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EEY WASSA MATTA YOU ALTAIR?
>>
That's racist!
>>
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>we never got a wild west or WW2 Ass Creed before the series went to shit
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>hookblade
>its got two parts
>hook and a blade
>its not actually a hooked blade
fucking turkish fraud
>>
>>738090021
>Hitler setting up the entire anti-Jewish thing and the entire war as one big smokescreen to cover up a Templar plot never ever
why would you put this sadness in my head
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>ubi decides to do a complete remaster
>they pick black flag
fucking trash
>>
>>738090021
I'm more pissed that Ancient Rome was skipped over in favor of swampy shithole England and is being written off in a TV show nobody will watch.
>>
>>738091469
honestly if they'd do ancient rome with the shitty RPG style I'd be even more upset¸
1-revelations was peak AC, from the gameplay to the story
>>
>>738089872
You're racist!
>>
>>738090810
Is it? Literally any time people talked about the AC series, they'd talk about how great Black Flag was.

And it was pretty damn good. I just wish it didn't get so repetitive. Every damn naval combat was the same. The only ones that offered the smallest bit of challenge were the giganigga galleon bossfights, and even then the strategy there was literally just to hug the ship's ass.
>>
>>738089837
>>738089872
This line doesnt make any sense. Its not racist when he is seriously his descendent.
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>>738090810
I miss the rooftop density from 1 so much, no other game ever got it right
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>>738090026
Nigger what the sides are absolutely blades
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>>738091950
I honestly think BF was mediocre
the combat was shit, it was buggy as fuck, the story was trash. Sure the ship combat, the visuals of the seas and the atmosphere was good, but thats about it
Half the time I was asking myself, why the fuck does edward even bother with the assassin bullshit
>>
>>738091751
I don't even need peak Rome. 400s WRE or Ostrogothic Italy would be cool settings. There's a whole cool story you could probably tell with charactes like Justinian, Belisarius, Theodoric, Theodora and Amalasuintha.
>>
>>738092318
no its a seperate mechanism
>>
>>738092385
Oh I fully agree, but I'd rather not have it than have it as the RPG slop
>>
>>738092347
>AC BF buggy
>post Unity image
Do you call this bait?
>>
>>738092450
I don't think you know what a blade is, the sides of the hookblade are also sharp and used to cut
You don't need something to look like a fucking bronze age sword for it to be a blade
>>
>>738090810
Even if an AC1 remaster just allows you to skip Al Mualim's lectures when replaying a mission, I'd consider that more worthwhile than whatever they could possibly do with Black Flag Resynced.
>>
Shadows is the best stealth game of the generation
>>
>>738090810
The love for black flag has always been a bit odd because people praise the game for the pirate theme, but everyone knows it's a terrible AC, almost like it doesn't belong to the series.
>>
>>738090810
Honestly AC2 needs a remaster the most, that game was an absolute masterpiece and the upscale they did years ago was atrocious.
>>
>>738093080
AC2 has atrocious quest design and way too much menuing in comparison to AC1.
>>
>>738093237
I just prefer european settings over sandnigger hellholes.
>>
>>738093328
Yeah, I get that.
>>
Brutus Armor is the best legendary armor
>>
>>738092213
They also trivialized climbing more and more with each new game.
AC1 will always be the best.
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>>738092704
me posting filler images and webm has nothing to do with the fact that BF in its current state is more buggy than Unity in its current state
>>
>>738093237
There's not a single AC game that has good mission design. None. The good games are good in spite of, not because of, the missions. AC2 is pretty aggressively bad in that department once you get the Venice though.

>the mission where you have to slowly escort the gondola with Rosa halfway across Venice
>the flying machine mission
>the shitty Capture the Flag minigame and the entire Golden Mask portion
>the one where you have to kill Marco Barbarigo on his boat
>all the retarded escort quests with Bartolomeo's mercenaries
>Bonfire of the Vanities in general and that fucking boat mission specifically
>>
>>738093760
1 was great
>>
Unity was the peak of the series, it just needed some more time to iron out the parkour animations and also Jesper Kyd music (the biggest downfall of the game) to really squeeze out the soul.
>>
>>738090021
>wild west
Why? It'd play like the shitty nu-AC and have no parkour. Assassin's Creed outside of urban cityscapes is a fucking awful idea.
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>>738093991
I really wish Ubisoft would realize that. Look at all this fucking nothing to climb on.
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>>738093836
>have to do a bunch of repetitive info gathering missions that are pointless because when it comes time to assassinate the guy you can just charge in like a moron with zero consequences
As historical tourism sims the AC games are nice. The actual missions and assassination shit is complete garbage. This is also why the best parts of the Ezio games are the tombs/lairs because they the Prince of Persia style platforming was actually ffun.
>>
>>738093861
I played the unity 4k60fps update when that dropped like a month ago. Beautiful game that still looks current gen, yes it is the best AC game design wise but it is still frustratingly buggy. I had to drop it 10 hours in. The combat is braindead easy too
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Any fellow brotherhoodfags
Now that's an ac I might buy again, just for the multi
>>
>>738093861
>Unity was the peak of the series
>Same braindead combat, but less flashy
>Unbalanced as fuck (20 smoke bombs anyone)
>Fuck ton of automation
>Remove player agency for contextual trash
>Dog shit story and characters
>>
>>738090810
Black Flag is the best game in the franchise and devs always remaster them first. Just pray enough people buy it so they redo AC1.
>>
It's impressive how my interest in this series fell off a cliff when it became clear it would never "end" and have a cool one in the modern day.
>>
>>738092123
he's putting on an italian american accent in italy to his arabian ancestor
>>
>>738094624
Remember when it was building up to that? And then they decided to kill off Desmond?

