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File: 1752553045777029.jpg (166 KB, 500x706)
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>New heroes of might and magic game just came out
>zero threads on /v/
what's up with this place?
>>
Go back to playing bingo unctroon
>>
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>>738042939
All the art is AI generated.
I'm not going to reward degeneracy.
>>
>>738043042
proofs?
>>
>>738043236
I whispered it to him in his sleep
>>
>>738042939
Fuck you and your shitty game based of WoW, LoL and King's Bounty.
Be gay nigger elsewhere also fuck ubishart.
>>
But I already have old HoMM, what does this do that would make me want/need a new HoMM?
>>
>>738042939
>boomer game
>not gacha
>not japanese
I wonder.
>>
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>>738042939
>Try it on gamepass
>Crash
>Crash
>Have to restart computer
>Have to do recovery because it somehow fucked up something
>Finally can play with the bro
>His character bugs out, cant move
>Crashes
>Uninstall
>>
>>738043443
It adds twinks, furries, anime girls and stolen concepts from other, superior IP's while completely neglecting HoMM universe.
Some mentally ill people somehow see homm3 successor in it, but for example towns and their construction UI was copypasted from HoMM 7 and combat system is taken from King's Bounty.
>>
>>738043623
So nothing, thank you anon.
>>
>>738042939
>look at the game
>see human faction
>see elf faction
>see demon faction
>close window
I'm very picky and this isn't to my particular tastes.
>>
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are you supposed to have learned this somewhere or what? am I stupid?
>>
>>738042939
Normally youre right that /v/ never has threads for non-controversial games, but we just had 2 bump limit threads.
>>
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I can get it for $23 from a cdkey site but...I dunno. It's hard for me to not just hit autobattle and at that point it's like why even bother playing.
>>
>AI is literally cheating at times
>having impossible armies and heroes that's 20 levels ahead that got everything
>even the devs acknowledges the problem
>fanboys are still defending this saying "git gud"
Why are they like this?
>>
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Hive is best race.
>>
Wtf is Focus used for besides a single attack?
>>
>>738045405
Certain abilities and spells use multiple and can stack though I think it's a little underpowered on the spell I saw.
>>
>>738042939
Been shilled the past few days
I do not pay companies who release alpha testing as 'paid products'
I pirated it
It's utter slop
Not including the painful amount of AI used. It's literally the worst fucking parts of 4x/tactics games
>>
>>738045550
It's refresh of a game that people wanted remade for a long time and it does it pretty well already. You can go off and actually explain why you're mad about the AI if you would like.
>>
Are there are no buff and debuff indicators...?
>>
>>738044030
Did you skip the opening dialogue? You're supposed to go "awaken the four elements" to learn the song, i.e. go to the four corners of the map, beat the stack there and get the part of the song
I'm almost done and this scenario really dragged on since some of the gatekeeping squads were hard as balls, some of them even lock off areas with weaker fights behind them which felt odd
I believe enemy heroes only show up once you've gotten one of the elements activated, so make sure your army is in decent shape by then and/or have town portal unlocked
>>738045405
Grove can kinda play around it since some of their strong units have abilities that use Focus and they have utility units that grant focus, so a big stacks of Phoenixes and small dudes granting focus, maybe one of the druid dudes to use focus for mana or spellbook resets
>>
So how does this work in multiplayer? If it has simultaneous turns how do people ever force a fight aside from going for cities, if it doesn't does that mean you have to wait half the time? I'm sure I'm missing something since I hear this franchise is like a national sport for slavs
>>
>>738042939
Im really debating, looks cool but the combat is so mobile looking.
>>
>>738045723
i thought i had to sing the song and then go talk to them.
>>
>ubilsop published game with a mobile game art style plus all the characters and units are brown
>>
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If it doesn't have Necro I ain't playing it.
>>
>>738045723
Hive gets the exploding suicide bugs
and the focus points can be used to instantly launch or after hatch the eggs to make them appear on the same turn. Really hard to use right though.
>>738046039
I just fucked a ghost in this game.
>>
>>738046039
It do be having the necromancers
>>
Why do so many scenarios start you out with 2 castles. I don't want to start with 2
>>
>>738042939
90% of the audience is european

you posted this thread at 4 am europe time
>>
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Whats the faction for chuds who pick Crag Hack every game?
>>
>>738046039
Necro is in and does the necro juice thing.
>>
>>738045707
>the AI
this is why Indians were better
>>
Trash UI and soulless art style, shan't be buying.
>>
>ealry access
>>
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>>738042939
>new Heroes game launch
>get 2 days of banner on Steam
>Paradox hijacks the banner with massive publisher sale
Cocksucker faggots. I will never ever buy your games now, asshoes fuck you
>>
>>738045717
Tiny green and red lines to the side of stuck number.
>>
Baltics are worth it for the Poland rape alone.
>>
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>>738042939
>New heroes of might and magic game just came out
not according to new and trending. literal trash indie games are on there but heroes isnt so I guess it doesnt exist. ah well
>>
>>738048592
>Is new
>Is in Top sellers
>Is NOT in New & trending
How does that work???
>>
>>738042939
Unless it's a Might & Magic game where I'm controlling either four or six (with the option to hire two extra niggas) niggas in a row in either a grid-based or real time (with turn-based pause function) setting and things turning sci-fi near the end, then I don't care.
>>
>>738048703
>>s in Top sellers
you wish, sissy boy. a game with 1k reviews in top sellers? lol. maybe if you filter out every single genre except for homm
>>
>>738042939
>came out
no it didn't. Waiting for 1.0
>>
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>>738048815
It do be selling in the top, unc.
>>
What's up with people saying that combat is a rip-off of King's Bounty? Do they not understand the history of these games?
>>
>>738050116
I've only seen KB referenced in regards to for campaign and visual, nothing about combat.
>>
>>738043623
>>738050187
>>
>>738050230
I mean, that's just one guy being extra retarded
>>
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I'm too scared to play multiplayer, but the singleplayer AI sucks
>>
>>738046039
It does, retard
>>
>>738050671
Already being looked at. Just play in easy and built up your units, I beat normal and I've never played homm before.
>>
>>738044030
>gingertail
They inserted that youtube musician into the game? This can't be a coincidence.
>>
>>738051561
Personal request from Lord Mandalore. They are acquainted.
>>
>>738044030
>>738051561
wow, that is OMEGA cringe holy shit
>>
who has the comfiest start and why is it grove with tier 1 sharpshooters?
>>
>>738044483
I've only touched campaign so far and that doesn't seem to have an autobattle, I might be missing a button though
>>
>>738051729
Those fuckers have to be the best tier1 unit 8n the game
>>
>>738051780
the best in all games I would even say
maybe h3 centaurs or h6 naga healers come close
>>
>>738044030
I would put my tail into her ginger ya smell me?
>>
>>738051729
it's Dungeon hero with the ~3 hydras
>>
>>738049808
>Far Far West up there
Based, it needs more recognition.
>>
>>738051909
true
reminds me of that one unicorn hero in 5 who also had a free start
>>
>>738051909
Why not the Dungeon hero with 5 minotaurs?
>>
>>738051729
Fuck that shit, MANY BIG BUGS or go home.
>>
>>738052082
Hydras > > > minotaurs
>>
>>738045393
the UI visuals are pretty bad, could use a more medieval-ish texture
>>
>>738048467
I took a screenshot of the field of before and after I applied a buff and I notice absolutely no difference.
>>
Maybe finally 40yo got kids?
>>
>>738051950
Anon, it had a banner at the top of the front page of steam for multiple days. What more do you want? Its got torchlight tier graphics except it's not 17 years ago.
>>
>>738053084
If you haven't played it you can just say so.
>>
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Mating press.
There's no better unit earlygame to spam stacks with and babysit to grow so you can use them in the final battles against opponents.

