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>the sheer inability of the community to come up with a non-retarded name and criteria for this genre killed it despite solid sales
Grim
>>
J-slashers
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>>738129296
Stylish Juggling
>>
>le heckin grimirino
Oh no.
>>
>>738129296
Blame marketers at this point. Theyre paid to do it.
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>>738129296
>Games that give S-Rankings at the end of the level
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>>738129392
>>738129485
it's fun to joke around and all but I remember when this board was unironically trying to force calling them cuhrayzee or some shit like that
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>>738129296
>solid sales
only game in the last 20 years with those was DMC5
>>
gameplay-slop
everything is shit except gameplay, but even then, you just button mash to combo and juggle ennemies
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>>738129538
DMCuck has never played anything else as usual
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>>738129296
>3D beat em ups
Here. No need to thank me. And don't be so serious about labels.
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>>738129296
the genre is more alive than its ever been, just not on consoles
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>>738129296
Wrong.
The insistence on bundling these games together and blabbering about them when there's not enough interest for a thread is retarded.
These threads are brown.
>>
>>738129589
Bayo 1 sold over 5 mil, God of War 3 close to 10
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>>738129296
Beat em ups
>noo but they use swords and guns
Yeah and so did AvP, The Punisher, Tower of Doom etc
>>
action game.
>>
If you think DMC is about mashing combos then you're a secondary brainlet who just wants to jerk off to the cutscenes.
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>>738129296
>Nier tomato
ehhh
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>>738129663
>gachashit
please, there's a containment board for those
>>
I just found out yesterday that og ng2 runs perfectly on xenia now. Ive played up to halfway through chapter 5 and the only bug ive seen are boss cutscenes lasting slightly too long so the boss sometimes hits me before i can see whats happening. Otherwise its running flawlessly at 1080p
This shit rocks. Really depressing how neutered of a game sigma2 is
>>
>>738129609
I played Gungrave & Rising Zan. Those two give you Mission rankings too. Huh.......
>>
>>738129694
bayo 1 was not a financial success and that was made clear with sega and many other publishers wanting little to do with a sequel
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>>738129296
Why the fuck would anyone put Vanquish, GoW and God Hand in the same category? They play nothing alike.
>>
>>738129296
assfuck games
>>
>>738129578
>force calling them cuhrayzee or some shit like that
we still do
just not often enough
>>
>>738130032
Cuhrayzee only signified that everyone was posers mashing in bloody palace trying to larp like donguri
>>
>>738129296
Many of those games aren't even in the same genre. No matter how much Vanquish borrows from CA at the end of the day it's still a shooter. Only DMC-derived games are similar enough to each other to be grouped together.
>>
>>738129578
The other choice was Reset Era's pet name character action, so cuhrayzee seemed good by comparison.
>>
>>738130424
How aboutt you stop larping and get to the goddamn point fucking faggot.

Vanquish...............has Mission Results too????? Wooooooooahhhhh..............stupid retard. Kill yourself idiot. You stand for nothing.
>>
>>738129296
QTE unc slop genre
>>
>>738129965
God of War and God Hand are both based around melee combat where enemies are often best handled with wacky juggle combos. They have a lot of differences, but it's reasonable to say they're in the same genre. Vanquish is a cover shooter. It's by Platimum and has some staples including a move that launches an enemy helplessly into the air, but it still has more in common with Uncharted than Devil May Cry.
>>
I swear it's been called Hack n Slash forever
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>>738130594
>God of War and God Hand are both based around melee combat where enemies are often best handled with wacky juggle combos
The same can be said about Street Fighter
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>>738130756
>I swear it's been called Diabloclones forever
yeah, by journalists lmao
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>>738129965
GOW absolutely belongs in the same genre. It's just that it's icky because it's western.
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>>738130935
If GOW belongs in it then Force Unleashed does too. Or fucking Kingdom Hearts. Or Dynasty Warriors.
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>>738131034
>then Force Unleashed does too
Yep, it does. Dante's Inferno and Darksiders too. Now these aren't very good but they still belong in the same genre.

>fucking Kingdom Hearts
No. That's an Action (J)RPG like Tales of series, Nier Automata, Final Fantasy XVI and VIIR etc.

>Or Dynasty Warriors
No. That is a Musou. Different action sungenre about battlefield management 1 vs 1000 game.
>>
>>738129604
>holy shit there's gameplay in my game
>>
>>738129952
Bayo 1 was plenty profitable, it was unappealing to Sega in particular because they were on an infinite money glitch run by shitting out asset flip Yakuza games every 6 months that sold well and cost next to nothing to make
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>>738130441
>came up with "PC master race"
>came up with " character action"
Has any other reviewer had such a profound impact on the medium they talk about?
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>>738131286
Are you saying that GOW plays more similar to Bayonetta than Nier Automata? Cause we both know that ain't true.
>>
>>738130756
Hack and slash was the usual name in the PS2 games, but people also called Diablo hack and slash so that didn't stick
>>
Those are all action adventure games
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>>738131547
I never got far into Nier Automata but Kamiya directly cited the PS2 God of War games as a big influence on Bayonetta leading up to release
>>
>>738129578
it's a good name
more genres should have silly names
>>
>>738129663
>Bunch of unnecessary movement
>Button that takes away control and do everything for you
Trash, not gameplay
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>>738131671
That influence was the QTEs
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>>738131690
>e-excuse me miss I'd like to know where the cuhrayzee games section is
>The what?
>the c-cuhrayzee g-
>Sir do you have a responsible adult with you today? If you're lost we can call them over the speakers
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>>738130441
>Reset Era's pet name character action
No. Character action predates Reset Era. It was gargled by mostly Neogaf (a predecessor to Reset Era) and reddit. Why? Because Two/Super Best Friends Play spammed that name. Liam heard it from Japanese players but "Character action" means something completely different in Japan - Just a game that has a mascot character like Sanic or Mario or Kirby so it's not about what we have here.

>>738131510
No. Yahtzee came up with the "Spectacle Fighter" and he hated the sub genre. Either in his DMC4 or reboot review. Nobody used it because calling action games anything "-fighter" is just asking for trouble.

Total Biscuit, another brit homosexual, tried to popularize the term "Spectacle Fighter" in his divisive DmC video where he and another anglo Jim Sterling both shat on DMC fans. This polluted the term further and nobody wanted to use it. TB then died from ass cancer, Jim Sterling became a transexual and Yahtzee was fired.

>>738131547
>Are you saying that GOW plays more similar to Bayonetta
Yes I do. Please just keep in mind that I am not talking about Cuck of War reboot and Ragnacuck.
>>
>>738132035
>Yes I do. Please just keep in mind that I am not talking about Cuck of War reboot and Ragnacuck
I wasn't thinking that of course. But Nier literally has a Bayo dodge and Moon of Mahakala-style parry as items you can equip. Again, the direct similarities between Bayo and GOW start and end at QTEs.
>>
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>>738131923
>excuse me miss where are the roguelike games
>you mean the roguelite games?
>no i mean the roguelike games
>well, here's the roguelike games, I suggest binding of isaac
>no i meant the turn based roguelike games
>you mean like slay the spire 2?
>no i mean the turn based top down roguelike games
>with or without metaprogression
and then they both realized that game genres are fucking retarded and had HOT STEAMY SEX on the GAMESTOP COUNTER
>>
What are the arguments against 'stylish action'?
That was DMC1's genre name according to Kamiya, and that game is considered to be the foundational title in the space.
It neatly summaries everything that defines the genre, from mission grading, real time letter ranks, juggling, expression over rigidity...

Literally the only objection to it is that 'stylish' is so wrapped up with DMC's approach that NG wasn't seen to suit it in the early 2000's. But compared to what came later (souls/arkham), NG is more of a 'stylish' game (due to the aforementioned elements)...so why not just use that genre title now?
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>>738131568
Hack and slash is a pen and paper RPG /tg/ term. It's a derogatory term about players that don't care about role playing and just want to kill dragons and collect big loot numbers.

When video games started becoming a thing we got the dawn of RPGs, then specifically called Computer RPGs (as opposed to traditional pen and paper RPGs). These were games like Baldur's Gate and Fallout. Isometric story/lore complex RPGs with dialogue.

Then came Diablo. No talking, no exploring the forests to save some guy's dog. Just killing and looting and dungeon crawling. Still isometric, still technically a numbers RPG class building game but it's all about the loot now. It's about the killing and getting big numbers.

And that is how the term "Hack and slash" got transplanted to computer games. Mostly by fa/tg/uys that played these games and knew what that term means.

