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why did this one receive such a mixed reception? I went back to play some monhun and had completely forgotten there even was a 6th one
>>
>>738137314
runs like shit, story is about some pussy ass brown kid crying about his feelings.
>>
>>738137409
Weird how Nata gets shit on being a kid but the girls in RE9 and Pragmata get praised for it. You guys aren't beating the allegations.
>>
>>738137526
idk what kind of faggy analogy you're trying to portray here I didn't play either of those games but from what I've seen Grace is not a child and Diana isn't crying about her feelings, she doesn't even have feelings she's a fucking robot.
ywnbaw.
>>
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>>738137314
>even more dumbed down and stream lined than world
>so piss easy even reviewers were saying it felt to easy
>focus mode completely ruined what made MH's combat stand out from all other action games
>OP as fuck palico
>seikret auto runs to locations for you
>huge focus on story which culminated in the much maligned "walky talky" segments in a fucking monster hunter game
>the story was dogshit
>no gathering hub on release
>palico chefs replaced with retarded ingredient grinding
>the game runs like diarrhea AND looks like washed out shit to boot

im probably missing more but wilds is what happens when you take something unique and sand off every single edge you can because you want to appeal to the lowest common denominator. what ends up happening is you please nobody. your established fans fucking hate it and the audience you destroyed your game for will abandon it in a month and will never be returning.
>>
>>738137314
cause its a piece of shit. no mystery here
>>
>>738137314
its an okay action game but an absolutely dogshit mh game
>>
>>738137526
>weird how the annoying child is annoying and the child that's barely in the game is barely in the game and the cute child is cute
Wow... no way...
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>>738137314
Most anons couldn't run it
Game was pretty easy until 9*/Omega
Most anons are newfags who have never played a high rank MonHun game

It runs okay now and of all the non-GRank games it actually ranks pretty high in my book.
>>
>>738141340
>don't use the tools avaliable for you
>die like an idiot
>records and complaing on 4chinz
Congrats for being a retarded nigger, I hate omega but im not that disingenuous
>>
>looks like shit
>runs like shit despite looking like shit
>focus mode
>unskippable walk and talks
>focus mode
>>
>>738141573
>don’t use tools available to you
Yeah just offset the missile with your prepped song :)
>>
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It's incredibly easy until like 9 star which is post post game
Even then the drop rates are so insanely high you only need to fight a monster 1-4 times for a full set (you rarely need a full set) so even though there's cool move sets and designs it doesn't mean shit when you fight them once and never again.
Hell even the deco grind is almost nothing. You can get what you need very easy
The only thing that takes any time is artisan weapon grinds and again the game is easy save for the 9* you don't actually have to hunt because you have everything already so you also don't need to grind for a perfect artisan.
>>
>>738141623
>looks like shit
No? Maybe upgrade you pc
>runs like shit despite looking like shit
Again upgrade your pc
>focus mode
Just don't use it?
>unskippable walk and talks
The story is short as fuck
>focus mode
Again you can just not use it

>>738141704
No I was talking about the literal shield the monster drops to you? Oh let me guess you never pick those and let your companions do it instead
>>
I called this game shit and way too easy after like 5 hours of play and the hype-blinded niggers of the MH community pilloried me for it. I even got some death threats and people following my account around because I dared criticize this casualized fucking garbage. I beat the game, beat HR, grinded for a little bit and I’m completely done with the game after like 25 hours. Fuck everyone that defended this steaming pile of trash garbage. If they don’t remove focus mode, the OP mount, the total lack of prep needed, etc. in the expansion then Capcom and MH is dead. What truly horrifies me is if they make focus mode and the other shit a mainstay for games moving forward
>>
>>738137314
>why did this game that barely could run and performed like shit not get loved
standard lesson to devs, they keep thinking they can release any old dogshit and people will buy it even if it doesn't run decently
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Miss me yet?
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>>738141813
lol
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>>738141875
>he bought the slop
kill yourself
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>>738141813
>MH fanboys brag about MH’s combat that is heavily positioning oriented and the lack of lock-on for years
>MH Wilds comes out and makes poisoning irrelevant
>heh just don’t use it bro, plus it makes the game better anyway!!
>>
I just played through all of Wilds doing every optional quest and this guy >>738141813 is a disingenuous piece of shit whose post just popped up so I'm going to respond to it

The game does not look anywhere near as good as it should for the company behind it. Saying it looks like shit is an exaggeration, but it's not great looking. They do weather effects in one area and the rest are largely uninteresting visually.

The game runs poorly. I have a really good PC, I was totally fine running it, but it's too taxing for what it is.

The story is not only a total waste of time and poorly written, it's not short as fuck. It takes hours upon hours to get through it and see everything. There are plenty of forced walk and talk sections where the NPCs just blabber about bullshit to you and then authorize you to kill something that should have been nuked from orbit 10 minutes ago. Wilds having a story like this was a huge mistake.

Focus mode is centralizing. In the early to mid game, it's unbalanced and far too strong at staggering monsters. In the late game, it's one of the best ways to deal damage (and needed for Omega in order to not get instakilled). It's an okay mechanic but not one I'd want to see returning unless it was tweaked. You can't just not use it when late game requires it in order for you to do well.

It's not a bad game. It's not a great one either. It should have been much better and there are a lot of steps backward here for no good reason. GU remains the best.
>>
PC version is unoptimized
>>
>>738141813
>No I was talking about the literal shield the monster drops to you? Oh let me guess you never pick those and let your companions do it instead

ESL shit aside there is no shield in the webm and they’re very infrequent
>>
>>738142029
>>738142062
I main lance and I literally forget it even exists, early i use it to pop wounds but late game monsters rarely even spawn wounds so literally zero reasons for it maybe stop playing like a baby needing to have your hand holds
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>>738141573
who said I was complaining?
I like Omega
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>>738137526
he's not shit on being being a kid he's shit on for being a huge retard with shit writing
>>
>>738137874
Daily reminder world is literally just 4U-2
3dsbabs will never accept this
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>>738142190
Didn't ask, if you want to ignore an entire mechanic that helps you out a lot you can do that, but it's not the intended experience and what you're doing is totally irrelevant to everyone else. It's your own problem if you choose to play lance, which is hugely about positioning, and ignore the mechanic that lets you invalidate positioning. Focus is extremely helpful on lance and most other weapons. Don't go for other people's throats when you're the one self-imposing a rule. Post your Savage Omega clear with lance and no wounds.
>>
how actually retarded are the producers and directors of these games that they think ANYONE likes or wants more plot in a monster hunter. Even worldfags weren't impressed by that game's story
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old monster hunters are better
>>
What are the chances of Capcom scrapping focus mode and the other cancer that made this game shit? I hate to say it but I think this is just what the series is now. Crapcom’s MH team seems to have taken the wrong lessons from why MH wilds initially succeeded, and why it ended up failing. Our only hope is for a Switch 2 exclusive MH to come out and try to channel the spirit and mechanics of the older games like Rise did
>>
>>738142263
why can't 4U 2 be bad while 4U 1 is good?
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>>738137874
>and the audience you destroyed your game for will abandon it in a month and will never be returning
Too true.
>>
>>738142313
you now remember clutch claw
>>
>>738137314
Focus mode is genuinely the worst mechanic in any video game, period. It basically turns a tightly controlled action game into mobile phone slop
>>
>>738142337
Because 4U1 isnt good to begin with?
>Worst maps in the series
>Maps infested with ledges, slopes, ledges, climbable walls, and ledges
>Rng maps lmao
>Gacha palicos and weapons
>Levelling quests endgame
>Cutscene and story focus lmao
>Casualization that 3dsbabs call "Quality of Life"
>>
>>738142290
>It's your own problem if you choose to play lance, which is hugely about positioning, and ignore the mechanic that lets you invalidate positioning

“Positioning doesn’t matter but it matters” buzzword ah post
>>
>>738137526
>feels insulted by the brown indian child being called annoying
only one type of person would feel called out like this
>>
revealing the ancient civilization and having still living people that lived during the era was a huge jump of the shark and the setting will literally never recover
>>
>>738142420
Learn to read before posting
>>
>>738142313
>i-it FAILED!!!
Why are schizoids like this? Just because you don’t like a game doesn’t mean it was a flop, that’s not how it works.
>>
>>738142374
You now remember mounting
Oh wait, mounting is still in the game despite no fucking one liking it.
>>
>>738142263
Wilds is 4U-2, that’s why it’s bad lmao. It began and ended with 4U.
>first ads had 4U NPC
>final TU is a 4U boss that ends with 4U theme
>actually has Gore
But the real kicker
4U added focus camera

What did wilds add?
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>finally start getting MH games with huge open maps with tons of areas to explore, requiring you to travel and track monsters across them
>adds fast travel to bypass the entire map so it might as well be like the old games with maps limited to small areas
>>
>>738137314
retards at capcom thought if they double down on the mainstream appeal after it worked well for the last big title they will get even more players but the wider audience seems to be over MH already
>>
>>738142463
It 100% failed, capcom admitted as such. It’s the other way around, this is an actual bonafide flop you don’t need to pretend otherwise because it makes you uncomfortable.
>>
>>738142443
Explain to me how being able to aim your attacks means you don’t have to stand out of the way of the monster’s attacks
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>>738142410
still the goat
>>
>>738142476
>Has magala
You know they are eager to pad out the roster with the other 2 boring ass magalas too
>>
>>738142531
Being able to aim your attacks with lance, which previously required positional awareness to hit weak spots, makes it so that you can repeatedly hit weak spots without needing to be aware of your own position relative to the monster and turn the game into a first-person shooter by holding the focus button all hunt

Hope that helps
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>>738142476
Just because they both have focus in the name doesn't mean they're equivalent. Snapping your camera to face the monster and being able to 180 degree any attack are two totally different things.
>>
>>738142473
No I meant as in the devs doubling down on a gay feature in the expansion
>>
>>738142476
>4U added focus camera
that was in 3U
>>
>>738142531
Because you can aim your attacks you can always take the path of least resistance. You NEVER to take into account the direction your hunter is facing while pathing, because focus lets you spin to exactly where you want to aim.