Also about the game:
From what maps i've played, all the templates feel very with homm3 competitive in mind. Build up for time-> have deciding battle. I don't know how I feel about this. There are some templates that are more chaotic- earlygame fightsm oriented, but they're quite difficult because the player bias feels real.
I do enjoy all the broken global spells. The spell that lets you reroll the neutral squad and do diplomacy for units you want is super strong.
>>
>>738053278
I think the modes with more limited player interaction make low tier shooters even more powerful. in modes where you actually have to fight other players more than once they will get the shit nuked out of them in your first battle and then you are sort of forced to transition away from them. in these new modes you can have your 400 tier 2 shooters all the way into month 2.
>>
>>738053370
True. I struggled keeping the stack up in the one 4 player map I did, but I still managed somewhat. I kind of wish they got rid of the hero focus attack, as its a gayest thing from homm5, but there are ways of dealing with it.
Forgot to mention: I really dont like how many dwelling grant you specific units. A lot of games have Cavalry, medusas, phoenixes, death knights in them. I'd prefer more variety and having to choose the units. Another QoL feature ive suggested and sent them is: If you know pocket dimension let me put the recruited units in them. I hate having a hero follow me and constantly transfer a unit to it so I can collect a dwelling/neutral squad.
>>
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Thank you game, very helpful
>>
>>738046670
From what I checked Grove, Schism and Hive have hero with offense specialization like Crag Hack. Dunno which faction feels the most like playing barbarians tho.
>>
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Wife
>>
why do the new homm games still try to look like a mmo from the mid 2000s?
>>
>>738042939
Its much better than 3 and 6 but a little worse than 4 and 5. I like how the campaign works. I also think the ai is a challenge compared to other games and could train you much better for pvp than before. I like that there are three different brackets when it comes to multiplayer. You can train different aspects of the game. Ive played the demo for 40 hours and this game for 15 so far. Would highly recommend. What i dont like is ui and nostalgia baiting with characters that should be nowhere close jadame. It makes me feel that the story wont be as good as i would like it to.
>>
>>738053278
Love how the give debuff to targeted units as well as their secondary attack that targets two units at once. Overall I'd say Dungeon has my favorite units line-up. They got some cool abilities but don't feel overgimmicky.
>>
>>738054356
It's a tradition. All Might&Migic games always looked like a generic product of its era.
>>
>>738054749
there's the thing, it still looks like it's trying to be WoW. shouldnt it be fortnite shit now?
>>
>>738054597
>Its much better than 3 and 6 but a little worse than 4 and 5
> but a little worse than 4
tourist confirmed
>>
>>738055656
no tourist has ever praised 4 because all they are taught is "4 bad"
>>
>>738054876
Don't give them ideas.
>>
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>homm5 looks worse
>homm6 looks worse
>homm7 looks worse
>homm4 arguably looks worse, those "3D sprites" are fucking weird
>songs of conquest looks way worse
I'm tired of secondaries who haven't played any homm in 10+ years shitting their pants over graphics
If you were a real fan of the series the only non-gameplay element (besides lore) you'd focus on is the music. But that would require actually playing the games
>>
>>738042939
I've only seen one person in my FL play this and he actually enjoyed HOMM5 so I figured the new HOMM was shit by default.
>>
I've never played a HoMM game before but have recently gotten into PC strategy games with the latest Total War, Mount & Blade, and the latest Paradox games. How is the HoMM series in comparison?
>>
>>738045405
Its used for creature abilities. Nearly all of the non passive ones require focus, so you can't just spam away.
>>
>>738053278
>auerate
>not onyx
Bro, onyx dancers are absolutely cracked if you know how to play with melee units. They are basically minotaur level strong, except you actually get them in good quantities.
>>
>>738054597
I will say that it blows 4 out of the water, and I am one who defends 4s campaign. I always hated that games combat however. This one, I can see potential in the campaign, as I like that its more than just a string of missions, and I hope they are going to add more depth, since they have confirmed that the campaign so far has been the least finished bit.
>>
>intro cinematic has a very unique art style that looks like a moving water painting
>campaign intro is like a comic book with limited movement
>rest of the campaign is just talking portraits
this thing is all over the place and the sad thing i really love the intro cinematic art style but doubt it's gonna get re-used anywhere
>>
>>738045393
Moth girl a cute, but haste turned out to be a lot worse than I expected it to be, at least when I was doing single player. She's a caster, and the units are so fucking weak, even with tactics (meaning I could easily reach the enemy immediately turn 1 if I wanted) I just never wanted to really use haste turn 1, I usually summoned the avatar instead (that thing is a fucking menace) and later on preferred to use spells that turned off retaliation like taunt and weakening ray.
>>
>>738056197
Mass haste would be broken on any other faction that's why they gave it to the hive
>>
>>738042939
I don't play games with the typical mobile art style.
>>
>>738056221
But hive is basically all melee units? Wouldn't that be the faction that wants mass haste the most?
>>
So how is the game ? I assume it's pretty close to 3/5 and not 4 by the looks of it.
>>
>>738056338
Mechanically it's an evolution on 5, however since 5 is just 3 but more you can say it's close to both
>>
>>738056338
What would you want from HoM&M4 outside of caravans?
>>
>>738056401
Heroes physically in battle and the skill system where they go up to grandmaster was very satisfying
>>
>>738056387
gotcha thx
>>738056401
More HoMM4 ? Maybe how Heroes work on the battlefield. And Spazz.
>>
>>738055826
4 kinda is bad. The writing was entertaining, but the was was mechanically worse.

It's a shame they didn't ever go back to focusing on the writing. HoMM5 could've been a lot better if the story was actually worth paying attention to.
>>
>>738056424
Why would you want that, that was the worst part of homm4. Always just stocking up on immortality potions and just rolling maps with only heroes. I am pretty sure the last time I played homm 4 I beat most of the campaign maps with only heroes, barely ever using creatures.
>>
>>738051950
It's pretty barebones for a horde shooter.
>>
>>738056526
Of course it was the worst part of the game, but have you considered that was due to poor balance rather than the mechanic being inherently bad
>>
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>>738044483
Made me check and lol you can get it for 8€ if you buy it with a completely new steam account.
>>
>>738056495
>the was was mechanically worse
Than 3? No the fuck it wasn't
It introduced caravans (godlike feature, missing from this game btw)
It reduced busywork SIGNIFICANTLY by removing ferrying and removing the need to revisit all those +whatever resource per week sites
It finally separated speed and initiative
It allowed you to pop out units from your army if you want them to sit one fight out (a feature that was a little more elegantly used in 5 and is completely missing from this one lmao)
It removed redundant skills like seafaring and eagle eye by either tucking them into subskills our getting rid of them altogether
>>
>>738048592
Jesus steam is so fucking bad. Literally impossible for any good game to get traction without already having it from external social media and marketing.
>>
>>738056678
It was because of the mechanic is inherently bad. The problem is either the heroes are going to be too strong, or too weak, you can't get around that in homm, since a lot of factions end up spiraling with creatures, how do you prevent heroes from dying in 1 shot because the enemy had 3 weeks worth of archer growth?

The balance you would have to hit is razor thing there, if there even is a point where its balanced.
>>
>>738042939
So, do I need Uplay to play it?
>>
>>738042939
>Early Access
>Just released
pick one
>>
>>738056908
> The problem is either the heroes are going to be too strong, or too weak, you can't get around that in homm, since a lot of factions end up spiraling with creatures, how do you prevent heroes from dying in 1 shot because the enemy had 3 weeks worth of archer growth?
How is that different from any other HoMM game where the stronger army automatically wins?
And claiming that HoMM4 is bad because of balance when all HoMM had shit balance is just funny
>>
>>738042939
kill yourself, shill
>>
>>738055949
They're basically strategy boardgames.
>>
>>738056721
Those are all questionable improvements that you just personally like and you're saying nothing of the actual larger changes to the gameplay.