Now the journalists come in. Journalists are stupid and "hack and slash" sounds cool, so fuck it, just use that to describe an action game right?
-Whoever uses "Hack and slash" for anything other than Diablo clones is either a retarded journalist or a zoomer that grew up reading IGN.

>>738132475
>But Nier literally has a Bayo dodge and Moon of Mahakala-style parry
Yes. Sure. But those are just some borrowed mechanics. The game is still predominately RPG - so it's an Action RPG by Platinum.
In Tales of Berseria I can whip out a combo that shits all over MGR in terms of input complexity. But so what? As a package Tales of Berseria is still an Action RPG while MGR is a pure action game - a stylish action game specifically.

>>738132730
>What are the arguments against 'stylish action'?
Over the years? I've seen none. It's the one true term for this subgenre.
>>
>>738132730
Guess Ninja Garden is efficient J-Action then. Wow.

Sucks to be a DMC street shitter playing DJ Hero
>>
>>738132913
>The game is still predominately RPG
How? Because it has levels? Because everything else it has (weapon upgrades, buying your moveset etc.) is the same as DMC. You don't have builds in Automata.
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>>738132913
>>738132730
For one the only games that explicitly incorporates style as a mechanic is the DMC franchise and Viewtiful Joe, and people generally don't even include VJ in the same subgenre because it's a sidescroller. Other games also have a real time score meter and animations that look like the character is trying to be stylish, but often games which are uncontroversially in the same genre will not have one or both of these features. Another important mark against stylish action is that it sounds autistic and retarded
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>>738130818
The conversation was about genre. A one on one fighting game is obviously not in the same genre as God of War.
>>
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>>738133276
DMC1 birthed the genre after Kamiya based the combat around the glitch he found in Onimusha during the development. So games that follow DMC belong in the genre of DMC. Style meter mechanic is not the defining aspect of this subgenre. Core combat is.

>but often games which are uncontroversially in the same genre will not have one or both of these features
For example? Anyone who thinks Ninja Gaiden isn't stylish but "efficient" is a mongrel retard btw.

>it sounds autistic and retarded
Kamiya > Nincel mutt on /v/

It beats all other terms by a county mile.
>>
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>>738133289
God of War features multiple one-on-one encounters, sometimes even in a 2D plane(Zeus in GOW3). Tekken features encounters against groups of enemies, sometimes in a 3D plane. How are they not the same genre?
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>>738132035
I was only vaguely aware of whether it was parroted more on Reset Era or Neo GAF, and I certainly haven't used either of them enough to be sure. It can be traced back to terms used by Japanese people for a game that sells because the player character looks appealing. Either way, I definitely don't want to call any game I like "character action."
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>>738129296
Why is God Hand in the same genre as the other games? It plays nothing like anything else in this image and is actually good instead of just being a dudebro retard masher.
>>
>>738133512
>Wordswordswords
Except Rising Zan & Sonic Adventure 2 already beat Kamiya to the punch
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>>738133531
Agreed. It's a retarded nonsensical term and the people that force it are usually jewtubers or reddit retards that watch them. Hearing the recent acronym "CAG" even when used ironically is gross.
>>
>>738133618
Do you even read yourself. You type like a woman.
>>
>>738133512
>For example?
Ninja Gaiden, God of War
>Anyone who thinks Ninja Gaiden isn't stylish but "efficient" is a mongrel retard btw
If Ryu's animations are stylish, what video game character has animations that AREN'T? Mario performs beautiful jumps and sommersalts like what you'd see in a gymnastics event, does that mean that Mario 64 is a stylish action game?
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>>738133520
One on one as in one player against another player. I could've been more specific instead of just leaving you to fill in the blanks. The few examples of beat em up juggle minigames in Tekken feel a bit like DMC or whatever, and playing God of War Ascension against another person is kind of like a fighting game. I still wouldn't recommend the entire Tekken series to someone in love with DMC because they probably don't want to play a game obviously made for one on one fights against another player.
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>>738133531
>Reset Era or Neo GAF
Those are two different things?
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>>738133668
>Ninja Gaiden, God of War
Mongrel.
I'm not reading the rest.
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>>738133589
Nobody cares about "uhh achsually" after the fact. People care about pioneers that popularized it.

Nobody cares about Severance. People care about Demon/Dark Souls.
>>
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>>738129296
Unironically KH2 deserves to be there more than Nier Automata.
Anyway, just use hack n slash. It works. Exceptions where You don't use swords just prove the rule.
>But that's diablo
Who cares, words change meaning and usage with time.
>>
>>738133668
I won't talk about "efficiency" in Ninja Gaiden because basically every game requires some level of efficiency, Ryu can knock an enemy into the air, juggle them with say projectiles and go into other melee combos just because that looks cool. That's inefficient in the way Dante keeping an enemy alive to do a stylish combo is inefficient. Ninja Gaiden rewards each hit on an enemy with some score much like DMC does. If you like DMC because you like doing stylish combos on enemies you could've just killed a while ago, you'd like Ninja Gaiden for the same reason.
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>>738133650
Take your meds.
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>>738133849
Vampire Survivors ripped off Magic Survival
Minecraft ripped off Infiniminer
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>>738133716
I think there was some shit where Neo GAF wasn't far left enough for some people and they decided to make their own with blackjack and hookers. It's generally a lot of the same people doing basically the same thing on a different website.
>>
I like stylish action both because it came from the creator himself and because it includes all of the "does this really count?" games, which to me is a positive.
Yeah, Vanquish is more of a third person shooter, but you will DEFINITELY find a lot more people interested in discussing its intricacies in a stylish action thread than an Uncharted thread. Birds of a feather flock together and all.
The point of grouping these games is facilitating discussion around a type of design philosophy too niche to sustain individual threads outside of release hype periods. Facilitating discussion is the only thing that matters, autistically categorizing games in strict ways change nothing for anyone, it's just autism.
>>
>>738129296
I thought we called them spectical fighters
>>
>>738133205
NTA, but the stats overwhelm the player input. Doing sidequests means you have to do nothing during boss fights for 2~3 minutes if you want to get all of the story because if you actually fight you'll kill the bosses before they finish talking.
It's absolutely an RPG, just not a good one. It would probably be a much better game if it wasn't an RPG.
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Ok but guys. Where. Are the S-Ranks. You're not casuals are you....................

Trick question.
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The ironic thing is that DMC1, which everyone at least agrees kicked off the genre, feels less like what we recognize today as J-stylish-character-spectacle-brawler or whatever than modern games that we would never group with the genre. Going from Bayonetta 3 to DMC1, it feels more like picking up a classic RE game than a game that shares a genre with Bayo
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>>738134002
Nobody other than asscancer patients, trannies and Hillary shills ever used that term
>>
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>>738129296
Action games?

And no the genre just isn't that popular. Too hard. Most player prefer soul like "difficulty".
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>>738134071
I am a holy water enjoyer.
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>>738133668
You're focusing too much on a DMC combo MAD comparison, when that's not the defining trait of a genre. Ninja Gaiden is much more focused on efficiency compared to DMC, yes, but compared to the entire rest of the industry, how is this not stylish? Genres are defined against the rest of the industry, saying "it's not DMC" is just saying that it's not DMC.
Ninja Gaiden is still about killing niggas and looking cool, even if the killing niggas part is a bit more tough and the looking cool part isn't as outrageous.
>>
>>738129296
HACK AND SLASH

THEYRE CALLED HACK AND SLASH

THATS ALWAYS BEEN THE NAME FOR THESE GAMES SINCE I WAS A KID
>>
>>738134178
Yes, because the game is literally a repurposed RE4 game.
Likewise, onimusha is regarded in the same genre but is quite literally Resident Evil with samurais.
Genres evolve as games introduce mechanics that would later become staples.
>>
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>>738134198
The games literally have an S for Spectacle as the highest rank
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Wow look how basic. DMC1 is le sux0rz
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>>738129663
Which game is it that started the trend of each swing of a sword having hueg or multiple effects to them? It can't be DMC or Vergil because that dude only has those in his heavy attacks. Even in DMC5 they don't come out for your normal attacks until you pop DT or something, and in Dante's case you have to manually input those with the DSD.
>>
>>738134178
While true I feel like the more the genre strays from its RE roots, the worse the games become as a whole.
Everyone seems to agree NGB is the peak of the franchise but its style of level design is still abandoned in the series. Same for DMC5 becoming a corridor.
>>
>>738134227
Soul games didn't forget to have actual level design. Even the ubisoft-esque Elden Ring.
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>>738133943
>Vanquish is more of a third person shooter
>more of a
Vanquish is squarely a third person cover based shooter with aiming. Just because it has a lot of style and movement depth doesn't mean it belongs in the same genre as DMC. It's not even melee. By that logic games like Resident Evil 6 and Devil's Third/Wanted Dead are even more relevant. They aren't. These are TPS games.