His levels in the modern world were legit fun.
>>
>>738094624
>>738094691
>lets you fight at the beginning poorly against guards unarmed
>lets you fight at the end of the game bashing their fucking brains in with their own batons
Remember when games had narrative as part of the gameplay?
>>
>>738094113
They know, they just don't give a shit, hence the gutted parkour.
>>
>>738094113
>the pagan savage viking raiders were good ACKSHULLY
lol
lmao
>>
>>738094617
>Black Flag is the best game in the franchise
bait used to be believable
>>
>>738090810
>don't have guns
How the FUCK do you even counter this?
>>
>>738095260
A well placed arrow?
>>
>>738095260
archers
or wait for him to fall and break a leg
and when he does, I wont help him
>>
>>738093861
Unity had the best parkour and a great setting but the story sucked. They tried too hard to make Arno into Ezio 2.0. It had the most forgettable characters and a lackluster ending. It COULD have been the next AC2 but it's like they gave up halfway.
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>>738094691
>Remember when it was building up to that?
Well you have to remember that Assassin's Creed was built on the idea of 2012 and the Maya "prophecy".
This was all fine and dandy when the game was made by its OG author in 2007 and envisioned as a trilogy, not so much when they realised they weren't ready to stop milking it once they finally got the ""3rd"" game out in Oct 2012 and faced the intended end of the road.
>>
>>738095462
uuuuuuuuuuuuuugh
fucking ubisoft
>>
>>738095369
>>738095424
He's too fast... anything slower than a bullet will just miss...
>>
>>738095431
I didn't really care much for the story in AC games, except for the Ezio trilogy where I got invested and AC3 until they killed Desmond. Gameplay wise I feel Unity had the most realized stealth mechanics and some of the best map design in the series as well, it was just cool to look at a building, climb it or go inside it to bypass guards or whatever. There are autists that have dedicated entire channels to AC Unity stealth.
>>
>>738095462
yeah, looking back when most of the conflict was centered on the chaos of freedom vs controlled order told through complicated political plots, sliding in a doomsday prophecy was always destined to suck ass
>>
>>738095431
>Unity had the best parkour
No it didn't.
It's
>AC1 > ACR > ACB > AC2 > AC3 > AC4 > Unity > Syndicate > nu-AC
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which ass creed games should i play? of the ones before the open worlding stuff they did obviously
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>>738093328
>european
Your ancestors were looking at Roman ruins wondering if giants built them when meds were the rulers of the west
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>>738095550
do you realize how fast arrows are anon...
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>>738093861
It’s the best ac sandbox with the best combat (you have to make choices regarding loadouts and its actually hard when you’re outnumbered) and best parkour but it’s too shallow, and the story is so bad it’s unreal.
>>
>>738095713
from 1 to Unity is fine
>>
>>738089837
HEY!
Why you looka so sad
>>
>>738095856
>shallow
that's what I mean by it needing Jesper Kyd music, Unity had A LOT of side content and scenarios to play around but it all fell empty because the game was dead silent during freeroam and what little music there was felt extremely generic. Jesper Kyd gave soul to all of the AC games up until ACR, and Vallhalla also had some soulful music thanks to him.
>>
>>738095462
>2012
>the end of the world
>or the dawn of enlightenment?
Well it certainly wasn't the latter.
>>
>>738089837
AH SHUDDUP YA FACE
>>
>>738095713
2 and brotherhood
4 if you like ships
unity if you want to be impressed by a dozen year old graphics
origins and odyssey if you honestly like witcher 3 combat
>>
and ya hot fuh days
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>>738095713
1 is kinda boring
2 trilogy is cool because italy and ezio
3 is ok
4 is cool
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>>738096739
1 is a must play. 1 is the only true AC game
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>>738094113
I'm so absolutely sick of their country maps. There's almost nothing to climb unless you're in a city, it takes forever to get anywhere, and Shadows realized there's almost nothing so half the map is just procgenned slip and slide hills.

>>738095074
They actually say the opposite. Dag is a cunt towards Christians for little to no reason, they make the raids out to be really bad things and you're murdering innocents to rob them, Aelfred and his men actively call Eivor and the vikings out for what they do, Guthrum converts to Christianity and this is presented as a good thing, and you constantly find letters either saying the viking themselves are monsters taking over their land or killing their family for little to no reason. Ivarr as a whole exists to make you hate him and choose this specific option.
>>
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>>738089872
>>738091767
“Really? This is what you anons are doing?”
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>>738090810
Good, I don't want AC1 to get gaped and raped by a shitty pajeet remaster.
>>738093080
>AC2
>absolute masterpiece
ahahahahahahahahaha
AHAHAHAHAHAHAHAHAHAHAHAHA
>>
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>>738097648
Yes
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>>738097919
Yes I already knew redditors consider ac2 to be a masterpiece, you don't have to re-confirm it again for me anon.
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>>738098204
you're thinking of 4
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>>738094624
Its like they knew what the future of the franchise was going to be so they kneecapped it by killing Desmond.
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>>738097648
Trying way too hard to fit in.
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>>738098518
Right back at you.
>>
>>738098478
Even Nolan North thought it was fucking lame.
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>>738098478
It's not just like that, that was exactly the decision thought process. Patrice was already gone by the time 3 came out
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>>738095713
just play 1 and 2. Brotherhood is when the series fell apart.
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>>738090810
That's because they're reusing assets from their failed pirate game
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>>738099416
Not just assets, the combat in the ship looks pretty close to how the beta played at least, and they also have the animal companions on the ship which is lifted straight out o fit.
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>>738099748
Guess that's one way to recoup development costs.
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>>738089837
Ass Creed peaked with AC1.

>>738089912
https://youtu.be/_EUlEqTKS3I
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>>738090021
>no Connor/Arno/Shay crossover game to close out the Revolutions saga
>>
>>738090810
AC1 Remake is coming next year for the 20th anniversary. It's in development under the codename "Project Stardust"
>>
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>>738100397
Say that again...
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>>738100527
It was revealed to him in a dream.
>>
>738094156 (You)
>>
>>738092347
>the story was trash
Speedreader.
>Half the time I was asking myself, why the fuck does edward even bother with the assassin bullshit
He literally doesn't until the very end, that's the point. Thus: speedreader.
>>
>>738100270
Is this a real post? Smash and mgs4 weren't even out until 2008
>>
>>738093861
Unity being rushed out to meet the PS4 & Xbox One launches was an absolute disaster for Assassin's Creed. It cost us a 3rd big city game set in Moscow during the October Revolution, a setting that was then wasted on a mediocre 2.5D side scroller no one played, and led to the current ARPG era.
>>
>>738098561
Nolan North sucks and his VA work as Desmond is some of the most embarassing voice acting I've ever heard. But all the modern day VAs are terrible.
>>
>>738100270
kek
>>
>>738101004
Unit came out a full year after PS4/Xbone launch tho, it wasnt rushed to meet THAT deadline. Unity's problem was it was targeting hardware that didn't exist in the console space lol they assumed the PS4/Xbone would be way more powerful than they actually were.
>>
>>738090810
The only AC with a combat system instead of mash square for awesome
>>
>>738092774
I do genuinely wonder why AC1 didn’t have skippable cutscenes considering the game takes place in a simulation. The only thing that salvages that is that the cutscenes are well written. All they’d really need to do to update AC1 is add skippable cutscenes for replays. Maybe give guards a percentage chance of searching nearby hiding spots to make escaping them harder.
>>
>>738101279
His work as Desmond is just Nolan North doing his “Nolan North” voice. Nothing embarrassing, just generic, and completely mogged by the VAs in the actual animus proper.