Also I fucked your mother.
>>
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smol awooga
>>
>>738042939
>EA
>ugly ass art style
I wonder why
>>
>early access
I gotta pay them to beta test? Not happening
>>
>>738057228
Why the fuck are pixies, unicorns and those fluffy berzerker units not part of the nature faction?
>>
>>738055949
There's little comparison with them, but you've tried a varied palette so I think you should continue with HoMM (this is an excellent starting point, though you could also give King's Bounty: The legend a try as well)
>>
>>738057497
Because I didn't want them to be town units again.
>>
HOMM3 is 2 euros on gog
>>
>>738057605
And it's free on any torrent store
>>
>>738057228
Put those cute toes in my mouth.
>>
>>738053278
>>738053968
UI looks just like age of empires 4
it's a plague
>>
>>738057649
I buy good games tho
>>
>>738042939
>aids artstyle
>UI looks like shit
I dunno man
>>
>>738057605
It's abandonware by now
>>
>>738057742
why
>>
I've played Dungeon and AI is dead set on killing Infiltrators. It almost makes them not worth buying due to their squishy armor.
>>
>>738057742
Giving money to ubisoft for something they didn't make, what a good consumer you are.
>>
>>738057842
AI is targeting them because of their low hp and def, they're glass cannons.
>>
>>738057726
>>
>>738057853
It's a white thing, you wouldn't get it.
>>
>>738057957
Being a sucker for jews, yeah, I know.
>>
>>738057957
Nah you're just a cuckjeet pretending to pay for free things
>>
>>738057842
Upgrade that removes counterattack along with thier teleport back ability is nice. But yeah, they are good only in large stack to one-shot something, too squishy otherwise.
Maaaybe to deny range since they cover whole battlefield in two turns
>>
>>738042939
>what's up with this place?
it's pretty meh and doesn't live up to the precedessors, that's what
>>
Grove doesn't get a lot of units per week and everything is expensive as shit, sadge
>>
>>738057842
Infiltrators are a squishy target that deal a lot of damage, attacking them disproportionality reduces the amount of damage your units can do compared to other targets
>>
>>738057842
Not for me, first target are the troglodytes, although I have to say the upgraded version of infiltrators which removes counterattacks for the enemy entirely for that turn are really good. Also if they crit it one shots stacks if you have a lot of em.

Dungeon is really really really good in that sense probably the strongest faction right now, most of their abilities are not focused based either like with other factions and the triumvirate stances are simple yet extremely effective mechanic.

Gets the job done and pretty straightforward although idk why they decided to make them less magic based like in HoMM V and made the grove/Sylvan more of a magic based faction.
>>
>>738048567
can you polniggers fuck off to your containment board
>>
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>>738055889
>If you were a real fan of the series the only non-gameplay element (besides lore) you'd focus on is the music
this, Olden Era music is generic as fuck, currently homm3 necropolis theme mogs the entire ost of Olden Era.
Is this a placeholder soundtrack or what?
>>
>>738042939
>Songs of Conquest is better
>AoW 4 is better
There just no reason to play it in EA for now
>>
>>738058923
>Romero composes theme for Bulwark
>gets rejected
>composes music for Olden Era
>comes out sounding bland
It's over.
>>
>>738042939
There hasn't been a new homm since 3
>>
>>738043462
Nah, zoomers like boomer game remakes now. It makes them feel "cool" like old gamers

Olden Era is just that bad and looks like a mobile game
>>
>>738046594
90% of the audience is at war right now, OP should better repost this after two more weeks
>>
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>>738056197
>>738056221
What's goes against her as well is that Hive already have a hero that give the effect of master haste for free if she reaches 8 level. And even with just extra 1 speed, the fact that you don't need to waste mana and turn to cast it is really nice.
>>
>>738059216
>work
>saturday
>>
>>738059263
Hello speed reader
>>
>>738059263
war not work
>>
>>738059290
>>738059294
How do I delet post saars?
>>
>>738042939
I find it mildly annoying that units share the for the most part thesame movement points. What happened to the natural logic of flying units moving faster than heavy units?
>>
>>738042939
>just came out
It's in EA, it's not out, it's essentially a beta test right now.
>>
>>738059384
the speed is OP

Also does your hero have less movement points if you have slower units? That alone basically made half the units useless in homm3
>>
>>738042939
looks soulless AND it's early access, and you wondrr why there are no threads lmao. homm2 & 3 remain superior
>>
>>738059448
>Also does your hero have less movement points if you have slower units?
No. But the units still have native terrain.
>>
>>738042939
wait until "hey hey people" review drops
>>
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So does the AI in campaign just cheat their asses off? I'm on Normal, turn 20, and the AI has a doomstack of 300 champions 100 gryphons and 40 priestesses.

This is after I already destroyed two armies.
>>
>>738059448
the slowing of your hero was fucked but I sure prefer units speed diversity as it makes the game way more interesting.
>>
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helloooo nurse
>>
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>>738059580
They do it at custom games as well, sometimes you can even hire the heroes the CPU get in the tavern.
At week 2 they can have these stats + and army you can't get
>>
>>738059239
I think haste is better because you get a significant speed boost right from the start, when you need it the most. She also starts with daylight magic, which get a subskill that lets you start the fight with one focus charge. Sure, there is a hive law that has the same effect, but being able to lay eggs at the start of a fight is huge and having access to it earlier is a godsend.
>>
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>>738059640
Sex with adult cosmic females of undetermined shape
>>
>>738055889
I'd argue that this is the worst looking one. But it's also not a deal breaker for me either. Rather the deal breaker is early access.
>>
>>738059690
lmao so this game is basically just for pvp autists or singeplayer min-max meta chasers, doa
>>
Maniacal Reavers are so good for clearing out the map for Hive, but the moment you meet enemy heroes and their 30+ def they fall off hard. They'll die to a sneeze and never get to one shot stacks to reset.
>>
>>738055889
when you coast off of nostalgia, say you were inspired by homm3, call your game Olden Era, and your game looks and sounds worse than a 30 year old title, you deserve every bit of ridicule you get
>>
>>738059693
Yeah, but also I feel like early game is where you struggle the most with running out of mana, so not having to cast a spell is like a blessing.
>>
The game looks pretty good to me, I mean it's not as good as a 2D game but for 3D I think they did a good job.
>>
>>738060687
The map and towns look good. It's the heros and some of the unit designs where things fall off.
>>
It really needs more story maps and better templates.
UI is very unresponsive for certain things I have to click multiple times for clicks to register.
I dislike how many shooting units there are.
>>
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>>738042939
>Soulless mobile-like UI
>unremarkable artstyle
>the music is generic
>the cities have been brapped with anti-soul fog (millennials can't tell distance without it)
Miss me if this gay shit.
>>
>>738060632
Haste is quite cheap and hive has spell discounts as a t1 law.
>>
My GPU is below the minimum specs and I'm not risking it not working. I'm not upgrading because devs can't make a HoMM game run on a GPU that I can play Monster Hunter World and GTA5 on.
>>
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>get a special unit in the campaign mission
>go to one of the side quests
>quest instantly fails because of that unit in your army
Woah. The unit is a Phoenix from map borrows, in second Grove mission, where you get to play two heroes. It burns down the human NPC settlement in the dialog lol
>>
>>738055889
Of course we are going to compare it to the best, otherwise what is the point of comparison?

