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>"The mystery is that there is no mystery. That is the cruel truth of the world."
>>
Playing through Tamriel Rebuilt for the first time and frankly I feel like the modders kind of went overboard with the whole "let's show off the extended cast of freaks in TES lore" thing. Like, the first stop at a mage's guild in Anvil and you already have a bunch of weird racial variants like those gremlin Khajiit, on top of having a jeet Redguard as the guildmaster (because of course).
>>
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Yes, and you call them "Morrowind threads" despite the fact that they are obviously Project Tamriel threads
>>
>>738096032
>went overboard with the whole "let's show off the extended cast of freaks in TES lore"
you're right but people here wont admit it
eso does this too, removing all sense of mystery by depicting the things that are cool in their being alluded to and thus diminishing their power
>>
>>738095202
Moisturized. Unbothered. In my lane. *miss* *miss* *miss* shit unc game
>>
>>738095202
why did they blatantly crib blood meridian
its the worst possible book to rip verbatim with how much attention its got in the last couple of years
>>
>>738096032
There is no logical reason to not have the humanoid Khajiit types everywhere in roughly equal measure
>>
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>>738096032
>Project's stated goal is to show the rest of the world of Morrowind and Tamriel as a whole
>"Why are these things here???"
surprised pikachu.jpg

>>738096737
At least PTR makes an effort to keep them interesting. When ESO does it they usually pick in the most boring way possible
>>
>>738098432
does the future size of a khajit or the size of its mother depend on its size at birth? do the big fuckers give birth to tiny kittens or to lion cub sized alfiqs who just never grow?
>>
>>738096032
nah, bethesda has a cool world and they never fucking make use of it, they dumb it down even though the lore is rich and interesting
Fuck you specifically, they dumb it down because of retarded niggers like you.
Fuck you cunt.
>>
>>738098873
I imagine it's just all khajiit babies look the same and then based on the moons they then grow into whatever.
>>
>>738096032
It's a dogshit mod. Just a big bloated fanfiction shitfest. It's not Morrowind.
>>
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>>738099080
all khajiit look the same to me
>>
>>738096072
But to this place where destiny is made, why have you come unprepared?
https://youtu.be/qpb-YflRn0s?si=32J_bIxtxfZNaR31
>>
Where's your uniform?
>>
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>>738096032
this>>738099027
>>
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>>738095202
Why monke?
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How would a hardcore Temple (or Indoril) aligned Nerevarine deal with the fact that- by completing the main quest- he's effectively undermining the gods and institutions he dedicated his life to? Asking for roleplay reasons
>>
>>738096032
Shit take. Nigger faggots like you would have us trim down the game more and more because you can't handle any degree of complexity. That is also why you will work at a gas station.
>>
Any artfags here? I've been going through old posts and found this
https://web.archive.org/web/20200226113302/http://forums.bethsoft.com/topic/1361197-pentannual-census-of-the-houses-of-morrowind-post-red-year-4e-166/
The descriptions of the new Houses are super cool but I have a hard time imagining what they'd look like. Here are some examples of things that caught my eye
>House Sul – that which was named for Alandro Sul, immortal son of Azura, Shield-Companion of Nerevar and Prophet of Whispering Ears, whose skull was unmade but whose luminous soul garlanded a crown of iron rings, and whose clan are not those who bear his name by blood, but who listen to his Truth. Amidst their names are Sul who truced the Void Ghost’s ravings, and Sul-Matuul, confidant of the Incarnate, who cast out his only son Sul, who after years of wandering and truth-ministry amongst the outer realms, returned to this Starry-Heart to claim his ancestor's bow and his father's seat on the council. Most politically resourceful of the New Houses, these pioneers of the New North are devoted to spreading the enlightenment of their sibilantly murmuring Truths, and their New Ordinators march forth clad in the three-eyed Face of Sul in defiance of Vehk’s treachery. And wherever the populace does not listen, they never cease to unearth yet more ringlets from the ruins of Resdayn to add to the chorus of the dream-song of their long-dead founder. Their sigil is the Tusk of the Bat-Tiger.
>>
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>>738096032
>>738099027
is lore-friendly cyrodill supposed to be multicultural and look like a moebius painting eyesore filled with freakshit that block your way to the orc smith in the market district?
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>>738101450
yes
>>
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>>738101429
>The Order of Saint Jiub - As their martyred master instructed in driving a great plague from Vvardenfell, so today they strive to rid the land of plagues by beast. Their fighting chantries have expelled from Solstheim for reasons of depopulation of House Skaal’s totemic animals, but they do not appear unduly inconvenienced by this, as they have found many recruits in the poorer colonies of the New North. Through the gratitude of Boethia for tirelessly clearing his hedge-mazes of an infestation of Chicaneries, a new island has risen from the ocean floor, which they now hold as the bone repository of the relics of their founder and as their fortress-temple. The seal of their order is the cliff racer.
