[a / b / c / d / e / f / g / gif / h / hr / k / m / o / p / r / s / t / u / v / vg / vm / vmg / vr / vrpg / vst / w / wg] [i / ic] [r9k / s4s / vip] [cm / hm / lgbt / y] [3 / aco / adv / an / bant / biz / cgl / ck / co / diy / fa / fit / gd / hc / his / int / jp / lit / mlp / mu / n / news / out / po / pol / pw / qst / sci / soc / sp / tg / toy / trv / tv / vp / vt / wsg / wsr / x / xs] [Settings] [Search] [Mobile] [Home]
Board
Settings Mobile Home
/v/ - Video Games


Thread archived.
You cannot reply anymore.


[Advertise on 4chan]


File: 1772262762489924.jpg (64 KB, 614x493)
64 KB JPG
We all agree Catapult is the best mech right?
>>
>>738205119
it's pronounced "mech", not "mech"
>>
File: 1763175172226226.png (21 KB, 128x128)
21 KB PNG
>>738205189
wat
>>
>>738205245
You're saying that word wrong.
>>
File: IMG_4850.png (1001 KB, 672x887)
1001 KB PNG
>>738205119
Its a pussy office. Real woyas dont use lrms.
>>
>>738205604
Can't the catapult also replace the lrms with 2 big ass ppcs?
>>
>>738205119
Right.
>>
File: 1658925511922888.jpg (58 KB, 976x850)
58 KB JPG
why couldn't you just remove the legs and add treads to simplify locomotion and make it lower profile?
>>
File: king crab.png (565 KB, 962x802)
565 KB PNG
>>738205119
no
crab
>>
>>738205119
>Madcat
>>
>>738205975
battletech mechs can move, dodge, and take cover like a human can which is what makes it worth it
>>
>>738205119
You made me want to run around with the SRM hero variant but I can't cause I am waiting for new dlc...
>>
File: Spoiler Image (274 KB, 1600x1200)
274 KB
274 KB JPG
>>738206080
>>
File: BTMarauder.jpeg.jpg (112 KB, 640x830)
112 KB JPG
>>738205119
It's not bad for Inner Sphere trash.
>>
File: Archer_RGilClan_v10.jpg (302 KB, 936x1088)
302 KB JPG
>>738205119
No because sometimes I need to be able to punch things.
>>
File: concept-fafnir-special.png (1.05 MB, 1000x1000)
1.05 MB PNG
Fafnir my beloved.
>>
>>738206285
MODS
>>
>>738205604
srm carapault with jj is probably the most fun ive had with a mech in MWO.
>>
That's not Fafnir or Marauder2
>>
>>738206356
this mech always felt super european coded to me. no clue why, everybody who uses em is super European though.
>>
File: 1770665017928707.gif (1.42 MB, 480x345)
1.42 MB GIF
missle boats are fun
>>
Why shouldn't i equip a light mech with an Arrow IV Homing Missile?
>>
File: 1605598284129.png (1.38 MB, 1562x1001)
1.38 MB PNG
>Not posting the best mech
>>
>>738206356
Are those AC 20's?
>>
File: catapult (SA2).jpg (60 KB, 720x406)
60 KB JPG
>catapult
>>
File: file.png (157 KB, 580x367)
157 KB PNG
>>738205975
Because if it has legs and arms you can also add wings and then it will be able to fly. And then when it flies you can also make it be able to look like a plane because planes are better at flying than humans.
>>
>>738206356
it's either the scariest thing in the match or just instantly explodes
>>
>>738206617
Heavy Gauss
>>
File: longbow.png (2.11 MB, 2111x2160)
2.11 MB PNG
>I like missile boats!!!!!

Use the better one then.
>>
File: CRB27SL.png (479 KB, 2500x2500)
479 KB PNG
>>738206080
>not even the good crab
>>
>>738206723
it looks gayer
>>
>Catapult
>Cataphract
>Vindicator
>Raven
>>
>>738205975
I remember how mechfags seethed in MWLL if you drove a tank with 2x LBX20 and kneecapped them.
>>
File: 1492317581937.png (197 KB, 643x361)
197 KB PNG
>400 ton limit assault mission
>first enemy mech around the corner is a Locust

What are his final thoughts I wonder before he is vaporized instantly by the combined firepower of an Atlas II, Marauder II, Annihilator, and King Crab.
>>
Love my Warhammer with 2 lb-10s.
>>
File: Spoiler Image (70 KB, 497x732)
70 KB
70 KB JPG
for me, it's the ______thug
>>
>>738205245
Machine is said 'muh-sheen'
so mech should be said 'mesh' not 'mek'
>>
>>738207053
Meshanic
>>
>>738207053
>The word "machine" originated from the Greek mekhané
guess how it's pronounced
>>
File: spiderpan.jpg (182 KB, 782x888)
182 KB JPG
>>738206289
You do realize that the Marauder is an IS 'mech too, right?

>>738205730
That's the K2 variant. https://www.sarna.net/wiki/Catapult

>>738205975
Like the other guy said, Battletech 'mechs are extremely agile/dextrous. On par with or exceeding other mecha like Gundam.
>>
>>738206993
>2x PPC
>2x SRM-6
all you need. it is elegant in its simplicity.
>>
>>738207053
nice bait, here's your (You)
>>
stop posting clanner shit
>>
>>738207216
>on par with or
No, nigger. Take your pills. Occasional cases aren't a broad generalization.
>>
File: 10948200.jpg (288 KB, 1280x720)
288 KB JPG
>>738207425
Here, you forgot your image.
>>
the blakists were right
>>
>>738207525
Blakists are never right.
>>
>>738205189
It's mexx not matscha
>>
File: 1442261796585.png (786 KB, 787x786)
786 KB PNG
>>738207380
Neg.
>>
>>738206845
I really like the raven. It looks sleak.
>>
I reinstalled MW5 because I'm bored.

I wish someone made a new MW/BT pvp focused game. MWO is just too outdated.
>>
PGI was the worst thing to ever happen to mechwarrior
PGI squats on the license and churns out mediocre slop
>>
If I wanted to get into Battletech games, should I start with an older one or do I just jump into Mercenaries?
>>
File: adjudicator.jpg (24 KB, 444x296)
24 KB JPG
I also like the Shepard and the Apocalypse
>>
File: 1746902741887761.jpg (140 KB, 1280x720)
140 KB JPG
>dezgra s*heroid designs
>>
>>738207726
Just jump right into MW5 Mercs. MW5 Clans is a treat for lore nerd, but the gameplay is HP sponge enemies and gimmick bossfights.
Mechwarrior 4 Mercs (and Vengeance/Black Knight) is also breddy gud if you can find a working copy, definitely more sovl than MW5.
MW3 and before are old and don't work, Battletech (2018) is good, but painfully slow.
>>
>>738207726
4 is probably the best entry point for a newbie
you can decide whether you want to go forward or backward from there
>>
>delayed
>>
>>738208009
>implying the madcat isn't the most spheroid of clan omnis
>The sole rationale for the Mad Cat Mk II was to increase profits for Clan Diamond Shark after war with the Inner Sphere in the 3050s.
>Clan Diamond Shark developed the Mad Cat III as a medium 'Mech [...] for sale to both Inner Sphere and Clan customers
>Clan Sea Fox sold the Mad Cat Mk IV to the Inner Sphere and as the Savage Wolf to the Clans.
You are a servant of mammon and moloch, without taste, a mere lucrewarrior. Were we not on the chatterweb I would issue batchall.
>>
File: MWRPG.png (477 KB, 982x698)
477 KB PNG
For a MechWarrior RPG vidya, should the game have lifepaths like the OG tabletop or infantry type classes for when you're outside of your mech?
>>
>>738208254
Fine by me, too many other games this month.
>>
>>738206931
>OH N-
>>
Imagine a tv show in this universe
https://www.youtube.com/watch?v=PAGY4UMScyU
>>
>>738206931
>i can do this.
>>
>>738206704
Fucking baller
>>
>>738206931
>"I am sure to win because my speed is superior"
>>
>>738205975
it has jump jets and jumps on top of things and behind stuff

treads are also very heavy, and myomer/endo steel are very light
>>
>>738207163
Correct.
Masheenist
Mashanic
Mesh
>>
File: heavy gear 2.jpg (176 KB, 1058x628)
176 KB JPG
>Heavy Gear 3 press release
>Been a year of radio silence since
Kill me
>>
>>738207726
rougetech for turnbased, mw5 piratetech/yaml for action. add mods to taste
>>
What games do you play?
>>
>>738208429
YOU DARE TO DEFY MY BATCHALL?
>>
>>738208371
Yes because I want to die in character creation in a video game as well.
>>
>>738208729
Mechwarrior 2, for 31 years.
>>
File: video.jpg (330 KB, 1944x2048)
330 KB JPG
>>738208729
Nobody plays games here
>>
File: bushwacker-classic.jpg (38 KB, 640x360)
38 KB JPG
I still love it
>>
>>738208618
Hate to say it, mang, but if you want to hear more you'll have to go on the discord. They have Q&As
>>738208729
Phantom Brigade and MW5
>>
>>738208797
GROSS
>>
>>738207380
If it were not for the legal system of the Inner Sphere, I would issue a Trial of Grievance, dezgra surat!
>>
>>738207216
>Battletech 'mechs are extremely agile/dextrous. On par with or exceeding other mecha like Gundam.
lol
>>
File: 1773610049368066.jpg (112 KB, 600x726)
112 KB JPG
>>738208797
same
>>
>>738207694
PGI ended HG's bullshit and Microsoft would've just sat on the game rights and done nothing or worse. You're just mad about MWLL, which is understandable, but PGI has done more for the franchise than anyine else would have or would be willing to do.
>>
>>738208729
ovrlrd
>>
>>738207172
Meshanee-chan
>>
File: spi.png (510 KB, 757x1072)
510 KB PNG
>>738208774
The MechWarrior TTRPGs never had that, but 2bh it would be very on brand if they did.
Inner Sphere's fucked up.
>>
File: firestarter.png (638 KB, 649x1024)
638 KB PNG
>>738205119
Most iconic yeah, definitely Catapult