I will repeat, you never ever have to take into account where your hunter is facing, because focus solved that problem. Every single possible game state is simplified. This is why wilds failed to maintain players. Focus literally undermines every single possible aspect of gameplay. Because you can always take the easiest path, there is less opportunity for interesting gameplay states to occur. You are less likely to be threatened by a monster, you are less likely to path into an environment hazard. Etc.
>>
>>738142530
>it flopped
>it will never be challenging
>it won’t ever get elder dragons
>it won’t ever get a g-rank expansion
What other levels of cope is going on here
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im glad the series has gone to shit
its karmic justice for worldfags dismissing all criticism of the series getting dumbed down during worlds release (just tendie cope amirite?!?!), well the slope is slippery and now the games are too retarded proof for even the worldfags to enjoy
completely deserved shit in their mouth
>>
>>738142558
Heres the objectively Right tier list
Frontier > 3U = FU > Felyne Village > Tri > P3rd > World > 4U > Dos > 1 > Rise > Gens
>>
>>738142374
It was easy to tell that gimmicks like clutch claw and wirebug were just that: gimmicks that will likely not continue into future games. I guess the Wilds equivalent is the wound system. But something like Focus mode was put in front of us as the evolution of MH, it has the feeling of something that will continue into future games. If that’s the case, MH is fucking dead. You remove the need for positioning and manually aiming your character, and now the hunters are unstoppable OP freaks of nature and the only way to get monsters on an equal playing field is for them to have one shot kill attacks and move around like crack addicts, which I’m sure we’ll see in the expansion.
>>
>>738142661
It literally did flop, stopped reading there
>>
>>738142589
And how does that stop you from getting hit by tailswipes and roars and shit
>>
I think every Magala fight sucks. I unironically enjoy Plesioth and Cephadrome more than Shagaru.
>>
>>738142714
No one said it did you blind fucking retard
>>
>>738142663
This nigga enjoyed Generations, btw.
>>
>>738142652
>>738142589
I can’t help but notice neither of these posts references monster attacks how strange
>>
Focus mode should be incorporated into lance's moveset going forward, even if they remove it from all other weapons. The precision melee weapon should have a precision aiming mode. Also, focus mode or not, who cares about positioning as lance when you have so many defensive options now?
>>
>>738137314
Trash game after playing World and Risebreak
>>
>>738142741
So you just choose to try to hide from this questions then >>738142531
>>
>>738142707
Not him but I don’t know if flopped is the right word. It had an unprecedentedly amazing release success, but bad word of mouth killed long term sales and the game has failed as a live service because not enough people are continuing to play
>>
anons still act like focus mode magically teleports you to the monster and allows you to attack its best hitzone for free. Positioning? I just wait for the monster to attack me and then counter it.
>>
>>738142783
Asking irrelevant questions is not a method to win arguments
>>
>>738142691
Would probably place world higher desu
Right before tri
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>>738142741
Sounds like positioning still matters a whole hell of a lot then huh?
>>
>>738142762
I’m not opposed to that.
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>>738142589
>which previously required positional awareness to hit weak spots
lmao
the only weapon besides LS that had weakpoint priority and can just hold r1 when in danger now requires "positional awareness"
fucking newfags
>>
>>738142761
>less likely to be threatened by a monster
How else did you interpret that? Are you ESL?
>>
are people acting like aiming attacks with a reticle doesn't make shit way easier? Who are you trying to fool?
>>
>>738142857
That's a big lance.
>>
>>738142832
Positioning does not matter at all. Focus reduced the game to braindead mobile phone slop
>>738142869
It’s the type of genuinely mentally retarded subhumans that find the basic video game act of “moving a character in a 3D environment” “”””””””clunky”””””””
>>
>>738142290
Sure bro let me record 15 minutes of hunting just because anon dont belive me when I say not everyone is a shitter just like him :^l
>>
>>738142869
capcom has some of the most fierce bootlickers you will ever encounter
>>
>>738142808
>Focus mode means Positioning doesn’t matter anymore, Monster Hunter is dead forever…
How does Focus mode stop you from avoiding attacks? That’s also heavily dependent on player positioning.
>STOP ASKING POINTLESS QUESTIONS REEEEE
lel
>>
>>738142863
I interpreted that as fucking nonsense and ignored it.
>yeah man I was trying to run toward the monster but it attacked and like I moved very slightly to the left and now I suddenly can’t hit the head without turning for half a second
People just string words together and describe scenarios that don’t happen
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Guess he was right
So was mezoreon or whoever the guy complaining about Tri was called
>>
>>738142969
So you’re saying you have no argument?
>>
>>738142969
>Focus mode means Positioning doesn’t matter anymore, Monster Hunter is dead forever…
no one in this thread said this except you

>>738142936
go on, post your savage omega clear
>>
>>738142924
>dodging attacks has nothing to do with player positioning
Are you blinded by anger, or just that fucking retarded naturally
>>
>>738142869
Crapcum fanboys are delirious. They sincerely believe the reason the game is dead is because of poor optimization. 63% of people beat the main story on Steam, which is in line with the completion rates of other action games. Going from 1.3m concurrent to 10k daily (on par with World) shows that plenty of people played and beat the game, but it wasn’t good enough to hold their attention like previous MH titles. Instead of admitting the game has issues they pretend like everyone that disliked it is a moron and is trying to attack Crapcum and the MH franchise
>>
>>738142952
>>738142869
Its just 3dsbabs thinking their opinions matter.
They literally have the game with invincible supermoves and counters, they want to feel better about themselves
>>
>>738142991
So yes, you are ESL. Not surprising.
>>738143004
>TU shit
Homie this game flopped like a mother fucker. NOBODY PLAYED YOUR SHIT GAME AFTER LAUNCH
>>
>>738142663
World was still a good game, like it or not.
>>
>>738143064
tens of thousands of people did play it actually. post your savage omega clear with lance and no wounds
>>
>>738142869
You see, every single weapon turning into a third person shooter and being able to do 180s midswing is good actually
>>
>>738143021
Not an argument, focus mode is mobile phone slop and wilds will always been seen as rancid shit
>>
>>738143127
Worked for rise
>>
>>738143043
>They sincerely believe the reason the game is dead is because of poor optimization
Most won’t even admit this, they’ll just say get a better GPU lol
>>
>>738143004
https://files.catbox.moe/vy6qv1.mp4
>>
>>738143164
didn't happen for rise, wirebugs were centralizing but did not do this
>>
>>738143124
>people
Subhuman cattle like you are people. Not one single soul played wilds after launch.

You cannot win an argument to literally save your life. You’re going to kill yourself like the worthless piece of shit you are.
>but the savage clear

NO

ONE

PLAYED

THIS

SHIT


the game LITERALLY lost 99.9% of its players on a week
>>
>>738143157
Guess all 3ds monster hunters with focus camera are mobile slop too lmao
>>
>>738143064
>You’re ESL because you’re not humoring my nonsensical assertion that focus mode radically changes how players path to weak spots
Ok lol
>>
>>738143230
i played it after launch actually, just finished it up the other day

you can read about it here >>738142062

thanks
>>
>>738143292
Yes
>>
>>738143297
Focus mode does radically alter the game. Every single possible game state is simplified.
>>
>>738143220
You can do a charged slash with the greatsword
Wirebut + Y and go flying in the opposite direction, my nigga.
Of cgurse you dont know bectse you didnt play this dogshit game. I envy you
>>
>Wilds expansion getting revealed in a month
Chances on them identifying the wrong problems
and making same retarded decisions again?
>>
>>738143378
not the same situation with the same precision at all, but go off my guy
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>mhw
crutchclaw and mantles in general made the game way too easy (b-but muh extremoth, muh fatalis..!)
>risebreak
shonenshit wirebugs and stupid spiderman gimmicks made the game way too easy, every bad situation has an offramp of just pressing your low-cooldown instant recovery tool
>wilds
adopted every problem of the games before it, added the feature of literally autopiloting the hunt for you on a chocobo, trivialized every single thing about the franchise that it possibly could to commercially onboard new players to it

mhgu was a disaster for the series and it never recovered from it
>>
>>738143389
Unless they radically change the game mechanics like removing focus mode I have 0 interest.
>>
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Why are we pretending that monster hunter doesn't always had lock on
>>
>>738143423
World and rise are kino thoughbeit as is GU
>>
>>738142425
You are just a racist piece of shit
>>
>>738143389
Pretty high. Though the real question would be how much can they really change so late?
>>
>>738143506
>doesn’t always had
KWAB this subhuman tranny is Indian or SEA (tautology I know)
>>
>>738143352
Focus mode adds an additional layer of complexity, the player is given more options for how they engage with the monster but in exchange the monsters move much more quickly
>>
>>738143157
This post did nothing to address the fact that positioning still matters in MH. You will now cope and seethe about this fact, like the little baby bitch boy that you are.
Proceed.
>>
>>738143407
>With the same precision
If you are unskilled, of course. You can literally choose any of the 360 directions
With bot wirebug skills btw
Sheathe even buffs you
>>
>>738143423
>clutch claw
That made the game harder, not easier. You needed to keep the monster enraged to maintain damage output on shitzones. You needed to pay the tenderize upkeep to maintain damage on shitzones. Failure to utilize clutch claw properly will result in failure against every boss elder starting with Shara Ishvalda.
>>
>>738143602
>in MH
Wilds is not MH, just like you are not human.

