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Is there any hope for this particular genre?
>>
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Well hello there
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I do think that there is a severe lack of good edutainment content for kids. It was huge in the 90s, but almost nonexistent now. I think back to the healthy interest in science I developed at a young age thanks to those eyewitness museum games and DK books, and it's sad that now the best thing kids can get is like science youtube videos.
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>>738029103
I think the issue is that the entertainment is made for children, but the games are made for rodents
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In the US you aren't allowed to challenge children anymore because the bottom 40% of students are utterly incapable of what was considered standard curriculum 60 years ago. It's "mean" to expect them to live up to the high bar set by the generation that inhaled lead gasoline fumes.
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>>738030948
Sorry I fucked that up
The issue is the EDUCATION is made for children, but the ENTERTAINMENT is made for rodents.
Kids don't want to play as a goldfish being asked by professor octopus what 2+3 is. They want to fight skeletons with swords.
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>>738027698
Nah. The more complex the educational content is, the less people are likely to stick with it, so they just make edutainment games for toddlers.

The best thing they could do is make a good game and try to add educational content. Add some vocabulary words, or make the game's puzzle revolve around braile or some shit like that.

>>738027989
Eh, this is okay, but you'd have to do it for years to actually become fluent, and it's too repetitive to be called a game.
The best thing that helped me learn spanish was just turning my game consoles to spanish mode and translating it as I went. It kept me motivated to stick with it, and that's the most impoartant thing you can do.
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>>738031285
>>738031291
>get iron sword drop
>given its base damage value and the damage formula
>game asks me to replace the weapon damage variable in the damage formula with the iron sword's damage
>compute
>if I get it wrong, I still get the weapon but it now has a permanent debuff



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