But me, I personally like Firestarter the most. Yeah it's a light mech, yeah flamers don't do much, but I like to jump around, sneak and flank enemies from upclose.
Besides, they look cool as hell.
>>
File: summoner.jpg (95 KB, 1280x720)
95 KB JPG
>Armored
>Fast
>Jump Jets
>Weapon for all ranges and scenarios
>cheaper than its contemporaries.
Summoner is one of the best generalist mechs there is
>>
File: 1761824694582689.jpg (171 KB, 911x1109)
171 KB JPG
>>738205119
>Catapult is the best mech
>When a mech literally called Awesome exists
Hmm I don't think so anon.
>>
>>738209221
Fat retard that dies instantly.
>>
>>738209171
>the Jade Falcon Heavy that wants to be a Medium
Let me guess, next you will exalt the Hellbringer, or the Kit Fox?
>>
>>738209283
he's just like me
>>
>>738205119
What a disgusting redesign.
>>
File: 1461079506919.jpg (89 KB, 448x660)
89 KB JPG
>>738208103
>if you can find a working copy
https://drive.google.com/file/d/0BzPNfiYWkmTKQ0FHVmxvaFNEUDg
>>
>>738208729
MegaMek and Mechwarrior 2.
>>
File: Jinggau_Shrapnel_12.jpg (160 KB, 655x699)
160 KB JPG
>>738205119
No. But it's still pretty high up there.
>>
>>738207053
that's not even how you pronounce ch at all you retard
sheck mate faggot
>>
>>738208254
Good, I just got done waiting for mods to be fixed since the last expansion. Some of them still haven't updated.
>>
>>738209283
I'm sorry I can't hear you over three PPCs firing at the same time. Oh...that's because my ears melted to the neurohelmet...
>>
>>738209283
sounds pretty awesome to me bro
>>
File: Dire_Wolf_RGilClan_v13.png (201 KB, 456x410)
201 KB PNG
ENTER
>>
File: robocopstairs.gif (994 KB, 500x267)
994 KB GIF
>>738205119
BONUS: Sonic Adventure 2 first boss
>>
File: 1468968203858.gif (215 KB, 400x400)
215 KB GIF
>>738209464
>finally getting my hands on one of these things in Mechwarrior 3
>>
File: 1756954274539206.jpg (127 KB, 1920x800)
127 KB JPG
>>738208313
>isn't
>>
>>738209073
Wow I've managed to successfully gaslight myself for like a decade. I could have sworn there was a risk table for parts like tour of duty and not just the aging table in a time of war.
>>
>>738209337
getting hardware or driver setup not compatible
>>
File: file.png (652 KB, 818x1196)
652 KB PNG
I like Dude brand Mechs like the Firestarter and Enforcer
>>
i havent checked into /btg/ in more than a year, is it still alive?
>>
File: hellbringer.png (1024 KB, 1145x947)
1024 KB PNG
>>738209297
Hellbringer doesn't have enough armor or heatsinks. I do love it but it's not great.
Kit Fox A and I do rock though, You'd be silly to say otherwise.
>>
File: Onyx.png (2.51 MB, 1112x1182)
2.51 MB PNG
>>738205119
Catapults are cool, and their pilots are cool guys if they aren't playing lock-on cheese in MWO. I tried taking my 2AC10 2LPPC into matches a week or two ago and mostly got shit on. I'm not good enough to make it work consistently in quickplay. The range is an issue, and the need for consistent firing is an issue that you can't get around through skirmishing because it's not a fast mech. Second line fire support builds really hurt in the current MWO meta, but at least RACs can take a 1v1 well with how disruptive and oppressive they are. The AC10s and LPPC cooldowns are too long for actual face-to-face trading though.

>>738205604
Hell yeah
>>
File: 1776804048452934.png (505 KB, 934x1089)
505 KB PNG
>combines all of the best IS mechs and makes it an omni
>the chosen mech of the pope
>Ctrl+F "regent"
>0 results
shame on you!
>>
Why would you play Mechwarrior 2 instead of 4 desu?
Mechwarrior 2 is very outdated and simplistic in every aspect.
>>
>>738209719
You speak like a Jade Falcon yet you say contractions like a disgusting Spheroid surat. Were I not speaking to you over the Chatterweb, I would issue a Trial of Grievance.
>>
>>738209784
Correct, I agree. You should be playing Mechwarrior 3
>>
I love BT but hate pigslop
>>
File: Spoiler Image (66 KB, 1000x666)
66 KB
66 KB JPG
>>738209840
My other mech is a Centurion.
>>
for me its the Hauptman.
>>
>>738209784
Nostalgia, and pressing the numberpad keys to jump strafe
>>
>>738209695
What OS? Are you running it with 'compatibility mode'?
>>
File: firestarter2.jpg (79 KB, 446x404)
79 KB JPG
>>738209696
Hell yeah man, same.
>>
>>738209696
>mechs with a little helmet-shaped head
>dervish, enforcer
>mechs made to be cheap, cost-effective mooks
>locust, vindy, quickdraw
>themed mechs made for their faction
>dragon & panther, fafnir & zoots, BJ & JM
>>
>>738206858
this is why MWLL will always be the best BT game
>>
>>738209840
>You speak like a Jade Falcon yet you say contractions like a disgusting Spheroid surat
This is how you may identify a Wolf Dragoon in the wild.
>>
File: Madcat.jpg (202 KB, 1920x1200)
202 KB JPG
>>738205119
That's not Timberwolf.
>>
>>738208313
[USER'S CHATTERWEB SUBSCRIPTION WAS REVOKED, PLEASE CONTACT MERCHANT CASTE FOR PAYMENT OPTIONS]
>>
>>738210009
windows 10, i tried all the older compatibility options with the same crash
>>
File: atlas.jpg (45 KB, 686x386)
45 KB JPG
call me a basic bitch if you want
>>
>>738210027
this lil nigga is a walking stomping war crime
love it
>>
>>738209283
crazy bastards brawling in shitty mechs is the soul of battletech
>>
>>738209073
>>738209582
You can't actually die during CC but in Mechwarrior 3e it's possible to start blind and missing all four limbs if you roll badly enough.
>>
>>738208009
Looks cool but it's tainted by being a c*an design.
>>
>>738210176
the best scouting mech by far
>>
>>738209582
You only partially did. MW 3rd edition has it so you can be severely crippled/mentally unwell but still playable.
You might be thinking of Traveller which is used sometimes as a MW alternative.
>>
>>738210176
Light, fast, medium armor, light weaponry. What's not to love.
>>
I miss /gerg/ :(
>>
File: diamond shark.jpg (118 KB, 1024x963)
118 KB JPG
Diamond Shark > SeaFox.
Changing the name back was the worst decision since the clan's deployment on Tukayyid
>>
>>738210292
It's moved to /vm/ and very dead but technically still around
>>
>>738210163
Uhhh I THINK you meant to call it a Mad Cat ;)
>>
>>738210235
>>738210264
Oh no.
I'm old and dementia is creeping in
>>
File: humanmalefighter.jpg (60 KB, 500x562)
60 KB JPG
>>738210176
No, Atlas is a kingly choice.
>>
File: images.jpg (5 KB, 225x225)
5 KB JPG
>>738205119
>>
File: 1716053817641726.png (2.02 MB, 1076x1280)
2.02 MB PNG
>>738205189
>>
File: Bullshark.jpg (527 KB, 2048x1152)
527 KB JPG
Do you like the new assault mech?
>>
>>738210235
>start blind and missing all four limbs
hear me out - blakist cyborg. a manei domini mechwarrior. they are canonicly like this.
full prosthetics when out of the mech, does not ever leave the mech. a broken shell of a person that wants to die for the cause. this fits right in to modern tumblr mechsploitation 'fics, just add toxic yuri with the handler and you're all set.
>>
>>738210567
https://www.youtube.com/watch?v=REKLC3s30Mw
>>
>>738210567
nah
i love the mad cat we need less pseudo-mad cats
>>
>>738210567
Looks short and stout
>>
I played MW5 a while ago, and while it was fun it also got repetitive quick with the whole random generated missions mode.

Wasn't there a MW6 out? I could swear there was.
>>
>>738210175
Works on my machine, but I did some googling for you. Try this https://www.reddit.com/r/mechwarrior/comments/7y3twy/how_to_run_all_mechwarrior_4_games_on_windows_10/
>>
>>738210567
>no spinal-mount thumper
>>
>>738210384
Shut the fuck up shperoid scum
>>
>>738210727
>Wasn't there a MW6 out? I could swear there was.
time traveller spotted
>>
>>738210691
It is. If you use the cockpit view then it kind of sways side-to-side like a fat person. Dual AC/20 burst fires though makes it fuck up anything it looks at.
>>
>>738210801
It's MY sphere, you are just living in it.
>>
File: Cougar_RGilClan_v19.png (161 KB, 543x501)
161 KB PNG
Goddamn I love BattleTech and Mech Warrior.
>>
File: 象蟹.jpg (258 KB, 2048x1536)
258 KB JPG
Would /v/ play BattleTech with the Nihonjin?
>>
>>738210842
isnt first person the standard everyone plays with?
>>
>>738210950
I mean I assume so but I'm sure some people play in the third person mode.
>>
>>738210883
Before clicking the image, I thought it was the Zeon symbol
>>
>>738210883
i really dont like it when mechs have eyes and mouth painted on them but yes
>>
>>738210883
>mech too fat to fit on the base properly
>>
>>738211020
dont look up how the scorpion mech 'sits' on its base
>>
>>738210870
cougar a shit. light mechs need to move 7/11 minimum
>>
File: file.png (1.21 MB, 1080x809)
1.21 MB PNG
>>738211020
that's like half the new ones considering the jump in scale between them and the much older IWM ones
>>
>>738210883
>the characters
>the decals
>the eyes
the robust gunpla-building tradition gives nihonjin an inherent advantage in decorating mechs
>>
>>738210542
japanese urbanmech
>>
File: 20250806_005651.jpg (3.05 MB, 4080x3060)
3.05 MB JPG
>>738211194
Funnily its mostly the mechs.
>>
>>738208618
I have really good memories of HG I and II. I liked the concept that while gears were very mobile and agile, regular tanks absolutely shit on gears in terms of armor and firepower. It makes sense, a treaded tank is going to be able to carry much heavier armor and guns than a bipedal walker mech.
>>
File: 1757747657311535.png (286 KB, 750x724)
286 KB PNG
>>738211175
rude
>>
>>738205119
Thunderbolt is the bes.
>>
>>738207216
>Battletech 'mechs are extremely agile/dextrous. On par with or exceeding other mecha like Gundam.
Lol. Lmao even.
>>
>>738211175
cougar can fit heavy duty shit and be a nice little sniper dude
>>
>>738211798
royal thud best
>>
>>738208975
>>738211938
But he's right.
>>
>>738212217
Don't reply to secondaries
>>
what sound does PPC make?
>>
>>738212465
Non. Particle accelerators don't produce any sound.
>>
>>738212465
The same sound an overloaded transformer makes before it blows up.
>>
>>738212465
LIKE AN AZURE BOLT OF MAN-MADE LIGHTNING
>>
>>738212217
I guess when people hear agile they think speed and not just general maneuverability.
Battlemechs are way more dextrous than is depicted in the MechWarrior games, as the rock 'em sock 'em position most of them are in is mainly due to gameplay convenience.
>>
>>738212465
thunder
>>
File: IMG_5520.jpg (289 KB, 1000x1000)
289 KB JPG
>>738212628
See they *could* make the rock-em-sock-em position look more dexterous anyway, they just don’t.
>>
>>738212465
i would say something like this
https://litter.catbox.moe/nbrw7y.mp4
>>
how do you prefer your fanservice?
>half-naked, cooling vest & pantsu
OR
>plugsuit, sleek & skin-tight
>>
>>738212794
both, one for unwashed spheroids and the other for clan scum
>>
>>738212794
Is and Clan, respectively.
>>
>>738212794
Yes.
>>
File: Mech assault.jpg (52 KB, 686x386)
52 KB JPG
Your all wrong, mech assault 2 lone wolf boss mech is superior.
>>
>>738212628
If you want to interpret it as top-speed, you get to contend with the likes of the F90, F91, the Recordbreaker, the V2 or god help you the Phenex.
If you want to interpret it as dexterity and maneouverability you get to contend with everything since the Zeta Gundam - since that's when movable frame tech was put into mobile suits. They literally have an internal skeleton structure with a fully flexible spine, fully hinging natural arm and leg movement, etc.
By CCA you add psycoframe to the mix where Newtypes pilot the damn thing as if it were an extension of their own body.
>>
>>738212950
>game where you are secretly playing as a blakist
>>
File: 223103_original.png (694 KB, 697x787)
694 KB PNG
saving the thread posting best mech, my boi hunchie
>>
File: 1767302778033941.png (468 KB, 695x753)
468 KB PNG
>>738206723
lmao
>>
File: 1632389276257.gif (600 KB, 184x181)
600 KB GIF
>>738212794
>sweaty
>hairy (pits and nethers)
>panties that can't contain her bush
>tanktop