Nolan North can be good if he’s not doing his generic voice though. His work in Spec Ops: The Line is genuinely top-tier and one of the highlights of that game.
>>
>>738102031
Unity's combat mogs AC1 and every other AC for that matter
>>
>>738089837
Assassin's Creed is the work of Satan as a video game series. Since it diverted Ubisoft's attention away from Splinter Cell.
>>
>>738100884
>Is this a real post?
https://old.sage.moe/v/thread/8005409/#q8006270
Yes.
>>
>>738092347
Unity desperately trying to recreate Ezio was so fucking cringe. And making you jump a mile across rooftops like a helium balloon was retarded.
>>
>>738102346
>considering the game takes place in a simulation
The entire conceit of the series is that you have to sync the memories and going off script causes you to drop that sync and kicks you out of the Animus. Skipping is also used in-lore as a reason why people have difficulty actually syncing memories. Layla does this with Aya and nearly goes insane so she has to use Bayek to stabilize the memories, she does it when viewing Alexios' memories of killing a guy as Deimos and nearly dies because she never bothered to sync his memories up until that point only Kass's memories, and in the movie if I remember right Cal tries doing it with Aguilar before they had to pull him back to a more stable point.
>>
>>738094548
They shut down the multiplayer last year
>>
>>738089837
That’s based
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>>738092347
Elise is still the standard by which video game faces are compared.
>>
>>738093704
God I wish I could travel back to this time period with an ar-15 and just gun down revolutionaries
>>
>>738094548
fuck yes the multiplayer in ACB, Rev, AC3 and AC4 was class. supposedly they are bringing it back as a standalone game soon but doubt itll be as good as classic Wanted mode
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>>738092347
this but unironically

rogue > blacked fag
>>
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>>738092347
>someone actually used weapons other than 1H sword
>>
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>>738094113
I'm playing Valhalla and I'm shocked how dull the game is. Probably the slowest opening with a poor hook, but even the raids aren't engaging and entire game is so mundane brown compared to Odyssey. Might be the only nu-AC so far I drop.
>>
>>738092347
There's a reason people who don't actually like AC enjoyed Black Flag the most.
>>
>>738093991
There were towns and cities in the wild west. Could also parkour up cliffs, ravines and mountains. Imagine a sequence where you parkour up rock faces to get into an abandoned mine to get the perfect drop on the target
>>
Are there many big buildings in 3?
>>
>>738089837
could ubisoft pull a remake of 1 or it will become a weird prince of persia-clone?
>>
>>738094548
That multi was some good shit.
>>
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>>738110036
We didn't know how good we had it with MP in general. Even co-op in Unity was great when you could get a group going. Or solo the damn thing for the most challenging pieces of content in the entire series.
>>
>>738109545
it doesn't help male eivor is boring as fuck.
>>
>>738109239
>Rev, AC3 and AC4 was class
No dude. All three of those were terrible. They encourage rooftop running, heavily buffed the pistol, made maps that actively hindered stealthy players by having huge lines of sight and no way to really hide, did nothing to punish people running at high profile to just kill players instead of playing stealthily, even in Manhunt made most stealth play impossible, and completely ruined the gameplay since Rev because of Contested Kills existing that meant even if you went for stealth attacks like stuns or kills from behind a laggy guy could just turn around and knock you out. They also had the audacity to heavily nerf smoke bombs yet keep buffing pistol, it's asinine.

Deathmatch, Assassinate, and Wanted were by far the worst modes in the entire multiplayer. Manhunt was basically the only good one because it forced stealth play onto everyone.
>>
>>738095783
Slower than Altaïr.
>>
>>738110134
repeating missions for gear pieces was bullshit, though
>>
>>738094648
Is it really putting on an accent when they are transfering Ezio’s memories to him?
>>
>>738111442
considering ezio spoke with a native italian accent, yes
>>
>>738109545
Valhalla is basically a best of hits when it comes to features from previous games, but I agree with you that the GAME itself is bland.
>>
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>>738090810
I miss pure parkour games so much bros
>>
>>738090810
you just know AC1 remake will have AC4 remake parkour
>>
>>738110365
Complete dogshit taste
With one good stealth kill you’d overtake every rooftop runner and gunslinger on the scoreboard
While my favorite is revelations, 3 had the best gameplay with the merge of the stun and kill buttons so a giant red B didnt always appear over the pursuer when they were close
I had hundreds of hours in the MP mode
>>
>>738089872
>Started out as a joke
>Got turned into Ubisoft's future personality
>>
>>738113298
>With one good stealth kill
Which you'll never get because you're just getting shanked by the runners nonstop. It was so stupid easy to tell which NPC is a blending player, which haystack has a guy in it, etc.
>>
>>738090810
>>738091950
>>738092347
>>738092774
the best part of black flag was that it was sid meier's pirates. just play sid meier's pirates
>>
>>738113298
>With one good stealth kill you’d overtake every rooftop runner and gunslinger on the scoreboard
You couldn't get a "good stealth kill" because every rooftop runner would shoot you, never come at you, or because they're running in high profile they would immediately be able to run into your group which slightly bumped you and then they just stab you. It was borderline impossible to play stealthily, and actually getting a poison outside of Brotherhood Manhunt let alone a fully charged poison was a daydream.

