming to some of the game and really the game is just not designed for people to just turn around instantly.
>>
>>738070118
Absolutely amazing, i've seen similar things in Space Engineers.

>>738070418
>It's like japs are allergic to making games or something.
No one wants to admit it but Souls is the only decent thing to have come out of japan since the PS2 era.
>>
>>738025423
>while 99% of Battletech fans ignore everything post Clan Invasion and sizeable portion of those ignore even that to just play in the grugtech era
Yeah this is why so many people asking for Mad-Cat IV and Celestial minis
>>
>>738070739
>uhm I saw three posts on reddit so that means Il-Khan is the most popular era
>>
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>>738070118
That's impressive, when I played KSP probably a decade ago or more, whenever it was still in beta, I spent an afternoon and landed on the Mun and then just stopped playing, didn't even bring them back, just left them up there like MML2. I'm always impressed by what people build and accomplish in that game.
>>
>>738070847
>means Il-Khan is the most popular era
Never said it.
>>
>>738069004
>>738069820
guy in /adgd/ is making it
>>
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>>738068507
>when your mech game is more difficult and complex to operate than the OS running on your military nuclear reactor
kek
>>
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>mecha game
>no sense of inertia or power, you're basically a FPS bald marine fighting in miniature world instead of a colossal metal machine
I hate it.

Also
>city streets are strangely mega wide and totally empty, free of parked vehicles, outdoor furniture, traffic lights and power pole wires, (possibly justifiable if the city is specifically designed for mech combat in the setting)
>forest trees are just sprites that don't slow you down in any meaningful way
>>
Give me mount and blade warband but with mech
>>
>>738071569
niggers cant fathom having to press buttons to slide up a wall, tilting their entire pelvic and flipping over 180 while spinning around like a ninja in a tank before landing behind the enemy while saying nothing personnel
meanwhile all you have to do to not ruin the world is build a concrete barrier around the fusion reactor so the debris doesnt go everywhere
>>
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>>738027402
we need more brutal mecha on infantry violence
>>
I fucking hate how much I enjoyed the Hawken Reborn travesty. It's absolutely not Hawken, has fucking nothing to do with Hawken, should have never been called Hawken, had some horrible AI slop cutscenes and predatory monetization shit, but I really fucking enjoyed the movement mechanics, once you got good at boosting and hopping you could generate insane momentum and speed around the maps, there was a lot of verticality to the levels, good exploration, fast and frantic combat and I liked the semi-open world, mission based gameplay loop.

I keep hoping an indie will make something similar, like a mecha boomer shooter, or something similar to SHOGO MAD, but without all the AIDS that ruined Hawken Rebor, but they haven't yet.

https://www.youtube.com/watch?v=BKMGpC4oY6o
>>
>>738073052
>I fucking hate how much I enjoyed the Hawken Reborn travesty.
I enjoyed it as well (played like 20 hours of the demo), but like you said, it wasn't Hawken and they really hurt themselves by trying to piggy back off of Hawken and trying to make it some weird F2P/P2W/looter shooter singleplayer game instead of just........a regular game was stupid. Think the whole game is dead now. Hawken is fucking cursed.
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>>738063820
>Using the sales figures since Soulslops made the company a success as a proxy for fun

>Using game sales as a proxy for fun or artistic excellence in the first place

you are part of the reason why modern gaming sucks
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>>738073052
>I keep hoping an indie will make something similar, like a mecha boomer shooter, or something similar to SHOGO MAD
There's Mekkablood, but aside from a great idea and some nice art it's not that good. The arms are also uncomfortably hairy kek A fast mech boomer shooter is a great idea though.

https://store.steampowered.com/app/3056270/Mekkablood_Quarry_Assault/
>>
>mecha game
>shitty inertia, you're basically a tank on legs sliding around everywhere instead of a war machine
I hate it
>>
>>738073052
I feel stupid even suggesting it because it's pretty obvious, but if you haven't played it check out Titanfall 2. It has a great SP campaign and quasi FPS mech combat.

>SHOGO MAD
Probably one of my favorite objectively mid games.
>>
This was a great mech thread /v/ros. I am glad to see it went past the bump limit.
>>
>>738010638
I can tell you its not weebslop or Battletechslop. It is the year 2026 and we are twenty years overdue for a combined arms sim like Titanfall meets Battlefield 2142.
>>
>>738074085
Dubs and i'll make mechs for Nuclear Option.
>>
Mech thread hitting bump limit......
Perhaps v isn't just all shitposters.
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>>738074432
>even got some good game reccomendations out of it.

>>738074401
>Dubs and i'll make mechs for Nuclear Option.
Would unironically pay for that, it's already got all the systems in place to do it really well.
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>mechs have souls, and eyes that look at you
>they dont talk, but evoke all kinds of emotions from you and you can tell what they are feelign while they help you fight

DYNOMITE!!
>>
>>738028347
Dunbines in modern times? I always assumed it was fantasy mecha?



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