>>738213086
>average hunchback player.gif
>>
>>738213086
why does this 4G have fucking gorilla arms lmao
>>
>>738213086
>remove AC/20 from hunch
>it becomes a proto-omnimech with 16 tons of "pod space"
>>
File: Awesome_CBTIRp38[1].png (342 KB, 1343x1055)
342 KB PNG
>>738209283
>>738210206
What fucking Battletech games do you pay where the Awesome is shitty and dies instantly? Is this a MWO thing?
Its whole selling pint is that it's a no frills minmaxed lump of armor and long range guns.
>>
>>738213086
The amount of these I have exploded into piece could probably make a pile as high as Everest.
>>
File: timberwolf.jpg (678 KB, 2048x1152)
678 KB JPG
>>738205119
We all agree clanner names are better right?
>>
>>738213204
>Is this a MWO thing?
you begin to understand what PGI has done to an entire generation of mechwarrior
these are the people who will fit as many AC/2 as they can because they think it has high DPS
>>
>>738213193
well, considering that there is a Hunchback variant for literally every single situation, the HBK might be the IS accidentally inventing an omni and then promptly forgetting the fact
>>
File: file.png (500 KB, 826x479)
500 KB PNG
>>738213204
Yeah, it feels pretty fragile in MWO. It's a wide boy and has a pretty fat CT hitbox to boot.
>>
>>738205245
It's a big highbeast with lasers.
>>
>>738213268
MadCat.
>>
>>738212794
First, also they MUST be pantsu-only while in the cockpit.
>>
>>738213310
it's not quite an omni, it's halfway there, it's just highly modular. by virtue of being a giant gaping void in the chassis labeled "WEAPON BAY"
it's a very mechlab-friendly thing, in-setting. if something doesn't fit, use that succession wars spirit and make it fit.
>>
>>738212465
Freem
>>
File: Mad Dog.jpg (164 KB, 1280x720)
164 KB JPG
>>738213363
>Proud hunter of the northern woods
vs
>Cat with rabies

Rabid cats suck anyway, rabid DOGS though?
>>
File: HUNCHIE-TIME-696x696.png (237 KB, 696x696)
237 KB PNG
>>738213086
why have one gun when you could have two?
>>
>>738213457
uh, that's pretty much what an omni is
clanners just made it better and streamlined
>>
>>738213204
awesome gets mulched in MWO because the center torso is very easy to hit from a pretty wide angle
if you try to do normal assault mech things you will not have a good time
>>
>>738213508
>no chin turret
sarge i think this vulture's retarded
>>
>>738213294
You boat AC/2s because of the psychological effect causing your target to panic because they're getting pelted with a hail of metal on metal thuds and explosions blinding them.
>>
Started up MW5 recently all I can say is that my enjoyment of the mech really gets affected by the cockpits and I do enjoy the skylight style effect of the archers large-ass cockpit. Still I'm just waiting for my boy kodiak to come out already, never been too deep into BT but that design has stuck with me since the first time I looked into the franchise

>>738210176
Nah its one of the iconic mechs for a reason.
>>
>>738213535
>HBK-IIC
you do realize this thing is literally a suicide sled for clanners right? like the mech was DESIGNED with the pilot dying in the process
>>
>>738213585
This. It makes you panic because you think you're getting assraped by ac/10 ultras from 3 different guys.
>>
File: Twerking Atlas.gif (3.13 MB, 640x360)
3.13 MB GIF
Oh cool, MW thread. How's 5? I trust you schizos over steam reviews.
>>
>>738213668
>like the mech was DESIGNED with the pilot dying in the process
Aff, this is good and clanlike. A warrior should be honoured.
>>
>>738213647
>corsair has a random clipboard, ashtray, and little fan on the side
kino
>>
>>738213712
vanilla is kinda poop
it's alright with mods
>>
File: iu[1].png (134 KB, 600x786)
134 KB PNG
>>738205189
>>
>>738213712
>How's 5?
dogshit game
>>
>>738213712
mods save it big time
>>
File: MW4-M_Hunchback.png (228 KB, 304x427)
228 KB PNG
>>738205119
I will always stand by the hunch. The greatest of all medium mechs and the crown holder of greatest mech in my heart.
I used to be of the one big gun mindset but after clearing the Solaris melee in 4 Merc by the skin of my teeth with a jump jet burst laser arrangement I must admit my tune has changed.
>>
File: 1769967596159289.png (210 KB, 533x800)
210 KB PNG
This game any good? I liked mercs but not sure bout this. DLCs worth it?
>>
>>738213712
Repetitive and unpolished. It's an okay sandbox but a pretty lackluster game.
The phrase "minimum viable product" got thrown a round a bit at launch for a good reason.
>>
>>738213712
Vanilla is not great
Mods make it really good.
>>
>>738213819
gameplay is meh, if you're into the lore you'll prob. like it
>>
>>738213754
Dog I tried a corsair in instant action and felt a sense of fear for my boy with all the wires and other potential hazards inside that cockpit. Its cool they put so much detail into even that but hell no am I piloting one of those
>>
File: 1766585017945842.png (3.42 MB, 1080x1920)
3.42 MB PNG
>>738213812
>Swayback heretic
you will burn because your mech has overheated again LMAO
>>
>>738205119
Depends on the job.
>>
>>738213712
Base game is a solid 4/10. Add mods to tailor your experience up to 6-8/10. TTRulez AI mod (makes the AI significantly un-retarded) and YAML (Improved mechlab and more parts) are highly recommended. I'd advise getting some of the YAML extras like the equipment and weapon collections.
>>
>>738213754
that's a mech you live in, a real mercenary mech that probably has laundry stuffed under the seat
>>
>>738213712
I've got around 500 hours in it. Base game is boring but add mods to it and you've got the best mechwarrior experience at least for me. Travel around the IS just killin', collectin' and customizin' to your hearts content. You need at least 49 mods tho
>>
File: 1754966489952224.png (2.14 MB, 1668x2090)
2.14 MB PNG
He did nothing wrong.
>>
>>738213294
i played tabletop BT with a couple of those people
one's favorite was the Hellstar and whined when he was constrained from using things without C-ERPPCs because its the mathematically highest DPS
the other used precision AC20s max reinforced armor assaults exclusively
>>
File: 1777491788509062.jpg (804 KB, 1920x1920)
804 KB JPG
>>738205119
luv me big box
>>
>>738208429
Only if they go back to 20 episode seasons like old Sci-Fi shows used to have.
7 seasons should be enough to cover 3020s through 3067
>>
>>738214017
Yes he did. He should have bombed Turtle Bay a second time.
>>
Stepping into a clanner mech for the first time in MW5 has been interesting, like what kind of crack have I been missing out on and why couldn't I have had this vulture 30 in-game years ago
>>
>>738214074
Aff.
>>
File: perez.jpg (145 KB, 1334x991)
145 KB JPG
>>738213819
I enjoyed it but also modded it before playing vanilla.
The final mission in the gardens is kino and Cordera did nothing wro-
>>738214017
Oh hey would you look at that.
>>
>>738208009
>costs an arm and a leg to acquire and run
>heating issues and can't handle extended fighting
It's a good dueling mech but prolonged engagements drain it.
>>
>>738214089
I just got into my first clanner mech last night. I was a medium chopping down assaults left and right with no upgrades. Felt like cheating. I'd say they did a good hob of presenting a proper ludonarrative dissonance there.
>>
>>738206931
>oh, ok
>>
File: RadHunch_sticker_shop.jpg (334 KB, 1000x1155)
334 KB JPG
>>738213943
I'm sorry I have left the orthodoxy but I cannot argue results. I get more bang for my buck.
The AC20 feels so good to blast into someones face but being able to close with lasers and fists just feels right.
>>
>>738213819
this game was made by BT nerds for BT nerds
if you are not into the setting it will be really hard to get into and a lot of things will go over your head
gameplaywise it's very mediocre, you are a clanner ripping spheroids apart (and this time the number of 'mechs you wreck is actually believable due to the gulf in tech IS and Clanners initially had)
>>
luv how there's whole design lineages of mechs that do
>one big gun
>two big guns
and the rare, fearsome
>three big guns
>>
>>738208429
I'd watch a show about the Amaris civil war.
>>
>>738214017
>>738214115
SOME MAY SAY CORDERA DID NOTHING WRONG. THIS IS A LIE PERPETUATED BY THE WARDENS
PEREZ'S FAULT LIES IN THE FACT THAT HE ONLY BOMBED THEM ONCE
>>
>>738214145
>It's a good dueling mech but prolonged engagements drain it
literally standard clanner design
>>
>>738214282
and the rival
>many small guns
>>
>>738214089
Such is the result of using a 'Mech designed by the faithful of Kerensky, and not dezgra Spheroids. But watch your contractions, freebirth. This is a Clan Chatterweb board.
>>
File: 1755312340075903.png (146 KB, 477x517)
146 KB PNG
>>738214282
>FOUR big guns
>>
i kinda dig the helepolis
>>
>>738214302
>Amaris Civil War
>it's a character drama about Kerensky and his inner circle
>rivers of mechs march to their doom as a bald russian monologues about the nature of war
>>
>>738214427
too kino for normies
>>
>>738210176
>what if we made a mech, but had it look like a box frame strongman with a skull face?
Sometimes you really don't have to overcomplicate things.
>>
File: 1751645056341417.png (176 KB, 449x449)
176 KB PNG
>>738206931
>400 ton limit assault mission
>first enemy mech around the corner is a Locust
>then another 2
>then a jenner
>start getting scared, wondering why the tonnage limit is so high
>final area has 10 manticore tanks, 3 atlas mechs and 4 catapult's in their backline with an escort of like 9 igors
Pic related: Me after both T5 gauss cannons on my cyclops explode in less than 10 seconds
>>
>i will never be a draconis combine mech-samurai
i am going to order a katana off ebay and use it to become an hero
>>
>>738208429
>Imagine a tv show in this universe
It would be GuP but with mechs.
>>
>>738205119
Catapult best boy
>>
>>738214520
>you will never be a DCMS mechwarrior going on a banzai charge against the Feds in a Charger that has changed pilots 12 times in 2 years
why even live?
>>
>>738214546
>school vs school mech league
>on solaris 7
>the legendary rivalry between NAIS and Nagelring
>>
>>738213819
It's good fun and covers quite a few major events of the Clan invasion. The OCs you play as in the base campaign are a bit annoying, but they're clannies, so it makes sense. If you don't like modern diversity, that might bug you, but Battletech is like the only setting where things are actually just like that. The extra campaigns are better than the base campaign, imo. AI is just as bad as base game MW5:Mercs. You get more in-depth command of your Star though. Any 'mech that doesn't have spare slots in the CT for armor pods is a bad 'mech.
>>
>>738205975
In-universe, battlemechs became widely adopted because they were so much more agile and versatile than tanks. When the first battlemech prototype was demonstrated, it was 1 mech against a dozen tanks and the mech won so handily that it barely took any damage while literally running circles around the tanks, stomping them to death, and just straight up picking them up and throwing them into each other. The way mechs control in Mechwarrior is not how they actually work in-universe; they're not just tanks with legs, they're human-like machines with mechanical musculature and neurohelmets that turn the mechs into an extension of the pilot's own body. They run and dodge and take cover and skid across pavement and punch and kick and grapple... They're much more like giant, heavily-armored humans than tanks.
>>
File: Rifleman_III.jpg (209 KB, 868x902)
209 KB JPG
>>738214427
Can you imagine the fucking bullshit they could show off in such a thing. I want to know what the hell the guys who encountered the roided up nightmare of the stealth rifleman felt when that shit showed up on what all scanning equipment said was a safe place.
>>
>>738214546
>clan wars but they're all cute girls
>>
>>738214823
>implying they weren't cute girls
to be ugly is unclanlike. all uglies are killed before leaving the sibko.
>>
>>738214778
They're basically just Gundams in-universe, it's the games that turn them into big stompy tanks and I think that's how most people get the perception from because no one plays the tabletop.
>>
>>738213535
clanmechs are soulless.