You are not a real fan of the series if you consumed the slop they have been pushing after 3/4/5 (depending where you consider the line is, O liked homm4) is part of homm and should be a comparison to the new titles
>>
>>738060862
It's very easy to modify the templates. All you need to do is edit a text file. Things like victory conditions can be altered by changing a single word.
>>
https://store.steampowered.com/app/3105440/Heroes_of_Might_and_Magic_Olden_Era/

>Early Access Game

I SLEEP
WAKE ME UP IN A FEW YEARS WHEN THEY ACTUALLY FINISH THE DAMN THING
>>
>this shit got 50k players yesterday
Amazing what nostalgia will do.
>>
>>738061195
Right now it's 44k and it's only 1pm in Poland when everyone comes back from church you'll see it will reach around 55k or even 60k.
>>
>>738061195
I mean the last entries were mediocre ubislop and the fanbase never went away, this can be the next good part of the series after homm5
>>
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So who do we want in expansions?
Barbarians and Lizards are obvious choices but I would like actual inferno or devil/demon-like faction.
Moth a cute!!!
>>
>>738061847
Forge.
>>
>>738042939
So is it actually closer to old HoMM or is it closer to something like Age of Wonders, if its the later I can just play that, its already got years worth of content.
>>
>>738062063
It's HoMM3 2
>>
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fuck off, dialog box, show me the fish pussy!!!
>>
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>>738062146
You can zoom in on the models in unit's stat screen with mouse-wheel.
>>
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>>738062237
As well as turn it around.
>>
>>738061936
I mean the Ancients' drones in form of Watchers are already exist in the game so maybe we'll get more sci-fi part of the universe presented in the future.
>>
Is there any way to browse and download community made maps in-game?
>>
>>738061847
I like the current approach of 1/3rd being old stuff and everything else new. Hope devs won't cave in under fanboy whining and keep doing their own thing.
A sci-fi approach would be nice, maybe something desert related. Living crystals, golems and lasers maybe. Or an Air and Lightning themed.
>>
I tried the demo thing and it wasn't really that interesting to me. I didn't "get" the combat, it seemed like it was just about massing then deathballing
>>
Homm3fags LOST
>>
>>738043540
gamepass version is like 3 months older than the steam launch for some reason. It's like that for tons of gamepass games lmao.
>>
>>738062641
Heroes combat is mostly about losing as few units as you can and snowballing off your superior management. There is nuance in how that's done, but that's the core of it.
>>
>>738062674
Because updating pass games is expensive so you have to pick and choose when to update shit.
>>
>>738062484
No, currently you have to use custom content like you would in homm3
>>
>>738062484
>>738062767
Crazy that there isn't steamworkshop already.
>>
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Damn, these story mission are loooooong bro. Glad I've dropped to Normal, failing one mid way would be a pain.
Side quests are awesome tho, looking forward to each one.
>>
>>738062797
That would've probably delayed the ea release by months considering how much of an early build the map editor is
>>
>>738042939
>just came out
No it didn't. It's unfinished early access trash, so call me when it's actually a complete product.
>>
>>738062904
okay enjoy waiting for the game to be dead because everyone already played it! See you in a year or two! Or, not really because I'll have already played it!
>>
I bought this game solely to support russian war effort
>>
>>738063006
Well you're out of luck because unfrozen doesn't pay taxes to russia
>>
>>738063028
I hope they don't pay taxes at all.
>>
>>738062941
>it'll be dead by the time it leaves early access
this is not the own you think it is lmao
>>
>>738052473
one of CMs said UI will be heavily changed in EA but I dunno if he meant readability or visual style
>>
>>738054283
>inner glow elf ears
das it mane
>>
>>738054283
she fucks minotaurs
>>
>>738061847
I feel like pirate faction would be nice since they're already present on Jadame in M&M8 and it would be a neat way to sort of canonize Hota Cove. It would also be a good opportunity to add traversable water into the game, which I'm shock it's not a thing already existing in the game.

>>738062146
It was such a good call to replace axolotls with naiads. They look so much better.
>>
>>738062734
No it's just normal companies don't allow any fucker to upload cryptominers and rootkits unsupervised to their drm botnet launchers like valve. There is a minimal testing process that takes some time.
>>
>>738063404
what bizarre cope
>>
>>738059165
Zoomer derangement syndrome
>>
>>738063348
Yeah, they feel just right. Wouldn't mind to get a slightly updated axolotls back as a neutral unit tho.
>>
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At least they made temple's unique ability to trigger on enemy deaths too but god I hate this shitm considering how strong some of the other unique racial abilities are makes me not want to play temple at all
>>
This looks very good, I played some homemade 5 PvP with a friend and the format with the best of three battles would be right up our alley.

Too bad he says "it looks like a mobile game" which for me is always cope for "I don't feel like playing something new"
>>
>>738063569
They are going to need a larger roster of aquatic units, if they plan to bring water back. Having nayads be the only unit that can be used as guards on water would be very limiting.
>>
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>>738042939
I am so sick of woke reboots.
>>
>>738063816
water elemental was the only enemy unit official homm maps ever placed on water
>>
>>738043042
>complains about AI
>posts watermarked image from a site that famously stole all their content and presented it as their own
interesting
>>
>>738051950
>bot shooting
wowee, another one? aren't we lucky
>>
>>738063876
And that was ass. HoMM3 would've been better with a few more aquatic mobs.
>>
>>738042939
mechanically it seems okay but weirdly enough it looks kinda shitty visually compared to 3 or even 5