Cope and seethe over your dead flop
>>
Game lacks focus (lol)
>>
I'm just waiting for Rise 2 at this point
Milds is focus cück mode simulator
>>
>>738143661
>Rise 2
Gens 0.5 2?
>>
>>738143592
So true GPTxister
>>
Even if you don't use focus mode. The maps and monster fights are not enjoyable at all.
There's something fundamentally wrong with the way you interact with the monsters in this game.
>>
>>738143592
See
>>738143352
Every single possible gameplay stats is simplified
>>
>>738143687
No, Rise 2.
>>
>>738143536
They should had plenty of time to realize that no one wants the on rails ride-and-talk sections
Story monsters not being complete brainless pushovers
But anything related to the seikret is a lost cause I believe
>>
>>738143647
i first-tried every fucking hunt in iceborne by just wallbanging cunts into the environmental "fuck me against this surface" gimmick that might as well have had capcom's yellow paint on it
it sapped the challenge out of everything by hinging it all on stupid tertiary gimmicks instead of just hunting the fucken monster
>>
>>738143653
Yep, that’s some good quality seethe alright. Now just to wait for them to announce Wilds G-Rank expansion, and watch the Cope flow like wine…
>>
Is the game really that bad?
>>
>>738143758
Good for you
Do you want a cookie or something?
>>
>>738143807
No, it’s just people seething that their computer from 2014 won’t run it
>>
>>738143839
>That made the game harder, not easier.
i just want a real monster hunter game
>>
>>738143807
Its bad, yes.
Not Gens or Rise bad, but terrible for mainline MH
>>
>>738143807
It's a 7/10 experience when people are used to 9/10 minimum from MH
>>
>>738143807
it's not great

GU > world > rise = 4U > wilds
>>
>>738143647
Whenever you see people seething about wirebugs or focus mode or clutch claw what they’re actually saying is
>I don’t like that the skill cap is higher, I don’t want to do more than super pound into triple pound when the monster is knocked down
>>
>>738143807
It's the most 6/10 game ever made
>>
>>738143883
Monster Hunter was never hard
>>
>>738143807
Outside of performance, it's not the worst game that ever existed. It just does a bunch of stuff that wasn't necessary for the series like long, forced story sections or open world maps.
>>
>>738143852
I mean the game is poorly optimized, but that aside, I am curious. I have only played generations, some of rise, and some of world. Didn't like world though and dropped it before even finishing the base game. The thing I'm concerned about for WIlds is the world seems trivialized in all of the footage I watched. Like your mount just automatically chauffeurs you to any resource or fight you may need, and there is little interaction with the environment, but maybe that isn't a bad thing idk.
>>
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>>738143990
being dishonest is poor character
>>
>>738143807
I am playing it now. Its mid. Kinda boring but has some okay fights later and the difficulty is massively overhyped.
>>
>>738143807
No, it's far worse
>>
>>738143807
endgame fights are nice but if you go by gameplay and fights it's worse than Rise but better than World
>>
>>738141813
Or instead of doing any of that, I can better spend my time playing an actually good MonHun
>>
>>738137526
>an ugly good for nothing pajeet literally STOPPING YOU FROM HUNTING in a MONSTER HUNTER game
vs
>a cute and wholesome robot girl helper
yep, zero difference
>>
>>738144014
>Ermm my series made for Jap school kids was actually le hardcore!!!
You were just bad at the game
>>
>>738143990
You can really tell who started on the 3ds onwsrds from the rest
>>
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>>738143886
Revisionist history. Base world was shit on, base Rise was also shit on. Neither of those games became decent until the expansion. Even base World had performance issues that tanked the score.
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>>738144145
post stats
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>>738143996
If you didn’t like World you are probably gonna hate Wilds. Wilds is basically World that doubled down on everything it did, for better and for worse.
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>>738143494
it should be "hasn't always had lock on"
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>>738137314
Horrendously optimized
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>>738143738
>They should had plenty of time to realize that no one wants the on rails ride-and-talk sections
Yeah, that's the one thing I'm confident they'll misunderstand and make worse. The exposition rides are a direct result of people complaining about cutscenes in world after all.
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>>738144193
World was alright
The performance was bad.
Rise was dogshit at launch (forced wyvernriding btw) but the performance was good.
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>>738144157
lol, nobody can make a genuine claim at Monster Hunter's difficulty if they started with any game past Dos.
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>>738144193
base world unironically had a worse endgame grind than base wilds does, you were fighting only teostra and kushala on repeat with occasional breaks to do other shit

rise's endgame was arguably worse than wilds, probably was
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>>738143927
It’s almost like you know wilds can’t stand in its own so you have to hide behind a good game.

Little subhuman SEAjeet. Wirebugs are an added option for a player, it doesn’t centralize the gameplay to the extent of focus mode.

Focus mode removes the positional component of “where your hunter is facing”. Wirebugs do not do this. Focus mode simplifies every single possible gameplay state.

How does it feel to know you’re a subhuman incel who cannot win an argument to save their life?
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>>738144257
This but FU
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>>738144257
Glad we agree it was hard.
Seems like you fell for the bait.
Ez win anyway
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>>738144202
Don care nigger
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>>738144273
Rise's endgame was fucking Rampages dude.
The mechanic so dogshit they erased it in the expansion
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>>738144273
Base Milds was Arkveld grind and Base World was Teo/Nerg/ Vaal grind.
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>>738144321
FU was part of the path of casualization.
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>>738144273
>and kushala
no one bothered with kushala. Nergi was much easier as it would floor all day. It also depends on what you were looking for as T3 ED fights gave you those upgrade stones primarily whereas T2 monsters rewarded jewels. It didn't really matter what T2 mon you fought as they'd all get shred to bits in a minute or two anyway.
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>>738144276
>Wirebugs are an added option for a player, it doesn’t centralize the gameplay
>wirebugs
>doesn't over-centralize gameplay
lol
nearly every event/dlc monster and even a majority of sunbreak's later-half cast are completely designed around the fact the player has wirebugs as a mechanic
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>>738144440
Of course it was. It was a portable entry.
But no generation casualized the series harder than the 4th
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>>738144403
Rise endgame was 45 large monsters to hunt and craft mats for charms. Sunbreak did not remove Rampage and Sunbreak at release did not have any endgame except Anomaly Arzuros, Kutku and Wroggi for useless mats.
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>>738137526
Nata gets dumped on for being a male child specifically, on top of him being delusional (which the story itself notes repeatedly, something people like to not mention in their character assessments). Little Miss Forge didn't share similar scrutiny even with her driving a similarly long chunk of MH4U's story.

I do think largely the story would have worked without Nata, even in light of him being the reason for even going to the Forbidden Lands, but he's relevant so infrequently and says so little that he doesn't even really get enough time to be annoying.

Like, >>738142232 this pic is genuinely the stance the game itself takes, Guardian Arkveld is a maddened animal that only barely coped long enough to reproduce in defiance of its artificiality, the game specifically calls Nata delusional for thinking "HE JUST LIKE ME FR," I don't know what people wanted the character to be instead. He's also ten or twelve, being a delusional little prat is them writing a young boy successfully.
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>>738144515
>the game specifically calls Nata delusional for thinking "HE JUST LIKE ME FR,"
and proceeds to give it a bunch of screentime and zero narrative purpose

why did they spend time on those cutscenes and making him say that shit? why do we need the side characters chiming in on it? who gives a fuck?

you are mistaking accuracy for meaning
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>>738144502
>Least delusional Rise apologist
Daily reminder Base Rise didnt even have a final boss at launch
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>>738144498
>Of course it was. It was a portable entry.
>But no generation casualized the series harder than the 4th
3rd*
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>>738144474
>to the extent
Wirebugs do not remove a basic, fundamental aspect of positioning, like focus does.

Every SINGLE possible gameplay state is simplified and homogenized with focus.

You have no argument. Neither do it. This is objective fact that you’re seething over while trying to enforce your delusion like a trannoid incel.
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>>738144403
>>738144502
>Rise's endgame was fucking Rampages dude.
Are you telling me people bother with it? I only did the 50 bare minimum for the emblem end game was crown farming before the expansion for me anyway.
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>>738144602
>why did they spend time on those cutscenes and making him say that shit? why do we need the side characters chiming in on it? who gives a fuck?
Kid's traumatized and has stockholme syndrome for a bio-robot.
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>>738144635
>Wirebugs do not remove a basic, fundamental aspect of positioning, like focus does.
>Says this while wirebugs provide each weapon with low cooldown counters and invincible moves + dashes and wirefall
Ayyyy
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>>738144196
Yeah in world I just got really tired of the hand-holding and being forced to slow walk and talk.
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>>738144378
Fine, keep looking like an illiterate retard, don't let me stop you
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>>738144632
>tfw people were having fun to notice and doing everything
every time.
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I stopped playing hoping for a expansion to fix the performance and lack of endgame monsters
How come we've heard fuck all?
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>>738143514
And?
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>criticism
>"BUT RISE"
kek everytime
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>>738144812
Fuck off
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>>738144792
holy fucking ESL

>>738144797
they just put out arch tempered arkveld as a spacer, it'll be announced probably in june
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>>738144632
And neither did Milds until TU1 or World until Iceborne Safi.
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>>738144797
It's absolutely going to be at Geoff's show next month. Last mention from them was to wait for summer.
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>>738144797
Shit takes time to develop and the title updates did help with the roster problems. I think finished Wilds has a better roster than finished World, personally. It at least has three ice monsters (Hirabami, Blangonga, Jin Dahaad) instead of one (Legiana)
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>>738144861
>World had Xeno
>Wilds had Arkveld
>Rise had... A rematch with one of the flying dragons that just left without dying or fusing.
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>>738144797
They were focusing on news and such for Stories 3
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>"Newest game ruined the series!" says fan who started with the previous entry.
Ad infinitum
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>>738144692
That really doesn't answer the question. The question is more about the motives of the writer.
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>>738144830
people spent years defending rise for stuff wilds is being shit on, the only difference is that wilds is appealing to western casuals that don't actually like monhun with it's story while rise was the same but eastern casuals.
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>>738144635
>You have no argument.
plugging your ears and nuh-uh'ing isn't an argument, anon..
>Wirebugs do not remove a basic, fundamental aspect of positioning
this is patently false since every weapon has a universal standard of wirebug repositioning - as well as the ability to just out-of-jail-free card from any attack if you do manage to get hit
they're just a dumb casual-friendly mechanic. they're fun, sure, but they don't really belong in monster hunter in the same way that rocketboots and jetpacks wouldn't
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>>738145067
He saw 3dskiddies latched onto the shallow ass 4U characters and he wanted to make another one.
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>>738144990
No, by your on metric you set by discarding Narwa as the final boss those other 2 games did not get one either. The fact you consider Arkveld the final boss is some crazy mental gymnastics.
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>>738145067
The obvious narrative purpose is a look at Nata's psyche and that he's a stupid kid that they can't get rid of but have to keep nearly chained up because they can't let him get hurt either. Psychoanalyzing the writers is a waste of time.
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>>738143807
Not really, it's a mix of poorfags and 3DS secondaries trying to blow things out of proportions exactly like they did with worldborne.
Rest assured it does have its major issues but so does every single MH, as far as I'm concerned it's in a pretty decent state as far as base games go right now but the launch was an even worse disaster than Rise because at least Rise ran well even on potatoes without any fidgeting, Milds still runs pretty bad and you have to install a couple of mods to fix Capcom's bullshit including that godawful blur filter that makes your game look like shit no matter how good your machine is.
To make things worse ever since TU4 released on PC they deliberately fucked up their in-game setting so anybody with 8GB V-Ram gets stuck in medium settings no matter what they choose in game UNLESS they download another mod which actually lets you run the game on High settings and above again, which of course added fuel to the fire because guess what Capcom, the vast majority of PC gamers are on 8GB cards, no wonder people still give negative reviews to your game to this day.
>>738144515
The problem with Nata is that he doesn't add anything to the already bad story, nobody cares about his hamfisted feud with Arkveld and his entire LITERALLY ME thing gets forgotten entirely the moment you're out of low rank hell, and to make things worse they have another Nergigante moment when you find out that holy shit Arkveld wasn't actually an extinct speci-okay Erik let's hunt this critically endangered species pronto.
Imo they should have focused on you mentoring him as a junior hunter from the beginning and left it at that, the kid actually looks up to you as a teacher in High Rank and that's way more endearing than whatever nonsensical shit they wrote for Low Rank.
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>>738144830
kek true, tells you a lot about non existent milds qualities
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Game would still be shit if it ran at 4k 120fps
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>>738145067
Because they fucked up the tried and true MH story fornula because they wanted to force our Hunter as an instant badass. In many of the previous games, we started as a new hunter who then develops the relationship with the flagship, instead in Wilds we have no tie to it because our hunter is a foreigner and Nata has it instead.
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>>738137526
Weird how your skin is the color of shit and you reproduce through rape.
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>>738145174
Wilds brought back a bunch of old school mechanics
Which is good
BUT they brought them back in the shitty ass modern gameplay style so they are simplified to hell and back and meaningless because new players dont care about anything but fighting monster.
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>>738145154
>a look at Nata's psyche and that he's a stupid kid that they can't get rid of but have to keep nearly chained up because they can't let him get hurt either
meaning what exactly