Now there's a bridge in appeal but that doesn't transcend the hard genre lines.

>autistically categorizing games in strict ways
Screeching against basic subgenre recognition is the actually autistic shit. You won't find people seething about Soulslikes being a subgenre of Action RPGs. Or Metroidvanias in platformers. Or 3D and arena fighters in fighting games. Or military/tactical shooters in FPS games. Or zero gravity and cart racers in racing games.

So why is it controversial if people want stylish action games to not be bundled with Bamham combat games and Souls/Sekirolikes?
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Onimusha is so sick, bring back tank controls for action games.
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>>738134302
>>738132913
>>
>>738134679
Are the HD versions worth a shit or should I just emulate the PS2 versions? I played a chunk of 2 and 3 when I was a kid but never finished them
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>>738129296
Marlow Briggslikes
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>>738134808
Based
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>>738133942
It was because the GAF moderation was outed as having pedo sex pests, so a bunch of users abandoned ship out of moral grandstanding to make RetardEra. And surprising almost nobody, the quantity of pedos essentially evaporated from GAF at the exact same time. Curious.
>>
>>738134302
DMC and Ninja Gaiden are generally about hacking and slashing with a sword, so that name makes some sense. There are plenty of games like that, though, and it seems to be most often used for like Diablo 2 clones. I don't want to talk about Diablo 2, and I think most DMC fans would rather talk about Bayonetta.
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>>738134673
>By that logic games like Resident Evil 6 and Devil's Third/Wanted Dead are even more relevant
They are

>These are TPS games
And stylish action

>Now there's a bridge in appeal but that doesn't transcend the hard genre lines.
That is a fair point but we already have hard genre lines for the melee games, the entire reason people want to consider it a subgenre is to specify about this specific category of games that appeals to the same type of player among action games. The stylish descriptor is unnecessary, those are already the games people think of when they think "third person action games", nobody is thinking about shooters if you say that.

>You won't find people seething about Soulslikes being a subgenre of Action RPGs.
You also won't see someone screeching if you make a "soulslike" that happens to be in another camera perspective or use guns instead of melee as the main method of dealing damage. When Armored Core VI was announced and fans of the series were scared it would become a Soulslike, they weren't scared of swords overtaking guns, they were scared of fundamental structural changes.

>So why is it controversial if people want stylish action games to not be bundled with Bamham combat games and Souls/Sekirolikes?
It's not, I'm not saying they should either. They don't give the same kind of combat experience as stylish action games do. I'm saying something like WET should be included.
>>
>>738134741
The HD versions are good but for 1 specifically it's a remaster of the PS2 version, and the Xbox version, called Genma Onimusha (the one in my webm) is vastly superior, so emulate that instead. For 2 the remaster is the way to go, but I find 2 to be the worst game in the trilogy by quite a lot. 3 you don't have a choice, has to be emulation, the old PC port is absolute garbage. God tier sequel.
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i don't give a shit about exploration. puzzles and wonky platforming are always the most boring parts of these games aside kamiya-style minigames. besides, the genre's all about the fighting.
>>
Since nobody plays DMC for the campaigns then I guess saying DmC has the best story mode isn't such a hard thing.
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>>738135376
By this logic, chapter trials in RE are the peak of the genre? No exploration, no plot, just a straight like going from one arena to the next.
>>
>>738135376
Level design impacts the fighting too. The more you neglect it in favor of a straight line that closes off to spawn enemies, the less varied the combat situations are.
This is something Ninja Gaiden always excelled at over DMC, even in the more linear titles. DMC5's idea of encounter design for the most part is just "here's some niggas", with some very few exceptions like that stage with the jail traps, or I guess V exploding walls with his DT.
>>
>>738134421
this and far-away static camera are trends that i hate. i know all chinese gacha games do animations like that but japs have started doing it too on a lesser extent.
i don't really know who popularized it but it's also an issue in modern anime so i guess it trickled down to every other asian action game afterwards
>>
Hack n up
it's the misture of Hack slash and beat n up
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>>738135149
>They are
They aren't. They are TPS games first and foremost. That is their defined core.

>And stylish action
Different subgenre of a completely different genre. No monkey screeching can change reality.

>we already have hard genre lines for the melee games
And stylish action is not an amorphous label or a seal of approval. It is a SUB genre name. It belongs to action games.
Vanquish has more in common with Gears of War than it does with DMC. Because both Vanquish and Gears of War belong in a shooter genre and a third person/cover based shooter subgenre.

>When Armored Core VI was announced
AC6 suffered identity crisis itself. It is more of an action arcade Gundam game than it is a proper action mecha game like old ACs. That is a can of worms you casually brought up which showed me you're not cut out for this conversation.

Vanquish is a TPS. It is not an action game. Stop trying to rape the terms you evidently don't even comprehend just because classifications make you jittery.
>>
>>738131923
>Well you see I put you in a silly made-up scenario where people call you a retard politely, so now you can't say it!
You have to be at least 18 years old to post here.
>>
>>738135692
NG has good level design but it's also because by design it uses the whole ass level as an enemy zone, unlike most other games.
if other games started taking that approach, sure, but i'd rather focus on fighting than exploring in these kind of games
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>>738129578
Cuhrayzee might be stupid name, but it surely beats "character action" for sure.
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>>738132035
>and Yahtzee was fired.
Fucked up part is this only got him more money while the parasitic hanger-on that was The Escapist hasn't uploaded anything in a year and relying entirely on Yahtzee residuals.
>>
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Mission Start: Reach the End of the Level.
Mission End: Good Job Faggot here's your Gold Star Sticker

Character-Action.
>>
>>738136151
Great victory. Now he whores out for patreonbux and balls shaving razor sponsorships. They all lose.
>>
>>738135817
>And stylish action is not an amorphous label or a seal of approval. It is a SUB genre name. It belongs to action games.
>Vanquish is a TPS. It is not an action game.
So which are these action games that don't belong to any other genre and also don't belong to stylish action, since being a shooter means it's not an action game? Name a few. If Diablo is hack n slash, WET is third person shooter (?), what is the point of the "stylish" differentiation here? What games are left out that weren't already before?

>That is a can of worms you casually brought up which showed me you're not cut out for this conversation.
Ironic, since you're taking a quote that only really applies to gen 4 and calling that "old AC"
That design shift is felt in boss fights the most, but not for general stage play, and absolutely not overall structure, nor does it have anything to do with Soulslikes. For Answer is itself vastly different from the tempo of actual old AC, VI is closer to gen 3 than it is to 4, even if I do agree it's its own beast.
The only generational shift that didn't really feel like one was gen 2 to gen 3, every other numbered title brought its own core design principles.
>>
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Reminder
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>>738129296
HACK AND SLASH
>>
>>738136292
soulslikes appeal to the people that love thinking about being cool
stylish action appeal to those who love actually being cool
>>
>>738135376
>aside kamiya-style minigames
Those are literally the worst of the bunch, to this day I haven't replayed TW101 because I dread the unskippable minigame shit. At least the platforming can work well if the underlying movement mechanics are good enough
>>
>>738136564
>stylish action appeal to those who love actually being cool
>>
Resident Evil 5 & 6 are Character-Action. That's not even taking Mercenaries into consideration.
>>
>>738136292
Sekiro only punishes you for missing the already massive parry window on your second playthrough if you opt into hard mode. Never saw anything but praise for that decision.
Feels like rationalization to me, you think if From took a page out of Team Ninja's book and bosses got new attacks on NG+ souls fans who agree with this post would stay consistent and criticize that decision? I seriously doubt that. I personally would think it's awesome too.
>>
>>738136678
mall ninja stylish action when? i unironically love that shit
>>
>>738136709 (me)
In fact, DS2 is already often praised for having the best NG+ precisely because it's more transformative than any other, including stuff like adds in boss fights, straight out of Ninja Gaiden.
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The most pathetic bunch are those that pretend that there is a conflict between Stylish Slashers fans and Souls fans.
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Asura's Wrath is Character-Action
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>>738136781
agreed. we should join forces and repel the looming chinese gacha fans' menace
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>>738136749
>>
i cant remember the last time a cuhrayzee-character-slashhacker-whatever the fuck is their name is in the end was unapologetically arcadey, with hit counters and scores like GoW or Bayonetta. DMC5 had a score mechanic but it was just "Oh you finished heres your score lmao" instead of something like bayonetta where you had complete feedback on it.