AC3 and Black Flag's multiplayers sucked absolute ass and everyone has rose-tinted glasses. Brotherhood was the only time there was any semblance of balance and even then that had really broken smoke bombs, but at least people in Manhunt actually played it stealthily unlike every other mode in the multiplayer and especially in future games.
>>
I started playing Rogue today and it's impressive how much of a charisma vacuum Shay is compared to Edward. I'm just here for the kino snowy ocean setting.
>>
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>>738095713
1 is repetetive but has a nice vibe
2+b+r are GOAT
3 has some moments but open world is trash
4's only saving grace is boats - plot feels really choppy (which is the intent since you play a videogame inside a videogame)
*UBISOFT SHAT OUT SPINOFFS HERE*
Rogue - you play as a templar and it is quite short and not boring because of that
Freedom Cry - depends on if you are allergic to a former slave killing slavers - it is like rogue in the regard that it's short and because of it it's not boring
Liberation - same as freedom cry except it's a port from PS Vita and thus shit and boring
*SPINOFFS END*
Unity has nice crowds and a goot plot at the start, but half of the game's plot is in the coop missions (good luck trying to find other 3 people to do them) and without doing coop the last stetch of missions is just "go there kill this dude" without any cutscenes and dialogue
Syndicate - boring drawn out shit with obvious DEI things. The only good part is Jack the Ripper DLC
Origins - too long, boring and generally not fun
Odyssey - 400 hours of boring not fun activities in what used to be a GAS game
Valhalla - 800 hours of boring not fun activities in what used to be a GAS game
Mirage - don't touch unless you liked Valhallabecause you can't understand the plot before playing that
Shadows - 150 hours of boring not fun activities but now you can be a ninja with boring personality or a ninger with an even more boring personality

///
China, India and Russia sidescrollers are poo as well as other non-mainline games or content
>>
>>738113674
>>738113530
If a rooftop runner got you, its a pure skill issue. Sorry but you talk about how easy it was to spot players then complain that they killed you. Baiting runners into stuns was piss easy in revelations because as long as you hit stun it was a guaranteed win.
>poison user
Oh, im talking to a faggot, my bad. I assumed you were someone who actually played the game

Runners have been a thing since brotherhood started up until the MP closed 2 years ago. Not being able to deal with the is on you
>>
>>738090810
>you do parkour because the ancient humans did it to move around their environment
kino...
>>
>>738090810
AC1 and Ezio's entire trilogy is leaked to be in dev by the same guy who revealed Black Flag Resynced 2 years ago. It's inevitable.
>>
>>738113895
Just wait until you get to the actual betrayal scene. He's so much worse.

>>738114012
>Baiting runners into stuns was piss easy in revelations because as long as you hit stun it was a guaranteed win.
Okay, you don't know what you're talking about because that is literally what a "Contested kill" lets them win and why it was a garbage addition. You pressing to stun would instantly get you contested, 100 points, and you die while they limp for four seconds.
>I assumed you were someone who actually played the game
I have several hundred hours into Brotherhood and roughly 50 into the others each. Poison was my example because good players could actually land those in Brotherhood somewhat consistently and reasonably in Manhunt and very rarely Wanted whereas everything past that you never see it landed once.
>Runners have been a thing since brotherhood started up
Do you even understand what we're talking about here? Rooftop runners in Brotherhood had nothing and they were only something you could deal with in Brotherhood because of Charge and smoke bombs allowing you to guarantee stuns when they got near you. Pistols were on like 90+ second cooldowns until you hit something like 50 and it only dropped it by 10 seconds, and the maps were very cluttered or had tons of corners making it hard for them to reasonably point you out in high profile.

Rev onward gained huge pistol cooldowns without having to be like level 50+, heavy nerfs to things meant to counter their playstyle like smoke bombs and Charge (Which guaranteed you got contested), Contested kills as a whole, and a majority of maps were now open line of sight so they could see where you went and just run into your crowd and stab you in high profile or assassinate you while in high profile from above because maps like the frozen lake with the crashed ship had so many areas you could be killed from by these people.
>>
is rogue also plagued with every other mission being a tailing one?
>>
>>738094548
I wanna reach the top of the Brotherhood MP pyramid again. It's the only time I've ever cared about a leaderboard, being in the top 5 from launch until the servers were killed.
>>
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All I remember of my strat in the multiplayer is getting any amount of points at the start just so you can get pursuers. Then hide in a crowd and play defensively using knives and smoke bombs to take out pursuers before they even get a chance to guess which one you are. The trick was that the guy going after your pursuer is your target. So eventually they will all get off the roof and come to you. That's when your set up for a stealth kill. Sure you could get killed by a runner or gunner but they would get shit points while you only need a few kills to win the game.
>>
>>738114439
You’d get a contested kill only if you straight up walked up on the pursuer head on. You’ve got no idea what you’re talking about.
Smokes worked fine in Rev and 3
Rooftop runners even couldnt do jack anyways if you actually looked up, you can see them from miles away and the game nicely pointed them out to you
The timer for the gun in revelations was also 90seconds btw, dont make shit up
>>
>>738114749
>You’d get a contested kill only if you straight up walked up on the pursuer head on.
Except the system never worked right and would also recognize it even if you were standing still going for the stun provided the guy was moving. Charges were a great way to see this happen.
>Smokes worked fine in Rev and 3
Smokes were okay at best and were significantly nerfed compared to Brotherhood where it covered a larger area and had a shorter cooldown.
>Rooftop runners even couldnt do jack anyways if you actually looked up
Yeah, and now you moved and given yourself away so they just shoot you. Or they aerial assassinate you. Or they just outright chase you on the roof and stab you. Or they run into your group and immediately stab you because at most you get like 250 or 300 for a kill at that point.
>The timer for the gun in revelations was also 90seconds btw
Except you got the cooldown at like 24 vs. 50 something.
>>
>install AC1
>constant freezing
>look it up
>Ubisoft never took out this retarded function where the game keeps trying to contact a dead server
oh my fucking god
how the fuck has this company survived this long?
>>
>>738113992
>Rogue - you play as a templar and it is quite short and not boring because of that
It's also just more Black Flag, but in North Atlantic.
>>
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>joke about my literal ancestor's accent
>vile whore white foid calls me racist
>>
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>>738113992
probably the worst part about shadows is yasuke turned out to be the more interesting character
>>
>>738115960
I don't really care about there being a nigger in shadows, what offends me is that Yasuke is a big loud brute and not a silent assassin
>>
>>738103301
If only it didn't fuck up Gunners.
>>
>>738110134
I'm surprised they never tried the Unity coop system again, it worked really well when it wasn't a lagfest.
>>
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You may not like it but this is what peak performance looks like.
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>>738115726
Massive skill issue, the contested kill vs stun worked fine
>you moved so you exposed yourself
Bro how the fuck? Were you one of those people who just stood in a group and never moved thinking you’re invisible?
The main skillcheck of the mode was to learn positioning relative to the other players.
If a roofer was checking you out from a roof, you already had the advantage if you paid basic attention, which is easy to do since the game nicely pointed them out to you.
>oh they run up to you to kill you
Why are you waiting around for them in the first place? Move, relocate. You never had 4 pursuers on your ass and it shows