>>
>>738099106
In my opinion it is the greatest mod ever made, and it elevates Morrowind into the greatest game ever made. It's the only Elder Scrolls canon as far as I'm concerned. If you don't like it you probably have bad taste and/or are 12 years old. Go back to your gacha games.
>>
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>>738101450
Unironically yes, that's the way it should be. "There's no such thing as a good empire" is a huge theme of Redguard-Morrowind era lore.
>House Hlaalu represents the future of the Dunmer, integrated into the sophisticated mainstream of the traditionless, raceless, godless culture of the Empire.
>>
>>738101492
Agreed, it's the only mod I've played where it's transcended fan fiction and just felt like more official content of what I played all those years ago. I think morrowind was uniquely situated to exploit this since most of the goings on and lore of the world happens in books and not in the actual game, more content therefore if in line with said lore is easier to accept fully and forget that it's fan content.
>>
>>738099106
This is the hard truth right here. It's tranny nonsense.
>>
>>738101631
By all means, describe what you would have done differently depicting the mainland then.
>>
>>738101450
yes retard, the imperial empire went on a weekend jaunt colonizing the fuck out of everyone and made them all their bitch
>>
>>738101450
I mean, yeah. The place was originally conceptualized in Arena and Daggerfall as having no native race of its own and being inhabited by every race and the mutts of all the races and even Oblivion Cyrodiil places a considerable amount of emphasis on the fact it's a cosmopolitan place inhabited by everybody.
>>
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>>738101479
>House Ouada - a curious alliance of the illegitimate bottle-grown sons of the Telvanni and assorted Dreugh-Jiggers of the West Coast. Facing suffocation in the burning air of Red Year they cast spells of water breathing and walked from the devastation of Telvannis along the ocean floor to Solstheim. Barred by the abomination of their birth from the Council, and rejected by all others for the new eyes they adopted under the waves, their Hearths are forced to burn without air. Still amphibious by nature to this day, they travel as far as the Scathing Bay in covert underwater warfare against the Kingdoms of the Dreugh and the polymorphous lizard-spawn of Black Marsh. Their sigil is the upturned boat.
>>
>>738096032
What are the gremlin Khajiit
>>
>>738101614
Well said. On top of that I also find it aesthetically pleasing. I think they've done a great job of capturing the art style and translating it to the mainland of Morrowind and beyond.
>>
>>738101429
>three-eyed Face of Sul
...Dagoth Ur?
>>
if that breton whore in the vivec mage's guild doesn't get out of the way i'm going to kill her
>>
Do we think Bethesda is ever going to introduce Akavir if they run out of ideas for what to do with Tamriel
>>
What spell schools aren't worth it, if any?
>>
>>738102138
Never. There's still so much of Tamriel we haven't seen in a mainline game, and Akavir is only cool because it's so mysterious. The minute they reveal too much about it is the minute it stops being interesting.
>>
>>738102138
You might not even live to see TES VI, let alone anything past that
>>
>>738101338
probably by realizing that he was 1)a fool 2)fulfilling their destiny
>>
>>738095202
Doesn't this mod have Imga and unchanged Chimer? The Knahaten Flu just never happened I guess.
>>
>>738098873
khajit types are based on moon phases IIRC
>>
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>>738101717
>>738101697
>>738101602
I don't want to sound like a chud, but, they seriously missed some great potential with an imperial watch faction questline. Dealing with all the crime in the imperial city rising up from completely different people trying to cohabitate and way too much movement of people in and out would have been kino. Doing house searches with the radiant ai wood elf going "Go on, look arrround" with the rolling Rs as you search for contraband. Solving murder cases, stopping thieves guild activities. Culminating in arresting top imperial watch officials and some mage guild guy who worked with the thieves guild to smuggle in necromancy reagents. Finding some real gruesome dark brotherhood shit and basically your fellow watchmen looking the other way because they know better, but you're the retarded PC so you do your own solo investigation. This shit writes itself. For subversion's sake you win the questline by doing the right thing and reporting the dirty imperial watchmen, but that sees you stripped of your rank and effectively transferred to a shithole as the end of the storyline

I still want it for future games but, imperial city was a particularly good opportuntiy.
>>
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I started with such a high personality, even de dunmer treat me well.
>>
Playing Morrowind for the first time.
My mentality when watching movies/playing games is to experience them as the creative team intended as best as possible so I am playing totally vanilla and having a great time.
>>
>>738102583
this man is going to charm Arille's socks off and sell those coasters and weaved baskets for criminally high prices.
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>>738102464
radiant ai?
wtf are you talking about
>>
>>738102583
>75 at level 1
small time
>>
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>>738102875
>>
>>738102413
The Imga are at no point whatsoever stated to have been negatively affected by the knahaten flu, let alone driven into extinction ny it, and the Chimer are from the islands to the east which are said to be inhabited by Chimer in some of Kirkbride's out of game writings
>>
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>>738102464
That's my main issue with Oblivion, I honestly couldn't give less of a shit about the jungle, but there's so much interesting stuff you could do narratively with a game set in the Imperial core. A more politically aware Oblivion would have been so fucking cool, instead we got the most generic goofy ass storyline possible.