Give me some recommendations, especially if they have hit counters.
>>
>>738131568
It did stick, hipsters just refused to call it HnS for stupid reasons.
>>
>>738136912
I think Hi-Fi Rush has that
>>
>>738136678
Yes? Don't you think that the guy in your pic would love to be cool? But Souls gamers are too mature to think about childish things like being cool. To them real adults play dark and grim games where the idea is literally just "game hard".
>>
>>738129296
It's just a third-person action game, or third-person action-platformer, or third-person action-RPG (depending on the specific game in this image).
>>
>>738136838
Will never understand the hype for this movie game. Played on launch and it was complete garbage.
>>
>>738129296
action game
>>
>>738129296
They are called styleoversubstance(SoS)
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>>738137092
Which one is the platformer?
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I may be spoiled by the remaster but i genuinely dont see any issues with the fixed camera here. Everyone keeps talking about it ike its the antichrist and its really not bad. I may be biased to fixed cameras, but i know a dogshit implementation when i see one and this one wasnt that.
Same with combat - its not gigadeep like DMC or NG, but its still fun to telekinesis people around for crowd control and healing.
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Rate my Character-Action tier list.

Post yours. You won't be because I'm the only non poser in this thread. Kek
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>>738137293
man this general is absolutely subverted from its original purpose
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What is cuhray/v/ee's thoughts on FFXVI?
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>>738136887
Gachas are management games in disguise.
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>>738129296
The godfather of the genre suggested "J-action" so I just call it that. Japanese action games are the best ones anyway so its fitting.
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>>738137360
I think you would enjoy playing actual 3rd person adventure games instead.
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>>738137079
>complains about being filtered unprompted
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>>738137375
>this general
Not enough talk about whose game is the gay sandbag buttsex of vidya with schizophrenic webms where the guy isnt playing the game and claiming how [FRANCHISE_NAME THAT WAS ONE OF THE FATHERS OF THE GENRE] does not belong here fir that title.
>>
>>738137514
>3rd person adventure games
I have. They're in the F tier. DMC5 & Ninja Gaiden Black. Lol nigger
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Resident evil derivatives
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>>738137360
give the link, I'm not googling a bunch of boxarts to do it myself
>>
>>738137419
It's not enough of an RPG for an Action RPG but too much of an RPG for stylish action, combat is extremely one note and cooldown abilities was a retarded decision.
Still love it as a game, especially with the mod that lets you start on Hard, but in the context of this thread I would only have bad things to say about it.
>>
>>738129609
I beat Ninja Gaiden Sigma on Very Hard and got the plat for Vanquish.
>>
>>738129663
Where's the routing and crowd control? Where's the movement and tech? These games aren't just about combos. Shinobi mogs despite having no combos.
>>
beat em up or hack em up
vanquish is a tps

>>738137360
does this bait usually work well for you?
>>
>>738137579
I mean games like DMC1.
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>>738129296
It's stylish hard action. The genre's fucking OFFICIAL name from the damn devs is stylish hard action.
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>>738137972
Just because you're a secondary basic bitch faggot doesn't make me one.
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>>738138035
>from the damn devs
who?
>>
>>738138035
>OFFICIAL
don't care, sounds gay so I won't use it
I'm not using immersive sim either
>>
>>738137419
By the time you get to the fun parts like the arcade Ultimania leaderboard runs and kairos gate stuff, you'd have gone through a ton of easy, braindead shit. Goes against the appeal of the genre. Should have just been a JRPG.
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>>738138073
Japanese box of DMC1
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>>738136250
>So which are these action games that don't belong to any other genre and also don't belong to stylish action
Magnetized bamham combat games (shit like Remember Me), Sekirolike action combat games (like Darksiders 3 and Wukong), over the shoulder combat games like Senua, Ex Voto, nuGOW which care more about story than combat complexity, 3D brawlers like FF Streetwise, MK Shaolin Monks, Yakuza, Beat Down, Bouncer, Urban Reign etc.
Basically any action game, mostly western, that's just ripping off the current popular combat trend or any melee action combat game that has a relatively simple combat mechanics that doesn't focus on complex inputs, execution, comboing and lots of moves - stuff like Genji. These games got away with being called "action adventures" once.
Some over the shoulder combat games like God Hand, Anarchy Reigns, Sifu get to be honorary stylish action games.
Some super challenging but unique combat games like Shinobi/Nightshade are appreciated in spirit too.

Vanquish is brought up as "you might also like this" bridge game for people that like action games but aren't well versed in TPS games. Same how people recommend Doom Eternal or Overkill to stylish action fans.
But sharing an appeal does not make them share a genre.

>WET is third person shooter (?)
It absolutely is. So are Devil's Third, Wanted Dead, Mad Max, 10000 Bullets, Stranglehold, etc. You just like TPS games anon. That's fine. But don't shove them in my action game discussion.

>Ironic, since you're taking a quote that only really applies to gen 4
There's 2 quotes there and both are applicable to PS2/X era, especially the first one. It's not speed or levels. It's the control and lock on. 6 is a Gundam Versus more than a proper AC game. Also fuck off with this, I'm not having an AC discussion with you.
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>>738137360
Here, found a tier list so if you want to argue some of these don't count, take it with the template maker
>>738137419
Frustrating. It almost has it, but also fumbles some stuff. I don't hate it like some posters here really do, in fact i kinda like it. And it's still an improvement over 15. But yeah. You could unironically improve it if you remove the timers and slap an MP meter that refills with attacks.
>>
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>>738137419
I hated the writing and characters. It ruined it for me.
>>
I really do think it's best to just call them action games. The only reason not to is that you want something to mark the absolute best action games specifically, but I don't really think that's necessary. All action games should be judged on the same level.
>>
>>738129663
>gachaslop
die a thousand deaths
>>
All Character-Action games should be DMC3 Bloody Palace.
>>
>>738136250
>>738138242
>Mad Max
Meant Max Payne, obviously
Remedy shit also seems like it's up your alley, like Quantum Break
>>
>>738137419
It didn't commit to being a proper action game enough, and half the Eikon movesets felt clunky to use. The base moveset was way too simple. It felt like playing an identity crisis. Also the world was really boring by FF standards.
>>
>>738129296
Combo jugglers?
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>>738138242
>actual examples
You know what, fair, good point, I was genuinely struggling to come up with examples. Though I will say that the fact that you can't name anything actually excellent, even adding
>Basically any action game, mostly western, that's just ripping off the current popular combat trend
just sounds like "stylish" is the differentiation between a mediocre game and a good game in the genre, rather than its own thing. Unlike how, for example, many action RPGs can be some of the very best in the entire industry but still not souslikes because the things that differentiate those types of games are actually fundamental, rather than just a simple measure of quality.
>Some over the shoulder combat games like God Hand, Anarchy Reigns, Sifu get to be honorary stylish action games.
That's just devaluing your point, delete.

>It absolutely is. So are Devil's Third, Wanted Dead, Mad Max, 10000 Bullets, Stranglehold, etc. You just like TPS games anon. That's fine. But don't shove them in my action game discussion.
Have you actually played it? The game does the aiming for you.

>Also fuck off with this, I'm not having an AC discussion with you.
Because you recognized that you're out of your depth here, I'll accept the concession. I wasn't the one who started the AC discussion in the first place, I was talking about what defines a sousllike and it having nothing to do with the main type of weapon used, which was relevant to the genre label discussion, you're the one who saw an opportunity to establish yourself as an authority but quickly realized you're not talking to some retarded casual. Never do that again, address the arguments or eat shit.
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Make way for Kunitsu-GODmi...
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>>738134031
Honestly, all the devs had to do was properly scale the enemies so that they are at your level or 5-10 levels above it. Playing Automata with a mod that adds level scaling really makes the combat feel way better than it did without the mod. It's the best of RPG mechanics mixed with Platinum stylish action games.