Everything seems so indistinct, it's like the colours are all too muddy or something
>>
>>738044030
minotaur bvll cock only, elfboi
>>
>>738064120
HoMM audience is allergic to water.
>>
>>738063006
BaZed
>>
>>738063816
btw, I think they are adding undergrounds next in EA.
They haven't mentioned anything water related in a long while, but i've seen lower level in some recent posts couple of times already.
>>
>>738064120
oe has plenty of flying units which can be placed on water, which is what hota does. doesn't have to be a sea serpent
>>
>>738064154
sailing is one of the worst things about HoMM
>>
>>738064336
I used to think this but then one time forced myself to play through one of those Cove maps with a gorillion island and ended up loving it
>>
>>738062798
Do I help the necromancers or temple? which one is more challenging?
>>
>>738064536
temploids are niggers
>>
>>738064689
so are you
>>
>>738064336
water and sailing adds infinite amount of soul to the map, every map without water feels like pvp jebus faggotry. water maps feel like adventure
>>
>>738043042
Retard
>>
>>>>738064536
I went with necromancers and it wasn't that challenging, after initial defenses. I managed to catch AI early, right before it regrouped a wave of troops at its town, think that eased the pressure later significantly.
The biggest pro-tip: you need to do all the side quests before fully killing AI, because that ends the mission. So leave like 1 city for it to hang around in and kill heroes from time to time to eliminate snowball.
Also get dwellings asap, mb farm a couple of weeks worth to have overwhelming force early.
>>
think Im just gonna not touch campaign until all of the come out, I don't like being blueballed
>>
>>738064770
I agree
which is why sailing should not feel like shit to use
first get rid of the 1 turn embark/disembark penalty, that is the first thing that puts a stop to having an adventure and makes it feel like a chore
"ree" you might say, "fucking casuals trying to ruin my game", but think about it - what does that actually add mechanically to the game?
>>
Is it a literal walking simulator with battling not mattering at all like with HoMM3 or is there actual strategy and gamey elements?
>>
homos of might and magic: enema is the shittiest game relased this year made by and for transvestites and cripples
>>
>>738056979
Homm 4 had the worst balance of all. As I said, in most games of homm 4 town creatures did not matter. You would buy up as many heroes as you could, and just roll the map over.
I don't want homm games to be balanced, but I want to actually use creatures and spells. And not chug 100 immortality potions and facetank dragons.
And if you remove immortality potions, you will run into the exact opposite problem. No matter how hard you scale your hero, a single beefed up stack will 1 tap you.
>>
>>738060507
Turn down the difficulty if you don't want to play well.
>>
>>738065352
you can remove the potion because there is a grandmaster life magic spell that does the same thing
>>
>>738065213
You probably won't like the answer.
>>
>>738065471
nigger that's on normal
>>
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Wasn't there a much nicer looking menu for this in the demo with big portraits off all the choices
>>
>>738066723
There is, when you go with quick start.
>>
>>738056095
>blows 4 out of the water
No heroes game does because 4 is the only one without dogshit movement mechanic and has fog of war. I can tell you are campaign/ai only brainlet.
>>
>>738066856
Ah, shame you can't get that on the full setup.
>>
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>>738061847
I'd love to see town akin to H3 Fortress return to the game after so many years. It's still one of my favorites. Stronghold would be also nice, but I think its return is more likely given its iconic status as one of the town that appeared in every game of the series.
Btw I made a map with rough territory of existing and potential factions based mostly on what I know about Jadame continent from M&M8 and the couple campaign missions I played.
One more interesting thing is that M&M8 has dark dwarves as mobs in one dungeon of the game but they're absent as units in OD, so maybe there's a room for a dwarf town like the one from H5? Who knows.
>>
>>738057101
It has no retarded chaining so not only the fastest unit matter and multiple armies are recommended on huge maps. Fog of war so scouting is important. Has units with stealth. Thats another tactical layer. More useful magic schools and spells. More balanced skills that are viable compared to 3. You have to pick units that suit your playstyle and how big/rich the map is. There is so much to this game that you must be retarded to not see how different it is. Its much better strategy game thats for sure.
>>
>>738065352
No immortality potion will save you if your hero isnt strong enough to tank multiple hits from strong stacks. Something like that never happens on normal maps. Only across multiple campaign scenarios. Fucking retarded tourists that never played this game talking...
>>
I played a bunch of Arena multiplayer its actually pretty fun and quick.
>>
>>738061026
There's a demo.
>>
>>738064770
>water and sailing adds infinite amount of salt to the map
>>
>>738058848
No.
>>
>>738067772
Also dungeon+daylight magic+ that item which increases unit special ability damage is hilarious if you luck into getting it.
>>
>>738042939
>the last 4 homms were shit
>UHH WHY ARE THERE NO THREADS ABOUT THE 5TH GAME SINCE HOMM3?
Pattern recognition?
>>
>>738056553
>EA game is barebones
So is this shit.
>>
Talmudic game
>>
Halal game
>>
>>738064052
You say that as if there's any good ones besides Vermintide.
>>
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The exaggerated swagger of a blind troglodyte.
>>
>>738069247
he fucks exclusively married elven women
>>
>>738068892
Holy shit taste. You should kill yourself before it starts to smell.
>>
If you play multiplayer is it always the same neutral/economy difficulty setting? If so, which one?
>>
>>738069416
>shit taste
ebin projection
>>
>>738051742
Its an option on settings
I have to assume there is a faster way than going to settings and back tho but i havent had to activate it yet since im still seeing new creatures obv (still on the 2nd scenario of the campaign)
>>
>>738069106
>You say that as if
I think they all suck, dumb bitch
>>
>>738044483
Autobattle is only good for skipping easy battles.
HoMM is a game about preserving units and momentum, if you fuck about too long you'll get rolled by the AI and autobattle is liable to be inefficient and gets your units killed because it doesn't include using spells or abilities.
>>
>>738069602
Great, then be happy there's an actually good one now.
>>
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Shared mage guild across every town is one thing, but you don't even have to visit a town with a mage guild to update your spellbook if you upgrade a spell or build a new mage guild. Seems like an oversight.
>>
>>738069970
Having to go back to town just to upgrade a spell sounds like a pain.
>>
>>738069346
Which T1 do you think gets the most pussy? I think fauns.
>>
What kind of map template is 'The default'?
>>
>>738070093
parasytes, followed by those schizo whatever they are called
>>
It's climbing!
>>
>>738069970
Doesn't that only happen when you are an expert at a magic school?
>>
>EA
I SLEEP
>>
>>738071802
HoM&M belong to Ubisoft
>>
>>738071854
must we go through this dance every thread
>>
>>738070737
I'm climging your mom, shill!

Lmao got em
>>
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>Easy battle
Name anything more annoying than these little fuckers
>>
>>738072542
easy battle... as long as your army is exactly 1 stack
>>
>>738042939
We just had a thread the other day anon. I think it lasted over 24 hours too.
>>
>>738072542
Fuck these little shits.
>>
>>738072542
I bailed, reward is not worth to try and micro manage that battle
>>
>>738072542
Lolicons
>>
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>>738042939
>artstyle looks like the usual WoW-ripoff shit
>music is generic and doesn't sound like Romero at all (what the fuck happened here?)
>UI looks like a generic mobile game or AoE4 (same thing)
>Hive is generic lava insects
>Schism is mid-wit Lovecraft ("dude tentacles and stuff")
>Necropolis is the usual WoW undead green fart gas
>Dungeon is dark elves again
>all this despite going back to Enroth
>you could tell someone pic related was from HotS, SC2, the WC3 remake, or a multitude of low effort shit RTS (e.g. StormGate) and he wouldn't bat an eye
So what's left? What's the point of this?

The most annoying thing is that a lot of these are just piss poor design choices. It wouldn't have cost them anything to make the towns more interesting.
>>
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>>738072542
Gotta use spells and hero attacks to finish them off.