>>
>>738103302
If Todd wanted generic they should have made skyrim after MW, instead the thinking was just generic race must have generic province no matter previously established lore. to be fair he wasn't the only one pushing this iirc, basically Peter jackson's movies were peak popularity then so they wanted to emulate that, pretty much ever fantasy geek loved that back then so perhaps unavoidable, still, Skyrim with imperal presence would have fit better to do that, much less crazy lore to file down, much easier non political rural shit to do. "We'll revisit cyrodill when we can make imperial city bigger than 100 pop" would have been a natural thing to say.
>>
>>738102235
Destruction, I've found Absorb Health is good enough for most of the game
>>
>>738102235
>>738103904
we need a massive magic overhaul mod where offensive magic isn't just some variation of drain health shit. A rawdogged fireball should do jack shit. If I paralyze first, then it does more damage, etc.
>>
I've played 70 hours of this game and I still don't know any of the story
>>
What ever happened to that mod that's trying to implement Thief stealth in Morrowind? Really want to do an assassin character but the stealth in Morrowind is so ass.
Also, best locations in Tamriel Rebuilt to rob?
>>
>>738104098
Volcano schizo is trying to take over the world by brainwashing people and spreading disease. Go fucking kill him.
>>
>>738104165
Yeah I kinda slightly got that part but everything else goes over my head
>>
>>738104098
Just watch Dune that's basically the story
>>
>was having so much fun playing TR
>game updated to OMW 49
>runs like total dogshit now, can't get more than 20-odd fps
Feels so fucking awful man.
>>
>>738104181
The lynch one?
>>
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>>738104173
Like what?
You're the incarnation of a Dark Elven culture hero and your job is to kill Dagoth Ur, it's as shrimple as that.
Elder Scrolls lore doesn't have to be confusing
https://www.youtube.com/watch?v=PCREQFQl7Dg
>>
>>738103862
If Todd wanted generic he should have chosen a game series that hadn't been deliberately changed to be non-generic
>>
>>738104278
Everything else. I just spent hours doing the fighters guild to realise after I killed the grandmaster that they were corrupt
>>
>>738103862
I ALMOST kind of like it, especially in the context of Morrowind. Coming from a province that's relatively 'normal' and entering one that's weird and exotic makes sense for a story whose main theme is 'stranger in a strange land'.
But what we got is just so disappointing. I wanted to see the Cyrodiil of A Dance in Fire, it's very 2000s America-esque. They even have office workers doing soul-sucking pointless paperwork and stuff.
>>
>>738104436
Not trying to be a dick but maybe reading and paying closer attention to what people say would help you.
>>
>>738104697
Probably lol
>>
>>738104098
Uh, volcano schizo man looked at center and saw a 0 when he should have looked at the side and seen a 1 which is a tower or something. It makes so much sense because it's deep and metaphysics I think.
>>
Why does the tribunal have to kill Dagoth everytime they go to get their refill of god juice. Can't they just ignore him or talk to him? What the fuck is their problem?
>>
>>738104906
Dagoth Ur Anti-CHIM bullshit needs to die
He achieved his godhood using the first Walking Way, the Numidium, which is a wrong method of achieving godhood because it's basically cheating.
> His greatest enemy is the Sharmat, who is the false dreamer. You or he is the shingle, Hortator. Beware the wrong walking path. Beware the crime of benevolence. Behold him by his words.
>>
>>738095202
Tamriel rebuilt is so overwhelming I don’t even know where to start. Where’s a good starting place? I’m playing Path of the Incarnate which allows you to select your starting city so you don’t have to go from Seda Neyn. Cyrodil seems promising because the scale is manageable.
>>
>>738104098
Literally just start browsing in the nearest ingame bookstore, I used to do that for hours as a kid, and it was the most effective way to become acquainted with the setting. Try Jobasha's Rare Books in Vivec. Way better than reading dry entries in a wiki somewhere.
>>
>>738095202
Why have there been so many Morrowind threads recently? Is there some big news I didn't catch that I'm too lazy to search so I'm asking /v/?
>>
>>738105270
We got bored of waiting on a good rpg
>>
>>738105096
he keeps trying to spread his aids everywhere.
The Sharmat is a very filthy Elf
>>
>>738104657
I appreciate your enthusiasm, but respectfully that sounds awful, the last thing I want evoked when playing TES is American beauty type shit or seeing skyscraoers. Asterix and obelisk twelve deeds visiting the endless beauracracy type shit with the imperial machine could be kino however.
https://youtu.be/4StpMBjMmlY?si=xto-xRZni44_ETQv
>>
>>738102138
They might re-use the concept they had thought of from the planning stages of Skyrim. Where Uriel V comes back from Akavir all fucked up on their magics and tries to reassert himself as the emperor by conquering modern Tamriel with an Akaviri army. But from what I recall they only wanted to do that for the sake of having an “evil Dragonborn” to be a direct rival to the player character.
>>
>>738105270
The whole Elder Scrolls fans are running dry since the 6th game was revealed, so they have to talk about anything at all to squeeze the last of this series.