It's a case where Squeenix left a game to die and not reach it's true potential since the entire project was given only $10 million and 2 years for development, which isn't really enough time to really refine the finer points of mixing the Action RPG mechanics with the stylish action gameplay.
>>
>>738138705
>Never do that again
Holy fug, Anon's serious this time...
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>>738138537
All action games should be Mitsurugi Kamui Hikae
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>>738138910
You don't want me to fight with my full power.
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>>738131286
>Dante's Inferno and Darksiders too.
>Now these aren't very good
Fuck you
>>
>>738138820
Well, you just gave me a reason to replay it again. Sounds great. Which difficulty is recommended for the mod?
>>
Granblue Relink mogs your favorite action game
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>>738138789
RE Engine needs to end.
>>
>>738139237
The colors look fucked up because I tried to color correct for HDR. The actual game looks amazing
>>
>>738139014
post rank B
>>
>>738129296
Hack n Slash action games
God Hand - 3D beat 'em up
Vanquish is simply a 3rd person shooter
>>
>>738139220
Nice gameplay, mate.
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>>738139535
I never saved any webms lole
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>>738138416
They are action games. The discussion is about the subgenre name.

Burnout, Gran Turismo, Assetto Corsa and Mario Kart are all obviously racing games. But they belong to arcade, simcade, sim and kart racers respectively.

Boltgun, Call of Duty and Rainbow Six Las Vegas are all shooters. But they belong to traditional (boomer shooters), modern military (spunkgargleweewee) and tactical shooters respectively.

Tekken, Street Fighter, Kill la Kill IF and Arcana Heart are all fighters. But they belong to 3D fighters, traditional/2D fighters, arena fighters and "anime" fighters (which is an unclear name on the surface, it's called that way because all anime fighters are fucking insanely fast and a class of their own, shit like BB, Under Night and Arena Ultimax).

DMC, Dynasty Warriors, The Warriors and Sekiro are all action games. But obviously there's a fucking difference here. They belong to stylish action, musou, 3D brawlers and whatever the fuck Sekiro just birthed is gonna be called.
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>>738139157
It's this mod:
https://www.nexusmods.com/nierautomata/mods/744?tab=description

It's a side quest that the description page shows the location where it starts. You won't be able to complete it you get access to the desert around the time of the first Adam fight, but the that's fine since if you're not on Easy, there's still a lot of challenge in the game at that point. Also leave your email indicator on.

I play the game mostly on Hard but anything from Normal and above should give a good challenge. It's not perfect, but it is a very good means of making the enemies actually somewhat challenging throughout the game and actually forcing you to use the combat and movement tech in the game.
>>
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>>738139014
Based. Hitman games are character action.
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>>738139731
Yep. So is DJMax. Unironically.
>>
>>738139612
>whatever the fuck Sekiro just birthed is gonna be called.
I feel like Sekiro is just a soulslike. Because if a game that is just like Souls in everything except RPG mechanics isn't a soulslike, then soulslike just means RPG.
>>
>>738137419
There's some things in it that I just wish weren't there, like cooldowns on abilities. Still, it's fun to get in a fight and decide the coolest way to win.
>>
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>>738138705
>you can't name anything actually excellent
3D brawlers are underrated.

>just sounds like "stylish" is the differentiation between a mediocre game and a good game in the genre, rather than its own thing
It does appear that way until you notice a common thread. Good stylish action games are exclusively Japanese. Westacucks can't make them same how they can't make good fighting games. So it's not just a depth rift but also a regional one. For now, until more franchises branch out, we are stuck with 3 (crumbling) pillars. Well, more like 2.5 since Platinum was tasked with TN's property, merging the two somewhat. But I digress. Maybe the reds revitalize us with Tides of Annihilation.

>Have you actually played it?
No but I will eventually. I liked Vanquish.

>The game does the aiming for you
So does Total Overdose. Still a TPS in an open world.

>Because you recognized that you're out of your depth here
Oh fuck no buddy. I beat Zinaida before DeS was even out. It's just that I'm tired, this thread is shit and I want to rape and kill secondaries.

>wasn't the one who started the AC
You brought it up.
>>
>>738139994
I was thinking "Soulslite".

Core combat mechanics of a Soulslike which is traditionally an RPG but transplanted into a pure action game or a hybrid game. So this now became the new formula that everybody copies as their melee mechanic of the choice - instead of Bamham combat. So shit like Star Wars Fallen Order is an action adventure with Soulslite combat, like Sekiro (but obviously shittier like every western attempt).
>>
>>738139994
Sekiro doesn't have a stamina bar that stops you from playing the game if it runs out, so I don't see it the same way as all the Dark Souls games or Bloodborne or Elden Ring. It's an action game, even if it doesn't have the same appeal as like DMC.
>>
>>738138617
Turn off HDR if you're gonna record nibba
>>
>>738138071
Didn't ask you to become one. Asked you to seek the things you like.
>>
>>738136912
ninja gaiden 4. granted its probably because platinum made it but still.
>>
You faggots just make up shit to talk about. Nobody cares about souls games here. Do you get an S rank in that game like in Platinum games. No. Fucking kill yourself discordnigz. I know you organize this shit.
>>
>>738136912
>>738140668
ng4 is great for that because if you activate berserk and use a UT you get to see your score rack up bonus combo points for every single hit you land
>>
>>738137419
square held back. get rid of cooldowns, implement the eikon moves into clive's actual moveset, have the different eikons change clive's weapon like they were sorta hinting at with odin/leviathan/ultima, get rid of the stagger meter, and increase the difficulty and the game would've been much better. I'm hoping the designers are still there and give it another go cause the groundwork is already there
>>
>>738139220
>gachaslop
fuck off
>>
>>738141373
Relink is not gacha
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>>738131034
Obviously something like the Force Unleashed counts.
Why wouldn't it? The game clearly follows in the path of DMC.
>>
>>738141007
>I'm hoping the designers are still there and give it another go cause the groundwork is already there
The development team disbanded after the dlc. A shame, because as you say, the base is there.
That said, given the general reception of the game and the general climate surrounding it, i wouldn't be surprised if they scrap it as a whole and go back to turn based.
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>>738131034
Kh does for sure.
DWfags insist Origins is cuhrayze adjacent enough for it to count.
>>
>>738142393
>>738142494
Do these game have Mission Results like DMC.

Nope. Guess they're not Character-Action then.
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>>738133943
>but you will DEFINITELY find a lot more people interested in discussing its intricacies in a stylish action thread
This is just due to the company, not the game's content.
Vanquish is a cover based shooter with some gimmicks.
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>>738139220
>>738139535
kek
third worlders post shit like this without a hint of irony
>>
>>738134002
I always thought that referred to more anime-like fighting games that don't care that deeply about balance.
Something like Jojo.
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>>738142648
I wish nerds would be mean to me too instead of just proxy posting everything in the thread............. Sigh
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>>738142568
>Do these game have Mission Results like DMC
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>>738142494
>DWfags insist Origins is cuhrayze adjacent enough for it to count.
No I don't.
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Styl'em up
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>>738142749
That's End of Game Results. Like Resident Evil & Metal Gear Solid.
>>
>>738142596
It helps that the same company made Bayonetta and MGR and shit. Still, there are mechanics you wouldn't expect to see in like an Uncharted game, like the jet boost knee slide and melee including a flash kick, that makes people wonder how the fuck it works.
>>
>>738142837
Then perhaps MGS and RE are cuhrayze
>>
>>738139994
If Sekiro wasn't made by Fromsoft, no one would call it a Soulslike.
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>>738135332
2 is far better then 3 lmao
>>
>>738142769
It's about one guy with a decent moveset taking on specific enemies including bosses. It's more like DMC than most Dynasty Warriors game are, where it generally feels like they made a bunch of maps for 2 player versus and decided to let you play against the AI instead.
>>
>>738129296
>Vanquish
Is a shooter.
>hi-fi rush
Is a gay action RPG.

MGR, Ninja Gaiden, DMC, and Bayonetta are character action games. GoW is a character action game, but mediocre.

Neir Automata is an action RPG that plays like a character action game. You could technically call them all action RPGs, but they lack some of the more core elements of those.

OP is a retard.

>>738129663
Mobile gachashit is not a videogame. Kill yourself. Even pretending that retarded all flash no substance thing is equivalent to any of the games in OP is embarassing. The amount of input execution reequirement is zero. The amount of actual thought or effort in that clip is zero. It's just "push button, see flashy lights and a bunch of gay numbers". Jingle jangle keys for retarded zombies.
>>
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Who we Maining Character-Action bros
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>>738129296
I see a bunch of hack n slash games, a couple of beat em ups, and a third person shooter
Where's the problem exactly?
>>
>>738143027
Juggling a boss up and off the screen in panzer bandits is peak beat em up experience.
>>
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>>738143050
It's a musou. Please don't. Even Sengoku Basara fags which have actually stylish combat in comparison are not delusional enough to think their shit is not a musou.
>>
>>738143107
>hi-fi rush
>Is a gay action RPG.
Maybe you shouldn't make declarations about games you've never played.
>>
>>738136292
>Doom eternal and ULTRAKILL have the highest difficulties unlocked from the start
Why do japs not understand this shit?
>>738143107
Vanquish is a cag shooter just like how Zoom Eternal and ultra troon are
>>738134298
I love how 90% of webms of ng2 are from chapters 1,2, and 11
>>
>>738132596
Meta progression is roguelite. Traditional non-meta progression is roguelike. If you want ACTUALLY ROGUE, you want a DUNGEON CRAWLER that is roguelike. The isometric tiles turn based rpg is called a DUNGEON CRAWLER.