This effect seems pretty strong especially if they are slower than you.
>>
>>738074310
Kerrigan, Infernal Andariel skin, new visual effects, 10000 shards.
>>
>>738042939
chances devs walk back the "heroes die forever when they lose" mechanic because it just means if you play a long enough map things will eventually just stop happening since the AI always fights to the death even with the gorillion heroes
>>
Damn I feel like shit at the game the AI is just consistently outpacing me on every scenario
>>
>>738075190
no one is ever running out of heroes on any map I promise you that
>>
>>738068031
The demo more or less ran on my PC. The fact that I'm using Linux might not be helping tho.
>>
>>738042939
Would it kill them to make it look like Heroes 2? These type of games don't need 3D models, but I guess it's cheaper that way.
>>
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Congrats newbies enjoy. I only play on highest difficulty anyway.
>>
I have HOMM3 right here.
>>
>>738076150
wtf normal was fine, it was higher difficulties that were overtuned
>>
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>>738076016
Would it kill them to make it look like Heroes of War and Money?
>>
Hey anons, are there any similar games like HERO'S HOUR which let you roam around, amassing an army to watch autobattle, but are newb-friendly?
>>
>>738076198
I would argue that normal was a little weak even, I played the campaign on normal, and I don't think I lost a single time until the battle you are supposed to lose.
>>
>>738076228
bruh that is horrific
>>
>>738076228
what the fuck
>>
>>738076268
Mount and Blade
>>
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Besides, 1 and 2, what do these symbols mean?
>>
>>738076228
What in the name of slop
>>
>>738076198
Lot of people complaining, probably their first Heroes game
>>
>>738076228
Would it kill them to make it look like Quest for the DragonBone Staff?
>>
>>738045389
>AI is literally cheating at times
>having impossible armies and heroes that's 20 levels ahead that got everything
Welcome to the 90s.
>>
>>738076403
I'm not totally sure but I think the house icons are like treasure value in those areas with gold being the best/most rewarding to explore
>>
Blowjob and Heroes of Might and Magic 3 is one of my favorite videos ever.
>>
>>738076541
Second
>>
>>738045389
Typical DIsciples experience.
>>
>>738076016
>cartoony 3D graphics
>angry wojak face
>cartoony 2D graphics
>happy wojak face
>>
>>738076483
Would it kill them to make it look like Era of Chaos?
>>
nostaliga slop that looks and plays like a cheap mobile game
>>
>>738076643
>thing, bad
>angry wojak face
>thing, good
>happy wojak face
>>
>play 1 hero only mode
>pick the big map with like 7 other ai
>think they're going to fight among themselves
>3 weeks in I've amassed a pretty big army and I'm standing in my castle to refill on mana
>pass turn, enemy hero comes and attacks me
>they have gigantic army, but I end up winning by a hair thanks to being in castle, but lost like 90% of my troops
>click continue passing turn
>3 other ai rides in from fog of war, all with huge army, ignoring the other ai:s and just beelines for my now almost undefended hero/castle
what the fuck is this BS
>>
>>738076228
they already made one game that looks like a flash game (derogatory)
no need for more
>>738076721
now THAT's what I call mobile graphics
>>738076643
>clearly readable units & envoronment
vs
>jumbled mess that is incomprehensible without "highlight interactables" key
>>
>>738077001
>they already made one game that looks like a flash game
That one?
>>
congrats whiners you nerfed the fun
>>
>>738062237
>>738062296
Sometimes Russians your all right.
When we getting full body shot of the lightweaver hero?
>>
>>738076868
I've noticed that too. If you're not strong and AI considers you the weakest they'll just gang up on you even in free for all.
>>
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>>738077102
no, a clone of darkest dungeon but you play as the bad guys
>>
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no way this shit is worth time at all and what is even the point where 5.5 and III exist that are vastly superior in their own regard
this game is shilled hard by literal furry faggots, and i am saying this as someone that LOVES ponies, only 2d art is of heroes, and they are clearly made by furry artist, units are overdesigned, it looks like a clusterfuck...
i do not feel like wasting time on this dogshit trash, not even to shit on it, whatever
>>
The only thing that prevents me from buying this game are the graphics. Looks like someone vomited a blurry mess on the screen.
>>
>>738078863
As usual all I ever see you people do is shill the waifus.
>>
Why are schizos so triggered by this game?
>>
nobody cares about your shitty game it is just obnoxious that you shill it for months now, go back to discord troon
>>
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I almost nuked myself and lost the game LOL.
You do lose the game if all your real units die and only the summons are left right?
>>
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>>738078863
>>
>>738079449
I don't speak gopnik is this some kinda gay manifesto?
>>
>>738079437
I think you do. In 3 that would be a full defeat and you couldn't even recruit the hero back. I'm not sure what happens this time.
>>
>>738079449
By the way why the fuck people use MMH6 artstyle far more often than HoMM5 artstyle?
>>
>>738079768
Yeah I thought so, that was pretty close.
>>
>>738079952
Ah and btw I'm playing the arena so that would be 100 % a full defeat.
>>
>>738076535
So that would make the empty circles castles?
>>
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>do you want this powerful artifact?
>well then you've got to get a powerful curse too!
>said "powerful" curse just gives -1 vision for 2 days
>>
>>738080080
Scouting-kun, save me!
>>
>>738080080
it made you blind, I think it's pretty powerful
>>
>>738080080
How does your map look like that in week 3?
>>
>>738076150
Guy who hasn't bought the game yet here: Thanks for beta testing!
>>
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>>738081307
literally nobody plays on normal and easy
>>
>>738076198
When playing quick start 125% has Normal AI, and (depending on map) it could already fuck you up
>>
I would rather restart for 6 hours than lower diff to normal
>>
>>738081404
Jadame dark elves are red
>>
>>738081404
I play campaign on normal, because I just want to have fun
>>
my current cope is that dungeon is just a bad fit for me gameplaywise and thats why I am getting fucked in the campaign
>>
>>738082523
You do get to play as other factions in missions where you have to pick a side.
>>
is this one of those boomer bait soft remasters that if you didn't play them back in the day you're in for a bad time?
>>
>>738082523
Dungeon pretty much have no weakness now, somehow different from previous HOMM games they are the strongest faction.
They were more specialized in the past. Like it was THE midgame and magic based faction in H5, had kind of weird stealthy mechanics in 6 etc etc.
Now they're just like outright better than all the other factions. Can go might or magic and still have great stats with the stance mechanics.
>>
>>738082838
feels like castle in 3 who just has more stats on the same tier units
I am no mp expert tho just from my hot-seat and lan experience castle always felt strongest
now its dungeon and hive with the haste hero
>>
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>>738083029
Dungeon+daylight magic is busted.
>>
>>738083218
btw I kinda miss these kind of very specialized mechanics from 5 made the factions more distinct.
>>
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>>738083352
Since we're on topic I'll just post all of them to showcase just how unique each faction felt.
>>
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>>738083446
>>
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>>738083517
>>
>>738082669
Only if you try to go head first into hard. Hard mode means the AI is literally cheating. So if you don't know how to snowball properly you will get fucked.
>>
>>738083517
this one was insanely broken on early patches. so many shooters
>>
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>>738083582
>>
>>738042939
This or songs of conquest?
>>
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>>738083663
>>
Early access.
>>
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>>738083746
>>
Drink water.
>>
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>>738083821
>>
>>738083614
That's whats fun about it making unique mechanics for the factions without caring about balance, sadly nobody could build up on this and we're left with kind of mediocrity. Its not bad but its nothing unique either. But then again they wouldn't be able to attract the H3 fans otherwise.
>>
>olden era campaign on max diff is impossible
meanwhile russians arw already speedrunning it and chinks are thinking of new challange maps to torture players
>>
Which gamemode is the best one?
Is the campaign worth playing?
>>
>>738084683
I think campaign is really good, even in unfinished state. Missions get long, if you explore everything, fairly challenging even on normal, have a lot of funny side quests and characters. Technically there are multiple branching paths, but I haven't tried them myself yet, no idea how varied it really is.
>>
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>>738076268
Give King’s Bounty: The Legend a try. It’s a lot like HoMM, just without the castle building and competing heroes.
>>
A random map generator is out now
https://github.com/KhanDevelopsGames/Olden-Era---Template-Generator/releases
>>
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>>738055889
>didn't include early-3d-nightmare homm4 as a homm that looked worse
You didn't even try to be sneaky about it.
>>
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>pay 5000 gold to turn your highlevel hero with all skills max into a lvl 1 with no skills at all

literally why would someone do that?
>>
>>738086310
>>didn't include early-3d-nightmare homm4 as a homm that looked worse
But I literally did
>>
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ngl this is kinda fun
>>
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>>738086450
oh ...
>>
>>738045393
this looks like Runescape 3
>>
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Say what's your favorite faction so far and what it's Dungeon.
>>
>>738059640
>>738059726
she's a cosmic entity her tits should at least be 5 times bigger
>>
>>738086874
the chest black hole sucked them up.
>>
How balanced are vampire lords?
>>
>>738086874
her tits are basically 2 star clusters
>>
>>738086380
Sounds rad if you got even more time to farm.
>>
OE is HOMM AI slop edition.
Fucking useless ruskies couldn't make a good game to save their lives.
>>
>>738076150
The problem is not the difficulty, it's the map.
On some maps the enemy will come and invade you at week 2 with an impossible to win army, on some other maps it's so retarded and offer no challenge.
>>
Does anyone actually like having to maintain and keep track of more than one city? They need to fix that.
>>
How the FUCK does exactly the hero limit work.
Do you always, on every map, have heroes up to the number of towns you have, or is it map dependant?
I played a 4 free for all map where I had one town (so one hero), shit was littered with two way gates and by the time I got myself a second city I was being literally and unironically bombarded twice every single day by my opponents. Fucking warp gates.
Couldn't you have up to 4 heroes with 1 city on some other maps? How does this work exactly?
>>
>>738088276
I hate that most maps are just FILLED with towns every single meter, what are some good single hero maps with few maps?
>>
>the music is le generic

It's literally an orchestral writing with some strong thematic material.

>But it doesn't have the LOW QUALITY soundfonts, full of the soulerino, used in homm3!

