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Which company was better in their prime?
>>
Capcom easily, not even a question really.
>>
Konami
>>
>>738101065
This a joke? Konami has always been rather unremarkable besides Castlevania in the old era. And Metal Gear never truly became a big deal until the cinematic Solid series and I would argue those games didn't age well. Truly Capcom were the kings. Even now they are still the kings of variety despite their over reliance on Monster Hunter and Resident Evil.

But not only that Capcom is able to deliver amusing little gems here and there like Demons Crest or Okami. Konami on the other hand? You wouldn't even get that. Konami even now is kind of a nothing developer they are a company famous for keeping itself alive through other divisions the only company worse than them in this field are Bandai Namco and Square Enix. Even if you don't want to admit it the truly most important gaming company that isn't Nintendo is Capcom.
>>
>1980s
Konami
>1990s
Capcom
>2000s
Konami
>2010s
Capcom
They were pretty even until Konami shat the bed after Kojima left but overall Capcom is more influential
>>
>>738101065
Konami had a lot of good arcade games
>>
>>738101626
doesn't count
>>
Konami.
>>
Capcom
And capcom has been better the entire time
>>
>>738101065
>street fighter
>resident evil
>mega man
>monster hunter
>devil may cry
it’s capcom and it’s not even close. konami hasn’t made anything worthwhile since the ps2 era
>>
>>738101514
>Konami has always been rather unremarkable
Anon, while I believe Capcom is more influential overall, this is plain false. Konami were major players in the arcade scene back then and made substantial contributions to vidya in their own right, way before Kojimbo was ever relevant.
>>
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>>738101065
If we’re talking the 90s, then Capcom by far was the best.
>>
>>738101561
The only influential thing Konami did for gaming is bring cinematic bullshit movie games as early as Metal Gear Solid. And additionally since Metal Gear is so cinematic it also brought along other annoyances like how the characters don't shut up during gameplay itself I really struggle in going through Metal Gear Solid 4 exactly because of this.

Konami did influence gaming but its influence is rather terrible.
>>
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>>738101561
>overall Capcom is more influential

This, I even consider Capcom the 2nd Nintendo of the Gaming Industry.
>>
>>738101887
If only they'd finally cash in on Mega Man as a Mario competitor
>>
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>>738101514
Square will outlive you.
>>
>>738101838
I disagree since Konami already had a major portfolio of games before anyone even heard of MGS. Also, the industry was always going to push cinematic stuff as seen with Half Life. Even Resident Evil at the time were by far Capcom's most cinematic 3D games.
>>
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>>738101887
It's so funny when Crapcom shit eaters ignore this piece of shit that would have 100% influenced Crapcom to make more live service shit if it didn't flop.
>>
Not enough people shit on Konami for going and basically abandoning their games and game dev for pachinkos and almost all game output died right after MGS5.
>>
>>738102080
I mean that's their entire reputation
>>
>>738101561
>2000s
>Konami
What else did Konami have outside of MGS and Silent Hill during the 6th generation?
>>
>>738102007
Now post the actual stock prices for each
>>
>>738101687
it does, a lot
>>
>>738102125
Castlevania was still going strong with its GBA and DS entries
>>
>>738102072
good thing we don't live in your made up reality
>>
>>738102080
Look on the bright side they dodged most of the woke era of gaming. Sadly going by Silent Hill F now they are going woke.
>>
Capcom BUT I would say that Konami were at the forefront of doing good narrative stuff in games. They did it way before anyone else in my opinion. If you compare the story of Metal Gear 2 on the MSX in 1990 to any games from around the same time its not even close and obviously the later MGS games as well. Then you have stuff like the Silent Hill games too. Konami was way ahead of anyone else in that regard.
>>
>>738102250
Tells you just how tired I am because I was only thinking about console games like a complete retard even though I like Aria of Sorrow
>>
>>738102080
Thats fair enough but that not what this thread is about. Its about the 80s and 90s and 00s.
>>
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>>738101514
>has always been rather unremarkable
Silent Hill
Snatcher
SD Snatcher
Gradius
Zone of the Enders
Contra
Rocket Knight/Sparkster
Usas
Maze of Galious
Goemon
Sunset Riders
Mystic Warriors
Tokimeki Memorial
Parodius
Twinbee
Jackal
Survival Kids
Bucky O'Hare
Axelay
Ai Senshi Nicol
Esper Dream 2
Lagrange Point
Vendetta
Violent Storm
Kid Dracula
Batman Returns (SNES)
Gungage
etc....

And that's just stuff i like. Others will swear TMNT and Suikoden are amazing.
>>
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>>738101065
You'd have to split them up in terms of markets and decades
>arcade
Capcom no question. Konami had some big hits like Frogger, Gradius, and DDR. But Capcom basically dominates with Street Fighter alone. Also Final Fight is leagues better than TMNT, Xmen, etc. Konami's brawlers are seriously overrated.
>console
I'll give the edge to Konami, though Capcom still had big exclusive console franchises like RE and Mega Man, though I don't care for those franchises. Give me Castlevania, Metal Gear and Contra any day.