It's only hard if you're retarded, like a games journalist.
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DMC can be a musou if you want it to be
>>
The Prince of Persia games are character action.
>>
>>738143260
I'm not expecting anyone to go from Devil May Cry to Ninja Gaiden to Dynasty Warriors Origins. Still, if you want an action game about beating pricks with a sword, DWO is a good pick like the other two. If you want 80 characters with their own campaign that's basically doing the same shit as the rest, another Dynasty Warriors game would be more your speed. This is in the middle where it's not quite like a million other Warriors games, but it's not exactly DMC either.
>>
>>738136292
They also fail to implement style as a gameplay mechanic. In DMC you just get more orbs with better ranks and in DMC V they tied quadruple S skill to it but that's just one tiny thing in the game that no casual is ever gonna use anyway... So they play it like any other game, and then they just shrug their shoulders like oh wow that was so meh.
>>
>>738129296
I did not know until recently that these were called character action games. I thought they were just called action games.
>>
>>738142445
>i wouldn't be surprised if they scrap it as a whole and go back to turn based
I really hope they don’t listen to the internet and copy E33
FF is way more interesting as an ARPG franchise, they just need to make more games like Remake and Rebirth while continuing to polish and enhance what works about the 7R combat system
Not saying every game needs to be exactly that, but I hope they take the lessons learned from there and apply them to post-7R games
If they want to do more character action, it should be a spinoff marketed to more hardcore players like Stranger of Paradise so they don’t have to worry about tardproofing it like XVI
>>
>>738139620
>Ability to level scale enemies

This solves the biggest weakness of the game. Finally, someone did this. I've thought that was the biggest flaw that prevented me doing a replay since I got ending E the month it released.

The game gets incredibly boring when you're farming the rest of the endings / content because everything dies too easily to let you actually fight, that was something they should have fixed from the start.
>>
>>738143628
Action adventureeee! Yeah!
>>
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>>738143403
NG2 also has lots of enemies on screen. It doesn't matter. Musous are battlefield management games. People who think they're just 200 KO button presses never played PS2 musous or even higher difficulty weapon reqs in newer games which demand you fulfill objectives.

>>738143504
It's still a musou. Not saying they didn't improve the combat inputs (low bar) or that you can't like both for similar reasons. This is about sub genres, not genres. >>738139612
>>
>>738143491
Warrior within unironically is
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DmC is more faithful sequel to the franchise than 5 but not for the reason secondaries think.

5 removed the Mission Timer so you can mash in a level for 30 minutes.

Now imagine Dead Rising without the Timer.
>>
>>738143491
It's a 3D platformer with generic action adventure game which evolved in AssCreed and shares a lot of similarities with what became Bamham combat.
>>
>>738143786
>DmC is more faithful sequel to the franchise than 5 but not for the reason secondaries think
Kill yourself.
>>
>>738139620
I'm more interested in the mod that gives me those pantsu & leggings (better than a skirt
>>
>>738143821
>generic action adventure combat*
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Play Baldr Sky
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>>738143379
>ask for a dungeon crawler
>get given diablo 2
>>
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>>738129296
Kamiya literally said people should just call them "Japanese action games" the same way westerners use the word "jrpg" to mean whatever the fuck they think that genre is

he is literally the creator of the genre, his proposal was pretty logical, you still didn't give a shit, you have only yourselves to blame
>>
>>738143628
You ain’t slick Charlie
>>
>>738143359
Doom eternal is an Arena Shooter. "Character action game shooter" is just a gay retarded zoomer mashing up genres they actually know because they're too retarded and incompetent to look up what older things are called.

>>738143268
That's the game with the literal californian cast of onions faggots including "chai". It's gay and retarded. It's the onions patrol vs the EBIL CORPORATIONZ. The action is on the level of legend of zelda, not an actual character action game. It's a japanese development company's shit game, so I was being generous by calling it a JRPG instead of a GAY rpg.
>>
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>>738143928
>oh... incel chigyu-kun... I will give you my virginity but only if you defeat me in this shit ass video game for smelly fat nerds
It's so hilariously sad and pathetic it takes you out and immediately makes you envision how dysgenic the people that came up with it are.

Japs should stop trying to write.
>>
>>738144096
>I was being generous by calling it a JRPG
So you doubled down on being wrong about a game you've never played. It isn't a fucking RPG. You aren't grinding to level 99 to get your accuracy stat up or whatever. It's DMC but you get rewarded if your inputs are to the beat of the song. The lead game designer is credited as the "planner" for DMC1. It's Devil May Cry for kids.
>>
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>>738143698
Same. I actually went ahead and 100% the game after installing this mod because now all the fights aren't piss easy at level 99.

It's not necessary for the last couple levels of the coliseum, but killing a boss on Hard in 2 seconds because you're 20 levels above them is anti-climactic as fuck. My guess is that they didn't have any budget for playtesters to check for this shit before release and Squeenix is ruled by cheap cunts that don't patch their games until it affects their bottom line.


I'm just glad there are autists out there that cared enough to help this game reach its full potential.

>>738143918
Knock yourself out. It's a sexy look for 2B.
https://www.nexusmods.com/nierautomata/mods/161
>>
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forgotten, or never known?
>>
>>738144493
That white horse that sucked off Kojima is associated so I avoided it, sorry
>>
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>>738144334
but it's kino
>>
>>738143572
The gigantic text on screen that says Stylish if you're playing well and Dull if you absent-mindedly mash out the basic combo is generally enough to encourage the player to be less boring. There are some practical benefits to playing stylishly, like some of the ones you mentioned or just DMC3 having attacks work differently depending on the style ranking, but a lot of people don't exactly need practical benefits to keeping a high style rank.
>>
>>738129296
>>the sheer inability of the community to come up with a non-retarded name

Who came up with hack and slash, that was Diablo.
Which retard came up with "character action"

What the shit is character action?
>>
>>738143928
Never finished Baldr Force but thought it was fine-ish. Is Sky any better? Is it kino?
>>
>>738131923
I thought we already learned that you shouldnt form your opinions on vidya from normalfag women.
>BUT THE HOT FEMALE SAID IT, IT MUST BE OBJECTIVELY TRUE.
Its retarded when girls do it, its MORE retarded when boys do it, because society gives you the benefit of the doubt and assumes you arent doing this shit for being male.
>>
>>738129296
>western fan naming conventions killed a mostly japanese genre
how do you figure that
>>
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>>738144637
Fuckless ones need to tone down the wish fulfillment in their slop desu
>>
>>738144651
The only people who care about climbing le style rank is retards playing for the first time. No goal in mind. Just empty void of mechanics.

That's DMC fans in a nutshell.
>>
>>738143728
Based Musoufag, people tends to forget that the series is in fact, a spin-off of a grand strategy series, and it does inherit strategy traits from it.
>>
>>738144790
shit's funny, go back to your "social" media you stuck up fag
>>
>>738143679
>FF is way more interesting as an ARPG franchise

Bitch what happened to FF being about change?
FF gonna change now.
Into turn based.
>>
>>738144798
>No goal in mind.
We both went over ways in which the goal of actually beating the game is more achievable at higher style ranks. There are some other goals that DMC players generally have, like getting the highest end of level ranking possible, but those are secondary to the goal of finishing the level.
>>
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Final Fantasy Type-0 is Character-Action
>>
>>738145094
I dunno man at this point I think SE is gonna ride the action pony all the way into hell.
>>
>>738144493
>sequel cancelled
good riddance...? i appreciate the effort but italians just can't make games (and direct game companies), plus they're obsessed with berserk to an annoying degree
>>
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Which game are you going to master next?
>>
>>738144096
It's not an RPG but you are still so fucking based, I too irrationally hate Cuck fi rush with every fibre of my being.
I hope every tranny writer and art designer that worked on it gets four separate brain tumors.
>>
>>738144651
Doesn't fucking matter. You need to tie it into a gameplay mechanic or game progression for majority to actually start caring. It's like hey what if in Tony Hawk your score didn't matter. I mean yeah to people who know how to play the game the scores are laughably easy but most normies still see Tony Hawk as a score game.
>>
>>738145307
>I hope every tranny writer and art designer that worked on it gets four separate brain tumors.
Makakarn

Enjoy ending up like Total biscuit chud
>>
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>>738145208
It's the only ok Italian game. The other ones are Ex Voto and Enotria. What a track record.
>>
>>738145394
I already got a brain tumor despite watching what I say my whole life. Now I curse people like a rapid fire gypsy. Do NOT be nice. It is NOT worth it.
>>
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>>738145296
Sword of Etheria
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>>738144687
Can't compare it to Force but the balance between gameplay and story is very fucky at times.
First two routes drag a bit but Chinatsu onwards is really fucking good.
>>
>>738129296
>GoW

Blud thinks he's on the team
>>
DMC1 is an hour long game.