>>
>>738102583
try not to impregnate too many khajeetas
>>
>>738104436
Based and Nordpilled.
>>
>>738102464
It’s weird, oblivion set up obvious counter factions so you could play the same archetype with different roleplay but just never followed through by making them playable. The Blackwood company would have made a great alternative playthrough against the fighters guild, where you find out they’re corrupt but go with anyways and basically become a mercenary mob boss. Manimarco’s necromancer cult could have been a fun evil alternative to the mages guild facing them directly instead of having to align with them. The imperial watch (or maybe a more secret covert agent type agency) could serve as a counter to the thieves guild and dark brotherhood where you have to infiltrate various organization, interrogate suspected criminals, spy on corrupt officials and expose conspiracies. Most of that was right there, but they either just didn’t have the time or didn’t want to make too many mutually exclusive factions for accessibility. And sadly it’s probably the latter.
>>
>>738105186
Isle of Stirk is good if you wanna go Cyrodiil. Old Ebonheart is also good if you want to explore mainland Morrowind.
>>
>>738103862
Or shit High Rock would have made more sense, if there’s a generic fantasy province in lore it’s high rock. There’s some fun fantasy elements that are unique like the reachmen and the horse archer people, but I doubt less people would complain if it was more of a bog standard LotR knock off.
>>
>>738105270
Boredom waiting for new and better RPGs plus a lot of YouTubers are doing more explorations of the topic and TR and other projects have made a few large new releases with the promise of more coming relatively soon. People are discovering that Morrowind is the best it’s ever been right now and there’s actual potential for it to get even better with more fixes to OpenMW, TR content, etc. Plus it’s cheap, doesn’t require constant online connectivity or updates, and I modern microtransaction bullshit. There’s a wider trend in the burn out culture right now to scale back tech influences and enshitifed garbage and go back to simpler times as well and Morrowind is a perfect gaming representation of that.
>>
>>738105798
Even then, it has a lot of weirdness, especially in Balfiera.
>Ada-Mantia, the oldest structure in all of Nirn, possibly the meeting hall of the Eight Divines.
>A community of still living Ayleids, direct descendants of the ones from Cyrodill.
>Remnants of Altmeri, Direnni and ancient Orcish ruins scattered all over the land.
>The other half of the Reach, with its strange customs.
>The only paladins in Tamriel.
>>
>>738105134
someone put it in numbers and explained it really concisely and it sounded great and elegant and convincing, but I've forgoten exactly what was said. I want to believe that anti-chim theory but I can't remember it rip
>>
>>738106053
>>738105325
>>738105452
No one aping elder scrolls succesfully in 15 years is kind of insane. I always say it that no matter what you think of bethesda, their brand of rpg is pretty much still wholly their own with the npc behavior and all the interactable assets and everything out in the world.
>>
>>738105798
They've already done High Rock, though; they gotta do every province once before circling back to one they've already done.
>>
>>738105798
>all new TES games taking place in High Rock until Todd retires
grim
>>
>>738106475
I can already tell you without even seeing the post that it's based on old lore scholarship.
>>
>>738101338
Maybe he doesn’t see himself as the Nerevarine, but simply someone filling a role? Someones gonna have to deal with Dagoth Ur eventually. better to have a trad Dunmer Hortator than some ash-covered barbarian or Imperial lapdog claiming the title.
>>
>>738101338
It's called having a character arc. Learning that everything he knows is a lie and that his gods are actually a bunch of murderers would be a huge blow to his psyche.
>>
>>738101338
I'd imagine the talk with Vivec would be the pivotal moment to his character but other than that I don't think it makes much sense for you to go full Temple since you're already a Blade.
>>
>>738096032
>What in the absolute fuck, there's a REDGUARD in this town next to HAMMERFELL
This is like bitching about finding Nords in Solstheim btw.
>>
>>738106771
Yeah there still isn’t anything else like it really on the market that captures the philosophy as well of “living another life in another world” Bethesda seems to be gradually forgetting that philosophy overtime but hopefully with the increased traffic to Morrowind and recognizing that market niche is not really being filled they’ll get their shit together for TES VI.
>>738106862
>>738106938
>>738106414
Yeah there’s plenty of weird I want to see from High Rock that would have been missed if they went with it instead of Cyrodil, but it would have slightly less offensive and there was still plenty of weird in oblivion especially after fan demand made them add the shivering isles. Mankar Cameron is actually a very interesting lore add in all his weirdness when you breakdown how the fuck he even managed to alter his form to make it so he could use the amulet of kings and his philosophy of why he wants to destroy the world with Mehrunes Dagon. He’s almost as interesting as Dagoth Ur, but that kind of gets lost in a typical playthrough.
>>
>>738103862
Skyrim isn't generic
What's with lorelets and claiming Skyrim is generic? I'm getting vibes that there is a serious gang of morons, both here and in that PT mod with huge grudge against nords, probably because they are the whitest and most manly race
>>
>>738105718
I’ll give it a try, the whole Cyrodil province in game looks gorgeous.