>1980s
Konami, easily. Between their work on NES and MSX, they ruled. I never cared for Mega Man, and the ports of their arcade games like GnG and 1942 were ass.
>1990s
This is really tough. I'd say they were tied with MGS and RE being major titles for each.
>2000s
This is when things start going bad for Konami even though MGS and Silent Hill were huge, and Castlevania was still going strong on GBA. Capcom though managed to keep itself alive thanks to DMC and Monster Hunter, and RE4 basically saved them as a whole, not to mention they had gems like Viewtiful Joe and Okami.
>2010s-present
Capcom easily. Konami is just a shell of itself.

So yeah, while I do have a preference for Konami, Capcom objectively wins.
>>
>>738102263
So crapcom did try to make live service slop and it completely flopped to shit, so now they just recycle their same 4 shitty IPs over and over.
>>
>>738102557
enjoy life more
>>
>>738102356
Interestingly enough I think Capcom is a company that’s well behind the curve on video game narrative. Resident Evil and DMC have always had retarded stories, their attempts to add story to Monster Hunter has largely been a failure, their one JRPG franchise has been dead over 20 years, etc…
What’s interesting is that despite all of that Capcom characters, similarly to Nintendo characters, are very memorable and easily recognizable. Just goes to show you don’t need story to convey a character.
>>
>>738102621
Capcom like Nintendo is very much a gameplay first company. They still had strong artists however so their characters while not having much depth are still iconic thanks to great designs and music.
>>
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>enjoy li -ACK!
>>
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I've honestly been thinking about this a great deal because of Capcom's recent successes, and while MGS and Castlevania are my two favorite game franchises I just feel like the sheer volume of games I've enjoyed from Capcom over the decades has surpassed Konami. Even one-off titles or franchises that didn't quite make it like Viewtiful Joe or Onimusha are all fond to me. Beyond MGS / Castlevania I really don't have a strong attachment to Konami beyond casual enjoyment of Silent Hill 1-3.
>>
>>738102465
Wow a bunch of shmupslop literal who games played by troons
There’s a reason CapGAWD never bothered with that dreck
>>
>>738101065
Is that even a question?
Capcom made so many iconic games and still make somewhat decent games
>>
>>738102621
Capcom have always been turbo focused on gameplay. Story is always secondary to them. Didn't Mikami say he did the story for RE4 in like a week or something?
>>
will Capcom get away with remaking every RE game in existence or do you think people will get fed up eventually? It wasn't that long ago when we were laughing at the possibility of a RE-REmake and now we're probably getting it in a few years.
>>
>>738102621
I would say Capcom are great at writing likeable characters but shit at writing the general stories of their games. Even Pragmata is like this. Hugh and Diana are great and very likeable but the general story is very bland and generic.
>>
>>738101065
70% of my favourite games came from old capcom
They made big aaa to niche aa games
>>
>>738102851
They will because modern re fans are beyond braindead
>>
>>738102879
Gameplay matter more than story anyway
>>
>>738101065
sh1-4 is on par with re 1-4
remakes wise, i dont know how capcom is still in business. SH2 remake is so much better than re 1-4 i feel insulted
>>
Capcom has a much bigger variety of games that are good. Konami really only has Metal Gear and Castlevania and Silent Hill and even at that a lot of the Silent Hill games are bad and a lot of the Castlevania games are bad but the good ones are really good like SH1,2 and 3 and Castlevania SOTN and Aria of Sorrow. I would say about half the Metal Gear games are bad too but the other ones are really great.
>>
>>738102851
They will 100% get away with remaking CV, 0, 1 and 5. Anything else is suspect. Maybe the Revelations games or Outbreak.
>>
>>738102508
>Also Final Fight is leagues better than TMNT, Xmen, etc. Konami's brawlers are seriously overrated.
It gets even worse if you use some of the Capcom beat em ups that came after. AvP and the D&D games are incredible.
>Give me Castlevania, Metal Gear and Contra any day.
The top end of those Konami franchises are at least competitive and often outright better than the top ends of Capcom franchises, but I think Capcom historically is much better at experimentation and maintaining an average quality across all their games. Like Mega Man Legends 1 and 2 are better than any of the 3D Castlevania games even if Symphony of the Night is better than *any* Mega Man game.
>>
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>>738102465
Those are all faggot games
>>
>>738101065
Konami, by far
>>
>>738102557
Get some new material
>>
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>Get some new -ACK!
>>
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>>738103534
>>
>>738101065
Konami had slightly higher highs, but they weren't as consistent. Capcom was more consistent and also good.
I assume you mean the 90s and early 2000s, by the way.
So my vote goes to Capcom.
>>
>>738103534
sex with suzi
>>
Capcom was much more consistent at their peak. Konami was great but when they sucked, they suck.
>>
>>738101887
Capcom is better than Nintendo right now.
>>
>>738101514
Contra, Bomberman, and Gradius were here. You are retarded. And if we go slightly more modern, also Silent Hill.
I do agree Capcom was better overall, but to say Konami was unremarkable except Castlevania is wrong.
>>
>>738102080
That's because you're a newfag. There was like a whole year or two where tons of people all over the internet were shitting on Konami left and right.
>>
>>738103854
I wouldn't attribute Bomberman with Konami.
>>
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>>738103014
>SH2 remake is so much better than re 1-4 i feel insulted
>>
>>738101065
I like both companies when they actually try.
>>
>>738102080
Huh? The fuck you've been? People were joking about how who's fucked their IPs more: Konami or Sega
>>
>>738102621
capcom never care about story the ceo said it himself on an interview about why mhworld was such a success
>>
Its annoying to judge because I don't really care for any of their actually popular series.
But If I had to chose between Megaman and Rocket knight. I think I'd rather see another rocket knight game.
>>
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>>738101065
CapGod era (roughly '89-'09) is an untouchable stretch. Even when they both fell off, Konami left the industry pretty much entirely and their comeback has been remakes, collections and outsourcing while Capcom's lowpoint WAS outsourcing and these days despite heavily reliance on a smaller number of core IP (and also doing remakes and collections) do put out good shit semi-regularly (Kunitsu-Gami & Pragmata especially, which is nice after MHWilds and DD2 underwhelmed me greatly).