Hundreds of hours my ass
>>
>>738093760
All kino
>>
>>738116697
>Massive skill issue, the contested kill vs stun worked fine
No, it didn't. It got you killed half the time and the other half it worked. You could be at a standstill or moving and it would get contested.
>Were you one of those people who just stood in a group and never moved thinking you’re invisible?
No, I constantly kept a lookout for my surroundings and moved between groups which constantly had people stabbing the earlier group I was in every so often because they didn't notice I moved, or I'd walk with a group fairly regularly because they could never pinpoint it exactly without high profile most of the time.
>If a roofer was checking you out from a roof, you already had the advantage if you paid basic attention
Yes, and then you lose your advantage when this guy just shoots you immediately or decides he's gonna high profile into your group five seconds later.
>Why are you waiting around for them in the first place? Move, relocate.
Relocate where exactly? These guys will run in high profile to your position. There will be people doing stealth and those guys are fun to evade, but the high profile guys consistently ruined every mode because they forced you out into the open at which point you get stabbed, you have to waste your smoke bomb or Charge to counter them or evade the stealth guys catching strays, reorienting sometimes did nothing because a stealth guy was watching the high profile guy, etc.
>You never had 4 pursuers on your ass and it shows
Because I don't play the bad modes (I.e. everything not Manhunt)? Virtually every game I went into any other mode it would be as minimum of 2-3 pursuers on my ass in high profile, be it level 10 players or level 50 players.
>>
>>738093237
The missions are far better in AC2, the structure in AC1 is the same boring shit for every assassination with literally the same 3 investigation missions repeated every time

>way too much menuing in comparison to AC1.
What the fuck are you talking about? You barely spend any time in the menus in AC2. This is such a non issue, especially compared to much of your time AC1 wastes with the shitty forced-walking sections, unskippable cutscenes and those pseudo-cutscenes where you're just walking around that you can't skip

I swear AC1 poser faggots don't even play their game, they just watch youtube essays about it
>>
>>738097648
There's not a single thing AC1 does better than AC2, not one. AC1 contrarian redditors are so annoying
>>
>>738117569
>>738117632
Godawful fucking slop taste.
>>
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People missed the forest for the trees when it came to AC1. The reactions back then is what made the team overcompensate which is why AC2 had races, beating up unfaithful husbands, courier missions and the billion random money chests in the cities. In AC1 you were just an Assassin in a hostile city, you had your target and your investigation opportunities and had the devs had their way to the end, you wouldn't even have had a minimap and would've had to pay attention to the world, the rooftops, the eagles flying up above, the physical use of a viewpoint and the explanation each bureau's Rafiq gave you regarding the location opportunities to make your way to the end. It was very much a cult classic given AAA budget for what was next gen back then, a unique experience that was dumbed down as soon as the sequel for mass appeal as direct criticism over the first game's ambitious setting and mechanical depth.
>>
>>738117764
Not argument, contrarian reddit drone. I accept your concession
>>
>>738117950
>immediately seethes and believes in made up internet points he HAS to "win"
What a sad little man...
>>
>>738118119
Respond to my arguments or fuck off. I actually played AC1 unlike your poser ass so I know why it sucks
>>
>>738118173
I thought you had "accepted the concession"? Don't you have other internet wars to invest yourself into?
>>
AC2 was more of a straight action game than something trying to appeal to the social stealth crowd. Writing also took a nosedive, from conspiracy kino to straightforward revenge plot.
>>
>>738118619
You might have played the game once, but you clearly don't know shit about its mechanics. Actually, since you are such an AC1 superfan, why don't you tell me the ways AC1's stealth is so much better than AC2's? Go on, I really wanna hear this
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>>738090810
I kinda agree with you anon but ASScreed 1 is a masterpiece and needs no remaster.
It's like remastering Resident Evil 4. It's not necessary, it only divides the people.
Like trannies.
Like onlyfans.
Like IGN.
Like mass immigration.
Hope my comment helps.
>>
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>>738119337
>you haven't played it
>actually you have but only once (a single playthrough of AC1 doesn't take 27 hours)
Anone...
>why don't you tell me the ways AC1's stealth is so much better than AC2's?
It's not only the stealth, it's how every mechanic combines with the rest. It's combat not being as braindead, it's enemy guards not being as simple by default, it's the lack of regenerative health while in combat and healing potions not being a thing, it's the arcadey upgrade system being tied to the targets, it's the lack of swimming making parkour in port areas more of a challenge, it's the lack of OP gear like smoke bombs or the hidden gun, it's the way you're instantly detected post-assassination until you return to the bureaeu, it's the precise hand-picked location of vigilantes and monks around areas of interest tied to targets, it's about elements like pic related existing for every investigation on your targets you conduct which allows you to prepare ahead of time and follow a mental planning while executing the assassination, it's about the plethora of "super action explosions!!!" setpieces like driving the carriage with Leonardo or flying around with the glider or outright driving a tank by the time you hit Brotherhood, it's about the lack of superfluous elements that don't matter to the assassin fantasy like the GTA-tier sidequests or buying of paintings or armoring up as if you were more a one man army warrior than a stealthy monk that can hide in plain sight in a crowd. The entirety of AC1's design decisions reinforce what they were going for. AC2 went for mass market appeal comparatively. This cannot be denied.
>>
>>738118769
>AC2 was more of a straight action game than something trying to appeal to the social stealth crowd
THERE'S BARELY EVEN ANY SOCIAL STEALTH IN AC1. This is what I mean, AC1 fans only ever spout platitudes and never talk anything concrete. The only time you might use social stealth in AC1 is for like 5 seconds when you use the monks to enter a city.... but you can also just parkour over the entrance. Aside from that, you cannot blend in with a group of pedestrians that is chatting in a group or walking around the city like in the Ezio trilogy, nor is there an equivalent of the prostitudes that will follow up around, I mean you can use social stealth even while just free roaming around in the Ezio games. In AC1 you literally only have like 2 or 3 sets of monks in each city, that only follow a predetermined route and are basically useless lol