stop fucking doing a youtube plot summary and explain why they even wrote this in the first place. do you know what meaning is or not
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>>738145235
>Dur I want the same game over and over again
Go play Call of Duty or something kid
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>>738143758
>"I first tried Safi, MR KT, Alatreon"
[X] Doubt
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>>738145287
What are you expecting to learn from badgering for an answer you won't be satisfied by
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>>738145336
yet to see an answer
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I miss Monster Hunter
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>>738145376
You haven't really asked a question
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>>738137314
>why did this one receive such a mixed reception?
performance issues, retarded kid with 30 hours of screentime in the main story, new fans of monster hunter expected world+ and not just the same exact game they've been shitting out for 30 years.
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>>738145304
Yes, that is in fact what most MH players want. Just look at how every time a new mechanic is added, fans hate it. Swimming, hated, ledges and mounting, hated, slinger and claw, hated, wirebugs, hated, focus mode, hated.
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>>738144635
>Wirebugs do not remove a basic, fundamental aspect of positioning, like focus does.
they turn every weapon into stand still and parryslop the monster to death, or button mash big sweeping aoes that are impossible to miss with.
unlike arts in GU you also get them passively over time like you're playing an mmo so while you're chasing the monster around you're fully stocked and ready to unleash them again
they do so much more damage then anything else in your kit and the monsters health is balanced around you using them that even if you can play more oldschool, you're just playing p3rd with dogshit attack impacts and worse graphics.

the whole system sucks
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>>738145167
What about being in the world though? Is it trivialized by autopilot mount??
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The movement is trash. Every prior game the movement is precise and methodical so you can learn how to best position yourself in any given moment. Wilds uses the RE engines shitty procedural animation system that fills in animation gaps and fucks up everything. You can feel it as you're playing, like a tiny itch that never goes away until it makes the game fucking unbearable.
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>>738145446
>Mounting
>Hated but they kept it for some reason
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Nobody's mentioned it but the change from quests having a star rank with optional and key quests and an urgent to just doing assigned quest after assigned quest for progress is one of the biggest engagement killers. Not getting a new handful of fights as you rank up and get to discover organically but being dragged from one discovery to the next artificially killed a lot of the interest and personal investment one usually gets from exploring new areas and finding and fighting new monsters. Ironic for a game with such heavy themes of artificiality and its inferiority to the organic experience.
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>>738145429
wtf are you doing to get 30 hours? The campaign is 10 - 15 at best if you take it slow.
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>>738145446
MH players are goycattle
FromCHADS won
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>>738144409
Kush was the go-to grind if you could headlock. Kirin was the go-to grind for sticky HBGs

But investigations were never guaranteed, so you often took whatever tempered elder investigation you could get
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>>738145498
They kept mounting because it's cool as fuck, they're right and the fans are retarded on that one
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>>738145154
We are not psychoanalyzing the writer, dumbass, we are asking the narrative purpose not just of Nata as a character but of giving him so much screentime. He is completely one note and you basically know his whole schtick even if you cut 90% of his appearances.
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>>738145446
They finally fixed mounting just to ruin it the next game, Clutch Claw and all its systems were obnoxious game design and was gone but brought back for Lagi. Underwater is mostly fixed except its a TPS and CC minigame. They dont have a fucking clue how to execute good game design.
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>>738145502
>the game doesn't force me to guess that I need to do this small monster/gather quest to progress the game so it sucks
you can still fight a bunch of stuff between assigned quests, the game just assumes you have the initiative to do it yourself if you want to
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>>738145567
>He is completely one note and you basically know his whole schtick even if you cut 90% of his appearances.
Do you have any idea how many Monster Hunter characters I can say this about
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>>738145547
>From wanted to make a MH game so badly they went to capcom
>Capcom relegated them to a cat game
Lmao
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>>738145652
A Cat game 1000 times better than Milds KEK
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>>738145625
do you have any idea how many lines those characters have in their respective games/the amount of time they're present relative to nata?
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>>738145565
after all these revisions and updates to the system mounting is still just mashing buttons to get a free down and some extra damage and still forces everyone else to sit there doing nothing until the mount is done
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>>738145565
>They kept mounting because [lies]
Its easier to say you started with 4U and you think its the best, anon.
>UNDERWATER TAKES SO MUCH WORK THEY HAVE TO MAKE TOO MANY ANIMATIONS
>Capcom proceeds to rework mounting literally everysingle game making unique animations, orchestrated tracks and mechanics
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>>738145743
Miss Forge in 4U probably has more written dialogue than Nata does spoken
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>>738144797
because capcom marketing is working on SF6 with ingrid rn. previously it was pragmata, MHS3, and requiem before that. later this year is onimusha, for which we don't even have a release date yet. but SGF should have that announcement along with further SF6 additions, probably MHWi expansion teaser, and maybe some dlc hints for requiem/pragmata/mhs3 assuming they were in the pipeline.
these niggas been busy this year all things considered
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>>738145772
>probably

so no. do your reps
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>>738145625
How many of them are also present throughout the story just to repeat the same base ideas to the point it almost eclipse your character?
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>>738145772
LMF in 4U absolutely has more written dialogue than Nata has spoken dialogue.
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>>738145892
Literally all of the caravan members
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>>738145613
They can just be transparent like rise
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>>738145941
Pretty much every village hub or gathering hub's NPCs too
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I'm playing Rise right now. I sincerely apologize for trashing this game for five years. It's really cool how most blademaster weapons have multiple playstyles in this game.
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>>738145892
>>738145941
>said caravan members also showed up in world, rise and wilds to keep doing the samw shit outside their own game
Btw
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>>738145743
I have to sit there and mash through like 8 text boxes of unfunny localizer quips just to post a quest in 4U, let alone the unskippable cutscenes to even unlock urgents or them interupting gameplay to yap endlessly about nothing.

wilds had like 2 forced walking segments and otherwise is cutscenes I can skip or characters chatting while gameplay isn't paused b/c the game has voice acting. wilds is literally 4U-2 btw
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>>738145998
None of the Caravan showed up in Rise, you're thinking of the Elgado smith that was apprenticed under Little Miss Forge and started dressing like her
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>>738145983
Classic /v/tard moment hating on shit for no reason
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>>738145565
>They kept mounting because it's cool as fuck
>stabbing the monster for 1,1,1,1,1,1,1,1 damage
>if multiplayer, everyone else is just standing there staring and waiting
>if Rise, always ends up being some retarded goose chase to another area to run your retard into another retard for free damage
>all this just until it rolls over so you can bingo bongo your big shaboingo attack on it for maximamu hyperu big damage bankai (screen flashing incomprehensibly, four digit numbers flying out like confetti)

i just want to play monster hunter. this isn't it.
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>>738137526
Difference is Grace is stumblebumblefucking through everything actively and the story was one of the weakest points of RE9, which few will debate. And Diana doesn't really cry about anything until the end for specific reasons, Pragmata is pretty straightforward. Nata and the MHW story is just a boring slog of dragging along on a linear tutorial adventure so you get to the actual real game, because for some reason MH devs now believe they need Nintendo guidelines on handholding people for a dozen hours.
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>>738145974
how much more transparent can it be then literally opening the map and it tells you with magic hunter GPS what monsters are around, and being able to talk to your handler literally whenever you want to do quests or investigations even if you're in the middle of a big story scene and its suggesting you progress the plot
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>>738146154
FU still has an active PPSSPP community if you're intent on ignoring 3U and everything after it
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>>738137314
runs like shit
looks like shit
diminishes what made the gameplay good
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>>738145167
A bit unrelated, but I'm honestly surprised they never made a repeatable hunt for G.Arkveld. Like, I get that 10-star Ark is supposed to be a combo of the two; but it still feels like an odd choice
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>>738146198
there's a reason why p3rd sold more then tri and 3u combined and also sold more then any individual 4th gen game, despite being a japanese only release, it's because it took the improved gameplay and polish of third gen and didn't have any dogshit gimmick to get in the way
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>>738146172
Nintendo Series newfag
>>
As others have said the performance is unacceptably bad.