>>
>>738107710
To be fair you're not a Blade at the very start, Caius inducts you. So even if you're TECHNICALLY an Imperial glowie, you're really just a prisoner they found who fit the prophecy and got sent in as part of a scheme, with no initial input on your part. There's nothing forcing you to be an Imperial loyalist.
>>
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>>738095202
What's the best way to get into this game for the first time?
>>
>>738107819
Kingdom Come is the closest thing that comes to mind
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>>738108073
install it and play it
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>>738108073
By playing it vanilla via OpenMW and seeing whether you enjoy it or not.
>>
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>>738108192
>openmw
Ok thanks
>>
>>738106994
>based on old lore
You mean like TR is?
>>
>>738107819
>Bethesda seems to be gradually forgetting that philosophy overtime
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>>738108420
Old lore *scholarship*, not old lore itself. The interpretations a lot of people had back in the day were just plain stupid or wrong. For example, equating Vivec's "Love is under my will only" with Crowley's "Love is the law, love under will", the idea that 'mantling' is it's own walking way, thinking that CHIM capitalized and chim lowercase are the same thing, assuming that Dunmer philosophy is correct instead of retarded and based on the ramblings of a mentally ill ex-gangster and prostitute with an S&M fetish, etc etc.
"Anti-CHIM" doesn't exist.
>>
>>738107837
>PT mod with huge grudge against nords
I think their grudge against the Nords is actually sourced in feeling bad for Reachmen and Falmer, since they put way more lore into the Reachmen. And generally people always simp for elves, especially ones described in non-Skyrim lore as having no hair except that on top of their head, being really attractive, and running around naked everywhere because their bodies are really warm to the touch so they don't need clothes.
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>>738108683
Oh it's just the anti-metaphysics poster again, hello.
>>
>>738108752
I'm not that guy, and I'm not anti-metaphysics I'm just pro-fact. Like I said, Dagoth Ur achieved his divinity using the Heart of Lorkhan and the Numidium AKA the first walking way, not through "Anti-CHIM".
>>
>>738108316
A monkey can install it, it's the easiest thing in the world. Enjoy anon. I wish I was able to play Morrowind again for the first time.
>>
>>738109023
I'm sure it's easy. I was just about to look for a morrowind install
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>>738108683
>the idea that 'mantling' is it's own walking way
This is because in some of the early out-of-game lore about the Walking Ways, the term was The Steps of the Dead, which nobody is going to associate with CHIM unless you're told they're related. By the current definition of the Steps of the Dead leading to/being CHIM, the Nerevarine has achieved it, along with the Endeavor and Enatiomorph.
>>
>>738109283
Sure. That's my point, a lot of the older interpretations of lore are incorrect and their legacy is still felt to this day. It's why you still see bullshit concepts like "Anti-CHIM", "CHIM is console commands", or "Tamriel is the Matrix" being brought up over and over again by people who don't know their lore that well.
>>
So, did the tribunal kill Nerevar? Is it one of those things left up to the reader or are all possibilities canon?
>>
>>738109283
>>738109683
It can also be argued the Nerevarine did Prolix Tower. You DID manipulate Tonal Architecture in beating Dagoth Ur.
>>738109961
Red Mountain was a Dragon Break, which means time was non-linear and multiple competing series of events occurred. The reality is that they killed Nerevar, but so did Dumac, Dagoth, and Lorkhan, and probably more tellings besides that didn't leave witnesses. The end result is that the Tribunal remember the series of events where they betrayed Nerevar, which is why Vivec confesses (in code) and why Almalexia becomes so paranoid around you, they're guilty.
>>
>>738109961
As the member of the Tribunal whose Anticipation is Mephala, Vivec holds the spiritual role of a murderer and a liar
>>
>want to replay Morrowind
>know where all the cheap glass daggers are
>know where all the easy to get limeware dishes are
>know where every artifact is
Is there a mod that replaces these sorts of things? I know I can just avoid yoinking or buying these items but if I happen to be in Suran or St. Delyn I don't think it'd be out of character to go to a general shop. I don't think it'd be out of character to buy a broken dagger either. I can justify some of the limeware because of that one quest but only for thief characters. Nabbing all those soulgems and the platter in the Balmora mage's guild isn't hard to justify either for most mage characters.
Finding the mudcrab merchant and creeper merchant is completely easy to avoid while staying in character though, it'd take too much mental gymnastics to justify using those.
>>
>>738110646
Don't undersell the fact that he was also betrayed by his vizier and his wife.
>>
>>738110513
>why Almalexia becomes so paranoid around you
How would Sotha Sil handle it?
>>
>>738110763
Depression.
>>
>>738110513
What matters is what came out the other end of the Dragon Break, Vivec as he exists now in this timeline is a murderer.
>>
>>738109961
>>738111175
Responded to the wrong post.