AC2 didn't diminish social stealth, it DEVELOPED SOCIAL STEALTH into an actual mechanic, in AC1 it's yet another aspect that feels like it was never elaborated on beyond the concept stage
>>
>1/100 flags
yup
ac1 is still a ubisoft game
>>
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>>738120085
>he doesn't know
>>
>>738117104
the more you reply the more its apparent you were trash
if you couldnt do well in Deathmatch where you had no clones walking around, you were never going to make it
>>
>>738120129
lol
lmao
>>
>>738120030
>It's combat not being as braindead
The combat is just as easy as AC2, except in AC1 it actually gets worse the more you play because the game forces upgrades on you, so once you're past the very early game Altair turns into a tank with 20 health squares and a sword that kills basic guards in 2 hits.
You complain about the upgrade system but that's actually one of the GOOD things about the Ezio trilogy since it means you can forgo buying armor, stronger weapons, ammo pouches, not buy certain tools like the crossbow etc. and tune the difficulty that way

>healing potions not being a thing
You have health regen instead

>it's the way you're instantly detected post-assassination until you return to the bureaeu, it's the precise hand-picked location of vigilantes and monks around areas of interest tied to targets, it's about elements like pic related existing for every investigation on your targets you conduct which allows you to prepare ahead of time
See you try to make this all sound so good but in reality the assassinations in AC1 are the most bare bones shit ever, you're forced to sit through unskippable pseudo cutscenes before each one, most of them are extremely scripted and don't offer variety in how you tackle them, and there is literally ZERO STEALTH REQUIRED for any of them. You can just sprint after every single target in broad daylight to kill them. Literally the side mission assassin contracts in AC2 and Brotherhood have more depth than the entire campaign of AC1

>like the GTA-tier sidequests
You mean the ''GTA-tier'' having anything at all going on in your world, as opposted to a completely underdeveloped empty world with only 500 flags to collect? Lol
>>
>all these informants
>tfw I just dropped down from the rooftops and shanked the dude in front of guards
>even without counter, I can just throw them into each other and hit them to death
g-great
>>
>>738120030
Getting to do the Sibrand kill in complete stealth, parkouring around the boats not touching the water and silencing the archers from afar without raising an alarm, getting the kill in the boat then leaving, was unfathomably kino. Peak Ass Creed experience.
>>
>>738115960
He's just the thing that was the easiest to do - just a paladin white knight in shining armor who protects the weak and doesn't do morally questionable things (quartering several hundred japanese people doesn't count - he was doing that for a reason)

He would be much better if his and Naoe's goals didn't align and they actually had some conflict.
Also he would be a good vehicle of showing a lot of locations which aren't usually shown in videogames or movies (namely Portugal, Africa, Ceylon etc [take your pick] in the mid 16th century) but instead he's just a good guy which does nothing wrong (at the very least he's framed like that)
>>
>>738120534
>The combat is just as easy as AC2
Factually untrue. Basic enemies in 1 aren't as weak, especially in the late game. They're more alert, they can sound the alarm and stop your arm if you go for a frontal kill, and can't all be basic one-hit countered unless you go with the high risk/reward hidden blade option. You can't kick in AC2 nor can you grab elite enemies, and every single enemy is susceptible to a disarm > kill animation, even armored brutes with axes. You've then got the hidden blades turned into regular weapons you can block with. Or smoke bombs. Or anything inbetween. Combat was downgraded, a practice that didn't stop until Unity.
>You have health regen
Not in combat, you don't.
>you try to make this all sound so good
I don't need to try.
>most of them are extremely scripted
How do you access and then kill Carlo Grimaldi? Uberto Alberti? Marco Barbarigo?
>You can sprint after every target
Not enough crossbows or hidden guns for your taste?
>>
>>738120534
>>738121086
>You mean the ''GTA-tier'' having anything at all going on in your world
I mean the ''GTA-tier'' of having random action missions for the sake of kiddies that couldn't into medieval Hitman. AC1 is a game that doesn't meander and goes straight to the point of what it tries to accomplish. It's effectively a linear game set in an open world that's ""empty"" on purpose in the same vein the open worlds in L.A. Noire or Mafia 1/2 were 'empty'. They were playgrounds, literal sandboxes to parkour around in not collect chests or shanties or weapons and armor like in future ACs while playing yet another personal revenge story that's more concerned with trying to have your protagonist Forrest Gump-ing his way through the historical setting than actually being about Templars and Assassins. It's a game where you're supposed to get immersed in tailing your target, learning about them via the side investigations, striking like a blade in the crowd then running away with the church bells blasting in the background slowly but surely learning more about Desmond's dystopic present and what Abstergo are up to in the beautiful dichotomy where Altaïr in the past feels free while trapped mentally while Desmond in the real world is a prisoner of war that's already been liberated from the shackles of his childhood. It's the only game besides maybe Unity where being an Assassin was put at the forefront of the game.
>>
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I don't know what you all are talking about, this outfit is completely inconspicuous.
>>
>>738121205
Ugly ass fucking clothes, never got why Brotherhood's robes became Ezio's staple costume.
>>
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>>738119337
>>738120030
Since your post was whole load of flowery language without actually discussing any mechanics, and you didn't actually respond to my question about the stealth (because you clearly can't, because you're clearly only played AC1 once or twice casually and you were just wowed by le epic escape sequences!!). Here's why the stealth is non existant in AC1

>guards can't hear footsteps
This is something that was introduced in AC2, if you sprint up to a guard they will turn around and spot you, in AC1 they won't because they're deaf

>can't move bodies
Again something that was introduced in AC2, it's especially useful for luring a group of guards to one place, in AC1 there's basically no way to distract guards

>guards take forever to detect you
In AC2 and Brotherhood you can get spotted really fast if you're just carelessly sprinting around a rooftop or a hostile zone, in AC1 the archers on each roof take AGES to detect you even if you're running in sight of them