The only thing Konami far and away wins at is genres Capcom rarely/never touched like Stealth (MGS) or Shmups. Granted if someone said they think Castlevania is better than Mega Man on the whole I'd respect that. RE as a franchise even with its low points beats out SH though. Also Konami beat-em-ups are super overrated due to their presentation but beyond Turtles in Time and Violent Storm they're pretty mediocre while Capcom were the gods of the genre.
>>
>>738102732
I don't know how anyone can defend modern Capcom. From the RE demakes to how they've mishandled SF6 (no costumes after THREE YEARS because kys lol) I'm surprised anyone still pays for their garbage.
>>
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>>738102072
I enjoyed this for the couple months I played it (each suit is fun to play and the amount of raptors they can fit onscreen at once is kind of crazy) but I do think it fizzling out instantly was for the best. Just wish there were solo or co-op PvE-only missions instead of everything being competitive matches that will occasionally put the teams together for a boss.
>>
>>738103854
They're also the grandpapas of arcade rhythm games.
>>
>>738103854
>Bomberman
That's a Hudson franchise Konami inherited.
>>
>>738103851

Capcom is the best of all time.

I know that that sounds like a loaded statement but from their contribution to arcade gaming as well and the forming of original influential titles like streetfigther, monster hunter, resident evil, vs series, megaman, zero, ghost and goblins, okami, devil may cry now pragmata the list goes on on and on and on.

Capcom has made a gaming masterpeice in every gaming generation and almost every single home console since the NES. 64 maybe being the only exception.
>>
>>738103950
all re remakes are utter dogshit for one reason or another, go drown in yellow paint dunce
>>
>>738103895
I just can't believe this poster is real. Do he not remember the whole "FUCK KONAMI" memes of 2015-17?!
>>
>>738104527
People have been rightfully shitting on Konami for a good while. There's just a point in which you can't expend the effort anymore. Most people resigned that they're a pachinko company.
>>
>>738104327
You could count RE2 for N64 given it was a technical marvel in some respects and the game itself is a masterpiece, but it's ultimately a port.
>>
prime Capcom churned out multiple genre-defining IPs that outlived all of the inferior clones they spawned
>>
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Konami hasn't put out a proper all-time great in roughly 20 years. Capcom did as recently as 2024 with Kunitsu-Gami.
>>
>>738101065
I like Capcom more but Megaman and Castlevania are the only franchises that I really love. I would to see these two getting more games and it seems like both are finally getting new releases with Belmont's Curse and Dual Override. Hopefully we get a lot more games.
>>
>>738104879
all time great is a bit of an over statement anon
>>
>>738102072
I honestly don’t know what they were thinking with this live service slop. It just felt like a “Haha fuck you” to franchises that weren’t Street Fighter, Resident Evil or Monster Hunter
>>
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>>738104943
It wasn't a sales success but it's the best game they've made in over 15 years. Okami didn't sell well at all when it first launched either.
>>
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>>738102735
Based Final Fight Guy!

Don’t look at Haggar’s height, you might regret it.
>>
>>738104978
They said when they announced it that it was a way for junior staff on the Monster Hunter teams to get more experience and the ability to get creative. It was basically just training exercises that they tried to make money off of, hoping that maybe there was a chance they could recreate the situation that lead Nintendo to Splatoon (since that was also a team of junior staff given creative freedom on a PvP shooter).