>duh it's an IS design but bettah because our parts weigh less so you can pud more on!

childish
>>
>>738214958
>it's the games that turn them into big stompy tanks
>>738213294
>you begin to understand what PGI has done to an entire generation of mechwarrior
>>
>>738214823
>Ghost Bear is full of tsundere 6ft tall wheyfus
>Wolf is nothing but competition-obsessed brown tomboys
>Cobra full of rail-thin gloomy girls with either full black attire, or blonde and blue eyes
>all of them are weak to anal
I'd watch it
>>
>>738214661
this
the Ghost Bear and Wolf campaigns have better characters (although Mia becomes really hot once she goes a bit crazy after getting socked)
>>738214813
I fucking shat myself when I first saw this thing in my modded MW5 playthough
>something fucking chunks half of my torso out of nowhere, good thing I wasn't running running XL
>frantically look around
>doesn't show up on thermals
>doesn't show up on radar
>can't even get a target lock
>scream in horror at the realization that I am about to die when it reloads its FUCKING QUAD GAUSS CANNONS
>>
File: MWO_Vindicator.png (1.03 MB, 800x1179)
1.03 MB PNG
50% of the time, it works every time.
>>
>>738213819
Mechanically and graphically a massive improvement over Mercs. Movement is fantastic and you can fucking rocket with the jump jet mechanics they have. It's so good they're trying to hack port it to Mercenaries
The story is very front and center. By the end I was tired of the whole star and their little politics but I did enjoy being on the front lines. I admit to a little soifacing when I saw the location placcard say we were being deployed at Turtle Bay

Mission balance is sort of whack. You're expected to bring the heaviest mechs you can and the enemy forces often do the same. Repair bays/reload spots are very sparse so you can be punished for trying ballistic focused builds. You will fight a mercenary drop ship like four times as it's the only 'boss' they could think of.
The roster of mechs are good. They clearly cherry picked choice options to lock behind DLC like the Kodiak sadly but that's standard operating procedure these days.
Great arcade style action, get it on sale though. I personally much prefer the level of customization available in Mercenaries
>>
>>738215051
>clanners have kemonogirl traits
>ghost bears with fuzzy ears
>wolf that wolf to wolf and wolf
>cobras with slit-pupil eyes and a bodyheat complex
>cold and serious type jade falcon with expressive wings that betray her true feelings
we're playing a dangerous game
>>
>>738215051
wehat about Clan Fire Mandrill
>>
>>738214996
i don't know, past a certain point of that pattern when you start putting PPCs or gauss rifles on light mechs that can still run 120km/s, you transcend inner sphere schizophrenia and transcend into proper clan works.
>>
File: 1769261216330353.jpg (126 KB, 1000x773)
126 KB JPG
>>
File: shadowcat.png (196 KB, 545x501)
196 KB PNG
My dream game is mechwarrior but with Zoids.
>>
>>738215206
blonde twintail tsundere. face paint.
makes adorable sound if you pull her tail.
>>
>>738215264
funnily enough, an Urbie LAM would be fucking terrifying as that counters it's biggest weakness (zero horizontal mobility)
>>
>>738215197
This sounds more like the Canopus whore house version of what they think clanners are like.
>>
>>738215051
>Clan Goliath Scorpion
>makes you take stupid amounts of drugs and go on a schizo vision quest together
>>
>>738215367
>you return to consciousness on Solaris
>an elvis impersonator has officiated your wedding
>>
>>738214958
>They're basically just Gundams in-universe
Yeah, pretty much. But the original grounded Mobile Suit Gundam ones and not the floaty ice skating space plane Gundam Wing ones.
>>
>>738215197
a dangerously hot game
>>
>>738215472
>piloted by teenagers who were manipulated into fighting a war by cynical old men
>>
>>738215367
are they new age or rave spirit quester?
>>
>>738206161
No they can't. They stumble around like a retard and then die.
>>
>>738215602
the kind of vision quest that makes you go on a heist for Kerensky's (yes, the OG man himself) Orion cockpit together
>>
File: images (57).jpg (11 KB, 243x208)
11 KB JPG
>>738205119
MYSTERY TRIBE NIGGAS
>>
File: MSG texas.webm (3.84 MB, 960x720)
3.84 MB
3.84 MB WEBM
>>738212628
Second time today I've had to post this shit to educate retards that don't know shit about Gundam nevermind how stupid it is to group them all under one umbrella anyway.
>>
>>738215472
They're more like in-between G-Gundam and Evangelion.
>>
File: 1773532416136486.png (3.04 MB, 1075x1632)
3.04 MB PNG
>>738215632
no
for instance, as seen in this diagram, the inner workings of a 'mech look more like the human skeletal and muscle structure than you think
>>
>abloo bloo secondaries!
Japanshit is literally robotic ballerinas pulling downright impossible shit that defies all laws of conceivable reality, literally requiring magic science to work in universe. And that is your basis for comparison. A stupid fucking gundam pulling 9000 Gs while pissing rockets and swinging its cyber mecha-katana.