>guards don't search hiding spots
For all the praise AC1 gets for ''muh escape sequences'', the guards won't even search hiding spots like benches and hay stacks like they do in the Ezio games

>NO STEALTH IS REQUIRED IN THE ENTIRE GAME
Despite all the platitudes about ''AC1 was le real assassin game before AC2 ruined!!'' stealth is not once required in AC1, you can assassinate every single target by chasing them down the street and stabbing them while 20 guards are following you

There's more stealth in one mission of Brotherhood like Castello Crashers than in the entirety of AC1. So spare me this bullshit about how the Ezio games ''ruined the series'' because added variety to the core gameplay
>>
>>738121264
>was whole load of flowery language without actually discussing any mechanics
I've done nothing but discuss facts while you were busy "accepting concessions" and hoping the people you're arguing with haven't played the games they very clearly have played by posting some variation of "you haven't played it!" or "you haven't played it enough!" or "you only played it once!". The best part is everyone ITT can see what you're trying to do. How did you put it? Concession accepted? I for one will stick to what that wording means, however.
>>
>>738090810
Thank fuck, why would I want AC1 to suffer through a demaster?
>>
>>738121264
the spot to alert time in 2, brotherhood and revelations is 8 fucking seconds
>>
>>738091751
Narrative peaked with Revelations. Rev > Bro
>>
>>738121614
Narrative peaked in 1
>>
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>>738092981
Funny, because Black Flag is more of an AC thematically than pretty much every single game in the franchise outside of 1, 2 and Revelations. Unironically.
>>
>>738121086
>Factually untrue. Basic enemies in 1 aren't as weak, especially in the late game
See this is how I know you have no fucking idea what you're talking about. The only time there is any kind of challange in AC1 is very early on if you decide to fight the unique Templar enemies before you have certain tools like the counter kill, but then again early on those enemies only appear in the Kingdom area so you have to out of your way to find them

As you play through the game, it absolutely gets easier. Like I said, health upgrades are forced on you so by the end Altair is a tank with 20 health squares, this is not up for debate, you're just wrong. His tier 3 sword (AC1 does have an upgrade system which you were complaining about btw, it's just forced onto you) also kills basic enemies in 2 hits and the medium enemies in 2-3 hits, and even the ''high tier'' Templar enemies become a non-issue by that point

> They're more alert, they can sound the alarm and stop your arm if you go for a frontal kill,
Guards in all the Ezio games will stop frontal assassination if you're in a combat phase, once again that you think this is something unique to AC1 once again tells me you know nothing

>and can't all be basic one-hit countered unless you go with the high risk/reward hidden blade option
It's not high risk at all lol, especially after the early game when you have so much health in AC1

Neither game is really hard, but you really don't wanna admit that AC1 is as easy as AC2

>How do you access and then kill Carlo Grimaldi? Uberto Alberti? Marco Barbarigo?
I'm talking about the actual assassination itself

>Not enough crossbows or hidden guns for your taste?
Ok? Do you think it's an epic pwn that AC1 is an underdeveloped game with basically no stealth tools and no stealth mechanics beyond the absolute barest?
>>
>>738093760
>Bonfire of the Vanities
What the FUCK were they thinking.
>>
>>738121410
I like how you cannot respond to a single point lol, because you have no fucking idea what you're talking about like I was saying, and can't go into any specifics about the mechanics, only platitdues ''Dude mang AC1 really makes you FEEL like Altair den AC2 RUINED the series by uhhh... having parkour races in a parkour game, fucking GTA crap bro!!''

I gladly accept your concession tho

>>738121580
There is no ''spot time'' because it greatly varies depending on distance to the guard, and whether you're walking, jogging, high profile sprinting, jumping, etc.
>>
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>>738093528
Not with those ugly pelts and cloth hood, it's not. Makes Ezio look like a Musou character.

>>738093645
AC1 is also the only one that had that hidden vaulting mechanic you can see used in >>738090810. Game felt like a blueprint they never quite followed up on.
>>
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https://youtu.be/2KndDDQZveQ
>you now remember the days when Ass Creed treated itself seriously and could hit you right in the feels with its story of people fighting for freedom and speaking across centuries through their actions
>>
>>738089837
>Creator gets fired
>Kills off Desmond
I hate Ubisoft
>>738089872
Das wayyciss.gif
>>
>>738120030
>it's about the plethora of "super action explosions!!!" setpieces like driving the carriage with Leonardo or flying around with the glider or outright driving a tank by the time you hit Brotherhood
See, yet another complaint without substance, if you played these missions you'd know that they have a parkour and/or stealth zone (with actual fail-upon-detection requirements, unlike ANY part of AC1 lol) before you get to actually pilot the machines. They're also set in completely unique locations. But you dismiss the entire stealth / parkour sandbox because uhhh it's too cool I guess, yeah only the emptiest most boring of open worlds with the same 3 repeated sub missions for this grown up mature man
>>
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>>738121627
Mechanics, too.
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>>738089837
So when is yasuke gonna show up
Daily reminder Ubisoft used a Jew historian fraud to try to rewrite history
>>
>he keeps going
>>
>>738121974
I have now remembered that the first overarching plot with sage's wife we set free in the 3rd game and then upload to the internet in 4 got resolved in a shitty french comic book that most people don't know about
>>
>>738121627
God what a fucking game.
>>
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>>738122151
You learn to first entertain then ignore the bait with time.
>>
>>738122308
>"I applied my heart to know wisdom, and to know madness and folly. I perceived that this also was chasing after wind. For in much wisdom is much grief. And he that increaseth knowledge, increaseth sorrow"
KINOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO
>>
>>738095713
Tbh any except Syndicate, the 2D ones and Valhalla (too much muh vikangz are the good and just people fighting the evil oppressive englishmen, even though it is their land)
>>
AC2 was marvelslop and I am glad Ubisoft realizes it which is why they remade Black Flag first.
>>
>>738121664
>but it's like, the fourth best game in the series actually
just die
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>>738122151
>>738122308
>no response
Total Ezio Victory

AC1fags put in their place for good
>>
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>>738106497
>Alexios Deimos
Oh no no no no no no no
>>
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>>738122718
>Total Ezio Vict-
ACK!
>>
>>738122801
Ezio-keks BTFO
>>
>>738122751
At some point you're gonna have to accept it. It's already been two official games, three if we count Jade.
>>
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>>738123138
>at some point you're gonna have to accept nu-Ass Creed canon
>>
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>>738122801
>>
>>738123138
oh shit, there's isu stuff in shadows now?
>>
>>738123138
>"This OC donutsteel character whose cock we suyck every game and for which we now created some retarded ass giga shrine... she's powerful"
God I hate Ubisoft so hard it's unreal.
>>
>>738123234
You're accepting Deimos exists already.