You liked the previous one because you listened to it like 1000 times. Sounded like shit btw, but VSTs were poor back then.
>>
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hey guys, I just picked up the franchise, started with 3
is it always worth it to have just one hero with no troops in his retinue walking around your home province picking up these buffs and rewards every single week? I'm unsure how rough maintanence is in this game or if you can have just armies all over the place
>>
so ive never played any game like this, whats the game about? how does it "feel" to play moment to moment?
>>
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>>738089070
even on easy the AI doesn't fuck around, i just took this town and it sent 2 stacks within 3 days, chill out

>>738089171
its about building up your heroes and kingdom to face ever greater odds, it reminds me a lot of total war in a lot of ways... but way more roleplay-y of course
>>
>>738089070
>is it always worth it to have just one hero with no troops in his retinue walking around your home province picking up these buffs and rewards every single week?
I believe that's the general strategy, yeah. And funneling most of exp from battles into your main hero. I'm not an expert though. Hope someone more knowledgeable can chime in.
>>
>>738089070
yeah
also pick up all gold and resources on the ground so main guy won't waste movement
>>
>>738089297
>>738089252
i see, my main mistake was seeing that i started with 50k gold and I immediately blew it all lol, was broke for a while until I realized hte power of marketplaces/trading posts for trading resources for gold, otherwise the trickle is very low...
>>
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>>738089359
FUCK OFF MY MY NEWLY CAPTURED TOWN AAA
>>
>>738048703
Top sellers is a better place to be desu. Popularity bias takes over and gets more people to look at it.
>>
How do I get good with hive their units are so shitty dudes
>>
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i'm unsure if this guy can snipe my lord if its like this or they'll get assisstence from my town which is right there.... only if they're "visiting" I assume
>>
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>>738089456
SHE'S GOONA WALKHA OVER ME
>>
>>738063850
simple as.
I'm non-buynary about all of them
>>
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>>738090053
so they can snipe them even though they're "visiting"
fuck...
>>
Casting chain lightning and then energizing into a hive mother nuke before the opponent gets to move is completely reasonable.
>>
wait so
do additional heroes even cost maintanence
or what
idk where to see, or can you just spam heroes out the ass
>>
>>738089714
Hive units are pretty good, especially after upgrades. At the start you want to use the t2 units as your 1stacks, also try to unlock the hive law that lets you start with one focus charge as early as possible. You can get an identical effect from an advanced daylight magic subskill too.
Having a focus charge lets you spawn eggs at the start of the battle, letting you slow down one of the opposing stacks, as the ai will always attack the eggs.
>>
>>738090743
the amount of heroes is balanced by your total creature count. its not like they can all have a full army. at most maybe 2 will have a decent force. the rest are just mules to grab shit or bring reinforcements to your real heroes
>>
>>738090743
There is some upper limit, but no upkeep or penalty.
>>
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another futile attempt

>>738090867
>>738090895
I see that makes sense yeah, rn im focused on keeping one garrison stack to def, one badly equipped one to scout, and my mega main stack is collecting artifacts rn, is there any danger of the AI snowballing if you take your time to clear the whole map? on the campaign at least
>>
>>738090984
not really, unless youre bad at battles and lose a lot of troops in the process. you want to grab all the goodies so the enemy doesn't
>>
>>738090984
Only if the ai has multiple towns. Since troop growth is time gated, the only way to snowball is having several towns producing creatures.
Also, while defending a town, you should fill all empty slots with 1 stacks, so the enemy has to waste time killing them, giving the towers more chances to attack.
>>
>>738090826
New to the series. 1 stack is basically just using a stack of 1 unit to body block and stuff right?
>>
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>>738091148
>>738091351
I see thanks for the tips also yeah I know the "power" of 1 stacks
damn I saw an enemy army head to my land and geared this char up to face em didn't check their troop count...
>>
>>738086643
Dungeon
>>
any point of visiting every stat upgrade location in campaign or is it only for 1 map or the whole thing?
>>
>>738091474
Yes. They are good for making opponents waste their retaliations, or to buy time by making the opponent chase them down.
It can also save your ass in situations where you get jumped by a much stronger hero while out exploring, and the one stack will buy you enough time to retreat. Retreating will cost you your army, but you can rebuy the hero from a tavern. Losing all your troops will result in the permanent loss of a hero. If you only have a few stacks of troops, you run the risk of getting killed before getting a turn.
>>
>>738077241
That game was actually pretty fun for like one playthrough, but like half the abilities for every unit felt like some super niche shit that only does something in a very specific situation
>>
>>738091816
Don't the locations themselves say "until end of mission"?
>>
>>738091816
im on the very first campaign mission, and it says 4 of your stongest heroes will carry over, so it depends on the buff, some are until next battle but there's permanent ones too

btw how long do the "available" units stack in a town? Is there a cap? or will it just keep rising if you don't recruit
>>
>>738077241
>showerlet
>lady maria of moms basement
>gravelord nito
>washington redskin
What an unusual group of friends
>>
>>738091914
Sorry i thought you meant olden era. In HoMM3 they carry over.
>>
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lil bro is aurafarming
>>
The campaign sucks (because I lost to the computer)
>>
>>738091914
not sure
I will just get them all currently trying gunnars first mission on max diff
>>
>>738089070
the general strategy in 3 is you hire a second hero immediately and give all of the units he starts with except for 1 (whatever is the fastest) to your main hero. have him tag along with your main hero and use him to pick up all of the treasure piles and visit the windmills and shit so your main hero can use all of his movement for fighting. as you progress buy as many more heroes as you can and have them trail behind your main hero so on day 1 of every week you can buy up reinforcements from your towns and then baton pass them to your main hero. you can eventually start building up some army on a secondary hero using units you don't want anymore on your main one. secondary heroes can also take skills like estates and carry your ore carts around. once you get town portal you can fire all of your non-useful heroes or use them to do rat shit like attacking an enemy hero, using chain lighting on his best unit, and then running away.
>>
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>>738090984
>>
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waifu
>>
>>738092809
Ivor cute as always but who is the creature on the left?
>>
It's not bad. Has a lot of room to get better though.
>>
>>738092882
hey she's cute, can't go wrong with a knight lady
>>
>>738092809
bro there is a hd mod available for this game no need to use whatever upscaler you have here
no I don't mean the hd edition by ubishit, just a mod for the complete edition
>>
>>738092809
>female knight
if this game came out today /v/ would have a shitfit over wokeness
>>
>>738093252
this is the GOG ver out of the box
is the HD mod actually good that doesn't fuck w the aesthethic and does it break saves? if not might just install it I guess, if breaks then after this campaign
>>
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>no co-op campaigns
no play
>>
>>738093492
Yeah, it's good. Pretty much the standard way to play it nowadays.
>does it break saves?
No clue, sorry. Make a copy of the game folder before installing just in case.
>>
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I need a heroes bootcamp to make me actually good at this game. I have no idea what I keep doing wrong, but the NPC knobheads show up and they're three times as strong as me and I can never understand how they did that while splitting their forces up between multiple heroes.
>>
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>>738093749
Here's how it looks on my machine (haven't played in a while, just loaded first autosave). You can adjust resolution too.
>>
>Be on fuckass huge map
>Enemy nowhere in sight
>End turn
>Enemy stack emerges from the fucking shadows to attack my main stack which had lone of sight all around it
??
>>
>>738094051
Yup, AI doesn't give a fuck.
>>
>>738094051
I'm not sure if the AI even remotely plays by the same rules
I also saw one hero stack just stay in place for like 3 turns, but they still had a huge stack for that point in the game
>>
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>>738094160
It was a close fight but I lost. Fun enough game but man the AI is super aggro and I think it just has no resource limits.
>>
>>738094223
Which AI difficulty did you select?
There was another patch today which should tone down Normal and Easy AI.
I saw this yesterday with Hard AI, on small maps you could not win.
>>
So will this be a complete replacement of homm3 are or is it just a fotm?
>>
>>738094350
Normal. I'm still learning the game. Was playing Hive against dungeon and it was basically down to my locusts vs his onyyx dancers but he had more units than I did. Was close though. Would have taken a picture if I wasn't completely surprised.
>>
>>738093890
I don't like how its so zoomed out, thats definitely not how these games were intended to be played for ur first ever run (I had a similar connundrum when I was playing widescreen tiberian sun a month or two ago)