That's exactly how the highlander moves, after all it's got synthetic muscles amirite?
>>
>>738215632
secondary moment
>>
File: profound.png (612 KB, 495x497)
612 KB PNG
>>738215632
>fire heavy gauss rifle
>forced piloting skill roll: fail
>fall over: take damage to rear torso
>it rolls a through-armor crit
>crit is allocated to ammo bin
>mech dies of ammo explosion
>>
I hate how in MW5 vanilla and Clans, light mechs are practically useless.
>>
>>738213508
This is the best one... very short list of mechs that can both catch and beat it, and those mechs aren't nearly as useful
>>
File: GU9uWs5WUAEak8a.jpg (777 KB, 1500x1467)
777 KB JPG
>>738215759
As the anon you replied to and a fan of both, I always knew that certain mobile suits are hyper fast and that wasn't what I was arguing at all. Rather that BattleMechs can move on the level of your average mass produced mobile suit like say the Zaku or GM. Moving their arms, legs, hands so forth like they can, not that they're as fast.
>>
File: bdga4XmTb1r1it68o5.jpg (125 KB, 842x955)
125 KB JPG
>>738215915
>my science fiction is more fantastical than your science fiction
Ok, and? What relevance does that hold to the current conversation?
>>
File: 1751679687533534.jpg (77 KB, 1000x719)
77 KB JPG
>>738215452
If only life were that grand
>>
>>738216047
neckbeard grognard uncs will call this "peak"
>>
>>738216085
this, that upwards spiral is kinda wack
>>
>>738216125
Imagine the honeymoon-I mean, 'Trial of Impregnation'.
>>
>>738216247
>trueborn clanner introduced as NTR villain
>>
File: 1751082959311271.jpg (499 KB, 1200x1472)
499 KB JPG
did scouring sands got a classic port yet?
>>
>>738216125
motherfucker is literally living the dream
>>738216247
>YOU DARE TO REFUSE MY BATCHALL?
>PREPARE TO FEEL THE WRATH OF THE BEAR UPON YOUR PELVIS
>>
>>738209432
That's because most of them are being updated by one slackjawed idiot who is either incapable of doing the job or is intentionally spiting people by not updating them and working on some shitty cockpit glass project instead, and would rather sit on them and leave them untouched for a year plus rather than give them to someone more competent to upkeep
>>
>>738216161
there was a crazy hunchback pilot who tried upgunning the 'mech and couldn't because it just kept falling over from the recoil (this thing already had one of the biggest available guns, mind you)
>>
>>738216386
Why's it smoking a cigar?
>>
>>738216551
the cigar is a laser to incinerate infantrycucks
>>
>>738216539
>just kept falling over from the recoil
Tripod Hunchback. Problem solved.
>>
>>738216551
a hauptman does what a hauptman has to do
>>
>>738216487
Not entirely inaccurate. YAISM/YACM keep getting ignored in favor of the weapon collection. I suspect they're being abandoned since every DLC just adds more 'mechs anyway.
>>
>>738216539
>this is, canonicly, the only reason not to gaussback
>the ac20 can be upgraded to gauss, one-for-one, on almost every mech that mounts it
>the gauss is downgraded to ac20 on every succession wars era variant
>gaussback was so good they had to add special lore to make it haram
>>
File: the_tripod.jpg (780 KB, 2651x2651)
780 KB JPG
>>738216618
>tripod
>>
>>738216778
>4 fucking hexes
he big
>>
>>738216778
how the fuck do you pilot this thing
like...how does the neurohelmet sync your...uhm...3rd leg to your brain
I know quadmechs are very unpopular for this reason (and all of them seem to basically be you on all fours) but tri seems even freakier
>>
>>738216947
with extreme difficulty. they use multiple pilots
>>
>>738216618
>Engaging stabilizers...ready to fire.
hold on wrong game
>>
>>738216947
only man can use them
>>
File: volkovo.png (587 KB, 670x850)
587 KB PNG
>>738216947
You gotta get the gang together
>>
>>738217021
SHIFT TO VECTOR CANNON MODE
https://www.youtube.com/watch?v=AvUfUQ7lx2Y
>>
File: Mechwarrior_battle.gif (3.95 MB, 416x302)
3.95 MB GIF
>>738215759
>>738211938
mechwarrior copyied a lot from anime. And western scifi artist arent exactly known for their originality.
>>
>>738217271
>right just a little bit more
>>
File: 1768450818168390.gif (1.75 MB, 300x290)
1.75 MB GIF
>>738207216
>Battletech 'mechs are extremely agile/dextrous. On par with or exceeding other mecha like Gundam.
as depicted by perhaps one book and not a single game, be it tabletop or vidya
>>
File: 1753320070662298.webm (2.94 MB, 700x392)
2.94 MB
2.94 MB WEBM
How about stop using oversized Freudian canons your mech can't handle and use railguns with dumb slugs instead of 999999 tons of explosive fireworks huh huh?
>>
>>738217883
>be it tabletop
They're agile in tabletop. They even can go prone.
>>
>>738205189
There was a web comic with this exact same joke.
>>
File: 1767903179566801.jpg (169 KB, 1334x991)
169 KB JPG
>>738206546
the alphastrike so hot, it causes global warming.
>>
File: atlas.jpg (198 KB, 800x928)
198 KB JPG
>>738210176
simple, elegant, intimidating - the complete package.
>>
>>738205119
Centurion is the ONLY solution
>>
>>738218050
>pilot skill check for turning a bit too fast on pavement or jumping into water / on top of buildings
>they're agile in tabletop
You consider going prone to be "agile"? You can't even sidestep unless you're in a quad mech.
>>
Are MW5 mods still getting updates?
>>
>>738205119
I like the highlander and giving it a big ass axe, it splits light mech in half with but a single chop.
But I do hope one day they add the sasquatch to MW5...
>>
>>738218050
We just really need to host the Nosiel Summer Games to put this all to rest.
>>
>>738209171
it's been burned into my mind since I first saw the Mech 2 intro. the madcat might be more iconic, but the summoner is just so menacing and I love it.
>>
File: 1773016781633942.png (730 KB, 1400x840)
730 KB PNG
>>738218391
>sidestep
It's for game balance. The mechs in tabletop can do a lot "agile" shit especially light mechs. Fact. Mechwarrior and other PC games turned them into walking tanks because of pandering to western anime-hating neckbeards.
BTW gundam mechs in UC are totally fine agility wise.
>>
>>738215264
kek
>>
>>738205119
i need a catapult with more lrms
>>
>LAMs were a thing
>Autist on the BT team threw a fit, and had them all nuked
>Years later, made totally not LAMs but even more unbalanced and patted himself on the back
To be honest, Battletech needs more mech variety than just your standard biped. Make quads, tripods, LAMs, and super heavies more viable. Just bullshit a reason, no one cares. Come up with an insane fusion engine breakthrough that doubles power per ton or something.
>>
>>738218703
>It's for game balance
>The mechs in tabletop can do a lot "agile" shit especially light mechs
There is nothing agile about basic ass running or jumping in tabletop. If anything, the videogames are /more/ agile than even that because you don't have to deal with the pilot skill checks associated with those on difficult terrain.
>>
>>738219087
bt has plenty of variety
>>
>>738219234
Arms or no arms is about it.
>>
>>738205604
>Yen-Lo-Wang, the ultimate anti-Liao rape machine
I kneel. You are the best, big lug.
>>
File: 1764736710333474.png (124 KB, 390x410)
124 KB PNG
>>738218624
>>738213363
>MadCat
I smell freebirth scum in this thread
>>
>man i can't wait to play the new mw5 dlc
>delayed
fucking iran please nuke canada
>>
If anyone mentions the battletech ttrpg to me I immediately note down to avoid them forever, from my experience people who run games for it are complete fags, I good with keeping it a war game and video game, if I wanna play a ttrpg I'll choose something better for that.
>>
>>738218624
On principal I don't like any of the Clan mechs with proprietary gimpy arms. It looks weird and totally contradicts their philosophy of efficiency and modularity.
>>
>>738205119
Cyclops for me
>>
JUST GIVE ME MECH COMMANDER 3 ALREADY
>>
File: 1773080669189211.jpg (173 KB, 958x687)
173 KB JPG
>>738219112
My Atlas can kick your face.
>>
File: MWO_Awesome[1].png (751 KB, 782x878)
751 KB PNG
>>738205119
no, it's the Awesome
>>
File: BTHighlander.jpg (366 KB, 1080x1920)
366 KB JPG
>>738219405
Clannies are a bunch of pay to win faggots who can't even win.
Intersphere is a man's land a place where punching a giant robot with a other giant robot is badass and not seen as "dishonorable"
>>
How the fuck did Claniggers lose the war with the element of surprise and superior mechs?
>>
>>738205119
I prefer the archer for my long range fire support heavy
>>
>>738219616
>can't do handstands on demand
lol
>>
>>738218459
getting a new DLC in a couple weeks
>>
File: 1748883319945464.png (982 KB, 830x830)
982 KB PNG
>>738210732
>>738209337
Nta but thanks
>>
File: 1749343618372157.png (293 KB, 800x930)
293 KB PNG
>>738210883
i've been finding a lot of japanese battletech fans on twitter including a vtuber who streams mwo fairly often
>>
>>738219845
oops I sent too early. meant that we are getting a new DLC so a lot of mods will be updated yes.
>>
>>738210883
looks very cool
>>
>>738219616
I always find it funny how averse the writers are to the notion that pilots can control the fine details of movement through the nerohelmet. The way they describe it here sounds like mechwarriors need to learn fighting game inputs, when every single fan just chalks it up to the funny brain hat.
>>
File: Noisel Summer Games.png (1.06 MB, 1707x1333)
1.06 MB PNG
>>738219835
Skill issue.
>>
>>738212768
like cats fucking kek
>>
File: mwrpg.png (3.43 MB, 1080x1467)
3.43 MB PNG
>>738219409
It's the complete opposite for me. Always wanted to explore the Inner Sphere + Periphery and the situations a merc can get into both in and out of the mech, but best I can get with my players is a friday pickup game with no lore or roleplay or anything, and it's a narrative wargame for Kerensky's sake!
>>
>>738218624
I loved playing it in mechassault, you could easily do enough damage to kill a wounded assault mech by spazzing the triggers, so it was fun in FFA
>>
>>738219405
MadCat is a patented Clan Sea Fox Product Bloodhouse, with offerings available in light, medium, heavy, and assault weight brackets.
>>
>>738206767
love me crabs
>>
File: Wraith_RGilClan_v25.jpg (86 KB, 424x404)
86 KB JPG
my favorite battlemech will never be in a game because for some reason vidya devs have decided to spend the last 20 years ignoring the part of the timeline it's from.
>>
>>738219849
drac thug ripoff
>>
>>738219971
>part of a performance at a big gay festival
what part of "on demand" don't you understand?
>>
>>738213819
it's ok it would be a lot better if it didn't run like shit
>>
>>738213819
inexcusable dogshit mission design, everything else is good
>>
>>738220159
Anything past the FedCom civil war is fucking retarded.
>>
>>738219824
During the most decisive battle of the war, an absolute madlad got on open mic and yelled at the Clanners to all go march themselves into a death pit or they were pussies. And then they did.
>>
File: 1767853527733844.jpg (518 KB, 418x1000)
518 KB JPG
>>738219835
Even if I die my mechwife will still kick ass
>>
>>738219824
They didn't have the numbers and they had a lot of infighting.
>>
Brawling missile mechs like the kintaro just speak to me on an innate level
>>
>>738214813
The inner sphere should be glad Kerensky acted as quickly as he did. The Amaris Empire would've been unstoppable if the SLDF had an incompetent commander.
>>
>>738215016
PGI isn't the only one to blame. We could pinpoint Activision, Microsoft and even ol' FASA themselves for such perception. Likely because PCs of the 80s to 2000s would've been unable to handle a properly fluid BattleMech sim.
>>
File: 135929-4020488250.gif (1.77 MB, 320x236)
1.77 MB GIF
>>738205119
That is a big robot that would easily weigh over onehundred tons but I bet its like 40 tons on paper because Battletech is fake and gay.
>>
>>738220285
Which is why they deserve a game. The sheer insanity of post-Clan BT is hilarious and terrifying at once.
>>
>>738220454
Excuse you, it's 65 tons.
>>
File: 1774076573452.jpg (814 KB, 2400x2304)
814 KB JPG
My one and only BattleTech meme.
Have it, friends :)
>>
>>738220493
If FASA hadn't croaked, MechWarrior 5 would've been set during the Jihad, and it would've been nuts. Not necessarily good, but definitely nuts. I find it sad that only the guys who played MechAssault got to fight the Wobbies.
>>
>>738220323
For me it's the Griffin
>>
How do we fix the problem of boating a single type of weapon being the most efficient strategy?
>>
File: 1767962237771.png (656 KB, 800x930)
656 KB PNG
>>
65 tons is a perfectly respectable weight for a heavy 'mech.
>>
>>738205119
I like the urban mech or archer
>>
>>738220606
>two of them flanking the lyran throne
kingly
>>
>>738220607
I can't think of much. It's effective because you're able to exercise control over engagement range. So I suppose the counter would be increasing the scale of combat and forcing some sort of progressive closing of distance. But that'd be a highly transformative change to gameplay. I really can't imagine a way of achieving this that doesn't involve some sort of hard requirement/limit to weapon types and ranges.
>>
File: Japanese Marauder.jpg (91 KB, 511x432)
91 KB JPG
>>738210883
If we get to see Shoji's beauties as minis, I'd welcome you with open arms.
>>
>>738220607
the basic ten heatsinks cannot be double heatsinks. fixed.
>>
>>738220060
>Always wanted to explore the Inner Sphere + Periphery and the situations a merc can get into both in and out of the mech
While good in theory the out of mech rules are hyper bloated pure ass in play, and as a result they indirectly drag down the mech rules along with them.
Also for some reason every game I've played every one including the gmespecially the GMs have had horrid amounts of protagonist syndrome and a desire to "fix" the setting.
But that's me with randos, I'm pretty sure if you got a game going with your friends you'd probably have a blast probably more so by just home brewing with regular battle tech
>>
>>738217429
Dougram was such a good show. But also very miserable for everyone involved.
>>
File: 1769911513538438.webm (2.94 MB, 706x360)
2.94 MB
2.94 MB WEBM
>>738220756
Bigger scale isn't an issue for combined arms enjoyers.
>>
>>738216095
sorta. Gundam has the slight edge in that jump jets are standard. Really it's VERY STRANGE one got a "We're realistic and you're not" when both use goofy tech to power the machines but after that point treat them as realistic as you can make walking humanoid robots. Both have speedy nimble mother fuckers and slow plodding walking fortresses. BT has more firepower on average and Mobile suit more maneuverable