Open world adds nothing to the game

Every weapon is a combo buzzsaw which when combined with the wounds system means every monster dies ridiculously quickly

Rare materials drop like candy which completely kills the grind that was the core of old monhun

Base monster roster is pathetic and really still isn't good enough after updates

Barely any need for prep ahead of hunts because your cat is the ultimate health and status heal dispenser that can use all tools simultaneously, barely any need to use items

Armour only having defensive / utility skills and gem slots and weapons only having offensive skills and gem slots means that creating distinctive sets is more or less off the table and every set feels like a mediocre melange of skills, plus if you find one with skills you like you basically never need to change because monster damage is so low until you get to postgame

Changing climate mechanic horribly underused

Probably the worst mainline monhun game to date. I thought World hit the sweet spot of streamlining vs. obtuseness, but they needed to keep sanding it down even further to the point where it feels like the game's trying to play itself. I'm really concerned about where the series goes from here honestly, I don't think the expansion can save this game and the next in the series needs to be a serious course correction
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>>738146382
Yeah it stagnated in the 3ds for 10 years
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>>738146406
>Base monster roster is pathetic
it's literally just the base monster hunter 4 roster but with different OC monsters
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>>738145613
But there's not a bunch of stuff to fight between key quests. In gen 2-5 monster hunter you've got half a dozen or so things you can fight between rank ups, and after an urgent they drop a new chunk of fights on you at once. In Wilds you have one, then two, then three then four things to fight and that dynamic is completely different. You essentially never have a bunch of new creatures to fight with the feeling of downtime between story events. The assigned quest is always hanging and you never have a dump of new variety to explore and discover. Hell even every region is story locked.
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>>738146527
>you are not authorized to hunt this
Yeah wtf was up with that
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>>738146181
I get you're having an aneurism but here, we already had the answer.
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>>738146432
Flourished*
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>>738145535
it was hyperbole but there are 5 and a half hours of cutscenes alone and retard-kun takes up way too much space.
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>>738137314
nobody wants to play a game about ugly indians
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>>738146479
Nta but the fire chicken having Glavenus's signature fire tailspin is pretty creatively bankrupt. The new monsters outside Apex are pretty shit.
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>>738142792
>but bad word of mouth killed long term sales
Game being putrid shit killed long term sales you disingenuous piece of shill.
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>>738145489
Seikret are kind of a mixed bag if you ask me as they're sort of a mix of the tailriders and the palamutes that ultimately doesn't really lean into either side.
As far as fighting goes much like palamutes they can help you getting up after a knockdown unless you've been stunned, though a lot of the time you don't really want that as endgame mons are tuned to fuck you up on hasty wakeups, also while they have no health of their own they CAN get knocked down or staggered by attacks which means they won't be able to instantly rescue you at all times and worst of all sometimes they will enter your line of sight especially in multiplayer, which is annoying if you're playing LBG/HBG/Bow, other than that they're mostly useful for sharpening now that mons don't really leave you the time to do that on foot, and they also give you a way to mount mons regardless of where you are thanks to their dismount attack function, in some cases they can also get you out of trouble like if you get caught by a Balahara's antlion trap but it's a fairly rare occurrence.
When it comes to general navigation that's pretty much their entire point as you straight up can't access some parts of the maps without them and they also let you access various shortcuts which are admittedly pretty interesting, conversely there's some parts of the maps that can only be accessed on foot but those are somewhat rare, like the various underwater sections in the Forest or some select rooms in the Cliff map, so at least in theory they're sort of balanced, they also have a pretty interesting glide function that is pretty underutilized currently which is a real shame.
The autopilot function is honestly only useful for chasing mons and even there it's kinda wonky because the pathfinding can often get fucked up in some maps and lead to your Seikret running in circles for a while as flying mons like Los move through zones, so even there you do want to keep your eyes on it and just use manual navigation.
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>>738146656
>neutered Tri with (thankfully) more monsters
>base 4 which was so dogshit they didnt even bother bringing it over
>4U
>Literally fucking gens
?
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>>738143389
its build into Japanese DNA to double down on bad decisions
its like a reflex
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>>738146406
>Base monster roster is pathetic and really still isn't good enough after updates
Unironically it's less anemic than World's roster
Literally one ice monster, two water monsters (one of which gives paralysis weapons), and one thunder monster in World before elder dragons btw
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>>738146138
I played both demos. I hated like the wirebugs and spiritbirds, and I still hate them today. The only reason I got as far as I did was because I have people to play with this time instead of soloing everything.

But the combat? Aside from wirefall and hard knockdowns? Shit's great
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>>738146776
World also had to make a brand new engine too
Just like tri
Wilds is reusing engine so makes a bit more sense
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>>738143043
>on par with World
the absolute state
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Why does /v/ have a vendetta against Wilds?
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>>738143389
people are expecting a rose tier redemption but its not nearly as easy this time
rampages sucked but could be removed easily, but the sucking in wilds is built into every part of it
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>>738146720
All better than World and Wilds
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>>738143807
series-ending kind of bad. theyvsomehow manage to combine programming incompetence with game design incompetence
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>>738146834
No, World was using MT Framework, what keeps making the roster small is the devs insisting on major model revamps/rebuilds.
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>>738137874
>more dumbed down
No, it isn't.
>Easy
Low rank was always easy, regardless of how stupid worldbabs felt about anjanath, but yes the base endgame was. Now it's easily the hardest endgame of any high rank game.
>focus mode ruined
Shut the fuck up. The issue was wounds, which they already fixed.
>Auto run
Not an issue with the map size
>huge focus on story
World did this first and worse about it
>story was shit
Par for the course.
>No hub
Meh.
>Chefs replaced
There are still no cats, but even at launch the fucking villagers would offer you meals regularly.
>runs like shit
Maybe don't play on a toaster
>looks bad
Yes, I'll agree.
And please, this game was made for worldbabs, which are the ones most vocal about hating it because it isn't literally world 2. The same reason they shit on Rise.
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>>738146859
>the biggest launch in the franchise history
>utterly dropped off the face of the earth between horrible performance on PC, a shit story requirement, and trying to trim out so much fat that they carved into the flesh down to the bones too deep
If the next MH game repeats any of these mistakes, the franchise is dead and Capcom is probably shitting themselves after Wilds ate shit. Initial sales being great means nothing if your attempt at a paid live service product has one of the sharpest drops in the AAA industry for an actual playerbase ever seen.
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>>738146894
yes /v/ is 1.2 million people
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>>738146906
>3dsbab sucking off Rise
Classic
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>>738146894
Because its a shit MH game with garbage visuals and performance and Crapcom spent the first 8 months attacking fans and blaming sony for its failure.
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>>738143389
G > MH
2G > Dos
3U > Tri
4U > 4
Iceborne > World
Sunbreak > Rise

I think we'll be okay.
>>
but why didnt they just make world 2
>>
>>738146894
because it's shit, you imbecile
>>
>>738146634
rise was worst of both worlds, you still have to do a bunch of bullshit gather/small monster quests to progress the game but it literally just tells you that you have to do them. the game literally just tells you that you need to do some chores before you can have fun again instead of just doing quests on a whim until the village elder says "hey some shit happened while you were away" to sell the illusion that things are progressing dynamically (the entire point of this system).

one of many ways rise mindlessly and superficially copies things of olde without understanding their actual purpose leaving it a souless husk, many such cases in modern japanese game design
>>
>>738147190
because for some reason they've turned MH into a "we've gotta innovate with either new gimmicks or sweeping new changes" franchise so besides making an expansion-pack sequel/re-release, a literal direct continuation of world-iceborne was never in the cards.
>>
>>738147131
>MH game with garbage visuals
So every single MH except tri and World?
>>
a massive influx of Frontier mons could save Wilds G
>>
>>738147171
2G literally doesnt exist
>>
>>738147323
>because for some reason they've turned MH into a "we've gotta innovate with either new gimmicks or sweeping new changes" franchise
all the way back to dos every monhun game was full of huge new ideas from the last game
>>
>>738147328
Can't have everything be bad at once and thats what makes Milds special
>>
>>738147328
>OKAY BUT WHAT ABOUT OTHER THING
Every single motherfucker like you in this thread keeps regurgitating this same shit
>>
>>738147449
You literally have no argument against this
>>
>>738143423
GU was just a party portable spinoff, dunno why people get mad at it.
>>
>>738147487
>>738147449
Its like when 3dsbabs claim there was no console warring before world lmao
>>
>>738147395
This, it's funny how outsiders always accused them of being just rehashes all the time while internally there's always friction due to what they do change.
>>
I noticed that Wild lacks the usual heroes' journey of previous MH titles. We are personally picked by Alma because we are the best hunter in existence from the get-go. When in past games we start out as a literal nobody with an occupation in hunting working our way up, I miss that
>>
>>738147569
it started the domino effect of flashy hyper style gimmicks and other unfortunate trends that haunt the series to this day
>>
>>738147385
p2ndG, whatever, you know what I meant
>>
>>738147673
It started with Frontier nigga.
>>
>>738146973
For base-game rosters World and Wilds are both pretty par with older games
>>
>>738147332
I'm all for more Frontier mons but they really need to design new maps around them because so far not many of them can be brought over.
Cliffs especially is so damn claustrophobic that Tempered Gore becomes a nightmare due to not having any space for either him or you to move around so it's just a mad slugfest of a fight outside of the Hirabami's nest area, a lot of Frontier mons need space to work and base Milds maps are really built with smaller mons in mind outside of the plains and the upper portion of the oilwells.
I'd really want a lot of Frontier mons like Pokaradon or the Gougarf bros to be in a mainline game but the chances are still slim.
>>738147607
Yeah, that's something that surprised me actually as Wilds does lean into John/Jane Hunter being an established veteran and a "migratory bird", which is clearly fanservice for longtime fans.
>>
>>738147607
Wilds is so focused on the narrative that the player is essentially an observer and a pre-set entity, so they establish us as a cool badass so we can put aside the player progression til post-story, in favor of emphasizing the immediate cast shit. It's kind of just one of those many things that misses the point of the player Hunter to begin with.
>>
>>738147596
the portable games muddy the waters. the differences between monster hunter 1 and freedom unite are huge, but monster hunter 1, freedom, freedom 2 and freedom unite in a span of 4 years makes it a lot harder for someone to really tell them apart looking in from outside - especially when they all kind of open in the exact same way of being some guy in his underwear collecting herbs and kelbi horns while fighting off raptors
>>
>>738147738
Frontier did it very very gradually
Youd be surprised
>>
>>738147738
Arguably started withh p3rd
Charge blade was the next step
The Gens
For mainline the next true step was True Charged Slash
Then rise and wilds happened
>>
>>738147607
In world you start as ace enlister. Rise is closer to the old setup if not for the village you're part of being full of elite hunters.
>>
>>738148024
In world you just another n00b in a world full of hunters
Until you kill something amazing and everyone realizes youre good
I remember vividly everyone complaining about world not having the same setup at launch too.
>>
>>738147607
Yeah, in MH1 tri, and others it was a totally different experience being some small time village person who only properly joins the guild after going online.
>>
only mh1 actually did the "you're just a fucking guy" story in any meaningful way. 4u opens with you fending off jhen moran 2.0 in your starting clothes and you slap gore magala around so hard it has to fuck off multiple times when all the ace hunters job to it in the middle of 3-4th star quests
>>
>>738141340
the problem with omega is that you have to have a 'party'. fuck that. i do not play monster hunter to deal with other retards who let me down constantly
i do not want to play with other people. period.
>>
>>738148139
In World you're a member of the Fifth Fleet of volunteer hunters and you're in the same stock as Excitable A-Lister or Ace Cadet, who is an expert hunter
>>
>>738148198
you come here and post as your social outlet, we get it
>>
>>738148197
Dos too
Tri too
FU you literally have to get trained after almost dying to tigrex
>>
>>738148198
>i do not want to play with other people. period.
monhun has been designed to be a multiplayer game since the ps2 days where they would literally lock half the game behind buying the ps2 net adapter
>>
>>738141813
the answer to 'the game runs like fucking dogshit despite looking like it came out in 2016 rather than 2026' is not 'just upgrade your pc bro'
especially in an economy where PC parts are exorbitantly expensive due to AI reaming the fuck out of everything in the industry
>>
>>738148294
Nevermind the obvious delineation between defensive weapons (can guard), DPS weapons (can't guard), and support (Hunting Horn)
>>
>>738148272
i cant speak for dos but both tri and fu you are specifically being deployed to the village to be it's new hunter which implies a level of skill/trust from the guild and again you get bullied by the flagship in the opening but low rank is only like half over when you kick it's ass
>>
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>>738137874
5pbp
>>
>>738143514
racism is reality
>>
>>738146667
I feel like you can only do so much with "brute wyvern with big tail" when it comes to tail attacks without going into subspecies (Acidic)
>>
>>738148360
I thought they mentioned somewhere in FU they just sent you despite being a newbie because the village is in the middle of bumfuck nowhere and the hunter was retiring
>>
>>738137526
I’ve already forgotten the entire story of Wilds.
>>
>>738147984
Yeah Frontier started it.
>>
>>738137314
Downgrade from world. Worse characters, maps, monsters, story, graphics.
>>
>>738148294
dont care
>>
>>738148506
>MHO introduced magic to the series guys!
So thats why rise had a magical water shield as a hammer counter...
>>
>>738148472
Yeah only natural something else is gonna have a sweeping motion with its tail, for that matter Glavenus' signature is more the build-up and the sheer volume of damage it does than the actual motion
>>
>>738146406
the expasion can save the game if they understand waht they did so wrong, look base Rise vs Sunbreak, you can't argue that Sunbreak fixed Rise (not entirety because the design philosophy of Rise is fundamentally flawed but entertaining nonetheless) and is a totally different game in a good way.
>>
>>738148442
based, good job on not being over socialized
>>
>>738148472
>>738148660
>tail is like a hammer
>tail extends
>tail has spikes that inflict bleed
>tail has stuff it can shoot out
>tail generates explosion or farts
>tail grapples you
>tail sucks you in
Its literally another claw or mouth
>>
There were more daily active players on MH world alone 4 years ago than the population of Wilds, World, and Rise combined right now
>>
>>738148591
I always took elder dragons to be representative of the magical forces in monster hunter. The rest of the monsters are supposedly 'mundane' by comparison. Even powerhouses like Rajang or Deviljho explicitly have their power explained via eating Kirin horns for Rajang's electricity and ludicrously high metabolism for Deviljho's retard strength and aggression.