Pragmata is also a game mostly made by junior staff that worked on larger IPs (IIRC mostly RE & DMC).
>>
>>738104879
MGSV
>>
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>>738101065
Capcom wins for the Vs series alone

Shame how it died with Infinite in 2017…
>>
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>>738101065
Capcom made Street Fighter which singlehandedly revived arcades and is part of the big three arcade games alongside Space Invaders and Pac-Man.
>>
>>738105218
The fact that FIFA overtook PES is a crime
>>
>>738105218
DDR was the last breath into western arcades.
>>
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>>738103034
Komani used to have a wide array of franchises aside from the ones mentioned, pic absolutely related.
>>
>>738102557
this nigga really trying to use exoprimal lmao
>>
>>738103034
I loved this Tiny Toons game from Konami, I’m also aware of some Disney licensed games Capcom made with Mickey Mouse and Aladdin those were great too.
>>
>>738105472
I like this game a lot too, people underestimate licensed games a lot.
>>
>>738101065
>KONAMI VS CAPCOM
Who should be in the roster??

Konami
>James Sunderland
>Hinako
>Pyramid Head
>Hugo the Wolf
>Jenny the Bat
>Bomberman
>Simon Belmont
>Alucard
>Solid Snake
>Raiden
>Goemon
>Jehuty
>Anubis
>Vic Viper

Capcom
>Leon Kennedy (RE4, RE9 alt)
>Jill Valentine (RE3, RE1 alt)
>Mr. X
>Ryu
>Chun-Li
>Mega Man
>Tron Bonne
>Demitri
>Dante
>Vergil
>Hugh & Diana
>Amaterasu
>Monster Hunter (Rathalos set, Gore Magala set alt)
>Fabius or Olivia
>Nergigante (inb4 2big)
>>
>>738103854
Don’t mind me just posting a Konami hidden gem
>>
>>738101065
I don't think there's a single Konami game I enjoy. Both companies are equally cancerous.
>>
I wonder when Capcom will port it to modern consoles. Doesn’t even need a translation necessarily. To hell with that shitty GBA port.
>>
>>738101351
>>738101412
Can we all agree they both had iconic jingles for the SNES and Sega Genesis whenever you booted up a game.

https://youtu.be/oCvpQKY0Ly4
>>
I guess Konami by proxy of Bombergirl.
>>
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>>738106146
>Gacha MOBA based on an IP they bought
>>
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>>738106224
They both have some solid games in their prime years, but nothing I'd really consider to be personal favorites of mine.
>>
>>738102465
I'll take capcom's 8/16 bit line up over Konami's any day.
Ghosts 'n Goblins
Commando
Gun.Smoke
1943: The Battle of Midway
Bionic Commando
Mickey Mousecapade
Willow
Strider
DuckTales 1 and 2
Sweet Home
Chip 'n Dale Rescue Rangers 1 and 2
Little Nemo: The Dream Master
The Little Mermaid
Darkwing Duck
Gargoyle's Quest II
Oh yeah and six Mega Man games

and that's just the best of the nes library. Not to mention the four handheld Zelda games they made three of which are top tier or all the streetfighters or all MegaMan series spin-offs or all the other long lived capcom series like Monster hunter, dead rising, DMC and RE. Konami has MGS, SH, contra and castlevania and sure i guess they have shit like frogger, bomberman and a bunch of shoot em ups but those aren't series staying power.
>>738101561
>2000s
>Konami
I'll agree with you on that and even early 2010s. It's more like 2005 to 2015, outside RE5 and the 8-bit retro MM sequels there wasn't much going on at capcom. Monster hunter wasn't a thing outside Japan and DMC was a PlayStation exclusive so I missed out tell dmc4. This is where I first started hearing people call them Crapcom.
>>
>>738105669
>Cancerous
both are pretty low on the totem pole for “cancerous”
>>
>>738101065
Related question: What WAS the prime of each company?

I'm generally going with Capcom on this question, but there IS a couple of areas where Konami is untouched, like with experimental arcade hardware, like all of Bemani, Police 911, or things with physical presense like Yu Gi Oh.
>>
>>738107810
Don't respond to them. Mahiro poster is a habitual shit stirrer. Managed to get ran out of /vrpg/.
>>
>>738101838
What do you mean influence gaming. They were there with some of the biggest shit all the way back in the Reagan administration.
>>
>>738102080
Konami had a dark time, but they were releasing plenty of shit....in Japanese only .
>>
konami by far
>>
>>738101065
CAPGOD
>Mega Man
>Resident Evil
>Okami
>Devil May Cry
>Street Fighter
>Darkstalkers
>God Hand
>Viewtiful Joe
>Onimusha
>Monster Hunter
The list goes fucking on, man...
>>
>>738102621
Considering where the curve is going I don't think this is a bad thing. Visual storytelling. Just a little idle animation on rokuman 1 makes a huge difference. And the artists they had in CPS2 era were close to untouchable.
>>
>>738102851
They'll run out of RE games obviously. But with Pragmata's success, maybe we're due for a new mega man legends in the engine.
>>
>>738102080
>not enough people
it was one of the biggest stories of the 8th gen that still gets referenced, it's just a 10 year old controversy at this point as the horrors of time passage continue.
>>
>>738103198
>I think Capcom historically is much better at experimentation
Not when it comes to arcade hardware.
>>
>>738104204
...because so many other companies, particularly in the west are charged shotting themselves in the nuts. Ubisoft? Bungie? Xbox? Blizzard? Half of Sony's output?
>>
>>738101065
Capcom's prime is right now, Konami's prime was in the late 2000's.
>>
>>738104879
Tell me why that game is great.