How long are the other DMCs.

The world may never know.
>>
Just finished Bayo 1 and enjoyed it thoroughly. Are 2 and 3 worth it?
>>
>>738145371
>You need to tie it into a gameplay mechanic
It is tied to several gameplay mechanics. Crazy combos, red orb pay outs and Quadruple S all care about style rank.
>>
>>738143027
Guardian Heroes, Panzer Bandit or Mad Stalker (PS1)?
>>
>>738145789
2 is alright, not as good as one IMO and 3 is basically a whole different beast entirely.
>>
>>738143786
Is that dead rising DLC any good?
>>
>>738145789
2 is very similar. There are enough small changes that it's reasonable to prefer one or the other, but often it feels like more Bayonetta. 3 added a shitton of new things, some of those are shitty minigames that just get in the way of actually playing Bayonetta, and some are the demon summoning mechanics that often feel like a nice addition to what Bayonetta normally does. If you liked Bayonetta a lot, play a sequel or two.
>>
>>738143928
Does it have a mode where it's straight fighting with no story?
>>
>>738129296
vanquish doesn't fit there
>>
>>738139620
i've always wanted a mod that fixed the awful balance of automata. fuck now i have to replay it. i guess it has been 9 years holy shit im old
>>
>>738145829
Panzer bandit
>>
>>738146007
you unlock a bloody palace style survival mode after beating the first three routes.
>>
>>738129296
Legitimately what is wrong with "Action game"
>>
>>738146219
>>738139612
>>
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>>738145697
>>
>>738146018
you aren't a woman
>>
>>738146369
OUR FUARKING HEROES!
>>
>>738146219
It's vague. I like Devil May Cry, Bayonetta and Ninja Gaiden. I don't like Call of Duty. Those are all technically action games, but I don't want to play every action game ever.
>>
>>738129296
Why does it need a subgenre name? Just call it an action game and if you need to be more specific just say "it's like DMC." Over-categorization serves no purpose, reminds me of metal and having people saying shit like blackened technical death metal.
>>
>>738145825
None of which are required for your average Joe to progress and finish the game.
>>
>>738146496
retard
>>
>>738145829
clearly azure striker gunvolt
>>
>>738146679
You posted a word. Another word is carrot. These are both words, so I'll just assume your post says carrot.
>>
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>>738137419
Best thing the genre came up with since DMC3 KH2 and Bayonetta 1

Unlike DMC5 the bosses aren’t all just gigantic jump cancel fodder, unlike bayonetta 3 it isnt filled to the brim with a shit gimmick and has a huge array of enemies, unlike GOW Nu it doesn’t have a shitty camera and since it had an infinite budget there’s genuinely a lot to building specific ability sets to tailor to certain enemies, also unlike KH3 it isnt stupidly cringe and does not in any way re use twenty past games worth of enemies and doesn’t have a shit story

The biggest flaw is it’s pacing issues in both gameplay progression and story, hard mode should’ve been available from the jump and there genuinely should’ve been a ranking system during the story that judge gameplay which rewards you with more ability points.

Feels like the whole team were butting heads on a coherent vision but when the game is purely about its combat and aesthetic/music it’s so insanely good

https://youtu.be/CFyKUXNNfIc
>>
>>738145094
Its not like the shareholders are gonna let them.
That or they ran out of ideas for turn-based systems.
>>
>>738144493
More like failed deservedly. It sucked at being a DMC clone. Copied things without knowing how they worked or why.
>>
>>738145789
Bayonetta 2 is more polished but every change they made to the combat was for the worse. Bayonetta 3 butchers the story and characters, if that even matters to you, but tries to do its own thing. Most people seemed to dislike it or find it disappointing, but I like it more than 2 because it's not a watered down version of the first game. I enjoyed all of them, but 1 is the best.
>>
>>738143009
I think the exact opposite, it's only because it is that people resist it. People called Nioh a Soulslike and it's considerably more distinct than Sekiro is. People can and have modded Elden Ring to play like Sekiro by adding deflects that inflict posture damage, you'd need to completely remake the game from scratch for it to play like Nioh.
>>
>>738145789
2 is easier than 1 and fixes very little of 1's issues. 3 is a whole different thing altogether...but it still doesn't fix most of the problems the previous games had
>>
>>738147979
Your mother was prompt, faggot. Soulstice was weak as fuck, get over it. The best thing it did was try to be a Claymore video game, but unfortunately had a shitty gimmick and poorly copied DMC's base mechanics rather than doing it well or trying to do their own thing. Hell the first two hours are pure garbage to play. That counter mechanic is bad, the second character is wasted to just be a "flip colors to attack different color enemies" mechanic, and even the basic copied moves didn't do what they were supposed to.

Games with a pair of characters being controlled at the same time can be incredible if done well. Astral Chain is great, TWEWY is great, games with character swap combos are great, Soulstice baited me with the two characters and wasted that entirely. I really wanted to like that game, but it was just a hot mess.
>>
>>738129663
Meh
>>
>>738143027
In which ways? I can't think of a single good thing about 2 that wasn't already there in Genma. Maybe chain issen, but it's such a minor thing to sacrifice the entire vastly superior level design of the first game. 3 at least has interesting levels. Intensely dislike the characters and levels in 2. That buddy system is abhorrent, I would burn through healing items before I needed them in boss fights just so I wouldn't get interrupted by those annoying unskippable cutscenes with the retard helper jumping in and getting in my way. It's trash.
>>
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>>738148859
What's this? Onimusha Dawn of Dreams?
>>
>>738148982
yes
>>
>>738139620
Do I still need a mod to play this on PC? I don't even remember what I needed it for exactly, but it was unplayable without it. I think to fix fullscreen mod and put the CPU in busy wait to fix cutscene stutter? Maybe? Loved the game but the balancing was a real let down, the boss fights looked cool but never felt cool because I killed everything past the first few hours in seconds.
>>
>>738149046
Nah, they updated the executable in the main game to not be a complete piece of shit and it runs well now. Also, FAR is not the preferred way to play the game with mods. Now, the main modding framework is WAX, which is backwards compatible with older Special K/FAR mods.
>>
>>738145789
Recently played 2 for the first time on CEMU, ended up very disappointed and went back to 1. I wouldn't say it's not worth playing, but if you just finished your first playthrough of 1, replaying it at the next difficulty is a better experience than you'll get out of your first playthrough of 2 if you're anything like me.
>>
>>738148859
I'm still waiting for my DoD hd remaster port.
>>
>>738129296
They are called hack&slash
They always were
>>
>>738146496
>It's vague. I like Devil May Cry, Bayonetta and Ninja Gaiden. I don't like Call of Duty. Those are all technically action games, but I don't want to play every action game ever.

Nobody thinks of a FPS when you say "Action game" though. When you say Action RPG its understood to mean stuff like Souls and Dragons Dogma. Melee focused is automatically implied with Action because people just say "shooter" otherwise
>>
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Artistic skill.
Mixture of gorgeous handcrafting + splendid cinematography.