Then Fatalis has power output nothing can account for and regenerates even from weapons or armor, Kirin calls lightning effortlessly, Kushala makes windstorms, Teostra firestorms, etc etc through a process with aboslutely 0 biological source.
>>
>>738148870
Famitsu threads are thataway
>>
>>738148870
Capcom literally just had to say
>Guys start a new world savefile
For the game to reach its peak
>>
>>738148949
bioenergy son
>>
>>738148969
The point is that they’re clearly doing something wrong. How can you argue with numbers? You went from one of the biggest launches in gaming history to a ghost town. People aren’t happy.
>>
>>738148198
you can easily solo savage
especially post gog
>>
>>738146776
at least World had more than 1 fucking ED.
>>
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>>738149034
I did not ask for a double-down
>>
>>738147171
>Iceborne > World
what is clutch claw
what is grinding lands
what is escaton judgement
>>
>>738146406
>changing climate mechanic
>>738148949
Elder dragons in wilds are bound to expand on it, thats like their whole deal
>>
>>738149064
>what is grinding lands
some of the best content in the series is what it is

in the guiding lands you had a reason to fight the entire fucking roster of the game, not just the same 4 dudes on repeat. get this through your head
>>
>>738147738
and main line should have strayed as far away from Frontier as possible
the only things worth taking inspiration from that pile of shit were heavily retweaked and redesigned versions of certain locales and monsters
>>
>>738149126
People don't want to actually grind. Why do you think they hate GQs, Anomalies, Guiding Lands etc. They dont want content and when they get none they want to complain.
>>
>>738149064
>grinding lands
Literally expeditions from Tri also known as
>the shitty rng maps in 4U
>the quests that just let you explore maps in the first 2 gens
>>738149064
>Escaton judgement
Filtered. I Soloed alatreon with a raw GS
>clutch claw
A less intrusive mounting but a shitty addition
Hitzone value changes were unnecesary
>>
>>738149064
the only real complaint is escaton judgement (which MHfags will adhere as Soulsfags adhere to STR) CC is an annoyance and worst and GL needed more thought put onto but is not bad, bad are fucking Rampages and they got gutted as soon as they could
>>
It's laughable people are calling the monster roster worse than World's. Yeah, Lavasioth and Kushala Daora were such kino fights.
>>
>>738149205
>People don't want to actually grind.
BUT I THOUGHT 4U AND SUNBREAK BAD THE BEST ENDGAME???
Dont you move grinding monstera for literal weeks so they can reach max level and finally become a challenge?
>>
>>738148783
And out of the examples, only about one of them is from a brute wyvern
>>
>>738145493
this is an even bigger issue than Focus Mode. World and Rise also felt way less responsive than 3rd and 4th gen. This modern input/animation system is way more prone to user error
>>
>>738149258
>filtered by kush
Oof now this is old school
>>
>>738149272
Thats an endgame. What do you want? You niggas never come with a long grind endgame you just keep saying grinding bad. Go ahead and mod in SIs in Sunbreak and then youll stop playing the next day.
>>
>>738137314
Annoying Jeet brat
>>
>>738149397
>long grind endgame
Literally make rare drops actually rare.
There you go.
>>
>>738149338
>go to use a potion
>character steps off a ledge, does an animation and forgets your input
>>
>>738146982
Uh oh capcom rep melty
>>
>>738149126
>in the guiding lands you had a reason to fight the entire fucking roster of the game
with a dogshit region levelling system.
plus all biomes close together in a single locale is uber mega cringe and completely goes against the faux-realism nature documentary feel of the classic games
>>
>>738149479
Oh look 4Us endgame already has ultra rare relic drops and other games have hyper rare charm drops. Perfect. Get to grinding sport
>>
>>738149034
The only real problem is that World has a good endgame hook with Icebourne and Wilds doesn’t. Once you beat everything in Wilds, you really don’t need to keep playing unless you want a perfect Gogmazios weapon for some reason.
I don’t know why Capcom seems to think they can ignore any kind of end game activities until the DLC expansion, they pulled then exact same shit with Rise as well.
>>
>>738149564
>rare drops = gacha weapons
I see, this is the true power of the 4U fag
Thats literally artian / rampage weapons and charm grind btw
>>
>>738137314
>why did this one receive such a mixed reception?
The technical aspect of a game is also an element to consider for a review. Bad optimization? Bad review. Simple as.

>>738137409
A friend told me something like that hahahaha. And he said that in the end no one listened to him anyway, so he was completely useless.
>>
>>738137314
herd mentality, basically. game is superior to base World in every way, and is pretty much the best base MH game after the full TU cycle from World onward. it has as lot of great little callbacks to GU and previous entries, but you'd actually have to have played mon hun to recognize those things. master rank expansion will be a banger.
>>
>>738148949
>ludicrously high metabolism for Deviljho's retard strength and aggression.
and the breath weapon?
>>
>>738149630
Oh I hate 4U more than any MH including Milds. Oh look you said it yourself artian grinding well there you go get to it.
>>
>>738149667
>game is superior to base World in every way,
>can collect endemic life
>can deliver wyvern eggs
>serves literally no purpose
?
>>
>>738149397
NTA, but I liked the basic idea of grinding lands or end wilds before zoh shia, where the final weapons in a line were the best, and with further work you could refine those. It made grinding lands engaging and made me feel like I had a reason to invest in the other weapons in wilds.

Then Safi and Artian weapons completely replaced everything and it wasn't actually worth it at all.

I like the idea of working to further refine what you have. Maybe introduce a tempered ruby for individual monsters for a final true unlocking of potential for a weapon to put them in line with whatever elder dragon step comes next. Hunting tempered rathalos for a tempered rathalos gem so I can upgrade the greatsword to actually compete with random garbage I picked up and put together rather than just grinding materials to upgrade an artian/gog weapon or something sounds way more fun and distributes the hunting to different monsters so the experience doesn't get so centralized and thus boring.
>>
I never thought I'd see people complain about a game not having enough bullshit RNG grinding until I started playing this series.
>>
>>738137526
re9 is a horror game, a helpless girl that can barely do anything adds to the horror
>>
>>738149680
>gacha weapons are the same as a rare drop to craft your equipment
I see thinking isnt your strong suit.
>inb4 BUT WORLD RISE AND WILDS HAVE GEMS TOO
Yes, and you can literally buy or make them.
>>
>>738141340
>Most anons are newfags who have never played a high rank MonHun game
4 came out with a shit ton of monsters and an actual endgame, Gen came out with a shit ton of monsters and an actual endgame.
Wilds came out with fuck all.
This is not a newfag thing, it's a standards thing.
>>
>>738137314
It's not a monster hunter title.
>>
>>738149801
>4 came out with a shit ton of monsters and an actual endgame
You didnt play base 4
>>
>>738149786
Well if you can buy and make them then it isn't a endgame grind now is it
>>
>>738149719
yeah, i don't care about having a gallery to show that stuff in, i just want to hunt monsters. MH Wilds' story runs maximum ~15 hours, after that you can do whatever you please, good luck getting a word in in base World without 40 hours of nonstop bullshit story and babymode quests.
>>
>>738149786
Gacha weapons > Talisman hunt >>>>>> shit >>>>> deco RNG