>>738104687
They've been making games in JP continuously.
>>
>>738105536
No Bill Rizer?
>>
>>738105523
>>738105472
I have a soft spot for kind of dumb licensed anime games like the GBA/DS era Prince of Tennis. or gantz.

Side question. What was Capcom's peak coomer game? I think for the big K it's Rumble roses.
>>
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>>738108887
>Capcom's prime is right now
>>
>>738105536
Konami needs Twinbee, the contra dude, Goemon, and at least one Bemani Rep.
>>
>>738109093
Konami has been irrelevant for over a decade while Capcom already has two critically acclaimed hits this year.
>>
>>738105597
https://www.youtube.com/watch?v=J_E-CaBtH2Y

>>738105669
Out of curiousity, what the fuck do you like?

>>738106224
There's no fucking way you should attribute bombergirl to Hudson. And it's also pretty fucking obvious what anon loves there.
>>
>>738109201
Yeah but this isn't Prime Capcom
>>
>>738101887
>Not a single good game
Grim
>>
>>738102080
iirc Konami only started clawing their way back into vidya cause Japan passed new Pachinko laws lmao.
>>
>>738104010
>the ceo said it himself on an interview about why mhworld was such a success
If only Ryozo felt the same way and didn't double down on it for Wilds. Wilds is salvageable if they do some major course for the expansion but I expect them to be stubborn and continue to double down.
>>
>>738102072
least dejected snk fanboy
>>
>>738101065
Capcom used to be so prestigious to me back in the day they were like Pixar of videogames. The only thing I think Konami beat Capcom in is OST, and even that is a bit close.
>>
>>738104879
I get it was a new IP and shit but they really should have advertised Kunitsu more.
>>
>>738109383
>Out of curiousity, what the fuck do you like
For Capcom I like their fighting games and CPS2 era stuff. Their other arcade games are kind of okay at best. I think the mega man IP aged like milk when they hit the gba era, don't care about their other console IPs. For Konami, I think their shmups are bad compared to Toaplan, Taito, Psikyo, and CAVE; I dont like the level design or gimmicks in their shmups at all. Their console stuff like MGS and SotN is just straight up movies and super casual/boring platformers.
>>
>>738110420
>Would want Capcom vs Square Enix
>Capcom vs generic twinks that dress like they shop at hot topic
Imagine the mental state someone would have to be in to type all this out
>>
>>738107217
>It's more like 2005 to 2015, outside RE5 and the 8-bit retro MM sequels there wasn't much going on at capcom.
MVC3 was good.
>>
>>738107217
I like those games, but Rocket Knight adventures is insanely good. You should try it.
>>
>>738110668
>Rocket Knight adventures is insanely good
lmao
>>
>>738110734
You just listed 6 edgy twink protagonists in a row, how is it possible to be this deluded?
>>
>>738110420
Square Enix are so out of touch, it's hilarious.
>>
>>738101514
I know other anons have called you out, but how can you seriously ignore some of their biggest hits like contra and gradius. Hell, even their tmnt games were huge back in the day
>>
>>738110857
Post 5 thrilling seconds of gradius gameplay
>>
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>>738110762
T260 (Omega Body), Guella Ha, Noel, Boston, Mondo, Mido.
>>
>>738110947
So delusional it is, got it
>>
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>>738110978
What ever you want to say.
>>
>>738101065
Capcom and it's not even close
>>
>>738110883
Gradius is a hell of a lot more thrilling than capcom's 1942
>>
>>738109201
>Konami has been irrelevant
Their game department revenue last year was almost twice as much as Capcom
>>
>>738111209
1943 and 19XX are both better than the gradius series and I don't even think Capcom is a good shmup dev.
>>
>>738111378
OK, now I just know you're full of shit. Explain what makes them better
>>
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>>738102080
Because that's not what happened. You're just repeating the most normie take on the internet.

Pachinko branch was quickly merged with arcade branch, since it wasn't making that much money. They focused on the Japanese market instead.

This game, exclusive to Switch and Japan, outpaced and outsold the worldwide sales of MGS3 on PS2. Yet you never heard of it.
>>
>>738111471
Actually interesting routing, deadlier bullet patterns, more nuanced and strategic power up usage rather than a glorified build order. 19XX also has cool stuff like boss ranking and multipliers for stage destruction. Just all around more interesting games.
>>
>>738108887
>Konami's prime was in the late 2000's.
Yeah, when they became the Kojima Company and practically drove out their old talent like Iga, and bought a bunch of Hudson IPs they just sat on aside from Bomberman.
>>
>>738105523
They also made a spinoff minigame collection too.
>>
>>738101065
>>738101065
Did we ever finally found out why Koonami and Kojima split? Like the complete story?