All things zoom zooms / Americans cannot seem to be capable of.
>>
>>738149248
Nice, that's great then. I was already considering a full replay of the Drakengard and Nier games on emulators, to lead up to my first time playing the Replicant remaster, but I was thinking of skipping Automata since it hasn't been 10 years yet and it's fresh in my mind, now I won't skip it anymore.
Thanks, anon. Would never have even thought of looking up if such a mod existed. Serendipity.
>>
>>738129296
They're all action games with some gameplay variations separating them into sub genres. Same as any other genre.
GoW/NieR/MGR/Astral Chain - Action
God Hand/DMC/NG/Bayo/Hi-Fi - Stylish Action
And Vanquish is just an above average third person shooter.
>>
>>738149583
Maybe if the rerelease which is how they'll all experience this for the first time didn't look, sound and play worse, they would have a higher opinion of it.
>>
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>>738149583
>Americans
>>
>>738149775
The dedication to absolute dogshit is incredible
>>
>>738149519
That always seemed like a weird name for them since the only thing separating the genres are what kind of weapon you're using. If you just give everyone in streets of rage swords it's suddenly hack and slash? It doesn't really change how the game is played.
>>
>>738149896
ur mom gay
>>
>>738149859
You tell people slash cancelling is an intended mechanic & everyone loses their minds.
>>
>>738147895
>I like it more than 2 because it's not a watered down version of the first game.
I feel the same way. Playing 2, I was constantly wondering why a game so much like Bayonetta 1 would make certain changes for the worse. 3 is fun as a game about summoning giant monsters, so I don't expect it to be exactly like the first.
>>
>>738149943
Streets of rage is not one of these games tho? Neither is Vanquish btw, Vanquish is a TPS
>>
>>738149519
>>738132913
>>
>>738150637
>Streets of rage
2D beat 'em up
put them in 3D and it's a brawler
>>738138242
>>
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>>738149775
Anytime mate. It's good to spread the good news about the engoodening of Automata. Replicant got a glow up so it's only fitting that the game that put the series on the map gets one too.
>>
>>738129296
why is op mad about the term character action so much
>>
Says everything about gamers when they legit would take a genre worse in every single metrics besides production value and level sizes as long as it has a level up/checkpoint system and stupid dumbass meme about the genre's difficulty that aren't even really true.
>>
>>738129296
is having god of war in the OP pic like an inside joke or something?
>>
>>738152497
Old GoW games are objectively part of the genre no matter how much weebs piss and scream about it
>>
>>738141004
If only the score system wasn't undercooked in NG4 (like the rest of the game)
>>
You're afraid of being speed run trannies so you're shit at the games thinking efficiency isn't the goal but le freestyling is
>>
>>738152497
People who played gow when they were 8 are old enough to post here now so we have to pretend they're good games
>>
>>738153546
Better than Ninja Gaiden at least.
>>
>>738152497
It doesn't really matter because nobody ever talks about GoW gameplay in these threads anyways (because theres nothing to talk about) so its not like it changes anything
>>
>>738153546
I replayed them all this year (and played Ascension for the first time) and they're way better than people give them credit for, myself included before this replay.
Especially 1.
>>
>>738153752
They're awesome games with an unlikable protagonist. God of War 2 is probably the best of the original trilogy.
>>
>>738129296
Its weird how it took until DMC1 for this genre to be recognized. If the PS1 had DMC then there would be less confusion on what the genre should be called
>>
>>738153928
I don't think the ps1 would've been able to properly allow for the speed and fluidness of movement necessary for a game like this
>>
>>738153868
Personally I find it to be the weakest. It dragged on so much, horrible pacing, ruined Kratos' character, an abundance of forgettable boss fights (some decent ones though), less interesting levels
1 > Ascension > 3 > 2, for me. Been too long since I played the PSP games so I'd rather not rank them.
>>
>>738153928
There were some precursors like Rising Zan but most early 3D action games had janky controls or combat due to limited hardware. Even Onimisha 1 played like a glorified PS1 game with a higher polygon count. That is why DMC1 was so important since it established the blueprint for 3D action
>>
>>738154350
>precursors
For me, it's Gunnm Martian Memory
>>
>>738130594
>I've never played God Hand
neat.
>>
Bros, do we think Mork's NG2 MNM clear is legit?
>>
>>738154970
Of course not
None of what mork says is legit except for his take on DOA4
>>
>>738154970
>>738155068
>mork
Literally who?
>>
>>738154634
I hope this game gets translated.
>>
How is astral chain?
>>
>>738154970
Fuck no. He most likely used cheat engine or had someone else do it for him like he said he would. So he still king larper until he streams entire fresh file run.
>>
>>738155190
It's weird.
combat wise, it's pretty unique and novel, and has a lot of intricacies for each legion (the monsters you control) so it's somewhat learning about how to manage to characters at the same time. It's not that hard in normal mode but ultimate will demand you to know these if you want to have a chance.
That said, technically the game is an Action RPG so you have stuffs like skill trees with stat upgrades and skill equipment slots. And some active abilities work on cool downs, so that might be something to consider.
Lastly, the game likes to put a lot of work into it's setting and concept. You are a super anime police officer, so as much as you'll have to fight monsters, you'll also have to do sleuthing and other sort of minigames. And there's a lot of "walking and talking" moments between action segments.
If you are willing to tolerate what i mentioned, it's a really cool game with a lot of unique stuff and great vibes.
That said, switch performance is aids, this REALLY should be playable on pc, so yeah, emulate or something.
>>
>>738154970
It's really not THAT difficult. Like, it's obviously very hard, but not enough to doubt someone who talks about action games as a job would be incapable of clearing it. People overhype it too much.
Achievement rates mean nothing when the difficulty is gated behind multiple clears. People give up before they even try it, it's not the difficulty filtering them, they just move on.
Anyone who can beat the game on Mentor can beat the game on MN, as far as skill level goes. Some of them just don't bother trying.
>>
>>738155131
Looks cool.
Hope it gets a translation too.
>>
>>738144493
Was a decent sleeping aid
>>
>>738155190
It's fun but it's clearly Platinum trying to make an RPG instead of what they're good at. There's superficial elements like walking around a city talking to people and going shopping, but it's more significant that a lot of enemies basically stand still and you're supposed to use whichever move is best on them to win.
>>
>>738155190
It's trash.
Taura wanted to make a twin stick brawler but the idea fundamentally cannot work and the game is what he and Kamiya managed to salvage of the project.

It's intensely ugly with a garish neon anime style that completely blows out the colors on everything, it runs like shit, the combat is you going down a grocery list of moves to make sure you did each one once (that's how the scoring works), and the story is a blatant Eva ripoff.

I really wanted to like it but every aspect of it is below par. I genuinely had more fun with Mutants Over Manhattan
>>
>>738145789
2 is worse than 1, and 3 is worse than 2. Bayonetta is sadly an example of a series that never learned to improve upon its worst aspects, to the point that they went from 'annoying but bearable' in 1 with the cutscene QTEs and forced shooter sequences, to 'i just dont want to replay this again' in 3
>>
>>738155190
It's excellent. They took an interesting concept (duo combat) and executed it very well.
>>
Hifi Rush was fun and had some good ideas. I think a sequel where they worked out the kinks from 1 would have been great. Oh well.
>>
>>738129578
No one ever said this, it is hack n slash.
>>
Is the NG4 DLC worth playing?
>>
>>738149508
You'll have your chance after Jean Reno Samurai Adventure HD
>>
>>738157498
The two new weapons are great. The levels are basically levels that could've gone right into the main campaign, so if you liked those, you'll like these.
>>
>see thread about genre i actually like for once on /v/
>360 posts already
>it's all arguing
Well shit
Can any of you guys help me out, how the fuck do I beat the triple kinships in chapter IX of Bayonetta without taking damage?
I'm doing a P/PP for every chapter and this one has walled me
>>
Why isn't there a God Hand spiritual successor? It seems like it would be cheap.
>>
>>738157498
Don't expect it to elevate the game, it's just a bit more content. The new weapons are the stars of the DLC, if you don't think two new weapons is enough to revisit the game, then don't.
>>
I don't find bayo attractive
>>
>>738155120
Imagine not knowing about the resource snowing pure nitaku taste elevator
https://www.youtube.com/@TheElectricUnderground/videos
>>
>>738129296
nah, it's action games from an over the shoulder perspective suck ass regardless of if it's a gun or sword
>>
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>>738158163
>>
>>738158163
They don't have much health so you can nuke at least one pretty quick, even staying farther away. Mostly it's just about the same thing as the rest of the game.
>>
What the schizo is going on
>>
>>738161446
Start a stream and show us how a master plays
>>
>>738131568
Because Hack and Slash has an even older meaning dating back to tg of the 70's.
>>
Hack being a term for Lou Reed
>>
Thoughts on Nioh?
>>
>>738165043
2 is literally 10/10
>>
>playing bayo for the first time
>get near the end of a hard level without much damage
>die to QTE
whyyyyy tf is this a thing
>>
>>738167410
QTEs were all the rage back in the day sadly
>>
>>738167410
>erm why do i have to pay attention and die once
>yikes...
>>
>>738167410
One of the few improvements 2 and 3 had is that the few instant death QTEs are easy as shit

Which of course just begs the question of why even have them at all, but whatever



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