As for later stuff like form changing mobile suits, LAMS exist in Battletech and no one ever brings them up at all
They're basically the same
>>
>>738219968
I'm partial to the
>everything has manual controls for it but truly great pilots can do almost everything through the hat as well
headcanon

i like the idea that mechs are supposed to be clunky and it takes a lifetime to become a truly great pilot
>>
>>738205119
Kill Spheroids!
>>
>>738221018
wat gaem?
>>
>>738220793
I...
I don't think I like that marauder
>>
>>738208009
I consider this the OG mechwarrior design
>>
>>738220159
>>738220493
1x large pulse laser
2x medium pulse laser

what's insane about it?
>>
>>738220556
Thanks, bro!
>>
>>738221062
what are these guys in proper BT lore?
in MW5 they're just suicide zerg rush harassment troops
>>
>>738221018
But it's not purely about increasing map size. Because unless you design maps as open fields, you'll always have players that are able to use the maps to close distance and engage within favorable distances. In that case, boating same-range weapons for maximum alpha striking continues to dominate. That's why you'd also have to force greater distance fights and then either very gradually or suddenly release those restrictions so that close weapons can also be used. But you'd also have to incentivize/force those lines to then close on one another to prevent people from boating long range. And even then, if you allowed a victory condition before distances closed, everyone would still boat long range and aim for an elimination victory while they have fire superiority.
>>
File: 1777591469431.jpg (339 KB, 1519x2400)
339 KB JPG
>>738221062
Kill Spheroids! (but not gay edition)
>>
>>738221063
Chromehounds. It was MP centric. Watch nostalgia videos on youtube. It was cool.
>>
File: file.png (806 KB, 739x711)
806 KB PNG
Any MWObros still clinging on?
I'm bored and want to make some kind of memebeast where instead of using RACs I just slap as many AC2s or LB2s on a mech as possible and just bind fire to my mousewheel and let it spin. Any mech suggestions?
>>
>>738221202
in proper BT lore they fly into your cockpit and rip you out of it, along with mogging infantry
they also hitch rides on the faster clanmechs, for instance Fire Moth is literally an Elemental battle taxi
>>
>>738221202
battle armor are superheavy infantry, hard to detect with sensors and lethal to any mech or tank they get close enough to. the clans developed very big and strong phenotypes to best use their battle armor. both the pilots and their standard armor are called elementals.
>>
>>738219616
Basic things that can cause a 'mech to just topple over and eat shit in the tabletop:
>missing a kick
>running on pavement and attempting to turn
>attempting to stand up from a prone position
And bear in mind that these aren't human style falls; the mech can literally land on its own head, cartoon character style, and crush the pilot.
Secondaries look up poorly judged lore tidbits and think that 'mechs are incredivly agile because they have never even played a beginner game on the tabletop.
>>
File: 1730850277493749.gif (302 KB, 220x165)
302 KB GIF
>>738205119
Nice robot. But can it kill the mods?
>>
>>738221353
I just got back into it after a years-long break. Wish I could help you, but I haven't piloted more than a few dozen mechs and only have like 300 hours played. My suggestion would be to look for something with ECM though. Fuck this current Arrow IV hell.
>>
>>738221202
That's pretty much it. They are a bunch of crazy steroid using übermensch created to go against Assault Mechs in groups and rip the pilot apart inside their Cockpits.
>>
>>738221283
The Jaguars deserved to be come IlClan. Jayden remained loyal to the Clan!
>>
>>738221202
Basically Space marines, but in a setting where everyone can oneshot them with basic weapons from 1km range. But if they get to you, you're as good as dead.
>>
>>738221535
I haven't reached the metafagging ranks yet, I keep tanking my own tier by doing dumb fun shit and deranking. I do have a comfy little AMS boat Kitfox from years ago when LRMs were the common blight.
>>
>>738221202
Genetically engineered mass produced giant asslike 7ft on average, clone men/women who pumped full of combat drugs and stuffed into power armor with jet packs, meant to harrass mechs and slaughter infantry.
Also even then they are infinitely cheaper than mechs also most clanners who are not elementals amd hell even some elementsals themselves literally do not consider them people, so when they die in mass no one really cares.
>>
>>738218310
remember that gundam girls anime? A battletech girls would be nuts
>>
>>738221412
oh yeah i read about them travelling on fire moths
but is it their primary role to hunt 'mechs?

mogging infantry sounds more sensible and a lot less suicidal
>>
File: Japanese Shadow Hawk.jpg (164 KB, 774x714)
164 KB JPG
>>738221283
SMASH TOADS!!
>>
>>738221602
Loyal!Jayden got murked in Tukayyid by Focht's brutes. Wolf!Jayden lived to see the end of his old Clan.
>>
File: IMG_0182.jpg (32 KB, 494x620)
32 KB JPG
>>738205119
Except you’re thinking of the Cyclops. Common mistake.
>>
>>738221667
they also do all the stuff infantry can do, but the setting revolves around mechs. it is highly dangerous but battle armor is much cheaper than mechs
>>
>>738221619
>I keep tanking my own tier by doing dumb fun shit and deranking.
That's good. Keep doing that. I wish I had. Tier 1 is peak retardation. I don't know how the matchmaking works, but if Tier 1 is generally always paired with Tier 1, the disparity between the lower percentile and higher percentile within the tier is fucking insane. You can get the most retarded faggots imaginable that have no sense of map control or the most randomly thrown together team of Gregors and shitstomp the enemy completely with everything in between. Tier 1 solo QP is incomprehensible at times.

>I do have a comfy little AMS boat Kitfox from years ago when LRMs were the common blight.
AIV is incredibly resistant to AMS countering. I forget the numbers, but the AMSboat Kitfox alone won't be able to kill a single AIV., I think I heard you needed like 5 AMS to kill a single Arrow (that number is probably off, but it was something pretty absurd). Unless maybe you can position between allies and enemy AIVs to get full diameter coverage using LAMS...maybe. I really don't know the TTK breakpoint on that, but I have seen Kitfoxes fail to be effective multiple times.
>>
File: 1755144017839.jpg (785 KB, 1200x2586)
785 KB JPG
>>738221283
>>
>>738221610
>but in a setting where everyone can oneshot them with basic weapons from 1km range
the Elemental suit has 10 armor and 1 health, very specifically so that it can resist a PPC or medium lasers. this is one of the things that made it so good relative to other BAs, which got oneshotted by most mech weapons.
tanking exactly one 10-damage hit is about as durable as a locust or other bugmechs.
>>
>>738220968
still had a decent ending but crim got the short end of the stick
>>
>>738221904
Yeah, but in case of medium lasers, there's always a lot more than just one. And speaking of locusts, a single one of those can kill an infinite amount of battle armor in a non urban environment.
>>
>>738221843
> I think I heard you needed like 5 AMS to kill a single Arrow
Jesus christ lmao
But yeah its 3 laser AMS with ECM on top and a handful of small ER lasers for backup support and fully statted (before the skill tree reset I need to fix that) for ams cooldown and heat. I still haven't run into the dreaded arrow spam in t3 but its all I hear about from people higher up.
>>
>>738221619
>>738221843
Anyway, just something to keep in mind. Most AIV spammers have probably cheesed to higher tiers anyway by this point, and you're most likely safe from the cancer stacks of 1 NARC Raven + 3 Longbow double AIV homosexuals. (I saw a screenshot from a streamer that showed a guy who went from the bottom 5% of players to the 95th percentile within like one season). Hope you manage to find what you're looking for. You could try searching Youtube for builds or head on over to MechDB and put something to watch/listen to on while looking through mechs.
>>
>>738221981
I'd say that everyone lost in Dougram. The only good part about it was that faggot politician getting done in by the drunk he abused.
>>
>>738205119
Nope.

(Medium clan)/Stormcrow with 3 heavy large lasers

(Light IS)/Flea-20 with max engine, masc, stealth armor, and 4 small lasers (goes 170 with masc on)

(Light clan) cougar h with jump jets and uac 20

(Assault clan) dire wolf with 6x UAC 5s or 4x UAC 10s

One of the orion models is the most heavily armored mech in the game. More than a Fafnir assault, despite being heavy.
>>
>>738221843
>I think I heard you needed like 5 AMS to kill a single Arrow
A reputable source youtube comment told me it was eight
>>
File: 1752954678127567.png (105 KB, 336x391)
105 KB PNG
>>738221445
>lore explains in great detail how mechs operate, how cool their AI is, their underrated maneuverability and pilot skill celling
>in real "tabletop gameplay" they can't even stand from prone position despite all lore
Clown tier system where gameplay is worse than lore.
Lore primaries > clown gameplay secondaries. Make sense why Battletech books are more popular than tabletop itself.
>>
>>738206356
More like fatnir ha ha

>>738222052
Also the stormcrow goes 100kph with 45 aloha strike lol.

The flea is the craziest fastest ass rapist you will ever play. Zooming right down an assault lance then you die when a single ac10 hits you
>>
>>738222052
>ryoken, cougar, flea, daishi
aw jeez look out we got a solaris badass ova here
>>
>>738208103
>Battletech (2018) is good, but painfully slow.
I tried battltech but it felt clunkier than oldschool x-com which is hard to believe. Like I get that mechs are slow and clunky but they shouldn't feel slow and clunky when I'm an eye in the sky just telling them to go places. Somehow the interface itself is slow and clunky.
I may have used clunky too many times in this post.
>>
>>738222018
Yeah Tier 3, maybe 4, is where I'm gonna park an alt so I can just endlessly brawl without having to suffer through absolutely dreadful games. It's very hard to get decent brawl matches solo as the meta is very dominated by PPFLD poke trading from mid-long range. Lots of sitting on hands waiting for snipers to kill each other before you're allowed to play unless you're in a very fast mech. It's absolutely partially a skill issue, but I'm in the mid 90s percentile, and the environment is very often highly non-permissive.

>>738222102
It was a range that I heard. I couldn't remember if it was 3-5 or 5-7, but 8 wouldn't surprise me either. Everyone seems to have given up on AMS, so it has to be egregious.
>>
>>738219824
Logistics train a couple hundred light years long. A horribly restrictive battle doctrine they are drilled from birth to follow. They were racing to beat our their other clan rivals than to get results for the good of the entire invasion. Incredibly rigid command structure means they all shut down for an extremely long period when their commander in chief got whacked by a crazy Fjordlander thereby squandering aforementioned surprise.
A lot of ways actually take your pick.
>>
>>738221353
My builds are all peak design and meme at the same time

>>738222052
>>
File: file.png (319 KB, 930x225)
319 KB PNG
>>738222175
The mods make a huge difference.
>>
>>738222146
>then you die when a single ac10 hits you
I fucking wish, anon. I've smacked lights with multiple Railgun shots, and they're still standing.
>>
>>738222156
I literally only play quick play lol. How do you get to Solaris? I want the achievements.