>>738111550
I wish I knew Japanese or there was a partial english translation somewhere
>>
>>738112353
>Did we ever finally found out why Koonami and Kojima split? Like the complete story?
No, I don't think so.
Whatever it was, you can complain all you want about Kojima being perfectionist, wasting money on licensed and unused songs and traveling to Los Angeles every 2 weeks, but Konami is a genuinely evil company.

And I don't mean stuff like lawful evil or chaotic neutral, Konami is chaotic evil who will stalk their former employees just to make they're not working in the video game industry. Konami actively prevented Kojima Productions from getting loan from the bank or from getting health insurance for KP employees.
>>
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>>738111550
The bulk of Konami sales come from PES that is a giant money maker worldwide. It has strong japanese-only franchises like PowerPro and Momotaro Densetsu but they're not close to Metal Gear.
>>
>>738104710
Capcom didn't develop it.
>>
>>738111328
And Sega makes a bazillion on Pachislot. No one cares, they don't have anything. Silent Hill f is the only notable original title since MGSV.
>>
>>738101065
Konami may be ass now, but capcom are easily the most overrated devs now. They've been shitting out the same slop for years now and people somehow still praise them for it.
>>
Real niggas know Konami was king of the arcades. Capcom established themselves with SF2 but truly came into their own with consoles.
>>
>>738112996
Have you seen the competition? The extent to which they're overrated is kind of irrelevant when they're still the best around along with FromSoft, who have also been doing the same thing for years now.
>>
>>738113289
>truly came into their own with consoles.
Agreed, both commercially and artistically.
>>
>>738101065
stalemates
>>
Its funny seeing people pretend to care about Konami beyond castlevania and metal slug
>>
>>738113432
>metal slug
*metal gear
>>
>>738113432
Hello?
Metal Gear Solid? Silent Hill?
>>
>>738101065
Strictly talking about the NES era here. I feel like Capcom were fantastic at action heavy platformers, but they weren't quite as versatile as Konami. Overall I liked capcom more but I can't deny that Konami had a significant impact on run n guns, beat em ups, shoot em ups, platformers, and sports.
>>
>>738113432
>>738113453
It's funny seeing zoomers who don't know anything about Konami besides Metal Gear.
>>
>>738113469
>2 movie games
Yowza, I bet you're a real interesting person
>>
>>738112996
I would not say they are overrated, but they now appear to be the most competent of legacy Japanese publisher now. which is not a terribly high bar.
>>
>>738113541
Listen here, bozo, name more interesting Konami IPs other than Castlevania, MGS, and Silent Hill
>>
>>738113289
Konami had peaks with Frogger, Gradius, and their rhythm games, but come on, even before SF, Capcom had Commando, GnG, 1942, and Section Z. Capcom were second only to Namco and Sega in terms of popularity and revenue.
>>
>>738113541
(You)
>>738113603
>suikoden
>zone of the enders
>gradius
>contra
>>
>>738101065
Konami is dead in the water today. Capcom has won

They were both equally impressive, but capcom edged them out even in the 90s.

What really broke my heart is to learn how miserable it was to work for konami. They just had really good toys to make games with that everyone tolerated to work there as long as they could.
>>
>>738101065
Most of the concepts that would be copied by kingsfield,RE4/deadspace, Doom, MegaMan, ninja gaiden etc... originated in Castlevania 1.

Even though I think the guy is a bit cringe, egoraptor did a pretty good job explaining them in his castlevania sequelitis video.
>>
>>738113689
Zone of the Enders 2 is goated
Suikoden is weeb slop
Gradius and Contra are just arcade games designed to eat quarters
>>
>>738105218
>shit Ive never heard of earning billions