As for the Nerevarine and the Prolix Tower, I mean maybe? Psijic Endeavor is just the Hero's journey so that's a given, Enantiomorph obviously with Dagoth-Nerevarine-Vivec, achieving CHIM would make sense given Vivec is constantly trying to teach it through the 36 lessons and Nerevar was also a CHIMster. I don't know, if just using Tonal Architecture at all qualifies as the Prolix Tower then I suppose so, otherwise I'd disagree.
>>
>>738111473
Yeah it's spurious unlike the others, which are definitive. The Nerevarine is a god. Pointing at the Prolix Tower is just being cheeky about the fact that we don't know how or what in using one of the reality-manipulating speech/writing methods makes one a god. The only example we have is Wulfharth, and he's a very special case himself.
>>
Can someone (like for instance Trainwiz) can tell me if Sotha Sil Expanded 3.1 is compatible with Tribunal Main Quest Reforged and OpenMW 0.51? I remember that combo being a clusterfuck back in the day.
>>
>>738101450
Yes. Oh God yes.
>>
>>738103302
yeah i think the jungle thing is not even the main issue. imagine you still had the same oblivion jungle today, but you simply changed the climate from lush temperate forests to a jungle, the rest of the game would still be 95% wrong from how it should have been. Oblivion Cyrodiil is really just holistically wrong compared to Redguard/Morrowind era Cyrodiil
>>
>>738109115
I'd recommend also getting the I Heart Vanilla modpack for OpenMW. It's very good for first time playthroughs and doesn't change anything majorly that takes away from the vanilla experience, unless you have insane autism. Tons of good youtube videos on how to download it all and get it all set up.
>>
>>738112656
Pretty much. I like Oblivion, I think it's a pretty fun game, but I don't consider it a work of art like Morrowind. It's sloppa.
>>
>>738112776
Yeah, it's very nostalgic to me and still has the best music imo, but it truly is not a great game and is vastly inferior to the utter sublime world of Morrowind
https://www.youtube.com/watch?v=cLI4tCjWdKY
https://www.youtube.com/watch?v=NBycpaKXEo4
https://www.youtube.com/watch?v=X2Y39ffjvkw
>>
Asked this question in /tesg/ but that place is shithole, why teven name it tes when it's just Skyrim waifu general
What's magnitude doing for passwall? Am I missing something if I just make it 1/1? Openmw if it matters
>>
>>738114617
A lot of spells have magnitude be meaningless.
>>
>>738114617
I don't think magnitude does anything in this case.
I am still amazed that this spell even works on the MW engine.
>>
I fucking hate the new 2.2 changes to Path of the Incarnate. They removed most of the fun mods at this point.
>>
>>738116108
i have not kept up. what are some major negative changes, would you say?
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I want to make a new character with TR (of course).
I know i want magic, but i feel like i want stealth too. How good is the thieves guild, or (your choice of) murder assassin guild quests in TR? And how is stealth in general in openMW?
I dont use stealth because i remember it just not working at all in openmw,
>>
>>738116206
i hear this mod is supposedly very good, but havent had the time to try it out yet. check it out
https://www.nexusmods.com/morrowind/mods/58441
>>
Feels like TR doesn’t really fit well into a normal Morrowind playthrough desu.
>>
>>738116308
what do you mean? in the sense that you get overpowered too fast?
>>
>>738116119
They removed a lot of OAAB mods, GRIP and Mercy that IMO for me is essential, a lot of quests like Sanguine Rose and Tribunal Reforged, Undercity, shit like that.
And they replaced the fun and crazy Scipio's music with the soundtrack that's blatantly inferior.
I guess I'll just archive the collection I am already using for posterity.
>>
>>738108147
true
>>738108192
tranny
>>
>>738116389
oh wow, removing OAAB, GRIP and Mercy is crazy shit. why the fuck would they do that? those are some of the best new mods as of late. Especially Mercy being such an interesting mod that only makes the game better imo. That along with the new N'Garde is fucking awesome
>>
>>738116284
Hey i like it. Extra weapon skill in sneak, and no longer instant spotting? Magic rogue here i come.
>>
>>738116206
>I know i want magic, but i feel like i want stealth too
Unless you get a mod to overhaul stealth, don't bother. 100% Chameleon will still be the best stealth 'build'.
>>
>>738098432
>We won't see Elsweyr proper for at least two decades
Sad.
>>
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>>738101450
Yes.You think i was ever anti-diversity? I was always simply anti-anti-racist.
>>
>>738116554
It's a bit janky at times and the old version had a bug where you were kept getting spotted by your own followers (Arvesa kept breaking my stealth every single time, thanks bitch), but I guess now it's fixed. It still won't help you much if you have no Sneak skill whatsoever, because you'll get spotted almost immediately, but at least now you know if you got spotted, where and by whom.
>>
>>738116658
For me it's more like I never expected fucking Cyrodiil in the TES franchise to reflect my real-life values. Like what the hell, it's like crying when the Dunmer do something fucked up you don't like such as beating their lizards.
>>
>>738116484
I assume they are removing a lot of "jank" mods, and Mercy was very jank at times. But I think that's an overkill.