>>738123351
Yeah, came alongside the AoT stuff. It's just some glyph finding using the accessory from the guys who tried killing Naoe at the start and then it opens up to that cave with a bunch of stuff. There's a side thing to also make that one legendary dagger you can get from blacksmiths in Odyssey.
>>
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>>738123374
Journos' response to "no female animations" in Unity broke something in Ubisoft and lead them down this road of obsessing over canonical female MCs. Syndicate had Evie, and we suffered Aya in Origins.
>>
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>>738123423
No, I played Odyssey as a standalone Greek adventure game with no correlation with Desmond or Altaïr or anything good that came before, because I'd rather stop self-harming than still pretending AC's narrative matters post-2014-ish at most.
>>
>>738090021
I used to joke with my friends that we'd get a ninja AssCreed one day. And it became reality in the worst way
>>
>>738090810
Because they don't have to change that much with Black Flag - It's mostly QoL changes. AC1 would need to be completely remade from scratch because the only thing that holds up from that game is the story.
>>
>>738123634
I think you're underestimating how much they're changing for Resynced.
>>
>>738123517
Don't forget Hexe is solo female.

>>738123568
Pretending like everyone else has to believe that is equally as ridiculous. I don't like Kass as the MC at all but I'm not here pretending like she's not the MC. It's the same when you pretend Eivor isn't a female even though the game starts by outright telling you Eivor is a female and spends the rest of the game saying so.
>>
>>738093861
It's like that game came a generation early than it should've. The graphics were so good the console couldn't handle it. Objectively peak parkour. Excellent use of it's setting. Shame that it was basically built as a singleplayer MMO
>>
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>>738123717
>It's the same when you pretend Eivor isn't a female even though the game starts by outright telling you Eivor is a female and spends the rest of the game saying so.
which performance was better overall? I'm contemplating switching to female eivor because the dude is just so dull.
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>>738123717
>Pretending like everyone else has to believe that
I never did thoughever, I just made fun of Kassandra as the MC because she's shit regardless of what some suits in 2018 stated was canon.
>same when you pretend Eivor isn't a female
I did play as female Eivor. She's infinitely better than the Odyssey bitch, and a shield maiden is easy enough to accept over a superpowered Spartan goddess nobody cares about in-universe as she solos armies and fights minotaurs and combats the Olympic patriarchy.
>>
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I'm genuinely not trying to be a contrarian but I've always preferred Ass Creed 1 over 2 if not mechanically but vibe, tone and story wise

Ass Creed 2 is more just history superhero origin shit while Altair and his journey from a ruthless killer/creed zealot to a more evenhanded and "precise" member of the order as he slowly realises he's being used and a larger conspiracy is afoot was more interesting IMO

Doesn't help that AssCreed proceeded to spend like 4 games with Ezio back to back to back which barely moved the story along


https://youtu.be/XDQkvDLL_BA?t=520
https://youtu.be/bX05CZrPxZE
>>
>>738094113
The parkour in AC was always braindead and boring. So was the stealth. Everything that defined the AC gameplay identity were unfun garbage mechanics. That's why people like Black Flag the most because it's the least like an AC game
>>
>>738123776
They're both terrible.
Havi says all his lines as if he's got a gun to his head and is extremely bored while also half whispering them. He plays a far better Odin than he does Eivor and even as Odin Havi sounds very passive aggressive in most of his lines or like someone woke him up at the wrong time of day.
Eivor says all her lines as if she's trying not to wake up her dad in the next room but then gets super bitchy and angry at the drop of a hat. Occasionally she has happy moments which are fine, but those are fairly rare compared to whispering or being a bitch.

>>738123891
>and a shield maiden is easy enough to accept over a superpowered Spartan goddess
No it isn't because she leads all of Ravensthorpe, everyone listens to her except Dag, all the men she meets treat her with absolute respect in that time period including legendary viking leaders, and she takes down fifty men like it's nothing despite just being "Wolf kissed" and nothing else. Eivor being the MC is beyond stupid let alone the status she has in Ravensthorpe in the time period and let alone the power she commands in England in that time period. It's nonsense.

At least Kass has the excuse that she has a high tech spear that lets her essentially do magic that she continually upgrades to do nonsense like teleport with it and then later gains a spear that enhances that power.
>>
>you can play as a dude in valhalla
>MC literally is called "daughter of Varin"
Why the fuck was that an option?
Or are burgeroid EOLs unable to understand even the most closest of the words to their language?
>>
>>738124058
>No it isn't
Relatively to Kassandra, sure. She's still bad, but her adversary is Poochie-tier.
>>
>>738123937
No, it was always good, you're a fag and Black Flag is massively overrated
>>
>>738109819
Yeah, all with rinky dink 2-story buildings and maybe a slightly taller church steeple.

Congrats, you made AC3: brown and dusty edition
>>
>>738124121
Because Odyssey did this really dumb thing that allowed player choice in a series that is the antithesis of player choice and we have been paying for it for years with dialogue options, romances, and gender choices. Then they decided to pussyfoot around who was the canon MC even after they released a novel where Kass was the canon MC until a year after Valhalla came out and then the crossover content came out.
Valhalla at least outright states there's only one male and female DNA line in Eivor, and if you think Odin is a woman well then that's you being a dumbass. Shadows outright lets you remove dialogue choices which should have been the default option. Hell, there shouldn't have been dialogue options at all and they should have put that time into something else.

>>738124132
>but her adversary is Poochie-tier.
Won't deny that.
>>
>>738090810
I remember having to press the A button and guide Altair/Ezio to where I wanted them to go.
When I started 3 and Connor did things automatically and on-rails, the series died for me.
>>
>>738120085
i have 100%'d the game except I have collected only 99 flags. didnt have it in me to follow the guides again



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