there are decos in world that I didn't even get after 400 hours, I had to gen them.
>>
focus mode ruins the balance of the game and the devs cannot balance around it without making monsters feel really bad to fight against. you keep power creeping the hunter then the rest of the game becomes worse. everything revolves around what the hunter can and can't do.
>>
>>738137874
>focus mode completely ruined what made MH's combat stand out from all other action games
World already completely ruined it to be fair by adding the semi-randomness to the game logic that happened from the move to a true 3d game engine.
>>
>>738149892
Yes, thanks for saying exactly the same thing I am saying but in a reddit way
Anything to add?
>>
Mildsissies after 15 months got charm farming as an endgame via TU3 and celebrate their base entry lmao.
>>
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>>738149801
Gen was shat on for being a weak game after 4 released as its ultimate version and global skipped the base one.
>>
it's boring
>>
>>738141340
took me until the 2nd half of the clip to realize this is monster hunter
how stupid this looks
>>
>>738149801
why should I care that the 3ds games have a bunch of dromes and other complete garbage padding the roster?
>>
>>738149906
Focus mode is the evolution of MH. Cope about it. Every single game from here on out will have it.
>>
>>738149938
Yeah you're a faggot lmao
>>
>>738149953
Omega and Exemoth are the most stupid fights from both base games, and both with underwhelming rewards.
>>
>>738137314
Hunts short
Poor performance
Bad story that takes itself more seriously than previous games with better stories
Forced walk and talk sections
Late game monster fights are still too fast, "balanced" by giving many monsters OHKO moves
Artian weapons kill any and all incentive to use actual monster weapons
Every fight prior to Omega is just you bullying a pinata monster including zoh shia
Lots of story beats ripped from Monster Hunter World
>>
>>738149894
I feel sorry for niggas that dont experience ecology videos anymore
>>
>>738149953
To be fair, it is a crossover final fantasy event, so it's supposed to be very different, using lots of FFXIV effects and assets like visual text sfx and music to kind of bridge the gap between games. It's explicitly built to not be representative of monster hunter, but representative of FFXIV through the lens of a monster hunter fight
>>
>>738141813
>Just don't use it?
i genuinely hate faggots that do not understand what goes into game design, focus mode IS the game, devs do not create these systems in a vacuum they are creating them to balance the game around them. le
>just don't use it
might as well be just don't play the game and at that point you have to ask yourself if they just failed or not
>>
>>738149897
>3dsbab doubles down
Oh nonono
HAHAHA
>>
>>738149750
Mainline has a habit of introducing systems that invalidate their current endgames and thats their own fault. Only portable from here on out will have final upgrade paths and endgame bonus mats to make all weapons meta aka Sunbreak.
>>
>>738146894
Because it looks less like an action game and more a AAA Sony movie game.

World was more tolerable as it had just the right mix of action and, how should I put this? AAA features? Cutscenes? Handholding? Game mechanics that let the game play itself?
>>
>>738150001
ok and if that's the case and it's not just the many game specific mechanics that don't make it to the next game then i will just not play the next monster hunter game. i do not have faith the capcom is capable of actually tuning the game in regards to focus modes existence.
>>
How shit does it actually runs? Is this another RE engine shitshow like DD2?
>>
>>738150231
Where the fuck have you been?
>>
>>738150231
It runs worse than DD2 while also looking worse.
>>
>>738150121
i liked the 3ds games :3
>>
>>738150231
RE engine can't handle open world or pseudo open world games. the game was doomed to run like shit
>>
>>738150231
Essentially. Ds2 has too many npcs, wilds has too many monsters out in the field, net effect is the same, it makes the world feel more alive but at the cost of immediately pulling you out of any potential immersion due to performance loss
>>
>>738150231
It runs very bad and you can't convince me all the rock formations in wildspire wastes aren't AI generated
>>
>>738150275
I bet you did
3U is the best for a reason
>>
>>738150231
Runs better now at least for me.
>>
>>738150231
I am running it on a fucking laptop I bought 3 years ago.
Mostly fine rarely dips in villages
>>
>>738150441
Post native fps metrics and frametimes. Saying you are running it on an old laptop means nothing.
>>
>>738150441
This nigga is using framegen lmao
>>
>>738150516
Nope, but somehow my laptop is running it better than your rig?
>>
>>738150441
yeah if you enjoy framegen ghosting and vaseline on your screen. i prefer my frames being real and a clear image
>>
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>>738137314
It runs like shit and it doesn't look as good. You need a shit ton of mods to alter the lightning and other stuff, it's full of filters that make it look grainy and blurry.
The weather system is nice, but 2/3 of the options you get are completely washed out colors like fog storm or fog sand storm, etc.
Only the sand plains and forest locations are decent, the others look completely terrible, the white theme looks sterile as fuck. Everything about the fire town is awful, the location, the NPCs, etc. Hate that place.
The NPCs aren't as good, there is an actual faggot, tribal DEI fags and an annoying jeet too.
I still play it to hunt monsters, but I can see myself dropping it as soon as the next one comes out. DLC will probably be good, but the graphics engine is fucked, you still have to mod the shit out of it to make it look and run decent.
>>
>>738150571
Go ahead and prove it bud.
>>
>>738150571
Post proof bitch boy. Hope you came into this thread with your videos otherwise you're just another faggot which is true regardless.
>>
>>738150638
Sure, tell me how and ill do it.
>>
Why was Rise the only non-Resident Evil RE engine game that looked good until Pragmata? Was it because the portable team wasn't going for the realism look on their characters?
>>
>>738150710
>>738150501
Weird how you missed this
>>
>>738150716
>Rise
>looked good
Are we in the bizarro universe?
Was rise the most grounded MH to date?
>>
>>738150716
Rise doesn't have RT enabled and it doesn't want you to enable RT to mask the bad lightning.
>>
>>738150716
rise did not look good
>>
>>738150710
>>738150756
Record your gameplay in scarlet forest hunting with native settings and metrics displayed dumbass.
>>
>>738150716
rise looked like an early ps4 game
>>
>>738150864
That's a compliment nowadays
>>
>>738150716
It looks good maxed out on PC and runs so damn good at 240fps+. On Shitch its bleh
>>
>>738150765
Rise looks 1000x better than whatever the fuck Wilds is trying to do.
World looks better than both
>>
>>738150947
rise looking better than wilds is not the same as saying rise looked good
>>
>>738151000
I'm not the one that said it looked good, but we don't live in a vacuum.
>>
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I don't want better graphics, just use Outlanders graphical engine and use it for the next MH game. That's all I need.
>>
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>>738150842
>>738150516
>>738150501
Here you go, sorry for the SnS gameplay I am practicing it.
>>
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>>738137314
Realistically can we come back from wilds or is MH fucked now?
some people point to World/Rise for "ruining" the series but I still enjoyed them quite a bit despite their issues (although many of which weren't fixed until updates and the expansions).
Compared to that, I dropped wilds far faster than any other MH game.

I hope the player falloff/criticism actually makes Capcom reconsider the series' direction rather than pushing forward because it got a lot of initial sales.
>>
>>738151127
what the fuck slop screenshot an i looking at
>>
>>738151206
She....she looks just like me.....I.....thank you!
>>
>>738151279
If we came back from Base Rise pre updates
we can come back from anything, brother
>>
>>738151127
>mobile game looks better than a PS5 game
I don't get it. is mainline monhun capcoms training ground or something? where they let interns learn from their mistakes?
>>
>>738151279
Idk man, capcom is making all the same fucking mistakes as they did during their dark ages with the 360, only now they're being fucking rewarded for it. So were a good 10 years out before they even recognize a problem and course correct
>>
>>738151334
Mainline MH is where they experiment
when the portable team has the benefit of insight, they make their own shit up
>>
>>738151127
Still more MH than milds
>>
>>738149897
Correct, anyone disagreeing is retarded
>>
>>738151308
>>738151389
Why must capcom be an endless cycle of fixing their fuckups only to fuck up again?
>>
>>738151460
a deco is easily replaceable by armor, crafted talismans, or even other decos. a gacha weapon you either have or do not have. I don't know what retards are smoking, saying deco farming is worse than talisman and weapon gacha
>>
>I want a monster hunter but with GOOD GRAPHICS and an OPEN WORLD to explore
name a more iconic monkeypaw
>>
idc about Wilds. Just port DMC3 Dante into Portable 6
>>
>>738151389
The player base changed. Back then gaming was still more niche and we had standards. The floodgates for soulless NPCs have taken over the hobby ontop of investors dumping hundreds of millions into Crapcom means slop games until everything pops.
>>
>>738151613
>a deco is easily replaceable by armor
It isn't
>>
>>738151514
Gotta make number go up
>make mistake, number go down
>undo mistake, number go up
>things good, but now number don't go up
>have to make change so number go up
I'm not some commie faggot but hyper fixating on extracting cash is one of the gayer things you can do
>>
>>738151613
So true, I love how Fatalis armor is unusable garbage in MHW for half the weapons because their decos are retardly rare. So glad I can just replace it with the same shitty set I've been using for the entirety of Master Rank
>>
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>>738151127
Fuck no, it's UE5 you retard shill.
>>
Steam adding hardware specs to this game absolutely mogged people saying it ran poorly.
>>
>>738151663
it is. you even have better chances to get the most optimal build than with talismans, because talismans are just multiple decos combined
>>
>>738151690
Anything is better than current REengine
>>
>>738151689
Wilds is pretty fucked too
A lot of endgame armor hinges on being intentionally low health to deal additional damage or situational power clashes that make your endgame gear worse than the gear a couple rungs lower when those conditions aren't met. The final GS meta set is the least fucking fun of any MonHun I've ever playrd
>>
>>738151613
I'm not sure if you guys are complaining about a specific game, but I hate the gacha weapon shit some of the games try to add, weapon/armor upgrades should have a unique identity.
I'm fine with it just being charm farming, a god-tier charm can get you another ~2 skills but it doesn't make or break you.
>>
>>738151971
I got the exact artian upgrades I needed like first or second try, so it was a total nonissue to me. Gogma weapons are fucking asscancer
>>
>>738151889
Not UE5 you fucking retard.
>>
>>738152021
I don't even know the system very well because I dropped wilds after beating tempered ark etc., but the concept itself bothers me.
>>
>>738152025
Eh, idk. It's a bit close to call but UE5slop seems to run marginally better than open-world RE Engine shit
>>
I am hoping and praying Milds G has tight map design and not 1 million ants rendering dynamic AI pathing at all times with a 8k model 10 miles away. Be hilarious to go from the new areas at 120fps native locked and back down to 55-80 with shit frametimes.
>>
>>738152025
>Rise looks bad
>Wilds somehow looks and runs worse
>DD2 was never fixed
>They all use REengine
UE5 might be slop but REengine is an even bigger flop
>>
>>738152103
Its just artian weapons but everything is way higher cost and you have to fight gogmazios exclusively for it
>>
>>738137526
RE is a movie game no one wants an actual story in MH
>>
>>738151835
Nah
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>>738152158
Rise looks bad because it had to run at 30 fps on switch 1.
>>
>>738152115
UE5 games don't run much better if at all, and also run significantly hotter because they thrash the gpu/cpu more. Wilds at least still runs fairly cool.
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>>738150079
if i, for some bizarre reason, feel like i want that again, which i never have or will, i'll play older MH games. Wilds is really a top shelf base game, but some people will never accept it because it's not the past, i feel sorry for those niggas
>>
>>738149923
it's still MH at the core. wilds is not. focus mode is the single biggest upheaval of MH's core gameplay the series has ever experienced. now it's just yet another action game.
>>
>>738152368
>hot
Fair, I won't argue there. My only real experience with 5 is Expedition 33 which allegedly is like "the good one" which still doesn't run great
>>
>>738152292
Graphicsfagging aside the best looking maps in Rise are the ones that are redone from older games
>>
>>738150441
i never had issues running Wilds on my laptop or my PC, neither did my GF on her laptop, which has significantly worse specs than my laptop. all of this without framegen also, some people just want to be part of the crowd and bitch about things
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>>738152441
lol, meanwhile to normalfags, Wilds is still too clunky for them.
>>
>>738152212
yeah, then fuck that. Call me dramatic but I think varying stats on the same weapon and having to farm for the "right" one go against why I like MH in the first place.
I'm mostly fine with other endgame stuff in previous games like honing and whatever it was called in World/Rise.
>>
>>738142357
>That pathetic Gog TU update interview where Tokuda said he hopes a lot of people will come back