>>
>>738116817
sure, i guess so. but mercy is overrall LESS jank than baseline morrowind AI (or rather the AI in base morrowind is so overly simplistic) that it doesnt really matter if it is slightly janky. It really does make combat 10x more interesting and combat has always been morrowinds biggest weakness. i definitely consider it an essential mod at this point after years and years of playing it with normal AI.
>>
>>738116325
Doing both sets of quest either kills the pacing of factions or ends with your character doing stuff way below their paygrade.
>>
As much as I like Mercy's less suicidal NPCs, more often than not, them surrendering to you is pointless, because usually you have to clear out the cave anyway.
I wish there was an option like in that one Skyrim mod, where you can just tell the surrended enemy to fuck off and he just disappears from the game, and the game treats that as "dead", so it still counts as a "cleared" location.
>>
>>738116927
Imagine the far future where you're the head of the entire Fighter's Guild in Cyrodiil but then you take a boat to Wayrest and the guy there sends you out on a beginner's mission to kill some rock gnomes.
>>
https://www.youtube.com/watch?v=9tvErcEjYSI
We Skyrim now, I guess.
>>
>>738117067
Hey they gotta get to High Hrothgar sooner or later.
>>
>>738116975
I assume that's why they are splitting quests even at the same place for different NPC's. Narsis fighters guild has 3 questgivers, one for low, medium and high level characters. You can ignore the low level ones if you are eligible for higher.
>>
Follower Commands is a fun mod.
I can now tell my wife to attack a guard for fucks and giggles, and like a dunce she does that. And because of the Protective Guards + Mercy combo, it unleashes a cockup cascade when she's now a wanted criminal with every guard in Balmora trying to kill her, while nobody is paying any attention to me. I can already see the use of that mod. I just need to buy myself an expendable slave.
I wonder how many scripts is that shit going to break.
>>
>>738096737
"let's just not show all of the cool parts about our setting because muh mystery" is how you get skyrim writing anon
>>
>>738106862
no they don't. we're getting hammerfell even though daggerfall already gave us that
>>
>>738118002
i cant believe there are waifufags that play morrowind
>>
The best mod of 2026
>>
>>738107837
What's the spicy Skyrim lore you've been hiding? That nords are more hardcore like in mw bloodmoon or that giants exist and torment villages who give offerings to them in exchange to not be eaten?
>>
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>>738112594
I'm so glad Todd and folks were there as a balancing force to give Morrowind its cool aesthetic. Imagine if they let them do this literal clown suit shit.
>>
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>>738108192
>OpenMW
>vanilla
>>
>>738096032
Modders are parasitic by nature.
They know their work is not good enough to drive conversation. They need to leech off of something else's popularity.

TR anon is the most blatant example.
>>
>>738116206
The thieves guild is really good in TR, it got some insane love and care in some particular cities for some reason. Bal Foyen and Ebonheart are S tier, the rest are okay (including Narsis which was quite mediocre despite being the newest).

If you play OpenMW with that Sneak is good now mod, then that's a good bet. Stealth mechanics kind of suck, but with that mod it might be alright. In any case I thought the story carried it so.

Oh, also there are some rare speechcraft checks, but they are insanely high like 90+ iirc(which is really silly for such low-level content), so if you want to pass those bring some potions or spells to get it to 100.

As for murder guilds there is Morag tong, though the few quests I did didn't feel very intriguing, kind of like the mainland stuff.

If you're just looking for good content in general then The Temple questline in Bal Foyen and Almas Thirr was really good too. And people tell me Mage guild in Narsis is supposed to be great. I only played the one in Ebonheart which was sweet and short, and more of a comedy meme fest.
>>
>>738121793
>plays pedofile game
snoypony detected, you should be playing starfield
>>
>>738122348
>pedofile
good morning saar
>>
>>738105668
It's kind of a natural story to have a rival competitor faction show up even if it's not playable. Morrowind did this with morag tong and dark brotherhood. With that being said I'd prefer fewer factions that do cross over and you have to pick sides. Like fighters guild v mages guild, but Todd wants us to see all the content and become guildmasters of all guilds in the land so, not happening. Though who knows, they did do incompatible factions for Fallout 4, even if that was all main quest stuff.
>>
>>738121793
are you retarded?
>>
>>738104149
https://www.nexusmods.com/morrowind/mods/49614
I think this is the one.
Almost every castle/keep/faction HQ has a treasury that's heavily guarded and full of good stuff. Mages guilds also have lots of shiny magickal trinkets.
>>
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>>738096032
>>738096737
Most of those things weren't even that 'cool' because they come from the Forum-version of TES. The quote in the OP
>"The mystery is that there is no mystery. That is the cruel truth of the world."