how
>>
>>738113603
There aren't any, that's my point. Konami may have pioneered some things, but they never expanded or got experimental with those ideas. So their great innovation was to make movie games and open ended platformers with rpg stats. Like people want to pretend to talk about their old stuff, but all they did was make gradius and twin bee over and over again without really changing much, make contra over and over again with changing anything, etc. Like these are not interesting games, they're the barebones skeleton of better games other companies would take the initiative make later. It's not much of an argument if someone decides they're a morbidly obese retard who likes silent hill and metal gear and tries to argue backwards that games they haven't played, or barely played, must be good because they like silent hill or whatever.
>>
>>738113705
>compared to theme parks and Disney style movies
I'll never understand why you faggots say this when in both cases Nintendo is just licensing out their IPs to veterans of the respective industries. Literally the only one "abandoning" gaming is Miyamoto, and he's an old fuck who barely did anything anymore anyway.
>>
Ain't no capcom code. There is a konami code.
>>
>>738113912
>Konami fans are such shitters and casuals they had to add an infinite lives cheat
:|
>>
>>738113941
>no Mega Man doesn't count.
Okay retard
>>
>>738113814
>but all they did was make gradius and twin bee
Because Capcom rehashing Mega Man and Street Fighter countless times (to the point that SF died briefly) is so much better right?
>they're the barebones skeleton of better games
Name them
>>
Capcom has way more great games than Konami
>>
>>738114048
And now you ruined it
>>
>>738101065
Konami's best games reached higher peaks but overall Capcom has more consistently released ludokino.
>>
>>738113939
Yeah contra on nes was hard though. If I wasn't fucking up my boy jaime was and the normal amount of lives wasn't cutting it.
>>
>>738113998
Mega Man underwent multiple drastic changes, even within seperate series, like classic adding the slide and charge shot. Gradius, to this day, is the same exact power up order in every game, and the entire game being hard routing where you align options. Even the stages and bosses between games are pretty similiar. And obviously street fighter changes A LOT with each generation, it's not like Capcom decided to make SF1 over and over for 30 years.
>Name them
Dude Taito went from Space Invaders to webm related
>>
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>>738101065
>Silent Hill
>Castlevania
>Suikoden
>all down the fucking drain
>>
>>738112353
It was never released in North America, but there's an "Asian Edition" released in Taiwan and Hong Kong that has a full English translation.
>>
>>738114048
This thread sucks ass, Capcom vs Konami is like a gorilla beating on a toddler with down syndrome. It's not even comparable.
>>
>>738114150
Mega Man starting with 3 was mostly the same game over and over with maybe a gimmick or two. It was the X series that really shook up the formula. And Street Fighter 2's countless iterations barely changed the formula established by the first release.
>Taito
They are the kings of schmups alongside Treasure and Cave but that doesn't make Gradius dull. Especially when things like Parodius exists
>>
>738113941
bad bait
>>
>posts the most generic shmup shit ever
>>
>>738114407
>Mega Man starting with 3 was mostly the same game over and over with maybe a gimmick or two
Mega Man 4 introduced the charge shot. 5-8 we enter a capsoge era. Capcom has eras of great innovation and then they spiral into a shit twister, or at least the used to, they just make slop now.
>>
>>738114150
>Dude Taito went from Space Invaders to webm related
In like 20 years. Take away Space Invaders and Taito's arcade legacy is really sad.
>>
>>738114407
>Especially when things like Parodius exists
Also parodius is just gradius with twin bre bells???? This is exactly what I'm talking about lol
>>
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Life or death scenario, who would you rather choose to buy up Capcom and Konami,
Microsoft or Sony
>>
>>738101065
namco
>>
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>>738109383
>Out of curiousity, what the fuck do you like?
Here's his favorite games as of a year ago. Mostly RPGs, movie games, generic /v/ shit, and even a (mediocre) Konami game in the first row
>>
>>738114492
>Take away Space Invaders and Taito's arcade legacy is really sad
Taito made bank before video games even existed, they just spent their time after the golden era doing cool shit and having fun. And yes Metal Black is a better game than Gradius.
>>
>>738114557
Microsoft, because I'm still mad about Deep Down so I don't fuck with Sony.
>>
>>738114583
I find it funny when the one schizo links this image over and over because you know you're gunna have a complete mental breakdown momentarily.
>>
>>738113718
I was disgusted to learn the creator of Castlevania got demoted to working in their game centers because Castlevania III didn't sell as well as whatever shitty TMNT game they had on NES.
>>
>>738114528
Jikyuu Oshaberi is great
>>
>>738114715
It's all the same exact game dude
>>
>>738114583
And its a projecting tranny. Every time.
>>
>>738114751
Innovation for the sake of it isn't always needed
>>
>>738114751
All Gradius games have more interesting gameplay than this webm where you just move and shoot >>738114150
>>
>>738114703
Konami was ruthless with their devs back then. They were geuninely terrible at building up their talent.
>>
>>738114669
>I find it funny when the one schizo links this image over and over
Yeah it's crazy how you spammed this garbage taste for so long thinking you were patrician
>>
>>738114848
Parodius isn't fun and it's the kinda thing you'd see some aging eceleb credit feed through in their top 10 hidden gems video while autistic heavy metal music plays.
>>
>>738113941
>Microsoft has Super Lucky's Tale, Blinx, Crash, Spyro, etc
Blinx is only remembered by OG xbox uncs and Spryo/Crash have always been associated with Playstation even after Sony sold the rights to them.
>And yet these two never did anything with this genre. Even Square Enix took their time and eventually made Balan Wonderworld.
Nobody thinks Balan is a mascot for Square, retard.
>>
>>738114893
Okamoto (creator of Street Fighter) actually left Konami to join Capcom because it was that strict
>>738114928
Gradius' gameplay isn't a hidden gem at all
>>
>>738114928
You've only cleared games from /shmupg/'s begginer shmups list
>>
>>738114669
Why couldn't you name even 5 games before putting a Konami game
>>
>>738115025
Anon, only gradius 3 is hard unless we're going into additional loops. Every other Konami shmup I can clear in a day.
>>
>>738115136
but you haven't and never will
>>
>>738115162
I have and I help people play them whenever they ask. Obviously if it's a game I can beat in a day I don't talk about it, because I'd rather other people not talk about it as 4chan is always looking for the lowest effort games possible, doubly so if I don't like those games.
>>
>>738114893
Makes you wonder how Kojima rose through the ranks before MGS. Beforehand he was slumming it in the computer division with MSX and PC98 games. I wonder if MGS was a huge gamble, like if it failed he'd be demoted to toilet bowl cleaner.
>>
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>>738114484
Charge shot was fine as the last big feature, Megaman didn't need more abilities and that's why Capcom doing major shakeups way back into NES. There's people that argue that charge shot shouldn't exist even. Most fangames just stick with slide and charge shot because it's already solid enough and the gameplay that everyone likes from Megaman.
>>
>>738115384
why Capcom stopped*
>>
The best way to settle it is by comparing their top 10 series to each other
>metal gear
>castlevania
>silent hill
>suikoden
>zone of the enders
>gradius
>contra
>bomberman
>bloody roar
>ganbare goemon
Vs
>resident evil
>street fighter
>mega man
>devil may cry
>monster hunter
>ace attorney
>onimusha
>ghosts n goblins
>final fight
>capcom vs
>>
>>738115962
Put BoF over Final Fight
>>
>>738101838
MGS's success owes a lot to FF7 paving the way for slow burn story telling in the normie space.
>>
>>738114557
*unzips fat cock* jesus dont shoot
>>
>>738116263
O-ok good, now stay there
>*grabs your fat cock*
I forget what i do next
>>
>>738101065
Capcom obviously. They pioneered and they excelled. Konami was a worthy rival but a lot of their stuff was second-rate.
>>
#1 Capcom
#2 Sega
but who's #3
>>
Side battle
Konami off-shoot: Treasure
Capcom off-shoot: Platinum
Treasure or Platinum?
>>
>>738114583
>>738115061
good job exposing that troon but learn the difference between row and column retard
>>
>>738116990
Fromsoft or Ubisoft
>>
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>"yeah Konami games weren't popular lmao"
>>
>>738119065
It's either DDR was so big that they think DDR is it's own thing entirely, or they're fat fucks that are too afraid to get on the pad.
>>
>>738101065
Nothing can top this
https://www.youtube.com/watch?v=qaXV_tUCCtY