but if I can configure it to be low res and upscaled so the HUD etc stays large while having HD sprites, great
>>
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>difficulty: easy
>town: necro
yup, it's gaming time
>>
>>738083663
>>738083582
>>738083517
man homm5 was great
>>
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>>738094561
Which version is the best if I want to install it and give it another try?
>>
>>738094584
Tribes of the East
and eventually play HOMM 5.5
>>
>>738094350
It feels kinda weird to give the AI massive cheats and aggressiveness, when in other areas it seems like they want the game to be more balanced, so there's less OP/broken mechanics to cheese it
I personally even like that balance direction, but they should just make the AI smarter, maybe give them a much smaller econ lead, but not like it currently is on top of being smarter/more aggressive
Like the one yt video I watched about Impossible difficulty the guy used a glitch to dupe his units and that probably got fixed after the demo
>>
>>738094407
There is a lot to learn, I only have 20 hours in this one but I played plenty of other HoMM so it's still quite familiar.
>>
>>738094350
That's a perfectly plausible week 2 army.
>>
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my first pretty big battle
>>
>>738094350
I'm playing on hard and it's comfy
>>
Why can Temple only build magic towers up to lvl 4?
>>
Anyone tried some of the scenarios and found them fun? I tried the Grove one and it kinda sucked
>areas with weaker stacks blocked off by fuckhuge doomstacks
>Main Hero has a passive for Fauns/Archers, but all the accessible dwellings on the map are for the little fairy shitters
>nothing happens until you manage to get one of the elements, but afterwards every week the AI sends a hero to take your capital, there was no way to level the granny sitting in the capital before a late game army arrives at your doorstep so you're basically forced to defend with your main hero
The campaign was pretty fun so I was hoping for scenarios to be similar
>>
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>>738094353
Looks like it's gonna be a fotm, sadly.
Not enough factions and it has to compete with 3 and with HotA.
I'd appreciate being proven wrong though.
>>
>>738085023
Skip The Legend, and just go for Crossworlds.
>>
>>738088276
this is why I never got into HOMM, they parade it as a comfy game yet its full of tedious macro every fucking turn, going by every goddamn city you hold to slowly upgrade it is fucking tedious
>>
what does the X mark mean on towns? They're unproductive due to just being captured? something like that
>>
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huh there's only 3 scenarios per campaign? I guess they're huge
>>
>>738078863
I want to fuck the minotaurs and Im not sorry.
>>
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>>738095652
wait whaaaa your artifacts dont carry over
>>
>>738042939
Unless they massively sped up the gameplay from the likes of V then I kinda suspect people played one map or career stage and quit... Its a very slow and tedious game for the most part.
>>
>>738095652
>huh there's only 3 scenarios per campaign?
It varies. Some campaigns have a ton. Some are shorter.
>>
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fuckin cancer stack to face
>>
>>738095992
alright lost that one..
>>
>>738095808
There are both battle and map speed options.
>>
>>738095992
Its over.jpg
>>
>>738095992
I mean what did you expect with your army and no ballista on what I assume is christian
>>
>>738095992
Protip, avoid fighting ranged stacks whenever possible. I mean sometimes you have to bite the boolet, but you should put it off if you can.
>>
>>738096218
its the start of the scenario and I have no town... i guess you're meant to leave those guys for later
they're suprirsingly tough in melee too
>>
>>738096218
oh wait I am retarded its not christian
>>
>>738096286
i have no idea what the factions are 'yet, its the long live the queen or whatever introduction campaign with the e-somethingers
>>
>>738042939
>>>/vr/
>>
Holy shit the third mission in campaign where you have 2 heroes in 2 different zones and where it lets you exchange troops and items between those heroes are pure fucking KINO!
>>
>>738096389
the new HOMM just came out
>>
>early access
>AI is braindead but cheats like crazy
>Too much HOMM3 not enough HOMM5
nah ill pass thanks
>>
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>>738042939
Really wish it had a distinct art direction rather than something so generic you can genuinely think it's AI. Bring Ledroit back, even the Warcraft-ified units of V were better.
>>
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>>738096518
truth. I wanted to power through it and enjoy the gameplay but the art is just too huge of a slice of the whole pie for me to ignore it
>>
>>738096494
>AI is braindead but cheats like crazy
This is the worst part and it's all about maps, either the AI is dogshit easy and offer zero challenge OR they will invade you at week 2 with multiple tier 7 units and over the top big army
>>
>>738093845
you dont split forces, you transfer your force between heroes.

Hero 1 clears as much of the map as possible then passes the army to hero 2 who has max movement who does the same and then on to hero three. Means you build your economy and army 3 times faster
>>
>do the first campaign mission on Hard
>die
Is this even possible to fully clear on Hard? There's only so many options and its not like theres anything at all I can do about counterattacks at this stage.
>>
>>738097342
aren't you then left with subpar, underleveled heroes and can more easily lose your army
>>
>>738097615
most of your heroes are just pack mules, you only need one main giganigga to fight and later on a second for defense
>>
>>738097507
I beat the first mission on hard but didn't fight everything. You're meant to bribe the temple army near the end and stuff
>>
>>738097765
yeah that's my point - why waste limited battle exp on pack mules?
>>
>>738098532
You aren't fighting shit with your mules. You fight shit with your main heroes.
>>
>>738098984
how does that compute with
>you dont split forces, you transfer your force between heroes. Hero 1 clears as much of the map as possible then passes the army to hero 2 who has max movement who does the same and then on to hero three. Means you build your economy and army 3 times faster
>>
>>738097148
yeah its not fun
>>
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Catering to autists who play HoMM3 PvP competitively has ruined this game.
HoMM3 was largely successful because of it's great campaigns and handcrafted maps and scenarios. Most HoMM fans want to play a relaxing match on Realm of Chaos or Arrogance, or whichever comfy map.
OE gives you multiplayer templates and a half-assed campaign with absolutely terrible writing.
>>
why the fuck would i want to spend 3/4 of my turn having one dude run around every week grabbing weekly resources/creature recruitments
that's so fucking unfun
>>
>>738099907
Because it wins you games
>>
>>738099806
I like the army draft mode, but I haven't played it against others yet.
>>
>>738099806
the best part is the homm3 mp players tried this game for maybe 1-2 days and just went straight back to 3, you can't "win over" these people they are just straight up autistic and any tiny deviation from homm3 is seen as a mistake
>>
>>738100025
ok and what if those resources were removed, because the "automatically gain X every week" is enough, and to fuel further rapid growth, you have to explore and conquer new areas? Monster Dwellings could be "tied" to certain towns, and simple boost the amount of units they create.
>>
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Ok now I have zero hope for this game to be any good, the devs are 100% just balancing it around e-sport PvP
>"yeah I played hard and it was basically IMPOSSIBLE for me to win"
>"haha dude just get good, even pros won't be able to beat hard difficulty at times, having cheating CPUs is good :)"
This is only on hard BTW, not even the more challenging difficulties.
How can they think it's good game design that the CPU doesn't play with the same rules as the players? They literally just spawn a random enemy hero with a big army to instantly attack your town in 1 turn outside your region.
>>
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>>738099806 here
>its great*

>>738100068
It tried it once and it honestly sucks.
The one-hero mode is slightly better at least.

>>738100369
>>738100484
This will most definitely end up as a game for no one. What a fucking shame.
>>
>>738100484
fucking lame
>>
>>738099227
Secondary combat heroes aren't the same thing as mules.
>>
Did other HoMM games have cheating CPUs?

In this game the CPU just hires a specific hero for them in the tavern >>738059690 and can by week 2 just rush towards you town with it. It has impossible stats for that period of time, double casts, does 2 heroic strike with massive damage each turn and have insane stats... combine with a big ass army.

Did the CPUs not play by the same rules in other HoMM games? I can't remember it being this bad.
>>
>>738100967
Pretty sure the CPU cheats in most of them, just not so blatantly.
>>
Bros...
>>
Definitive tier list of HoMM games.
3 >>> OE > Dogshit > The rest
>>
>>738100967
Yes. Most definitely.
>>
>>738100967
They cheat, but it's more classic cheating (lots of starting resources, extra income) than straight up receiving impossibly powerful armies for free
>>
>>738101294
3 > 5.5 > 2 > OE > rest
OE can move one place up once they balance stuff
>>
>>738054283
that's Link
>>
>>738059690
grim...
>>
I don't know the fuck they made but definetely not another HoMM game, even 7.5 is better than this.

Anyway 3>5.5>4>7.5>OE
While playing OE I kept asking myself a question, why even bother? Cause gay faggot designs? Lol nope.



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