Is factually wrong and the writers of Tamriel Rebuilt dont actually 'know' what the mystery of the setting is, which is not
>ooga booga nothing is real
instead its
>the pursuit of Immortal Buddha-like nature within ones own independent plane of existence akin to the Daedra
>the Aedric worlds and concepts are just steps towards this 'Daedric result'
but instead the Forum-fag mentality (which permeates Morrowinds community) has turned TR into pseud-Wank
>>
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>>738096032
Also, Morrowinds story works only because the MC is the reincarnation of a great Hero, and Vivec (who is the 'Culture' of Morrowind) is an antagonist who is trying to stop you from realizing you're that Hero
The notion that 'making the PC a nobody/not important' is good writing is not just false, but contradicted by Morrowind itself. Yet for some reason, its Morrowfags main criticism against Skyrim
>>
>>738123131
>openmw not supported
OpenMWsissies won't like this.....
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>>738123272
no one is stopping you from having a mwse and an openmw install who cares
>>
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>>738101685
Horn of the Abyss for HoMM3 is Tamriel Rebuilt done right
Gothic also has its own giga-mods that BTFO TR.
TR is somewhere between those and Fallout: The Frontier. The only reason people don't pick up on bad writing in TR is because most people who play Morrowind can't actually read well.
>>
>>738123272
>>738123328
also stop trying to turn morrowind discussions into console war type platform faggotry you scum
>>
Pure OpenMWcuck seething btw
>>
>>738123437
you're transparent
>>
And you still respond, think about THAT.
>>
>>738123528
it's some guy super mad about morrowind in general, he bitches about literally anything to stir shit, just ignore him
>>
>>738123537
ok I won't goodbye
>>
you just did

>>738123576
All me btw.
>>
>>738123232
>Morrowinds story works only because the MC is the reincarnation of a great Hero
>The notion that 'making the PC a nobody/not important' is good writing is not just false, but contradicted by Morrowind itself
Unironic media literacy issue. It went over your head.
>>
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>>738105134
The shit stated in the 36 lessons isn't true, lore or occult, in universe or in any comparative-metaphysical view
>>
>>738123651
youtube lore videos are just fodder for secondaries who don't play the games they tell all their friends they're obsessed with
>>
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>the Nerevarine achieved CHVM (he was born and died 3 times) not UiUek (only said that he did)
>Nerevarine is a spirit, he no longer has a body (his 'Corpus' aka Body is 'Asymptomatic'), UiUek has just been writing propaganda his whole lif
>Morrowind fans spent 25 years dicksucking the games story without knowing this just because they couldn't read
How are 'Morrowchads' superior to 'Skyrimplebs' if Morrowchads never read/got the story of their own game (spelled out to them without room for error)?
What the fuck were Morrowind players even 'praising' when they were telling me 'Umm Morrowinds story is superior' all those decades?
>>
>>738123232
>Skyrim
You ARE the dragonborn
>Morrowind
You are some guy with the prerequisites for some of the steps to the prophecy, you might be the nerevarine but mostly you can just play the part and that's all that matters for your mission. If you are or aren't the true reincarnation isn't really that important.

That's the difference you dumbass.
>>
>>738111473
>Enantiomorph obviously with Dagoth-Nerevarine-Vivec
its not
Its Dagoth-Ur, Nerevarine, Heart of Lorkhan
Vivec lied about this and is 'unimportant' and has an inferiority complex, ergo his sperg outs
>>
>>738107402
Then the ring wouldn't work. I'm so tired of people pretending that can easily fool Kagrenac's enchantments that were bound to the soul of Nerevar. Kargrenac made thing that even gods can't copy or even understand.
>>
>>738123853
Based schizo who didn't understand the game and invented his own headcanon
>>
I like 90% of their work but the monkeys aren't working for me. I also tend to skip any game involving wukong so I might just hate monkeys.
>>
>>738124032
Are you the target audience for those monkey torture videos?
>>
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>>738123626
>>738123912
Literally give me one in-game citation which says or implies the Nerevarine is not the Nerevar, but is just some guy who completes a fake prophecy, ergo that prophecy is only true in retrospect? Because nothing in the game supports this idea.
>the cave of Nerevarines
not even close to being the concept of proof.
>>
>>738105186
I second starting at Old Ebonheart. For my first time I ended up hopping up and down the coast doing the mages guild there and Firewatch and etc, and delved into some dwemer archaeology autism. I think Old Ebonheart is the best launching point for most characters until you start going further into the interior.
>>
>>738124065
Don't want to see that, they deserve to get slapped though
>>
>>738123936
see
>>738109283
>>
>>738124114
are you brown by chance?
>>
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>>738123912
Do you have a source on that?
Source?
A source. I need a source.
Sorry, I mean I need a source that explicitly states your argument. This is just tangential to the discussion.
>>
So what was the power level of Nerevar if he fought Wulfharth and came out as the winner Wulfharth was a master of the voice and could even bend time with it so how did Nerevar survive that?
>>
>>738123912
If you actually read the prophecy you would know that the ring is the only proof of being the Nerevarine. Everything after that is just a revenge plot. And no some random dude couldn't just fake the enchantment. You could say that if the ring was enchanted by Azura and she had control over it but it was soulbound to Nerevar by dwemer and their enchanting techniques are only known to them.
>>
>>738124178
No, I just dont like them.



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