Nothing.
>>
>>738101065
Capcom is in their prime right now.

Literally everything they put out is a multimillion seller with 85+ metacritic and mostly positive reviews on steam. Capcom is on the biggest streak of their entire career right now. Ever since REmake2 Capcom has been on their A game.
>>
>>738119515
Counter
https://youtu.be/NImW-Rs8eK8?si=6doS6aC6xiLU0meP
>>
>>738113742
its all came ghost and goblin
capgod owns everything keknami made
>>
>>738119938
*came from
>>
>>738112792
Why would you compare the sold units instead of profit to show which series is better for the company?
>>
>>738119938
You're all wrong, Zelda did it first
>>
>>738115962
PES was pretty big for Europeans. The franchise was probably selling more than MGS at its peak but Konami fucked it up and let EA take the lead
>>
>>738115962
Street Fighter, Mega Man, Castlevania and Monster Hunter are in my top 5 gaming franchises. So I guess Capcom wins by having more titles
>>
>>738120165
zelda came after ghost and goblin
holy shit GodGod was untouchable
>>
>>738101065
Games I played from memory
Capcom
>Mega Man X
>Devil May Cry
>Resident Evil
>Street Fighter
Konami
>Castlevania
>Contra
>Gradius
>DDR
>TMNT
Gee such an easy pick obviously Capcom it just happened early age Komami was really good but the second Capcom start pumping new ips, especially RE, Komani lost forever
>>
>>738115962
Here's a version based on global sales figures

Konami franchises by total global sales
1. Pro Evoultion Soccer
2. Metal Gear
3. Castlevania
4. Dance Dance Revolution
5. Silent Hill
6. Contra
7. Suikoden
8. Ganbare Goemon
9. Gradius
10. Frogger

Capcom franchises by global sales
1. Resident Evil 183M
2. Monster Hunter 125M
3. Street Fighter 58M
4. Mega Man 44M
5. Devil May Cry 38M
6. Dead Rising 19M
7. Dragon's Dogma 15M
8. Ace Attorney 14M
9. Vs. Capcom 13M
10. Onimusha 9M
>>
I don't think Wilds can be saved :(
>>
>>738121390
Resident Evil is the ultimate normie franchise lmao
>>
>>738101065
Not that Konami was bad (when they mattered) but Capcom was just always better and more successful.



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