I also run a XL bushwhacker with 2 RAC5s
>>
>>738221641
>they are infinitely cheaper than mechs also most clanners who are not elementals amd hell even some elementsals themselves literally do not consider them people, so when they die in mass no one really cares
ah, thanks, this is what i was curious about
i just thought it sounds extremely wasteful to breed and rigorously train power armor supersoldiers and induct them into clan culture just so 8 out of 10 can die to their first assault mech

especially since mechs aren't hallowed irreplacable relics to the clans, they can just shit out new ones and they're actually rich enough they can afford building mechs for the express purpose of giving washed out pilots a good death
>>
>>738221753
>Loyal!Jayden got murked in Tukayyid by Focht's brutes.

I can't accept that. He's only allowed to die on Huntress in a glorious last Stand taking dozens of mechs inside a custom Direwolf.
>>
>>738213763
hehe
>>
>>738221283
>>738221873

that's enough elementals, now post sexy aerospace pilots
>>
>>738222332
>RACwacker
>XL
You're brave lel.
>>
>Lets go kill spheroids sibkin.
>>
>>738221873
imagine this flattening your pelvis
>>
>>738220607
Enforce canon loadouts.
>>
File: 1000001926.png (360 KB, 450x500)
360 KB PNG
>>738205119
>chicken walker
Let me guess, mechwarrior fan?
>>
>>738220607
Allow flamers to stack again and it'll solve the boating epidemic real fast (except flamer boats)
>>
>>738221062
These were a real pleasure to pilot in mechassault... there was a game mode where it was 7 vs one mech, and if you got the kill, you'd get to be the mech... that was the funnest mech game by far
>>
File: 1769949773327331.jpg (79 KB, 847x1024)
79 KB JPG
I only played mechwarrior 5
what's the point of smaller mechs besides early game? there are lots of worthless ones and iirc some anon said it also happens in the tabletop game but they're still used because some anons just want to play with silly builds
>>
>>738220454
It's pretty funny how most of these mechs are lighter than fucking ww2 tanks
>>
File: jaaydin.jpg (11 KB, 274x304)
11 KB JPG
>>738222498
>Bargained well and done
>>
>>738221353
For IS mechs, per weight class in no particular order:
>M: Enforcer
>H: Roughneck Bolt, Jagermech, Marauder Blight, Rifleman(this one's an acquired taste)
>A: Mauler, Annihilator, Cyclops Sleipnir, Fafnir Juggernaut
From all of those if you want pure ac2 spam the mentioned fafnir, marauder and jagermech are the best for it. Strong recommend on the marauder blight, it's borderline OP honestly in its current form.
Personal quilty pleasure is the enforcer with 2uac5 and 2lac2. It's some pretty serious dakka for a medium. 10 years ago you would be looking at a warhammer to pull off such a build but the future is now, it's been buffed to the moon.
>>
>>738222471
If you want hair on your balls try running my flea-20 build. You can't die though because that build makes it easy to drop your skill rating.
>>738220607
Why is that a bad thing?
>>
>>738222645
>smaller mechs in lategame
support platforms like Raven and Owens. dedicated backstabbers like Firestarter and Jenner.
>>
>>738221101
the biggest engine it's allowed to have and 7 jump jets. gotta go fast.
>>
>>738222645
in MW5? exactly zero
>>
I just started MW5 pls gib tips
>>
>>738220454
>he's ignoring the advancements in material science
They are probably half carbon or filled with microscopic hollow voids.
>>
>>738222756
click legs with lasers, aim for the hip joint
>>
>>738222756
Bully the Capellans
>>
>>738222681
I have a Flea, and it's for putting 8 Magshots on. Anyway, a stealth Flea is way, way safer than a mid-speed, IS XL Medium with high face time and without JJs.
>because that build makes it easy to drop your skill rating.
I believe it. I don't play lights often, so that'd go doubly true for me. It's a very different playstyle than I'm used to.
>>
>>738222146
>Also the stormcrow goes 100kph with 45 aloha strike lol.
Yeah and you can have a hellfire for 5 more tons do faster kph with a 69 dmg minimum alpha (more if you're fine going 90kph). Sure it's with masc but masc itself is such a boon to have not only for speed but the mobility boosts too. 3hll isn't that big of a deal in todays mwo which is why that mech is allowed a hsl quirk in the first place.
>>
>>738221353
>>738222680
>Strong recommend on the marauder blight, it's borderline OP honestly in its current form.
Oh yeah, this anon knows things. Blight is crazy good and very much borders on (if not securely resides within the realm of) P2W.
>>
>>738222332
Take a time machine to 10 years ago if you want solaris achievements.
>>738220607
Absurdly low max heat caps and green weapons not being completely worthless outside of the arrowslop we have right now
>>
>>738222660
Crusader Jayden best Jayden! It fits the tragedy of the story better.
>>
>>738205119
>We all agree Catapult is the best mech right?
No, that would be the flea. The smallest mech you can get that still counts as a mech. It's built to kill people.
>>
>>738212890
which taimanin is this?
>>
>>738222645
what i got from sarna is that medium mechs are far more numerous than light ones
as per star league era doctrine if a light mech gets caught in a stand up battlemech mech something has already gone horribly wrong*, it's only due to everyone being poor and destitute that light mech gets pushed into a battlefield role in the succession war era

*with the exception of mechs like the panther and the jenner since the Combine hates medium mechs
>>
>>738222903
The fleas #1 abilities are backstabbing distracted fatties, and distracting people away from their team.

Unfortunately distracting mechs is vital for teamwork, but gives you 0 XP or points. Getting 3 people to chase you can throw their whole team off. Nobody can chase you except firemoths.
>>738222943
That's jumping up a weight class. Can't do it!
>>
>>738222756
save up your mechs when the DLC missions begin (you will be given an ample warning), they contain many missions but the rewards are worth it
aim for either legs or the cockpit with lasers if you can click well enough
dismember urbies to downgrade them from OH MY GOD DID THAT LIGHT JUST HIT ME AN AC20 to harmless kittens
LRMs hurt more than you think they do
LRMs deal less damage than you think they do
SRMs are worthless unless you are going a full build with them
always, I mean ALWAYS max out your armor unless you know what you are doing
torso twist (twist so you face your side towards enemy) when taking heavy damage from the front
>>
>>738214015
>>738213963
>>738213864
What mods?
>>
File: 1772488588292273.png (571 KB, 567x934)
571 KB PNG
>>738214017
>>
>>738223128
YAML is a must
TTRulez AI
Coyote missions
Von's stuff
>>
>>738223082
>The fleas #1 abilities
Oh, for sure. I fucking hate lights, and Fleas especially, when running a sniper build without other teammates who're doing the same
.
Yeah the PSR and match score hit to bamboozling multiple enemy heavies/assaults but not getting much damage in does make it very unrewarding to do. I'm usually just trying to farm while I'm in lights 'cause I'm a retard who seeks external validation in a highly niche videogame for autists. If that means not doing what I know would be ideal, so be it.
>>
>>738223082
Explain how weight class matters in MWO.
By the way, get a load of this:
>https://mwo.nav-alpha.com/mechlab?b=5f16460b_JR7-IIC-A
>>
>>738222895
make friends with everyone but the Lyrans and the Independents and bully the fuck out of the Fedcom once they unify but make sure you've got a decent standing with the Suns until the 4th succession war*
>>
File: musume mad dog.png (330 KB, 800x928)
330 KB PNG
>>738214823
I need it
>>
>>738223236
thanks
I just started the game. Is it worth doing a vanilla play through the story or should I put all the mods right away?
>>
File: MWO_Ebon_Jaguar.png (843 KB, 1000x1000)
843 KB PNG
where my fuselage bros at
>>
>>738223281
Weight classes don't matter. What matters is weapon convergence, mech size, hitbox and weapon locations. Jenner IIc is fucking massive and is incredibly easy to hit, so it doesn't matter how good of a build you put on it, it will just die the moment something looks at it funny. All of its weapons are also located in its arms, so you are bound to lose them extremely quickly too from chip damage, so enjoy being a stick five minutes into the match.
>>
>>738223353
>clan mechs take design cues from fighter aircraft
kino. soul.
>>
>>738214778
Really don't like hearing that muh realismsfags were actually exactly the same as mobile suit ninja samurai nippon weeb mechs all along.
>>
>>738223270
Yeah that's why all my builds are about damage maxing. The elo and ranking system is trash that punishes strategy and rewards murderballs.

>>738223281
Ooo nice I'll have to try that.
Weight classes matter because it says "medium" and not " heavy" c:
>>
File: urbanmechs 1.jpg (79 KB, 791x341)
79 KB JPG
>>738222645
My friends always runs a urbanmech, by the time we get to late game it's a suped up terror, extremely fast very maneuverable, 360 turn angle for it's weapons.
It was like a scalpel for removing parts off enemy mechs, destroying other light mechs in our rear and providing sensor support for our lrm boats, also it had the chameleon cloak thing that allowed it to do said harassment and scouting while very rarely being notice.
He also had like 4 of them for different stuff, all colored a different color like power Rangers, added benefit of allowing us to stomp low weight missions and or those light only Solaris missions
>>
>>738223341
well, Coyote missions will probably fuck you up since you don't know what you are doing
but do install YAML. please.
>>
>battletech thread on /v/ reaches the bump limit
wtf
>>
>>738222471
Not that brave
The wacker has zero side torso if you're staring him down, and losing a side torso means losing 50% of your firepower already so you might as well just double down, get a big engine to get in position faster and vomit all over people
>>
>>738223371
You have no idea what you're talking about or you're living in the year 2016.
>incredible easy to hit
Give me a break. Do you know what happens when someone gently taps spacebar in this shit game? Besides anything below 50 tons at the moment have such mobility values (accel/decel/turn rates) that the servers cant even keep up with them on sudden changes.
>hitboxes
Literally stalker-tier hitboxes on 2C. IS jenner is the one that sucks ass.
>>
>>738223515
I'm doing my part too!
>>
>>738223371
this sounds like bad game design that makes the list of actually viable mechs extremely narrow in a game that should be a celebration of battletech.
>>
>>738223515
I guess the clan DLC was just that good... or bad.. idk to be honest I didn't have to pay for it my friend hosted a game for me, but I had fun
>>
>>738223416
>but do install YAML. please.
Will do, thank you.
>>
>>738223559
>you begin to understand what PGI has done to an entire generation of mechwarrior
>>
>>738223559
>the list of actually viable mechs extremely narrow
And you've nailed.