It's almost like you should make your series appeal to the people who actually like and play it.
>>
>>738150635
>i've put 500 hours into a game i clearly enjoy and i will also buy the expansion, which i foresee myself enjoying
>b-but it's worse in every way to other MH games! now (You) should upvote me!
>>
>>738152021
Gogma weapons aren't worth worrying about cause they'll be replaced instantly in the expansion
>>
>>738152598
Both can be true. I like the gameplay but it's a flawed game in many ways.
>>
>>738152520
You have low standards and severe genetic defects. I wouldnt post so confidently if I were you senpai
>>
>>738152641
Yeah that's kinda where most people see themselves, and with gog being the final guy(all others are easily done with pregog weapons, it's like "no thanks, I'm not fighting gog to get better gog weapons to better fight gog" I'll just wait till wildsborne
>>
Can the expansion salvage the game?
>>
>>738151932
>A lot of endgame armor hinges on being intentionally low health to deal additional damage or situational power clashes that make your endgame gear worse than the gear a couple rungs lower when those conditions aren't met.
current endgame meta is either comfy immortal builds or Coalescence/Agitator/WEX with guts/Mutual Hostility 2 to avoid being one shot, the only build in the entire game that sorta wants you to be at low health (temporarily) is GS bale nonsense.
>>
>>738152737
>dysgenic indian white LARPER from /pol/ escaped from his containment board
quiet now, rajesh
>>
>>738152598
When someone doesnt play the game you say they cant criticize and when they do and can lay out their grievances you get upset lmao
>>
>>738153009
Post your gameplay in scarlet forest with metrics on and show native settings or you lost before it started you googly eyed fucktard.
>>
>>738153035
Who says I'm upset? I just find it funny when people are obviously afraid to admit they enjoy something because they'll get dogpiled on this shithole site
>>
>>738152975
unless nata starts becoming really based I really doubt it
>>
>>738137314
Mandatory nigger kid following your every move, shitty narration/story presentation. Wouldve been better without the bs story but fuckit you just accept it eventually and the game becomes good
>>
>>738153106
>Mad? I'm just having a bit of fun
You and your ancestors have been doing this same bit for 30 years, get a clue
>>
>>738143230
And thats the problem.

The game became better with time, endgame quests are difficult and rewarding, wounds are nerfed and monsters more aggresive.

The problem is that early and midgame are so easy that you sleep through the game.
I called it pinniata hunter on launch.
>>
>>738153106
Or some people have gaming addictions and cant stop playing regardless of lack of quality.
>>
>>738152996
But doctor, I am a GS main....
>>
>>738153159
You are mentally ill, get help, I hope you have friends you can talk to in real life
>>
>>738153249
Stop getting mad about games on the internet with strangers
>>
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176 KB PNG
>>738153209
Yeah, I assumed you were one of those meatheads because they're the only retards with one meta set that requires them to be at low health for like 3 seconds and they're also the only retards who would say that one exception that only works for that specific meta option is true for 13 other weapons.
>>
>>738152975
some things can be improved, others really can't. If you don't like the bird taxi, maybe new maps can be designed to not be so reliant on it. But if you dislike focus mode, can't exactly remove it from the game.
>>
>>738152975
Its going to be the same game with shitmon subspecies and a giant shitty map with more story. How do yall not realize G ranks dont change much or retroactively make shit worse.
>>
>>738153331
Hold up, there's other weapons?
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>>738153335
Thank you anon
People need to wake up and see that bird taxi isn't the problem, it's a symptom of the HORRENDOUS map design
WAOW FLOATING ROCKS I CAN I LY TRAVERSE WITH BIRDDOG SO COOL!!!!
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>>738153335
You don't need focus mode either, the only thing it actually gives you is focus attacks, most of which are actually kinda bad, wounds don't really need to be popped with focus attacks either, you CAN in fact play the game without using focus mode even once outside of LBG/HBG/Bow I guess which is literally just the normal LBG/HBG/BOW gameplay.
>>
>>738153468
Iceshart cliffs is one of the smallest modern maps in the series and I still dont have a clue about the layout and floating rock spots.
>>
>>738153539
Focus mode is the difference between big heavy weapons having a 100% hitrate and a 50-75% hitrate, you can DS2 swivel with focus mode
>just don't use it
Is foregoing such a ridiculous amount of damage
>>
>>738152975
- Better maps, no more wyvern milk shit or caves
- Different monsters
- Make wounds weaker and less frequent but this probably won't happen because IG relies on having wounds open all the time to spam their strongest attack, or maybe just make an entire new gimick, who knows.
>>
>>738153598
This itself wouldn't be such an issue if monsters weren't so mobile that you are required to pivot your strikes to hit with an reliability since positioning just doesn't mean anywhere near as much anymore.
>>
>>738153539
Tell IG players not to use focus mode.
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>>738153539
>you CAN in fact play the game without using focus mode even once outside of LBG/HBG/Bow
that's true, but besides the fact that it just feels kind of shitty to ignore a core system like that, the issue is that Wilds is designed around focus mode existing.
>>
>>738153676
Inb4 woundchaining mechanic/rhythm game with the expansion that makes the clutchclaw look restrained
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>>738153598
>Focus mode bad because you don't need to le aim!!!1
>But also missing hits bad!11
I thought you people loved missing 50/25% of your hits in previous games?
>>738153729
IG and arguably CB are the only weapons with a reason to ever bother with Focus mode because it gives them easy access to full stacks/pizza cutter, true.
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>>738153827
I don't mind missing in the context that missing hits isn't a big deal
I mind missing hits when all the spastic speedy weapons are damagemogging the fuck out of you if you miss 1-2 TCS
>>
>>738153827
>old game
>slow weapons balanced around the fact you will either miss or simply not have enough of an opening
>only hit 70% of your attacks
>do okay because this is what developers expected

>new game
>slow weapons balanced around spinning 180 degrees to always hit the monster
>ignore the mechanic, only hit 70% of your attacks
>your damage is pathetically low because you're 20% below what the developers balanced the weapon around

>retarded tranimal on /v/
>wow this is the same thing, o algo
>>
Expecting people to ignore a mechanic that the entire games combat revolves around is just as silly as expecting range shitters to not lock there fps and miss out on 30% damage.
>>
>>738153883
Speedy weapons like SnS/DB/Bow outdamage you because they have zero downtime whatsoever, it's not really a matter of aim or missing hits when they can stay glued to mons, avoid damage very easily and still attack at all times.
It's a miracle things like GS are considered top tier by most of the community because the game as it currently is doesn't really favor burst damage at all, even with perfect execution GS or CB still struggle to keep up with something like bow, LBG or DB simply because those weapons literally never stop attacking while others don't have that luxury, you're stuck in clearly defined defensive and offensive phases while other weapons simply press a button to ignore whatever thing mons are doing for 1 second and then go back to attacking.
Hammer shits out immense burst damage but it still has to deal with considerably big downtime even on optimal play because it doesn't have any real option to bypass mons' attacks while being able to push damage, and Hammer also a ton of offset options but the thing is offsets are kinda bad, especially compared to the perfect dodges that bows or DBs have.
>>738154120
>Old game GOOD because uhhhh you're supposed to miss 70% of your attacks
>New game BAD because uhhhh you're NOT supposed to miss 70% of your attacks
So it really is a matter of skill issue at the end of the day, uh?
>>
>>738154659
>tranimal on /v/ can't read
I already mentioned that part in my post, I accept the concession nonetheless
>>
>>738154659
Not sure what constitutes top-tier but GS is behind IG, LBG, HBG, Bow, SnS, DB, LS and Swaxe by a massive to moderate margin.
>>
>>738141340
>looks like grey garbage
>runs like shit on a 5090
bruh what
>>
I thought ranged weapons got nerfed to shit in Wilds?
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>>738154880
No they are bugged and shitout a retarded amount of damage. Bow is good and not busted however unlike LBG.
>>
>>738137314
because it runs like shit while also looking like shit also there's some annoying pajeet kid in it and apparently he's quite prominent in the story
>>
>>738154968
>Brown kid
Oh that's just arkveld
>>
>>738154768
>More buzzwords
Skill issue it is.
>>738154880
Sort of, pierce/spread have been nerfed but the bowguns got new tricks to make up for it, most of the bow's moveset has been nerfed coming from Worldborne/Risebreak but pierce coating is really busted and you have a perfect dodge that also gives you back stamina.
The thing is ranged is busted by design so there's only so much you can nerf, the real nerf is that now everyone can aim manually like the gunners so it's more that blademasters caught up to the gunners in terms of hit rates and aim.
>>
>>738155202
>more concessions
accepted
>>
>>738155202
Lmao
>>
>>738154120
>old monhun was harder because I was bad and I kept whiffing
>>
>>738155580
No one was talking about difficulty though, but we already estabilished you can't read tranny



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