>>738223546
I've been playing it since closed beta, but never paypigged. I know exactly what I'm talking about.
>>
>>738221312
Fuck, I remember wanting to play Chromehounds so bad in high school but I never got it.
>>
File: 1755923798034448.jpg (30 KB, 567x564)
30 KB JPG
>>738223515
sometimes /v/ is alright
>>
>>738223619
nailed it*.
>>
File: 1722501402349697.gif (159 KB, 1043x1154)
159 KB GIF
>>738219405
>>
>>738223650
there are still heroes left in man
>>
>>738223398
>The elo and ranking system is trash that punishes strategy and rewards murderballs.
Truth

>>738223540
>and losing a side torso means losing 50% of your firepower
Ah, no, losing a ST on an IS XL means you die. You must be running a normal LE. That's how I run my double RAC5 Bushwacker too
>>
>>738208975
He's not entirely wrong. Secondary niggers just assume they're just big tanks on legs but there's actually an almost organic aspect to them. For one thing, due to neurohelmets there's a sort of bonding period between a mech and a Mechwarrior. Getting behind the controls of a new mech isn't necessarily as easy as just jumping in the pilot seat of a mech and turning it on. The pilot's basically kind of got to break it in as the mech's computer adapts to their brain waves and all that shit. Also movement is done with bio-engineered muscles. It's not like these things are all metal and joints and shit.
Also they are actually pretty dextrous, mainly thanks to the neural interface system which allows for more fine tuned motor control like picking shit up (yes the hands you see on a lot of mechs are functional. They're not just for show) and the lore even goes into how some mechwarriors can even do shit like handstands in their mechs. In the Battletech lore they even have festivals where they do fucking dance offs and traditional sports like baseball with mechs.
>>
File: nimetön.png (29 KB, 331x106)
29 KB PNG
>>738223619
Post your jarls so we can all laugh at you together.
Parroting unironic brown sea opinions is really embarassing.
>>
>>738205119
You spelled Marauder wrong
>>
>>738217959
what mechwarrior is this? 4?
>>
>>738218703
The joke is that the one on the right is a japanese robot and the one on the left is from I think that Blizzard card game.
>>
>>738223720
I mean, with an LE you lose 50% of your firepower, so you might as well just go all in with an XL, is what I meant.
I don't like the bushwacker with RACs. I prefer 2x lbx10 baby sleipnir peekmaster, facetiming ain't for me
>>
File: 1769941076834295.jpg (480 KB, 1150x1536)
480 KB JPG
>>738205119
Sit down.
>>
>>738223882
>glorious lyran atlas
>in fucking davion heavy guards colouring
this is HERESY
>>
>>738223793
Oh, gotcha. Yeah I can see the argument for sure. Swapping to XL lets you put some MLs on, which is quite nice (love my 4ML, 2RAC5 Warhammer), but I prefer the LE. One RAC5 up is ultimately still better than being dead, and it's hard enough to be second line fire support right now without adding to the challenge. But I'm not amazing at the game, so maybe that's largely a skill issue.
>spoiler
RACs are in a funky spot. The meta makes it very hard for high facetime, midrange stuff to consistently do well, but RACs are sort of an exception if you can get a decently robust mech (which the Wacker is despite being a med). Personally, I'm not a big fan of LBXs, especially the larger ones. I ran mine with an AC20 and a snubby or some MPLs at one point, I think. It was fun, but I have better mechs for that.
>>
RAC is actually a fairly hard weapon to use effectively. You take a crapton of return fire if you want to pump with it, so a safe exposure time with them results in less damage than other autocannon options.
If you do get to magdump niggers without taking return fire the game is probably already won and they're being outnumbered.
>>
>>738223540
>>738223793
>>738223974
Oh, yeah I see now how badly I misread that initially. My mistake
>>
>>738223974
Lasers on RAC boats are a bit questionable IMO since lasers are hitscan, while RACs are a stream you have to lead. Sure, if the target is immobile or moving away/towards you, then the added firepower is great, but if they're moving perpendicularly it's hard to get all your weapons on target.
>>738224139
It was worded poorly, desu. Every time I post I re-read my shit and think "this is esl as fuck I need to do better" lmao
>>
>>738221068
seems fine to me
>>
File: awesome.png (261 KB, 640x805)
261 KB PNG
>>738223515
today was a good day
>>
>>738223793
Yup that was my exact reasoning with the bushwhacker dual rac 5s. Its not meant to be durable like an assault or light. I can hit and when I can't it doesn't matter any more.
>t. Someone who always shit on IS XL users because I would laser blast their ST off with 2 alpha strikes in my stormcrow
>>
>there's more ppl ITT than ppl playing MWO
>>
>>738223515
mechs are so fvcking cool
>>
>>738223772
5
>>
File: 5b7lwn4b1.jpg (88 KB, 500x666)
88 KB JPG
>>
>>738223236
90% of those are shit and make the game worse, ESPECIALLY the YAML packs.
>>
File: bcwn4b1.png (30 KB, 582x390)
30 KB PNG
i just use this
https://www.nexusmods.com/mechwarrior5mercenaries/mods/1048
and VR
>>
>>738223190
>Smoke Jaguar does the tactically sound thing and actually uses their Warships (Inner Sphere had exactly ZERO of them)
>everyone collectively shits their pants
>meanwhile the great houses glassed planets on daily basis during the 1st Succession War
>>
File: 1754380649373768.jpg (33 KB, 560x347)
33 KB JPG
>>738224465
>defending PGI's stock mechlab
>>
>>738224135
Yeah, you really have to position off your teammates and use them to draw aggro early on so that you still have armor and/or are alive later on in the game. That's why I refer to it as a second line fire support mech. Getting into that sort of match-up is the challenge though since so many people are snipers these days. Alternatively, hit the enemies from a flank they aren't ready for (not as easy and can be impractical depending on the match). I can perform consistently decent to well with the Bushwacker or Warhammer running RACs in T1's RNG hellscape, but I really have a hard time with the Apache for some reason. Maybe it's just unfamiliarity. I only picked that up recently.

>>738224195
>Lasers on RAC boats are a bit questionable IMO since lasers are hitscan
Yeah, but MLs are 1slot 1ton filler if you have spare weight/space. As you've already pointed out, you won't be using them while leading targets, but if you get into brawling or trading with another facefucker build, they're handy. Also handy for pinpoint since there's no convergence to worry about. I don't think they mesh too poorly, especially if the only other thing you can do with that tonnage is go 3KPH faster or something. Definitely a little bit of nuance involved though, yeah.

>>738224195
Nah, your wording was fine. I unironically did not read the, "so you might as well just double down," part. I think queue popped or something that distracted me. That's the excuse I'm going with anyway kek.
>Every time I post I re-read my shit and think "this is esl as fuck I need to do better" lmao
topkek
Same tbqhwyfam. I don't proofread the shit I post here, and it often bites me in the ass.
>>
>>738224465
You're smoking crack. Customizing your mech is half the fun in these kinds of games, and the default options are wet ass.
>>
File: 1670286984090236.gif (1.19 MB, 498x280)
1.19 MB GIF
>>738224521
>Recommended Mods
>MechShaker

The mechshaker, gimme the mechshaker, dude. Shake your mech! Take your neurohelmet off and shake that shit.
>>
does anyone else think modern mechwarrior games suffer too much from trying to exactly copy tabletop weapon designs?
>>
>>738223236
>Coyote missions
Used to be good, but he bloated it up. A bunch of useless features nobody asked for with balancing that would better fit a Call of Duty game.
Whole point of it was more mission variety and that's slowly being put aside.
>>
>>738224768
Don't fly around like a negro in the Apache, use the JJ gimmick with them to nascar better and you don't have screen shake so you can abuse the inherent JJ acceleration "mechanic" which really is just an oversight/bug: if your mech is going slower than 16kph and you reverse your throttle at the same time you tap your jump jets, you instantly accelerate to the other direction ignoring all acceleration stats your mech has so if you do it fast enough you're warping in place and the server shits itself and it looks like you're jumping like 50 meters forward and backwards on their screen. Besides that, this mech is the best rac mech in the game thanks to the full house of quirks and the occasional fairly rare rate of fire quirk. Not many mechs can carry double rac5 with a rate of fire quirk, that bumps their dps to 25+ total.
>>
>>738222556
>hellstar.jpg
>>
>>738225012
Modders and feature creep just comes with the territory. The guy who made ultimate apocalypse went from wanted to remove limits so he could spam land raiders to 13 different titans and just about everything under the sun. Or the Skyrim patch guy starting with patching bugs and glitches to making a bunch of sweeping changes unrelated to either of those things.
>>
>>738225047
>Don't fly around like a negro in the Apache
kek I'm not. If anything, I'm bummed about the lack of lift, though it has been nice being able to cross gaps in terrain so smoothly. Thanks
>if your mech is going slower than 16kph and you reverse your throttle at the same time you tap your jump jets, you instantly accelerate to the other direction ignoring all acceleration stats your mech has so if you do it fast enough you're warping in place and the server shits itself and it looks like you're jumping like 50 meters forward and backwards on their screen
wew. I did not know that.
>>
>pick the Apache for the first time in days
>immediate Alpine Peaks game
I hate it here
>>
File: direwolff.webm (1.16 MB, 1280x720)
1.16 MB
1.16 MB WEBM
>>738225438
They even "nerfed" it (as in: completely removed vector thrust nodes from the skill soup) because of stuff like this. It's still perfectly doable but you need to be much more accurate with your inputs. With a mech that has no JJ shake it definitely doesn't matter since you can just spam your spacebar with no thought given to it.
>webm related
That webm is in testing grounds, in game I promise you you'll be flying all around the other guys screen. Even with 0 delay in testing grounds its unbearable.
>>
>>738225686
Mechwarrior needs a physics based engine like GTA 4/5 use, or a stateful inverse kinematics system for stable mech movement. That's obviously keyframed animations spazzing out.
>>
>>738225974
Basic animation walking cycles would work just fine if there wasn't any sort of absolute instant acceleration in the game like that.
There was another animation abuse long time ago where simply spamming your jump jets kept triggering the falling & hitting the ground animation and as the latter was so extreme it looked like your mech kept nosing down, crouching and getting up super fast and that also moved your hitboxes so much that a normal aim at the torso would mean it just goes over his head.
>>
>>738225686
Jesus that's cheese. My fingers do not appreciate spamming W/S and spacebar lmao Or are you holding S and tapping W+space? That's more what it looks like, but the Apache reverses a lot faster than the whale, so keeping it under 16KPH seems a nightmare.. I doubt I'll mess with it, but I appreciate the information regardless.



[Advertise on 4chan]

Delete Post: [File Only] Style:
[Disable Mobile View / Use Desktop Site]

[Enable Mobile View / Use Mobile Site]

All trademarks and copyrights on this page are owned by their respective parties. Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.